| // Copyright 2013 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Garbage collector liveness bitmap generation. |
| |
| // The command line flag -live causes this code to print debug information. |
| // The levels are: |
| // |
| // -live (aka -live=1): print liveness lists as code warnings at safe points |
| // -live=2: print an assembly listing with liveness annotations |
| // |
| // Each level includes the earlier output as well. |
| |
| package gc |
| |
| import ( |
| "cmd/compile/internal/ssa" |
| "cmd/compile/internal/types" |
| "cmd/internal/obj" |
| "cmd/internal/objabi" |
| "crypto/md5" |
| "fmt" |
| "strings" |
| ) |
| |
| // OpVarDef is an annotation for the liveness analysis, marking a place |
| // where a complete initialization (definition) of a variable begins. |
| // Since the liveness analysis can see initialization of single-word |
| // variables quite easy, OpVarDef is only needed for multi-word |
| // variables satisfying isfat(n.Type). For simplicity though, buildssa |
| // emits OpVarDef regardless of variable width. |
| // |
| // An 'OpVarDef x' annotation in the instruction stream tells the liveness |
| // analysis to behave as though the variable x is being initialized at that |
| // point in the instruction stream. The OpVarDef must appear before the |
| // actual (multi-instruction) initialization, and it must also appear after |
| // any uses of the previous value, if any. For example, if compiling: |
| // |
| // x = x[1:] |
| // |
| // it is important to generate code like: |
| // |
| // base, len, cap = pieces of x[1:] |
| // OpVarDef x |
| // x = {base, len, cap} |
| // |
| // If instead the generated code looked like: |
| // |
| // OpVarDef x |
| // base, len, cap = pieces of x[1:] |
| // x = {base, len, cap} |
| // |
| // then the liveness analysis would decide the previous value of x was |
| // unnecessary even though it is about to be used by the x[1:] computation. |
| // Similarly, if the generated code looked like: |
| // |
| // base, len, cap = pieces of x[1:] |
| // x = {base, len, cap} |
| // OpVarDef x |
| // |
| // then the liveness analysis will not preserve the new value of x, because |
| // the OpVarDef appears to have "overwritten" it. |
| // |
| // OpVarDef is a bit of a kludge to work around the fact that the instruction |
| // stream is working on single-word values but the liveness analysis |
| // wants to work on individual variables, which might be multi-word |
| // aggregates. It might make sense at some point to look into letting |
| // the liveness analysis work on single-word values as well, although |
| // there are complications around interface values, slices, and strings, |
| // all of which cannot be treated as individual words. |
| // |
| // OpVarKill is the opposite of OpVarDef: it marks a value as no longer needed, |
| // even if its address has been taken. That is, an OpVarKill annotation asserts |
| // that its argument is certainly dead, for use when the liveness analysis |
| // would not otherwise be able to deduce that fact. |
| |
| // TODO: get rid of OpVarKill here. It's useful for stack frame allocation |
| // so the compiler can allocate two temps to the same location. Here it's now |
| // useless, since the implementation of stack objects. |
| |
| // BlockEffects summarizes the liveness effects on an SSA block. |
| type BlockEffects struct { |
| // Computed during Liveness.prologue using only the content of |
| // individual blocks: |
| // |
| // uevar: upward exposed variables (used before set in block) |
| // varkill: killed variables (set in block) |
| uevar varRegVec |
| varkill varRegVec |
| |
| // Computed during Liveness.solve using control flow information: |
| // |
| // livein: variables live at block entry |
| // liveout: variables live at block exit |
| livein varRegVec |
| liveout varRegVec |
| } |
| |
| // A collection of global state used by liveness analysis. |
| type Liveness struct { |
| fn *Node |
| f *ssa.Func |
| vars []*Node |
| idx map[*Node]int32 |
| stkptrsize int64 |
| |
| be []BlockEffects |
| |
| // unsafePoints bit i is set if Value ID i is not a safe point. |
| unsafePoints bvec |
| |
| // An array with a bit vector for each safe point in the |
| // current Block during Liveness.epilogue. Indexed in Value |
| // order for that block. Additionally, for the entry block |
| // livevars[0] is the entry bitmap. Liveness.compact moves |
| // these to stackMaps and regMaps. |
| livevars []varRegVec |
| |
| // livenessMap maps from safe points (i.e., CALLs) to their |
| // liveness map indexes. |
| livenessMap LivenessMap |
| stackMapSet bvecSet |
| stackMaps []bvec |
| regMapSet map[liveRegMask]int |
| regMaps []liveRegMask |
| |
| cache progeffectscache |
| } |
| |
| // LivenessMap maps from *ssa.Value to LivenessIndex. |
| type LivenessMap struct { |
| m []LivenessIndex |
| } |
| |
| func (m *LivenessMap) reset(ids int) { |
| m2 := m.m |
| if ids > cap(m2) { |
| m2 = make([]LivenessIndex, ids) |
| } else { |
| m2 = m2[:ids] |
| } |
| none := LivenessInvalid |
| for i := range m2 { |
| m2[i] = none |
| } |
| m.m = m2 |
| } |
| |
| func (m *LivenessMap) set(v *ssa.Value, i LivenessIndex) { |
| m.m[v.ID] = i |
| } |
| |
| func (m LivenessMap) Get(v *ssa.Value) LivenessIndex { |
| if int(v.ID) < len(m.m) { |
| return m.m[int(v.ID)] |
| } |
| // Not a safe point. |
| return LivenessInvalid |
| } |
| |
| // LivenessIndex stores the liveness map index for a safe-point. |
| type LivenessIndex struct { |
| stackMapIndex int |
| regMapIndex int |
| } |
| |
| // LivenessInvalid indicates an unsafe point. |
