| // Copyright 2009 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| // Garbage collector: sweeping | |
| // The sweeper consists of two different algorithms: | |
| // | |
| // * The object reclaimer finds and frees unmarked slots in spans. It | |
| // can free a whole span if none of the objects are marked, but that | |
| // isn't its goal. This can be driven either synchronously by | |
| // mcentral.cacheSpan for mcentral spans, or asynchronously by | |
| // sweepone, which looks at all the mcentral lists. | |
| // | |
| // * The span reclaimer looks for spans that contain no marked objects | |
| // and frees whole spans. This is a separate algorithm because | |
| // freeing whole spans is the hardest task for the object reclaimer, | |
| // but is critical when allocating new spans. The entry point for | |
| // this is mheap_.reclaim and it's driven by a sequential scan of | |
| // the page marks bitmap in the heap arenas. | |
| // | |
| // Both algorithms ultimately call mspan.sweep, which sweeps a single | |
| // heap span. | |
| package runtime | |
| import ( | |
| "internal/runtime/atomic" | |
| "unsafe" | |
| ) | |
| var sweep sweepdata | |
| // State of background sweep. | |
| type sweepdata struct { | |
| lock mutex | |
| g *g | |
| parked bool | |
| // active tracks outstanding sweepers and the sweep | |
| // termination condition. | |
| active activeSweep | |
| // centralIndex is the current unswept span class. | |
| // It represents an index into the mcentral span | |
| // sets. Accessed and updated via its load and | |
| // update methods. Not protected by a lock. | |
| // | |
| // Reset at mark termination. | |
| // Used by mheap.nextSpanForSweep. | |
| centralIndex sweepClass | |
| } | |
| // sweepClass is a spanClass and one bit to represent whether we're currently | |
| // sweeping partial or full spans. | |
| type sweepClass uint32 | |
| const ( | |
| numSweepClasses = numSpanClasses * 2 | |
| sweepClassDone sweepClass = sweepClass(^uint32(0)) | |
| ) | |
| func (s *sweepClass) load() sweepClass { | |
| return sweepClass(atomic.Load((*uint32)(s))) | |
| } | |
| func (s *sweepClass) update(sNew sweepClass) { | |
| // Only update *s if its current value is less than sNew, | |
| // since *s increases monotonically. | |
| sOld := s.load() | |
| for sOld < sNew && !atomic.Cas((*uint32)(s), uint32(sOld), uint32(sNew)) { | |
| sOld = s.load() | |
| } | |
| // TODO(mknyszek): This isn't the only place we have | |
| // an atomic monotonically increasing counter. It would | |
| // be nice to have an "atomic max" which is just implemented | |
| // as the above on most architectures. Some architectures | |
| // like RISC-V however have native support for an atomic max. | |
| } | |
| func (s *sweepClass) clear() { | |
| atomic.Store((*uint32)(s), 0) | |
| } | |
| // split returns the underlying span class as well as | |
| // whether we're interested in the full or partial | |
| // unswept lists for that class, indicated as a boolean | |
| // (true means "full"). | |
| func (s sweepClass) split() (spc spanClass, full bool) { | |
| return spanClass(s >> 1), s&1 == 0 | |
| } | |
| // nextSpanForSweep finds and pops the next span for sweeping from the | |
| // central sweep buffers. It returns ownership of the span to the caller. | |
| // Returns nil if no such span exists. | |
| func (h *mheap) nextSpanForSweep() *mspan { | |
| sg := h.sweepgen | |
| for sc := sweep.centralIndex.load(); sc < numSweepClasses; sc++ { | |
| spc, full := sc.split() | |
| c := &h.central[spc].mcentral | |
| var s *mspan | |
| if full { | |
| s = c.fullUnswept(sg).pop() | |
| } else { | |
| s = c.partialUnswept(sg).pop() | |
| } | |
| if s != nil { | |
| // Write down that we found something so future sweepers | |
| // can start from here. | |
| sweep.centralIndex.update(sc) | |
| return s | |
| } | |
| } | |
| // Write down that we found nothing. | |
| sweep.centralIndex.update(sweepClassDone) | |
| return nil | |
| } | |
| const sweepDrainedMask = 1 << 31 | |
| // activeSweep is a type that captures whether sweeping | |
| // is done, and whether there are any outstanding sweepers. | |
| // | |
| // Every potential sweeper must call begin() before they look | |
| // for work, and end() after they've finished sweeping. | |
| type activeSweep struct { | |
| // state is divided into two parts. | |
| // | |
| // The top bit (masked by sweepDrainedMask) is a boolean | |
| // value indicating whether all the sweep work has been | |
| // drained from the queue. | |
| // | |
| // The rest of the bits are a counter, indicating the | |
| // number of outstanding concurrent sweepers. | |
| state atomic.Uint32 | |
| } | |
