| // Copyright 2013 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Garbage collector liveness bitmap generation. |
| |
| // The command line flag -live causes this code to print debug information. |
| // The levels are: |
| // |
| // -live (aka -live=1): print liveness lists as code warnings at safe points |
| // -live=2: print an assembly listing with liveness annotations |
| // |
| // Each level includes the earlier output as well. |
| |
| package liveness |
| |
| import ( |
| "crypto/sha1" |
| "fmt" |
| "os" |
| "sort" |
| "strings" |
| |
| "cmd/compile/internal/abi" |
| "cmd/compile/internal/base" |
| "cmd/compile/internal/bitvec" |
| "cmd/compile/internal/ir" |
| "cmd/compile/internal/objw" |
| "cmd/compile/internal/reflectdata" |
| "cmd/compile/internal/ssa" |
| "cmd/compile/internal/typebits" |
| "cmd/compile/internal/types" |
| "cmd/internal/obj" |
| "cmd/internal/objabi" |
| "cmd/internal/src" |
| ) |
| |
| // OpVarDef is an annotation for the liveness analysis, marking a place |
| // where a complete initialization (definition) of a variable begins. |
| // Since the liveness analysis can see initialization of single-word |
| // variables quite easy, OpVarDef is only needed for multi-word |
| // variables satisfying isfat(n.Type). For simplicity though, buildssa |
| // emits OpVarDef regardless of variable width. |
| // |
| // An 'OpVarDef x' annotation in the instruction stream tells the liveness |
| // analysis to behave as though the variable x is being initialized at that |
| // point in the instruction stream. The OpVarDef must appear before the |
| // actual (multi-instruction) initialization, and it must also appear after |
| // any uses of the previous value, if any. For example, if compiling: |
| // |
| // x = x[1:] |
| // |
| // it is important to generate code like: |
| // |
| // base, len, cap = pieces of x[1:] |
| // OpVarDef x |
| // x = {base, len, cap} |
| // |
| // If instead the generated code looked like: |
| // |
| // OpVarDef x |
| // base, len, cap = pieces of x[1:] |
| // x = {base, len, cap} |
| // |
| // then the liveness analysis would decide the previous value of x was |
| // unnecessary even though it is about to be used by the x[1:] computation. |
| // Similarly, if the generated code looked like: |
| // |
| // base, len, cap = pieces of x[1:] |
| // x = {base, len, cap} |
| // OpVarDef x |
| // |
| // then the liveness analysis will not preserve the new value of x, because |
| // the OpVarDef appears to have "overwritten" it. |
| // |
| // OpVarDef is a bit of a kludge to work around the fact that the instruction |
| // stream is working on single-word values but the liveness analysis |
| // wants to work on individual variables, which might be multi-word |
| // aggregates. It might make sense at some point to look into letting |
| // the liveness analysis work on single-word values as well, although |
| // there are complications around interface values, slices, and strings, |
| // all of which cannot be treated as individual words. |
| // |
| // OpVarKill is the opposite of OpVarDef: it marks a value as no longer needed, |
| // even if its address has been taken. That is, an OpVarKill annotation asserts |
| // that its argument is certainly dead, for use when the liveness analysis |
| // would not otherwise be able to deduce that fact. |
| |
| // TODO: get rid of OpVarKill here. It's useful for stack frame allocation |
| // so the compiler can allocate two temps to the same location. Here it's now |
| // useless, since the implementation of stack objects. |
| |
| // blockEffects summarizes the liveness effects on an SSA block. |
| type blockEffects struct { |
| // Computed during Liveness.prologue using only the content of |
| // individual blocks: |
| // |
| // uevar: upward exposed variables (used before set in block) |
| // varkill: killed variables (set in block) |
| uevar bitvec.BitVec |
| varkill bitvec.BitVec |
| |
| // Computed during Liveness.solve using control flow information: |
| // |
| // livein: variables live at block entry |
| // liveout: variables live at block exit |
| livein bitvec.BitVec |
| liveout bitvec.BitVec |
| } |
| |
| // A collection of global state used by liveness analysis. |
| type liveness struct { |
| fn *ir.Func |
| f *ssa.Func |
| vars []*ir.Name |
| idx map[*ir.Name]int32 |
| stkptrsize int64 |
| |
| be []blockEffects |
| |
| // allUnsafe indicates that all points in this function are |
| // unsafe-points. |
| allUnsafe bool |
| // unsafePoints bit i is set if Value ID i is an unsafe-point |
| // (preemption is not allowed). Only valid if !allUnsafe. |
| unsafePoints bitvec.BitVec |
| |
| // An array with a bit vector for each safe point in the |
| // current Block during liveness.epilogue. Indexed in Value |
| // order for that block. Additionally, for the entry block |
| // livevars[0] is the entry bitmap. liveness.compact moves |
| // these to stackMaps. |
| livevars []bitvec.BitVec |
| |
| // livenessMap maps from safe points (i.e., CALLs) to their |
| // liveness map indexes. |
| livenessMap Map |
| stackMapSet bvecSet |
| stackMaps []bitvec.BitVec |
| |
| cache progeffectscache |
| |
| // partLiveArgs includes input arguments (PPARAM) that may |
| // be partially live. That is, it is considered live because |
| // a part of it is used, but we may not initialize all parts. |
| partLiveArgs map[*ir.Name]bool |
| |
| doClobber bool // Whether to clobber dead stack slots in this function. |
| noClobberArgs bool // Do not clobber function arguments |
| } |
| |
| // Map maps from *ssa.Value to LivenessIndex. |
| type Map struct { |
| Vals map[ssa.ID]objw.LivenessIndex |
| // The set of live, pointer-containing variables at the DeferReturn |
| // call (only set when open-coded defers are used). |
| DeferReturn objw.LivenessIndex |
| } |
| |
| func (m *Map) reset() { |
| if m.Vals == nil { |
| m.Vals = make(map[ssa.ID]objw.LivenessIndex) |
| } else { |
| for k := range m.Vals { |
| delete(m.Vals, k) |
| } |
| } |
| m.DeferReturn = objw.LivenessDontCare |
| } |
| |
| func (m *Map) set(v *ssa.Value, i objw.LivenessIndex) { |