| // |
| // We use index -2 because PCDATA tables conventionally start at -1, |
| // so -1 is used to mean the entry liveness map (which is actually at |
| // index 0; sigh). TODO(austin): Maybe we should use PCDATA+1 as the |
| // index into the liveness map so -1 uniquely refers to the entry |
| // liveness map. |
| var LivenessInvalid = LivenessIndex{-2, -2} |
| |
| func (idx LivenessIndex) Valid() bool { |
| return idx.stackMapIndex >= 0 |
| } |
| |
| type progeffectscache struct { |
| retuevar []int32 |
| tailuevar []int32 |
| initialized bool |
| } |
| |
| // varRegVec contains liveness bitmaps for variables and registers. |
| type varRegVec struct { |
| vars bvec |
| regs liveRegMask |
| } |
| |
| func (v *varRegVec) Eq(v2 varRegVec) bool { |
| return v.vars.Eq(v2.vars) && v.regs == v2.regs |
| } |
| |
| func (v *varRegVec) Copy(v2 varRegVec) { |
| v.vars.Copy(v2.vars) |
| v.regs = v2.regs |
| } |
| |
| func (v *varRegVec) Clear() { |
| v.vars.Clear() |
| v.regs = 0 |
| } |
| |
| func (v *varRegVec) Or(v1, v2 varRegVec) { |
| v.vars.Or(v1.vars, v2.vars) |
| v.regs = v1.regs | v2.regs |
| } |
| |
| func (v *varRegVec) AndNot(v1, v2 varRegVec) { |
| v.vars.AndNot(v1.vars, v2.vars) |
| v.regs = v1.regs &^ v2.regs |
| } |
| |
| // livenessShouldTrack reports whether the liveness analysis |
| // should track the variable n. |
| // We don't care about variables that have no pointers, |
| // nor do we care about non-local variables, |
| // nor do we care about empty structs (handled by the pointer check), |
| // nor do we care about the fake PAUTOHEAP variables. |
| func livenessShouldTrack(n *Node) bool { |
| return n.Op == ONAME && (n.Class() == PAUTO || n.Class() == PPARAM || n.Class() == PPARAMOUT) && types.Haspointers(n.Type) |
| } |
| |
| // getvariables returns the list of on-stack variables that we need to track |
| // and a map for looking up indices by *Node. |
| func getvariables(fn *Node) ([]*Node, map[*Node]int32) { |
| var vars []*Node |
| for _, n := range fn.Func.Dcl { |
| if livenessShouldTrack(n) { |
| vars = append(vars, n) |
| } |
| } |
| idx := make(map[*Node]int32, len(vars)) |
| for i, n := range vars { |
| idx[n] = int32(i) |
| } |
| return vars, idx |
| } |
| |
| func (lv *Liveness) initcache() { |
| if lv.cache.initialized { |
| Fatalf("liveness cache initialized twice") |
| return |
| } |
| lv.cache.initialized = true |
| |
| for i, node := range lv.vars { |
| switch node.Class() { |
| case PPARAM: |
| // A return instruction with a p.to is a tail return, which brings |
| // the stack pointer back up (if it ever went down) and then jumps |
| // to a new function entirely. That form of instruction must read |
| // all the parameters for correctness, and similarly it must not |
| // read the out arguments - they won't be set until the new |
| // function runs. |
| lv.cache.tailuevar = append(lv.cache.tailuevar, int32(i)) |
| |
| case PPARAMOUT: |
| // All results are live at every return point. |
| // Note that this point is after escaping return values |
| // are copied back to the stack using their PAUTOHEAP references. |
| lv.cache.retuevar = append(lv.cache.retuevar, int32(i)) |
| } |
| } |
| } |
| |
| // A liveEffect is a set of flags that describe an instruction's |
| // liveness effects on a variable. |
| // |
| // The possible flags are: |
| // uevar - used by the instruction |
| // varkill - killed by the instruction (set) |
| // A kill happens after the use (for an instruction that updates a value, for example). |
| type liveEffect int |
| |
| const ( |
| uevar liveEffect = 1 << iota |
| varkill |
| ) |
| |
| // valueEffects returns the index of a variable in lv.vars and the |
| // liveness effects v has on that variable. |
| // If v does not affect any tracked variables, it returns -1, 0. |
| func (lv *Liveness) valueEffects(v *ssa.Value) (int32, liveEffect) { |
| n, e := affectedNode(v) |
| if e == 0 || n == nil || n.Op != ONAME { // cheapest checks first |
| return -1, 0 |
| } |
| |
| // AllocFrame has dropped unused variables from |
| // lv.fn.Func.Dcl, but they might still be referenced by |
| // OpVarFoo pseudo-ops. Ignore them to prevent "lost track of |
| // variable" ICEs (issue 19632). |
| switch v.Op { |
| case ssa.OpVarDef, ssa.OpVarKill, ssa.OpVarLive, ssa.OpKeepAlive: |
| if !n.Name.Used() { |
| return -1, 0 |
| } |
| } |
| |
| var effect liveEffect |
| // Read is a read, obviously. |
| // |
| // Addr is a read also, as any subseqent holder of the pointer must be able |
| // to see all the values (including initialization) written so far. |
| // This also prevents a variable from "coming back from the dead" and presenting |
| // stale pointers to the garbage collector. See issue 28445. |
| if e&(ssa.SymRead|ssa.SymAddr) != 0 { |
| effect |= uevar |
| } |
| if e&ssa.SymWrite != 0 && (!isfat(n.Type) || v.Op == ssa.OpVarDef) { |
| effect |= varkill |
| } |
| |
| if effect == 0 { |
| return -1, 0 |
| } |
| |
| if pos, ok := lv.idx[n]; ok { |
| return pos, effect |
| } |
| return -1, 0 |
| } |
| |
| // affectedNode returns the *Node affected by v |
| func affectedNode(v *ssa.Value) (*Node, ssa.SymEffect) { |
| // Special cases. |
| switch v.Op { |
| case ssa.OpLoadReg: |
| n, _ := AutoVar(v.Args[0]) |
| return n, ssa.SymRead |
| case ssa.OpStoreReg: |
| n, _ := AutoVar(v) |
| return n, ssa.SymWrite |
| |
| case ssa.OpVarLive: |
| return v.Aux.(*Node), ssa.SymRead |
| case ssa.OpVarDef, ssa.OpVarKill: |
| return v.Aux.(*Node), ssa.SymWrite |
| case ssa.OpKeepAlive: |
| n, _ := AutoVar(v.Args[0]) |
| return n, ssa.SymRead |
| } |
| |
| e := v.Op.SymEffect() |