| // begin registers a new sweeper. Returns a sweepLocker | |
| // for acquiring spans for sweeping. Any outstanding sweeper blocks | |
| // sweep termination. | |
| // | |
| // If the sweepLocker is invalid, the caller can be sure that all | |
| // outstanding sweep work has been drained, so there is nothing left | |
| // to sweep. Note that there may be sweepers currently running, so | |
| // this does not indicate that all sweeping has completed. | |
| // | |
| // Even if the sweepLocker is invalid, its sweepGen is always valid. | |
| func (a *activeSweep) begin() sweepLocker { | |
| for { | |
| state := a.state.Load() | |
| if state&sweepDrainedMask != 0 { | |
| return sweepLocker{mheap_.sweepgen, false} | |
| } | |
| if a.state.CompareAndSwap(state, state+1) { | |
| return sweepLocker{mheap_.sweepgen, true} | |
| } | |
| } | |
| } | |
| // end deregisters a sweeper. Must be called once for each time | |
| // begin is called if the sweepLocker is valid. | |
| func (a *activeSweep) end(sl sweepLocker) { | |
| if sl.sweepGen != mheap_.sweepgen { | |
| throw("sweeper left outstanding across sweep generations") | |
| } | |
| for { | |
| state := a.state.Load() | |
| if (state&^sweepDrainedMask)-1 >= sweepDrainedMask { | |
| throw("mismatched begin/end of activeSweep") | |
| } | |
| if a.state.CompareAndSwap(state, state-1) { | |
| if state-1 != sweepDrainedMask { | |
| return | |
| } | |
| // We're the last sweeper, and there's nothing left to sweep. | |
| if debug.gcpacertrace > 0 { | |
| live := gcController.heapLive.Load() | |
| print("pacer: sweep done at heap size ", live>>20, "MB; allocated ", (live-mheap_.sweepHeapLiveBasis)>>20, "MB during sweep; swept ", mheap_.pagesSwept.Load(), " pages at ", mheap_.sweepPagesPerByte, " pages/byte\n") | |
| } | |
| // Now that sweeping is completely done, flush remaining cleanups. | |
| gcCleanups.flush() | |
| return | |
| } | |
| } | |
| } | |
| // markDrained marks the active sweep cycle as having drained | |
| // all remaining work. This is safe to be called concurrently | |
| // with all other methods of activeSweep, though may race. | |
| // | |
| // Returns true if this call was the one that actually performed | |
| // the mark. | |
| func (a *activeSweep) markDrained() bool { | |
| for { | |
| state := a.state.Load() | |
| if state&sweepDrainedMask != 0 { | |
| return false | |
| } | |
| if a.state.CompareAndSwap(state, state|sweepDrainedMask) { | |
| return true | |
| } | |
| } | |
| } | |
| // sweepers returns the current number of active sweepers. | |
| func (a *activeSweep) sweepers() uint32 { | |
| return a.state.Load() &^ sweepDrainedMask | |
| } | |
| // isDone returns true if all sweep work has been drained and no more | |
| // outstanding sweepers exist. That is, when the sweep phase is | |
| // completely done. | |
| func (a *activeSweep) isDone() bool { | |
| return a.state.Load() == sweepDrainedMask | |
| } | |
| // reset sets up the activeSweep for the next sweep cycle. | |
| // | |
| // The world must be stopped. | |
| func (a *activeSweep) reset() { | |
| assertWorldStopped() | |
| a.state.Store(0) | |
| } | |
| // finishsweep_m ensures that all spans are swept. | |
| // | |
| // The world must be stopped. This ensures there are no sweeps in | |
| // progress. | |
| // | |
| //go:nowritebarrier | |
| func finishsweep_m() { | |
| assertWorldStopped() | |
| // Sweeping must be complete before marking commences, so | |
| // sweep any unswept spans. If this is a concurrent GC, there | |
| // shouldn't be any spans left to sweep, so this should finish | |
| // instantly. If GC was forced before the concurrent sweep | |
| // finished, there may be spans to sweep. | |
| for sweepone() != ^uintptr(0) { | |
| } | |
| // Make sure there aren't any outstanding sweepers left. | |
| // At this point, with the world stopped, it means one of two | |
| // things. Either we were able to preempt a sweeper, or that | |
| // a sweeper didn't call sweep.active.end when it should have. | |
| // Both cases indicate a bug, so throw. | |
| if sweep.active.sweepers() != 0 { | |
| throw("active sweepers found at start of mark phase") | |
| } | |
| // Reset all the unswept buffers, which should be empty. | |
| // Do this in sweep termination as opposed to mark termination | |
| // so that we can catch unswept spans and reclaim blocks as | |
| // soon as possible. | |
| sg := mheap_.sweepgen | |
| for i := range mheap_.central { | |
| c := &mheap_.central[i].mcentral | |
| c.partialUnswept(sg).reset() | |
| c.fullUnswept(sg).reset() | |
| } | |
| // Sweeping is done, so there won't be any new memory to | |
| // scavenge for a bit. | |
| // | |
| // If the scavenger isn't already awake, wake it up. There's | |
