| // Copyright 2009 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package gob | |
| import ( | |
| "fmt" | |
| "os" | |
| "reflect" | |
| "sync" | |
| "unicode" | |
| "utf8" | |
| ) | |
| // userTypeInfo stores the information associated with a type the user has handed | |
| // to the package. It's computed once and stored in a map keyed by reflection | |
| // type. | |
| type userTypeInfo struct { | |
| user reflect.Type // the type the user handed us | |
| base reflect.Type // the base type after all indirections | |
| indir int // number of indirections to reach the base type | |
| isGobEncoder bool // does the type implement GobEncoder? | |
| isGobDecoder bool // does the type implement GobDecoder? | |
| encIndir int8 // number of indirections to reach the receiver type; may be negative | |
| decIndir int8 // number of indirections to reach the receiver type; may be negative | |
| } | |
| var ( | |
| // Protected by an RWMutex because we read it a lot and write | |
| // it only when we see a new type, typically when compiling. | |
| userTypeLock sync.RWMutex | |
| userTypeCache = make(map[reflect.Type]*userTypeInfo) | |
| ) | |
| // validType returns, and saves, the information associated with user-provided type rt. | |
| // If the user type is not valid, err will be non-nil. To be used when the error handler | |
| // is not set up. | |
| func validUserType(rt reflect.Type) (ut *userTypeInfo, err os.Error) { | |
| userTypeLock.RLock() | |
| ut = userTypeCache[rt] | |
| userTypeLock.RUnlock() | |
| if ut != nil { | |
| return | |
| } | |
| // Now set the value under the write lock. | |
| userTypeLock.Lock() | |
| defer userTypeLock.Unlock() | |
| if ut = userTypeCache[rt]; ut != nil { | |
| // Lost the race; not a problem. | |
| return | |
| } | |
| ut = new(userTypeInfo) | |
| ut.base = rt | |
| ut.user = rt | |
| // A type that is just a cycle of pointers (such as type T *T) cannot | |
| // be represented in gobs, which need some concrete data. We use a | |
| // cycle detection algorithm from Knuth, Vol 2, Section 3.1, Ex 6, | |
| // pp 539-540. As we step through indirections, run another type at | |
| // half speed. If they meet up, there's a cycle. | |
| slowpoke := ut.base // walks half as fast as ut.base | |
| for { | |
| pt := ut.base | |
| if pt.Kind() != reflect.Ptr { | |
| break | |
| } | |
| ut.base = pt.Elem() | |
| if ut.base == slowpoke { // ut.base lapped slowpoke | |
| // recursive pointer type. | |
| return nil, os.ErrorString("can't represent recursive pointer type " + ut.base.String()) | |
| } | |
| if ut.indir%2 == 0 { | |
| slowpoke = slowpoke.Elem() | |
| } | |
| ut.indir++ | |
| } | |
| ut.isGobEncoder, ut.encIndir = implementsInterface(ut.user, gobEncoderInterfaceType) | |
| ut.isGobDecoder, ut.decIndir = implementsInterface(ut.user, gobDecoderInterfaceType) | |
| userTypeCache[rt] = ut | |
| return | |
| } | |
| const ( | |
| gobEncodeMethodName = "GobEncode" | |
| gobDecodeMethodName = "GobDecode" | |
| ) | |
| var ( | |
| gobEncoderInterfaceType = reflect.TypeOf(new(GobEncoder)).Elem() | |
| gobDecoderInterfaceType = reflect.TypeOf(new(GobDecoder)).Elem() | |
| ) | |
| // implementsInterface reports whether the type implements the | |
| // gobEncoder/gobDecoder interface. | |
| // It also returns the number of indirections required to get to the | |
| // implementation. | |
| func implementsInterface(typ, gobEncDecType reflect.Type) (success bool, indir int8) { | |
| if typ == nil { | |
| return | |
| } | |
| rt := typ | |
| // The type might be a pointer and we need to keep | |
