| // Copyright 2014 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package runtime |
| |
| import ( |
| "runtime/internal/atomic" |
| "runtime/internal/sys" |
| "unsafe" |
| ) |
| |
| // Frames may be used to get function/file/line information for a |
| // slice of PC values returned by Callers. |
| type Frames struct { |
| // callers is a slice of PCs that have not yet been expanded. |
| callers []uintptr |
| |
| // stackExpander expands callers into a sequence of Frames, |
| // tracking the necessary state across PCs. |
| stackExpander stackExpander |
| |
| // elideWrapper indicates that, if the next frame is an |
| // autogenerated wrapper function, it should be elided from |
| // the stack. |
| elideWrapper bool |
| } |
| |
| // Frame is the information returned by Frames for each call frame. |
| type Frame struct { |
| // PC is the program counter for the location in this frame. |
| // For a frame that calls another frame, this will be the |
| // program counter of a call instruction. Because of inlining, |
| // multiple frames may have the same PC value, but different |
| // symbolic information. |
| PC uintptr |
| |
| // Func is the Func value of this call frame. This may be nil |
| // for non-Go code or fully inlined functions. |
| Func *Func |
| |
| // Function is the package path-qualified function name of |
| // this call frame. If non-empty, this string uniquely |
| // identifies a single function in the program. |
| // This may be the empty string if not known. |
| // If Func is not nil then Function == Func.Name(). |
| Function string |
| |
| // File and Line are the file name and line number of the |
| // location in this frame. For non-leaf frames, this will be |
| // the location of a call. These may be the empty string and |
| // zero, respectively, if not known. |
| File string |
| Line int |
| |
| // Entry point program counter for the function; may be zero |
| // if not known. If Func is not nil then Entry == |
| // Func.Entry(). |
| Entry uintptr |
| } |
| |
| // stackExpander expands a call stack of PCs into a sequence of |
| // Frames. It tracks state across PCs necessary to perform this |
| // expansion. |
| // |
| // This is the core of the Frames implementation, but is a separate |
| // internal API to make it possible to use within the runtime without |
| // heap-allocating the PC slice. The only difference with the public |
| // Frames API is that the caller is responsible for threading the PC |
| // slice between expansion steps in this API. If escape analysis were |
| // smarter, we may not need this (though it may have to be a lot |
| // smarter). |
| type stackExpander struct { |
| // pcExpander expands the current PC into a sequence of Frames. |
| pcExpander pcExpander |
| |
| // If previous caller in iteration was a panic, then the next |
| // PC in the call stack is the address of the faulting |
| // instruction instead of the return address of the call. |
| wasPanic bool |
| |
| // skip > 0 indicates that skip frames in the expansion of the |
| // first PC should be skipped over and callers[1] should also |
| // be skipped. |
| skip int |
| } |
| |
| // CallersFrames takes a slice of PC values returned by Callers and |
| // prepares to return function/file/line information. |
| // Do not change the slice until you are done with the Frames. |
| func CallersFrames(callers []uintptr) *Frames { |
| ci := &Frames{} |
| ci.callers = ci.stackExpander.init(callers) |
| return ci |
| } |
| |
| func (se *stackExpander) init(callers []uintptr) []uintptr { |
| if len(callers) >= 1 { |
| pc := callers[0] |
| s := pc - skipPC |
| if s >= 0 && s < sizeofSkipFunction { |
| // Ignore skip frame callers[0] since this means the caller trimmed the PC slice. |
