| // Copyright 2009 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Garbage collector: type and heap bitmaps. |
| // |
| // Stack, data, and bss bitmaps |
| // |
| // Stack frames and global variables in the data and bss sections are described |
| // by 1-bit bitmaps in which 0 means uninteresting and 1 means live pointer |
| // to be visited during GC. The bits in each byte are consumed starting with |
| // the low bit: 1<<0, 1<<1, and so on. |
| // |
| // Heap bitmap |
| // |
| // The allocated heap comes from a subset of the memory in the range [start, used), |
| // where start == mheap_.arena_start and used == mheap_.arena_used. |
| // The heap bitmap comprises 2 bits for each pointer-sized word in that range, |
| // stored in bytes indexed backward in memory from start. |
| // That is, the byte at address start-1 holds the 2-bit entries for the four words |
| // start through start+3*ptrSize, the byte at start-2 holds the entries for |
| // start+4*ptrSize through start+7*ptrSize, and so on. |
| // |
| // In each 2-bit entry, the lower bit holds the same information as in the 1-bit |
| // bitmaps: 0 means uninteresting and 1 means live pointer to be visited during GC. |
| // The meaning of the high bit depends on the position of the word being described |
| // in its allocated object. In the first word, the high bit is the GC ``marked'' bit. |
| // In the second word, the high bit is the GC ``checkmarked'' bit (see below). |
| // In the third and later words, the high bit indicates that the object is still |
| // being described. In these words, if a bit pair with a high bit 0 is encountered, |
| // the low bit can also be assumed to be 0, and the object description is over. |
| // This 00 is called the ``dead'' encoding: it signals that the rest of the words |
| // in the object are uninteresting to the garbage collector. |
| // |
| // The 2-bit entries are split when written into the byte, so that the top half |
| // of the byte contains 4 mark bits and the bottom half contains 4 pointer bits. |
| // This form allows a copy from the 1-bit to the 4-bit form to keep the |
| // pointer bits contiguous, instead of having to space them out. |
| // |
| // The code makes use of the fact that the zero value for a heap bitmap |
| // has no live pointer bit set and is (depending on position), not marked, |
| // not checkmarked, and is the dead encoding. |
| // These properties must be preserved when modifying the encoding. |
| // |
| // Checkmarks |
| // |
| // In a concurrent garbage collector, one worries about failing to mark |
| // a live object due to mutations without write barriers or bugs in the |
| // collector implementation. As a sanity check, the GC has a 'checkmark' |
| // mode that retraverses the object graph with the world stopped, to make |
| // sure that everything that should be marked is marked. |
| // In checkmark mode, in the heap bitmap, the high bit of the 2-bit entry |
| // for the second word of the object holds the checkmark bit. |
| // When not in checkmark mode, this bit is set to 1. |
| // |
| // The smallest possible allocation is 8 bytes. On a 32-bit machine, that |
| // means every allocated object has two words, so there is room for the |
| // checkmark bit. On a 64-bit machine, however, the 8-byte allocation is |
| // just one word, so the second bit pair is not available for encoding the |
| // checkmark. However, because non-pointer allocations are combined |
| // into larger 16-byte (maxTinySize) allocations, a plain 8-byte allocation |
| // must be a pointer, so the type bit in the first word is not actually needed. |
| // It is still used in general, except in checkmark the type bit is repurposed |
| // as the checkmark bit and then reinitialized (to 1) as the type bit when |
| // finished. |
| |
| package runtime |
| |
| import "unsafe" |
| |
| const ( |
| bitPointer = 1 << 0 |
| bitMarked = 1 << 4 |
| |
| heapBitsShift = 1 // shift offset between successive bitPointer or bitMarked entries |
| heapBitmapScale = ptrSize * (8 / 2) // number of data bytes described by one heap bitmap byte |
| |
| // all mark/pointer bits in a byte |
| bitMarkedAll = bitMarked | bitMarked<<heapBitsShift | bitMarked<<(2*heapBitsShift) | bitMarked<<(3*heapBitsShift) |
| bitPointerAll = bitPointer | bitPointer<<heapBitsShift | bitPointer<<(2*heapBitsShift) | bitPointer<<(3*heapBitsShift) |
| ) |
| |
| // addb returns the byte pointer p+n. |
| //go:nowritebarrier |
| func addb(p *byte, n uintptr) *byte { |
| return (*byte)(add(unsafe.Pointer(p), n)) |
| } |
| |
| // subtractb returns the byte pointer p-n. |
| //go:nowritebarrier |
| func subtractb(p *byte, n uintptr) *byte { |
| return (*byte)(add(unsafe.Pointer(p), -n)) |
| } |
| |
| // mHeap_MapBits is called each time arena_used is extended. |
| // It maps any additional bitmap memory needed for the new arena memory. |
| // |
| //go:nowritebarrier |
| func mHeap_MapBits(h *mheap) { |
| // Caller has added extra mappings to the arena. |
| // Add extra mappings of bitmap words as needed. |
| // We allocate extra bitmap pieces in chunks of bitmapChunk. |
| const bitmapChunk = 8192 |
| |
| n := (mheap_.arena_used - mheap_.arena_start) / heapBitmapScale |
| n = round(n, bitmapChunk) |
| n = round(n, _PhysPageSize) |
| if h.bitmap_mapped >= n { |
| return |
| } |
| |
| sysMap(unsafe.Pointer(h.arena_start-n), n-h.bitmap_mapped, h.arena_reserved, &memstats.gc_sys) |
| h.bitmap_mapped = n |
| } |
| |
| // heapBits provides access to the bitmap bits for a single heap word. |
| // The methods on heapBits take value receivers so that the compiler |
| // can more easily inline calls to those methods and registerize the |
| // struct fields independently. |