| // dereferencing to the base type until we find an implementation. | |
| for { | |
| if rt.Implements(gobEncDecType) { | |
| return true, indir | |
| } | |
| if p := rt; p.Kind() == reflect.Ptr { | |
| indir++ | |
| if indir > 100 { // insane number of indirections | |
| return false, 0 | |
| } | |
| rt = p.Elem() | |
| continue | |
| } | |
| break | |
| } | |
| // No luck yet, but if this is a base type (non-pointer), the pointer might satisfy. | |
| if typ.Kind() != reflect.Ptr { | |
| // Not a pointer, but does the pointer work? | |
| if reflect.PtrTo(typ).Implements(gobEncDecType) { | |
| return true, -1 | |
| } | |
| } | |
| return false, 0 | |
| } | |
| // userType returns, and saves, the information associated with user-provided type rt. | |
| // If the user type is not valid, it calls error. | |
| func userType(rt reflect.Type) *userTypeInfo { | |
| ut, err := validUserType(rt) | |
| if err != nil { | |
| error(err) | |
| } | |
| return ut | |
| } | |
| // A typeId represents a gob Type as an integer that can be passed on the wire. | |
| // Internally, typeIds are used as keys to a map to recover the underlying type info. | |
| type typeId int32 | |
| var nextId typeId // incremented for each new type we build | |
| var typeLock sync.Mutex // set while building a type | |
| const firstUserId = 64 // lowest id number granted to user | |
| type gobType interface { | |
| id() typeId | |
| setId(id typeId) | |
| name() string | |
| string() string // not public; only for debugging | |
| safeString(seen map[typeId]bool) string | |
| } | |
| var types = make(map[reflect.Type]gobType) | |
| var idToType = make(map[typeId]gobType) | |
| var builtinIdToType map[typeId]gobType // set in init() after builtins are established | |
| func setTypeId(typ gobType) { | |
| nextId++ | |
| typ.setId(nextId) | |
| idToType[nextId] = typ | |
| } | |
| func (t typeId) gobType() gobType { | |
| if t == 0 { | |
| return nil | |
| } | |
| return idToType[t] | |
| } | |
| // string returns the string representation of the type associated with the typeId. | |
| func (t typeId) string() string { | |
| if t.gobType() == nil { | |
| return "<nil>" | |
| } | |
| return t.gobType().string() | |
| } | |
| // Name returns the name of the type associated with the typeId. | |
| func (t typeId) name() string { | |
| if t.gobType() == nil { | |
| return "<nil>" | |
| } | |
| return t.gobType().name() | |
| } | |
| // Common elements of all types. | |
| type CommonType struct { | |
| Name string | |
| Id typeId | |
| } | |
| func (t *CommonType) id() typeId { return t.Id } | |
| func (t *CommonType) setId(id typeId) { t.Id = id } | |
| func (t *CommonType) string() string { return t.Name } | |
| func (t *CommonType) safeString(seen map[typeId]bool) string { | |
| return t.Name | |
| } | |
| func (t *CommonType) name() string { return t.Name } | |
| // Create and check predefined types | |
| // The string for tBytes is "bytes" not "[]byte" to signify its specialness. | |
| var ( | |
| // Primordial types, needed during initialization. | |
| // Always passed as pointers so the interface{} type | |
| // goes through without losing its interfaceness. | |
| tBool = bootstrapType("bool", (*bool)(nil), 1) | |
| tInt = bootstrapType("int", (*int)(nil), 2) | |
| tUint = bootstrapType("uint", (*uint)(nil), 3) | |
| tFloat = bootstrapType("float", (*float64)(nil), 4) | |
| tBytes = bootstrapType("bytes", (*[]byte)(nil), 5) | |
| tString = bootstrapType("string", (*string)(nil), 6) | |
| tComplex = bootstrapType("complex", (*complex128)(nil), 7) | |
| tInterface = bootstrapType("interface", (*interface{})(nil), 8) | |