| return callers[1:] |
| } |
| } |
| if len(callers) >= 2 { |
| pc := callers[1] |
| s := pc - skipPC |
| if s > 0 && s < sizeofSkipFunction { |
| // Skip the first s inlined frames when we expand the first PC. |
| se.skip = int(s) |
| } |
| } |
| return callers |
| } |
| |
| // Next returns frame information for the next caller. |
| // If more is false, there are no more callers (the Frame value is valid). |
| func (ci *Frames) Next() (frame Frame, more bool) { |
| ci.callers, frame, more = ci.stackExpander.next(ci.callers, ci.elideWrapper) |
| ci.elideWrapper = elideWrapperCalling(frame.Function) |
| return |
| } |
| |
| func (se *stackExpander) next(callers []uintptr, elideWrapper bool) (ncallers []uintptr, frame Frame, more bool) { |
| ncallers = callers |
| again: |
| if !se.pcExpander.more { |
| // Expand the next PC. |
| if len(ncallers) == 0 { |
| se.wasPanic = false |
| return ncallers, Frame{}, false |
| } |
| se.pcExpander.init(ncallers[0], se.wasPanic) |
| ncallers = ncallers[1:] |
| se.wasPanic = se.pcExpander.funcInfo.valid() && se.pcExpander.funcInfo.funcID == funcID_sigpanic |
| if se.skip > 0 { |
| for ; se.skip > 0; se.skip-- { |
| se.pcExpander.next() |
| } |
| se.skip = 0 |
| // Drop skipPleaseUseCallersFrames. |
| ncallers = ncallers[1:] |
| } |
| if !se.pcExpander.more { |
| // No symbolic information for this PC. |
| // However, we return at least one frame for |
| // every PC, so return an invalid frame. |
| return ncallers, Frame{}, len(ncallers) > 0 |
| } |
| } |
| |
| frame = se.pcExpander.next() |
| if elideWrapper && frame.File == "<autogenerated>" { |
| // Ignore autogenerated functions such as pointer |
| // method forwarding functions. These are an |
| // implementation detail that doesn't reflect the |
| // source code. |
| goto again |
| } |
| return ncallers, frame, se.pcExpander.more || len(ncallers) > 0 |
| } |
| |
| // A pcExpander expands a single PC into a sequence of Frames. |
| type pcExpander struct { |
| // more indicates that the next call to next will return a |
| // valid frame. |
| more bool |
| |
| // pc is the pc being expanded. |
| pc uintptr |
| |
| // frames is a pre-expanded set of Frames to return from the |
| // iterator. If this is set, then this is everything that will |
| // be returned from the iterator. |
| frames []Frame |
| |
| // funcInfo is the funcInfo of the function containing pc. |
| funcInfo funcInfo |
| |
| // inlTree is the inlining tree of the function containing pc. |
| inlTree *[1 << 20]inlinedCall |
| |
| // file and line are the file name and line number of the next |
| // frame. |
| file string |
| line int32 |
| |
| // inlIndex is the inlining index of the next frame, or -1 if |
| // the next frame is an outermost frame. |
| inlIndex int32 |
| } |
| |
| // init initializes this pcExpander to expand pc. It sets ex.more if |
| // pc expands to any Frames. |
| // |
| // A pcExpander can be reused by calling init again. |
| // |
| // If pc was a "call" to sigpanic, panicCall should be true. In this |
| // case, pc is treated as the address of a faulting instruction |
| // instead of the return address of a call. |
| func (ex *pcExpander) init(pc uintptr, panicCall bool) { |
| ex.more = false |
| |
| ex.funcInfo = findfunc(pc) |
| if !ex.funcInfo.valid() { |
| if cgoSymbolizer != nil { |
| // Pre-expand cgo frames. We could do this |
| // incrementally, too, but there's no way to |
| // avoid allocation in this case anyway. |
| ex.frames = expandCgoFrames(pc) |
| ex.more = len(ex.frames) > 0 |
| } |
| return |
| } |
| |
| ex.more = true |
| entry := ex.funcInfo.entry |
| ex.pc = pc |
| if ex.pc > entry && !panicCall { |
| ex.pc-- |
| } |
| |
| // file and line are the innermost position at pc. |
