| // Copyright 2016 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Optimizations TODO: |
| // * Somehow track when values are already zero/signed-extended, avoid re-extending. |
| // * Use SLTI and SLTIU for comparisons to constants, instead of SLT/SLTU with constants in registers |
| // * Find a more efficient way to do zero/sign extension than left+right shift. |
| // There are many other options (store then load-extend, LUI+ANDI for zero extend, special case 32->64, ...), |
| // but left+right shift is simple and uniform, and we don't have real hardware to do perf testing on anyway. |
| // * Use the zero register instead of moving 0 into a register. |
| // * Add rules to avoid generating a temp bool value for (If (SLT[U] ...) ...). |
| // * Optimize left and right shift by simplifying SLTIU, Neg, and ADD for constants. |
| // * Arrange for non-trivial Zero and Move lowerings to use aligned loads and stores. |
| // * Eliminate zero immediate shifts, adds, etc. |
| // * Use a Duff's device for some moves and zeros. |
| // * Avoid using Neq32 for writeBarrier.enabled checks. |
| |
| // Lowering arithmetic |
| (Add64 x y) -> (ADD x y) |
| (AddPtr x y) -> (ADD x y) |
| (Add32 x y) -> (ADD x y) |
| (Add16 x y) -> (ADD x y) |
| (Add8 x y) -> (ADD x y) |
| (Add32F x y) -> (FADDS x y) |
| (Add64F x y) -> (FADDD x y) |
| |
| (Sub64 x y) -> (SUB x y) |
| (SubPtr x y) -> (SUB x y) |
| (Sub32 x y) -> (SUB x y) |
| (Sub16 x y) -> (SUB x y) |
| (Sub8 x y) -> (SUB x y) |
| (Sub32F x y) -> (FSUBS x y) |
| (Sub64F x y) -> (FSUBD x y) |
| |
| (Mul64 x y) -> (MUL x y) |
| (Mul32 x y) -> (MULW x y) |
| (Mul16 x y) -> (MULW (SignExt16to32 x) (SignExt16to32 y)) |
| (Mul8 x y) -> (MULW (SignExt8to32 x) (SignExt8to32 y)) |
| (Mul32F x y) -> (FMULS x y) |
| (Mul64F x y) -> (FMULD x y) |
| |
| (Div32F x y) -> (FDIVS x y) |
| (Div64F x y) -> (FDIVD x y) |
| |
| (Div64 x y) -> (DIV x y) |
| (Div64u x y) -> (DIVU x y) |
| (Div32 x y) -> (DIVW x y) |
| (Div32u x y) -> (DIVUW x y) |
| (Div16 x y) -> (DIVW (SignExt16to32 x) (SignExt16to32 y)) |
| (Div16u x y) -> (DIVUW (ZeroExt16to32 x) (ZeroExt16to32 y)) |
| (Div8 x y) -> (DIVW (SignExt8to32 x) (SignExt8to32 y)) |
| (Div8u x y) -> (DIVUW (ZeroExt8to32 x) (ZeroExt8to32 y)) |
| |
| (Hmul64 x y) -> (MULH x y) |
| (Hmul64u x y) -> (MULHU x y) |
| (Hmul32 x y) -> (SRAI [32] (MUL (SignExt32to64 x) (SignExt32to64 y))) |
| (Hmul32u x y) -> (SRLI [32] (MUL (ZeroExt32to64 x) (ZeroExt32to64 y))) |
| |
| // (x + y) / 2 -> (x / 2) + (y / 2) + (x & y & 1) |
| (Avg64u <t> x y) -> (ADD (ADD <t> (SRLI <t> [1] x) (SRLI <t> [1] y)) (ANDI <t> [1] (AND <t> x y))) |
| |
| (Mod64 x y) -> (REM x y) |
| (Mod64u x y) -> (REMU x y) |
| (Mod32 x y) -> (REMW x y) |
| (Mod32u x y) -> (REMUW x y) |
| (Mod16 x y) -> (REMW (SignExt16to32 x) (SignExt16to32 y)) |
| (Mod16u x y) -> (REMUW (ZeroExt16to32 x) (ZeroExt16to32 y)) |
| (Mod8 x y) -> (REMW (SignExt8to32 x) (SignExt8to32 y)) |
| (Mod8u x y) -> (REMUW (ZeroExt8to32 x) (ZeroExt8to32 y)) |
| |
| (And64 x y) -> (AND x y) |
