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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
/*
* Runtime type representation.
*
* The following files know the exact layout of these
* data structures and must be kept in sync with this file:
*
* ../../cmd/gc/reflect.c
* ../reflect/type.go
* type.h
*/
package runtime
import "unsafe"
// The compiler can only construct empty interface values at
// compile time; non-empty interface values get created
// during initialization. Type is an empty interface
// so that the compiler can lay out references as data.
type Type interface { }
// All types begin with a few common fields needed for
// the interface runtime.
type commonType struct {
size uintptr; // size in bytes
hash uint32; // hash of type; avoids computation in hash tables
alg uint8; // algorithm for copy+hash+cmp (../runtime/runtime.h:/AMEM)
align uint8; // alignment of variable with this type
fieldAlign uint8; // alignment of struct field with this type
string *string; // string form; unnecessary but undeniably useful
*uncommonType; // (relatively) uncommon fields
}
// Method on non-interface type
type method struct {
hash uint32; // hash of name + pkg + typ
name *string; // name of method
pkgPath *string; // nil for exported Names; otherwise import path
typ *Type; // .(*FuncType) underneath
ifn unsafe.Pointer; // fn used in interface call (one-word receiver)
tfn unsafe.Pointer; // fn used for normal method call
}
// uncommonType is present only for types with names or methods
// (if T is a named type, the uncommonTypes for T and *T have methods).
// Using a pointer to this struct reduces the overall size required
// to describe an unnamed type with no methods.
type uncommonType struct {
name *string; // name of type
pkgPath *string; // import path; nil for built-in types like int, string
methods []method; // methods associated with type
}
// BoolType represents a boolean type.
type BoolType commonType
// Float32Type represents a float32 type.
type Float32Type commonType
// Float64Type represents a float64 type.
type Float64Type commonType
// FloatType represents a float type.
type FloatType commonType
// Int16Type represents an int16 type.
type Int16Type commonType
// Int32Type represents an int32 type.
type Int32Type commonType
// Int64Type represents an int64 type.
type Int64Type commonType
// Int8Type represents an int8 type.
type Int8Type commonType
// IntType represents an int type.
type IntType commonType
// Uint16Type represents a uint16 type.
type Uint16Type commonType
// Uint32Type represents a uint32 type.
type Uint32Type commonType
// Uint64Type represents a uint64 type.
type Uint64Type commonType
// Uint8Type represents a uint8 type.
type Uint8Type commonType
// UintType represents a uint type.
type UintType commonType
// StringType represents a string type.
type StringType commonType
// UintptrType represents a uintptr type.
type UintptrType commonType
// DotDotDotType represents the ... that can
// be used as the type of the final function parameter.
type DotDotDotType commonType
// UnsafePointerType represents an unsafe.Pointer type.
type UnsafePointerType commonType
// ArrayType represents a fixed array type.
type ArrayType struct {
commonType;
elem *Type; // array element type
len uintptr;
}
// SliceType represents a slice type.
type SliceType struct {
commonType;
elem *Type; // slice element type
}
// ChanDir represents a channel type's direction.
type ChanDir int
const (
RecvDir ChanDir = 1<<iota; // <-chan
SendDir; // chan<-
BothDir = RecvDir | SendDir; // chan
)
// ChanType represents a channel type.
type ChanType struct {
commonType;
elem *Type; // channel element type
dir uintptr; // channel direction (ChanDir)
}
// FuncType represents a function type.
type FuncType struct {
commonType;
in []*Type; // input parameter types
out []*Type; // output parameter types
}
// Method on interface type
type imethod struct {
hash uint32; // hash of name + pkg + typ; same hash as method
perm uint32; // index of function pointer in interface map
name *string; // name of method
pkgPath *string; // nil for exported Names; otherwise import path
typ *Type; // .(*FuncType) underneath
}
// InterfaceType represents an interface type.
type InterfaceType struct {
commonType;
methods []imethod; // sorted by hash
}
// MapType represents a map type.
type MapType struct {
commonType;
key *Type; // map key type
elem *Type; // map element (value) type
}
// PtrType represents a pointer type.
type PtrType struct {
commonType;
elem *Type; // pointer element (pointed at) type
}
// Struct field
type structField struct {
name *string; // nil for embedded fields
pkgPath *string; // nil for exported Names; otherwise import path
typ *Type; // type of field
tag *string; // nil if no tag
offset uintptr; // byte offset of field within struct
}
// StructType represents a struct type.
type StructType struct {
commonType;
fields []structField; // sorted by offset
}
/*
* Must match iface.c:/Itab and compilers.
*/
type Itable struct {
Itype *Type; // (*tab.inter).(*InterfaceType) is the interface type
Type *Type;
link *Itable;
bad int32;
unused int32;
Fn [100000]uintptr; // bigger than we'll ever see
}