| if e == 0 { |
| return nil, 0 |
| } |
| |
| switch a := v.Aux.(type) { |
| case nil, *obj.LSym: |
| // ok, but no node |
| return nil, e |
| case *Node: |
| return a, e |
| default: |
| Fatalf("weird aux: %s", v.LongString()) |
| return nil, e |
| } |
| } |
| |
| // regEffects returns the registers affected by v. |
| func (lv *Liveness) regEffects(v *ssa.Value) (uevar, kill liveRegMask) { |
| if v.Op == ssa.OpPhi { |
| // All phi node arguments must come from the same |
| // register and the result must also go to that |
| // register, so there's no overall effect. |
| return 0, 0 |
| } |
| addLocs := func(mask liveRegMask, v *ssa.Value, ptrOnly bool) liveRegMask { |
| if int(v.ID) >= len(lv.f.RegAlloc) { |
| // v has no allocated registers. |
| return mask |
| } |
| loc := lv.f.RegAlloc[v.ID] |
| if loc == nil { |
| // v has no allocated registers. |
| return mask |
| } |
| if v.Op == ssa.OpGetG { |
| // GetG represents the G register, which is a |
| // pointer, but not a valid GC register. The |
| // current G is always reachable, so it's okay |
| // to ignore this register. |
| return mask |
| } |
| |
| // Collect registers and types from v's location. |
| var regs [2]*ssa.Register |
| nreg := 0 |
| switch loc := loc.(type) { |
| case ssa.LocalSlot: |
| return mask |
| case *ssa.Register: |
| if ptrOnly && !v.Type.HasHeapPointer() { |
| return mask |
| } |
| regs[0] = loc |
| nreg = 1 |
| case ssa.LocPair: |
| // The value will have TTUPLE type, and the |
| // children are nil or *ssa.Register. |
| if v.Type.Etype != types.TTUPLE { |
| v.Fatalf("location pair %s has non-tuple type %v", loc, v.Type) |
| } |
| for i, loc1 := range loc { |
| if loc1 == nil { |
| continue |
| } |
| if ptrOnly && !v.Type.FieldType(i).HasHeapPointer() { |
| continue |
| } |
| regs[nreg] = loc1.(*ssa.Register) |
| nreg++ |
| } |
| default: |
| v.Fatalf("weird RegAlloc location: %s (%T)", loc, loc) |
| } |
| |
| // Add register locations to vars. |
| for _, reg := range regs[:nreg] { |
| if reg.GCNum() == -1 { |
| if ptrOnly { |
| v.Fatalf("pointer in non-pointer register %v", reg) |
| } else { |
| continue |
| } |
| } |
| mask |= 1 << uint(reg.GCNum()) |
| } |
| return mask |
| } |
| |
| // v clobbers all registers it writes to (whether or not the |
| // write is pointer-typed). |
| kill = addLocs(0, v, false) |
| for _, arg := range v.Args { |
| // v uses all registers is reads from, but we only |
| // care about marking those containing pointers. |
| uevar = addLocs(uevar, arg, true) |
| } |
| return uevar, kill |
| } |
| |
| type liveRegMask uint32 |
| |
| func (m liveRegMask) niceString(config *ssa.Config) string { |
| if m == 0 { |
| return "<none>" |
| } |
| str := "" |
| for i, reg := range config.GCRegMap { |
| if m&(1<<uint(i)) != 0 { |
| if str != "" { |
| str += "," |
| } |
| str += reg.String() |
| } |
| } |
| return str |
| } |
| |
| type livenessFuncCache struct { |
| be []BlockEffects |
| livenessMap LivenessMap |
| } |
| |
| // Constructs a new liveness structure used to hold the global state of the |
| // liveness computation. The cfg argument is a slice of *BasicBlocks and the |
| // vars argument is a slice of *Nodes. |
| func newliveness(fn *Node, f *ssa.Func, vars []*Node, idx map[*Node]int32, stkptrsize int64) *Liveness { |
| lv := &Liveness{ |
| fn: fn, |
| f: f, |
| vars: vars, |
| idx: idx, |
| stkptrsize: stkptrsize, |
| |
| regMapSet: make(map[liveRegMask]int), |
| } |
| |
| // Significant sources of allocation are kept in the ssa.Cache |
| // and reused. Surprisingly, the bit vectors themselves aren't |
| // a major source of allocation, but the slices are. |
| if lc, _ := f.Cache.Liveness.(*livenessFuncCache); lc == nil { |
| // Prep the cache so liveness can fill it later. |
| f.Cache.Liveness = new(livenessFuncCache) |
| } else { |
| if cap(lc.be) >= f.NumBlocks() { |
| lv.be = lc.be[:f.NumBlocks()] |
| } |
| lv.livenessMap = LivenessMap{lc.livenessMap.m[:0]} |
| } |
| if lv.be == nil { |
| lv.be = make([]BlockEffects, f.NumBlocks()) |
| } |
| |
| nblocks := int32(len(f.Blocks)) |
| nvars := int32(len(vars)) |
| bulk := bvbulkalloc(nvars, nblocks*7) |
| for _, b := range f.Blocks { |
| be := lv.blockEffects(b) |
| |
| be.uevar = varRegVec{vars: bulk.next()} |
| be.varkill = varRegVec{vars: bulk.next()} |
| be.livein = varRegVec{vars: bulk.next()} |
| be.liveout = varRegVec{vars: bulk.next()} |
| } |
| lv.livenessMap.reset(lv.f.NumValues()) |
| |
| lv.markUnsafePoints() |
| return lv |
| } |
| |
| func (lv *Liveness) blockEffects(b *ssa.Block) *BlockEffects { |
| return &lv.be[b.ID] |
| } |
| |
| // NOTE: The bitmap for a specific type t could be cached in t after |
| // the first run and then simply copied into bv at the correct offset |
| // on future calls with the same type t. |
| func onebitwalktype1(t *types.Type, off int64, bv bvec) { |
| if t.Align > 0 && off&int64(t.Align-1) != 0 { |
| Fatalf("onebitwalktype1: invalid initial alignment: type %v has alignment %d, but offset is %v", t, t.Align, off) |
| } |
| |
| switch t.Etype { |
| case TINT8, TUINT8, TINT16, TUINT16, |
| TINT32, TUINT32, TINT64, TUINT64, |
| TINT, TUINT, TUINTPTR, TBOOL, |
| TFLOAT32, TFLOAT64, TCOMPLEX64, TCOMPLEX128: |
| |
| case TPTR, TUNSAFEPTR, TFUNC, TCHAN, TMAP: |
| if off&int64(Widthptr-1) != 0 { |
| Fatalf("onebitwalktype1: invalid alignment, %v", t) |
| } |
| bv.Set(int32(off / int64(Widthptr))) // pointer |
| |
| case TSTRING: |
| // struct { byte *str; intgo len; } |
| if off&int64(Widthptr-1) != 0 { |
| Fatalf("onebitwalktype1: invalid alignment, %v", t) |
| } |