| // definitely work for it to do at this point. | |
| scavenger.wake() | |
| nextMarkBitArenaEpoch() | |
| } | |
| func bgsweep(c chan int) { | |
| sweep.g = getg() | |
| lockInit(&sweep.lock, lockRankSweep) | |
| lock(&sweep.lock) | |
| sweep.parked = true | |
| c <- 1 | |
| goparkunlock(&sweep.lock, waitReasonGCSweepWait, traceBlockGCSweep, 1) | |
| for { | |
| // bgsweep attempts to be a "low priority" goroutine by intentionally | |
| // yielding time. It's OK if it doesn't run, because goroutines allocating | |
| // memory will sweep and ensure that all spans are swept before the next | |
| // GC cycle. We really only want to run when we're idle. | |
| // | |
| // However, calling Gosched after each span swept produces a tremendous | |
| // amount of tracing events, sometimes up to 50% of events in a trace. It's | |
| // also inefficient to call into the scheduler so much because sweeping a | |
| // single span is in general a very fast operation, taking as little as 30 ns | |
| // on modern hardware. (See #54767.) | |
| // | |
| // As a result, bgsweep sweeps in batches, and only calls into the scheduler | |
| // at the end of every batch. Furthermore, it only yields its time if there | |
| // isn't spare idle time available on other cores. If there's available idle | |
| // time, helping to sweep can reduce allocation latencies by getting ahead of | |
| // the proportional sweeper and having spans ready to go for allocation. | |
| const sweepBatchSize = 10 | |
| nSwept := 0 | |
| for sweepone() != ^uintptr(0) { | |
| nSwept++ | |
| if nSwept%sweepBatchSize == 0 { | |
| goschedIfBusy() | |
| } | |
| } | |
| for freeSomeWbufs(true) { | |
| // N.B. freeSomeWbufs is already batched internally. | |
| goschedIfBusy() | |
| } | |
| freeDeadSpanSPMCs() | |
| lock(&sweep.lock) | |
| if !isSweepDone() { | |
| // This can happen if a GC runs between | |
| // gosweepone returning ^0 above | |
| // and the lock being acquired. | |
| unlock(&sweep.lock) | |
| // This goroutine must preempt when we have no work to do | |
| // but isSweepDone returns false because of another existing sweeper. | |
| // See issue #73499. | |
| goschedIfBusy() | |
| continue | |
| } | |
| sweep.parked = true | |
| goparkunlock(&sweep.lock, waitReasonGCSweepWait, traceBlockGCSweep, 1) | |
| } | |
| } | |
| // sweepLocker acquires sweep ownership of spans. | |
| type sweepLocker struct { | |
| // sweepGen is the sweep generation of the heap. | |
| sweepGen uint32 | |
| valid bool | |
| } | |
| // sweepLocked represents sweep ownership of a span. | |
| type sweepLocked struct { | |
| *mspan | |
| } | |
| // tryAcquire attempts to acquire sweep ownership of span s. If it | |
| // successfully acquires ownership, it blocks sweep completion. | |
| func (l *sweepLocker) tryAcquire(s *mspan) (sweepLocked, bool) { | |
| if !l.valid { | |
| throw("use of invalid sweepLocker") | |
| } | |
| // Check before attempting to CAS. | |
| if atomic.Load(&s.sweepgen) != l.sweepGen-2 { | |
| return sweepLocked{}, false | |
| } | |
| // Attempt to acquire sweep ownership of s. | |
| if !atomic.Cas(&s.sweepgen, l.sweepGen-2, l.sweepGen-1) { | |
| return sweepLocked{}, false | |
| } | |
| return sweepLocked{s}, true | |
| } | |
| // sweepone sweeps some unswept heap span and returns the number of pages returned | |
| // to the heap, or ^uintptr(0) if there was nothing to sweep. | |
| func sweepone() uintptr { | |
| gp := getg() | |
| // Increment locks to ensure that the goroutine is not preempted | |
| // in the middle of sweep thus leaving the span in an inconsistent state for next GC | |
| gp.m.locks++ | |
| // TODO(austin): sweepone is almost always called in a loop; | |
| // lift the sweepLocker into its callers. | |
| sl := sweep.active.begin() | |
| if !sl.valid { | |
| gp.m.locks-- | |
| return ^uintptr(0) | |
| } | |
| // Find a span to sweep. | |
| npages := ^uintptr(0) | |
| var noMoreWork bool | |
| for { | |
| s := mheap_.nextSpanForSweep() | |
| if s == nil { | |
| noMoreWork = sweep.active.markDrained() | |
| break | |
| } | |
| if state := s.state.get(); state != mSpanInUse { | |
| // This can happen if direct sweeping already | |
| // swept this span, but in that case the sweep | |
| // generation should always be up-to-date. | |
| if !(s.sweepgen == sl.sweepGen || s.sweepgen == sl.sweepGen+3) { | |
| print("runtime: bad span s.state=", state, " s.sweepgen=", s.sweepgen, " sweepgen=", sl.sweepGen, "\n") | |
| throw("non in-use span in unswept list") | |
| } | |
| continue | |
| } | |
| if s, ok := sl.tryAcquire(s); ok { | |
| // Sweep the span we found. | |
| npages = s.npages | |
| if s.sweep(false) { | |
| // Whole span was freed. Count it toward the | |