| type heapBits struct { |
| bitp *uint8 |
| shift uint32 |
| } |
| |
| // heapBitsForAddr returns the heapBits for the address addr. |
| // The caller must have already checked that addr is in the range [mheap_.arena_start, mheap_.arena_used). |
| // |
| // nosplit because it is used during write barriers and must not be preempted. |
| //go:nosplit |
| func heapBitsForAddr(addr uintptr) heapBits { |
| // 2 bits per work, 4 pairs per byte, and a mask is hard coded. |
| off := (addr - mheap_.arena_start) / ptrSize |
| return heapBits{(*uint8)(unsafe.Pointer(mheap_.arena_start - off/4 - 1)), uint32(off & 3)} |
| } |
| |
| // heapBitsForSpan returns the heapBits for the span base address base. |
| func heapBitsForSpan(base uintptr) (hbits heapBits) { |
| if base < mheap_.arena_start || base >= mheap_.arena_end { |
| throw("heapBitsForSpan: base out of range") |
| } |
| hbits = heapBitsForAddr(base) |
| if hbits.shift != 0 { |
| throw("heapBitsForSpan: unaligned start") |
| } |
| return hbits |
| } |
| |
| // heapBitsForObject returns the base address for the heap object |
| // containing the address p, along with the heapBits for base. |
| // If p does not point into a heap object, |
| // return base == 0 |
| // otherwise return the base of the object. |
| func heapBitsForObject(p uintptr) (base uintptr, hbits heapBits, s *mspan) { |
| arenaStart := mheap_.arena_start |
| if p < arenaStart || p >= mheap_.arena_used { |
| return |
| } |
| off := p - arenaStart |
| idx := off >> _PageShift |
| // p points into the heap, but possibly to the middle of an object. |
| // Consult the span table to find the block beginning. |
| k := p >> _PageShift |
| s = h_spans[idx] |
| if s == nil || pageID(k) < s.start || p >= s.limit || s.state != mSpanInUse { |
| if s == nil || s.state == _MSpanStack { |
| // If s is nil, the virtual address has never been part of the heap. |
| // This pointer may be to some mmap'd region, so we allow it. |
| // Pointers into stacks are also ok, the runtime manages these explicitly. |
| return |
| } |
| |
| // The following ensures that we are rigorous about what data |
| // structures hold valid pointers. |
| // TODO(rsc): Check if this still happens. |
| if false { |
| // Still happens sometimes. We don't know why. |
| printlock() |
| print("runtime:objectstart Span weird: p=", hex(p), " k=", hex(k)) |
| if s == nil { |
| print(" s=nil\n") |
| } else { |
| print(" s.start=", hex(s.start<<_PageShift), " s.limit=", hex(s.limit), " s.state=", s.state, "\n") |
| } |
| printunlock() |
| throw("objectstart: bad pointer in unexpected span") |
| } |
| return |
| } |
| // If this span holds object of a power of 2 size, just mask off the bits to |
| // the interior of the object. Otherwise use the size to get the base. |
| if s.baseMask != 0 { |
| // optimize for power of 2 sized objects. |
| base = s.base() |
| base = base + (p-base)&s.baseMask |
| // base = p & s.baseMask is faster for small spans, |
| // but doesn't work for large spans. |
| // Overall, it's faster to use the more general computation above. |
| } else { |
| base = s.base() |
| if p-base >= s.elemsize { |
| // n := (p - base) / s.elemsize, using division by multiplication |
| n := uintptr(uint64(p-base) >> s.divShift * uint64(s.divMul) >> s.divShift2) |
| base += n * s.elemsize |
| } |
| } |
| // Now that we know the actual base, compute heapBits to return to caller. |
| hbits = heapBitsForAddr(base) |
| return |
| } |
| |
| // prefetch the bits. |
| func (h heapBits) prefetch() { |
| prefetchnta(uintptr(unsafe.Pointer((h.bitp)))) |
| } |
| |
| // next returns the heapBits describing the next pointer-sized word in memory. |
| // That is, if h describes address p, h.next() describes p+ptrSize. |
| // Note that next does not modify h. The caller must record the result. |
| func (h heapBits) next() heapBits { |
| if h.shift < 3*heapBitsShift { |
| return heapBits{h.bitp, h.shift + heapBitsShift} |
| } |
| return heapBits{subtractb(h.bitp, 1), 0} |
| } |
| |
| // forward returns the heapBits describing n pointer-sized words ahead of h in memory. |
| // That is, if h describes address p, h.forward(n) describes p+n*ptrSize. |
| // h.forward(1) is equivalent to h.next(), just slower. |
| // Note that forward does not modify h. The caller must record the result. |
| // bits returns the heap bits for the current word. |
| func (h heapBits) forward(n uintptr) heapBits { |
| n += uintptr(h.shift) / heapBitsShift |
| return heapBits{subtractb(h.bitp, n/4), uint32(n%4) * heapBitsShift} |
| } |
| |
| // The caller can test isMarked and isPointer by &-ing with bitMarked and bitPointer. |
| // The result includes in its higher bits the bits for subsequent words |
| // described by the same bitmap byte. |
| func (h heapBits) bits() uint32 { |
| return uint32(*h.bitp) >> h.shift |
| } |
| |
| // isMarked reports whether the heap bits have the marked bit set. |
| // h must describe the initial word of the object. |
| func (h heapBits) isMarked() bool { |
| return *h.bitp&(bitMarked<<h.shift) != 0 |
| } |
| |
| // setMarked sets the marked bit in the heap bits, atomically. |
| // h must describe the initial word of the object. |
| func (h heapBits) setMarked() { |
| // Each byte of GC bitmap holds info for four words. |
| // Might be racing with other updates, so use atomic update always. |
| // We used to be clever here and use a non-atomic update in certain |
| // cases, but it's not worth the risk. |
| atomicor8(h.bitp, bitMarked<<h.shift) |
| } |
| |
| // setMarkedNonAtomic sets the marked bit in the heap bits, non-atomically. |
| // h must describe the initial word of the object. |
| func (h heapBits) setMarkedNonAtomic() { |