| m.Vals[v.ID] = i |
| } |
| |
| func (m Map) Get(v *ssa.Value) objw.LivenessIndex { |
| // If v isn't in the map, then it's a "don't care" and not an |
| // unsafe-point. |
| if idx, ok := m.Vals[v.ID]; ok { |
| return idx |
| } |
| return objw.LivenessIndex{StackMapIndex: objw.StackMapDontCare, IsUnsafePoint: false} |
| } |
| |
| type progeffectscache struct { |
| retuevar []int32 |
| tailuevar []int32 |
| initialized bool |
| } |
| |
| // shouldTrack reports whether the liveness analysis |
| // should track the variable n. |
| // We don't care about variables that have no pointers, |
| // nor do we care about non-local variables, |
| // nor do we care about empty structs (handled by the pointer check), |
| // nor do we care about the fake PAUTOHEAP variables. |
| func shouldTrack(n *ir.Name) bool { |
| return (n.Class == ir.PAUTO && n.Esc() != ir.EscHeap || n.Class == ir.PPARAM || n.Class == ir.PPARAMOUT) && n.Type().HasPointers() |
| } |
| |
| // getvariables returns the list of on-stack variables that we need to track |
| // and a map for looking up indices by *Node. |
| func getvariables(fn *ir.Func) ([]*ir.Name, map[*ir.Name]int32) { |
| var vars []*ir.Name |
| for _, n := range fn.Dcl { |
| if shouldTrack(n) { |
| vars = append(vars, n) |
| } |
| } |
| idx := make(map[*ir.Name]int32, len(vars)) |
| for i, n := range vars { |
| idx[n] = int32(i) |
| } |
| return vars, idx |
| } |
| |
| func (lv *liveness) initcache() { |
| if lv.cache.initialized { |
| base.Fatalf("liveness cache initialized twice") |
| return |
| } |
| lv.cache.initialized = true |
| |
| for i, node := range lv.vars { |
| switch node.Class { |
| case ir.PPARAM: |
| // A return instruction with a p.to is a tail return, which brings |
| // the stack pointer back up (if it ever went down) and then jumps |
| // to a new function entirely. That form of instruction must read |
| // all the parameters for correctness, and similarly it must not |
| // read the out arguments - they won't be set until the new |
| // function runs. |
| lv.cache.tailuevar = append(lv.cache.tailuevar, int32(i)) |
| |
| case ir.PPARAMOUT: |
| // All results are live at every return point. |
| // Note that this point is after escaping return values |
| // are copied back to the stack using their PAUTOHEAP references. |
| lv.cache.retuevar = append(lv.cache.retuevar, int32(i)) |
| } |
| } |
| } |
| |
| // A liveEffect is a set of flags that describe an instruction's |
| // liveness effects on a variable. |
| // |
| // The possible flags are: |
| // uevar - used by the instruction |
| // varkill - killed by the instruction (set) |
| // A kill happens after the use (for an instruction that updates a value, for example). |
| type liveEffect int |
| |
| const ( |
| uevar liveEffect = 1 << iota |
| varkill |
| ) |
| |
| // valueEffects returns the index of a variable in lv.vars and the |
| // liveness effects v has on that variable. |
| // If v does not affect any tracked variables, it returns -1, 0. |
| func (lv *liveness) valueEffects(v *ssa.Value) (int32, liveEffect) { |
| n, e := affectedVar(v) |
| if e == 0 || n == nil { // cheapest checks first |
| return -1, 0 |
| } |
| // AllocFrame has dropped unused variables from |
| // lv.fn.Func.Dcl, but they might still be referenced by |
| // OpVarFoo pseudo-ops. Ignore them to prevent "lost track of |
| // variable" ICEs (issue 19632). |
| switch v.Op { |
| case ssa.OpVarDef, ssa.OpVarKill, ssa.OpVarLive, ssa.OpKeepAlive: |
| if !n.Used() { |
| return -1, 0 |
| } |
| } |
| |
| if n.Class == ir.PPARAM && !n.Addrtaken() && n.Type().Size() > int64(types.PtrSize) { |
| // Only aggregate-typed arguments that are not address-taken can be |
| // partially live. |
| lv.partLiveArgs[n] = true |
| } |
| |
| var effect liveEffect |
| // Read is a read, obviously. |
| // |
| // Addr is a read also, as any subsequent holder of the pointer must be able |
| // to see all the values (including initialization) written so far. |
| // This also prevents a variable from "coming back from the dead" and presenting |
| // stale pointers to the garbage collector. See issue 28445. |
| if e&(ssa.SymRead|ssa.SymAddr) != 0 { |
| effect |= uevar |
| } |
| if e&ssa.SymWrite != 0 && (!isfat(n.Type()) || v.Op == ssa.OpVarDef) { |
| effect |= varkill |
| } |
| |
| if effect == 0 { |
| return -1, 0 |
| } |
| |
| if pos, ok := lv.idx[n]; ok { |
| return pos, effect |
| } |
| return -1, 0 |
| } |
| |
| // affectedVar returns the *ir.Name node affected by v |
| func affectedVar(v *ssa.Value) (*ir.Name, ssa.SymEffect) { |
| // Special cases. |
| switch v.Op { |
| case ssa.OpLoadReg: |
| n, _ := ssa.AutoVar(v.Args[0]) |
| return n, ssa.SymRead |
| case ssa.OpStoreReg: |
| n, _ := ssa.AutoVar(v) |
| return n, ssa.SymWrite |
| |
| case ssa.OpArgIntReg: |
| // This forces the spill slot for the register to be live at function entry. |
| // one of the following holds for a function F with pointer-valued register arg X: |
| // 0. No GC (so an uninitialized spill slot is okay) |
| // 1. GC at entry of F. GC is precise, but the spills around morestack initialize X's spill slot |
| // 2. Stack growth at entry of F. Same as GC. |
| // 3. GC occurs within F itself. This has to be from preemption, and thus GC is conservative. |
| // a. X is in a register -- then X is seen, and the spill slot is also scanned conservatively. |
| // b. X is spilled -- the spill slot is initialized, and scanned conservatively |
| // c. X is not live -- the spill slot is scanned conservatively, and it may contain X from an earlier spill. |
| // 4. GC within G, transitively called from F |
| // a. X is live at call site, therefore is spilled, to its spill slot (which is live because of subsequent LoadReg). |
| // b. X is not live at call site -- but neither is its spill slot. |
| n, _ := ssa.AutoVar(v) |
| return n, ssa.SymRead |
| |
| case ssa.OpVarLive: |
| return v.Aux.(*ir.Name), ssa.SymRead |
| case ssa.OpVarDef, ssa.OpVarKill: |
| return v.Aux.(*ir.Name), ssa.SymWrite |
| case ssa.OpKeepAlive: |
| n, _ := ssa.AutoVar(v.Args[0]) |
| return n, ssa.SymRead |
| } |
| |
| e := v.Op.SymEffect() |
