| // Copyright 2017 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package ld |
| |
| import ( |
| "cmd/internal/sys" |
| "cmd/link/internal/loader" |
| "encoding/binary" |
| "errors" |
| "log" |
| "os" |
| ) |
| |
| // If fallocate is not supported on this platform, return this error. The error |
| // is ignored where needed, and OutBuf writes to heap memory. |
| var errNoFallocate = errors.New("operation not supported") |
| |
| const outbufMode = 0775 |
| |
| // OutBuf is a buffered file writer. |
| // |
| // It is simlar to the Writer in cmd/internal/bio with a few small differences. |
| // |
| // First, it tracks the output architecture and uses it to provide |
| // endian helpers. |
| // |
| // Second, it provides a very cheap offset counter that doesn't require |
| // any system calls to read the value. |
| // |
| // Third, it also mmaps the output file (if available). The intended usage is: |
| // - Mmap the output file |
| // - Write the content |
| // - possibly apply any edits in the output buffer |
| // - possibly write more content to the file. These writes take place in a heap |
| // backed buffer that will get synced to disk. |
| // - Munmap the output file |
| // |
| // And finally, it provides a mechanism by which you can multithread the |
| // writing of output files. This mechanism is accomplished by copying a OutBuf, |
| // and using it in the thread/goroutine. |
| // |
| // Parallel OutBuf is intended to be used like: |
| // |
| // func write(out *OutBuf) { |
| // var wg sync.WaitGroup |
| // for i := 0; i < 10; i++ { |
| // wg.Add(1) |
| // view, err := out.View(start[i]) |
| // if err != nil { |
| // // handle output |
| // continue |
| // } |
| // go func(out *OutBuf, i int) { |
| // // do output |
| // wg.Done() |
| // }(view, i) |
| // } |
| // wg.Wait() |
| // } |
| type OutBuf struct { |
| arch *sys.Arch |
| off int64 |
| |
| buf []byte // backing store of mmap'd output file |
| heap []byte // backing store for non-mmapped data |
| |
| name string |
| f *os.File |
| encbuf [8]byte // temp buffer used by WriteN methods |
| isView bool // true if created from View() |
| } |
| |
| func (out *OutBuf) Open(name string) error { |
| if out.f != nil { |
| return errors.New("cannot open more than one file") |
| } |
| f, err := os.OpenFile(name, os.O_RDWR|os.O_CREATE|os.O_TRUNC, outbufMode) |
| if err != nil { |
| return err |
| } |
| out.off = 0 |
| out.name = name |
| out.f = f |
| return nil |
| } |
| |
| func NewOutBuf(arch *sys.Arch) *OutBuf { |
| return &OutBuf{ |
| arch: arch, |
| } |
| } |
| |
| var viewError = errors.New("output not mmapped") |
| |
| func (out *OutBuf) View(start uint64) (*OutBuf, error) { |
| return &OutBuf{ |
| arch: out.arch, |
| name: out.name, |
| buf: out.buf, |
| heap: out.heap, |
| off: int64(start), |
| isView: true, |
| }, nil |
| } |
| |
| var viewCloseError = errors.New("cannot Close OutBuf from View") |
| |
| func (out *OutBuf) Close() error { |
| if out.isView { |
| return viewCloseError |
| } |
| if out.isMmapped() { |
| out.copyHeap() |
| out.purgeSignatureCache() |
| out.munmap() |
| } |
| if out.f == nil { |
| return nil |
| } |
| if len(out.heap) != 0 { |
| if _, err := out.f.Write(out.heap); err != nil { |
| return err |
| } |
| } |
| if err := out.f.Close(); err != nil { |
| return err |
| } |
| out.f = nil |
| return nil |
| } |
| |
| // isMmapped returns true if the OutBuf is mmaped. |
| func (out *OutBuf) isMmapped() bool { |
| return len(out.buf) != 0 |
| } |
| |
| // Data returns the whole written OutBuf as a byte slice. |
| func (out *OutBuf) Data() []byte { |
| if out.isMmapped() { |
| out.copyHeap() |
| return out.buf |
| } |
| return out.heap |
| } |
| |
| // copyHeap copies the heap to the mmapped section of memory, returning true if |
| // a copy takes place. |
| func (out *OutBuf) copyHeap() bool { |
| if !out.isMmapped() { // only valuable for mmapped OutBufs. |
| return false |
| } |
| if out.isView { |
| panic("can't copyHeap a view") |
| } |
| |
| bufLen := len(out.buf) |
| heapLen := len(out.heap) |
| total := uint64(bufLen + heapLen) |
| if heapLen != 0 { |
| if err := out.Mmap(total); err != nil { // Mmap will copy out.heap over to out.buf |
| Exitf("mapping output file failed: %v", err) |
| } |
| } |
| return true |
| } |
| |
| // maxOutBufHeapLen limits the growth of the heap area. |