| *h.bitp |= bitMarked << h.shift |
| } |
| |
| // isPointer reports whether the heap bits describe a pointer word. |
| // h must describe the initial word of the object. |
| func (h heapBits) isPointer() bool { |
| return (*h.bitp>>h.shift)&bitPointer != 0 |
| } |
| |
| // hasPointers reports whether the given object has any pointers. |
| // It must be told how large the object at h is, so that it does not read too |
| // far into the bitmap. |
| // h must describe the initial word of the object. |
| func (h heapBits) hasPointers(size uintptr) bool { |
| if size == ptrSize { // 1-word objects are always pointers |
| return true |
| } |
| // Otherwise, at least a 2-word object, and at least 2-word aligned, |
| // so h.shift is either 0 or 4, so we know we can get the bits for the |
| // first two words out of *h.bitp. |
| // If either of the first two words is a pointer, not pointer free. |
| b := uint32(*h.bitp >> h.shift) |
| if b&(bitPointer|bitPointer<<heapBitsShift) != 0 { |
| return true |
| } |
| if size == 2*ptrSize { |
| return false |
| } |
| // At least a 4-word object. Check scan bit (aka marked bit) in third word. |
| if h.shift == 0 { |
| return b&(bitMarked<<(2*heapBitsShift)) != 0 |
| } |
| return uint32(*subtractb(h.bitp, 1))&bitMarked != 0 |
| } |
| |
| // isCheckmarked reports whether the heap bits have the checkmarked bit set. |
| // It must be told how large the object at h is, because the encoding of the |
| // checkmark bit varies by size. |
| // h must describe the initial word of the object. |
| func (h heapBits) isCheckmarked(size uintptr) bool { |
| if size == ptrSize { |
| return (*h.bitp>>h.shift)&bitPointer != 0 |
| } |
| // All multiword objects are 2-word aligned, |
| // so we know that the initial word's 2-bit pair |
| // and the second word's 2-bit pair are in the |
| // same heap bitmap byte, *h.bitp. |
| return (*h.bitp>>(heapBitsShift+h.shift))&bitMarked != 0 |
| } |
| |
| // setCheckmarked sets the checkmarked bit. |
| // It must be told how large the object at h is, because the encoding of the |
| // checkmark bit varies by size. |
| // h must describe the initial word of the object. |
| func (h heapBits) setCheckmarked(size uintptr) { |
| if size == ptrSize { |
| atomicor8(h.bitp, bitPointer<<h.shift) |
| return |
| } |
| atomicor8(h.bitp, bitMarked<<(heapBitsShift+h.shift)) |
| } |
| |
| // heapBitsBulkBarrier executes writebarrierptr_nostore |
| // for every pointer slot in the memory range [p, p+size), |
| // using the heap bitmap to locate those pointer slots. |
| // This executes the write barriers necessary after a memmove. |
| // Both p and size must be pointer-aligned. |
| // The range [p, p+size) must lie within a single allocation. |
| // |
| // Callers should call heapBitsBulkBarrier immediately after |
| // calling memmove(p, src, size). This function is marked nosplit |
| // to avoid being preempted; the GC must not stop the goroutine |
| // betwen the memmove and the execution of the barriers. |
| //go:nosplit |
| func heapBitsBulkBarrier(p, size uintptr) { |
| if (p|size)&(ptrSize-1) != 0 { |
| throw("heapBitsBulkBarrier: unaligned arguments") |
| } |
| if !writeBarrierEnabled || !inheap(p) { |
| return |
| } |
| |
| for i := uintptr(0); i < size; i += ptrSize { |
| if heapBitsForAddr(p + i).isPointer() { |
| x := (*uintptr)(unsafe.Pointer(p + i)) |
| writebarrierptr_nostore(x, *x) |
| } |
| } |
| } |
| |
| // The methods operating on spans all require that h has been returned |
| // by heapBitsForSpan and that size, n, total are the span layout description |
| // returned by the mspan's layout method. |
| // If total > size*n, it means that there is extra leftover memory in the span, |
| // usually due to rounding. |
| // |
| // TODO(rsc): Perhaps introduce a different heapBitsSpan type. |
| |
| // initSpan initializes the heap bitmap for a span. |
| func (h heapBits) initSpan(size, n, total uintptr) { |
| if total%heapBitmapScale != 0 { |
| throw("initSpan: unaligned length") |
| } |
| nbyte := total / heapBitmapScale |
| memclr(unsafe.Pointer(subtractb(h.bitp, nbyte-1)), nbyte) |
| } |
| |
| // initCheckmarkSpan initializes a span for being checkmarked. |
| // It clears the checkmark bits, which are set to 1 in normal operation. |
| func (h heapBits) initCheckmarkSpan(size, n, total uintptr) { |
| // The ptrSize == 8 is a compile-time constant false on 32-bit and eliminates this code entirely. |
| if ptrSize == 8 && size == ptrSize { |
| // Checkmark bit is type bit, bottom bit of every 2-bit entry. |
| // Only possible on 64-bit system, since minimum size is 8. |
| // Must clear type bit (checkmark bit) of every word. |
| // The type bit is the lower of every two-bit pair. |
| bitp := h.bitp |
| for i := uintptr(0); i < n; i += 4 { |
| *bitp &^= bitPointerAll |
| bitp = subtractb(bitp, 1) |
| } |
| return |
| } |
| for i := uintptr(0); i < n; i++ { |
| *h.bitp &^= bitMarked << (heapBitsShift + h.shift) |
| h = h.forward(size / ptrSize) |
| } |
| } |
| |
| // clearCheckmarkSpan undoes all the checkmarking in a span. |
| // The actual checkmark bits are ignored, so the only work to do |
| // is to fix the pointer bits. (Pointer bits are ignored by scanobject |
| // but consulted by typedmemmove.) |
| func (h heapBits) clearCheckmarkSpan(size, n, total uintptr) { |
| // The ptrSize == 8 is a compile-time constant false on 32-bit and eliminates this code entirely. |
| if ptrSize == 8 && size == ptrSize { |
| // Checkmark bit is type bit, bottom bit of every 2-bit entry. |
| // Only possible on 64-bit system, since minimum size is 8. |
| // Must clear type bit (checkmark bit) of every word. |
| // The type bit is the lower of every two-bit pair. |
