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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package eval
import (
"fmt"
"go/scanner"
"go/token"
)
type positioned interface {
Pos() token.Position
}
// A compiler captures information used throughout an entire
// compilation. Currently it includes only the error handler.
//
// TODO(austin) This might actually represent package level, in which
// case it should be package compiler.
type compiler struct {
errors scanner.ErrorHandler
numErrors int
silentErrors int
}
func (a *compiler) diagAt(pos positioned, format string, args ...) {
a.errors.Error(pos.Pos(), fmt.Sprintf(format, args))
a.numErrors++
}
func (a *compiler) numError() int { return a.numErrors + a.silentErrors }
// The universal scope
func newUniverse() *Scope {
sc := &Scope{nil, 0}
sc.block = &block{
offset: 0,
scope: sc,
global: true,
defs: make(map[string]Def),
}
return sc
}
var universe *Scope = newUniverse()
// TODO(austin) These can all go in stmt.go now
type label struct {
name string
desc string
// The PC goto statements should jump to, or nil if this label
// cannot be goto'd (such as an anonymous for loop label).
gotoPC *uint
// The PC break statements should jump to, or nil if a break
// statement is invalid.
breakPC *uint
// The PC continue statements should jump to, or nil if a
// continue statement is invalid.
continuePC *uint
// The position where this label was resolved. If it has not
// been resolved yet, an invalid position.
resolved token.Position
// The position where this label was first jumped to.
used token.Position
}
// A funcCompiler captures information used throughout the compilation
// of a single function body.
type funcCompiler struct {
*compiler
fnType *FuncType
// Whether the out variables are named. This affects what
// kinds of return statements are legal.
outVarsNamed bool
*codeBuf
flow *flowBuf
labels map[string]*label
}
// A blockCompiler captures information used throughout the compilation
// of a single block within a function.
type blockCompiler struct {
*funcCompiler
block *block
// The label of this block, used for finding break and
// continue labels.
label *label
// The blockCompiler for the block enclosing this one, or nil
// for a function-level block.
parent *blockCompiler
}