| bv.Set(int32(off / int64(Widthptr))) //pointer in first slot |
| |
| case TINTER: |
| // struct { Itab *tab; void *data; } |
| // or, when isnilinter(t)==true: |
| // struct { Type *type; void *data; } |
| if off&int64(Widthptr-1) != 0 { |
| Fatalf("onebitwalktype1: invalid alignment, %v", t) |
| } |
| // The first word of an interface is a pointer, but we don't |
| // treat it as such. |
| // 1. If it is a non-empty interface, the pointer points to an itab |
| // which is always in persistentalloc space. |
| // 2. If it is an empty interface, the pointer points to a _type. |
| // a. If it is a compile-time-allocated type, it points into |
| // the read-only data section. |
| // b. If it is a reflect-allocated type, it points into the Go heap. |
| // Reflect is responsible for keeping a reference to |
| // the underlying type so it won't be GCd. |
| // If we ever have a moving GC, we need to change this for 2b (as |
| // well as scan itabs to update their itab._type fields). |
| bv.Set(int32(off/int64(Widthptr) + 1)) // pointer in second slot |
| |
| case TSLICE: |
| // struct { byte *array; uintgo len; uintgo cap; } |
| if off&int64(Widthptr-1) != 0 { |
| Fatalf("onebitwalktype1: invalid TARRAY alignment, %v", t) |
| } |
| bv.Set(int32(off / int64(Widthptr))) // pointer in first slot (BitsPointer) |
| |
| case TARRAY: |
| elt := t.Elem() |
| if elt.Width == 0 { |
| // Short-circuit for #20739. |
| break |
| } |
| for i := int64(0); i < t.NumElem(); i++ { |
| onebitwalktype1(elt, off, bv) |
| off += elt.Width |
| } |
| |
| case TSTRUCT: |
| for _, f := range t.Fields().Slice() { |
| onebitwalktype1(f.Type, off+f.Offset, bv) |
| } |
| |
| default: |
| Fatalf("onebitwalktype1: unexpected type, %v", t) |
| } |
| } |
| |
| // usedRegs returns the maximum width of the live register map. |
| func (lv *Liveness) usedRegs() int32 { |
| var any liveRegMask |
| for _, live := range lv.regMaps { |
| any |= live |
| } |
| i := int32(0) |
| for any != 0 { |
| any >>= 1 |
| i++ |
| } |
| return i |
| } |
| |
| // Generates live pointer value maps for arguments and local variables. The |
| // this argument and the in arguments are always assumed live. The vars |
| // argument is a slice of *Nodes. |
| func (lv *Liveness) pointerMap(liveout bvec, vars []*Node, args, locals bvec) { |
| for i := int32(0); ; i++ { |
| i = liveout.Next(i) |
| if i < 0 { |
| break |
| } |
| node := vars[i] |
| switch node.Class() { |
| case PAUTO: |
| onebitwalktype1(node.Type, node.Xoffset+lv.stkptrsize, locals) |
| |
| case PPARAM, PPARAMOUT: |
| onebitwalktype1(node.Type, node.Xoffset, args) |
| } |
| } |
| } |
| |
| // markUnsafePoints finds unsafe points and computes lv.unsafePoints. |
| func (lv *Liveness) markUnsafePoints() { |
| if compiling_runtime || lv.f.NoSplit { |
| // No complex analysis necessary. Do this on the fly |
| // in issafepoint. |
| return |
| } |
| |
| lv.unsafePoints = bvalloc(int32(lv.f.NumValues())) |
| |
| // Mark write barrier unsafe points. |
| for _, wbBlock := range lv.f.WBLoads { |
| if wbBlock.Kind == ssa.BlockPlain && len(wbBlock.Values) == 0 { |
| // The write barrier block was optimized away |
| // but we haven't done dead block elimination. |
| // (This can happen in -N mode.) |
| continue |
| } |
| // Check that we have the expected diamond shape. |
| if len(wbBlock.Succs) != 2 { |
| lv.f.Fatalf("expected branch at write barrier block %v", wbBlock) |
| } |
| s0, s1 := wbBlock.Succs[0].Block(), wbBlock.Succs[1].Block() |
| if s0 == s1 { |
| // There's no difference between write barrier on and off. |
| // Thus there's no unsafe locations. See issue 26024. |
| continue |
| } |
| if s0.Kind != ssa.BlockPlain || s1.Kind != ssa.BlockPlain { |
| lv.f.Fatalf("expected successors of write barrier block %v to be plain", wbBlock) |
| } |
| if s0.Succs[0].Block() != s1.Succs[0].Block() { |
| lv.f.Fatalf("expected successors of write barrier block %v to converge", wbBlock) |
| } |
| |
| // Flow backwards from the control value to find the |
| // flag load. We don't know what lowered ops we're |
| // looking for, but all current arches produce a |
| // single op that does the memory load from the flag |
| // address, so we look for that. |
| var load *ssa.Value |
| v := wbBlock.Control |
| for { |
| if sym, ok := v.Aux.(*obj.LSym); ok && sym == writeBarrier { |
| load = v |
| break |
| } |
| switch v.Op { |
| case ssa.Op386TESTL: |
| // 386 lowers Neq32 to (TESTL cond cond), |
| if v.Args[0] == v.Args[1] { |
| v = v.Args[0] |
| continue |
| } |
| case ssa.Op386MOVLload, ssa.OpARM64MOVWUload, ssa.OpPPC64MOVWZload, ssa.OpWasmI64Load32U: |
| // Args[0] is the address of the write |
| // barrier control. Ignore Args[1], |
| // which is the mem operand. |
| // TODO: Just ignore mem operands? |
| v = v.Args[0] |
| continue |
| } |
| // Common case: just flow backwards. |
| if len(v.Args) != 1 { |
| v.Fatalf("write barrier control value has more than one argument: %s", v.LongString()) |
| } |
| v = v.Args[0] |
| } |
| |
| // Mark everything after the load unsafe. |
| found := false |
| for _, v := range wbBlock.Values { |
| found = found || v == load |
| if found { |
| lv.unsafePoints.Set(int32(v.ID)) |
| } |
| } |
| |
| // Mark the two successor blocks unsafe. These come |
| // back together immediately after the direct write in |
| // one successor and the last write barrier call in |
| // the other, so there's no need to be more precise. |
| for _, succ := range wbBlock.Succs { |
| for _, v := range succ.Block().Values { |
| lv.unsafePoints.Set(int32(v.ID)) |
| } |
| } |
| } |
| |
| // Find uintptr -> unsafe.Pointer conversions and flood |
