| // Copyright 2009 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Binary to decimal floating point conversion. |
| // Algorithm: |
| // 1) store mantissa in multiprecision decimal |
| // 2) shift decimal by exponent |
| // 3) read digits out & format |
| |
| package strconv |
| |
| import "math" |
| |
| // TODO: move elsewhere? |
| type floatInfo struct { |
| mantbits uint |
| expbits uint |
| bias int |
| } |
| |
| var float32info = floatInfo{23, 8, -127} |
| var float64info = floatInfo{52, 11, -1023} |
| |
| // FormatFloat converts the floating-point number f to a string, |
| // according to the format fmt and precision prec. It rounds the |
| // result assuming that the original was obtained from a floating-point |
| // value of bitSize bits (32 for float32, 64 for float64). |
| // |
| // The format fmt is one of |
| // 'b' (-ddddp±ddd, a binary exponent), |
| // 'e' (-d.dddde±dd, a decimal exponent), |
| // 'E' (-d.ddddE±dd, a decimal exponent), |
| // 'f' (-ddd.dddd, no exponent), |
| // 'g' ('e' for large exponents, 'f' otherwise), |
| // 'G' ('E' for large exponents, 'f' otherwise), |
| // 'x' (-0xd.ddddp±ddd, a hexadecimal fraction and binary exponent), or |
| // 'X' (-0Xd.ddddP±ddd, a hexadecimal fraction and binary exponent). |
| // |
| // The precision prec controls the number of digits (excluding the exponent) |
| // printed by the 'e', 'E', 'f', 'g', 'G', 'x', and 'X' formats. |
| // For 'e', 'E', 'f', 'x', and 'X', it is the number of digits after the decimal point. |
| // For 'g' and 'G' it is the maximum number of significant digits (trailing |
| // zeros are removed). |
| // The special precision -1 uses the smallest number of digits |
| // necessary such that ParseFloat will return f exactly. |
| func FormatFloat(f float64, fmt byte, prec, bitSize int) string { |
| return string(genericFtoa(make([]byte, 0, max(prec+4, 24)), f, fmt, prec, bitSize)) |
| } |
| |
| // AppendFloat appends the string form of the floating-point number f, |
| // as generated by FormatFloat, to dst and returns the extended buffer. |
| func AppendFloat(dst []byte, f float64, fmt byte, prec, bitSize int) []byte { |
| return genericFtoa(dst, f, fmt, prec, bitSize) |
| } |
| |
| func genericFtoa(dst []byte, val float64, fmt byte, prec, bitSize int) []byte { |
| var bits uint64 |
| var flt *floatInfo |
| switch bitSize { |
| case 32: |
| bits = uint64(math.Float32bits(float32(val))) |
| flt = &float32info |
| case 64: |
| bits = math.Float64bits(val) |
| flt = &float64info |
| default: |
| panic("strconv: illegal AppendFloat/FormatFloat bitSize") |
| } |
| |
| neg := bits>>(flt.expbits+flt.mantbits) != 0 |
| exp := int(bits>>flt.mantbits) & (1<<flt.expbits - 1) |
| mant := bits & (uint64(1)<<flt.mantbits - 1) |
| |
| switch exp { |
| case 1<<flt.expbits - 1: |
| // Inf, NaN |
| var s string |
| switch { |
| case mant != 0: |
| s = "NaN" |
| case neg: |
| s = "-Inf" |
| default: |
| s = "+Inf" |
| } |
| return append(dst, s...) |
| |
| case 0: |
| // denormalized |
| exp++ |
| |
| default: |
| // add implicit top bit |
| mant |= uint64(1) << flt.mantbits |
| } |
| exp += flt.bias |
| |
| // Pick off easy binary, hex formats. |
| if fmt == 'b' { |
| return fmtB(dst, neg, mant, exp, flt) |
| } |
| if fmt == 'x' || fmt == 'X' { |
| return fmtX(dst, prec, fmt, neg, mant, exp, flt) |
| } |
| |
| if !optimize { |
| return bigFtoa(dst, prec, fmt, neg, mant, exp, flt) |
| } |
| |
| var digs decimalSlice |
| ok := false |
| // Negative precision means "only as much as needed to be exact." |
| shortest := prec < 0 |
| if shortest { |
| // Try Grisu3 algorithm. |