| // Reserve some Ids for compatible expansion | |
| tReserved7 = bootstrapType("_reserved1", (*struct{ r7 int })(nil), 9) | |
| tReserved6 = bootstrapType("_reserved1", (*struct{ r6 int })(nil), 10) | |
| tReserved5 = bootstrapType("_reserved1", (*struct{ r5 int })(nil), 11) | |
| tReserved4 = bootstrapType("_reserved1", (*struct{ r4 int })(nil), 12) | |
| tReserved3 = bootstrapType("_reserved1", (*struct{ r3 int })(nil), 13) | |
| tReserved2 = bootstrapType("_reserved1", (*struct{ r2 int })(nil), 14) | |
| tReserved1 = bootstrapType("_reserved1", (*struct{ r1 int })(nil), 15) | |
| ) | |
| // Predefined because it's needed by the Decoder | |
| var tWireType = mustGetTypeInfo(reflect.TypeOf(wireType{})).id | |
| var wireTypeUserInfo *userTypeInfo // userTypeInfo of (*wireType) | |
| func init() { | |
| // Some magic numbers to make sure there are no surprises. | |
| checkId(16, tWireType) | |
| checkId(17, mustGetTypeInfo(reflect.TypeOf(arrayType{})).id) | |
| checkId(18, mustGetTypeInfo(reflect.TypeOf(CommonType{})).id) | |
| checkId(19, mustGetTypeInfo(reflect.TypeOf(sliceType{})).id) | |
| checkId(20, mustGetTypeInfo(reflect.TypeOf(structType{})).id) | |
| checkId(21, mustGetTypeInfo(reflect.TypeOf(fieldType{})).id) | |
| checkId(23, mustGetTypeInfo(reflect.TypeOf(mapType{})).id) | |
| builtinIdToType = make(map[typeId]gobType) | |
| for k, v := range idToType { | |
| builtinIdToType[k] = v | |
| } | |
| // Move the id space upwards to allow for growth in the predefined world | |
| // without breaking existing files. | |
| if nextId > firstUserId { | |
| panic(fmt.Sprintln("nextId too large:", nextId)) | |
| } | |
| nextId = firstUserId | |
| registerBasics() | |
| wireTypeUserInfo = userType(reflect.TypeOf((*wireType)(nil))) | |
| } | |
| // Array type | |
| type arrayType struct { | |
| CommonType | |
| Elem typeId | |
| Len int | |
| } | |
| func newArrayType(name string) *arrayType { | |
| a := &arrayType{CommonType{Name: name}, 0, 0} | |
| return a | |
| } | |
| func (a *arrayType) init(elem gobType, len int) { | |
| // Set our type id before evaluating the element's, in case it's our own. | |
| setTypeId(a) | |
| a.Elem = elem.id() | |
| a.Len = len | |
| } | |
| func (a *arrayType) safeString(seen map[typeId]bool) string { | |
| if seen[a.Id] { | |
| return a.Name | |
| } | |
| seen[a.Id] = true | |
| return fmt.Sprintf("[%d]%s", a.Len, a.Elem.gobType().safeString(seen)) | |
| } | |
| func (a *arrayType) string() string { return a.safeString(make(map[typeId]bool)) } | |
| // GobEncoder type (something that implements the GobEncoder interface) | |
| type gobEncoderType struct { | |
| CommonType | |
| } | |
| func newGobEncoderType(name string) *gobEncoderType { | |
| g := &gobEncoderType{CommonType{Name: name}} | |
| setTypeId(g) | |
| return g | |
| } | |
| func (g *gobEncoderType) safeString(seen map[typeId]bool) string { | |
| return g.Name | |
| } | |
| func (g *gobEncoderType) string() string { return g.Name } | |
| // Map type | |
| type mapType struct { | |
| CommonType | |
| Key typeId | |
| Elem typeId | |
| } | |
| func newMapType(name string) *mapType { | |
| m := &mapType{CommonType{Name: name}, 0, 0} | |
| return m | |
| } | |
| func (m *mapType) init(key, elem gobType) { | |
| // Set our type id before evaluating the element's, in case it's our own. | |
| setTypeId(m) | |
| m.Key = key.id() | |
| m.Elem = elem.id() | |
| } | |
| func (m *mapType) safeString(seen map[typeId]bool) string { | |
| if seen[m.Id] { | |
| return m.Name | |
| } | |
| seen[m.Id] = true | |