| bitp := h.bitp |
| for i := uintptr(0); i < n; i += 4 { |
| *bitp |= bitPointerAll |
| bitp = subtractb(bitp, 1) |
| } |
| } |
| } |
| |
| // heapBitsSweepSpan coordinates the sweeping of a span by reading |
| // and updating the corresponding heap bitmap entries. |
| // For each free object in the span, heapBitsSweepSpan sets the type |
| // bits for the first two words (or one for single-word objects) to typeDead |
| // and then calls f(p), where p is the object's base address. |
| // f is expected to add the object to a free list. |
| // For non-free objects, heapBitsSweepSpan turns off the marked bit. |
| func heapBitsSweepSpan(base, size, n uintptr, f func(uintptr)) { |
| h := heapBitsForSpan(base) |
| switch { |
| default: |
| throw("heapBitsSweepSpan") |
| case size == ptrSize: |
| // Consider mark bits in all four 2-bit entries of each bitmap byte. |
| bitp := h.bitp |
| for i := uintptr(0); i < n; i += 4 { |
| x := uint32(*bitp) |
| if x&bitMarked != 0 { |
| x &^= bitMarked |
| } else { |
| x &^= bitPointer |
| f(base + i*ptrSize) |
| } |
| if x&(bitMarked<<heapBitsShift) != 0 { |
| x &^= bitMarked << heapBitsShift |
| } else { |
| x &^= bitPointer << heapBitsShift |
| f(base + (i+1)*ptrSize) |
| } |
| if x&(bitMarked<<(2*heapBitsShift)) != 0 { |
| x &^= bitMarked << (2 * heapBitsShift) |
| } else { |
| x &^= bitPointer << (2 * heapBitsShift) |
| f(base + (i+2)*ptrSize) |
| } |
| if x&(bitMarked<<(3*heapBitsShift)) != 0 { |
| x &^= bitMarked << (3 * heapBitsShift) |
| } else { |
| x &^= bitPointer << (3 * heapBitsShift) |
| f(base + (i+3)*ptrSize) |
| } |
| *bitp = uint8(x) |
| bitp = subtractb(bitp, 1) |
| } |
| |
| case size%(4*ptrSize) == 0: |
| // Mark bit is in first word of each object. |
| // Each object starts at bit 0 of a heap bitmap byte. |
| bitp := h.bitp |
| step := size / heapBitmapScale |
| for i := uintptr(0); i < n; i++ { |
| x := uint32(*bitp) |
| if x&bitMarked != 0 { |
| x &^= bitMarked |
| } else { |
| x = 0 |
| f(base + i*size) |
| } |
| *bitp = uint8(x) |
| bitp = subtractb(bitp, step) |
| } |
| |
| case size%(4*ptrSize) == 2*ptrSize: |
| // Mark bit is in first word of each object, |
| // but every other object starts halfway through a heap bitmap byte. |
| // Unroll loop 2x to handle alternating shift count and step size. |
| bitp := h.bitp |
| step := size / heapBitmapScale |
| var i uintptr |
| for i = uintptr(0); i < n; i += 2 { |
| x := uint32(*bitp) |
| if x&bitMarked != 0 { |
| x &^= bitMarked |
| } else { |
| x &^= bitMarked | bitPointer | (bitMarked|bitPointer)<<heapBitsShift |
| f(base + i*size) |
| if size > 2*ptrSize { |
| x = 0 |
| } |
| } |
| *bitp = uint8(x) |
| if i+1 >= n { |
| break |
| } |
| bitp = subtractb(bitp, step) |
| x = uint32(*bitp) |
| if x&(bitMarked<<(2*heapBitsShift)) != 0 { |
| x &^= bitMarked << (2 * heapBitsShift) |
| } else { |
| x &^= (bitMarked|bitPointer)<<(2*heapBitsShift) | (bitMarked|bitPointer)<<(3*heapBitsShift) |
| f(base + (i+1)*size) |
| if size > 2*ptrSize { |
| *subtractb(bitp, 1) = 0 |
| } |
| } |
| *bitp = uint8(x) |
| bitp = subtractb(bitp, step+1) |
| } |
| } |
| } |
| |
| // TODO(rsc): Clean up the next two functions. |
| |
| // heapBitsSetType records that the new allocation [x, x+size) |
| // holds in [x, x+dataSize) one or more values of type typ. |
| // (The number of values is given by dataSize / typ.size.) |
| // If dataSize < size, the fragment [x+dataSize, x+size) is |
| // recorded as non-pointer data. |
| // It is known that the type has pointers somewhere; |
| // malloc does not call heapBitsSetType when there are no pointers, |
| // because all free objects are marked as noscan during |
| // heapBitsSweepSpan. |
| // There can only be one allocation from a given span active at a time, |
| // so this code is not racing with other instances of itself, |
| // and we don't allocate from a span until it has been swept, |
| // so this code is not racing with heapBitsSweepSpan. |
| // It is, however, racing with the concurrent GC mark phase, |
| // which can be setting the mark bit in the leading 2-bit entry |
| // of an allocated block. The block we are modifying is not quite |
| // allocated yet, so the GC marker is not racing with updates to x's bits, |
| // but if the start or end of x shares a bitmap byte with an adjacent |
| // object, the GC marker is racing with updates to those object's mark bits. |
| func heapBitsSetType(x, size, dataSize uintptr, typ *_type) { |
| const doubleCheck = false // slow but helpful; enable to test modifications to this function |
| |
| // From here till marked label marking the object as allocated |
| // and storing type info in the GC bitmap. |
| h := heapBitsForAddr(x) |
| |
| // dataSize is always size rounded up to the next malloc size class, |
| // except in the case of allocating a defer block, in which case |
| // size is sizeof(_defer{}) (at least 6 words) and dataSize may be |
| // arbitrarily larger. |
| // |
| // The checks for size == ptrSize and size == 2*ptrSize can therefore |
| // assume that dataSize == size without checking it explicitly. |
| |
| if size == ptrSize { |
| // It's one word and it has pointers, it must be a pointer. |
| // The bitmap byte is shared with the one-word object |
| // next to it, and concurrent GC might be marking that |
| // object, so we must use an atomic update. |
| // TODO(rsc): It may make sense to set all the pointer bits |
| // when initializing the span, and then the atomicor8 here |
| // goes away - heapBitsSetType would be a no-op |
| // in that case. |
| atomicor8(h.bitp, bitPointer<<h.shift) |
| return |
| } |
| |
| ptrmask := (*uint8)(unsafe.Pointer(typ.gc[0])) // pointer to unrolled mask |
| if typ.kind&kindGCProg != 0 { |
