| // Copyright 2015 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package ssa | |
| import ( | |
| "cmd/compile/internal/ssa/block" | |
| "cmd/compile/internal/ssa/ssaop" | |
| "cmd/internal/src" | |
| "math" | |
| ) | |
| // LiveValues returns the live values in f and a list of values that are eligible | |
| // to be statements in reversed data flow order. | |
| // The second result is used to help conserve statement boundaries for debugging. | |
| // reachable is a map from block ID to whether the block is reachable. | |
| // The caller should call f.Cache.freeBoolSlice(live) and f.Cache.freeValueSlice(liveOrderStmts). | |
| // when they are done with the return values. | |
| func LiveValues(f *Func, reachable []bool) (live []bool, liveOrderStmts []*Value) { | |
| live = f.Cache.AllocBoolSlice(f.NumValues()) | |
| liveOrderStmts = f.Cache.AllocValueSlice(f.NumValues())[:0] | |
| // After regalloc, consider all values to be live. | |
| // See the comment at the top of regalloc.go and in deadcode for details. | |
| if f.RegAlloc != nil { | |
| for i := range live { | |
| live[i] = true | |
| } | |
| return | |
| } | |
| // Record all the inline indexes we need. Most functions do not have any | |
| // inlining, and if they do, the indexes are sparse so it makes sense to do | |
| // probing before we allocate a set. | |
| maxInl := collectInlineIdx(f, nil) | |
| var liveInlIdx *SparseSet | |
| if maxInl != -1 { | |
| liveInlIdx = f.NewSparseSet(maxInl + 1) | |
| defer f.RetSparseSet(liveInlIdx) | |
| collectInlineIdx(f, liveInlIdx) | |
| } | |
| // Find all live values | |
| q := f.Cache.AllocValueSlice(f.NumValues())[:0] | |
| defer f.Cache.FreeValueSlice(q) | |
| // Starting set: all control values of reachable blocks are live. | |
| // Calls are live (because callee can observe the memory state). | |
| for _, b := range f.Blocks { | |
| if !reachable[b.ID] { | |
| continue | |
| } | |
| for _, v := range b.ControlValues() { | |
| if !live[v.ID] { | |
| live[v.ID] = true | |
| q = append(q, v) | |
| if v.Pos.IsStmt() != src.PosNotStmt { | |
| liveOrderStmts = append(liveOrderStmts, v) | |
| } | |
| } | |
| } | |
| for _, v := range b.Values { | |
| if (ssaop.OpcodeTable[v.Op].Call || ssaop.OpcodeTable[v.Op].HasSideEffects || ssaop.OpcodeTable[v.Op].NilCheck) && !live[v.ID] { | |
| live[v.ID] = true | |
| q = append(q, v) | |
| if v.Pos.IsStmt() != src.PosNotStmt { | |
| liveOrderStmts = append(liveOrderStmts, v) | |
| } | |
| } | |
| if v.Op == ssaop.OpInlMark { | |
| if liveInlIdx == nil || int(v.AuxInt) > maxInl || !liveInlIdx.Contains(ID(v.AuxInt)) { | |
| // We don't need marks for bodies that | |
| // have been completely optimized away. | |
| // TODO: save marks only for bodies which | |
| // have a faulting instruction or a call? | |
| continue | |
| } | |
| live[v.ID] = true | |
| q = append(q, v) | |
| if v.Pos.IsStmt() != src.PosNotStmt { | |
| liveOrderStmts = append(liveOrderStmts, v) | |
| } | |
| } | |
| } | |
| } | |
| // Compute transitive closure of live values. | |
| for len(q) > 0 { | |
| // pop a reachable value | |
| v := q[len(q)-1] | |
| q[len(q)-1] = nil | |
| q = q[:len(q)-1] | |
| for i, x := range v.Args { | |
| if v.Op == ssaop.OpPhi && !reachable[v.Block.Preds[i].B.ID] { | |
| continue | |
| } | |
| if !live[x.ID] { | |
| live[x.ID] = true | |
| q = append(q, x) // push | |
| if x.Pos.IsStmt() != src.PosNotStmt { | |
| liveOrderStmts = append(liveOrderStmts, x) | |
| } | |
| } | |
| } | |
| } | |
| return | |
| } | |
| // ReachableBlocks returns the reachable blocks in f. | |
| func ReachableBlocks(f *Func) []bool { | |
| reachable := make([]bool, f.NumBlocks()) | |