| (And32 x y) -> (AND x y) |
| (And16 x y) -> (AND x y) |
| (And8 x y) -> (AND x y) |
| |
| (Or64 x y) -> (OR x y) |
| (Or32 x y) -> (OR x y) |
| (Or16 x y) -> (OR x y) |
| (Or8 x y) -> (OR x y) |
| |
| (Xor64 x y) -> (XOR x y) |
| (Xor32 x y) -> (XOR x y) |
| (Xor16 x y) -> (XOR x y) |
| (Xor8 x y) -> (XOR x y) |
| |
| (Neg64 x) -> (SUB (MOVDconst) x) |
| (Neg32 x) -> (SUB (MOVWconst) x) |
| (Neg16 x) -> (SUB (MOVHconst) x) |
| (Neg8 x) -> (SUB (MOVBconst) x) |
| (Neg32F x) -> (FNEGS x) |
| (Neg64F x) -> (FNEGD x) |
| |
| (Com64 x) -> (XORI [int64(-1)] x) |
| (Com32 x) -> (XORI [int64(-1)] x) |
| (Com16 x) -> (XORI [int64(-1)] x) |
| (Com8 x) -> (XORI [int64(-1)] x) |
| |
| (Sqrt x) -> (FSQRTD x) |
| |
| // Zero and sign extension |
| // Shift left until the bits we want are at the top of the register. |
| // Then logical/arithmetic shift right for zero/sign extend. |
| // We always extend to 64 bits; there's no reason not to, |
| // and optimization rules can then collapse some extensions. |
| |
| (SignExt8to16 <t> x) -> (SRAI [56] (SLLI <t> [56] x)) |
| (SignExt8to32 <t> x) -> (SRAI [56] (SLLI <t> [56] x)) |
| (SignExt8to64 <t> x) -> (SRAI [56] (SLLI <t> [56] x)) |
| (SignExt16to32 <t> x) -> (SRAI [48] (SLLI <t> [48] x)) |
| (SignExt16to64 <t> x) -> (SRAI [48] (SLLI <t> [48] x)) |
| (SignExt32to64 <t> x) -> (SRAI [32] (SLLI <t> [32] x)) |
| |
| (ZeroExt8to16 <t> x) -> (SRLI [56] (SLLI <t> [56] x)) |
| (ZeroExt8to32 <t> x) -> (SRLI [56] (SLLI <t> [56] x)) |
| (ZeroExt8to64 <t> x) -> (SRLI [56] (SLLI <t> [56] x)) |
| (ZeroExt16to32 <t> x) -> (SRLI [48] (SLLI <t> [48] x)) |
| (ZeroExt16to64 <t> x) -> (SRLI [48] (SLLI <t> [48] x)) |
| (ZeroExt32to64 <t> x) -> (SRLI [32] (SLLI <t> [32] x)) |
| |
| (Cvt32to32F x) -> (FCVTSW x) |
| (Cvt32to64F x) -> (FCVTDW x) |
| (Cvt64to32F x) -> (FCVTSL x) |
| (Cvt64to64F x) -> (FCVTDL x) |
| |
| (Cvt32Fto32 x) -> (FCVTWS x) |
| (Cvt32Fto64 x) -> (FCVTLS x) |
| (Cvt64Fto32 x) -> (FCVTWD x) |
| (Cvt64Fto64 x) -> (FCVTLD x) |
| |
| (Cvt32Fto64F x) -> (FCVTDS x) |
| (Cvt64Fto32F x) -> (FCVTSD x) |
| |
| (Round32F x) -> x |
| (Round64F x) -> x |
| |
| // From genericOps.go: |
| // "0 if arg0 == 0, -1 if arg0 > 0, undef if arg0<0" |
| // |
| // Like other arches, we compute ~((x-1) >> 63), with arithmetic right shift. |
| // For positive x, bit 63 of x-1 is always 0, so the result is -1. |
| // For zero x, bit 63 of x-1 is 1, so the result is 0. |
| // |
| // TODO(prattmic): Use XORconst etc instead of XOR (MOVDconst). |
| (Slicemask <t> x) -> (XOR (MOVDconst [-1]) (SRA <t> (SUB <t> x (MOVDconst [1])) (MOVDconst [63]))) |
| |
| // Truncations |
| // We ignore the unused high parts of registers, so truncates are just copies. |
| (Trunc16to8 x) -> x |
| (Trunc32to8 x) -> x |
| (Trunc32to16 x) -> x |
| (Trunc64to8 x) -> x |
| (Trunc64to16 x) -> x |
| (Trunc64to32 x) -> x |
| |
| // Shifts |
| |
| // SLL only considers the bottom 6 bits of y. If y > 64, the result should |
| // always be 0. |
| // |
| // Breaking down the operation: |
| // |