| nptr := typ.ptrdata / ptrSize |
| masksize := (nptr + 7) / 8 |
| masksize++ // unroll flag in the beginning |
| if masksize > maxGCMask && typ.gc[1] != 0 { |
| // write barriers have not been updated to deal with this case yet. |
| throw("maxGCMask too small for now") |
| // If the mask is too large, unroll the program directly |
| // into the GC bitmap. It's 7 times slower than copying |
| // from the pre-unrolled mask, but saves 1/16 of type size |
| // memory for the mask. |
| systemstack(func() { |
| unrollgcproginplace_m(unsafe.Pointer(x), typ, size, dataSize) |
| }) |
| return |
| } |
| // Check whether the program is already unrolled |
| // by checking if the unroll flag byte is set |
| maskword := uintptr(atomicloadp(unsafe.Pointer(ptrmask))) |
| if *(*uint8)(unsafe.Pointer(&maskword)) == 0 { |
| systemstack(func() { |
| unrollgcprog_m(typ) |
| }) |
| } |
| ptrmask = addb(ptrmask, 1) // skip the unroll flag byte |
| } |
| |
| // Heap bitmap bits for 2-word object are only 4 bits, |
| // so also shared with objects next to it; use atomic updates. |
| // This is called out as a special case primarily for 32-bit systems, |
| // so that on 32-bit systems the code below can assume all objects |
| // are 4-word aligned (because they're all 16-byte aligned). |
| if size == 2*ptrSize { |
| if typ.size == ptrSize { |
| // 2-element slice of pointer. |
| atomicor8(h.bitp, (bitPointer|bitPointer<<heapBitsShift)<<h.shift) |
| return |
| } |
| // Otherwise typ.size must be 2*ptrSize, and typ.kind&kindGCProg == 0. |
| b := uint32(*ptrmask) |
| hb := b & 3 |
| atomicor8(h.bitp, uint8(hb<<h.shift)) |
| return |
| } |
| |
| // Copy from 1-bit ptrmask into 2-bit bitmap. |
| // The basic approach is to use a single uintptr as a bit buffer, |
| // alternating between reloading the buffer and writing bitmap bytes. |
| // In general, one load can supply two bitmap byte writes. |
| // This is a lot of lines of code, but it compiles into relatively few |
| // machine instructions. |
| |
| // Ptrmask buffer. |
| var ( |
| p *byte // last ptrmask byte read |
| b uintptr // ptrmask bits already loaded |
| nb uintptr // number of bits in b at next read |
| endp *byte // final ptrmask byte to read (then repeat) |
| endnb uintptr // number of valid bits in *endp |
| pbits uintptr // alternate source of bits |
| ) |
| |
| // Note about sizes: |
| // |
| // typ.size is the number of words in the object, |
| // and typ.ptrdata is the number of words in the prefix |
| // of the object that contains pointers. That is, the final |
| // typ.size - typ.ptrdata words contain no pointers. |
| // This allows optimization of a common pattern where |
| // an object has a small header followed by a large scalar |
| // buffer. If we know the pointers are over, we don't have |
| // to scan the buffer's heap bitmap at all. |
| // The 1-bit ptrmasks are sized to contain only bits for |
| // the typ.ptrdata prefix, zero padded out to a full byte |
| // of bitmap. This code sets nw (below) so that heap bitmap |
| // bits are only written for the typ.ptrdata prefix; if there is |
| // more room in the allocated object, the next heap bitmap |
| // entry is a 00, indicating that there are no more pointers |
| // to scan. So only the ptrmask for the ptrdata bytes is needed. |
| // |
| // Replicated copies are not as nice: if there is an array of |
| // objects with scalar tails, all but the last tail does have to |
| // be initialized, because there is no way to say "skip forward". |
| // However, because of the possibility of a repeated type with |
| // size not a multiple of 4 pointers (one heap bitmap byte), |
| // the code already must handle the last ptrmask byte specially |
| // by treating it as containing only the bits for endnb pointers, |
| // where endnb <= 4. We represent large scalar tails that must |
| // be expanded in the replication by setting endnb larger than 4. |
| // This will have the effect of reading many bits out of b, |
| // but once the real bits are shifted out, b will supply as many |
| // zero bits as we try to read, which is exactly what we need. |
| |
| p = ptrmask |
| if typ.size < dataSize { |
| // Filling in bits for an array of typ. |
| // Set up for repetition of ptrmask during main loop. |
| // Note that ptrmask describes only a prefix of |
| const maxBits = ptrSize*8 - 7 |
| if typ.ptrdata/ptrSize <= maxBits { |
| // Entire ptrmask fits in uintptr with room for a byte fragment. |
| // Load into pbits and never read from ptrmask again. |
| // This is especially important when the ptrmask has |
| // fewer than 8 bits in it; otherwise the reload in the middle |
| // of the Phase 2 loop would itself need to loop to gather |
| // at least 8 bits. |
| |
| // Accumulate ptrmask into b. |
| // ptrmask is sized to describe only typ.ptrdata, but we record |
| // it as describing typ.size bytes, since all the high bits are zero. |
| nb = typ.ptrdata / ptrSize |
| for i := uintptr(0); i < nb; i += 8 { |
| b |= uintptr(*p) << i |
| p = addb(p, 1) |
| } |
| nb = typ.size / ptrSize |
| |
| // Replicate ptrmask to fill entire pbits uintptr. |
| // Doubling and truncating is fewer steps than |
| // iterating by nb each time. (nb could be 1.) |
| // Since we loaded typ.ptrdata/ptrSize bits |
| // but are pretending to have typ.size/ptrSize, |
| // there might be no replication necessary/possible. |
| pbits = b |
| endnb = nb |
| if nb+nb <= maxBits { |
| for endnb <= ptrSize*8 { |
| pbits |= pbits << endnb |
| endnb += endnb |
| } |
| // Truncate to a multiple of original ptrmask. |
| endnb = maxBits / nb * nb |
| pbits &= 1<<endnb - 1 |
| b = pbits |
| nb = endnb |
| } |
| |
| // Clear p and endp as sentinel for using pbits. |
