| // Copyright 2015 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package ssa |
| |
| import ( |
| "cmd/compile/internal/ir" |
| "cmd/compile/internal/types" |
| "cmd/internal/src" |
| "fmt" |
| "math" |
| "sort" |
| "strings" |
| ) |
| |
| // A Value represents a value in the SSA representation of the program. |
| // The ID and Type fields must not be modified. The remainder may be modified |
| // if they preserve the value of the Value (e.g. changing a (mul 2 x) to an (add x x)). |
| type Value struct { |
| // A unique identifier for the value. For performance we allocate these IDs |
| // densely starting at 1. There is no guarantee that there won't be occasional holes, though. |
| ID ID |
| |
| // The operation that computes this value. See op.go. |
| Op Op |
| |
| // The type of this value. Normally this will be a Go type, but there |
| // are a few other pseudo-types, see ../types/type.go. |
| Type *types.Type |
| |
| // Auxiliary info for this value. The type of this information depends on the opcode and type. |
| // AuxInt is used for integer values, Aux is used for other values. |
| // Floats are stored in AuxInt using math.Float64bits(f). |
| // Unused portions of AuxInt are filled by sign-extending the used portion, |
| // even if the represented value is unsigned. |
| // Users of AuxInt which interpret AuxInt as unsigned (e.g. shifts) must be careful. |
| // Use Value.AuxUnsigned to get the zero-extended value of AuxInt. |
| AuxInt int64 |
| Aux Aux |
| |
| // Arguments of this value |
| Args []*Value |
| |
| // Containing basic block |
| Block *Block |
| |
| // Source position |
| Pos src.XPos |
| |
| // Use count. Each appearance in Value.Args and Block.Controls counts once. |
| Uses int32 |
| |
| // wasm: Value stays on the WebAssembly stack. This value will not get a "register" (WebAssembly variable) |
| // nor a slot on Go stack, and the generation of this value is delayed to its use time. |
| OnWasmStack bool |
| |
| // Is this value in the per-function constant cache? If so, remove from cache before changing it or recycling it. |
| InCache bool |
| |
| // Storage for the first three args |
| argstorage [3]*Value |
| } |
| |
| // Examples: |
| // Opcode aux args |
| // OpAdd nil 2 |
| // OpConst string 0 string constant |
| // OpConst int64 0 int64 constant |
| // OpAddcq int64 1 amd64 op: v = arg[0] + constant |
| |
| // short form print. Just v#. |
| func (v *Value) String() string { |
| if v == nil { |
| return "nil" // should never happen, but not panicking helps with debugging |
| } |
| return fmt.Sprintf("v%d", v.ID) |
| } |
| |
| func (v *Value) AuxInt8() int8 { |
| if opcodeTable[v.Op].auxType != auxInt8 && opcodeTable[v.Op].auxType != auxNameOffsetInt8 { |
| v.Fatalf("op %s doesn't have an int8 aux field", v.Op) |
| } |
| return int8(v.AuxInt) |
| } |
| |
| func (v *Value) AuxInt16() int16 { |
| if opcodeTable[v.Op].auxType != auxInt16 { |
| v.Fatalf("op %s doesn't have an int16 aux field", v.Op) |
| } |
| return int16(v.AuxInt) |
| } |
| |
| func (v *Value) AuxInt32() int32 { |
| if opcodeTable[v.Op].auxType != auxInt32 { |
| v.Fatalf("op %s doesn't have an int32 aux field", v.Op) |
| } |
| return int32(v.AuxInt) |
| } |
| |
| // AuxUnsigned returns v.AuxInt as an unsigned value for OpConst*. |