| f := new(extFloat) |
| lower, upper := f.AssignComputeBounds(mant, exp, neg, flt) |
| var buf [32]byte |
| digs.d = buf[:] |
| ok = f.ShortestDecimal(&digs, &lower, &upper) |
| if !ok { |
| return bigFtoa(dst, prec, fmt, neg, mant, exp, flt) |
| } |
| // Precision for shortest representation mode. |
| switch fmt { |
| case 'e', 'E': |
| prec = max(digs.nd-1, 0) |
| case 'f': |
| prec = max(digs.nd-digs.dp, 0) |
| case 'g', 'G': |
| prec = digs.nd |
| } |
| } else if fmt != 'f' { |
| // Fixed number of digits. |
| digits := prec |
| switch fmt { |
| case 'e', 'E': |
| digits++ |
| case 'g', 'G': |
| if prec == 0 { |
| prec = 1 |
| } |
| digits = prec |
| } |
| if digits <= 15 { |
| // try fast algorithm when the number of digits is reasonable. |
| var buf [24]byte |
| digs.d = buf[:] |
| f := extFloat{mant, exp - int(flt.mantbits), neg} |
| ok = f.FixedDecimal(&digs, digits) |
| } |
| } |
| if !ok { |
| return bigFtoa(dst, prec, fmt, neg, mant, exp, flt) |
| } |
| return formatDigits(dst, shortest, neg, digs, prec, fmt) |
| } |
| |
| // bigFtoa uses multiprecision computations to format a float. |
| func bigFtoa(dst []byte, prec int, fmt byte, neg bool, mant uint64, exp int, flt *floatInfo) []byte { |
| d := new(decimal) |
| d.Assign(mant) |
| d.Shift(exp - int(flt.mantbits)) |
| var digs decimalSlice |
| shortest := prec < 0 |
| if shortest { |
| roundShortest(d, mant, exp, flt) |
| digs = decimalSlice{d: d.d[:], nd: d.nd, dp: d.dp} |
| // Precision for shortest representation mode. |
| switch fmt { |
| case 'e', 'E': |
| prec = digs.nd - 1 |
| case 'f': |
| prec = max(digs.nd-digs.dp, 0) |
| case 'g', 'G': |
| prec = digs.nd |
| } |
| } else { |
| // Round appropriately. |
| switch fmt { |
| case 'e', 'E': |
| d.Round(prec + 1) |
| case 'f': |
| d.Round(d.dp + prec) |
| case 'g', 'G': |
| if prec == 0 { |
| prec = 1 |
| } |
| d.Round(prec) |
| } |
| digs = decimalSlice{d: d.d[:], nd: d.nd, dp: d.dp} |
| } |
| return formatDigits(dst, shortest, neg, digs, prec, fmt) |
| } |
| |
| func formatDigits(dst []byte, shortest bool, neg bool, digs decimalSlice, prec int, fmt byte) []byte { |
| switch fmt { |
| case 'e', 'E': |
| return fmtE(dst, neg, digs, prec, fmt) |
| case 'f': |
| return fmtF(dst, neg, digs, prec) |
| case 'g', 'G': |
| // trailing fractional zeros in 'e' form will be trimmed. |
| eprec := prec |
| if eprec > digs.nd && digs.nd >= digs.dp { |
| eprec = digs.nd |
| } |
| // %e is used if the exponent from the conversion |
| // is less than -4 or greater than or equal to the precision. |
| // if precision was the shortest possible, use precision 6 for this decision. |
| if shortest { |
| eprec = 6 |
| } |
| exp := digs.dp - 1 |
| if exp < -4 || exp >= eprec { |
| if prec > digs.nd { |
| prec = digs.nd |
| } |
| return fmtE(dst, neg, digs, prec-1, fmt+'e'-'g') |
| } |
| if prec > digs.dp { |
| prec = digs.nd |
| } |
| return fmtF(dst, neg, digs, max(prec-digs.dp, 0)) |
| } |
| |
| // unknown format |
| return append(dst, '%', fmt) |
| } |
| |
| // roundShortest rounds d (= mant * 2^exp) to the shortest number of digits |
| // that will let the original floating point value be precisely reconstructed. |
| func roundShortest(d *decimal, mant uint64, exp int, flt *floatInfo) { |
| // If mantissa is zero, the number is zero; stop now. |
| if mant == 0 { |
| d.nd = 0 |
| return |
| } |
| |
| // Compute upper and lower such that any decimal number |
| // between upper and lower (possibly inclusive) |
| // will round to the original floating point number. |
| |
| // We may see at once that the number is already shortest. |