| if e == 0 { |
| return nil, 0 |
| } |
| |
| switch a := v.Aux.(type) { |
| case nil, *obj.LSym: |
| // ok, but no node |
| return nil, e |
| case *ir.Name: |
| return a, e |
| default: |
| base.Fatalf("weird aux: %s", v.LongString()) |
| return nil, e |
| } |
| } |
| |
| type livenessFuncCache struct { |
| be []blockEffects |
| livenessMap Map |
| } |
| |
| // Constructs a new liveness structure used to hold the global state of the |
| // liveness computation. The cfg argument is a slice of *BasicBlocks and the |
| // vars argument is a slice of *Nodes. |
| func newliveness(fn *ir.Func, f *ssa.Func, vars []*ir.Name, idx map[*ir.Name]int32, stkptrsize int64) *liveness { |
| lv := &liveness{ |
| fn: fn, |
| f: f, |
| vars: vars, |
| idx: idx, |
| stkptrsize: stkptrsize, |
| } |
| |
| // Significant sources of allocation are kept in the ssa.Cache |
| // and reused. Surprisingly, the bit vectors themselves aren't |
| // a major source of allocation, but the liveness maps are. |
| if lc, _ := f.Cache.Liveness.(*livenessFuncCache); lc == nil { |
| // Prep the cache so liveness can fill it later. |
| f.Cache.Liveness = new(livenessFuncCache) |
| } else { |
| if cap(lc.be) >= f.NumBlocks() { |
| lv.be = lc.be[:f.NumBlocks()] |
| } |
| lv.livenessMap = Map{Vals: lc.livenessMap.Vals, DeferReturn: objw.LivenessDontCare} |
| lc.livenessMap.Vals = nil |
| } |
| if lv.be == nil { |
| lv.be = make([]blockEffects, f.NumBlocks()) |
| } |
| |
| nblocks := int32(len(f.Blocks)) |
| nvars := int32(len(vars)) |
| bulk := bitvec.NewBulk(nvars, nblocks*7) |
| for _, b := range f.Blocks { |
| be := lv.blockEffects(b) |
| |
| be.uevar = bulk.Next() |
| be.varkill = bulk.Next() |
| be.livein = bulk.Next() |
| be.liveout = bulk.Next() |
| } |
| lv.livenessMap.reset() |
| |
| lv.markUnsafePoints() |
| |
| lv.partLiveArgs = make(map[*ir.Name]bool) |
| |
| lv.enableClobber() |
| |
| return lv |
| } |
| |
| func (lv *liveness) blockEffects(b *ssa.Block) *blockEffects { |
| return &lv.be[b.ID] |
| } |
| |
| // Generates live pointer value maps for arguments and local variables. The |
| // this argument and the in arguments are always assumed live. The vars |
| // argument is a slice of *Nodes. |
| func (lv *liveness) pointerMap(liveout bitvec.BitVec, vars []*ir.Name, args, locals bitvec.BitVec) { |
| for i := int32(0); ; i++ { |
| i = liveout.Next(i) |
| if i < 0 { |
| break |
| } |
| node := vars[i] |
| switch node.Class { |
| case ir.PPARAM, ir.PPARAMOUT: |
| if !node.IsOutputParamInRegisters() { |
| if node.FrameOffset() < 0 { |
| lv.f.Fatalf("Node %v has frameoffset %d\n", node.Sym().Name, node.FrameOffset()) |
| } |
| typebits.Set(node.Type(), node.FrameOffset(), args) |
| break |
| } |
| fallthrough // PPARAMOUT in registers acts memory-allocates like an AUTO |
| case ir.PAUTO: |
| typebits.Set(node.Type(), node.FrameOffset()+lv.stkptrsize, locals) |
| } |
| } |
| } |
| |
| // IsUnsafe indicates that all points in this function are |
| // unsafe-points. |
| func IsUnsafe(f *ssa.Func) bool { |
| // The runtime assumes the only safe-points are function |
| // prologues (because that's how it used to be). We could and |
| // should improve that, but for now keep consider all points |
| // in the runtime unsafe. obj will add prologues and their |
| // safe-points. |
| // |
| // go:nosplit functions are similar. Since safe points used to |
| // be coupled with stack checks, go:nosplit often actually |
| // means "no safe points in this function". |
| return base.Flag.CompilingRuntime || f.NoSplit |
| } |
| |
| // markUnsafePoints finds unsafe points and computes lv.unsafePoints. |
| func (lv *liveness) markUnsafePoints() { |
| if IsUnsafe(lv.f) { |
| // No complex analysis necessary. |
| lv.allUnsafe = true |
| return |
| } |
| |
| lv.unsafePoints = bitvec.New(int32(lv.f.NumValues())) |
| |
| // Mark architecture-specific unsafe points. |
| for _, b := range lv.f.Blocks { |
| for _, v := range b.Values { |
| if v.Op.UnsafePoint() { |
| lv.unsafePoints.Set(int32(v.ID)) |
| } |
| } |
| } |
| |
| // Mark write barrier unsafe points. |
| for _, wbBlock := range lv.f.WBLoads { |
| if wbBlock.Kind == ssa.BlockPlain && len(wbBlock.Values) == 0 { |
| // The write barrier block was optimized away |
| // but we haven't done dead block elimination. |
| // (This can happen in -N mode.) |
| continue |
| } |
| // Check that we have the expected diamond shape. |
| if len(wbBlock.Succs) != 2 { |
| lv.f.Fatalf("expected branch at write barrier block %v", wbBlock) |
| } |
| s0, s1 := wbBlock.Succs[0].Block(), wbBlock.Succs[1].Block() |
| if s0 == s1 { |
| // There's no difference between write barrier on and off. |
| // Thus there's no unsafe locations. See issue 26024. |
| continue |
| } |
| if s0.Kind != ssa.BlockPlain || s1.Kind != ssa.BlockPlain { |
| lv.f.Fatalf("expected successors of write barrier block %v to be plain", wbBlock) |
| } |
| if s0.Succs[0].Block() != s1.Succs[0].Block() { |
| lv.f.Fatalf("expected successors of write barrier block %v to converge", wbBlock) |
| } |
| |
| // Flow backwards from the control value to find the |
| // flag load. We don't know what lowered ops we're |
| // looking for, but all current arches produce a |
| // single op that does the memory load from the flag |
| // address, so we look for that. |
| var load *ssa.Value |
| v := wbBlock.Controls[0] |
| for { |
| if sym, ok := v.Aux.(*obj.LSym); ok && sym == ir.Syms.WriteBarrier { |
| load = v |
| break |
| } |
| switch v.Op { |
| case ssa.Op386TESTL: |
| // 386 lowers Neq32 to (TESTL cond cond), |
| if v.Args[0] == v.Args[1] { |
| v = v.Args[0] |
| continue |
| } |
| case ssa.Op386MOVLload, ssa.OpARM64MOVWUload, ssa.OpPPC64MOVWZload, ssa.OpWasmI64Load32U: |
| // Args[0] is the address of the write |
| // barrier control. Ignore Args[1], |
| // which is the mem operand. |
| // TODO: Just ignore mem operands? |
| v = v.Args[0] |
| continue |
| } |
| // Common case: just flow backwards. |
| if len(v.Args) != 1 { |
| v.Fatalf("write barrier control value has more than one argument: %s", v.LongString()) |
| } |
| v = v.Args[0] |
| } |
| |
| // Mark everything after the load unsafe. |