| // v.AuxInt is always sign-extended to 64 bits, even if the |
| // represented value is unsigned. This undoes that sign extension. |
| func (v *Value) AuxUnsigned() uint64 { |
| c := v.AuxInt |
| switch v.Op { |
| case OpConst64: |
| return uint64(c) |
| case OpConst32: |
| return uint64(uint32(c)) |
| case OpConst16: |
| return uint64(uint16(c)) |
| case OpConst8: |
| return uint64(uint8(c)) |
| } |
| v.Fatalf("op %s isn't OpConst*", v.Op) |
| return 0 |
| } |
| |
| func (v *Value) AuxFloat() float64 { |
| if opcodeTable[v.Op].auxType != auxFloat32 && opcodeTable[v.Op].auxType != auxFloat64 { |
| v.Fatalf("op %s doesn't have a float aux field", v.Op) |
| } |
| return math.Float64frombits(uint64(v.AuxInt)) |
| } |
| func (v *Value) AuxValAndOff() ValAndOff { |
| if opcodeTable[v.Op].auxType != auxSymValAndOff { |
| v.Fatalf("op %s doesn't have a ValAndOff aux field", v.Op) |
| } |
| return ValAndOff(v.AuxInt) |
| } |
| |
| func (v *Value) AuxArm64BitField() arm64BitField { |
| if opcodeTable[v.Op].auxType != auxARM64BitField { |
| v.Fatalf("op %s doesn't have a ValAndOff aux field", v.Op) |
| } |
| return arm64BitField(v.AuxInt) |
| } |
| |
| // long form print. v# = opcode <type> [aux] args [: reg] (names) |
| func (v *Value) LongString() string { |
| s := fmt.Sprintf("v%d = %s", v.ID, v.Op) |
| s += " <" + v.Type.String() + ">" |
| s += v.auxString() |
| for _, a := range v.Args { |
| s += fmt.Sprintf(" %v", a) |
| } |
| var r []Location |
| if v.Block != nil { |
| r = v.Block.Func.RegAlloc |
| } |
| if int(v.ID) < len(r) && r[v.ID] != nil { |
| s += " : " + r[v.ID].String() |
| } |
| var names []string |
| if v.Block != nil { |
| for name, values := range v.Block.Func.NamedValues { |
| for _, value := range values { |
| if value == v { |
| names = append(names, name.String()) |
| break // drop duplicates. |
| } |
| } |
| } |
| } |
| if len(names) != 0 { |
| sort.Strings(names) // Otherwise a source of variation in debugging output. |
| s += " (" + strings.Join(names, ", ") + ")" |
| } |
| return s |
| } |
| |
| func (v *Value) auxString() string { |
| switch opcodeTable[v.Op].auxType { |
| case auxBool: |
| if v.AuxInt == 0 { |
| return " [false]" |
| } else { |
| return " [true]" |
| } |
| case auxInt8: |
| return fmt.Sprintf(" [%d]", v.AuxInt8()) |
| case auxInt16: |
| return fmt.Sprintf(" [%d]", v.AuxInt16()) |
| case auxInt32: |
| return fmt.Sprintf(" [%d]", v.AuxInt32()) |
| case auxInt64, auxInt128: |
| return fmt.Sprintf(" [%d]", v.AuxInt) |
| case auxARM64BitField: |
| lsb := v.AuxArm64BitField().getARM64BFlsb() |
| width := v.AuxArm64BitField().getARM64BFwidth() |
| return fmt.Sprintf(" [lsb=%d,width=%d]", lsb, width) |
| case auxFloat32, auxFloat64: |
| return fmt.Sprintf(" [%g]", v.AuxFloat()) |
| case auxString: |
| return fmt.Sprintf(" {%q}", v.Aux) |
| case auxSym, auxCall, auxTyp: |
| if v.Aux != nil { |
| return fmt.Sprintf(" {%v}", v.Aux) |
| } |
| case auxSymOff, auxCallOff, auxTypSize, auxNameOffsetInt8: |
| s := "" |
| if v.Aux != nil { |
| s = fmt.Sprintf(" {%v}", v.Aux) |
| } |
| if v.AuxInt != 0 || opcodeTable[v.Op].auxType == auxNameOffsetInt8 { |
| s += fmt.Sprintf(" [%v]", v.AuxInt) |
| } |
| return s |
| case auxSymValAndOff: |
| s := "" |