| key := m.Key.gobType().safeString(seen) | |
| elem := m.Elem.gobType().safeString(seen) | |
| return fmt.Sprintf("map[%s]%s", key, elem) | |
| } | |
| func (m *mapType) string() string { return m.safeString(make(map[typeId]bool)) } | |
| // Slice type | |
| type sliceType struct { | |
| CommonType | |
| Elem typeId | |
| } | |
| func newSliceType(name string) *sliceType { | |
| s := &sliceType{CommonType{Name: name}, 0} | |
| return s | |
| } | |
| func (s *sliceType) init(elem gobType) { | |
| // Set our type id before evaluating the element's, in case it's our own. | |
| setTypeId(s) | |
| s.Elem = elem.id() | |
| } | |
| func (s *sliceType) safeString(seen map[typeId]bool) string { | |
| if seen[s.Id] { | |
| return s.Name | |
| } | |
| seen[s.Id] = true | |
| return fmt.Sprintf("[]%s", s.Elem.gobType().safeString(seen)) | |
| } | |
| func (s *sliceType) string() string { return s.safeString(make(map[typeId]bool)) } | |
| // Struct type | |
| type fieldType struct { | |
| Name string | |
| Id typeId | |
| } | |
| type structType struct { | |
| CommonType | |
| Field []*fieldType | |
| } | |
| func (s *structType) safeString(seen map[typeId]bool) string { | |
| if s == nil { | |
| return "<nil>" | |
| } | |
| if _, ok := seen[s.Id]; ok { | |
| return s.Name | |
| } | |
| seen[s.Id] = true | |
| str := s.Name + " = struct { " | |
| for _, f := range s.Field { | |
| str += fmt.Sprintf("%s %s; ", f.Name, f.Id.gobType().safeString(seen)) | |
| } | |
| str += "}" | |
| return str | |
| } | |
| func (s *structType) string() string { return s.safeString(make(map[typeId]bool)) } | |
| func newStructType(name string) *structType { | |
| s := &structType{CommonType{Name: name}, nil} | |
| // For historical reasons we set the id here rather than init. | |
| // See the comment in newTypeObject for details. | |
| setTypeId(s) | |
| return s | |
| } | |
| // newTypeObject allocates a gobType for the reflection type rt. | |
| // Unless ut represents a GobEncoder, rt should be the base type | |
| // of ut. | |
| // This is only called from the encoding side. The decoding side | |
| // works through typeIds and userTypeInfos alone. | |
| func newTypeObject(name string, ut *userTypeInfo, rt reflect.Type) (gobType, os.Error) { | |
| // Does this type implement GobEncoder? | |
| if ut.isGobEncoder { | |
| return newGobEncoderType(name), nil | |
| } | |
| var err os.Error | |
| var type0, type1 gobType | |
| defer func() { | |
| if err != nil { | |
| types[rt] = nil, false | |
| } | |
| }() | |
| // Install the top-level type before the subtypes (e.g. struct before | |
| // fields) so recursive types can be constructed safely. | |
| switch t := rt; t.Kind() { | |
| // All basic types are easy: they are predefined. | |
| case reflect.Bool: | |
| return tBool.gobType(), nil | |
| case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64: | |
| return tInt.gobType(), nil | |
| case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr: | |
| return tUint.gobType(), nil | |
| case reflect.Float32, reflect.Float64: | |
| return tFloat.gobType(), nil | |
| case reflect.Complex64, reflect.Complex128: | |
| return tComplex.gobType(), nil | |
| case reflect.String: | |
| return tString.gobType(), nil | |
| case reflect.Interface: | |
| return tInterface.gobType(), nil | |
| case reflect.Array: | |
| at := newArrayType(name) | |
| types[rt] = at | |
| type0, err = getBaseType("", t.Elem()) | |
| if err != nil { | |
| return nil, err | |
| } | |
| // Historical aside: | |
| // For arrays, maps, and slices, we set the type id after the elements | |