| // unsafeness back to a call (which is always a safe point). |
| // |
| // Looking for the uintptr -> unsafe.Pointer conversion has a |
| // few advantages over looking for unsafe.Pointer -> uintptr |
| // conversions: |
| // |
| // 1. We avoid needlessly blocking safe-points for |
| // unsafe.Pointer -> uintptr conversions that never go back to |
| // a Pointer. |
| // |
| // 2. We don't have to detect calls to reflect.Value.Pointer, |
| // reflect.Value.UnsafeAddr, and reflect.Value.InterfaceData, |
| // which are implicit unsafe.Pointer -> uintptr conversions. |
| // We can't even reliably detect this if there's an indirect |
| // call to one of these methods. |
| // |
| // TODO: For trivial unsafe.Pointer arithmetic, it would be |
| // nice to only flood as far as the unsafe.Pointer -> uintptr |
| // conversion, but it's hard to know which argument of an Add |
| // or Sub to follow. |
| var flooded bvec |
| var flood func(b *ssa.Block, vi int) |
| flood = func(b *ssa.Block, vi int) { |
| if flooded.n == 0 { |
| flooded = bvalloc(int32(lv.f.NumBlocks())) |
| } |
| if flooded.Get(int32(b.ID)) { |
| return |
| } |
| for i := vi - 1; i >= 0; i-- { |
| v := b.Values[i] |
| if v.Op.IsCall() { |
| // Uintptrs must not contain live |
| // pointers across calls, so stop |
| // flooding. |
| return |
| } |
| lv.unsafePoints.Set(int32(v.ID)) |
| } |
| if vi == len(b.Values) { |
| // We marked all values in this block, so no |
| // need to flood this block again. |
| flooded.Set(int32(b.ID)) |
| } |
| for _, pred := range b.Preds { |
| flood(pred.Block(), len(pred.Block().Values)) |
| } |
| } |
| for _, b := range lv.f.Blocks { |
| for i, v := range b.Values { |
| if !(v.Op == ssa.OpConvert && v.Type.IsPtrShaped()) { |
| continue |
| } |
| // Flood the unsafe-ness of this backwards |
| // until we hit a call. |
| flood(b, i+1) |
| } |
| } |
| } |
| |
| // Returns true for instructions that are safe points that must be annotated |
| // with liveness information. |
| func (lv *Liveness) issafepoint(v *ssa.Value) bool { |
| // The runtime was written with the assumption that |
| // safe-points only appear at call sites (because that's how |
| // it used to be). We could and should improve that, but for |
| // now keep the old safe-point rules in the runtime. |
| // |
| // go:nosplit functions are similar. Since safe points used to |
| // be coupled with stack checks, go:nosplit often actually |
| // means "no safe points in this function". |
| if compiling_runtime || lv.f.NoSplit { |
| return v.Op.IsCall() |
| } |
| switch v.Op { |
| case ssa.OpInitMem, ssa.OpArg, ssa.OpSP, ssa.OpSB, |
| ssa.OpSelect0, ssa.OpSelect1, ssa.OpGetG, |
| ssa.OpVarDef, ssa.OpVarLive, ssa.OpKeepAlive, |
| ssa.OpPhi: |
| // These don't produce code (see genssa). |
| return false |
| } |
| return !lv.unsafePoints.Get(int32(v.ID)) |
| } |
| |
| // Initializes the sets for solving the live variables. Visits all the |
| // instructions in each basic block to summarizes the information at each basic |
| // block |
| func (lv *Liveness) prologue() { |
| lv.initcache() |
| |
| for _, b := range lv.f.Blocks { |
| be := lv.blockEffects(b) |
| |
| // Walk the block instructions backward and update the block |
| // effects with the each prog effects. |
| for j := len(b.Values) - 1; j >= 0; j-- { |
| pos, e := lv.valueEffects(b.Values[j]) |
| regUevar, regKill := lv.regEffects(b.Values[j]) |
| if e&varkill != 0 { |
| be.varkill.vars.Set(pos) |
| be.uevar.vars.Unset(pos) |
| } |
| be.varkill.regs |= regKill |
| be.uevar.regs &^= regKill |
| if e&uevar != 0 { |
| be.uevar.vars.Set(pos) |
| } |
| be.uevar.regs |= regUevar |
| } |
| } |
| } |
| |
| // Solve the liveness dataflow equations. |
| func (lv *Liveness) solve() { |
| // These temporary bitvectors exist to avoid successive allocations and |
| // frees within the loop. |
| nvars := int32(len(lv.vars)) |
| newlivein := varRegVec{vars: bvalloc(nvars)} |
| newliveout := varRegVec{vars: bvalloc(nvars)} |
| |
| // Walk blocks in postorder ordering. This improves convergence. |
| po := lv.f.Postorder() |
| |
| // Iterate through the blocks in reverse round-robin fashion. A work |
| // queue might be slightly faster. As is, the number of iterations is |
| // so low that it hardly seems to be worth the complexity. |
| |
| for change := true; change; { |
| change = false |
| for _, b := range po { |
| be := lv.blockEffects(b) |
| |
| newliveout.Clear() |
| switch b.Kind { |
| case ssa.BlockRet: |
| for _, pos := range lv.cache.retuevar { |
| newliveout.vars.Set(pos) |
| } |
| case ssa.BlockRetJmp: |
| for _, pos := range lv.cache.tailuevar { |
| newliveout.vars.Set(pos) |
| } |
| case ssa.BlockExit: |
| // panic exit - nothing to do |
| default: |
| // A variable is live on output from this block |
| // if it is live on input to some successor. |
| // |
| // out[b] = \bigcup_{s \in succ[b]} in[s] |
| newliveout.Copy(lv.blockEffects(b.Succs[0].Block()).livein) |
| for _, succ := range b.Succs[1:] { |
| newliveout.Or(newliveout, lv.blockEffects(succ.Block()).livein) |
| } |
| } |
| |
| if !be.liveout.Eq(newliveout) { |
| change = true |
| be.liveout.Copy(newliveout) |
| } |
| |
| // A variable is live on input to this block |
| // if it is used by this block, or live on output from this block and |
| // not set by the code in this block. |
| // |
| // in[b] = uevar[b] \cup (out[b] \setminus varkill[b]) |
| newlivein.AndNot(be.liveout, be.varkill) |
| be.livein.Or(newlivein, be.uevar) |
| } |
| } |
| } |
| |
| // Visits all instructions in a basic block and computes a bit vector of live |