| if v.Aux != nil { |
| s = fmt.Sprintf(" {%v}", v.Aux) |
| } |
| return s + fmt.Sprintf(" [%s]", v.AuxValAndOff()) |
| case auxCCop: |
| return fmt.Sprintf(" {%s}", Op(v.AuxInt)) |
| case auxS390XCCMask, auxS390XRotateParams: |
| return fmt.Sprintf(" {%v}", v.Aux) |
| case auxFlagConstant: |
| return fmt.Sprintf("[%s]", flagConstant(v.AuxInt)) |
| } |
| return "" |
| } |
| |
| // If/when midstack inlining is enabled (-l=4), the compiler gets both larger and slower. |
| // Not-inlining this method is a help (*Value.reset and *Block.NewValue0 are similar). |
| //go:noinline |
| func (v *Value) AddArg(w *Value) { |
| if v.Args == nil { |
| v.resetArgs() // use argstorage |
| } |
| v.Args = append(v.Args, w) |
| w.Uses++ |
| } |
| |
| //go:noinline |
| func (v *Value) AddArg2(w1, w2 *Value) { |
| if v.Args == nil { |
| v.resetArgs() // use argstorage |
| } |
| v.Args = append(v.Args, w1, w2) |
| w1.Uses++ |
| w2.Uses++ |
| } |
| |
| //go:noinline |
| func (v *Value) AddArg3(w1, w2, w3 *Value) { |
| if v.Args == nil { |
| v.resetArgs() // use argstorage |
| } |
| v.Args = append(v.Args, w1, w2, w3) |
| w1.Uses++ |
| w2.Uses++ |
| w3.Uses++ |
| } |
| |
| //go:noinline |
| func (v *Value) AddArg4(w1, w2, w3, w4 *Value) { |
| v.Args = append(v.Args, w1, w2, w3, w4) |
| w1.Uses++ |
| w2.Uses++ |
| w3.Uses++ |
| w4.Uses++ |
| } |
| |
| //go:noinline |
| func (v *Value) AddArg5(w1, w2, w3, w4, w5 *Value) { |
| v.Args = append(v.Args, w1, w2, w3, w4, w5) |
| w1.Uses++ |
| w2.Uses++ |
| w3.Uses++ |
| w4.Uses++ |
| w5.Uses++ |
| } |
| |
| //go:noinline |
| func (v *Value) AddArg6(w1, w2, w3, w4, w5, w6 *Value) { |
| v.Args = append(v.Args, w1, w2, w3, w4, w5, w6) |
| w1.Uses++ |
| w2.Uses++ |
| w3.Uses++ |
| w4.Uses++ |
| w5.Uses++ |
| w6.Uses++ |
| } |
| |
| func (v *Value) AddArgs(a ...*Value) { |
| if v.Args == nil { |
| v.resetArgs() // use argstorage |
| } |
| v.Args = append(v.Args, a...) |
| for _, x := range a { |
| x.Uses++ |
| } |
| } |
| func (v *Value) SetArg(i int, w *Value) { |
| v.Args[i].Uses-- |
| v.Args[i] = w |
| w.Uses++ |
| } |
| func (v *Value) RemoveArg(i int) { |
| v.Args[i].Uses-- |
| copy(v.Args[i:], v.Args[i+1:]) |
| v.Args[len(v.Args)-1] = nil // aid GC |
| v.Args = v.Args[:len(v.Args)-1] |
| } |
| func (v *Value) SetArgs1(a *Value) { |
| v.resetArgs() |
| v.AddArg(a) |
| } |
| func (v *Value) SetArgs2(a, b *Value) { |
| v.resetArgs() |
| v.AddArg(a) |
| v.AddArg(b) |
| } |
| func (v *Value) SetArgs3(a, b, c *Value) { |
| v.resetArgs() |
| v.AddArg(a) |
| v.AddArg(b) |
| v.AddArg(c) |
| } |
| |
| func (v *Value) resetArgs() { |
| for _, a := range v.Args { |
| a.Uses-- |
| } |
| v.argstorage[0] = nil |
| v.argstorage[1] = nil |
| v.argstorage[2] = nil |
| v.Args = v.argstorage[:0] |
| } |
| |
| // reset is called from most rewrite rules. |
| // Allowing it to be inlined increases the size |
| // of cmd/compile by almost 10%, and slows it down. |
| //go:noinline |
| func (v *Value) reset(op Op) { |
| if v.InCache { |
| v.Block.Func.unCache(v) |
| } |
| v.Op = op |
| v.resetArgs() |
| v.AuxInt = 0 |
| v.Aux = nil |
| } |
| |
| // copyOf is called from rewrite rules. |
| // It modifies v to be (Copy a). |
| //go:noinline |
| func (v *Value) copyOf(a *Value) { |
| if v == a { |
| return |
| } |
