| // Copyright 2012 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| // This example demonstrates a priority queue built using the heap interface. | |
| package heap_test | |
| import ( | |
| "container/heap" | |
| "fmt" | |
| ) | |
| // An Item is something we manage in a priority queue. | |
| type Item struct { | |
| value string // The value of the item; arbitrary. | |
| priority int // The priority of the item in the queue. | |
| // The index is needed by changePriority and is maintained by the heap.Interface methods. | |
| index int // The index of the item in the heap. | |
| } | |
| // A PriorityQueue implements heap.Interface and holds Items. | |
| type PriorityQueue []*Item | |
| func (pq PriorityQueue) Len() int { return len(pq) } | |
| func (pq PriorityQueue) Less(i, j int) bool { | |
| // We want Pop to give us the highest, not lowest, priority so we use greater than here. | |
| return pq[i].priority > pq[j].priority | |
| } | |
| func (pq PriorityQueue) Swap(i, j int) { | |
| pq[i], pq[j] = pq[j], pq[i] | |
| pq[i].index = i | |
| pq[j].index = j | |
| } | |
| func (pq *PriorityQueue) Push(x interface{}) { | |
| // Push and Pop use pointer receivers because they modify the slice's length, | |
| // not just its contents. | |
| // To simplify indexing expressions in these methods, we save a copy of the | |
| // slice object. We could instead write (*pq)[i]. | |
| a := *pq | |
| n := len(a) | |
| a = a[0 : n+1] | |
| item := x.(*Item) | |
| item.index = n | |
| a[n] = item | |
| *pq = a | |
| } | |
| func (pq *PriorityQueue) Pop() interface{} { | |
| a := *pq | |
| n := len(a) | |
| item := a[n-1] | |
| item.index = -1 // for safety | |
| *pq = a[0 : n-1] | |
| return item | |
| } | |
| // update is not used by the example but shows how to take the top item from | |
| // the queue, update its priority and value, and put it back. | |
| func (pq *PriorityQueue) update(value string, priority int) { | |
| item := heap.Pop(pq).(*Item) | |
| item.value = value | |
| item.priority = priority | |
| heap.Push(pq, item) | |
| } | |
| // changePriority is not used by the example but shows how to change the | |
| // priority of an arbitrary item. | |
| func (pq *PriorityQueue) changePriority(item *Item, priority int) { | |
| heap.Remove(pq, item.index) | |
| item.priority = priority | |
| heap.Push(pq, item) | |
| } | |
| // This example pushes 10 items into a PriorityQueue and takes them out in | |
| // order of priority. | |
| func Example() { | |
| const nItem = 10 | |
| // Random priorities for the items (a permutation of 0..9, times 11)). | |
| priorities := [nItem]int{ | |
| 77, 22, 44, 55, 11, 88, 33, 99, 00, 66, | |
| } | |
| values := [nItem]string{ | |
| "zero", "one", "two", "three", "four", "five", "six", "seven", "eight", "nine", | |
| } | |
| // Create a priority queue and put some items in it. | |
| pq := make(PriorityQueue, 0, nItem) | |
| for i := 0; i < cap(pq); i++ { | |
| item := &Item{ | |
| value: values[i], | |
| priority: priorities[i], | |
| } | |
| heap.Push(&pq, item) | |
| } | |
| // Take the items out; should arrive in decreasing priority order. | |
| // For example, the highest priority (99) is the seventh item, so output starts with 99:"seven". | |
| for i := 0; i < nItem; i++ { | |
| item := heap.Pop(&pq).(*Item) | |
| fmt.Printf("%.2d:%s ", item.priority, item.value) | |
| } | |
| // Output: | |
| // 99:seven 88:five 77:zero 66:nine 55:three 44:two 33:six 22:one 11:four 00:eight | |
| } |