| // variables at each safe point locations. |
| func (lv *Liveness) epilogue() { |
| nvars := int32(len(lv.vars)) |
| liveout := varRegVec{vars: bvalloc(nvars)} |
| livedefer := bvalloc(nvars) // always-live variables |
| |
| // If there is a defer (that could recover), then all output |
| // parameters are live all the time. In addition, any locals |
| // that are pointers to heap-allocated output parameters are |
| // also always live (post-deferreturn code needs these |
| // pointers to copy values back to the stack). |
| // TODO: if the output parameter is heap-allocated, then we |
| // don't need to keep the stack copy live? |
| if lv.fn.Func.HasDefer() { |
| for i, n := range lv.vars { |
| if n.Class() == PPARAMOUT { |
| if n.IsOutputParamHeapAddr() { |
| // Just to be paranoid. Heap addresses are PAUTOs. |
| Fatalf("variable %v both output param and heap output param", n) |
| } |
| if n.Name.Param.Heapaddr != nil { |
| // If this variable moved to the heap, then |
| // its stack copy is not live. |
| continue |
| } |
| // Note: zeroing is handled by zeroResults in walk.go. |
| livedefer.Set(int32(i)) |
| } |
| if n.IsOutputParamHeapAddr() { |
| // This variable will be overwritten early in the function |
| // prologue (from the result of a mallocgc) but we need to |
| // zero it in case that malloc causes a stack scan. |
| n.Name.SetNeedzero(true) |
| livedefer.Set(int32(i)) |
| } |
| } |
| } |
| |
| // We must analyze the entry block first. The runtime assumes |
| // the function entry map is index 0. Conveniently, layout |
| // already ensured that the entry block is first. |
| if lv.f.Entry != lv.f.Blocks[0] { |
| lv.f.Fatalf("entry block must be first") |
| } |
| |
| { |
| // Reserve an entry for function entry. |
| live := bvalloc(nvars) |
| lv.livevars = append(lv.livevars, varRegVec{vars: live}) |
| } |
| |
| for _, b := range lv.f.Blocks { |
| be := lv.blockEffects(b) |
| firstBitmapIndex := len(lv.livevars) |
| |
| // Walk forward through the basic block instructions and |
| // allocate liveness maps for those instructions that need them. |
| for _, v := range b.Values { |
| if !lv.issafepoint(v) { |
| continue |
| } |
| |
| live := bvalloc(nvars) |
| lv.livevars = append(lv.livevars, varRegVec{vars: live}) |
| } |
| |
| // walk backward, construct maps at each safe point |
| index := int32(len(lv.livevars) - 1) |
| |
| liveout.Copy(be.liveout) |
| for i := len(b.Values) - 1; i >= 0; i-- { |
| v := b.Values[i] |
| |
| if lv.issafepoint(v) { |
| // Found an interesting instruction, record the |
| // corresponding liveness information. |
| |
| live := &lv.livevars[index] |
| live.Or(*live, liveout) |
| live.vars.Or(live.vars, livedefer) // only for non-entry safe points |
| index-- |
| } |
| |
| // Update liveness information. |
| pos, e := lv.valueEffects(v) |
| regUevar, regKill := lv.regEffects(v) |
| if e&varkill != 0 { |
| liveout.vars.Unset(pos) |
| } |
| liveout.regs &^= regKill |
| if e&uevar != 0 { |
| liveout.vars.Set(pos) |
| } |
| liveout.regs |= regUevar |
| } |
| |
| if b == lv.f.Entry { |
| if index != 0 { |
| Fatalf("bad index for entry point: %v", index) |
| } |
| |
| // Check to make sure only input variables are live. |
| for i, n := range lv.vars { |
| if !liveout.vars.Get(int32(i)) { |
| continue |
| } |
| if n.Class() == PPARAM { |
| continue // ok |
| } |
| Fatalf("bad live variable at entry of %v: %L", lv.fn.Func.Nname, n) |
| } |
| |
| // Record live variables. |
| live := &lv.livevars[index] |
| live.Or(*live, liveout) |
| } |
| |
| // Check that no registers are live across calls. |
| // For closure calls, the CALLclosure is the last use |
| // of the context register, so it's dead after the call. |
| index = int32(firstBitmapIndex) |
| for _, v := range b.Values { |
| if lv.issafepoint(v) { |
| live := lv.livevars[index] |
| if v.Op.IsCall() && live.regs != 0 { |
| lv.printDebug() |
| v.Fatalf("%v register %s recorded as live at call", lv.fn.Func.Nname, live.regs.niceString(lv.f.Config)) |
| } |
| index++ |
| } |
| } |
| |
| // The liveness maps for this block are now complete. Compact them. |
| lv.compact(b) |
| } |
| |
| // Done compacting. Throw out the stack map set. |
| lv.stackMaps = lv.stackMapSet.extractUniqe() |
| lv.stackMapSet = bvecSet{} |
| |
| // Useful sanity check: on entry to the function, |
| // the only things that can possibly be live are the |
| // input parameters. |
| for j, n := range lv.vars { |
| if n.Class() != PPARAM && lv.stackMaps[0].Get(int32(j)) { |
| lv.f.Fatalf("%v %L recorded as live on entry", lv.fn.Func.Nname, n) |
| } |
| } |
| // Check that no registers are live at function entry. |
| // The context register, if any, comes from a |
| // LoweredGetClosurePtr operation first thing in the function, |
| // so it doesn't appear live at entry. |
| if regs := lv.regMaps[0]; regs != 0 { |
| lv.printDebug() |
| lv.f.Fatalf("%v register %s recorded as live on entry", lv.fn.Func.Nname, regs.niceString(lv.f.Config)) |
| } |
| } |
| |
| // Compact coalesces identical bitmaps from lv.livevars into the sets |
| // lv.stackMapSet and lv.regMaps. |
| // |
| // Compact clears lv.livevars. |
| // |
| // There are actually two lists of bitmaps, one list for the local variables and one |
| // list for the function arguments. Both lists are indexed by the same PCDATA |
| // index, so the corresponding pairs must be considered together when |
| // merging duplicates. The argument bitmaps change much less often during |
| // function execution than the local variable bitmaps, so it is possible that |