| if v.InCache { |
| v.Block.Func.unCache(v) |
| } |
| v.Op = OpCopy |
| v.resetArgs() |
| v.AddArg(a) |
| v.AuxInt = 0 |
| v.Aux = nil |
| v.Type = a.Type |
| } |
| |
| // copyInto makes a new value identical to v and adds it to the end of b. |
| // unlike copyIntoWithXPos this does not check for v.Pos being a statement. |
| func (v *Value) copyInto(b *Block) *Value { |
| c := b.NewValue0(v.Pos.WithNotStmt(), v.Op, v.Type) // Lose the position, this causes line number churn otherwise. |
| c.Aux = v.Aux |
| c.AuxInt = v.AuxInt |
| c.AddArgs(v.Args...) |
| for _, a := range v.Args { |
| if a.Type.IsMemory() { |
| v.Fatalf("can't move a value with a memory arg %s", v.LongString()) |
| } |
| } |
| return c |
| } |
| |
| // copyIntoWithXPos makes a new value identical to v and adds it to the end of b. |
| // The supplied position is used as the position of the new value. |
| // Because this is used for rematerialization, check for case that (rematerialized) |
| // input to value with position 'pos' carried a statement mark, and that the supplied |
| // position (of the instruction using the rematerialized value) is not marked, and |
| // preserve that mark if its line matches the supplied position. |
| func (v *Value) copyIntoWithXPos(b *Block, pos src.XPos) *Value { |
| if v.Pos.IsStmt() == src.PosIsStmt && pos.IsStmt() != src.PosIsStmt && v.Pos.SameFileAndLine(pos) { |
| pos = pos.WithIsStmt() |
| } |
| c := b.NewValue0(pos, v.Op, v.Type) |
| c.Aux = v.Aux |
| c.AuxInt = v.AuxInt |
| c.AddArgs(v.Args...) |
| for _, a := range v.Args { |
| if a.Type.IsMemory() { |
| v.Fatalf("can't move a value with a memory arg %s", v.LongString()) |
| } |
| } |
| return c |
| } |
| |
| func (v *Value) Logf(msg string, args ...interface{}) { v.Block.Logf(msg, args...) } |
| func (v *Value) Log() bool { return v.Block.Log() } |
| func (v *Value) Fatalf(msg string, args ...interface{}) { |
| v.Block.Func.fe.Fatalf(v.Pos, msg, args...) |
| } |
| |
| // isGenericIntConst reports whether v is a generic integer constant. |
| func (v *Value) isGenericIntConst() bool { |
| return v != nil && (v.Op == OpConst64 || v.Op == OpConst32 || v.Op == OpConst16 || v.Op == OpConst8) |
| } |
| |
| // ResultReg returns the result register assigned to v, in cmd/internal/obj/$ARCH numbering. |
| // It is similar to Reg and Reg0, except that it is usable interchangeably for all Value Ops. |
| // If you know v.Op, using Reg or Reg0 (as appropriate) will be more efficient. |
| func (v *Value) ResultReg() int16 { |
| reg := v.Block.Func.RegAlloc[v.ID] |
| if reg == nil { |
| v.Fatalf("nil reg for value: %s\n%s\n", v.LongString(), v.Block.Func) |
| } |
| if pair, ok := reg.(LocPair); ok { |
| reg = pair[0] |
| } |
| if reg == nil { |
| v.Fatalf("nil reg0 for value: %s\n%s\n", v.LongString(), v.Block.Func) |
| } |
| return reg.(*Register).objNum |
| } |
| |
| // Reg returns the register assigned to v, in cmd/internal/obj/$ARCH numbering. |
| func (v *Value) Reg() int16 { |
| reg := v.Block.Func.RegAlloc[v.ID] |
| if reg == nil { |
| v.Fatalf("nil register for value: %s\n%s\n", v.LongString(), v.Block.Func) |
| } |
| return reg.(*Register).objNum |
| } |
| |
| // Reg0 returns the register assigned to the first output of v, in cmd/internal/obj/$ARCH numbering. |