| ex.file, ex.line = funcline1(ex.funcInfo, ex.pc, false) |
| |
| // Get inlining tree at pc |
| inldata := funcdata(ex.funcInfo, _FUNCDATA_InlTree) |
| if inldata != nil { |
| ex.inlTree = (*[1 << 20]inlinedCall)(inldata) |
| ex.inlIndex = pcdatavalue(ex.funcInfo, _PCDATA_InlTreeIndex, ex.pc, nil) |
| } else { |
| ex.inlTree = nil |
| ex.inlIndex = -1 |
| } |
| } |
| |
| // next returns the next Frame in the expansion of pc and sets ex.more |
| // if there are more Frames to follow. |
| func (ex *pcExpander) next() Frame { |
| if !ex.more { |
| return Frame{} |
| } |
| |
| if len(ex.frames) > 0 { |
| // Return pre-expended frame. |
| frame := ex.frames[0] |
| ex.frames = ex.frames[1:] |
| ex.more = len(ex.frames) > 0 |
| return frame |
| } |
| |
| if ex.inlIndex >= 0 { |
| // Return inner inlined frame. |
| call := ex.inlTree[ex.inlIndex] |
| frame := Frame{ |
| PC: ex.pc, |
| Func: nil, // nil for inlined functions |
| Function: funcnameFromNameoff(ex.funcInfo, call.func_), |
| File: ex.file, |
| Line: int(ex.line), |
| Entry: ex.funcInfo.entry, |
| } |
| ex.file = funcfile(ex.funcInfo, call.file) |
| ex.line = call.line |
| ex.inlIndex = call.parent |
| return frame |
| } |
| |
| // No inlining or pre-expanded frames. |
| ex.more = false |
| return Frame{ |
| PC: ex.pc, |
| Func: ex.funcInfo._Func(), |
| Function: funcname(ex.funcInfo), |
| File: ex.file, |
| Line: int(ex.line), |
| Entry: ex.funcInfo.entry, |
| } |
| } |
| |
| // expandCgoFrames expands frame information for pc, known to be |
| // a non-Go function, using the cgoSymbolizer hook. expandCgoFrames |
| // returns nil if pc could not be expanded. |
| func expandCgoFrames(pc uintptr) []Frame { |
| arg := cgoSymbolizerArg{pc: pc} |
| callCgoSymbolizer(&arg) |
| |
| if arg.file == nil && arg.funcName == nil { |
| // No useful information from symbolizer. |
| return nil |
| } |
| |
| var frames []Frame |
| for { |
| frames = append(frames, Frame{ |
| PC: pc, |
| Func: nil, |
| Function: gostring(arg.funcName), |
| File: gostring(arg.file), |
| Line: int(arg.lineno), |
| Entry: arg.entry, |
| }) |
| if arg.more == 0 { |
| break |
| } |
| callCgoSymbolizer(&arg) |
| } |
| |
| // No more frames for this PC. Tell the symbolizer we are done. |
| // We don't try to maintain a single cgoSymbolizerArg for the |
| // whole use of Frames, because there would be no good way to tell |
| // the symbolizer when we are done. |
| arg.pc = 0 |
| callCgoSymbolizer(&arg) |
| |
| return frames |
| } |
| |
| // NOTE: Func does not expose the actual unexported fields, because we return *Func |
| // values to users, and we want to keep them from being able to overwrite the data |
| // with (say) *f = Func{}. |
| // All code operating on a *Func must call raw() to get the *_func |
| // or funcInfo() to get the funcInfo instead. |
| |
| // A Func represents a Go function in the running binary. |
| type Func struct { |
| opaque struct{} // unexported field to disallow conversions |
| } |
| |
| func (f *Func) raw() *_func { |
| return (*_func)(unsafe.Pointer(f)) |
| } |
| |
| func (f *Func) funcInfo() funcInfo { |
| fn := f.raw() |
| return funcInfo{fn, findmoduledatap(fn.entry)} |
| } |
| |
| // PCDATA and FUNCDATA table indexes. |
| // |
| // See funcdata.h and ../cmd/internal/obj/funcdata.go. |
| const ( |
| _PCDATA_StackMapIndex = 0 |
| _PCDATA_InlTreeIndex = 1 |
| _FUNCDATA_ArgsPointerMaps = 0 |
| _FUNCDATA_LocalsPointerMaps = 1 |
| _FUNCDATA_InlTree = 2 |
| _ArgsSizeUnknown = -0x80000000 |
| ) |
| |
| // A FuncID identifies particular functions that need to be treated |
| // specially by the runtime. |
| // Note that in some situations involving plugins, there may be multiple |