| // |
| // Suppose d is not denormal, so that 2^exp <= d < 10^dp. |
| // The closest shorter number is at least 10^(dp-nd) away. |
| // The lower/upper bounds computed below are at distance |
| // at most 2^(exp-mantbits). |
| // |
| // So the number is already shortest if 10^(dp-nd) > 2^(exp-mantbits), |
| // or equivalently log2(10)*(dp-nd) > exp-mantbits. |
| // It is true if 332/100*(dp-nd) >= exp-mantbits (log2(10) > 3.32). |
| minexp := flt.bias + 1 // minimum possible exponent |
| if exp > minexp && 332*(d.dp-d.nd) >= 100*(exp-int(flt.mantbits)) { |
| // The number is already shortest. |
| return |
| } |
| |
| // d = mant << (exp - mantbits) |
| // Next highest floating point number is mant+1 << exp-mantbits. |
| // Our upper bound is halfway between, mant*2+1 << exp-mantbits-1. |
| upper := new(decimal) |
| upper.Assign(mant*2 + 1) |
| upper.Shift(exp - int(flt.mantbits) - 1) |
| |
| // d = mant << (exp - mantbits) |
| // Next lowest floating point number is mant-1 << exp-mantbits, |
| // unless mant-1 drops the significant bit and exp is not the minimum exp, |
| // in which case the next lowest is mant*2-1 << exp-mantbits-1. |
| // Either way, call it mantlo << explo-mantbits. |
| // Our lower bound is halfway between, mantlo*2+1 << explo-mantbits-1. |
| var mantlo uint64 |
| var explo int |
| if mant > 1<<flt.mantbits || exp == minexp { |
| mantlo = mant - 1 |
| explo = exp |
| } else { |
| mantlo = mant*2 - 1 |
| explo = exp - 1 |
| } |
| lower := new(decimal) |
| lower.Assign(mantlo*2 + 1) |
| lower.Shift(explo - int(flt.mantbits) - 1) |
| |
| // The upper and lower bounds are possible outputs only if |
| // the original mantissa is even, so that IEEE round-to-even |
| // would round to the original mantissa and not the neighbors. |
| inclusive := mant%2 == 0 |
| |
| // Now we can figure out the minimum number of digits required. |
| // Walk along until d has distinguished itself from upper and lower. |
| for i := 0; i < d.nd; i++ { |
| l := byte('0') // lower digit |
| if i < lower.nd { |
| l = lower.d[i] |
| } |
| m := d.d[i] // middle digit |
| u := byte('0') // upper digit |
| if i < upper.nd { |
| u = upper.d[i] |
| } |
| |
| // Okay to round down (truncate) if lower has a different digit |
| // or if lower is inclusive and is exactly the result of rounding |
| // down (i.e., and we have reached the final digit of lower). |
| okdown := l != m || inclusive && i+1 == lower.nd |
| |
| // Okay to round up if upper has a different digit and either upper |
| // is inclusive or upper is bigger than the result of rounding up. |
| okup := m != u && (inclusive || m+1 < u || i+1 < upper.nd) |
| |
| // If it's okay to do either, then round to the nearest one. |
| // If it's okay to do only one, do it. |
| switch { |
| case okdown && okup: |
| d.Round(i + 1) |
| return |
| case okdown: |
| d.RoundDown(i + 1) |
| return |
| case okup: |
| d.RoundUp(i + 1) |
| return |
| } |
| } |
| } |
| |
| type decimalSlice struct { |
| d []byte |
| nd, dp int |
| neg bool |
| } |
| |
| // %e: -d.ddddde±dd |
| func fmtE(dst []byte, neg bool, d decimalSlice, prec int, fmt byte) []byte { |
| // sign |
| if neg { |
| dst = append(dst, '-') |
| } |
| |
| // first digit |
| ch := byte('0') |
| if d.nd != 0 { |
| ch = d.d[0] |
| } |
| dst = append(dst, ch) |
| |
| // .moredigits |
| if prec > 0 { |
| dst = append(dst, '.') |
| i := 1 |
| m := min(d.nd, prec+1) |
| if i < m { |
| dst = append(dst, d.d[i:m]...) |
| i = m |
| } |
| for ; i <= prec; i++ { |
| dst = append(dst, '0') |
| } |
| } |
| |
| // e± |
| dst = append(dst, fmt) |
| exp := d.dp - 1 |