| // (SLL x y) generates x << (y & 63). |
| // |
| // If y < 64, this is the value we want. Otherwise, we want zero. |
| // |
| // So, we AND with -1 * uint64(y < 64), which is 0xfffff... if y < 64 and 0 otherwise. |
| (Lsh8x8 <t> x y) -> (AND (SLL <t> x y) (Neg8 <t> (SLTIU <t> [64] (ZeroExt8to64 y)))) |
| (Lsh8x16 <t> x y) -> (AND (SLL <t> x y) (Neg8 <t> (SLTIU <t> [64] (ZeroExt16to64 y)))) |
| (Lsh8x32 <t> x y) -> (AND (SLL <t> x y) (Neg8 <t> (SLTIU <t> [64] (ZeroExt32to64 y)))) |
| (Lsh8x64 <t> x y) -> (AND (SLL <t> x y) (Neg8 <t> (SLTIU <t> [64] y))) |
| (Lsh16x8 <t> x y) -> (AND (SLL <t> x y) (Neg16 <t> (SLTIU <t> [64] (ZeroExt8to64 y)))) |
| (Lsh16x16 <t> x y) -> (AND (SLL <t> x y) (Neg16 <t> (SLTIU <t> [64] (ZeroExt16to64 y)))) |
| (Lsh16x32 <t> x y) -> (AND (SLL <t> x y) (Neg16 <t> (SLTIU <t> [64] (ZeroExt32to64 y)))) |
| (Lsh16x64 <t> x y) -> (AND (SLL <t> x y) (Neg16 <t> (SLTIU <t> [64] y))) |
| (Lsh32x8 <t> x y) -> (AND (SLL <t> x y) (Neg32 <t> (SLTIU <t> [64] (ZeroExt8to64 y)))) |
| (Lsh32x16 <t> x y) -> (AND (SLL <t> x y) (Neg32 <t> (SLTIU <t> [64] (ZeroExt16to64 y)))) |
| (Lsh32x32 <t> x y) -> (AND (SLL <t> x y) (Neg32 <t> (SLTIU <t> [64] (ZeroExt32to64 y)))) |
| (Lsh32x64 <t> x y) -> (AND (SLL <t> x y) (Neg32 <t> (SLTIU <t> [64] y))) |
| (Lsh64x8 <t> x y) -> (AND (SLL <t> x y) (Neg64 <t> (SLTIU <t> [64] (ZeroExt8to64 y)))) |
| (Lsh64x16 <t> x y) -> (AND (SLL <t> x y) (Neg64 <t> (SLTIU <t> [64] (ZeroExt16to64 y)))) |
| (Lsh64x32 <t> x y) -> (AND (SLL <t> x y) (Neg64 <t> (SLTIU <t> [64] (ZeroExt32to64 y)))) |
| (Lsh64x64 <t> x y) -> (AND (SLL <t> x y) (Neg64 <t> (SLTIU <t> [64] y))) |
| |
| // SRL only considers the bottom 6 bits of y. If y > 64, the result should |
| // always be 0. See Lsh above for a detailed description. |
| (Rsh8Ux8 <t> x y) -> (AND (SRL <t> (ZeroExt8to64 x) y) (Neg8 <t> (SLTIU <t> [64] (ZeroExt8to64 y)))) |
| (Rsh8Ux16 <t> x y) -> (AND (SRL <t> (ZeroExt8to64 x) y) (Neg8 <t> (SLTIU <t> [64] (ZeroExt16to64 y)))) |
| (Rsh8Ux32 <t> x y) -> (AND (SRL <t> (ZeroExt8to64 x) y) (Neg8 <t> (SLTIU <t> [64] (ZeroExt32to64 y)))) |
| (Rsh8Ux64 <t> x y) -> (AND (SRL <t> (ZeroExt8to64 x) y) (Neg8 <t> (SLTIU <t> [64] y))) |
| (Rsh16Ux8 <t> x y) -> (AND (SRL <t> (ZeroExt16to64 x) y) (Neg16 <t> (SLTIU <t> [64] (ZeroExt8to64 y)))) |
| (Rsh16Ux16 <t> x y) -> (AND (SRL <t> (ZeroExt16to64 x) y) (Neg16 <t> (SLTIU <t> [64] (ZeroExt16to64 y)))) |
| (Rsh16Ux32 <t> x y) -> (AND (SRL <t> (ZeroExt16to64 x) y) (Neg16 <t> (SLTIU <t> [64] (ZeroExt32to64 y)))) |
| (Rsh16Ux64 <t> x y) -> (AND (SRL <t> (ZeroExt16to64 x) y) (Neg16 <t> (SLTIU <t> [64] y))) |
| (Rsh32Ux8 <t> x y) -> (AND (SRL <t> (ZeroExt32to64 x) y) (Neg32 <t> (SLTIU <t> [64] (ZeroExt8to64 y)))) |
| (Rsh32Ux16 <t> x y) -> (AND (SRL <t> (ZeroExt32to64 x) y) (Neg32 <t> (SLTIU <t> [64] (ZeroExt16to64 y)))) |
| (Rsh32Ux32 <t> x y) -> (AND (SRL <t> (ZeroExt32to64 x) y) (Neg32 <t> (SLTIU <t> [64] (ZeroExt32to64 y)))) |
| (Rsh32Ux64 <t> x y) -> (AND (SRL <t> (ZeroExt32to64 x) y) (Neg32 <t> (SLTIU <t> [64] y))) |