| // page reclaimer credit since these pages can | |
| // now be used for span allocation. | |
| mheap_.reclaimCredit.Add(npages) | |
| } else { | |
| // Span is still in-use, so this returned no | |
| // pages to the heap and the span needs to | |
| // move to the swept in-use list. | |
| npages = 0 | |
| } | |
| break | |
| } | |
| } | |
| sweep.active.end(sl) | |
| if noMoreWork { | |
| // The sweep list is empty. There may still be | |
| // concurrent sweeps running, but we're at least very | |
| // close to done sweeping. | |
| // Move the scavenge gen forward (signaling | |
| // that there's new work to do) and wake the scavenger. | |
| // | |
| // The scavenger is signaled by the last sweeper because once | |
| // sweeping is done, we will definitely have useful work for | |
| // the scavenger to do, since the scavenger only runs over the | |
| // heap once per GC cycle. This update is not done during sweep | |
| // termination because in some cases there may be a long delay | |
| // between sweep done and sweep termination (e.g. not enough | |
| // allocations to trigger a GC) which would be nice to fill in | |
| // with scavenging work. | |
| if debug.scavtrace > 0 { | |
| systemstack(func() { | |
| lock(&mheap_.lock) | |
| // Get released stats. | |
| releasedBg := mheap_.pages.scav.releasedBg.Load() | |
| releasedEager := mheap_.pages.scav.releasedEager.Load() | |
| // Print the line. | |
| printScavTrace(releasedBg, releasedEager, false) | |
| // Update the stats. | |
| mheap_.pages.scav.releasedBg.Add(-releasedBg) | |
| mheap_.pages.scav.releasedEager.Add(-releasedEager) | |
| unlock(&mheap_.lock) | |
| }) | |
| } | |
| scavenger.ready() | |
| } | |
| gp.m.locks-- | |
| return npages | |
| } | |
| // isSweepDone reports whether all spans are swept. | |
| // | |
| // Note that this condition may transition from false to true at any | |
| // time as the sweeper runs. It may transition from true to false if a | |
| // GC runs; to prevent that the caller must be non-preemptible or must | |
| // somehow block GC progress. | |
| func isSweepDone() bool { | |
| return sweep.active.isDone() | |
| } | |
| // Returns only when span s has been swept. | |
| // | |
| //go:nowritebarrier | |
| func (s *mspan) ensureSwept() { | |
| // Caller must disable preemption. | |
| // Otherwise when this function returns the span can become unswept again | |
| // (if GC is triggered on another goroutine). | |
| gp := getg() | |
| if gp.m.locks == 0 && gp.m.mallocing == 0 && gp != gp.m.g0 { | |
| throw("mspan.ensureSwept: m is not locked") | |
| } | |
| // Avoid registering a sweeper if the span is already swept. | |
| // Preemption is disabled, so the sweep generation cannot change. | |
| sweepgen := mheap_.sweepgen | |
| if spangen := atomic.Load(&s.sweepgen); spangen == sweepgen || spangen == sweepgen+3 { | |
| return | |
| } | |
| // If this operation fails, then that means that there are | |
| // no more spans to be swept. In this case, either s has already | |
| // been swept, or is about to be acquired for sweeping and swept. | |
| sl := sweep.active.begin() | |
| if sl.valid { | |
| // The caller must be sure that the span is a mSpanInUse span. | |
| if s, ok := sl.tryAcquire(s); ok { | |
| s.sweep(false) | |
| sweep.active.end(sl) | |
| return | |
| } | |
| sweep.active.end(sl) | |
| } | |
| // Unfortunately we can't sweep the span ourselves. Somebody else | |
| // got to it first. We don't have efficient means to wait, but that's | |
| // OK, it will be swept fairly soon. | |
| for { | |
| spangen := atomic.Load(&s.sweepgen) | |
| if spangen == sl.sweepGen || spangen == sl.sweepGen+3 { | |
| break | |
| } | |
| osyield() | |
| } | |
| } | |
| // sweep frees or collects finalizers for blocks not marked in the mark phase. | |
| // It clears the mark bits in preparation for the next GC round. | |
| // Returns true if the span was returned to heap. | |
| // If preserve=true, don't return it to heap nor relink in mcentral lists; | |
| // caller takes care of it. | |
| func (sl *sweepLocked) sweep(preserve bool) bool { | |
| // It's critical that we enter this function with preemption disabled, | |
| // GC must not start while we are in the middle of this function. | |
| gp := getg() | |
| if gp.m.locks == 0 && gp.m.mallocing == 0 && gp != gp.m.g0 { | |
| throw("mspan.sweep: m is not locked") | |
| } | |
| s := sl.mspan | |
| if !preserve { | |
| // We'll release ownership of this span. Nil it out to | |
| // prevent the caller from accidentally using it. | |
| sl.mspan = nil | |
| } | |
| sweepgen := mheap_.sweepgen | |
| if state := s.state.get(); state != mSpanInUse || s.sweepgen != sweepgen-1 { | |