| found := false |
| for _, v := range wbBlock.Values { |
| found = found || v == load |
| if found { |
| lv.unsafePoints.Set(int32(v.ID)) |
| } |
| } |
| |
| // Mark the two successor blocks unsafe. These come |
| // back together immediately after the direct write in |
| // one successor and the last write barrier call in |
| // the other, so there's no need to be more precise. |
| for _, succ := range wbBlock.Succs { |
| for _, v := range succ.Block().Values { |
| lv.unsafePoints.Set(int32(v.ID)) |
| } |
| } |
| } |
| |
| // Find uintptr -> unsafe.Pointer conversions and flood |
| // unsafeness back to a call (which is always a safe point). |
| // |
| // Looking for the uintptr -> unsafe.Pointer conversion has a |
| // few advantages over looking for unsafe.Pointer -> uintptr |
| // conversions: |
| // |
| // 1. We avoid needlessly blocking safe-points for |
| // unsafe.Pointer -> uintptr conversions that never go back to |
| // a Pointer. |
| // |
| // 2. We don't have to detect calls to reflect.Value.Pointer, |
| // reflect.Value.UnsafeAddr, and reflect.Value.InterfaceData, |
| // which are implicit unsafe.Pointer -> uintptr conversions. |
| // We can't even reliably detect this if there's an indirect |
| // call to one of these methods. |
| // |
| // TODO: For trivial unsafe.Pointer arithmetic, it would be |
| // nice to only flood as far as the unsafe.Pointer -> uintptr |
| // conversion, but it's hard to know which argument of an Add |
| // or Sub to follow. |
| var flooded bitvec.BitVec |
| var flood func(b *ssa.Block, vi int) |
| flood = func(b *ssa.Block, vi int) { |
| if flooded.N == 0 { |
| flooded = bitvec.New(int32(lv.f.NumBlocks())) |
| } |
| if flooded.Get(int32(b.ID)) { |
| return |
| } |
| for i := vi - 1; i >= 0; i-- { |
| v := b.Values[i] |
| if v.Op.IsCall() { |
| // Uintptrs must not contain live |
| // pointers across calls, so stop |
| // flooding. |
| return |
| } |
| lv.unsafePoints.Set(int32(v.ID)) |
| } |
| if vi == len(b.Values) { |
| // We marked all values in this block, so no |
| // need to flood this block again. |
| flooded.Set(int32(b.ID)) |
| } |
| for _, pred := range b.Preds { |
| flood(pred.Block(), len(pred.Block().Values)) |
| } |
| } |
| for _, b := range lv.f.Blocks { |
| for i, v := range b.Values { |
| if !(v.Op == ssa.OpConvert && v.Type.IsPtrShaped()) { |
| continue |
| } |
| // Flood the unsafe-ness of this backwards |
| // until we hit a call. |
| flood(b, i+1) |
| } |
| } |
| } |
| |
| // Returns true for instructions that must have a stack map. |
| // |
| // This does not necessarily mean the instruction is a safe-point. In |
| // particular, call Values can have a stack map in case the callee |
| // grows the stack, but not themselves be a safe-point. |
| func (lv *liveness) hasStackMap(v *ssa.Value) bool { |
| if !v.Op.IsCall() { |
| return false |
| } |
| // typedmemclr and typedmemmove are write barriers and |
| // deeply non-preemptible. They are unsafe points and |
| // hence should not have liveness maps. |
| if sym, ok := v.Aux.(*ssa.AuxCall); ok && (sym.Fn == ir.Syms.Typedmemclr || sym.Fn == ir.Syms.Typedmemmove) { |
| return false |
| } |
| return true |
| } |
| |
| // Initializes the sets for solving the live variables. Visits all the |
| // instructions in each basic block to summarizes the information at each basic |
| // block |
| func (lv *liveness) prologue() { |
| lv.initcache() |
| |
| for _, b := range lv.f.Blocks { |
| be := lv.blockEffects(b) |
| |
| // Walk the block instructions backward and update the block |
| // effects with the each prog effects. |
| for j := len(b.Values) - 1; j >= 0; j-- { |
| pos, e := lv.valueEffects(b.Values[j]) |
| if e&varkill != 0 { |
| be.varkill.Set(pos) |
| be.uevar.Unset(pos) |
| } |
| if e&uevar != 0 { |
| be.uevar.Set(pos) |
| } |
| } |
| } |
| } |
| |
| // Solve the liveness dataflow equations. |
| func (lv *liveness) solve() { |
| // These temporary bitvectors exist to avoid successive allocations and |
| // frees within the loop. |
| nvars := int32(len(lv.vars)) |
| newlivein := bitvec.New(nvars) |
| newliveout := bitvec.New(nvars) |
| |
| // Walk blocks in postorder ordering. This improves convergence. |
| po := lv.f.Postorder() |
| |
| // Iterate through the blocks in reverse round-robin fashion. A work |
| // queue might be slightly faster. As is, the number of iterations is |
| // so low that it hardly seems to be worth the complexity. |
| |
| for change := true; change; { |
| change = false |
| for _, b := range po { |
| be := lv.blockEffects(b) |
| |
| newliveout.Clear() |
| switch b.Kind { |
| case ssa.BlockRet: |
| for _, pos := range lv.cache.retuevar { |
| newliveout.Set(pos) |
| } |
| case ssa.BlockRetJmp: |
| for _, pos := range lv.cache.tailuevar { |
| newliveout.Set(pos) |
| } |
| case ssa.BlockExit: |
| // panic exit - nothing to do |
| default: |
| // A variable is live on output from this block |
| // if it is live on input to some successor. |
| // |
| // out[b] = \bigcup_{s \in succ[b]} in[s] |
| newliveout.Copy(lv.blockEffects(b.Succs[0].Block()).livein) |
| for _, succ := range b.Succs[1:] { |
| newliveout.Or(newliveout, lv.blockEffects(succ.Block()).livein) |
| } |
| } |
| |
| if !be.liveout.Eq(newliveout) { |
| change = true |
| be.liveout.Copy(newliveout) |
| } |
| |
| // A variable is live on input to this block |
| // if it is used by this block, or live on output from this block and |
| // not set by the code in this block. |
| // |
| // in[b] = uevar[b] \cup (out[b] \setminus varkill[b]) |
| newlivein.AndNot(be.liveout, be.varkill) |
| be.livein.Or(newlivein, be.uevar) |
| } |
| } |
| } |
| |
| // Visits all instructions in a basic block and computes a bit vector of live |
| // variables at each safe point locations. |
| func (lv *liveness) epilogue() { |
| nvars := int32(len(lv.vars)) |
| liveout := bitvec.New(nvars) |
| livedefer := bitvec.New(nvars) // always-live variables |
| |
| // If there is a defer (that could recover), then all output |
| // parameters are live all the time. In addition, any locals |
| // that are pointers to heap-allocated output parameters are |
