| package reflect |
| |
| // VisibleFields returns all the visible fields in t, which must be a |
| // struct type. A field is defined as visible if it's accessible |
| // directly with a FieldByName call. The returned fields include fields |
| // inside anonymous struct members and unexported fields. They follow |
| // the same order found in the struct, with anonymous fields followed |
| // immediately by their promoted fields. |
| // |
| // For each element e of the returned slice, the corresponding field |
| // can be retrieved from a value v of type t by calling v.FieldByIndex(e.Index). |
| func VisibleFields(t Type) []StructField { |
| if t == nil { |
| panic("reflect: VisibleFields(nil)") |
| } |
| if t.Kind() != Struct { |
| panic("reflect.VisibleFields of non-struct type") |
| } |
| w := &visibleFieldsWalker{ |
| byName: make(map[string]int), |
| visiting: make(map[Type]bool), |
| fields: make([]StructField, 0, t.NumField()), |
| index: make([]int, 0, 2), |
| } |
| w.walk(t) |
| // Remove all the fields that have been hidden. |
| // Use an in-place removal that avoids copying in |
| // the common case that there are no hidden fields. |
| j := 0 |
| for i := range w.fields { |
| f := &w.fields[i] |
| if f.Name == "" { |
| continue |
| } |
| if i != j { |
| // A field has been removed. We need to shuffle |
| // all the subsequent elements up. |
| w.fields[j] = *f |
| } |
| j++ |
| } |
| return w.fields[:j] |
| } |
| |
| type visibleFieldsWalker struct { |
| byName map[string]int |
| visiting map[Type]bool |
| fields []StructField |
| index []int |
| } |
| |
| // walk walks all the fields in the struct type t, visiting |
| // fields in index preorder and appending them to w.fields |
| // (this maintains the required ordering). |
| // Fields that have been overridden have their |
| // Name field cleared. |
| func (w *visibleFieldsWalker) walk(t Type) { |
| if w.visiting[t] { |
| return |
| } |
| w.visiting[t] = true |
| for i := 0; i < t.NumField(); i++ { |
| f := t.Field(i) |
| w.index = append(w.index, i) |
| add := true |
| if oldIndex, ok := w.byName[f.Name]; ok { |
| old := &w.fields[oldIndex] |
| if len(w.index) == len(old.Index) { |
| // Fields with the same name at the same depth |
| // cancel one another out. Set the field name |
| // to empty to signify that has happened, and |
| // there's no need to add this field. |
| old.Name = "" |
| add = false |
| } else if len(w.index) < len(old.Index) { |
| // The old field loses because it's deeper than the new one. |
| old.Name = "" |
| } else { |
| // The old field wins because it's shallower than the new one. |
| add = false |
| } |
| } |
| if add { |
| // Copy the index so that it's not overwritten |
| // by the other appends. |
| f.Index = append([]int(nil), w.index...) |
| w.byName[f.Name] = len(w.fields) |
| w.fields = append(w.fields, f) |
| } |
| if f.Anonymous { |
| if f.Type.Kind() == Ptr { |
| f.Type = f.Type.Elem() |
| } |
| if f.Type.Kind() == Struct { |
| w.walk(f.Type) |
| } |
| } |
| w.index = w.index[:len(w.index)-1] |
| } |
| delete(w.visiting, t) |
| } |