| print("mspan.sweep: state=", state, " sweepgen=", s.sweepgen, " mheap.sweepgen=", sweepgen, "\n") | |
| throw("mspan.sweep: bad span state") | |
| } | |
| trace := traceAcquire() | |
| if trace.ok() { | |
| trace.GCSweepSpan(s.npages * pageSize) | |
| traceRelease(trace) | |
| } | |
| mheap_.pagesSwept.Add(int64(s.npages)) | |
| spc := s.spanclass | |
| size := s.elemsize | |
| // The allocBits indicate which unmarked objects don't need to be | |
| // processed since they were free at the end of the last GC cycle | |
| // and were not allocated since then. | |
| // If the allocBits index is >= s.freeindex and the bit | |
| // is not marked then the object remains unallocated | |
| // since the last GC. | |
| // This situation is analogous to being on a freelist. | |
| // Unlink & free special records for any objects we're about to free. | |
| // Two complications here: | |
| // 1. An object can have both finalizer and profile special records. | |
| // In such case we need to queue finalizer for execution, | |
| // mark the object as live and preserve the profile special. | |
| // 2. A tiny object can have several finalizers setup for different offsets. | |
| // If such object is not marked, we need to queue all finalizers at once. | |
| // Both 1 and 2 are possible at the same time. | |
| hadSpecials := s.specials != nil | |
| siter := newSpecialsIter(s) | |
| for siter.valid() { | |
| // A finalizer can be set for an inner byte of an object, find object beginning. | |
| objIndex := siter.s.offset / size | |
| p := s.base() + objIndex*size | |
| mbits := s.markBitsForIndex(objIndex) | |
| if !mbits.isMarked() { | |
| // This object is not marked and has at least one special record. | |
| // Pass 1: see if it has a finalizer. | |
| hasFinAndRevived := false | |
| endOffset := p - s.base() + size | |
| for tmp := siter.s; tmp != nil && tmp.offset < endOffset; tmp = tmp.next { | |
| if tmp.kind == _KindSpecialFinalizer { | |
| // Stop freeing of object if it has a finalizer. | |
| mbits.setMarkedNonAtomic() | |
| hasFinAndRevived = true | |
| break | |
| } | |
| } | |
| if hasFinAndRevived { | |
| // Pass 2: queue all finalizers and clear any weak handles. Weak handles are cleared | |
| // before finalization as specified by the weak package. See the documentation | |
| // for that package for more details. | |
| for siter.valid() && siter.s.offset < endOffset { | |
| // Find the exact byte for which the special was setup | |
| // (as opposed to object beginning). | |
| special := siter.s | |
| p := s.base() + special.offset | |
| if special.kind == _KindSpecialFinalizer || special.kind == _KindSpecialWeakHandle { | |
| siter.unlinkAndNext() | |
| freeSpecial(special, unsafe.Pointer(p), size) | |
| } else { | |
| // All other specials only apply when an object is freed, | |
| // so just keep the special record. | |
| siter.next() | |
| } | |
| } | |
| } else { | |
| // Pass 2: the object is truly dead, free (and handle) all specials. | |
| for siter.valid() && siter.s.offset < endOffset { | |
| // Find the exact byte for which the special was setup | |
| // (as opposed to object beginning). | |
| special := siter.s | |
| p := s.base() + special.offset | |
| siter.unlinkAndNext() | |
| freeSpecial(special, unsafe.Pointer(p), size) | |
| } | |
| } | |
| } else { | |
| // object is still live | |
| if siter.s.kind == _KindSpecialReachable { | |
| special := siter.unlinkAndNext() | |
| (*specialReachable)(unsafe.Pointer(special)).reachable = true | |
| freeSpecial(special, unsafe.Pointer(p), size) | |
| } else { | |
| // keep special record | |
| siter.next() | |
| } | |
| } | |
| } | |
| if hadSpecials && s.specials == nil { | |
| spanHasNoSpecials(s) | |
| } | |
| if traceAllocFreeEnabled() || debug.clobberfree != 0 || raceenabled || msanenabled || asanenabled { | |
| // Find all newly freed objects. | |
| mbits := s.markBitsForBase() | |
| abits := s.allocBitsForIndex(0) | |
| for i := uintptr(0); i < uintptr(s.nelems); i++ { | |
| if !mbits.isMarked() && (abits.index < uintptr(s.freeindex) || abits.isMarked()) { | |
| x := s.base() + i*s.elemsize | |
| if traceAllocFreeEnabled() { | |
| trace := traceAcquire() | |
| if trace.ok() { | |
| trace.HeapObjectFree(x) | |
| traceRelease(trace) | |
| } | |
| } | |
| if debug.clobberfree != 0 { | |
| clobberfree(unsafe.Pointer(x), size) | |
| } | |
| // User arenas are handled on explicit free. | |
| if raceenabled && !s.isUserArenaChunk { | |
| racefree(unsafe.Pointer(x), size) | |
| } | |
| if msanenabled && !s.isUserArenaChunk { | |
| msanfree(unsafe.Pointer(x), size) | |
| } | |
| if asanenabled && !s.isUserArenaChunk { | |
| asanpoison(unsafe.Pointer(x), size) | |
| } | |
| if valgrindenabled && !s.isUserArenaChunk { | |