| // Checked during Phase 2 loop. |
| p = nil |
| endp = nil |
| } else { |
| // Ptrmask is larger. Read it multiple times. |
| n := (typ.ptrdata/ptrSize+7)/8 - 1 |
| endp = addb(ptrmask, n) |
| endnb = typ.size/ptrSize - n*8 |
| } |
| } |
| if p != nil { |
| b = uintptr(*p) |
| p = addb(p, 1) |
| nb = 8 |
| } |
| |
| var w uintptr // words processed |
| var nw uintptr // number of words to process |
| if typ.size == dataSize { |
| // Single entry: can stop once we reach the non-pointer data. |
| nw = typ.ptrdata / ptrSize |
| } else { |
| // Repeated instances of typ in an array. |
| // Have to process first N-1 entries in full, but can stop |
| // once we reach the non-pointer data in the final entry. |
| nw = ((dataSize/typ.size-1)*typ.size + typ.ptrdata) / ptrSize |
| } |
| if nw == 0 { |
| // No pointers! Caller was supposed to check. |
| println("runtime: invalid type ", *typ._string) |
| throw("heapBitsSetType: called with non-pointer type") |
| return |
| } |
| if nw < 2 { |
| // Must write at least 2 words, because the "no scan" |
| // encoding doesn't take effect until the third word. |
| nw = 2 |
| } |
| |
| hbitp := h.bitp // next heap bitmap byte to write |
| var hb uintptr // bits being preapred for *h.bitp |
| |
| // Phase 1: Special case for leading byte (shift==0) or half-byte (shift==4). |
| // The leading byte is special because it contains the bits for words 0 and 1, |
| // which do not have the marked bits set. |
| // The leading half-byte is special because it's a half a byte and must be |
| // manipulated atomically. |
| switch { |
| default: |
| throw("heapBitsSetType: unexpected shift") |
| |
| case h.shift == 0: |
| // Ptrmask and heap bitmap are aligned. |
| // Handle first byte of bitmap specially. |
| // The first byte we write out contains the first two words of the object. |
| // In those words, the mark bits are mark and checkmark, respectively, |
| // and must not be set. In all following words, we want to set the mark bit |
| // as a signal that the object continues to the next 2-bit entry in the bitmap. |
| hb = b & bitPointerAll |
| hb |= bitMarked<<(2*heapBitsShift) | bitMarked<<(3*heapBitsShift) |
| if w += 4; w >= nw { |
| goto Phase3 |
| } |
| *hbitp = uint8(hb) |
| hbitp = subtractb(hbitp, 1) |
| b >>= 4 |
| nb -= 4 |
| |
| case ptrSize == 8 && h.shift == 2: |
| // Ptrmask and heap bitmap are misaligned. |
| // The bits for the first two words are in a byte shared with another object |
| // and must be updated atomically. |
| // NOTE(rsc): The atomic here may not be necessary. |
| // We took care of 1-word and 2-word objects above, |
| // so this is at least a 6-word object, so our start bits |
| // are shared only with the type bits of another object, |
| // not with its mark bit. Since there is only one allocation |
| // from a given span at a time, we should be able to set |
| // these bits non-atomically. Not worth the risk right now. |
| hb = (b & 3) << (2 * heapBitsShift) |
| b >>= 2 |
| nb -= 2 |
| // Note: no bitMarker in hb because the first two words don't get markers from us. |
| atomicor8(hbitp, uint8(hb)) |
| hbitp = subtractb(hbitp, 1) |
| if w += 2; w >= nw { |
| // We know that there is more data, because we handled 2-word objects above. |
| // This must be at least a 6-word object. If we're out of pointer words, |
| // mark no scan in next bitmap byte and finish. |
| hb = 0 |
| w += 4 |
| goto Phase3 |
| } |
| } |
| |
| // Phase 2: Full bytes in bitmap, up to but not including write to last byte (full or partial) in bitmap. |
| // The loop computes the bits for that last write but does not execute the write; |
| // it leaves the bits in hb for processing by phase 3. |
| // To avoid repeated adjustment of nb, we subtract out the 4 bits we're going to |
| // use in the first half of the loop right now, and then we only adjust nb explicitly |
| // if the 8 bits used by each iteration isn't balanced by 8 bits loaded mid-loop. |
| nb -= 4 |
| for { |
| // Emit bitmap byte. |
| // b has at least nb+4 bits, with one exception: |
| // if w+4 >= nw, then b has only nw-w bits, |
| // but we'll stop at the break and then truncate |
| // appropriately in Phase 3. |
| hb = b & bitPointerAll |
| hb |= bitMarkedAll |
| if w += 4; w >= nw { |
| break |
| } |
| *hbitp = uint8(hb) |
| hbitp = subtractb(hbitp, 1) |
| b >>= 4 |
| |
| // Load more bits. b has nb right now. |
| if p != endp { |
| // Fast path: keep reading from ptrmask. |
| // nb unmodified: we just loaded 8 bits, |
| // and the next iteration will consume 8 bits, |
| // leaving us with the same nb the next time we're here. |
| b |= uintptr(*p) << nb |
| p = addb(p, 1) |
| } else if p == nil { |
| // Almost as fast path: track bit count and refill from pbits. |
| // For short repetitions. |
| if nb < 8 { |
| b |= pbits << nb |
| nb += endnb |
| } |
| nb -= 8 // for next iteration |
| } else { |
| // Slow path: reached end of ptrmask. |
| // Process final partial byte and rewind to start. |
| b |= uintptr(*p) << nb |
| nb += endnb |
| if nb < 8 { |
| b |= uintptr(*ptrmask) << nb |
| p = addb(ptrmask, 1) |
| } else { |
| nb -= 8 |
| p = ptrmask |
| } |
| } |
| |
| // Emit bitmap byte. |
| hb = b & bitPointerAll |
| hb |= bitMarkedAll |
| if w += 4; w >= nw { |
| break |
| } |
| *hbitp = uint8(hb) |
| hbitp = subtractb(hbitp, 1) |
| b >>= 4 |
| } |
| |
| Phase3: |
| // Phase 3: Write last byte or partial byte and zero the rest of the bitmap entries. |
| if w > nw { |
| // Counting the 4 entries in hb not yet written to memory, |
| // there are more entries than possible pointer slots. |
| // Discard the excess entries (can't be more than 3). |
| mask := uintptr(1)<<(4-(w-nw)) - 1 |