| // also always live (post-deferreturn code needs these |
| // pointers to copy values back to the stack). |
| // TODO: if the output parameter is heap-allocated, then we |
| // don't need to keep the stack copy live? |
| if lv.fn.HasDefer() { |
| for i, n := range lv.vars { |
| if n.Class == ir.PPARAMOUT { |
| if n.IsOutputParamHeapAddr() { |
| // Just to be paranoid. Heap addresses are PAUTOs. |
| base.Fatalf("variable %v both output param and heap output param", n) |
| } |
| if n.Heapaddr != nil { |
| // If this variable moved to the heap, then |
| // its stack copy is not live. |
| continue |
| } |
| // Note: zeroing is handled by zeroResults in walk.go. |
| livedefer.Set(int32(i)) |
| } |
| if n.IsOutputParamHeapAddr() { |
| // This variable will be overwritten early in the function |
| // prologue (from the result of a mallocgc) but we need to |
| // zero it in case that malloc causes a stack scan. |
| n.SetNeedzero(true) |
| livedefer.Set(int32(i)) |
| } |
| if n.OpenDeferSlot() { |
| // Open-coded defer args slots must be live |
| // everywhere in a function, since a panic can |
| // occur (almost) anywhere. Because it is live |
| // everywhere, it must be zeroed on entry. |
| livedefer.Set(int32(i)) |
| // It was already marked as Needzero when created. |
| if !n.Needzero() { |
| base.Fatalf("all pointer-containing defer arg slots should have Needzero set") |
| } |
| } |
| } |
| } |
| |
| // We must analyze the entry block first. The runtime assumes |
| // the function entry map is index 0. Conveniently, layout |
| // already ensured that the entry block is first. |
| if lv.f.Entry != lv.f.Blocks[0] { |
| lv.f.Fatalf("entry block must be first") |
| } |
| |
| { |
| // Reserve an entry for function entry. |
| live := bitvec.New(nvars) |
| lv.livevars = append(lv.livevars, live) |
| } |
| |
| for _, b := range lv.f.Blocks { |
| be := lv.blockEffects(b) |
| |
| // Walk forward through the basic block instructions and |
| // allocate liveness maps for those instructions that need them. |
| for _, v := range b.Values { |
| if !lv.hasStackMap(v) { |
| continue |
| } |
| |
| live := bitvec.New(nvars) |
| lv.livevars = append(lv.livevars, live) |
| } |
| |
| // walk backward, construct maps at each safe point |
| index := int32(len(lv.livevars) - 1) |
| |
| liveout.Copy(be.liveout) |
| for i := len(b.Values) - 1; i >= 0; i-- { |
| v := b.Values[i] |
| |
| if lv.hasStackMap(v) { |
| // Found an interesting instruction, record the |
| // corresponding liveness information. |
| |
| live := &lv.livevars[index] |
| live.Or(*live, liveout) |
| live.Or(*live, livedefer) // only for non-entry safe points |
| index-- |
| } |
| |
| // Update liveness information. |
| pos, e := lv.valueEffects(v) |
| if e&varkill != 0 { |
| liveout.Unset(pos) |
| } |
| if e&uevar != 0 { |
| liveout.Set(pos) |
| } |
| } |
| |
| if b == lv.f.Entry { |
| if index != 0 { |
| base.Fatalf("bad index for entry point: %v", index) |
| } |
| |
| // Check to make sure only input variables are live. |
| for i, n := range lv.vars { |
| if !liveout.Get(int32(i)) { |
| continue |
| } |
| if n.Class == ir.PPARAM { |
| continue // ok |
| } |
| base.FatalfAt(n.Pos(), "bad live variable at entry of %v: %L", lv.fn.Nname, n) |
| } |
| |
| // Record live variables. |
| live := &lv.livevars[index] |
| live.Or(*live, liveout) |
| } |
| |
| if lv.doClobber { |
| lv.clobber(b) |
| } |
| |
| // The liveness maps for this block are now complete. Compact them. |
| lv.compact(b) |
| } |
| |
| // If we have an open-coded deferreturn call, make a liveness map for it. |
| if lv.fn.OpenCodedDeferDisallowed() { |
| lv.livenessMap.DeferReturn = objw.LivenessDontCare |
| } else { |
| idx, _ := lv.stackMapSet.add(livedefer) |
| lv.livenessMap.DeferReturn = objw.LivenessIndex{ |
| StackMapIndex: idx, |
| IsUnsafePoint: false, |
| } |
| } |
| |
| // Done compacting. Throw out the stack map set. |
| lv.stackMaps = lv.stackMapSet.extractUnique() |
| lv.stackMapSet = bvecSet{} |
| |
| // Useful sanity check: on entry to the function, |
| // the only things that can possibly be live are the |
| // input parameters. |
| for j, n := range lv.vars { |
| if n.Class != ir.PPARAM && lv.stackMaps[0].Get(int32(j)) { |
| lv.f.Fatalf("%v %L recorded as live on entry", lv.fn.Nname, n) |
| } |
| } |
| } |
| |
| // Compact coalesces identical bitmaps from lv.livevars into the sets |
| // lv.stackMapSet. |
| // |
| // Compact clears lv.livevars. |
| // |
| // There are actually two lists of bitmaps, one list for the local variables and one |
| // list for the function arguments. Both lists are indexed by the same PCDATA |
| // index, so the corresponding pairs must be considered together when |
| // merging duplicates. The argument bitmaps change much less often during |
| // function execution than the local variable bitmaps, so it is possible that |
| // we could introduce a separate PCDATA index for arguments vs locals and |
| // then compact the set of argument bitmaps separately from the set of |
| // local variable bitmaps. As of 2014-04-02, doing this to the godoc binary |
| // is actually a net loss: we save about 50k of argument bitmaps but the new |
| // PCDATA tables cost about 100k. So for now we keep using a single index for |
| // both bitmap lists. |
| func (lv *liveness) compact(b *ssa.Block) { |
| pos := 0 |
| if b == lv.f.Entry { |
| // Handle entry stack map. |
| lv.stackMapSet.add(lv.livevars[0]) |
| pos++ |
| } |
| for _, v := range b.Values { |
| hasStackMap := lv.hasStackMap(v) |
| isUnsafePoint := lv.allUnsafe || v.Op != ssa.OpClobber && lv.unsafePoints.Get(int32(v.ID)) |
| idx := objw.LivenessIndex{StackMapIndex: objw.StackMapDontCare, IsUnsafePoint: isUnsafePoint} |
| if hasStackMap { |
| idx.StackMapIndex, _ = lv.stackMapSet.add(lv.livevars[pos]) |
| pos++ |
| } |
| if hasStackMap || isUnsafePoint { |
| lv.livenessMap.set(v, idx) |
| } |
| } |
| |
| // Reset livevars. |
| lv.livevars = lv.livevars[:0] |
| } |
| |
| func (lv *liveness) enableClobber() { |
| // The clobberdead experiment inserts code to clobber pointer slots in all |