| valgrindFree(unsafe.Pointer(x)) | |
| } | |
| } | |
| mbits.advance() | |
| abits.advance() | |
| } | |
| } | |
| // Copy over and clear the inline mark bits if necessary. | |
| if gcUsesSpanInlineMarkBits(s.elemsize) { | |
| s.moveInlineMarks(s.gcmarkBits) | |
| } | |
| // Check for zombie objects. | |
| if s.freeindex < s.nelems { | |
| // Everything < freeindex is allocated and hence | |
| // cannot be zombies. | |
| // | |
| // Check the first bitmap byte, where we have to be | |
| // careful with freeindex. | |
| obj := uintptr(s.freeindex) | |
| if (*s.gcmarkBits.bytep(obj / 8)&^*s.allocBits.bytep(obj / 8))>>(obj%8) != 0 { | |
| s.reportZombies() | |
| } | |
| // Check remaining bytes. | |
| for i := obj/8 + 1; i < divRoundUp(uintptr(s.nelems), 8); i++ { | |
| if *s.gcmarkBits.bytep(i)&^*s.allocBits.bytep(i) != 0 { | |
| s.reportZombies() | |
| } | |
| } | |
| } | |
| // Count the number of free objects in this span. | |
| nalloc := uint16(s.countAlloc()) | |
| nfreed := s.allocCount - nalloc | |
| if nalloc > s.allocCount { | |
| // The zombie check above should have caught this in | |
| // more detail. | |
| print("runtime: nelems=", s.nelems, " nalloc=", nalloc, " previous allocCount=", s.allocCount, " nfreed=", nfreed, "\n") | |
| throw("sweep increased allocation count") | |
| } | |
| s.allocCount = nalloc | |
| s.freeindex = 0 // reset allocation index to start of span. | |
| s.freeIndexForScan = 0 | |
| if traceEnabled() { | |
| getg().m.p.ptr().trace.reclaimed += uintptr(nfreed) * s.elemsize | |
| } | |
| // gcmarkBits becomes the allocBits. | |
| // get a fresh cleared gcmarkBits in preparation for next GC | |
| s.allocBits = s.gcmarkBits | |
| s.gcmarkBits = newMarkBits(uintptr(s.nelems)) | |
| // refresh pinnerBits if they exists | |
| if s.pinnerBits != nil { | |
| s.refreshPinnerBits() | |
| } | |
| // Initialize alloc bits cache. | |
| s.refillAllocCache(0) | |
| // The span must be in our exclusive ownership until we update sweepgen, | |
| // check for potential races. | |
| if state := s.state.get(); state != mSpanInUse || s.sweepgen != sweepgen-1 { | |
| print("mspan.sweep: state=", state, " sweepgen=", s.sweepgen, " mheap.sweepgen=", sweepgen, "\n") | |
| throw("mspan.sweep: bad span state after sweep") | |
| } | |
| if s.sweepgen == sweepgen+1 || s.sweepgen == sweepgen+3 { | |
| throw("swept cached span") | |
| } | |
| // We need to set s.sweepgen = h.sweepgen only when all blocks are swept, | |
| // because of the potential for a concurrent free/SetFinalizer. | |
| // | |
| // But we need to set it before we make the span available for allocation | |
| // (return it to heap or mcentral), because allocation code assumes that a | |
| // span is already swept if available for allocation. | |
| // | |
| // Serialization point. | |
| // At this point the mark bits are cleared and allocation ready | |
| // to go so release the span. | |
| atomic.Store(&s.sweepgen, sweepgen) | |
| if s.isUserArenaChunk { | |
| if preserve { | |
| // This is a case that should never be handled by a sweeper that | |
| // preserves the span for reuse. | |
| throw("sweep: tried to preserve a user arena span") | |
| } | |
| if nalloc > 0 { | |
| // There still exist pointers into the span or the span hasn't been | |
| // freed yet. It's not ready to be reused. Put it back on the | |
| // full swept list for the next cycle. | |
| mheap_.central[spc].mcentral.fullSwept(sweepgen).push(s) | |
| return false | |
| } | |
| // It's only at this point that the sweeper doesn't actually need to look | |
| // at this arena anymore, so subtract from pagesInUse now. | |
| mheap_.pagesInUse.Add(-s.npages) | |
| s.state.set(mSpanDead) | |
| // The arena is ready to be recycled. Remove it from the quarantine list | |
| // and place it on the ready list. Don't add it back to any sweep lists. | |
| systemstack(func() { | |
| // It's the arena code's responsibility to get the chunk on the quarantine | |
| // list by the time all references to the chunk are gone. | |
| if s.list != &mheap_.userArena.quarantineList { | |
| throw("user arena span is on the wrong list") | |
| } | |
| lock(&mheap_.lock) | |
| mheap_.userArena.quarantineList.remove(s) | |
| mheap_.userArena.readyList.insert(s) | |
| unlock(&mheap_.lock) | |
| }) | |
| return false | |
| } | |
| if spc.sizeclass() != 0 { | |
| // Handle spans for small objects. | |
| if nfreed > 0 { | |
| // Only mark the span as needing zeroing if we've freed any | |
| // objects, because a fresh span that had been allocated into, | |
| // wasn't totally filled, but then swept, still has all of its | |
| // free slots zeroed. | |
| s.needzero = 1 | |
| stats := memstats.heapStats.acquire() | |