| hb &= mask | mask<<4 // apply mask to both pointer bits and mark bits |
| } |
| |
| // Change nw from counting possibly-pointer words to total words in allocation. |
| nw = size / ptrSize |
| |
| // Write whole bitmap bytes. |
| // The first is hb, the rest are zero. |
| if w <= nw { |
| *hbitp = uint8(hb) |
| hbitp = subtractb(hbitp, 1) |
| hb = 0 // for possible final half-byte below |
| for w += 4; w <= nw; w += 4 { |
| *hbitp = 0 |
| hbitp = subtractb(hbitp, 1) |
| } |
| } |
| |
| // Write final partial bitmap byte if any. |
| // We know w > nw, or else we'd still be in the loop above. |
| // It can be bigger only due to the 4 entries in hb that it counts. |
| // If w == nw+4 then there's nothing left to do: we wrote all nw entries |
| // and can discard the 4 sitting in hb. |
| // But if w == nw+2, we need to write first two in hb. |
| // The byte is shared with the next object so we may need an atomic. |
| if w == nw+2 { |
| if gcphase == _GCoff { |
| *hbitp = *hbitp&^(bitPointer|bitMarked|(bitPointer|bitMarked)<<heapBitsShift) | uint8(hb) |
| } else { |
| atomicand8(hbitp, ^uint8(bitPointer|bitMarked|(bitPointer|bitMarked)<<heapBitsShift)) |
| atomicor8(hbitp, uint8(hb)) |
| } |
| } |
| |
| // Phase 4: all done, but perhaps double check. |
| if doubleCheck { |
| end := heapBitsForAddr(x + size) |
| if hbitp != end.bitp || (w == nw+2) != (end.shift == 2) { |
| println("ended at wrong bitmap byte for", *typ._string, "x", dataSize/typ.size) |
| print("typ.size=", typ.size, " typ.ptrdata=", typ.ptrdata, " dataSize=", dataSize, " size=", size, "\n") |
| print("w=", w, " nw=", nw, " b=", hex(b), " nb=", nb, " hb=", hex(hb), "\n") |
| h0 := heapBitsForAddr(x) |
| print("initial bits h0.bitp=", h0.bitp, " h0.shift=", h0.shift, "\n") |
| print("ended at hbitp=", hbitp, " but next starts at bitp=", end.bitp, " shift=", end.shift, "\n") |
| throw("bad heapBitsSetType") |
| } |
| |
| // Double-check that bits to be written were written correctly. |
| // Does not check that other bits were not written, unfortunately. |
| h := heapBitsForAddr(x) |
| nptr := typ.ptrdata / ptrSize |
| ndata := typ.size / ptrSize |
| count := dataSize / typ.size |
| for i := uintptr(0); i <= dataSize/ptrSize; i++ { |
| j := i % ndata |
| var have, want uint8 |
| if i == dataSize/ptrSize && dataSize >= size { |
| break |
| } |
| have = (*h.bitp >> h.shift) & (bitPointer | bitMarked) |
| if i == dataSize/ptrSize || i/ndata == count-1 && j >= nptr { |
| want = 0 // dead marker |
| } else { |
| if j < nptr && (*addb(ptrmask, j/8)>>(j%8))&1 != 0 { |
| want |= bitPointer |
| } |
| if i >= 2 { |
| want |= bitMarked |
| } else { |
| have &^= bitMarked |
| } |
| } |
| if have != want { |
| println("mismatch writing bits for", *typ._string, "x", dataSize/typ.size) |
| print("typ.size=", typ.size, " typ.ptrdata=", typ.ptrdata, " dataSize=", dataSize, " size=", size, "\n") |
| print("w=", w, " nw=", nw, " b=", hex(b), " nb=", nb, " hb=", hex(hb), "\n") |
| h0 := heapBitsForAddr(x) |
| print("initial bits h0.bitp=", h0.bitp, " h0.shift=", h0.shift, "\n") |
| print("current bits h.bitp=", h.bitp, " h.shift=", h.shift, " *h.bitp=", hex(*h.bitp), "\n") |
| print("ptrmask=", ptrmask, " p=", p, " endp=", endp, " endnb=", endnb, " pbits=", hex(pbits), " b=", hex(b), " nb=", nb, "\n") |
| println("at word", i, "offset", i*ptrSize, "have", have, "want", want) |
| throw("bad heapBitsSetType") |
| } |
| h = h.next() |
| } |
| } |
| } |
| |
| // GC type info programs |
| // |
| // TODO(rsc): Clean up and enable. |
| |
| const ( |
| // GC type info programs. |
| // The programs allow to store type info required for GC in a compact form. |
| // Most importantly arrays take O(1) space instead of O(n). |
| // The program grammar is: |
| // |
| // Program = {Block} "insEnd" |
| // Block = Data | Array |
| // Data = "insData" DataSize DataBlock |
| // DataSize = int // size of the DataBlock in bit pairs, 1 byte |
| // DataBlock = binary // dense GC mask (2 bits per word) of size ]DataSize/4[ bytes |
| // Array = "insArray" ArrayLen Block "insArrayEnd" |
| // ArrayLen = int // length of the array, 8 bytes (4 bytes for 32-bit arch) |
| // |
| // Each instruction (insData, insArray, etc) is 1 byte. |
| // For example, for type struct { x []byte; y [20]struct{ z int; w *byte }; } |
| // the program looks as: |
| // |
| // insData 3 (typePointer typeScalar typeScalar) |
| // insArray 20 insData 2 (typeScalar typePointer) insArrayEnd insEnd |
| // |
| // Total size of the program is 17 bytes (13 bytes on 32-bits). |
| // The corresponding GC mask would take 43 bytes (it would be repeated |
| // because the type has odd number of words). |
| insData = 1 + iota |
| insArray |
| insArrayEnd |
| insEnd |
| |
| // 64 bytes cover objects of size 1024/512 on 64/32 bits, respectively. |
| maxGCMask = 65536 // TODO(rsc): change back to 64 |
| ) |
| |
| // Recursively unrolls GC program in prog. |
| // mask is where to store the result. |
| // If inplace is true, store the result not in mask but in the heap bitmap for mask. |
| // ppos is a pointer to position in mask, in bits. |
| // sparse says to generate 4-bits per word mask for heap (1-bit for data/bss otherwise). |
| //go:nowritebarrier |
| func unrollgcprog1(maskp *byte, prog *byte, ppos *uintptr, inplace bool) *byte { |
| pos := *ppos |
| mask := (*[1 << 30]byte)(unsafe.Pointer(maskp)) |
| for { |
| switch *prog { |
| default: |
| throw("unrollgcprog: unknown instruction") |
| |
| case insData: |
| prog = addb(prog, 1) |
| siz := int(*prog) |
| prog = addb(prog, 1) |
| p := (*[1 << 30]byte)(unsafe.Pointer(prog)) |
| for i := 0; i < siz; i++ { |
| v := p[i/8] >> (uint(i) % 8) & 1 |
| if inplace { |