| // we could introduce a separate PCDATA index for arguments vs locals and |
| // then compact the set of argument bitmaps separately from the set of |
| // local variable bitmaps. As of 2014-04-02, doing this to the godoc binary |
| // is actually a net loss: we save about 50k of argument bitmaps but the new |
| // PCDATA tables cost about 100k. So for now we keep using a single index for |
| // both bitmap lists. |
| func (lv *Liveness) compact(b *ssa.Block) { |
| add := func(live varRegVec) LivenessIndex { |
| // Deduplicate the stack map. |
| stackIndex := lv.stackMapSet.add(live.vars) |
| // Deduplicate the register map. |
| regIndex, ok := lv.regMapSet[live.regs] |
| if !ok { |
| regIndex = len(lv.regMapSet) |
| lv.regMapSet[live.regs] = regIndex |
| lv.regMaps = append(lv.regMaps, live.regs) |
| } |
| return LivenessIndex{stackIndex, regIndex} |
| } |
| pos := 0 |
| if b == lv.f.Entry { |
| // Handle entry stack map. |
| add(lv.livevars[0]) |
| pos++ |
| } |
| for _, v := range b.Values { |
| if lv.issafepoint(v) { |
| lv.livenessMap.set(v, add(lv.livevars[pos])) |
| pos++ |
| } |
| } |
| |
| // Reset livevars. |
| lv.livevars = lv.livevars[:0] |
| } |
| |
| func (lv *Liveness) showlive(v *ssa.Value, live bvec) { |
| if debuglive == 0 || lv.fn.funcname() == "init" || strings.HasPrefix(lv.fn.funcname(), ".") { |
| return |
| } |
| if !(v == nil || v.Op.IsCall()) { |
| // Historically we only printed this information at |
| // calls. Keep doing so. |
| return |
| } |
| if live.IsEmpty() { |
| return |
| } |
| |
| pos := lv.fn.Func.Nname.Pos |
| if v != nil { |
| pos = v.Pos |
| } |
| |
| s := "live at " |
| if v == nil { |
| s += fmt.Sprintf("entry to %s:", lv.fn.funcname()) |
| } else if sym, ok := v.Aux.(*obj.LSym); ok { |
| fn := sym.Name |
| if pos := strings.Index(fn, "."); pos >= 0 { |
| fn = fn[pos+1:] |
| } |
| s += fmt.Sprintf("call to %s:", fn) |
| } else { |
| s += "indirect call:" |
| } |
| |
| for j, n := range lv.vars { |
| if live.Get(int32(j)) { |
| s += fmt.Sprintf(" %v", n) |
| } |
| } |
| |
| Warnl(pos, s) |
| } |
| |
| func (lv *Liveness) printbvec(printed bool, name string, live varRegVec) bool { |
| if live.vars.IsEmpty() && live.regs == 0 { |
| return printed |
| } |
| |
| if !printed { |
| fmt.Printf("\t") |
| } else { |
| fmt.Printf(" ") |
| } |
| fmt.Printf("%s=", name) |
| |
| comma := "" |
| for i, n := range lv.vars { |
| if !live.vars.Get(int32(i)) { |
| continue |
| } |
| fmt.Printf("%s%s", comma, n.Sym.Name) |
| comma = "," |
| } |
| fmt.Printf("%s%s", comma, live.regs.niceString(lv.f.Config)) |
| return true |
| } |
| |
| // printeffect is like printbvec, but for valueEffects and regEffects. |
| func (lv *Liveness) printeffect(printed bool, name string, pos int32, x bool, regMask liveRegMask) bool { |
| if !x && regMask == 0 { |
| return printed |
| } |
| if !printed { |
| fmt.Printf("\t") |
| } else { |
| fmt.Printf(" ") |
| } |
| fmt.Printf("%s=", name) |
| if x { |
| fmt.Printf("%s", lv.vars[pos].Sym.Name) |
| } |
| for j, reg := range lv.f.Config.GCRegMap { |
| if regMask&(1<<uint(j)) != 0 { |
| if x { |
| fmt.Printf(",") |
| } |
| x = true |
| fmt.Printf("%v", reg) |
| } |
| } |
| return true |
| } |
| |
| // Prints the computed liveness information and inputs, for debugging. |
| // This format synthesizes the information used during the multiple passes |
| // into a single presentation. |
| func (lv *Liveness) printDebug() { |
| fmt.Printf("liveness: %s\n", lv.fn.funcname()) |
| |
| pcdata := 0 |
| for i, b := range lv.f.Blocks { |
| if i > 0 { |
| fmt.Printf("\n") |
| } |
| |
| // bb#0 pred=1,2 succ=3,4 |
| fmt.Printf("bb#%d pred=", b.ID) |
| for j, pred := range b.Preds { |
| if j > 0 { |
| fmt.Printf(",") |
| } |
| fmt.Printf("%d", pred.Block().ID) |
| } |
| fmt.Printf(" succ=") |
| for j, succ := range b.Succs { |
| if j > 0 { |
| fmt.Printf(",") |
| } |
| fmt.Printf("%d", succ.Block().ID) |
| } |
| fmt.Printf("\n") |
| |
| be := lv.blockEffects(b) |
| |
| // initial settings |
| printed := false |
| printed = lv.printbvec(printed, "uevar", be.uevar) |
| printed = lv.printbvec(printed, "livein", be.livein) |
| if printed { |
| fmt.Printf("\n") |
| } |
| |
| // program listing, with individual effects listed |
| |
| if b == lv.f.Entry { |
| live := lv.stackMaps[pcdata] |
| fmt.Printf("(%s) function entry\n", linestr(lv.fn.Func.Nname.Pos)) |
| fmt.Printf("\tlive=") |
| printed = false |
| for j, n := range lv.vars { |
| if !live.Get(int32(j)) { |
| continue |
| } |
| if printed { |
| fmt.Printf(",") |
| } |
| fmt.Printf("%v", n) |
| printed = true |
| } |
| fmt.Printf("\n") |
| } |
| |
| for _, v := range b.Values { |
| fmt.Printf("(%s) %v\n", linestr(v.Pos), v.LongString()) |
| |
| if pos := lv.livenessMap.Get(v); pos.Valid() { |
| pcdata = pos.stackMapIndex |
| } |
| |
| pos, effect := lv.valueEffects(v) |
| regUevar, regKill := lv.regEffects(v) |
| printed = false |
| printed = lv.printeffect(printed, "uevar", pos, effect&uevar != 0, regUevar) |
| printed = lv.printeffect(printed, "varkill", pos, effect&varkill != 0, regKill) |
| if printed { |
| fmt.Printf("\n") |
| } |
| |
| if !lv.issafepoint(v) { |
| continue |
| } |
| |
| live := lv.stackMaps[pcdata] |
| fmt.Printf("\tlive=") |
| printed = false |
| for j, n := range lv.vars { |
| if !live.Get(int32(j)) { |
| continue |
| } |
| if printed { |
| fmt.Printf(",") |
| } |
| fmt.Printf("%v", n) |
| printed = true |
| } |
| regLive := lv.regMaps[lv.livenessMap.Get(v).regMapIndex] |
| if regLive != 0 { |
| if printed { |
| fmt.Printf(",") |
| } |
| fmt.Printf("%s", regLive.niceString(lv.f.Config)) |
| } |
| fmt.Printf("\n") |