| // are constructed. This is to retain the order of type id allocation after | |
| // a fix made to handle recursive types, which changed the order in | |
| // which types are built. Delaying the setting in this way preserves | |
| // type ids while allowing recursive types to be described. Structs, | |
| // done below, were already handling recursion correctly so they | |
| // assign the top-level id before those of the field. | |
| at.init(type0, t.Len()) | |
| return at, nil | |
| case reflect.Map: | |
| mt := newMapType(name) | |
| types[rt] = mt | |
| type0, err = getBaseType("", t.Key()) | |
| if err != nil { | |
| return nil, err | |
| } | |
| type1, err = getBaseType("", t.Elem()) | |
| if err != nil { | |
| return nil, err | |
| } | |
| mt.init(type0, type1) | |
| return mt, nil | |
| case reflect.Slice: | |
| // []byte == []uint8 is a special case | |
| if t.Elem().Kind() == reflect.Uint8 { | |
| return tBytes.gobType(), nil | |
| } | |
| st := newSliceType(name) | |
| types[rt] = st | |
| type0, err = getBaseType(t.Elem().Name(), t.Elem()) | |
| if err != nil { | |
| return nil, err | |
| } | |
| st.init(type0) | |
| return st, nil | |
| case reflect.Struct: | |
| st := newStructType(name) | |
| types[rt] = st | |
| idToType[st.id()] = st | |
| for i := 0; i < t.NumField(); i++ { | |
| f := t.Field(i) | |
| if !isExported(f.Name) { | |
| continue | |
| } | |
| typ := userType(f.Type).base | |
| tname := typ.Name() | |
| if tname == "" { | |
| t := userType(f.Type).base | |
| tname = t.String() | |
| } | |
| gt, err := getBaseType(tname, f.Type) | |
| if err != nil { | |
| return nil, err | |
| } | |
| st.Field = append(st.Field, &fieldType{f.Name, gt.id()}) | |
| } | |
| return st, nil | |
| default: | |
| return nil, os.ErrorString("gob NewTypeObject can't handle type: " + rt.String()) | |
| } | |
| return nil, nil | |
| } | |
| // isExported reports whether this is an exported - upper case - name. | |
| func isExported(name string) bool { | |
| rune, _ := utf8.DecodeRuneInString(name) | |
| return unicode.IsUpper(rune) | |
| } | |
| // getBaseType returns the Gob type describing the given reflect.Type's base type. | |
| // typeLock must be held. | |
| func getBaseType(name string, rt reflect.Type) (gobType, os.Error) { | |
| ut := userType(rt) | |
| return getType(name, ut, ut.base) | |
| } | |
| // getType returns the Gob type describing the given reflect.Type. | |
| // Should be called only when handling GobEncoders/Decoders, | |
| // which may be pointers. All other types are handled through the | |
| // base type, never a pointer. | |
| // typeLock must be held. | |
| func getType(name string, ut *userTypeInfo, rt reflect.Type) (gobType, os.Error) { | |
| typ, present := types[rt] | |
| if present { | |
| return typ, nil | |
| } | |
| typ, err := newTypeObject(name, ut, rt) | |
| if err == nil { | |
| types[rt] = typ | |
| } | |
| return typ, err | |
| } | |
| func checkId(want, got typeId) { | |
| if want != got { | |
| fmt.Fprintf(os.Stderr, "checkId: %d should be %d\n", int(got), int(want)) | |
| panic("bootstrap type wrong id: " + got.name() + " " + got.string() + " not " + want.string()) | |
| } | |
| } | |
| // used for building the basic types; called only from init(). the incoming | |
| // interface always refers to a pointer. | |
| func bootstrapType(name string, e interface{}, expect typeId) typeId { | |
| rt := reflect.TypeOf(e).Elem() | |
| _, present := types[rt] | |
| if present { | |
| panic("bootstrap type already present: " + name + ", " + rt.String()) | |
| } | |
| typ := &CommonType{Name: name} | |
| types[rt] = typ | |
