| // Copyright 2015 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Package socktest provides utilities for socket testing. |
| package socktest |
| |
| import ( |
| "fmt" |
| "sync" |
| ) |
| |
| // A Switch represents a callpath point switch for socket system |
| // calls. |
| type Switch struct { |
| once sync.Once |
| |
| fmu sync.RWMutex |
| fltab map[FilterType]Filter |
| |
| smu sync.RWMutex |
| sotab Sockets |
| stats stats |
| } |
| |
| func (sw *Switch) init() { |
| sw.fltab = make(map[FilterType]Filter) |
| sw.sotab = make(Sockets) |
| sw.stats = make(stats) |
| } |
| |
| // Stats returns a list of per-cookie socket statistics. |
| func (sw *Switch) Stats() []Stat { |
| var st []Stat |
| sw.smu.RLock() |
| for _, s := range sw.stats { |
| ns := *s |
| st = append(st, ns) |
| } |
| sw.smu.RUnlock() |
| return st |
| } |
| |
| // Sockets returns mappings of socket descriptor to socket status. |
| func (sw *Switch) Sockets() Sockets { |
| sw.smu.RLock() |
| tab := make(Sockets, len(sw.sotab)) |
| for i, s := range sw.sotab { |
| tab[i] = s |
| } |
| sw.smu.RUnlock() |
| return tab |
| } |
| |
| // A Cookie represents a 3-tuple of a socket; address family, socket |
| // type and protocol number. |
| type Cookie uint64 |
| |
| // Family returns an address family. |
| func (c Cookie) Family() int { return int(c >> 48) } |
| |
| // Type returns a socket type. |
| func (c Cookie) Type() int { return int(c << 16 >> 32) } |
| |
| // Protocol returns a protocol number. |
| func (c Cookie) Protocol() int { return int(c & 0xff) } |
| |
| func cookie(family, sotype, proto int) Cookie { |
| return Cookie(family)<<48 | Cookie(sotype)&0xffffffff<<16 | Cookie(proto)&0xff |
| } |
| |
| // A Status represents the status of a socket. |
| type Status struct { |
| Cookie Cookie |
| Err error // error status of socket system call |
| SocketErr error // error status of socket by SO_ERROR |
| } |
| |
| func (so Status) String() string { |
| return fmt.Sprintf("(%s, %s, %s): syscallerr=%v socketerr=%v", familyString(so.Cookie.Family()), typeString(so.Cookie.Type()), protocolString(so.Cookie.Protocol()), so.Err, so.SocketErr) |
| } |
| |
| // A Stat represents a per-cookie socket statistics. |
| type Stat struct { |
| Family int // address family |
| Type int // socket type |
| Protocol int // protocol number |
| |
| Opened uint64 // number of sockets opened |
| Connected uint64 // number of sockets connected |
| Listened uint64 // number of sockets listened |
| Accepted uint64 // number of sockets accepted |
| Closed uint64 // number of sockets closed |
| |
| OpenFailed uint64 // number of sockets open failed |
| ConnectFailed uint64 // number of sockets connect failed |
| ListenFailed uint64 // number of sockets listen failed |
| AcceptFailed uint64 // number of sockets accept failed |
| CloseFailed uint64 // number of sockets close failed |
| } |
| |
| func (st Stat) String() string { |
| return fmt.Sprintf("(%s, %s, %s): opened=%d connected=%d listened=%d accepted=%d closed=%d openfailed=%d connectfailed=%d listenfailed=%d acceptfailed=%d closefailed=%d", familyString(st.Family), typeString(st.Type), protocolString(st.Protocol), st.Opened, st.Connected, st.Listened, st.Accepted, st.Closed, st.OpenFailed, st.ConnectFailed, st.ListenFailed, st.AcceptFailed, st.CloseFailed) |
| } |
| |
| type stats map[Cookie]*Stat |
| |
| func (st stats) getLocked(c Cookie) *Stat { |
| s, ok := st[c] |
| if !ok { |
| s = &Stat{Family: c.Family(), Type: c.Type(), Protocol: c.Protocol()} |
| st[c] = s |
| } |
| return s |
| } |
| |
| // A FilterType represents a filter type. |
| type FilterType int |
| |
| const ( |
| FilterSocket FilterType = iota // for Socket |
| FilterConnect // for Connect or ConnectEx |
| FilterListen // for Listen |
| FilterAccept // for Accept, Accept4 or AcceptEx |
| FilterGetsockoptInt // for GetsockoptInt |
| FilterClose // for Close or Closesocket |
| ) |
| |
| // A Filter represents a socket system call filter. |
| // |
| // It will only be executed before a system call for a socket that has |
| // an entry in internal table. |
| // If the filter returns a non-nil error, the execution of system call |
| // will be canceled and the system call function returns the non-nil |
| // error. |
| // It can return a non-nil AfterFilter for filtering after the |
| // execution of the system call. |
| type Filter func(*Status) (AfterFilter, error) |
| |
| func (f Filter) apply(st *Status) (AfterFilter, error) { |
| if f == nil { |
| return nil, nil |
| } |
| return f(st) |
| } |
| |
| // An AfterFilter represents a socket system call filter after an |
| // execution of a system call. |
| // |
| // It will only be executed after a system call for a socket that has |
| // an entry in internal table. |
| // If the filter returns a non-nil error, the system call function |
| // returns the non-nil error. |
| type AfterFilter func(*Status) error |
| |
| func (f AfterFilter) apply(st *Status) error { |
| if f == nil { |
| return nil |
| } |
| return f(st) |
| } |
| |
| // Set deploys the socket system call filter f for the filter type t. |
| func (sw *Switch) Set(t FilterType, f Filter) { |
| sw.once.Do(sw.init) |
| sw.fmu.Lock() |
| sw.fltab[t] = f |
| sw.fmu.Unlock() |
| } |