| // the dead variables (locals and args) at every synchronous safepoint. |
| if !base.Flag.ClobberDead { |
| return |
| } |
| if lv.fn.Pragma&ir.CgoUnsafeArgs != 0 { |
| // C or assembly code uses the exact frame layout. Don't clobber. |
| return |
| } |
| if len(lv.vars) > 10000 || len(lv.f.Blocks) > 10000 { |
| // Be careful to avoid doing too much work. |
| // Bail if >10000 variables or >10000 blocks. |
| // Otherwise, giant functions make this experiment generate too much code. |
| return |
| } |
| if lv.f.Name == "forkAndExecInChild" { |
| // forkAndExecInChild calls vfork on some platforms. |
| // The code we add here clobbers parts of the stack in the child. |
| // When the parent resumes, it is using the same stack frame. But the |
| // child has clobbered stack variables that the parent needs. Boom! |
| // In particular, the sys argument gets clobbered. |
| return |
| } |
| if lv.f.Name == "wbBufFlush" || |
| ((lv.f.Name == "callReflect" || lv.f.Name == "callMethod") && lv.fn.ABIWrapper()) { |
| // runtime.wbBufFlush must not modify its arguments. See the comments |
| // in runtime/mwbbuf.go:wbBufFlush. |
| // |
| // reflect.callReflect and reflect.callMethod are called from special |
| // functions makeFuncStub and methodValueCall. The runtime expects |
| // that it can find the first argument (ctxt) at 0(SP) in makeFuncStub |
| // and methodValueCall's frame (see runtime/traceback.go:getArgInfo). |
| // Normally callReflect and callMethod already do not modify the |
| // argument, and keep it alive. But the compiler-generated ABI wrappers |
| // don't do that. Special case the wrappers to not clobber its arguments. |
| lv.noClobberArgs = true |
| } |
| if h := os.Getenv("GOCLOBBERDEADHASH"); h != "" { |
| // Clobber only functions where the hash of the function name matches a pattern. |
| // Useful for binary searching for a miscompiled function. |
| hstr := "" |
| for _, b := range sha1.Sum([]byte(lv.f.Name)) { |
| hstr += fmt.Sprintf("%08b", b) |
| } |
| if !strings.HasSuffix(hstr, h) { |
| return |
| } |
| fmt.Printf("\t\t\tCLOBBERDEAD %s\n", lv.f.Name) |
| } |
| lv.doClobber = true |
| } |
| |
| // Inserts code to clobber pointer slots in all the dead variables (locals and args) |
| // at every synchronous safepoint in b. |
| func (lv *liveness) clobber(b *ssa.Block) { |
| // Copy block's values to a temporary. |
| oldSched := append([]*ssa.Value{}, b.Values...) |
| b.Values = b.Values[:0] |
| idx := 0 |
| |
| // Clobber pointer slots in all dead variables at entry. |
| if b == lv.f.Entry { |
| for len(oldSched) > 0 && len(oldSched[0].Args) == 0 { |
| // Skip argless ops. We need to skip at least |
| // the lowered ClosurePtr op, because it |
| // really wants to be first. This will also |
| // skip ops like InitMem and SP, which are ok. |
| b.Values = append(b.Values, oldSched[0]) |
| oldSched = oldSched[1:] |
| } |
| clobber(lv, b, lv.livevars[0]) |
| idx++ |
| } |
| |
| // Copy values into schedule, adding clobbering around safepoints. |
| for _, v := range oldSched { |
| if !lv.hasStackMap(v) { |
| b.Values = append(b.Values, v) |
| continue |
| } |
| clobber(lv, b, lv.livevars[idx]) |
| b.Values = append(b.Values, v) |
| idx++ |
| } |
| } |
| |
| // clobber generates code to clobber pointer slots in all dead variables |
| // (those not marked in live). Clobbering instructions are added to the end |
| // of b.Values. |
| func clobber(lv *liveness, b *ssa.Block, live bitvec.BitVec) { |
| for i, n := range lv.vars { |
| if !live.Get(int32(i)) && !n.Addrtaken() && !n.OpenDeferSlot() && !n.IsOutputParamHeapAddr() { |
| // Don't clobber stack objects (address-taken). They are |
| // tracked dynamically. |
| // Also don't clobber slots that are live for defers (see |
| // the code setting livedefer in epilogue). |
| if lv.noClobberArgs && n.Class == ir.PPARAM { |
| continue |
| } |
| clobberVar(b, n) |
| } |
| } |
| } |
| |
| // clobberVar generates code to trash the pointers in v. |
| // Clobbering instructions are added to the end of b.Values. |
| func clobberVar(b *ssa.Block, v *ir.Name) { |
| clobberWalk(b, v, 0, v.Type()) |
| } |
| |
| // b = block to which we append instructions |
| // v = variable |
| // offset = offset of (sub-portion of) variable to clobber (in bytes) |
| // t = type of sub-portion of v. |
| func clobberWalk(b *ssa.Block, v *ir.Name, offset int64, t *types.Type) { |
| if !t.HasPointers() { |
| return |
| } |
| switch t.Kind() { |
| case types.TPTR, |
| types.TUNSAFEPTR, |
| types.TFUNC, |
| types.TCHAN, |
| types.TMAP: |
| clobberPtr(b, v, offset) |
| |
| case types.TSTRING: |
| // struct { byte *str; int len; } |
| clobberPtr(b, v, offset) |
| |
| case types.TINTER: |
| // struct { Itab *tab; void *data; } |
| // or, when isnilinter(t)==true: |
| // struct { Type *type; void *data; } |
| clobberPtr(b, v, offset) |
| clobberPtr(b, v, offset+int64(types.PtrSize)) |
| |
| case types.TSLICE: |
| // struct { byte *array; int len; int cap; } |
| clobberPtr(b, v, offset) |
| |
| case types.TARRAY: |
| for i := int64(0); i < t.NumElem(); i++ { |
| clobberWalk(b, v, offset+i*t.Elem().Size(), t.Elem()) |
| } |
| |
| case types.TSTRUCT: |
| for _, t1 := range t.Fields().Slice() { |
| clobberWalk(b, v, offset+t1.Offset, t1.Type) |
| } |
| |
| default: |
| base.Fatalf("clobberWalk: unexpected type, %v", t) |
| } |
| } |
| |
| // clobberPtr generates a clobber of the pointer at offset offset in v. |
| // The clobber instruction is added at the end of b. |
| func clobberPtr(b *ssa.Block, v *ir.Name, offset int64) { |
| b.NewValue0IA(src.NoXPos, ssa.OpClobber, types.TypeVoid, offset, v) |
| } |
| |
| func (lv *liveness) showlive(v *ssa.Value, live bitvec.BitVec) { |
| if base.Flag.Live == 0 || ir.FuncName(lv.fn) == "init" || strings.HasPrefix(ir.FuncName(lv.fn), ".") { |
| return |
| } |
| if lv.fn.Wrapper() || lv.fn.Dupok() { |
| // Skip reporting liveness information for compiler-generated wrappers. |
| return |
| } |
| if !(v == nil || v.Op.IsCall()) { |
| // Historically we only printed this information at |
| // calls. Keep doing so. |
| return |
| } |
| if live.IsEmpty() { |
| return |