| setTypeId(typ) | |
| checkId(expect, nextId) | |
| userType(rt) // might as well cache it now | |
| return nextId | |
| } | |
| // Representation of the information we send and receive about this type. | |
| // Each value we send is preceded by its type definition: an encoded int. | |
| // However, the very first time we send the value, we first send the pair | |
| // (-id, wireType). | |
| // For bootstrapping purposes, we assume that the recipient knows how | |
| // to decode a wireType; it is exactly the wireType struct here, interpreted | |
| // using the gob rules for sending a structure, except that we assume the | |
| // ids for wireType and structType etc. are known. The relevant pieces | |
| // are built in encode.go's init() function. | |
| // To maintain binary compatibility, if you extend this type, always put | |
| // the new fields last. | |
| type wireType struct { | |
| ArrayT *arrayType | |
| SliceT *sliceType | |
| StructT *structType | |
| MapT *mapType | |
| GobEncoderT *gobEncoderType | |
| } | |
| func (w *wireType) string() string { | |
| const unknown = "unknown type" | |
| if w == nil { | |
| return unknown | |
| } | |
| switch { | |
| case w.ArrayT != nil: | |
| return w.ArrayT.Name | |
| case w.SliceT != nil: | |
| return w.SliceT.Name | |
| case w.StructT != nil: | |
| return w.StructT.Name | |
| case w.MapT != nil: | |
| return w.MapT.Name | |
| case w.GobEncoderT != nil: | |
| return w.GobEncoderT.Name | |
| } | |
| return unknown | |
| } | |
| type typeInfo struct { | |
| id typeId | |
| encoder *encEngine | |
| wire *wireType | |
| } | |
| var typeInfoMap = make(map[reflect.Type]*typeInfo) // protected by typeLock | |
| // typeLock must be held. | |
| func getTypeInfo(ut *userTypeInfo) (*typeInfo, os.Error) { | |
| rt := ut.base | |
| if ut.isGobEncoder { | |
| // We want the user type, not the base type. | |
| rt = ut.user | |
| } | |
| info, ok := typeInfoMap[rt] | |
| if ok { | |
| return info, nil | |
| } | |
| info = new(typeInfo) | |
| gt, err := getBaseType(rt.Name(), rt) | |
| if err != nil { | |
| return nil, err | |
| } | |
| info.id = gt.id() | |
| if ut.isGobEncoder { | |
| userType, err := getType(rt.Name(), ut, rt) | |
| if err != nil { | |
| return nil, err | |
| } | |
| info.wire = &wireType{GobEncoderT: userType.id().gobType().(*gobEncoderType)} | |
| typeInfoMap[ut.user] = info | |
| return info, nil | |
| } | |
| t := info.id.gobType() | |
| switch typ := rt; typ.Kind() { | |
| case reflect.Array: | |
| info.wire = &wireType{ArrayT: t.(*arrayType)} | |
| case reflect.Map: | |
| info.wire = &wireType{MapT: t.(*mapType)} | |
| case reflect.Slice: | |
| // []byte == []uint8 is a special case handled separately | |
| if typ.Elem().Kind() != reflect.Uint8 { | |
| info.wire = &wireType{SliceT: t.(*sliceType)} | |
| } | |
| case reflect.Struct: | |
| info.wire = &wireType{StructT: t.(*structType)} | |
| } | |
| typeInfoMap[rt] = info | |
| return info, nil | |
| } | |
| // Called only when a panic is acceptable and unexpected. | |
| func mustGetTypeInfo(rt reflect.Type) *typeInfo { | |
| t, err := getTypeInfo(userType(rt)) | |
| if err != nil { | |
| panic("getTypeInfo: " + err.String()) | |
| } | |
| return t | |
| } | |
| // GobEncoder is the interface describing data that provides its own | |
| // representation for encoding values for transmission to a GobDecoder. | |
| // A type that implements GobEncoder and GobDecoder has complete | |
| // control over the representation of its data and may therefore | |
| // contain things such as private fields, channels, and functions, | |