| const maxOutBufHeapLen = 10 << 20 |
| |
| // writeLoc determines the write location if a buffer is mmaped. |
| // We maintain two write buffers, an mmapped section, and a heap section for |
| // writing. When the mmapped section is full, we switch over the heap memory |
| // for writing. |
| func (out *OutBuf) writeLoc(lenToWrite int64) (int64, []byte) { |
| // See if we have enough space in the mmaped area. |
| bufLen := int64(len(out.buf)) |
| if out.off+lenToWrite <= bufLen { |
| return out.off, out.buf |
| } |
| |
| // Not enough space in the mmaped area, write to heap area instead. |
| heapPos := out.off - bufLen |
| heapLen := int64(len(out.heap)) |
| lenNeeded := heapPos + lenToWrite |
| if lenNeeded > heapLen { // do we need to grow the heap storage? |
| // The heap variables aren't protected by a mutex. For now, just bomb if you |
| // try to use OutBuf in parallel. (Note this probably could be fixed.) |
| if out.isView { |
| panic("cannot write to heap in parallel") |
| } |
| // See if our heap would grow to be too large, and if so, copy it to the end |
| // of the mmapped area. |
| if heapLen > maxOutBufHeapLen && out.copyHeap() { |
| heapPos -= heapLen |
| lenNeeded = heapPos + lenToWrite |
| heapLen = 0 |
| } |
| out.heap = append(out.heap, make([]byte, lenNeeded-heapLen)...) |
| } |
| return heapPos, out.heap |
| } |
| |
| func (out *OutBuf) SeekSet(p int64) { |
| out.off = p |
| } |
| |
| func (out *OutBuf) Offset() int64 { |
| return out.off |
| } |
| |
| // Write writes the contents of v to the buffer. |
| func (out *OutBuf) Write(v []byte) (int, error) { |
| n := len(v) |
| pos, buf := out.writeLoc(int64(n)) |
| copy(buf[pos:], v) |
| out.off += int64(n) |
| return n, nil |
| } |
| |
| func (out *OutBuf) Write8(v uint8) { |
| pos, buf := out.writeLoc(1) |
| buf[pos] = v |
| out.off++ |
| } |
| |
| // WriteByte is an alias for Write8 to fulfill the io.ByteWriter interface. |
| func (out *OutBuf) WriteByte(v byte) error { |
| out.Write8(v) |
| return nil |
| } |
| |
| func (out *OutBuf) Write16(v uint16) { |
| out.arch.ByteOrder.PutUint16(out.encbuf[:], v) |
| out.Write(out.encbuf[:2]) |
| } |
| |
| func (out *OutBuf) Write32(v uint32) { |
| out.arch.ByteOrder.PutUint32(out.encbuf[:], v) |
| out.Write(out.encbuf[:4]) |
| } |
| |
| func (out *OutBuf) Write32b(v uint32) { |
| binary.BigEndian.PutUint32(out.encbuf[:], v) |
| out.Write(out.encbuf[:4]) |
| } |
| |
| func (out *OutBuf) Write64(v uint64) { |
| out.arch.ByteOrder.PutUint64(out.encbuf[:], v) |
| out.Write(out.encbuf[:8]) |
| } |
| |
| func (out *OutBuf) Write64b(v uint64) { |
| binary.BigEndian.PutUint64(out.encbuf[:], v) |
| out.Write(out.encbuf[:8]) |
| } |
| |
| func (out *OutBuf) WriteString(s string) { |
| pos, buf := out.writeLoc(int64(len(s))) |
| n := copy(buf[pos:], s) |
| if n != len(s) { |
| log.Fatalf("WriteString truncated. buffer size: %d, offset: %d, len(s)=%d", len(out.buf), out.off, len(s)) |
| } |
| out.off += int64(n) |
| } |
| |
| // WriteStringN writes the first n bytes of s. |
| // If n is larger than len(s) then it is padded with zero bytes. |
| func (out *OutBuf) WriteStringN(s string, n int) { |
| out.WriteStringPad(s, n, zeros[:]) |
| } |
| |
| // WriteStringPad writes the first n bytes of s. |
| // If n is larger than len(s) then it is padded with the bytes in pad (repeated as needed). |
| func (out *OutBuf) WriteStringPad(s string, n int, pad []byte) { |
| if len(s) >= n { |
| out.WriteString(s[:n]) |
| } else { |
| out.WriteString(s) |
| n -= len(s) |
| for n > len(pad) { |
| out.Write(pad) |
| n -= len(pad) |
| |
| } |
| out.Write(pad[:n]) |
| } |
| } |
| |
| // WriteSym writes the content of a Symbol, and returns the output buffer |
| // that we just wrote, so we can apply further edit to the symbol content. |
| // For generator symbols, it also sets the symbol's Data to the output |
| // buffer. |
| func (out *OutBuf) WriteSym(ldr *loader.Loader, s loader.Sym) []byte { |
| if !ldr.IsGeneratedSym(s) { |
| P := ldr.Data(s) |
| n := int64(len(P)) |
| pos, buf := out.writeLoc(n) |
| copy(buf[pos:], P) |
| out.off += n |
| ldr.FreeData(s) |
| return buf[pos : pos+n] |
| } else { |
| n := ldr.SymSize(s) |
| pos, buf := out.writeLoc(n) |
| out.off += n |
| ldr.MakeSymbolUpdater(s).SetData(buf[pos : pos+n]) |
| return buf[pos : pos+n] |
| } |
| } |