| // copies of a particular special runtime function. |
| // Note: this list must match the list in cmd/internal/objabi/funcid.go. |
| type funcID uint32 |
| |
| const ( |
| funcID_normal funcID = iota // not a special function |
| funcID_goexit |
| funcID_jmpdefer |
| funcID_mcall |
| funcID_morestack |
| funcID_mstart |
| funcID_rt0_go |
| funcID_asmcgocall |
| funcID_sigpanic |
| funcID_runfinq |
| funcID_bgsweep |
| funcID_forcegchelper |
| funcID_timerproc |
| funcID_gcBgMarkWorker |
| funcID_systemstack_switch |
| funcID_systemstack |
| funcID_cgocallback_gofunc |
| funcID_gogo |
| funcID_externalthreadhandler |
| ) |
| |
| // moduledata records information about the layout of the executable |
| // image. It is written by the linker. Any changes here must be |
| // matched changes to the code in cmd/internal/ld/symtab.go:symtab. |
| // moduledata is stored in statically allocated non-pointer memory; |
| // none of the pointers here are visible to the garbage collector. |
| type moduledata struct { |
| pclntable []byte |
| ftab []functab |
| filetab []uint32 |
| findfunctab uintptr |
| minpc, maxpc uintptr |
| |
| text, etext uintptr |
| noptrdata, enoptrdata uintptr |
| data, edata uintptr |
| bss, ebss uintptr |
| noptrbss, enoptrbss uintptr |
| end, gcdata, gcbss uintptr |
| types, etypes uintptr |
| |
| textsectmap []textsect |
| typelinks []int32 // offsets from types |
| itablinks []*itab |
| |
| ptab []ptabEntry |
| |
| pluginpath string |
| pkghashes []modulehash |
| |
| modulename string |
| modulehashes []modulehash |
| |
| hasmain uint8 // 1 if module contains the main function, 0 otherwise |
| |
| gcdatamask, gcbssmask bitvector |
| |
| typemap map[typeOff]*_type // offset to *_rtype in previous module |
| |
| bad bool // module failed to load and should be ignored |
| |
| next *moduledata |
| } |
| |
| // A modulehash is used to compare the ABI of a new module or a |
| // package in a new module with the loaded program. |
| // |
| // For each shared library a module links against, the linker creates an entry in the |
| // moduledata.modulehashes slice containing the name of the module, the abi hash seen |
| // at link time and a pointer to the runtime abi hash. These are checked in |
| // moduledataverify1 below. |
| // |
| // For each loaded plugin, the pkghashes slice has a modulehash of the |
| // newly loaded package that can be used to check the plugin's version of |
| // a package against any previously loaded version of the package. |
| // This is done in plugin.lastmoduleinit. |
| type modulehash struct { |
| modulename string |
| linktimehash string |
| runtimehash *string |
| } |
| |
| // pinnedTypemaps are the map[typeOff]*_type from the moduledata objects. |
| // |
| // These typemap objects are allocated at run time on the heap, but the |
| // only direct reference to them is in the moduledata, created by the |
| // linker and marked SNOPTRDATA so it is ignored by the GC. |
| // |
| // To make sure the map isn't collected, we keep a second reference here. |
| var pinnedTypemaps []map[typeOff]*_type |
| |
| var firstmoduledata moduledata // linker symbol |
| var lastmoduledatap *moduledata // linker symbol |
| var modulesSlice *[]*moduledata // see activeModules |
| |
| // activeModules returns a slice of active modules. |
| // |
| // A module is active once its gcdatamask and gcbssmask have been |
| // assembled and it is usable by the GC. |
| // |
| // This is nosplit/nowritebarrier because it is called by the |
| // cgo pointer checking code. |
| //go:nosplit |
| //go:nowritebarrier |
| func activeModules() []*moduledata { |
| p := (*[]*moduledata)(atomic.Loadp(unsafe.Pointer(&modulesSlice))) |
| if p == nil { |
| return nil |
| } |
| return *p |