| // which are not usually transmissible in gob streams. | |
| // | |
| // Note: Since gobs can be stored permanently, It is good design | |
| // to guarantee the encoding used by a GobEncoder is stable as the | |
| // software evolves. For instance, it might make sense for GobEncode | |
| // to include a version number in the encoding. | |
| type GobEncoder interface { | |
| // GobEncode returns a byte slice representing the encoding of the | |
| // receiver for transmission to a GobDecoder, usually of the same | |
| // concrete type. | |
| GobEncode() ([]byte, os.Error) | |
| } | |
| // GobDecoder is the interface describing data that provides its own | |
| // routine for decoding transmitted values sent by a GobEncoder. | |
| type GobDecoder interface { | |
| // GobDecode overwrites the receiver, which must be a pointer, | |
| // with the value represented by the byte slice, which was written | |
| // by GobEncode, usually for the same concrete type. | |
| GobDecode([]byte) os.Error | |
| } | |
| var ( | |
| nameToConcreteType = make(map[string]reflect.Type) | |
| concreteTypeToName = make(map[reflect.Type]string) | |
| ) | |
| // RegisterName is like Register but uses the provided name rather than the | |
| // type's default. | |
| func RegisterName(name string, value interface{}) { | |
| if name == "" { | |
| // reserved for nil | |
| panic("attempt to register empty name") | |
| } | |
| base := userType(reflect.TypeOf(value)).base | |
| // Check for incompatible duplicates. | |
| if t, ok := nameToConcreteType[name]; ok && t != base { | |
| panic("gob: registering duplicate types for " + name) | |
| } | |
| if n, ok := concreteTypeToName[base]; ok && n != name { | |
| panic("gob: registering duplicate names for " + base.String()) | |
| } | |
| // Store the name and type provided by the user.... | |
| nameToConcreteType[name] = reflect.TypeOf(value) | |
| // but the flattened type in the type table, since that's what decode needs. | |
| concreteTypeToName[base] = name | |
| } | |
| // Register records a type, identified by a value for that type, under its | |
| // internal type name. That name will identify the concrete type of a value | |
| // sent or received as an interface variable. Only types that will be | |
| // transferred as implementations of interface values need to be registered. | |
| // Expecting to be used only during initialization, it panics if the mapping | |
| // between types and names is not a bijection. | |
| func Register(value interface{}) { | |
| // Default to printed representation for unnamed types | |
| rt := reflect.TypeOf(value) | |
| name := rt.String() | |
| // But for named types (or pointers to them), qualify with import path. | |
| // Dereference one pointer looking for a named type. | |
| star := "" | |
| if rt.Name() == "" { | |
| if pt := rt; pt.Kind() == reflect.Ptr { | |
| star = "*" | |
| rt = pt | |
| } | |
| } | |
| if rt.Name() != "" { | |
| if rt.PkgPath() == "" { | |
| name = star + rt.Name() | |
| } else { | |
| name = star + rt.PkgPath() + "." + rt.Name() | |
| } | |
| } | |
| RegisterName(name, value) | |
| } | |
| func registerBasics() { | |
| Register(int(0)) | |
| Register(int8(0)) | |
| Register(int16(0)) | |
| Register(int32(0)) | |
| Register(int64(0)) | |
| Register(uint(0)) | |
| Register(uint8(0)) | |
| Register(uint16(0)) | |
| Register(uint32(0)) | |
| Register(uint64(0)) | |
| Register(float32(0)) | |
| Register(float64(0)) | |
| Register(complex64(0i)) | |
| Register(complex128(0i)) | |
| Register(false) | |
| Register("") | |
| Register([]byte(nil)) | |
| } |