| // Copyright 2009 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| // +build darwin freebsd linux openbsd | |
| package os | |
| import ( | |
| "errors" | |
| "runtime" | |
| "syscall" | |
| ) | |
| // Options for Wait. | |
| const ( | |
| WNOHANG = syscall.WNOHANG // Don't wait if no process has exited. | |
| WSTOPPED = syscall.WSTOPPED // If set, status of stopped subprocesses is also reported. | |
| WUNTRACED = syscall.WUNTRACED // Usually an alias for WSTOPPED. | |
| WRUSAGE = 1 << 20 // Record resource usage. | |
| ) | |
| // WRUSAGE must not be too high a bit, to avoid clashing with Linux's | |
| // WCLONE, WALL, and WNOTHREAD flags, which sit in the top few bits of | |
| // the options | |
| // Wait waits for the Process to exit or stop, and then returns a | |
| // Waitmsg describing its status and an error, if any. The options | |
| // (WNOHANG etc.) affect the behavior of the Wait call. | |
| func (p *Process) Wait(options int) (w *Waitmsg, err error) { | |
| if p.Pid == -1 { | |
| return nil, EINVAL | |
| } | |
| var status syscall.WaitStatus | |
| var rusage *syscall.Rusage | |
| if options&WRUSAGE != 0 { | |
| rusage = new(syscall.Rusage) | |
| options ^= WRUSAGE | |
| } | |
| pid1, e := syscall.Wait4(p.Pid, &status, options, rusage) | |
| if e != 0 { | |
| return nil, NewSyscallError("wait", e) | |
| } | |
| // With WNOHANG pid is 0 if child has not exited. | |
| if pid1 != 0 && options&WSTOPPED == 0 { | |
| p.done = true | |
| } | |
| w = new(Waitmsg) | |
| w.Pid = pid1 | |
| w.WaitStatus = status | |
| w.Rusage = rusage | |
| return w, nil | |
| } | |
| // Signal sends a signal to the Process. | |
| func (p *Process) Signal(sig Signal) error { | |
| if p.done { | |
| return errors.New("os: process already finished") | |
| } | |
| if e := syscall.Kill(p.Pid, int(sig.(UnixSignal))); e != 0 { | |
| return Errno(e) | |
| } | |
| return nil | |
| } | |
| // Release releases any resources associated with the Process. | |
| func (p *Process) Release() error { | |
| // NOOP for unix. | |
| p.Pid = -1 | |
| // no need for a finalizer anymore | |
| runtime.SetFinalizer(p, nil) | |
| return nil | |
| } | |
| // FindProcess looks for a running process by its pid. | |
| // The Process it returns can be used to obtain information | |
| // about the underlying operating system process. | |
| func FindProcess(pid int) (p *Process, err error) { | |
| // NOOP for unix. | |
| return newProcess(pid, 0), nil | |
| } |