| // Copyright 2011 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package html | |
| import ( | |
| "bufio" | |
| "fmt" | |
| "io" | |
| "os" | |
| ) | |
| type writer interface { | |
| io.Writer | |
| WriteByte(byte) os.Error | |
| WriteString(string) (int, os.Error) | |
| } | |
| // Render renders the parse tree n to the given writer. | |
| // | |
| // Rendering is done on a 'best effort' basis: calling Parse on the output of | |
| // Render will always result in something similar to the original tree, but it | |
| // is not necessarily an exact clone unless the original tree was 'well-formed'. | |
| // 'Well-formed' is not easily specified; the HTML5 specification is | |
| // complicated. | |
| // | |
| // Calling Parse on arbitrary input typically results in a 'well-formed' parse | |
| // tree. However, it is possible for Parse to yield a 'badly-formed' parse tree. | |
| // For example, in a 'well-formed' parse tree, no <a> element is a child of | |
| // another <a> element: parsing "<a><a>" results in two sibling elements. | |
| // Similarly, in a 'well-formed' parse tree, no <a> element is a child of a | |
| // <table> element: parsing "<p><table><a>" results in a <p> with two sibling | |
| // children; the <a> is reparented to the <table>'s parent. However, calling | |
| // Parse on "<a><table><a>" does not return an error, but the result has an <a> | |
| // element with an <a> child, and is therefore not 'well-formed'. | |
| // | |
| // Programmatically constructed trees are typically also 'well-formed', but it | |
| // is possible to construct a tree that looks innocuous but, when rendered and | |
| // re-parsed, results in a different tree. A simple example is that a solitary | |
| // text node would become a tree containing <html>, <head> and <body> elements. | |
| // Another example is that the programmatic equivalent of "a<head>b</head>c" | |
| // becomes "<html><head><head/><body>abc</body></html>". | |
| func Render(w io.Writer, n *Node) os.Error { | |
| if x, ok := w.(writer); ok { | |
| return render(x, n) | |
| } | |
| buf := bufio.NewWriter(w) | |
| if err := render(buf, n); err != nil { | |
| return err | |
| } | |
| return buf.Flush() | |
| } | |
| func render(w writer, n *Node) os.Error { | |
| // Render non-element nodes; these are the easy cases. | |
| switch n.Type { | |
| case ErrorNode: | |
| return os.NewError("html: cannot render an ErrorNode node") | |
| case TextNode: | |
| return escape(w, n.Data) | |
| case DocumentNode: | |
| for _, c := range n.Child { | |
| if err := render(w, c); err != nil { | |
| return err | |
| } | |
| } | |
| return nil | |
| case ElementNode: | |
| // No-op. | |
| case CommentNode: | |
| if _, err := w.WriteString("<!--"); err != nil { | |
| return err | |
| } | |
| if _, err := w.WriteString(n.Data); err != nil { | |
| return err | |
| } | |
| if _, err := w.WriteString("-->"); err != nil { | |
| return err | |
| } | |
| return nil | |
| case DoctypeNode: | |
| if _, err := w.WriteString("<!DOCTYPE "); err != nil { | |
| return err | |
| } | |
| if _, err := w.WriteString(n.Data); err != nil { | |
| return err | |
| } | |
| return w.WriteByte('>') | |
| default: | |
| return os.NewError("html: unknown node type") | |
| } | |
| // Render the <xxx> opening tag. | |
| if err := w.WriteByte('<'); err != nil { | |
| return err | |
| } | |
| if _, err := w.WriteString(n.Data); err != nil { | |
| return err | |
| } | |
| for _, a := range n.Attr { | |
| if err := w.WriteByte(' '); err != nil { | |
| return err | |
| } | |
| if _, err := w.WriteString(a.Key); err != nil { | |
| return err | |
| } | |
| if _, err := w.WriteString(`="`); err != nil { | |
| return err | |
| } | |
| if err := escape(w, a.Val); err != nil { | |
| return err | |
| } | |
| if err := w.WriteByte('"'); err != nil { | |
| return err | |
| } | |
| } | |
| if voidElements[n.Data] { | |
| if len(n.Child) != 0 { | |
| return fmt.Errorf("html: void element <%s> has child nodes", n.Data) | |
| } | |
| _, err := w.WriteString("/>") | |
| return err | |
| } | |
| if err := w.WriteByte('>'); err != nil { | |
| return err | |
| } | |
| // Render any child nodes. | |
| switch n.Data { | |
| case "noembed", "noframes", "noscript", "script", "style": | |
| for _, c := range n.Child { | |
| if c.Type != TextNode { | |
| return fmt.Errorf("html: raw text element <%s> has non-text child node", n.Data) | |
| } | |
| if _, err := w.WriteString(c.Data); err != nil { | |
| return err | |
| } | |
| } | |
| case "textarea", "title": | |
| for _, c := range n.Child { | |
| if c.Type != TextNode { | |
| return fmt.Errorf("html: RCDATA element <%s> has non-text child node", n.Data) | |
| } | |
| if err := render(w, c); err != nil { | |
| return err | |
| } | |
| } | |
| default: | |
| for _, c := range n.Child { | |
| if err := render(w, c); err != nil { | |
| return err | |
| } | |
| } | |
| } | |
| // Render the </xxx> closing tag. | |
| if _, err := w.WriteString("</"); err != nil { | |
| return err | |
| } | |
| if _, err := w.WriteString(n.Data); err != nil { | |
| return err | |
| } | |
| return w.WriteByte('>') | |
| } | |
| // Section 13.1.2, "Elements", gives this list of void elements. Void elements | |
| // are those that can't have any contents. | |
| var voidElements = map[string]bool{ | |
| "area": true, | |
| "base": true, | |
| "br": true, | |
| "col": true, | |
| "command": true, | |
| "embed": true, | |
| "hr": true, | |
| "img": true, | |
| "input": true, | |
| "keygen": true, | |
| "link": true, | |
| "meta": true, | |
| "param": true, | |
| "source": true, | |
| "track": true, | |
| "wbr": true, | |
| } |