| reachable[f.Entry.ID] = true | |
| p := make([]*Block, 0, 64) // stack-like worklist | |
| p = append(p, f.Entry) | |
| for len(p) > 0 { | |
| // Pop a reachable block | |
| b := p[len(p)-1] | |
| p = p[:len(p)-1] | |
| // Mark successors as reachable | |
| s := b.Succs | |
| if b.Kind == block.BlockFirst { | |
| s = s[:1] | |
| } | |
| for _, e := range s { | |
| c := e.B | |
| if int(c.ID) >= len(reachable) { | |
| f.Fatalf("block %s >= f.NumBlocks()=%d?", c, len(reachable)) | |
| } | |
| if !reachable[c.ID] { | |
| reachable[c.ID] = true | |
| p = append(p, c) // push | |
| } | |
| } | |
| } | |
| return reachable | |
| } | |
| // findlive returns the reachable blocks and live values in f. | |
| // The caller should call f.Cache.freeBoolSlice(live) when it is done with it. | |
| func findlive(f *Func) (reachable []bool, live []bool) { | |
| reachable = ReachableBlocks(f) | |
| var order []*Value | |
| live, order = LiveValues(f, reachable) | |
| f.Cache.FreeValueSlice(order) | |
| return | |
| } | |
| func collectInlineIdx(f *Func, set *SparseSet) int { | |
| pt := f.Config.Ctxt.PosTable | |
| maxIndex := -1 | |
| for _, b := range f.Blocks { | |
| for _, v := range b.Values { | |
| i := pt.Pos(v.Pos).Base().InliningIndex() | |
| if i < 0 { | |
| continue | |
| } | |
| maxIndex = max(maxIndex, i) | |
| if set != nil { | |
| set.Add(ID(i)) | |
| } | |
| } | |
| i := pt.Pos(b.Pos).Base().InliningIndex() | |
| if i < 0 { | |
| continue | |
| } | |
| maxIndex = max(maxIndex, i) | |
| if set != nil { | |
| set.Add(ID(i)) | |
| } | |
| } | |
| if maxIndex > math.MaxInt32 { | |
| // punning between ID and int, make sure we fit | |
| panic("very large inline index") | |
| } | |
| return maxIndex | |
| } | |
| // RemoveEdge removes the i'th outgoing edge from b (and | |
| // the corresponding incoming edge from b.Succs[i].b). | |
| // Note that this potentially reorders successors of b, so it | |
| // must be used very carefully. | |
| func (b *Block) RemoveEdge(i int) { | |
| e := b.Succs[i] | |
| c := e.B | |
| j := e.I | |
| // Adjust b.Succs | |
| b.RemoveSucc(i) | |
| // Adjust c.Preds | |
| c.RemovePred(j) | |
| // Remove phi args from c's phis. | |
| for _, v := range c.Values { | |
| if v.Op != ssaop.OpPhi { | |
| continue | |
| } | |
| c.RemovePhiArg(v, j) | |
| // Note: this is trickier than it looks. Replacing | |
| // a Phi with a Copy can in general cause problems because | |
| // Phi and Copy don't have exactly the same semantics. | |
| // Phi arguments always come from a predecessor block, | |
| // whereas copies don't. This matters in loops like: | |
| // 1: x = (Phi y) | |
| // y = (Add x 1) | |
| // goto 1 | |
| // If we replace Phi->Copy, we get | |
| // 1: x = (Copy y) | |
| // y = (Add x 1) | |
| // goto 1 | |
| // (Phi y) refers to the *previous* value of y, whereas | |
| // (Copy y) refers to the *current* value of y. | |
| // The modified code has a cycle and the scheduler | |
| // will barf on it. | |
| // | |
| // Fortunately, this situation can only happen for dead | |
| // code loops. We know the code we're working with is | |
| // not dead, so we're ok. | |
| // Proof: If we have a potential bad cycle, we have a | |
| // situation like this: | |
| // x = (Phi z) | |
| // y = (op1 x ...) | |
| // z = (op2 y ...) | |
| // Where opX are not Phi ops. But such a situation | |
| // implies a cycle in the dominator graph. In the | |
| // example, x.Block dominates y.Block, y.Block dominates | |
| // z.Block, and z.Block dominates x.Block (treating | |
| // "dominates" as reflexive). Cycles in the dominator | |
| // graph can only happen in an unreachable cycle. | |
| } | |
| } |