| atomic.Xadd64(&stats.smallFreeCount[spc.sizeclass()], int64(nfreed)) | |
| memstats.heapStats.release() | |
| // Count the frees in the inconsistent, internal stats. | |
| gcController.totalFree.Add(int64(nfreed) * int64(s.elemsize)) | |
| } | |
| if !preserve { | |
| // The caller may not have removed this span from whatever | |
| // unswept set its on but taken ownership of the span for | |
| // sweeping by updating sweepgen. If this span still is in | |
| // an unswept set, then the mcentral will pop it off the | |
| // set, check its sweepgen, and ignore it. | |
| if nalloc == 0 { | |
| // Free totally free span directly back to the heap. | |
| mheap_.freeSpan(s) | |
| return true | |
| } | |
| // Return span back to the right mcentral list. | |
| if nalloc == s.nelems { | |
| mheap_.central[spc].mcentral.fullSwept(sweepgen).push(s) | |
| } else { | |
| mheap_.central[spc].mcentral.partialSwept(sweepgen).push(s) | |
| } | |
| } | |
| } else if !preserve { | |
| // Handle spans for large objects. | |
| if nfreed != 0 { | |
| // Free large object span to heap. | |
| // Count the free in the consistent, external stats. | |
| // | |
| // Do this before freeSpan, which might update heapStats' inHeap | |
| // value. If it does so, then metrics that subtract object footprint | |
| // from inHeap might overflow. See #67019. | |
| stats := memstats.heapStats.acquire() | |
| atomic.Xadd64(&stats.largeFreeCount, 1) | |
| atomic.Xadd64(&stats.largeFree, int64(size)) | |
| memstats.heapStats.release() | |
| // Count the free in the inconsistent, internal stats. | |
| gcController.totalFree.Add(int64(size)) | |
| // NOTE(rsc,dvyukov): The original implementation of efence | |
| // in CL 22060046 used sysFree instead of sysFault, so that | |
| // the operating system would eventually give the memory | |
| // back to us again, so that an efence program could run | |
| // longer without running out of memory. Unfortunately, | |
| // calling sysFree here without any kind of adjustment of the | |
| // heap data structures means that when the memory does | |
| // come back to us, we have the wrong metadata for it, either in | |
| // the mspan structures or in the garbage collection bitmap. | |
| // Using sysFault here means that the program will run out of | |
| // memory fairly quickly in efence mode, but at least it won't | |
| // have mysterious crashes due to confused memory reuse. | |
| // It should be possible to switch back to sysFree if we also | |
| // implement and then call some kind of mheap.deleteSpan. | |
| if debug.efence > 0 { | |
| s.limit = 0 // prevent mlookup from finding this span | |
| sysFault(unsafe.Pointer(s.base()), size) | |
| } else { | |
| mheap_.freeSpan(s) | |
| } | |
| return true | |
| } | |
| // Add a large span directly onto the full+swept list. | |
| mheap_.central[spc].mcentral.fullSwept(sweepgen).push(s) | |
| } | |
| return false | |
| } | |
| // reportZombies reports any marked but free objects in s and throws. | |
| // | |
| // This generally means one of the following: | |
| // | |
| // 1. User code converted a pointer to a uintptr and then back | |
| // unsafely, and a GC ran while the uintptr was the only reference to | |
| // an object. | |
| // | |
| // 2. User code (or a compiler bug) constructed a bad pointer that | |
| // points to a free slot, often a past-the-end pointer. | |
| // | |
| // 3. The GC two cycles ago missed a pointer and freed a live object, | |
| // but it was still live in the last cycle, so this GC cycle found a | |
| // pointer to that object and marked it. | |
| func (s *mspan) reportZombies() { | |
| printlock() | |
| print("runtime: marked free object in span ", s, ", elemsize=", s.elemsize, " freeindex=", s.freeindex, " (bad use of unsafe.Pointer or having race conditions? try -d=checkptr or -race)\n") | |
| mbits := s.markBitsForBase() | |
| abits := s.allocBitsForIndex(0) | |
| for i := uintptr(0); i < uintptr(s.nelems); i++ { | |
| addr := s.base() + i*s.elemsize | |
| print(hex(addr)) | |
| alloc := i < uintptr(s.freeindex) || abits.isMarked() | |
| if alloc { | |
| print(" alloc") | |
| } else { | |
| print(" free ") | |
| } | |
| if mbits.isMarked() { | |
| print(" marked ") | |
| } else { | |
| print(" unmarked") | |
| } | |
| zombie := mbits.isMarked() && !alloc | |
| if zombie { | |
| print(" zombie") | |
| } | |
| print("\n") | |
| if zombie { | |
| length := s.elemsize | |
| if length > 1024 { | |
| length = 1024 | |
| } | |
| hexdumpWords(addr, length, nil) | |
| } | |
| mbits.advance() | |
| abits.advance() | |
| } | |
| throw("found pointer to free object") | |
| } | |
| // deductSweepCredit deducts sweep credit for allocating a span of | |