| } |
| |
| pos := lv.fn.Nname.Pos() |
| if v != nil { |
| pos = v.Pos |
| } |
| |
| s := "live at " |
| if v == nil { |
| s += fmt.Sprintf("entry to %s:", ir.FuncName(lv.fn)) |
| } else if sym, ok := v.Aux.(*ssa.AuxCall); ok && sym.Fn != nil { |
| fn := sym.Fn.Name |
| if pos := strings.Index(fn, "."); pos >= 0 { |
| fn = fn[pos+1:] |
| } |
| s += fmt.Sprintf("call to %s:", fn) |
| } else { |
| s += "indirect call:" |
| } |
| |
| for j, n := range lv.vars { |
| if live.Get(int32(j)) { |
| s += fmt.Sprintf(" %v", n) |
| } |
| } |
| |
| base.WarnfAt(pos, s) |
| } |
| |
| func (lv *liveness) printbvec(printed bool, name string, live bitvec.BitVec) bool { |
| if live.IsEmpty() { |
| return printed |
| } |
| |
| if !printed { |
| fmt.Printf("\t") |
| } else { |
| fmt.Printf(" ") |
| } |
| fmt.Printf("%s=", name) |
| |
| comma := "" |
| for i, n := range lv.vars { |
| if !live.Get(int32(i)) { |
| continue |
| } |
| fmt.Printf("%s%s", comma, n.Sym().Name) |
| comma = "," |
| } |
| return true |
| } |
| |
| // printeffect is like printbvec, but for valueEffects. |
| func (lv *liveness) printeffect(printed bool, name string, pos int32, x bool) bool { |
| if !x { |
| return printed |
| } |
| if !printed { |
| fmt.Printf("\t") |
| } else { |
| fmt.Printf(" ") |
| } |
| fmt.Printf("%s=", name) |
| if x { |
| fmt.Printf("%s", lv.vars[pos].Sym().Name) |
| } |
| |
| return true |
| } |
| |
| // Prints the computed liveness information and inputs, for debugging. |
| // This format synthesizes the information used during the multiple passes |
| // into a single presentation. |
| func (lv *liveness) printDebug() { |
| fmt.Printf("liveness: %s\n", ir.FuncName(lv.fn)) |
| |
| for i, b := range lv.f.Blocks { |
| if i > 0 { |
| fmt.Printf("\n") |
| } |
| |
| // bb#0 pred=1,2 succ=3,4 |
| fmt.Printf("bb#%d pred=", b.ID) |
| for j, pred := range b.Preds { |
| if j > 0 { |
| fmt.Printf(",") |
| } |
| fmt.Printf("%d", pred.Block().ID) |
| } |
| fmt.Printf(" succ=") |
| for j, succ := range b.Succs { |
| if j > 0 { |
| fmt.Printf(",") |
| } |
| fmt.Printf("%d", succ.Block().ID) |
| } |
| fmt.Printf("\n") |
| |
| be := lv.blockEffects(b) |
| |
| // initial settings |
| printed := false |
| printed = lv.printbvec(printed, "uevar", be.uevar) |
| printed = lv.printbvec(printed, "livein", be.livein) |
| if printed { |
| fmt.Printf("\n") |
| } |
| |
| // program listing, with individual effects listed |
| |
| if b == lv.f.Entry { |
| live := lv.stackMaps[0] |
| fmt.Printf("(%s) function entry\n", base.FmtPos(lv.fn.Nname.Pos())) |
| fmt.Printf("\tlive=") |
| printed = false |
| for j, n := range lv.vars { |
| if !live.Get(int32(j)) { |
| continue |
| } |
| if printed { |
| fmt.Printf(",") |
| } |
| fmt.Printf("%v", n) |
| printed = true |
| } |
| fmt.Printf("\n") |
| } |
| |
| for _, v := range b.Values { |
| fmt.Printf("(%s) %v\n", base.FmtPos(v.Pos), v.LongString()) |
| |
| pcdata := lv.livenessMap.Get(v) |
| |
| pos, effect := lv.valueEffects(v) |
| printed = false |
| printed = lv.printeffect(printed, "uevar", pos, effect&uevar != 0) |
| printed = lv.printeffect(printed, "varkill", pos, effect&varkill != 0) |
| if printed { |
| fmt.Printf("\n") |
| } |
| |
| if pcdata.StackMapValid() { |
| fmt.Printf("\tlive=") |
| printed = false |
| if pcdata.StackMapValid() { |
| live := lv.stackMaps[pcdata.StackMapIndex] |
| for j, n := range lv.vars { |
| if !live.Get(int32(j)) { |
| continue |
| } |
| if printed { |
| fmt.Printf(",") |
| } |
| fmt.Printf("%v", n) |
| printed = true |
| } |
| } |
| fmt.Printf("\n") |
| } |
| |
| if pcdata.IsUnsafePoint { |
| fmt.Printf("\tunsafe-point\n") |
| } |
| } |
| |
| // bb bitsets |
| fmt.Printf("end\n") |
| printed = false |
| printed = lv.printbvec(printed, "varkill", be.varkill) |
| printed = lv.printbvec(printed, "liveout", be.liveout) |
| if printed { |
| fmt.Printf("\n") |
| } |
| } |
| |
| fmt.Printf("\n") |
| } |
| |
| // Dumps a slice of bitmaps to a symbol as a sequence of uint32 values. The |
| // first word dumped is the total number of bitmaps. The second word is the |
| // length of the bitmaps. All bitmaps are assumed to be of equal length. The |
| // remaining bytes are the raw bitmaps. |
| func (lv *liveness) emit() (argsSym, liveSym *obj.LSym) { |
| // Size args bitmaps to be just large enough to hold the largest pointer. |
| // First, find the largest Xoffset node we care about. |
| // (Nodes without pointers aren't in lv.vars; see ShouldTrack.) |
| var maxArgNode *ir.Name |
| for _, n := range lv.vars { |
| switch n.Class { |
| case ir.PPARAM, ir.PPARAMOUT: |
| if !n.IsOutputParamInRegisters() { |
| if maxArgNode == nil || n.FrameOffset() > maxArgNode.FrameOffset() { |
| maxArgNode = n |
| } |
| } |
| } |
| } |
| // Next, find the offset of the largest pointer in the largest node. |
| var maxArgs int64 |
| if maxArgNode != nil { |
| maxArgs = maxArgNode.FrameOffset() + types.PtrDataSize(maxArgNode.Type()) |
| } |
| |
| // Size locals bitmaps to be stkptrsize sized. |
| // We cannot shrink them to only hold the largest pointer, |
| // because their size is used to calculate the beginning |
| // of the local variables frame. |
| // Further discussion in https://golang.org/cl/104175. |
| // TODO: consider trimming leading zeros. |
| // This would require shifting all bitmaps. |
| maxLocals := lv.stkptrsize |
| |
| // Temporary symbols for encoding bitmaps. |
| var argsSymTmp, liveSymTmp obj.LSym |
| |
| args := bitvec.New(int32(maxArgs / int64(types.PtrSize))) |
| aoff := objw.Uint32(&argsSymTmp, 0, uint32(len(lv.stackMaps))) // number of bitmaps |
| aoff = objw.Uint32(&argsSymTmp, aoff, uint32(args.N)) // number of bits in each bitmap |
| |
| locals := bitvec.New(int32(maxLocals / int64(types.PtrSize))) |
| loff := objw.Uint32(&liveSymTmp, 0, uint32(len(lv.stackMaps))) // number of bitmaps |
| loff = objw.Uint32(&liveSymTmp, loff, uint32(locals.N)) // number of bits in each bitmap |
| |
| for _, live := range lv.stackMaps { |
| args.Clear() |
| locals.Clear() |
| |
| lv.pointerMap(live, lv.vars, args, locals) |
| |
| aoff = objw.BitVec(&argsSymTmp, aoff, args) |