| throw("gc inplace") |
| const typeShift = 2 |
| // Store directly into GC bitmap. |
| h := heapBitsForAddr(uintptr(unsafe.Pointer(&mask[pos]))) |
| if h.shift == 0 { |
| *h.bitp = v << typeShift |
| } else { |
| *h.bitp |= v << (4 + typeShift) |
| } |
| pos += ptrSize |
| } else { |
| // 1 bit per word, for data/bss bitmap |
| mask[pos/8] |= v << (pos % 8) |
| pos++ |
| } |
| } |
| prog = addb(prog, (uintptr(siz)+7)/8) |
| |
| case insArray: |
| prog = (*byte)(add(unsafe.Pointer(prog), 1)) |
| siz := uintptr(0) |
| for i := uintptr(0); i < ptrSize; i++ { |
| siz = (siz << 8) + uintptr(*(*byte)(add(unsafe.Pointer(prog), ptrSize-i-1))) |
| } |
| prog = (*byte)(add(unsafe.Pointer(prog), ptrSize)) |
| var prog1 *byte |
| for i := uintptr(0); i < siz; i++ { |
| prog1 = unrollgcprog1(&mask[0], prog, &pos, inplace) |
| } |
| if *prog1 != insArrayEnd { |
| throw("unrollgcprog: array does not end with insArrayEnd") |
| } |
| prog = (*byte)(add(unsafe.Pointer(prog1), 1)) |
| |
| case insArrayEnd, insEnd: |
| *ppos = pos |
| return prog |
| } |
| } |
| } |
| |
| // Unrolls GC program prog for data/bss, returns 1-bit GC mask. |
| func unrollglobgcprog(prog *byte, size uintptr) bitvector { |
| masksize := round(round(size, ptrSize)/ptrSize, 8) / 8 |
| mask := (*[1 << 30]byte)(persistentalloc(masksize+1, 0, &memstats.gc_sys)) |
| mask[masksize] = 0xa1 |
| pos := uintptr(0) |
| prog = unrollgcprog1(&mask[0], prog, &pos, false) |
| if pos != size/ptrSize { |
| print("unrollglobgcprog: bad program size, got ", pos, ", expect ", size/ptrSize, "\n") |
| throw("unrollglobgcprog: bad program size") |
| } |
| if *prog != insEnd { |
| throw("unrollglobgcprog: program does not end with insEnd") |
| } |
| if mask[masksize] != 0xa1 { |
| throw("unrollglobgcprog: overflow") |
| } |
| return bitvector{int32(masksize * 8), &mask[0]} |
| } |
| |
| func unrollgcproginplace_m(v unsafe.Pointer, typ *_type, size, size0 uintptr) { |
| throw("unrollinplace") |
| // TODO(rsc): Update for 1-bit bitmaps. |
| // TODO(rsc): Explain why these non-atomic updates are okay. |
| pos := uintptr(0) |
| prog := (*byte)(unsafe.Pointer(uintptr(typ.gc[1]))) |
| for pos != size0 { |
| unrollgcprog1((*byte)(v), prog, &pos, true) |
| } |
| |
| // Mark first word as bitAllocated. |
| // Mark word after last as typeDead. |
| if size0 < size { |
| h := heapBitsForAddr(uintptr(v) + size0) |
| const typeMask = 0 |
| const typeShift = 0 |
| *h.bitp &^= typeMask << typeShift |
| } |
| } |
| |
| var unroll mutex |
| |
| // Unrolls GC program in typ.gc[1] into typ.gc[0] |
| //go:nowritebarrier |
| func unrollgcprog_m(typ *_type) { |
| lock(&unroll) |
| mask := (*byte)(unsafe.Pointer(uintptr(typ.gc[0]))) |
| if *mask == 0 { |
| pos := uintptr(8) // skip the unroll flag |
| prog := (*byte)(unsafe.Pointer(uintptr(typ.gc[1]))) |
| prog = unrollgcprog1(mask, prog, &pos, false) |
| if *prog != insEnd { |
| throw("unrollgcprog: program does not end with insEnd") |
| } |
| // atomic way to say mask[0] = 1 |
| atomicor8(mask, 1) |
| } |
| unlock(&unroll) |
| } |
| |
| // Testing. |
| |
| func getgcmaskcb(frame *stkframe, ctxt unsafe.Pointer) bool { |
| target := (*stkframe)(ctxt) |
| if frame.sp <= target.sp && target.sp < frame.varp { |
| *target = *frame |
| return false |
| } |
| return true |
| } |
| |
| // Returns GC type info for object p for testing. |
| func getgcmask(ep interface{}) (mask []byte) { |
| e := *(*eface)(unsafe.Pointer(&ep)) |
| p := e.data |
| t := e._type |
| // data or bss |
| for datap := &firstmoduledata; datap != nil; datap = datap.next { |
| // data |
| if datap.data <= uintptr(p) && uintptr(p) < datap.edata { |
| bitmap := datap.gcdatamask.bytedata |
| n := (*ptrtype)(unsafe.Pointer(t)).elem.size |
| mask = make([]byte, n/ptrSize) |
| for i := uintptr(0); i < n; i += ptrSize { |
| off := (uintptr(p) + i - datap.data) / ptrSize |
| mask[i/ptrSize] = (*addb(bitmap, off/8) >> (off % 8)) & 1 |
| } |
| return |
| } |
| |
| // bss |
| if datap.bss <= uintptr(p) && uintptr(p) < datap.ebss { |
| bitmap := datap.gcbssmask.bytedata |
| n := (*ptrtype)(unsafe.Pointer(t)).elem.size |
| mask = make([]byte, n/ptrSize) |
| for i := uintptr(0); i < n; i += ptrSize { |
| off := (uintptr(p) + i - datap.bss) / ptrSize |
| mask[i/ptrSize] = (*addb(bitmap, off/8) >> (off % 8)) & 1 |
| } |
| return |
| } |
| } |
| |
| // heap |
| var n uintptr |
| var base uintptr |
| if mlookup(uintptr(p), &base, &n, nil) != 0 { |
| mask = make([]byte, n/ptrSize) |
| for i := uintptr(0); i < n; i += ptrSize { |
| hbits := heapBitsForAddr(base + i) |
| if hbits.isPointer() { |
| mask[i/ptrSize] = 1 |
| } |
| if i >= 2*ptrSize && !hbits.isMarked() { |
| mask = mask[:i/ptrSize] |
| break |
| } |
| } |
| return |
| } |
| |
| // stack |
| var frame stkframe |
| frame.sp = uintptr(p) |
| _g_ := getg() |
| gentraceback(_g_.m.curg.sched.pc, _g_.m.curg.sched.sp, 0, _g_.m.curg, 0, nil, 1000, getgcmaskcb, noescape(unsafe.Pointer(&frame)), 0) |
| if frame.fn != nil { |
| f := frame.fn |
| targetpc := frame.continpc |
| if targetpc == 0 { |
| return |
| } |
| if targetpc != f.entry { |
| targetpc-- |
| } |
| pcdata := pcdatavalue(f, _PCDATA_StackMapIndex, targetpc) |
| if pcdata == -1 { |
| return |
| } |
| stkmap := (*stackmap)(funcdata(f, _FUNCDATA_LocalsPointerMaps)) |
| if stkmap == nil || stkmap.n <= 0 { |
| return |
| } |
| bv := stackmapdata(stkmap, pcdata) |
| size := uintptr(bv.n) * ptrSize |
| n := (*ptrtype)(unsafe.Pointer(t)).elem.size |
| mask = make([]byte, n/ptrSize) |
| for i := uintptr(0); i < n; i += ptrSize { |
| bitmap := bv.bytedata |
| off := (uintptr(p) + i - frame.varp + size) / ptrSize |
| mask[i/ptrSize] = (*addb(bitmap, off/8) >> (off % 8)) & 1 |
| } |
| } |
| return |
| } |