| } |
| |
| // bb bitsets |
| fmt.Printf("end\n") |
| printed = false |
| printed = lv.printbvec(printed, "varkill", be.varkill) |
| printed = lv.printbvec(printed, "liveout", be.liveout) |
| if printed { |
| fmt.Printf("\n") |
| } |
| } |
| |
| fmt.Printf("\n") |
| } |
| |
| // Dumps a slice of bitmaps to a symbol as a sequence of uint32 values. The |
| // first word dumped is the total number of bitmaps. The second word is the |
| // length of the bitmaps. All bitmaps are assumed to be of equal length. The |
| // remaining bytes are the raw bitmaps. |
| func (lv *Liveness) emit() (argsSym, liveSym, regsSym *obj.LSym) { |
| // Size args bitmaps to be just large enough to hold the largest pointer. |
| // First, find the largest Xoffset node we care about. |
| // (Nodes without pointers aren't in lv.vars; see livenessShouldTrack.) |
| var maxArgNode *Node |
| for _, n := range lv.vars { |
| switch n.Class() { |
| case PPARAM, PPARAMOUT: |
| if maxArgNode == nil || n.Xoffset > maxArgNode.Xoffset { |
| maxArgNode = n |
| } |
| } |
| } |
| // Next, find the offset of the largest pointer in the largest node. |
| var maxArgs int64 |
| if maxArgNode != nil { |
| maxArgs = maxArgNode.Xoffset + typeptrdata(maxArgNode.Type) |
| } |
| |
| // Size locals bitmaps to be stkptrsize sized. |
| // We cannot shrink them to only hold the largest pointer, |
| // because their size is used to calculate the beginning |
| // of the local variables frame. |
| // Further discussion in https://golang.org/cl/104175. |
| // TODO: consider trimming leading zeros. |
| // This would require shifting all bitmaps. |
| maxLocals := lv.stkptrsize |
| |
| // Temporary symbols for encoding bitmaps. |
| var argsSymTmp, liveSymTmp, regsSymTmp obj.LSym |
| |
| args := bvalloc(int32(maxArgs / int64(Widthptr))) |
| aoff := duint32(&argsSymTmp, 0, uint32(len(lv.stackMaps))) // number of bitmaps |
| aoff = duint32(&argsSymTmp, aoff, uint32(args.n)) // number of bits in each bitmap |
| |
| locals := bvalloc(int32(maxLocals / int64(Widthptr))) |
| loff := duint32(&liveSymTmp, 0, uint32(len(lv.stackMaps))) // number of bitmaps |
| loff = duint32(&liveSymTmp, loff, uint32(locals.n)) // number of bits in each bitmap |
| |
| for _, live := range lv.stackMaps { |
| args.Clear() |
| locals.Clear() |
| |
| lv.pointerMap(live, lv.vars, args, locals) |
| |
| aoff = dbvec(&argsSymTmp, aoff, args) |
| loff = dbvec(&liveSymTmp, loff, locals) |
| } |
| |
| regs := bvalloc(lv.usedRegs()) |
| roff := duint32(®sSymTmp, 0, uint32(len(lv.regMaps))) // number of bitmaps |
| roff = duint32(®sSymTmp, roff, uint32(regs.n)) // number of bits in each bitmap |
| if regs.n > 32 { |
| // Our uint32 conversion below won't work. |
| Fatalf("GP registers overflow uint32") |
| } |
| |
| if regs.n > 0 { |
| for _, live := range lv.regMaps { |
| regs.Clear() |
| regs.b[0] = uint32(live) |
| roff = dbvec(®sSymTmp, roff, regs) |
| } |
| } |
| |
| // Give these LSyms content-addressable names, |
| // so that they can be de-duplicated. |
| // This provides significant binary size savings. |
| // |
| // These symbols will be added to Ctxt.Data by addGCLocals |
| // after parallel compilation is done. |
| makeSym := func(tmpSym *obj.LSym) *obj.LSym { |
| return Ctxt.LookupInit(fmt.Sprintf("gclocals·%x", md5.Sum(tmpSym.P)), func(lsym *obj.LSym) { |
| lsym.P = tmpSym.P |
| }) |
| } |
| return makeSym(&argsSymTmp), makeSym(&liveSymTmp), makeSym(®sSymTmp) |
| } |
| |
| // Entry pointer for liveness analysis. Solves for the liveness of |
| // pointer variables in the function and emits a runtime data |
| // structure read by the garbage collector. |
| // Returns a map from GC safe points to their corresponding stack map index. |
| func liveness(e *ssafn, f *ssa.Func, pp *Progs) LivenessMap { |
| // Construct the global liveness state. |
| vars, idx := getvariables(e.curfn) |
| lv := newliveness(e.curfn, f, vars, idx, e.stkptrsize) |
| |
| // Run the dataflow framework. |
| lv.prologue() |
| lv.solve() |
| lv.epilogue() |
| if debuglive > 0 { |
| lv.showlive(nil, lv.stackMaps[0]) |
| for _, b := range f.Blocks { |
| for _, val := range b.Values { |
| if idx := lv.livenessMap.Get(val); idx.Valid() { |
| lv.showlive(val, lv.stackMaps[idx.stackMapIndex]) |
| } |
| } |
| } |
| } |
| if debuglive >= 2 { |
| lv.printDebug() |
| } |
| |
| // Update the function cache. |
| { |
| cache := f.Cache.Liveness.(*livenessFuncCache) |
| if cap(lv.be) < 2000 { // Threshold from ssa.Cache slices. |
| for i := range lv.be { |
| lv.be[i] = BlockEffects{} |
| } |
| cache.be = lv.be |
| } |
| if cap(lv.livenessMap.m) < 2000 { |
| cache.livenessMap = lv.livenessMap |
| } |
| } |
| |
| // Emit the live pointer map data structures |
| ls := e.curfn.Func.lsym |
| ls.Func.GCArgs, ls.Func.GCLocals, ls.Func.GCRegs = lv.emit() |
| |
| p := pp.Prog(obj.AFUNCDATA) |
| Addrconst(&p.From, objabi.FUNCDATA_ArgsPointerMaps) |
| p.To.Type = obj.TYPE_MEM |
| p.To.Name = obj.NAME_EXTERN |
| p.To.Sym = ls.Func.GCArgs |
| |
| p = pp.Prog(obj.AFUNCDATA) |
| Addrconst(&p.From, objabi.FUNCDATA_LocalsPointerMaps) |
| p.To.Type = obj.TYPE_MEM |
| p.To.Name = obj.NAME_EXTERN |
| p.To.Sym = ls.Func.GCLocals |
| |
| p = pp.Prog(obj.AFUNCDATA) |
| Addrconst(&p.From, objabi.FUNCDATA_RegPointerMaps) |
| p.To.Type = obj.TYPE_MEM |
| p.To.Name = obj.NAME_EXTERN |
| p.To.Sym = ls.Func.GCRegs |
| |
| return lv.livenessMap |
| } |
| |
| func isfat(t *types.Type) bool { |
| if t != nil { |
| switch t.Etype { |
| case TSTRUCT, TARRAY, TSLICE, TSTRING, |
| TINTER: // maybe remove later |
| return true |
| } |
| } |
| |
| return false |
| } |