| /* | |
| * The authors of this software are Rob Pike and Ken Thompson. | |
| * Copyright (c) 2002 by Lucent Technologies. | |
| * Portions Copyright (c) 2009 The Go Authors. All rights reserved. | |
| * Permission to use, copy, modify, and distribute this software for any | |
| * purpose without fee is hereby granted, provided that this entire notice | |
| * is included in all copies of any software which is or includes a copy | |
| * or modification of this software and in all copies of the supporting | |
| * documentation for such software. | |
| * THIS SOFTWARE IS BEING PROVIDED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED | |
| * WARRANTY. IN PARTICULAR, NEITHER THE AUTHORS NOR LUCENT TECHNOLOGIES MAKE ANY | |
| * REPRESENTATION OR WARRANTY OF ANY KIND CONCERNING THE MERCHANTABILITY | |
| * OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE. | |
| */ | |
| #include <stdarg.h> | |
| #include <string.h> | |
| #include "utf.h" | |
| #include "utfdef.h" | |
| enum | |
| { | |
| Bit1 = 7, | |
| Bitx = 6, | |
| Bit2 = 5, | |
| Bit3 = 4, | |
| Bit4 = 3, | |
| Bit5 = 2, | |
| T1 = ((1<<(Bit1+1))-1) ^ 0xFF, /* 0000 0000 */ | |
| Tx = ((1<<(Bitx+1))-1) ^ 0xFF, /* 1000 0000 */ | |
| T2 = ((1<<(Bit2+1))-1) ^ 0xFF, /* 1100 0000 */ | |
| T3 = ((1<<(Bit3+1))-1) ^ 0xFF, /* 1110 0000 */ | |
| T4 = ((1<<(Bit4+1))-1) ^ 0xFF, /* 1111 0000 */ | |
| T5 = ((1<<(Bit5+1))-1) ^ 0xFF, /* 1111 1000 */ | |
| Rune1 = (1<<(Bit1+0*Bitx))-1, /* 0000 0000 0111 1111 */ | |
| Rune2 = (1<<(Bit2+1*Bitx))-1, /* 0000 0111 1111 1111 */ | |
| Rune3 = (1<<(Bit3+2*Bitx))-1, /* 1111 1111 1111 1111 */ | |
| Rune4 = (1<<(Bit4+3*Bitx))-1, | |
| /* 0001 1111 1111 1111 1111 1111 */ | |
| Maskx = (1<<Bitx)-1, /* 0011 1111 */ | |
| Testx = Maskx ^ 0xFF, /* 1100 0000 */ | |
| Bad = Runeerror, | |
| }; | |
| /* | |
| * Modified by Wei-Hwa Huang, Google Inc., on 2004-09-24 | |
| * This is a slower but "safe" version of the old chartorune | |
| * that works on strings that are not necessarily null-terminated. | |
| * | |
| * If you know for sure that your string is null-terminated, | |
| * chartorune will be a bit faster. | |
| * | |
| * It is guaranteed not to attempt to access "length" | |
| * past the incoming pointer. This is to avoid | |
| * possible access violations. If the string appears to be | |
| * well-formed but incomplete (i.e., to get the whole Rune | |
| * we'd need to read past str+length) then we'll set the Rune | |
| * to Bad and return 0. | |
| * | |
| * Note that if we have decoding problems for other | |
| * reasons, we return 1 instead of 0. | |
| */ | |
| int | |
| charntorune(Rune *rune, const char *str, int length) | |
| { | |
| int c, c1, c2, c3; | |
| long l; | |
| /* When we're not allowed to read anything */ | |
| if(length <= 0) { | |
| goto badlen; | |
| } | |
| /* | |
| * one character sequence (7-bit value) | |
| * 00000-0007F => T1 | |
| */ | |
| c = *(uchar*)str; | |
| if(c < Tx) { | |
| *rune = c; | |
| return 1; | |
| } | |
| // If we can't read more than one character we must stop | |
| if(length <= 1) { | |
| goto badlen; | |
| } | |
| /* | |
| * two character sequence (11-bit value) | |
| * 0080-07FF => T2 Tx | |
| */ | |
| c1 = *(uchar*)(str+1) ^ Tx; | |
| if(c1 & Testx) | |
| goto bad; | |
| if(c < T3) { | |
| if(c < T2) | |
| goto bad; | |
| l = ((c << Bitx) | c1) & Rune2; | |
| if(l <= Rune1) | |
| goto bad; | |
| *rune = l; | |
| return 2; | |
| } | |
| // If we can't read more than two characters we must stop | |
| if(length <= 2) { | |
| goto badlen; | |
| } | |
| /* | |
| * three character sequence (16-bit value) | |
| * 0800-FFFF => T3 Tx Tx | |
| */ | |
| c2 = *(uchar*)(str+2) ^ Tx; | |
| if(c2 & Testx) | |
| goto bad; | |
| if(c < T4) { | |
| l = ((((c << Bitx) | c1) << Bitx) | c2) & Rune3; | |
| if(l <= Rune2) | |
| goto bad; | |
| *rune = l; | |
| return 3; | |
| } | |
| if (length <= 3) | |
| goto badlen; | |
| /* | |
| * four character sequence (21-bit value) | |
| * 10000-1FFFFF => T4 Tx Tx Tx | |
| */ | |
| c3 = *(uchar*)(str+3) ^ Tx; | |
| if (c3 & Testx) | |
| goto bad; | |
| if (c < T5) { | |
| l = ((((((c << Bitx) | c1) << Bitx) | c2) << Bitx) | c3) & Rune4; | |
| if (l <= Rune3) | |