| } |
| |
| // modulesinit creates the active modules slice out of all loaded modules. |
| // |
| // When a module is first loaded by the dynamic linker, an .init_array |
| // function (written by cmd/link) is invoked to call addmoduledata, |
| // appending to the module to the linked list that starts with |
| // firstmoduledata. |
| // |
| // There are two times this can happen in the lifecycle of a Go |
| // program. First, if compiled with -linkshared, a number of modules |
| // built with -buildmode=shared can be loaded at program initialization. |
| // Second, a Go program can load a module while running that was built |
| // with -buildmode=plugin. |
| // |
| // After loading, this function is called which initializes the |
| // moduledata so it is usable by the GC and creates a new activeModules |
| // list. |
| // |
| // Only one goroutine may call modulesinit at a time. |
| func modulesinit() { |
| modules := new([]*moduledata) |
| for md := &firstmoduledata; md != nil; md = md.next { |
| if md.bad { |
| continue |
| } |
| *modules = append(*modules, md) |
| if md.gcdatamask == (bitvector{}) { |
| md.gcdatamask = progToPointerMask((*byte)(unsafe.Pointer(md.gcdata)), md.edata-md.data) |
| md.gcbssmask = progToPointerMask((*byte)(unsafe.Pointer(md.gcbss)), md.ebss-md.bss) |
| } |
| } |
| |
| // Modules appear in the moduledata linked list in the order they are |
| // loaded by the dynamic loader, with one exception: the |
| // firstmoduledata itself the module that contains the runtime. This |
| // is not always the first module (when using -buildmode=shared, it |
| // is typically libstd.so, the second module). The order matters for |
| // typelinksinit, so we swap the first module with whatever module |
| // contains the main function. |
| // |
| // See Issue #18729. |
| for i, md := range *modules { |
| if md.hasmain != 0 { |
| (*modules)[0] = md |
| (*modules)[i] = &firstmoduledata |
| break |
| } |
| } |
| |
| atomicstorep(unsafe.Pointer(&modulesSlice), unsafe.Pointer(modules)) |
| } |
| |
| type functab struct { |
| entry uintptr |
| funcoff uintptr |
| } |
| |
| // Mapping information for secondary text sections |
| |
| type textsect struct { |
| vaddr uintptr // prelinked section vaddr |
| length uintptr // section length |
| baseaddr uintptr // relocated section address |
| } |
| |
| const minfunc = 16 // minimum function size |
| const pcbucketsize = 256 * minfunc // size of bucket in the pc->func lookup table |
| |
| // findfunctab is an array of these structures. |
| // Each bucket represents 4096 bytes of the text segment. |
| // Each subbucket represents 256 bytes of the text segment. |
| // To find a function given a pc, locate the bucket and subbucket for |
| // that pc. Add together the idx and subbucket value to obtain a |
| // function index. Then scan the functab array starting at that |
| // index to find the target function. |
| // This table uses 20 bytes for every 4096 bytes of code, or ~0.5% overhead. |
| type findfuncbucket struct { |
| idx uint32 |
| subbuckets [16]byte |
| } |
| |
| func moduledataverify() { |
| for datap := &firstmoduledata; datap != nil; datap = datap.next { |
| moduledataverify1(datap) |
| } |
| } |
| |
| const debugPcln = false |
| |
| func moduledataverify1(datap *moduledata) { |
| // See golang.org/s/go12symtab for header: 0xfffffffb, |
| // two zero bytes, a byte giving the PC quantum, |
| // and a byte giving the pointer width in bytes. |
| pcln := *(**[8]byte)(unsafe.Pointer(&datap.pclntable)) |
| pcln32 := *(**[2]uint32)(unsafe.Pointer(&datap.pclntable)) |
| if pcln32[0] != 0xfffffffb || pcln[4] != 0 || pcln[5] != 0 || pcln[6] != sys.PCQuantum || pcln[7] != sys.PtrSize { |