| if d.nd == 0 { // special case: 0 has exponent 0 |
| exp = 0 |
| } |
| if exp < 0 { |
| ch = '-' |
| exp = -exp |
| } else { |
| ch = '+' |
| } |
| dst = append(dst, ch) |
| |
| // dd or ddd |
| switch { |
| case exp < 10: |
| dst = append(dst, '0', byte(exp)+'0') |
| case exp < 100: |
| dst = append(dst, byte(exp/10)+'0', byte(exp%10)+'0') |
| default: |
| dst = append(dst, byte(exp/100)+'0', byte(exp/10)%10+'0', byte(exp%10)+'0') |
| } |
| |
| return dst |
| } |
| |
| // %f: -ddddddd.ddddd |
| func fmtF(dst []byte, neg bool, d decimalSlice, prec int) []byte { |
| // sign |
| if neg { |
| dst = append(dst, '-') |
| } |
| |
| // integer, padded with zeros as needed. |
| if d.dp > 0 { |
| m := min(d.nd, d.dp) |
| dst = append(dst, d.d[:m]...) |
| for ; m < d.dp; m++ { |
| dst = append(dst, '0') |
| } |
| } else { |
| dst = append(dst, '0') |
| } |
| |
| // fraction |
| if prec > 0 { |
| dst = append(dst, '.') |
| for i := 0; i < prec; i++ { |
| ch := byte('0') |
| if j := d.dp + i; 0 <= j && j < d.nd { |
| ch = d.d[j] |
| } |
| dst = append(dst, ch) |
| } |
| } |
| |
| return dst |
| } |
| |
| // %b: -ddddddddp±ddd |
| func fmtB(dst []byte, neg bool, mant uint64, exp int, flt *floatInfo) []byte { |
| // sign |
| if neg { |
| dst = append(dst, '-') |
| } |
| |
| // mantissa |
| dst, _ = formatBits(dst, mant, 10, false, true) |
| |
| // p |
| dst = append(dst, 'p') |
| |
| // ±exponent |
| exp -= int(flt.mantbits) |
| if exp >= 0 { |
| dst = append(dst, '+') |
| } |
| dst, _ = formatBits(dst, uint64(exp), 10, exp < 0, true) |
| |
| return dst |
| } |
| |
| // %x: -0x1.yyyyyyyyp±ddd or -0x0p+0. (y is hex digit, d is decimal digit) |
| func fmtX(dst []byte, prec int, fmt byte, neg bool, mant uint64, exp int, flt *floatInfo) []byte { |
| if mant == 0 { |
| exp = 0 |
| } |
| |
| // Shift digits so leading 1 (if any) is at bit 1<<60. |
| mant <<= 60 - flt.mantbits |
| for mant != 0 && mant&(1<<60) == 0 { |
| mant <<= 1 |
| exp-- |
| } |
| |
| // Round if requested. |
| if prec >= 0 && prec < 15 { |
| shift := uint(prec * 4) |
| extra := (mant << shift) & (1<<60 - 1) |
| mant >>= 60 - shift |
| if extra|(mant&1) > 1<<59 { |
| mant++ |
| } |
| mant <<= 60 - shift |
| if mant&(1<<61) != 0 { |
| // Wrapped around. |
| mant >>= 1 |
| exp++ |
| } |
| } |
| |
| hex := lowerhex |
| if fmt == 'X' { |
| hex = upperhex |
| } |
| |
| // sign, 0x, leading digit |
| if neg { |
| dst = append(dst, '-') |
| } |
| dst = append(dst, '0', fmt, '0'+byte((mant>>60)&1)) |
| |
| // .fraction |
| mant <<= 4 // remove leading 0 or 1 |
| if prec < 0 && mant != 0 { |
| dst = append(dst, '.') |
| for mant != 0 { |
| dst = append(dst, hex[(mant>>60)&15]) |
| mant <<= 4 |
| } |
| } else if prec > 0 { |
| dst = append(dst, '.') |
| for i := 0; i < prec; i++ { |
| dst = append(dst, hex[(mant>>60)&15]) |
| mant <<= 4 |
| } |
| } |
| |
| // p± |
| ch := byte('P') |
| if fmt == lower(fmt) { |
| ch = 'p' |
| } |
| dst = append(dst, ch) |
| if exp < 0 { |
| ch = '-' |
| exp = -exp |
| } else { |
| ch = '+' |
| } |
| dst = append(dst, ch) |
| |
| // dd or ddd or dddd |
| switch { |
| case exp < 100: |
| dst = append(dst, byte(exp/10)+'0', byte(exp%10)+'0') |
| case exp < 1000: |
| dst = append(dst, byte(exp/100)+'0', byte((exp/10)%10)+'0', byte(exp%10)+'0') |
| default: |
| dst = append(dst, byte(exp/1000)+'0', byte(exp/100)%10+'0', byte((exp/10)%10)+'0', byte(exp%10)+'0') |
| } |
| |
| return dst |
| } |
| |
| func min(a, b int) int { |
| if a < b { |
| return a |
| } |
| return b |
| } |
| |
| func max(a, b int) int { |
| if a > b { |
| return a |
| } |
| return b |
| } |