| loff = objw.BitVec(&liveSymTmp, loff, locals) |
| } |
| |
| // These symbols will be added to Ctxt.Data by addGCLocals |
| // after parallel compilation is done. |
| return base.Ctxt.GCLocalsSym(argsSymTmp.P), base.Ctxt.GCLocalsSym(liveSymTmp.P) |
| } |
| |
| // Entry pointer for Compute analysis. Solves for the Compute of |
| // pointer variables in the function and emits a runtime data |
| // structure read by the garbage collector. |
| // Returns a map from GC safe points to their corresponding stack map index, |
| // and a map that contains all input parameters that may be partially live. |
| func Compute(curfn *ir.Func, f *ssa.Func, stkptrsize int64, pp *objw.Progs) (Map, map[*ir.Name]bool) { |
| // Construct the global liveness state. |
| vars, idx := getvariables(curfn) |
| lv := newliveness(curfn, f, vars, idx, stkptrsize) |
| |
| // Run the dataflow framework. |
| lv.prologue() |
| lv.solve() |
| lv.epilogue() |
| if base.Flag.Live > 0 { |
| lv.showlive(nil, lv.stackMaps[0]) |
| for _, b := range f.Blocks { |
| for _, val := range b.Values { |
| if idx := lv.livenessMap.Get(val); idx.StackMapValid() { |
| lv.showlive(val, lv.stackMaps[idx.StackMapIndex]) |
| } |
| } |
| } |
| } |
| if base.Flag.Live >= 2 { |
| lv.printDebug() |
| } |
| |
| // Update the function cache. |
| { |
| cache := f.Cache.Liveness.(*livenessFuncCache) |
| if cap(lv.be) < 2000 { // Threshold from ssa.Cache slices. |
| for i := range lv.be { |
| lv.be[i] = blockEffects{} |
| } |
| cache.be = lv.be |
| } |
| if len(lv.livenessMap.Vals) < 2000 { |
| cache.livenessMap = lv.livenessMap |
| } |
| } |
| |
| // Emit the live pointer map data structures |
| ls := curfn.LSym |
| fninfo := ls.Func() |
| fninfo.GCArgs, fninfo.GCLocals = lv.emit() |
| |
| p := pp.Prog(obj.AFUNCDATA) |
| p.From.SetConst(objabi.FUNCDATA_ArgsPointerMaps) |
| p.To.Type = obj.TYPE_MEM |
| p.To.Name = obj.NAME_EXTERN |
| p.To.Sym = fninfo.GCArgs |
| |
| p = pp.Prog(obj.AFUNCDATA) |
| p.From.SetConst(objabi.FUNCDATA_LocalsPointerMaps) |
| p.To.Type = obj.TYPE_MEM |
| p.To.Name = obj.NAME_EXTERN |
| p.To.Sym = fninfo.GCLocals |
| |
| if x := lv.emitStackObjects(); x != nil { |
| p := pp.Prog(obj.AFUNCDATA) |
| p.From.SetConst(objabi.FUNCDATA_StackObjects) |
| p.To.Type = obj.TYPE_MEM |
| p.To.Name = obj.NAME_EXTERN |
| p.To.Sym = x |
| } |
| |
| return lv.livenessMap, lv.partLiveArgs |
| } |
| |
| func (lv *liveness) emitStackObjects() *obj.LSym { |
| var vars []*ir.Name |
| for _, n := range lv.fn.Dcl { |
| if shouldTrack(n) && n.Addrtaken() && n.Esc() != ir.EscHeap { |
| vars = append(vars, n) |
| } |
| } |
| if len(vars) == 0 { |
| return nil |
| } |
| |
| // Sort variables from lowest to highest address. |
| sort.Slice(vars, func(i, j int) bool { return vars[i].FrameOffset() < vars[j].FrameOffset() }) |
| |
| // Populate the stack object data. |
| // Format must match runtime/stack.go:stackObjectRecord. |
| x := base.Ctxt.Lookup(lv.fn.LSym.Name + ".stkobj") |
| x.Set(obj.AttrContentAddressable, true) |
| lv.fn.LSym.Func().StackObjects = x |
| off := 0 |
| off = objw.Uintptr(x, off, uint64(len(vars))) |
| for _, v := range vars { |
| // Note: arguments and return values have non-negative Xoffset, |
| // in which case the offset is relative to argp. |
| // Locals have a negative Xoffset, in which case the offset is relative to varp. |
| // We already limit the frame size, so the offset and the object size |
| // should not be too big. |
| frameOffset := v.FrameOffset() |
| if frameOffset != int64(int32(frameOffset)) { |
| base.Fatalf("frame offset too big: %v %d", v, frameOffset) |
| } |
| off = objw.Uint32(x, off, uint32(frameOffset)) |
| |
| t := v.Type() |
| sz := t.Size() |
| if sz != int64(int32(sz)) { |
| base.Fatalf("stack object too big: %v of type %v, size %d", v, t, sz) |
| } |
| lsym, useGCProg, ptrdata := reflectdata.GCSym(t) |
| if useGCProg { |
| ptrdata = -ptrdata |
| } |
| off = objw.Uint32(x, off, uint32(sz)) |
| off = objw.Uint32(x, off, uint32(ptrdata)) |
| off = objw.SymPtrOff(x, off, lsym) |
| } |
| |
| if base.Flag.Live != 0 { |
| for _, v := range vars { |
| base.WarnfAt(v.Pos(), "stack object %v %v", v, v.Type()) |
| } |
| } |
| |
| return x |
| } |
| |
| // isfat reports whether a variable of type t needs multiple assignments to initialize. |
| // For example: |
| // |
| // type T struct { x, y int } |
| // x := T{x: 0, y: 1} |
| // |
| // Then we need: |
| // |
| // var t T |
| // t.x = 0 |
| // t.y = 1 |
| // |
| // to fully initialize t. |
| func isfat(t *types.Type) bool { |
| if t != nil { |
| switch t.Kind() { |
| case types.TSLICE, types.TSTRING, |
| types.TINTER: // maybe remove later |
| return true |
| case types.TARRAY: |
| // Array of 1 element, check if element is fat |
| if t.NumElem() == 1 { |
| return isfat(t.Elem()) |
| } |
| return true |
| case types.TSTRUCT: |
| // Struct with 1 field, check if field is fat |
| if t.NumFields() == 1 { |
| return isfat(t.Field(0).Type) |
| } |
| return true |
| } |
| } |
| |
| return false |
| } |
| |
| // WriteFuncMap writes the pointer bitmaps for bodyless function fn's |
| // inputs and outputs as the value of symbol <fn>.args_stackmap. |
| // If fn has outputs, two bitmaps are written, otherwise just one. |
| func WriteFuncMap(fn *ir.Func, abiInfo *abi.ABIParamResultInfo) { |
| if ir.FuncName(fn) == "_" || fn.Sym().Linkname != "" { |
| return |
| } |
| nptr := int(abiInfo.ArgWidth() / int64(types.PtrSize)) |
| bv := bitvec.New(int32(nptr) * 2) |
| |
| for _, p := range abiInfo.InParams() { |
| typebits.Set(p.Type, p.FrameOffset(abiInfo), bv) |
| } |
| |
| nbitmap := 1 |
| if fn.Type().NumResults() > 0 { |
| nbitmap = 2 |
| } |
| lsym := base.Ctxt.Lookup(fn.LSym.Name + ".args_stackmap") |
| off := objw.Uint32(lsym, 0, uint32(nbitmap)) |
| off = objw.Uint32(lsym, off, uint32(bv.N)) |
| off = objw.BitVec(lsym, off, bv) |
| |
| if fn.Type().NumResults() > 0 { |
| for _, p := range abiInfo.OutParams() { |
| if len(p.Registers) == 0 { |
| typebits.Set(p.Type, p.FrameOffset(abiInfo), bv) |
| } |
| } |
| off = objw.BitVec(lsym, off, bv) |
| } |
| |
| objw.Global(lsym, int32(off), obj.RODATA|obj.LOCAL) |
| } |