| // Copyright 2015 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package big |
| |
| import ( |
| "fmt" |
| "sort" |
| "testing" |
| ) |
| |
| func addBits(x, y []int) []int { |
| return append(x, y...) |
| } |
| |
| func mulBits(x, y []int) []int { |
| var p []int |
| for _, x := range x { |
| for _, y := range y { |
| p = append(p, x+y) |
| } |
| } |
| return p |
| } |
| |
| func TestMulBits(t *testing.T) { |
| for _, test := range []struct { |
| x, y, want []int |
| }{ |
| {nil, nil, nil}, |
| {[]int{}, []int{}, nil}, |
| {[]int{0}, []int{0}, []int{0}}, |
| {[]int{0}, []int{1}, []int{1}}, |
| {[]int{1}, []int{1, 2, 3}, []int{2, 3, 4}}, |
| {[]int{-1}, []int{1}, []int{0}}, |
| {[]int{-10, -1, 0, 1, 10}, []int{1, 2, 3}, []int{-9, -8, -7, 0, 1, 2, 1, 2, 3, 2, 3, 4, 11, 12, 13}}, |
| } { |
| got := fmt.Sprintf("%v", mulBits(test.x, test.y)) |
| want := fmt.Sprintf("%v", test.want) |
| if got != want { |
| t.Errorf("%v * %v = %s; want %s", test.x, test.y, got, want) |
| } |
| |
| } |
| } |
| |
| // normBits returns the normalized bits for x: It |
| // removes multiple equal entries by treating them |
| // as an addition (e.g., []int{5, 5} => []int{6}), |
| // and it sorts the result list for reproducible |
| // results. |
| func normBits(x []int) []int { |
| m := make(map[int]bool) |
| for _, b := range x { |
| for m[b] { |
| m[b] = false |
| b++ |
| } |
| m[b] = true |
| } |
| var z []int |
| for b, set := range m { |
| if set { |
| z = append(z, b) |
| } |
| } |
| sort.Ints(z) |
| return z |
| } |
| |
| func TestNormBits(t *testing.T) { |
| for _, test := range []struct { |
| x, want []int |
| }{ |
| {nil, nil}, |
| {[]int{}, []int{}}, |
| {[]int{0}, []int{0}}, |
| {[]int{0, 0}, []int{1}}, |
| {[]int{3, 1, 1}, []int{2, 3}}, |
| {[]int{10, 9, 8, 7, 6, 6}, []int{11}}, |
| } { |
| got := fmt.Sprintf("%v", normBits(test.x)) |
| want := fmt.Sprintf("%v", test.want) |
| if got != want { |
| t.Errorf("normBits(%v) = %s; want %s", test.x, got, want) |
| } |
| |
| } |
| } |
| |
| // roundBits returns the Float value rounded to prec bits |
| // according to mode from the bit set x. |
| func roundBits(x []int, prec uint, mode RoundingMode) *Float { |
| x = normBits(x) |
| |
| // determine range |
| var min, max int |
| for i, b := range x { |
| if i == 0 || b < min { |
| min = b |
| } |
| if i == 0 || b > max { |
| max = b |
| } |
| } |
| prec0 := uint(max + 1 - min) |
| if prec >= prec0 { |
| return fromBits(x) |
| } |
| // prec < prec0 |
| |
| // determine bit 0, rounding, and sticky bit, and result bits z |
| var bit0, rbit, sbit uint |
| var z []int |
| r := max - int(prec) |
| for _, b := range x { |
| switch { |
| case b == r: |
| rbit = 1 |
| case b < r: |
| sbit = 1 |
| default: |
| // b > r |
| if b == r+1 { |
| bit0 = 1 |
| } |
| z = append(z, b) |
| } |
| } |
| |
| // round |
| f := fromBits(z) // rounded to zero |
| if mode == ToNearestAway { |
| panic("not yet implemented") |
| } |
| if mode == ToNearestEven && rbit == 1 && (sbit == 1 || sbit == 0 && bit0 != 0) || mode == AwayFromZero { |
| // round away from zero |
| f.SetMode(ToZero).SetPrec(prec) |
| f.Add(f, fromBits([]int{int(r) + 1})) |
| } |
| return f |
| } |
| |
| // fromBits returns the *Float z of the smallest possible precision |
| // such that z = sum(2**bits[i]), with i = range bits. |
| // If multiple bits[i] are equal, they are added: fromBits(0, 1, 0) |
| // == 2**1 + 2**0 + 2**0 = 4. |
| func fromBits(bits []int) *Float { |
| // handle 0 |
| if len(bits) == 0 { |
| return new(Float) |
| } |
| // len(bits) > 0 |
| |
| // determine lsb exponent |
| var min int |
| for i, b := range bits { |
| if i == 0 || b < min { |
| min = b |
| } |
| } |
| |
| // create bit pattern |
| x := NewInt(0) |
| for _, b := range bits { |
| badj := b - min |
| // propagate carry if necessary |
| for x.Bit(badj) != 0 { |
| x.SetBit(x, badj, 0) |
| badj++ |
| } |
| x.SetBit(x, badj, 1) |
| } |
| |
| // create corresponding float |
| z := new(Float).SetInt(x) // normalized |
| z.setExp(int64(z.exp) + int64(min)) |
| return z |
| } |
| |
| func TestFromBits(t *testing.T) { |
| for _, test := range []struct { |
| bits []int |
| want string |
| }{ |
| // all different bit numbers |
| {nil, "0"}, |
| {[]int{0}, "0x.8p1"}, |
| {[]int{1}, "0x.8p2"}, |
| {[]int{-1}, "0x.8p0"}, |
| {[]int{63}, "0x.8p64"}, |
| {[]int{33, -30}, "0x.8000000000000001p34"}, |
| {[]int{255, 0}, "0x.8000000000000000000000000000000000000000000000000000000000000001p256"}, |
| |
| // multiple equal bit numbers |
| {[]int{0, 0}, "0x.8p2"}, |
| {[]int{0, 0, 0, 0}, "0x.8p3"}, |
| {[]int{0, 1, 0}, "0x.8p3"}, |
| {append([]int{2, 1, 0} /* 7 */, []int{3, 1} /* 10 */ ...), "0x.88p5" /* 17 */}, |
| } { |
| f := fromBits(test.bits) |
| if got := f.Format('p', 0); got != test.want { |
| t.Errorf("setBits(%v) = %s; want %s", test.bits, got, test.want) |
| } |
| } |
| } |