| goto bad; | |
| *rune = l; | |
| return 4; | |
| } | |
| // Support for 5-byte or longer UTF-8 would go here, but | |
| // since we don't have that, we'll just fall through to bad. | |
| /* | |
| * bad decoding | |
| */ | |
| bad: | |
| *rune = Bad; | |
| return 1; | |
| badlen: | |
| *rune = Bad; | |
| return 0; | |
| } | |
| /* | |
| * This is the older "unsafe" version, which works fine on | |
| * null-terminated strings. | |
| */ | |
| int | |
| chartorune(Rune *rune, const char *str) | |
| { | |
| int c, c1, c2, c3; | |
| long l; | |
| /* | |
| * one character sequence | |
| * 00000-0007F => T1 | |
| */ | |
| c = *(uchar*)str; | |
| if(c < Tx) { | |
| *rune = c; | |
| return 1; | |
| } | |
| /* | |
| * two character sequence | |
| * 0080-07FF => T2 Tx | |
| */ | |
| c1 = *(uchar*)(str+1) ^ Tx; | |
| if(c1 & Testx) | |
| goto bad; | |
| if(c < T3) { | |
| if(c < T2) | |
| goto bad; | |
| l = ((c << Bitx) | c1) & Rune2; | |
| if(l <= Rune1) | |
| goto bad; | |
| *rune = l; | |
| return 2; | |
| } | |
| /* | |
| * three character sequence | |
| * 0800-FFFF => T3 Tx Tx | |
| */ | |
| c2 = *(uchar*)(str+2) ^ Tx; | |
| if(c2 & Testx) | |
| goto bad; | |
| if(c < T4) { | |
| l = ((((c << Bitx) | c1) << Bitx) | c2) & Rune3; | |
| if(l <= Rune2) | |
| goto bad; | |
| *rune = l; | |
| return 3; | |
| } | |
| /* | |
| * four character sequence (21-bit value) | |
| * 10000-1FFFFF => T4 Tx Tx Tx | |
| */ | |
| c3 = *(uchar*)(str+3) ^ Tx; | |
| if (c3 & Testx) | |
| goto bad; | |
| if (c < T5) { | |
| l = ((((((c << Bitx) | c1) << Bitx) | c2) << Bitx) | c3) & Rune4; | |
| if (l <= Rune3) | |
| goto bad; | |
| *rune = l; | |
| return 4; | |
| } | |
| /* | |
| * Support for 5-byte or longer UTF-8 would go here, but | |
| * since we don't have that, we'll just fall through to bad. | |
| */ | |
| /* | |
| * bad decoding | |
| */ | |
| bad: | |
| *rune = Bad; | |
| return 1; | |
| } | |
| int | |
| isvalidcharntorune(const char* str, int length, Rune* rune, int* consumed) { | |
| *consumed = charntorune(rune, str, length); | |
| return *rune != Runeerror || *consumed == 3; | |
| } | |
| int | |
| runetochar(char *str, const Rune *rune) | |
| { | |
| /* Runes are signed, so convert to unsigned for range check. */ | |
| unsigned long c; | |
| /* | |
| * one character sequence | |
| * 00000-0007F => 00-7F | |
| */ | |
| c = *rune; | |
| if(c <= Rune1) { | |
| str[0] = c; | |
| return 1; | |
| } | |
| /* | |
| * two character sequence | |
| * 0080-07FF => T2 Tx | |
| */ | |
| if(c <= Rune2) { | |
| str[0] = T2 | (c >> 1*Bitx); | |
| str[1] = Tx | (c & Maskx); | |
| return 2; | |
| } | |
| /* | |
| * If the Rune is out of range, convert it to the error rune. | |
| * Do this test here because the error rune encodes to three bytes. | |
| * Doing it earlier would duplicate work, since an out of range | |
| * Rune wouldn't have fit in one or two bytes. | |
| */ | |
| if (c > Runemax) | |
| c = Runeerror; | |
| /* | |
| * three character sequence | |
| * 0800-FFFF => T3 Tx Tx | |
| */ | |
| if (c <= Rune3) { | |
| str[0] = T3 | (c >> 2*Bitx); | |
| str[1] = Tx | ((c >> 1*Bitx) & Maskx); | |
| str[2] = Tx | (c & Maskx); | |
| return 3; | |
| } | |
| /* | |
| * four character sequence (21-bit value) | |
| * 10000-1FFFFF => T4 Tx Tx Tx | |
| */ | |
| str[0] = T4 | (c >> 3*Bitx); | |
| str[1] = Tx | ((c >> 2*Bitx) & Maskx); | |
| str[2] = Tx | ((c >> 1*Bitx) & Maskx); | |
| str[3] = Tx | (c & Maskx); | |
| return 4; | |
| } | |
| int | |
| runelen(Rune rune) | |
| { | |
| char str[10]; | |
| return runetochar(str, &rune); | |
| } | |
| int | |
| runenlen(const Rune *r, int nrune) | |
| { | |
| int nb, c; | |
| nb = 0; | |
| while(nrune--) { | |
| c = *r++; | |
| if (c <= Rune1) | |
| nb++; | |
| else if (c <= Rune2) | |
| nb += 2; | |
| else if (c <= Rune3) | |
| nb += 3; | |
| else /* assert(c <= Rune4) */ | |
| nb += 4; | |
| } | |
| return nb; | |
| } | |
| int | |
| fullrune(const char *str, int n) | |
| { | |
| if (n > 0) { | |
| int c = *(uchar*)str; | |
| if (c < Tx) | |
| return 1; | |
| if (n > 1) { | |
| if (c < T3) | |
| return 1; | |
| if (n > 2) { | |
| if (c < T4 || n > 3) | |
| return 1; | |
| } | |
| } | |
| } | |
| return 0; | |
| } |