| println("runtime: function symbol table header:", hex(pcln32[0]), hex(pcln[4]), hex(pcln[5]), hex(pcln[6]), hex(pcln[7])) |
| throw("invalid function symbol table\n") |
| } |
| |
| // ftab is lookup table for function by program counter. |
| nftab := len(datap.ftab) - 1 |
| for i := 0; i < nftab; i++ { |
| // NOTE: ftab[nftab].entry is legal; it is the address beyond the final function. |
| if datap.ftab[i].entry > datap.ftab[i+1].entry { |
| f1 := funcInfo{(*_func)(unsafe.Pointer(&datap.pclntable[datap.ftab[i].funcoff])), datap} |
| f2 := funcInfo{(*_func)(unsafe.Pointer(&datap.pclntable[datap.ftab[i+1].funcoff])), datap} |
| f2name := "end" |
| if i+1 < nftab { |
| f2name = funcname(f2) |
| } |
| println("function symbol table not sorted by program counter:", hex(datap.ftab[i].entry), funcname(f1), ">", hex(datap.ftab[i+1].entry), f2name) |
| for j := 0; j <= i; j++ { |
| print("\t", hex(datap.ftab[j].entry), " ", funcname(funcInfo{(*_func)(unsafe.Pointer(&datap.pclntable[datap.ftab[j].funcoff])), datap}), "\n") |
| } |
| throw("invalid runtime symbol table") |
| } |
| } |
| |
| if datap.minpc != datap.ftab[0].entry || |
| datap.maxpc != datap.ftab[nftab].entry { |
| throw("minpc or maxpc invalid") |
| } |
| |
| for _, modulehash := range datap.modulehashes { |
| if modulehash.linktimehash != *modulehash.runtimehash { |
| println("abi mismatch detected between", datap.modulename, "and", modulehash.modulename) |
| throw("abi mismatch") |
| } |
| } |
| } |
| |
| // FuncForPC returns a *Func describing the function that contains the |
| // given program counter address, or else nil. |
| // |
| // If pc represents multiple functions because of inlining, it returns |
| // the *Func describing the outermost function. |
| func FuncForPC(pc uintptr) *Func { |
| return findfunc(pc)._Func() |
| } |
| |
| // Name returns the name of the function. |
| func (f *Func) Name() string { |
| if f == nil { |
| return "" |
| } |
| return funcname(f.funcInfo()) |
| } |
| |
| // Entry returns the entry address of the function. |
| func (f *Func) Entry() uintptr { |
| return f.raw().entry |
| } |
| |
| // FileLine returns the file name and line number of the |
| // source code corresponding to the program counter pc. |
| // The result will not be accurate if pc is not a program |
| // counter within f. |
| func (f *Func) FileLine(pc uintptr) (file string, line int) { |
| // Pass strict=false here, because anyone can call this function, |
| // and they might just be wrong about targetpc belonging to f. |
| file, line32 := funcline1(f.funcInfo(), pc, false) |
| return file, int(line32) |
| } |
| |
| func findmoduledatap(pc uintptr) *moduledata { |
| for datap := &firstmoduledata; datap != nil; datap = datap.next { |
| if datap.minpc <= pc && pc < datap.maxpc { |
| return datap |
| } |
| } |
| return nil |
| } |
| |
| type funcInfo struct { |
| *_func |
| datap *moduledata |
| } |
| |
| func (f funcInfo) valid() bool { |
| return f._func != nil |
| } |
| |
| func (f funcInfo) _Func() *Func { |
| return (*Func)(unsafe.Pointer(f._func)) |
| } |
| |
| func findfunc(pc uintptr) funcInfo { |
| datap := findmoduledatap(pc) |
| if datap == nil { |
| return funcInfo{} |
| } |
| const nsub = uintptr(len(findfuncbucket{}.subbuckets)) |
| |
| x := pc - datap.minpc |
| b := x / pcbucketsize |
| i := x % pcbucketsize / (pcbucketsize / nsub) |
| |
| ffb := (*findfuncbucket)(add(unsafe.Pointer(datap.findfunctab), b*unsafe.Sizeof(findfuncbucket{}))) |
| idx := ffb.idx + uint32(ffb.subbuckets[i]) |
| |
| // If the idx is beyond the end of the ftab, set it to the end of the table and search backward. |
| // This situation can occur if multiple text sections are generated to handle large text sections |
| // and the linker has inserted jump tables between them. |