| func (v *Value) Reg0() int16 { |
| reg := v.Block.Func.RegAlloc[v.ID].(LocPair)[0] |
| if reg == nil { |
| v.Fatalf("nil first register for value: %s\n%s\n", v.LongString(), v.Block.Func) |
| } |
| return reg.(*Register).objNum |
| } |
| |
| // Reg1 returns the register assigned to the second output of v, in cmd/internal/obj/$ARCH numbering. |
| func (v *Value) Reg1() int16 { |
| reg := v.Block.Func.RegAlloc[v.ID].(LocPair)[1] |
| if reg == nil { |
| v.Fatalf("nil second register for value: %s\n%s\n", v.LongString(), v.Block.Func) |
| } |
| return reg.(*Register).objNum |
| } |
| |
| func (v *Value) RegName() string { |
| reg := v.Block.Func.RegAlloc[v.ID] |
| if reg == nil { |
| v.Fatalf("nil register for value: %s\n%s\n", v.LongString(), v.Block.Func) |
| } |
| return reg.(*Register).name |
| } |
| |
| // MemoryArg returns the memory argument for the Value. |
| // The returned value, if non-nil, will be memory-typed (or a tuple with a memory-typed second part). |
| // Otherwise, nil is returned. |
| func (v *Value) MemoryArg() *Value { |
| if v.Op == OpPhi { |
| v.Fatalf("MemoryArg on Phi") |
| } |
| na := len(v.Args) |
| if na == 0 { |
| return nil |
| } |
| if m := v.Args[na-1]; m.Type.IsMemory() { |
| return m |
| } |
| return nil |
| } |
| |
| // LackingPos indicates whether v is a value that is unlikely to have a correct |
| // position assigned to it. Ignoring such values leads to more user-friendly positions |
| // assigned to nearby values and the blocks containing them. |
| func (v *Value) LackingPos() bool { |
| // The exact definition of LackingPos is somewhat heuristically defined and may change |
| // in the future, for example if some of these operations are generated more carefully |
| // with respect to their source position. |
| return v.Op == OpVarDef || v.Op == OpVarKill || v.Op == OpVarLive || v.Op == OpPhi || |
| (v.Op == OpFwdRef || v.Op == OpCopy) && v.Type == types.TypeMem |
| } |
| |
| // removeable reports whether the value v can be removed from the SSA graph entirely |
| // if its use count drops to 0. |
| func (v *Value) removeable() bool { |
| if v.Type.IsVoid() { |
| // Void ops, like nil pointer checks, must stay. |
| return false |
| } |
| if v.Type.IsMemory() { |
| // We don't need to preserve all memory ops, but we do need |
| // to keep calls at least (because they might have |
| // synchronization operations we can't see). |
| return false |
| } |
| if v.Op.HasSideEffects() { |
| // These are mostly synchronization operations. |
| return false |
| } |
| return true |
| } |
| |
| // TODO(mdempsky): Shouldn't be necessary; see discussion at golang.org/cl/275756 |
| func (*Value) CanBeAnSSAAux() {} |
| |
| // AutoVar returns a *Name and int64 representing the auto variable and offset within it |
| // where v should be spilled. |
| func AutoVar(v *Value) (*ir.Name, int64) { |
| if loc, ok := v.Block.Func.RegAlloc[v.ID].(LocalSlot); ok { |
| if v.Type.Size() > loc.Type.Size() { |
| v.Fatalf("spill/restore type %s doesn't fit in slot type %s", v.Type, loc.Type) |
| } |
| return loc.N, loc.Off |
| } |
| // Assume it is a register, return its spill slot, which needs to be live |
| nameOff := v.Aux.(*AuxNameOffset) |
| return nameOff.Name, nameOff.Offset |
| } |