| (Rsh64Ux8 <t> x y) -> (AND (SRL <t> x y) (Neg64 <t> (SLTIU <t> [64] (ZeroExt8to64 y)))) |
| (Rsh64Ux16 <t> x y) -> (AND (SRL <t> x y) (Neg64 <t> (SLTIU <t> [64] (ZeroExt16to64 y)))) |
| (Rsh64Ux32 <t> x y) -> (AND (SRL <t> x y) (Neg64 <t> (SLTIU <t> [64] (ZeroExt32to64 y)))) |
| (Rsh64Ux64 <t> x y) -> (AND (SRL <t> x y) (Neg64 <t> (SLTIU <t> [64] y))) |
| |
| // SRA only considers the bottom 6 bits of y. If y > 64, the result should |
| // be either 0 or -1 based on the sign bit. |
| // |
| // We implement this by performing the max shift (-1) if y >= 64. |
| // |
| // We OR (uint64(y < 64) - 1) into y before passing it to SRA. This leaves |
| // us with -1 (0xffff...) if y >= 64. |
| // |
| // We don't need to sign-extend the OR result, as it will be at minimum 8 bits, |
| // more than the 6 bits SRA cares about. |
| (Rsh8x8 <t> x y) -> (SRA <t> (SignExt8to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt8to64 y))))) |
| (Rsh8x16 <t> x y) -> (SRA <t> (SignExt8to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt16to64 y))))) |
| (Rsh8x32 <t> x y) -> (SRA <t> (SignExt8to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt32to64 y))))) |
| (Rsh8x64 <t> x y) -> (SRA <t> (SignExt8to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] y)))) |
| (Rsh16x8 <t> x y) -> (SRA <t> (SignExt16to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt8to64 y))))) |
| (Rsh16x16 <t> x y) -> (SRA <t> (SignExt16to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt16to64 y))))) |
| (Rsh16x32 <t> x y) -> (SRA <t> (SignExt16to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt32to64 y))))) |
| (Rsh16x64 <t> x y) -> (SRA <t> (SignExt16to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] y)))) |
| (Rsh32x8 <t> x y) -> (SRA <t> (SignExt32to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt8to64 y))))) |
| (Rsh32x16 <t> x y) -> (SRA <t> (SignExt32to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt16to64 y))))) |
| (Rsh32x32 <t> x y) -> (SRA <t> (SignExt32to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt32to64 y))))) |
| (Rsh32x64 <t> x y) -> (SRA <t> (SignExt32to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] y)))) |
| (Rsh64x8 <t> x y) -> (SRA <t> x (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt8to64 y))))) |
| (Rsh64x16 <t> x y) -> (SRA <t> x (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt16to64 y))))) |
| (Rsh64x32 <t> x y) -> (SRA <t> x (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt32to64 y))))) |
| (Rsh64x64 <t> x y) -> (SRA <t> x (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] y)))) |
| |
| // rotates |
| (RotateLeft8 <t> x (MOVBconst [c])) -> (Or8 (Lsh8x64 <t> x (MOVBconst [c&7])) (Rsh8Ux64 <t> x (MOVBconst [-c&7]))) |
| (RotateLeft16 <t> x (MOVHconst [c])) -> (Or16 (Lsh16x64 <t> x (MOVHconst [c&15])) (Rsh16Ux64 <t> x (MOVHconst [-c&15]))) |
| (RotateLeft32 <t> x (MOVWconst [c])) -> (Or32 (Lsh32x64 <t> x (MOVWconst [c&31])) (Rsh32Ux64 <t> x (MOVWconst [-c&31]))) |
