| // Copyright 2009 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| // Free(v) must be able to determine the MSpan containing v. | |
| // The MHeapMap is a 3-level radix tree mapping page numbers to MSpans. | |
| // | |
| // NOTE(rsc): On a 32-bit platform (= 20-bit page numbers), | |
| // we can swap in a 2-level radix tree. | |
| // | |
| // NOTE(rsc): We use a 3-level tree because tcmalloc does, but | |
| // having only three levels requires approximately 1 MB per node | |
| // in the tree, making the minimum map footprint 3 MB. | |
| // Using a 4-level tree would cut the minimum footprint to 256 kB. | |
| // On the other hand, it's just virtual address space: most of | |
| // the memory is never going to be touched, thus never paged in. | |
| typedef struct MHeapMapNode2 MHeapMapNode2; | |
| typedef struct MHeapMapNode3 MHeapMapNode3; | |
| enum | |
| { | |
| // 64 bit address - 12 bit page size = 52 bits to map | |
| MHeapMap_Level1Bits = 18, | |
| MHeapMap_Level2Bits = 18, | |
| MHeapMap_Level3Bits = 16, | |
| MHeapMap_TotalBits = | |
| MHeapMap_Level1Bits + | |
| MHeapMap_Level2Bits + | |
| MHeapMap_Level3Bits, | |
| MHeapMap_Level1Mask = (1<<MHeapMap_Level1Bits) - 1, | |
| MHeapMap_Level2Mask = (1<<MHeapMap_Level2Bits) - 1, | |
| MHeapMap_Level3Mask = (1<<MHeapMap_Level3Bits) - 1, | |
| }; | |
| struct MHeapMap | |
| { | |
| void *(*allocator)(uintptr); | |
| MHeapMapNode2 *p[1<<MHeapMap_Level1Bits]; | |
| }; | |
| struct MHeapMapNode2 | |
| { | |
| MHeapMapNode3 *p[1<<MHeapMap_Level2Bits]; | |
| }; | |
| struct MHeapMapNode3 | |
| { | |
| MSpan *s[1<<MHeapMap_Level3Bits]; | |
| }; | |
| void MHeapMap_Init(MHeapMap *m, void *(*allocator)(uintptr)); | |
| bool MHeapMap_Preallocate(MHeapMap *m, PageID k, uintptr npages); | |
| MSpan* MHeapMap_Get(MHeapMap *m, PageID k); | |
| MSpan* MHeapMap_GetMaybe(MHeapMap *m, PageID k); | |
| void MHeapMap_Set(MHeapMap *m, PageID k, MSpan *v); | |