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// Inferno's libkern/memmove-386.s
// https://bitbucket.org/inferno-os/inferno-os/src/default/libkern/memmove-386.s
//
// Copyright © 1994-1999 Lucent Technologies Inc. All rights reserved.
// Revisions Copyright © 2000-2007 Vita Nuova Holdings Limited (www.vitanuova.com). All rights reserved.
// Portions Copyright 2009 The Go Authors. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
// +build !plan9
#include "textflag.h"
// func memmove(to, from unsafe.Pointer, n uintptr)
TEXT runtime·memmove(SB), NOSPLIT, $0-12
MOVL to+0(FP), DI
MOVL from+4(FP), SI
MOVL n+8(FP), BX
// REP instructions have a high startup cost, so we handle small sizes
// with some straightline code. The REP MOVSL instruction is really fast
// for large sizes. The cutover is approximately 1K. We implement up to
// 128 because that is the maximum SSE register load (loading all data
// into registers lets us ignore copy direction).
tail:
TESTL BX, BX
JEQ move_0
CMPL BX, $2
JBE move_1or2
CMPL BX, $4
JB move_3
JE move_4
CMPL BX, $8
JBE move_5through8
CMPL BX, $16
JBE move_9through16
CMPB runtime·support_sse2(SB), $1
JNE nosse2
CMPL BX, $32
JBE move_17through32
CMPL BX, $64
JBE move_33through64
CMPL BX, $128
JBE move_65through128
// TODO: use branch table and BSR to make this just a single dispatch
nosse2:
/*
* check and set for backwards
*/
CMPL SI, DI
JLS back
/*
* forward copy loop
*/
forward:
// If REP MOVSB isn't fast, don't use it
CMPB runtime·support_erms(SB), $1 // enhanced REP MOVSB/STOSB
JNE fwdBy4
// Check alignment
MOVL SI, AX
ORL DI, AX
TESTL $3, AX
JEQ fwdBy4
// Do 1 byte at a time
MOVL BX, CX
REP; MOVSB
RET
fwdBy4:
// Do 4 bytes at a time
MOVL BX, CX
SHRL $2, CX
ANDL $3, BX
REP; MOVSL
JMP tail
/*
* check overlap
*/
back:
MOVL SI, CX
ADDL BX, CX
CMPL CX, DI
JLS forward
/*
* whole thing backwards has
* adjusted addresses
*/
ADDL BX, DI
ADDL BX, SI
STD
/*
* copy
*/
MOVL BX, CX
SHRL $2, CX
ANDL $3, BX
SUBL $4, DI
SUBL $4, SI
REP; MOVSL
CLD
ADDL $4, DI
ADDL $4, SI
SUBL BX, DI
SUBL BX, SI
JMP tail
move_1or2:
MOVB (SI), AX
MOVB -1(SI)(BX*1), CX
MOVB AX, (DI)
MOVB CX, -1(DI)(BX*1)
RET
move_0:
RET
move_3:
MOVW (SI), AX
MOVB 2(SI), CX
MOVW AX, (DI)
MOVB CX, 2(DI)
RET
move_4:
// We need a separate case for 4 to make sure we write pointers atomically.
MOVL (SI), AX
MOVL AX, (DI)
RET
move_5through8:
MOVL (SI), AX
MOVL -4(SI)(BX*1), CX
MOVL AX, (DI)
MOVL CX, -4(DI)(BX*1)
RET
move_9through16:
MOVL (SI), AX
MOVL 4(SI), CX
MOVL -8(SI)(BX*1), DX
MOVL -4(SI)(BX*1), BP
MOVL AX, (DI)
MOVL CX, 4(DI)
MOVL DX, -8(DI)(BX*1)
MOVL BP, -4(DI)(BX*1)
RET
move_17through32:
MOVOU (SI), X0
MOVOU -16(SI)(BX*1), X1
MOVOU X0, (DI)
MOVOU X1, -16(DI)(BX*1)
RET
move_33through64:
MOVOU (SI), X0
MOVOU 16(SI), X1
MOVOU -32(SI)(BX*1), X2
MOVOU -16(SI)(BX*1), X3
MOVOU X0, (DI)
MOVOU X1, 16(DI)
MOVOU X2, -32(DI)(BX*1)
MOVOU X3, -16(DI)(BX*1)
RET
move_65through128:
MOVOU (SI), X0
MOVOU 16(SI), X1
MOVOU 32(SI), X2
MOVOU 48(SI), X3
MOVOU -64(SI)(BX*1), X4
MOVOU -48(SI)(BX*1), X5
MOVOU -32(SI)(BX*1), X6
MOVOU -16(SI)(BX*1), X7
MOVOU X0, (DI)
MOVOU X1, 16(DI)
MOVOU X2, 32(DI)
MOVOU X3, 48(DI)
MOVOU X4, -64(DI)(BX*1)
MOVOU X5, -48(DI)(BX*1)
MOVOU X6, -32(DI)(BX*1)
MOVOU X7, -16(DI)(BX*1)
RET