| (RotateLeft64 <t> x (MOVDconst [c])) -> (Or64 (Lsh64x64 <t> x (MOVDconst [c&63])) (Rsh64Ux64 <t> x (MOVDconst [-c&63]))) |
| |
| (Less64 x y) -> (SLT x y) |
| (Less32 x y) -> (SLT (SignExt32to64 x) (SignExt32to64 y)) |
| (Less16 x y) -> (SLT (SignExt16to64 x) (SignExt16to64 y)) |
| (Less8 x y) -> (SLT (SignExt8to64 x) (SignExt8to64 y)) |
| (Less64U x y) -> (SLTU x y) |
| (Less32U x y) -> (SLTU (ZeroExt32to64 x) (ZeroExt32to64 y)) |
| (Less16U x y) -> (SLTU (ZeroExt16to64 x) (ZeroExt16to64 y)) |
| (Less8U x y) -> (SLTU (ZeroExt8to64 x) (ZeroExt8to64 y)) |
| (Less64F x y) -> (FLTD x y) |
| (Less32F x y) -> (FLTS x y) |
| |
| // Convert x <= y to !(y > x). |
| (Leq64 x y) -> (Not (Less64 y x)) |
| (Leq32 x y) -> (Not (Less32 y x)) |
| (Leq16 x y) -> (Not (Less16 y x)) |
| (Leq8 x y) -> (Not (Less8 y x)) |
| (Leq64U x y) -> (Not (Less64U y x)) |
| (Leq32U x y) -> (Not (Less32U y x)) |
| (Leq16U x y) -> (Not (Less16U y x)) |
| (Leq8U x y) -> (Not (Less8U y x)) |
| (Leq64F x y) -> (FLED x y) |
| (Leq32F x y) -> (FLES x y) |
| |
| // Convert x > y to y < x. |
| (Greater64 x y) -> (Less64 y x) |
| (Greater32 x y) -> (Less32 y x) |
| (Greater16 x y) -> (Less16 y x) |
| (Greater8 x y) -> (Less8 y x) |
| (Greater64U x y) -> (Less64U y x) |
| (Greater32U x y) -> (Less32U y x) |
| (Greater16U x y) -> (Less16U y x) |
| (Greater8U x y) -> (Less8U y x) |
| (Greater64F x y) -> (FLTD y x) |
| (Greater32F x y) -> (FLTS y x) |
| |
| // Convert x >= y to !(x < y) |
| (Geq64 x y) -> (Not (Less64 x y)) |
| (Geq32 x y) -> (Not (Less32 x y)) |
| (Geq16 x y) -> (Not (Less16 x y)) |
| (Geq8 x y) -> (Not (Less8 x y)) |
| (Geq64U x y) -> (Not (Less64U x y)) |
| (Geq32U x y) -> (Not (Less32U x y)) |
| (Geq16U x y) -> (Not (Less16U x y)) |
| (Geq8U x y) -> (Not (Less8U x y)) |
| (Geq64F x y) -> (FLED y x) |
| (Geq32F x y) -> (FLES y x) |
| |
| (EqPtr x y) -> (SEQZ (SUB <x.Type> x y)) |
| (Eq64 x y) -> (SEQZ (SUB <x.Type> x y)) |
| (Eq32 x y) -> (SEQZ (ZeroExt32to64 (SUB <x.Type> x y))) |
| (Eq16 x y) -> (SEQZ (ZeroExt16to64 (SUB <x.Type> x y))) |
| (Eq8 x y) -> (SEQZ (ZeroExt8to64 (SUB <x.Type> x y))) |
| (Eq64F x y) -> (FEQD x y) |
| (Eq32F x y) -> (FEQS x y) |
| |
| (NeqPtr x y) -> (SNEZ (SUB <x.Type> x y)) |
| (Neq64 x y) -> (SNEZ (SUB <x.Type> x y)) |
| (Neq32 x y) -> (SNEZ (ZeroExt32to64 (SUB <x.Type> x y))) |
| (Neq16 x y) -> (SNEZ (ZeroExt16to64 (SUB <x.Type> x y))) |
| (Neq8 x y) -> (SNEZ (ZeroExt8to64 (SUB <x.Type> x y))) |
| (Neq64F x y) -> (FNED x y) |
| (Neq32F x y) -> (FNES x y) |
| |
| // Loads |
| (Load <t> ptr mem) && t.IsBoolean() -> (MOVBUload ptr mem) |
| (Load <t> ptr mem) && ( is8BitInt(t) && isSigned(t)) -> (MOVBload ptr mem) |
| (Load <t> ptr mem) && ( is8BitInt(t) && !isSigned(t)) -> (MOVBUload ptr mem) |
| (Load <t> ptr mem) && (is16BitInt(t) && isSigned(t)) -> (MOVHload ptr mem) |
| (Load <t> ptr mem) && (is16BitInt(t) && !isSigned(t)) -> (MOVHUload ptr mem) |
| (Load <t> ptr mem) && (is32BitInt(t) && isSigned(t)) -> (MOVWload ptr mem) |
| (Load <t> ptr mem) && (is32BitInt(t) && !isSigned(t)) -> (MOVWUload ptr mem) |