| |
| if idx >= uint32(len(datap.ftab)) { |
| idx = uint32(len(datap.ftab) - 1) |
| } |
| if pc < datap.ftab[idx].entry { |
| // With multiple text sections, the idx might reference a function address that |
| // is higher than the pc being searched, so search backward until the matching address is found. |
| |
| for datap.ftab[idx].entry > pc && idx > 0 { |
| idx-- |
| } |
| if idx == 0 { |
| throw("findfunc: bad findfunctab entry idx") |
| } |
| } else { |
| // linear search to find func with pc >= entry. |
| for datap.ftab[idx+1].entry <= pc { |
| idx++ |
| } |
| } |
| return funcInfo{(*_func)(unsafe.Pointer(&datap.pclntable[datap.ftab[idx].funcoff])), datap} |
| } |
| |
| type pcvalueCache struct { |
| entries [16]pcvalueCacheEnt |
| } |
| |
| type pcvalueCacheEnt struct { |
| // targetpc and off together are the key of this cache entry. |
| targetpc uintptr |
| off int32 |
| // val is the value of this cached pcvalue entry. |
| val int32 |
| } |
| |
| func pcvalue(f funcInfo, off int32, targetpc uintptr, cache *pcvalueCache, strict bool) int32 { |
| if off == 0 { |
| return -1 |
| } |
| |
| // Check the cache. This speeds up walks of deep stacks, which |
| // tend to have the same recursive functions over and over. |
| // |
| // This cache is small enough that full associativity is |
| // cheaper than doing the hashing for a less associative |
| // cache. |
| if cache != nil { |
| for i := range cache.entries { |
| // We check off first because we're more |
| // likely to have multiple entries with |
| // different offsets for the same targetpc |
| // than the other way around, so we'll usually |
| // fail in the first clause. |
| ent := &cache.entries[i] |
| if ent.off == off && ent.targetpc == targetpc { |
| return ent.val |
| } |
| } |
| } |
| |
| if !f.valid() { |
| if strict && panicking == 0 { |
| print("runtime: no module data for ", hex(f.entry), "\n") |
| throw("no module data") |
| } |
| return -1 |
| } |
| datap := f.datap |
| p := datap.pclntable[off:] |
| pc := f.entry |
| val := int32(-1) |
| for { |
| var ok bool |
| p, ok = step(p, &pc, &val, pc == f.entry) |
| if !ok { |
| break |
| } |
| if targetpc < pc { |
| // Replace a random entry in the cache. Random |
| // replacement prevents a performance cliff if |
| // a recursive stack's cycle is slightly |
| // larger than the cache. |
| if cache != nil { |
| ci := fastrandn(uint32(len(cache.entries))) |
| cache.entries[ci] = pcvalueCacheEnt{ |
| targetpc: targetpc, |
| off: off, |
| val: val, |
| } |
| } |
| |
| return val |
| } |
| } |
| |
| // If there was a table, it should have covered all program counters. |
| // If not, something is wrong. |
| if panicking != 0 || !strict { |
| return -1 |
| } |
| |
| print("runtime: invalid pc-encoded table f=", funcname(f), " pc=", hex(pc), " targetpc=", hex(targetpc), " tab=", p, "\n") |
| |
| p = datap.pclntable[off:] |
| pc = f.entry |
| val = -1 |
| for { |
| var ok bool |
| p, ok = step(p, &pc, &val, pc == f.entry) |
| if !ok { |
| break |
| } |
| print("\tvalue=", val, " until pc=", hex(pc), "\n") |
| } |
| |
| throw("invalid runtime symbol table") |
| return -1 |
| } |
| |
| func cfuncname(f funcInfo) *byte { |
| if !f.valid() || f.nameoff == 0 { |
| return nil |
| } |
| return &f.datap.pclntable[f.nameoff] |
| } |
| |
| func funcname(f funcInfo) string { |
| return gostringnocopy(cfuncname(f)) |
| } |
| |
| func funcnameFromNameoff(f funcInfo, nameoff int32) string { |
| datap := f.datap |
| if !f.valid() { |
| return "" |
| } |
| cstr := &datap.pclntable[nameoff] |
| return gostringnocopy(cstr) |
| } |
| |
| func funcfile(f funcInfo, fileno int32) string { |
| datap := f.datap |
| if !f.valid() { |
| return "?" |