| // size spanBytes. This must be performed *before* the span is | |
| // allocated to ensure the system has enough credit. If necessary, it | |
| // performs sweeping to prevent going in to debt. If the caller will | |
| // also sweep pages (e.g., for a large allocation), it can pass a | |
| // non-zero callerSweepPages to leave that many pages unswept. | |
| // | |
| // deductSweepCredit makes a worst-case assumption that all spanBytes | |
| // bytes of the ultimately allocated span will be available for object | |
| // allocation. | |
| // | |
| // deductSweepCredit is the core of the "proportional sweep" system. | |
| // It uses statistics gathered by the garbage collector to perform | |
| // enough sweeping so that all pages are swept during the concurrent | |
| // sweep phase between GC cycles. | |
| // | |
| // mheap_ must NOT be locked. | |
| func deductSweepCredit(spanBytes uintptr, callerSweepPages uintptr) { | |
| if mheap_.sweepPagesPerByte == 0 { | |
| // Proportional sweep is done or disabled. | |
| return | |
| } | |
| trace := traceAcquire() | |
| if trace.ok() { | |
| trace.GCSweepStart() | |
| traceRelease(trace) | |
| } | |
| // Fix debt if necessary. | |
| retry: | |
| sweptBasis := mheap_.pagesSweptBasis.Load() | |
| live := gcController.heapLive.Load() | |
| liveBasis := mheap_.sweepHeapLiveBasis | |
| newHeapLive := spanBytes | |
| if liveBasis < live { | |
| // Only do this subtraction when we don't overflow. Otherwise, pagesTarget | |
| // might be computed as something really huge, causing us to get stuck | |
| // sweeping here until the next mark phase. | |
| // | |
| // Overflow can happen here if gcPaceSweeper is called concurrently with | |
| // sweeping (i.e. not during a STW, like it usually is) because this code | |
| // is intentionally racy. A concurrent call to gcPaceSweeper can happen | |
| // if a GC tuning parameter is modified and we read an older value of | |
| // heapLive than what was used to set the basis. | |
| // | |
| // This state should be transient, so it's fine to just let newHeapLive | |
| // be a relatively small number. We'll probably just skip this attempt to | |
| // sweep. | |
| // | |
| // See issue #57523. | |
| newHeapLive += uintptr(live - liveBasis) | |
| } | |
| pagesTarget := int64(mheap_.sweepPagesPerByte*float64(newHeapLive)) - int64(callerSweepPages) | |
| for pagesTarget > int64(mheap_.pagesSwept.Load()-sweptBasis) { | |
| if sweepone() == ^uintptr(0) { | |
| mheap_.sweepPagesPerByte = 0 | |
| break | |
| } | |
| if mheap_.pagesSweptBasis.Load() != sweptBasis { | |
| // Sweep pacing changed. Recompute debt. | |
| goto retry | |
| } | |
| } | |
| trace = traceAcquire() | |
| if trace.ok() { | |
| trace.GCSweepDone() | |
| traceRelease(trace) | |
| } | |
| } | |
| // clobberfree sets the memory content at x to bad content, for debugging | |
| // purposes. | |
| func clobberfree(x unsafe.Pointer, size uintptr) { | |
| // size (span.elemsize) is always a multiple of 4. | |
| for i := uintptr(0); i < size; i += 4 { | |
| *(*uint32)(add(x, i)) = 0xdeadbeef | |
| } | |
| } | |
| // gcPaceSweeper updates the sweeper's pacing parameters. | |
| // | |
| // Must be called whenever the GC's pacing is updated. | |
| // | |
| // The world must be stopped, or mheap_.lock must be held. | |
| func gcPaceSweeper(trigger uint64) { | |
| assertWorldStoppedOrLockHeld(&mheap_.lock) | |
| // Update sweep pacing. | |
| if isSweepDone() { | |
| mheap_.sweepPagesPerByte = 0 | |
| } else { | |
| // Concurrent sweep needs to sweep all of the in-use | |
| // pages by the time the allocated heap reaches the GC | |
| // trigger. Compute the ratio of in-use pages to sweep | |
| // per byte allocated, accounting for the fact that | |
| // some might already be swept. | |
| heapLiveBasis := gcController.heapLive.Load() | |
| heapDistance := int64(trigger) - int64(heapLiveBasis) | |
| // Add a little margin so rounding errors and | |
| // concurrent sweep are less likely to leave pages | |
| // unswept when GC starts. | |
| heapDistance -= 1024 * 1024 | |
| if heapDistance < pageSize { | |
| // Avoid setting the sweep ratio extremely high | |
| heapDistance = pageSize | |
| } | |
| pagesSwept := mheap_.pagesSwept.Load() | |
| pagesInUse := mheap_.pagesInUse.Load() | |
| sweepDistancePages := int64(pagesInUse) - int64(pagesSwept) | |
| if sweepDistancePages <= 0 { | |
| mheap_.sweepPagesPerByte = 0 | |
| } else { | |
| mheap_.sweepPagesPerByte = float64(sweepDistancePages) / float64(heapDistance) | |
| mheap_.sweepHeapLiveBasis = heapLiveBasis | |
| // Write pagesSweptBasis last, since this | |
| // signals concurrent sweeps to recompute | |
| // their debt. | |
| mheap_.pagesSweptBasis.Store(pagesSwept) | |
| } | |
| } | |
| } |