| (Load <t> ptr mem) && (is64BitInt(t) || isPtr(t)) -> (MOVDload ptr mem) |
| (Load <t> ptr mem) && is32BitFloat(t) -> (FMOVWload ptr mem) |
| (Load <t> ptr mem) && is64BitFloat(t) -> (FMOVDload ptr mem) |
| |
| // Stores |
| (Store {t} ptr val mem) && t.(*types.Type).Size() == 1 -> (MOVBstore ptr val mem) |
| (Store {t} ptr val mem) && t.(*types.Type).Size() == 2 -> (MOVHstore ptr val mem) |
| (Store {t} ptr val mem) && t.(*types.Type).Size() == 4 && !is32BitFloat(val.Type) -> (MOVWstore ptr val mem) |
| (Store {t} ptr val mem) && t.(*types.Type).Size() == 8 && !is64BitFloat(val.Type) -> (MOVDstore ptr val mem) |
| (Store {t} ptr val mem) && t.(*types.Type).Size() == 4 && is32BitFloat(val.Type) -> (FMOVWstore ptr val mem) |
| (Store {t} ptr val mem) && t.(*types.Type).Size() == 8 && is64BitFloat(val.Type) -> (FMOVDstore ptr val mem) |
| |
| // We need to fold MOVaddr into the LD/MOVDstore ops so that the live variable analysis |
| // knows what variables are being read/written by the ops. |
| (MOVBUload [off1] {sym1} (MOVaddr [off2] {sym2} base) mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) -> |
| (MOVBUload [off1+off2] {mergeSym(sym1,sym2)} base mem) |
| (MOVBload [off1] {sym1} (MOVaddr [off2] {sym2} base) mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) -> |
| (MOVBload [off1+off2] {mergeSym(sym1,sym2)} base mem) |
| (MOVHUload [off1] {sym1} (MOVaddr [off2] {sym2} base) mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) -> |
| (MOVHUload [off1+off2] {mergeSym(sym1,sym2)} base mem) |
| (MOVHload [off1] {sym1} (MOVaddr [off2] {sym2} base) mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) -> |
| (MOVHload [off1+off2] {mergeSym(sym1,sym2)} base mem) |
| (MOVWUload [off1] {sym1} (MOVaddr [off2] {sym2} base) mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) -> |
| (MOVWUload [off1+off2] {mergeSym(sym1,sym2)} base mem) |
| (MOVWload [off1] {sym1} (MOVaddr [off2] {sym2} base) mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) -> |
| (MOVWload [off1+off2] {mergeSym(sym1,sym2)} base mem) |
| (MOVDload [off1] {sym1} (MOVaddr [off2] {sym2} base) mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) -> |
| (MOVDload [off1+off2] {mergeSym(sym1,sym2)} base mem) |
| |
| (MOVBstore [off1] {sym1} (MOVaddr [off2] {sym2} base) val mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) -> |
| (MOVBstore [off1+off2] {mergeSym(sym1,sym2)} base val mem) |
| (MOVHstore [off1] {sym1} (MOVaddr [off2] {sym2} base) val mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) -> |
| (MOVHstore [off1+off2] {mergeSym(sym1,sym2)} base val mem) |
| (MOVWstore [off1] {sym1} (MOVaddr [off2] {sym2} base) val mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) -> |
| (MOVWstore [off1+off2] {mergeSym(sym1,sym2)} base val mem) |
| (MOVDstore [off1] {sym1} (MOVaddr [off2] {sym2} base) val mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) -> |
| (MOVDstore [off1+off2] {mergeSym(sym1,sym2)} base val mem) |
| |