| } |
| return gostringnocopy(&datap.pclntable[datap.filetab[fileno]]) |
| } |
| |
| func funcline1(f funcInfo, targetpc uintptr, strict bool) (file string, line int32) { |
| datap := f.datap |
| if !f.valid() { |
| return "?", 0 |
| } |
| fileno := int(pcvalue(f, f.pcfile, targetpc, nil, strict)) |
| line = pcvalue(f, f.pcln, targetpc, nil, strict) |
| if fileno == -1 || line == -1 || fileno >= len(datap.filetab) { |
| // print("looking for ", hex(targetpc), " in ", funcname(f), " got file=", fileno, " line=", lineno, "\n") |
| return "?", 0 |
| } |
| file = gostringnocopy(&datap.pclntable[datap.filetab[fileno]]) |
| return |
| } |
| |
| func funcline(f funcInfo, targetpc uintptr) (file string, line int32) { |
| return funcline1(f, targetpc, true) |
| } |
| |
| func funcspdelta(f funcInfo, targetpc uintptr, cache *pcvalueCache) int32 { |
| x := pcvalue(f, f.pcsp, targetpc, cache, true) |
| if x&(sys.PtrSize-1) != 0 { |
| print("invalid spdelta ", funcname(f), " ", hex(f.entry), " ", hex(targetpc), " ", hex(f.pcsp), " ", x, "\n") |
| } |
| return x |
| } |
| |
| func pcdatavalue(f funcInfo, table int32, targetpc uintptr, cache *pcvalueCache) int32 { |
| if table < 0 || table >= f.npcdata { |
| return -1 |
| } |
| off := *(*int32)(add(unsafe.Pointer(&f.nfuncdata), unsafe.Sizeof(f.nfuncdata)+uintptr(table)*4)) |
| return pcvalue(f, off, targetpc, cache, true) |
| } |
| |
| func funcdata(f funcInfo, i int32) unsafe.Pointer { |
| if i < 0 || i >= f.nfuncdata { |
| return nil |
| } |
| p := add(unsafe.Pointer(&f.nfuncdata), unsafe.Sizeof(f.nfuncdata)+uintptr(f.npcdata)*4) |
| if sys.PtrSize == 8 && uintptr(p)&4 != 0 { |
| if uintptr(unsafe.Pointer(f._func))&4 != 0 { |
| println("runtime: misaligned func", f._func) |
| } |
| p = add(p, 4) |
| } |
| return *(*unsafe.Pointer)(add(p, uintptr(i)*sys.PtrSize)) |
| } |
| |
| // step advances to the next pc, value pair in the encoded table. |
| func step(p []byte, pc *uintptr, val *int32, first bool) (newp []byte, ok bool) { |
| // For both uvdelta and pcdelta, the common case (~70%) |
| // is that they are a single byte. If so, avoid calling readvarint. |
| uvdelta := uint32(p[0]) |
| if uvdelta == 0 && !first { |
| return nil, false |
| } |
| n := uint32(1) |
| if uvdelta&0x80 != 0 { |
| n, uvdelta = readvarint(p) |
| } |
| p = p[n:] |
| if uvdelta&1 != 0 { |
| uvdelta = ^(uvdelta >> 1) |
| } else { |
| uvdelta >>= 1 |
| } |
| vdelta := int32(uvdelta) |
| pcdelta := uint32(p[0]) |
| n = 1 |
| if pcdelta&0x80 != 0 { |
| n, pcdelta = readvarint(p) |
| } |
| p = p[n:] |
| *pc += uintptr(pcdelta * sys.PCQuantum) |
| *val += vdelta |
| return p, true |
| } |
| |
| // readvarint reads a varint from p. |
| func readvarint(p []byte) (read uint32, val uint32) { |
| var v, shift, n uint32 |
| for { |
| b := p[n] |
| n++ |
| v |= uint32(b&0x7F) << (shift & 31) |
| if b&0x80 == 0 { |
| break |
| } |
| shift += 7 |
| } |
| return n, v |
| } |
| |
| type stackmap struct { |
| n int32 // number of bitmaps |
| nbit int32 // number of bits in each bitmap |
| bytedata [1]byte // bitmaps, each starting on a byte boundary |
| } |
| |
| //go:nowritebarrier |
| func stackmapdata(stkmap *stackmap, n int32) bitvector { |
| if n < 0 || n >= stkmap.n { |
| throw("stackmapdata: index out of range") |
| } |
| return bitvector{stkmap.nbit, (*byte)(add(unsafe.Pointer(&stkmap.bytedata), uintptr(n*((stkmap.nbit+7)>>3))))} |
| } |
| |
| // inlinedCall is the encoding of entries in the FUNCDATA_InlTree table. |
| type inlinedCall struct { |
| parent int32 // index of parent in the inltree, or < 0 |
| file int32 // fileno index into filetab |
| line int32 // line number of the call site |
| func_ int32 // offset into pclntab for name of called function |
| } |