| (MOVBUload [off1] {sym} (ADDI [off2] base) mem) && is32Bit(off1+off2) -> |
| (MOVBUload [off1+off2] {sym} base mem) |
| (MOVBload [off1] {sym} (ADDI [off2] base) mem) && is32Bit(off1+off2) -> |
| (MOVBload [off1+off2] {sym} base mem) |
| (MOVHUload [off1] {sym} (ADDI [off2] base) mem) && is32Bit(off1+off2) -> |
| (MOVHUload [off1+off2] {sym} base mem) |
| (MOVHload [off1] {sym} (ADDI [off2] base) mem) && is32Bit(off1+off2) -> |
| (MOVHload [off1+off2] {sym} base mem) |
| (MOVWUload [off1] {sym} (ADDI [off2] base) mem) && is32Bit(off1+off2) -> |
| (MOVWUload [off1+off2] {sym} base mem) |
| (MOVWload [off1] {sym} (ADDI [off2] base) mem) && is32Bit(off1+off2) -> |
| (MOVWload [off1+off2] {sym} base mem) |
| (MOVDload [off1] {sym} (ADDI [off2] base) mem) && is32Bit(off1+off2) -> |
| (MOVDload [off1+off2] {sym} base mem) |
| |
| (MOVBstore [off1] {sym} (ADDI [off2] base) val mem) && is32Bit(off1+off2) -> |
| (MOVBstore [off1+off2] {sym} base val mem) |
| (MOVHstore [off1] {sym} (ADDI [off2] base) val mem) && is32Bit(off1+off2) -> |
| (MOVHstore [off1+off2] {sym} base val mem) |
| (MOVWstore [off1] {sym} (ADDI [off2] base) val mem) && is32Bit(off1+off2) -> |
| (MOVWstore [off1+off2] {sym} base val mem) |
| (MOVDstore [off1] {sym} (ADDI [off2] base) val mem) && is32Bit(off1+off2) -> |
| (MOVDstore [off1+off2] {sym} base val mem) |
| |
| // Similarly, fold ADDI into MOVaddr to avoid confusing live variable analysis |
| // with OffPtr -> ADDI. |
| (ADDI [c] (MOVaddr [d] {s} x)) && is32Bit(c+d) -> (MOVaddr [c+d] {s} x) |
| |
| // Zeroing |
| // TODO: more optimized zeroing, including attempting to use aligned accesses. |
| (Zero [0] _ mem) -> mem |
| (Zero [1] ptr mem) -> (MOVBstore ptr (MOVBconst) mem) |
| (Zero [2] ptr mem) -> (MOVHstore ptr (MOVHconst) mem) |
| (Zero [4] ptr mem) -> (MOVWstore ptr (MOVWconst) mem) |
| (Zero [8] ptr mem) -> (MOVDstore ptr (MOVDconst) mem) |
| |
| // Generic zeroing uses a loop |
| (Zero [s] {t} ptr mem) -> |
| (LoweredZero [t.(*types.Type).Alignment()] |
| ptr |
| (ADD <ptr.Type> ptr (MOVDconst [s-moveSize(t.(*types.Type).Alignment(), config)])) |
| mem) |
| |
| (Convert x mem) -> (MOVconvert x mem) |
| |
| // Checks |
| (IsNonNil p) -> (NeqPtr (MOVDconst) p) |
| (IsInBounds idx len) -> (Less64U idx len) |
| (IsSliceInBounds idx len) -> (Leq64U idx len) |
| |
| // Trivial lowering |
| (NilCheck ptr mem) -> (LoweredNilCheck ptr mem) |
| (GetClosurePtr) -> (LoweredGetClosurePtr) |
| (GetCallerSP) -> (LoweredGetCallerSP) |
| (GetCallerPC) -> (LoweredGetCallerPC) |
| |
| // Write barrier. |
| (WB {fn} destptr srcptr mem) -> (LoweredWB {fn} destptr srcptr mem) |
| |
| (PanicBounds [kind] x y mem) && boundsABI(kind) == 0 -> (LoweredPanicBoundsA [kind] x y mem) |
| (PanicBounds [kind] x y mem) && boundsABI(kind) == 1 -> (LoweredPanicBoundsB [kind] x y mem) |
| (PanicBounds [kind] x y mem) && boundsABI(kind) == 2 -> (LoweredPanicBoundsC [kind] x y mem) |
| |
| // Moves |
| // TODO: more optimized moves, including attempting to use aligned accesses. |
| (Move [0] _ _ mem) -> mem |
| (Move [1] dst src mem) -> (MOVBstore dst (MOVBload src mem) mem) |
| (Move [2] dst src mem) -> (MOVHstore dst (MOVHload src mem) mem) |
| (Move [4] dst src mem) -> (MOVWstore dst (MOVWload src mem) mem) |
| (Move [8] dst src mem) -> (MOVDstore dst (MOVDload src mem) mem) |
| |
| // Generic move uses a loop |
| (Move [s] {t} dst src mem) -> |
| (LoweredMove [t.(*types.Type).Alignment()] |
| dst |
| src |
| (ADDI <src.Type> [s-moveSize(t.(*types.Type).Alignment(), config)] src) |
| mem) |
| |
| // Boolean ops; 0=false, 1=true |
| (AndB x y) -> (AND x y) |
| (OrB x y) -> (OR x y) |
| (EqB x y) -> (XORI [1] (XOR <typ.Bool> x y)) |
| (NeqB x y) -> (XOR x y) |
| (Not x) -> (XORI [1] x) |
| |
| // Lowering pointer arithmetic |
| // TODO: Special handling for SP offsets, like ARM |
| (OffPtr [off] ptr:(SP)) -> (MOVaddr [off] ptr) |
| (OffPtr [off] ptr) && is32Bit(off) -> (ADDI [off] ptr) |
| (OffPtr [off] ptr) -> (ADD (MOVDconst [off]) ptr) |
| |
| (Const8 [val]) -> (MOVBconst [val]) |
| (Const16 [val]) -> (MOVHconst [val]) |
| (Const32 [val]) -> (MOVWconst [val]) |
| (Const64 [val]) -> (MOVDconst [val]) |
| (Const32F [val]) -> (FMVSX (MOVWconst [int64(int32(math.Float32bits(float32(math.Float64frombits(uint64(val))))))])) |
| (Const64F [val]) -> (FMVDX (MOVDconst [val])) |
| (ConstNil) -> (MOVDconst [0]) |
| (ConstBool [b]) -> (MOVBconst [b]) |
| |
| // Convert 64 bit immediate to two 32 bit immediates, combine with add and shift. |
| // The lower 32 bit immediate will be treated as signed, |
| // so if it is negative, adjust for the borrow by incrementing the top half. |
| // We don't have to worry about overflow from the increment, |
| // because if the top half is all 1s, and int32(c) is negative, |
| // then the overall constant fits in an int32. |
| (MOVDconst <t> [c]) && !is32Bit(c) && int32(c) < 0 -> (ADD (SLLI <t> [32] (MOVDconst [c>>32+1])) (MOVDconst [int64(int32(c))])) |
| (MOVDconst <t> [c]) && !is32Bit(c) && int32(c) >= 0 -> (ADD (SLLI <t> [32] (MOVDconst [c>>32+0])) (MOVDconst [int64(int32(c))])) |
| |
| // Fold ADD+MOVDconst into ADDI where possible. |
| (ADD (MOVDconst [off]) ptr) && is32Bit(off) -> (ADDI [off] ptr) |
| |
| (Addr {sym} base) -> (MOVaddr {sym} base) |
| (LocalAddr {sym} base _) -> (MOVaddr {sym} base) |
| |
| // Conditional branches |
| // |
| // cond is 1 if true. BNE compares against 0. |
| // |
| // TODO(prattmic): RISCV branch instructions take two operands to compare, |
| // so we could generate more efficient code by computing the condition in the |
| // branch itself. This should be revisited now that the compiler has support |
| // for two control values (https://golang.org/cl/196557). |
| (If cond yes no) -> (BNE cond yes no) |
| |
| // Calls |
| (StaticCall [argwid] {target} mem) -> (CALLstatic [argwid] {target} mem) |
| (ClosureCall [argwid] entry closure mem) -> (CALLclosure [argwid] entry closure mem) |
| (InterCall [argwid] entry mem) -> (CALLinter [argwid] entry mem) |
| |
| // remove redundant *const ops |
| (ADDI [0] x) -> x |