| <!--{ | |
| "Title": "The Go Programming Language Specification", | |
| "Subtitle": "Language version go1.28 (October 6, 2026)", | |
| "Path": "/ref/spec" | |
| }--> | |
| <h2 id="Introduction">Introduction</h2> | |
| <p> | |
| This is the reference manual for the Go programming language. | |
| For more information and other documents, see <a href="/">go.dev</a>. | |
| </p> | |
| <p> | |
| Go is a general-purpose language designed with systems programming | |
| in mind. It is strongly typed and garbage-collected and has explicit | |
| support for concurrent programming. Programs are constructed from | |
| <i>packages</i>, whose properties allow efficient management of | |
| dependencies. | |
| </p> | |
| <p> | |
| The syntax is compact and simple to parse, allowing for easy analysis | |
| by automatic tools such as integrated development environments. | |
| </p> | |
| <h2 id="Notation">Notation</h2> | |
| <p> | |
| The syntax is specified using a | |
| <a href="https://en.wikipedia.org/wiki/Wirth_syntax_notation">variant</a> | |
| of Extended Backus-Naur Form (EBNF): | |
| </p> | |
| <pre class="grammar"> | |
| Syntax = { Production } . | |
| Production = production_name "=" [ Expression ] "." . | |
| Expression = Term { "|" Term } . | |
| Term = Factor { Factor } . | |
| Factor = production_name | token [ "…" token ] | Group | Option | Repetition . | |
| Group = "(" Expression ")" . | |
| Option = "[" Expression "]" . | |
| Repetition = "{" Expression "}" . | |
| </pre> | |
| <p> | |
| Productions are expressions constructed from terms and the following | |
| operators, in increasing precedence: | |
| </p> | |
| <pre class="grammar"> | |
| | alternation | |
| () grouping | |
| [] option (0 or 1 times) | |
| {} repetition (0 to n times) | |
| </pre> | |
| <p> | |
| Lowercase production names are used to identify lexical (terminal) tokens. | |
| Non-terminals are in CamelCase. Lexical tokens are enclosed in | |
| double quotes <code>""</code> or back quotes <code>``</code>. | |
| </p> | |
| <p> | |
| The form <code>a … b</code> represents the set of characters from | |
| <code>a</code> through <code>b</code> as alternatives. The horizontal | |
| ellipsis <code>…</code> is also used elsewhere in the spec to informally denote various | |
| enumerations or code snippets that are not further specified. The character <code>…</code> | |
| (as opposed to the three characters <code>...</code>) is not a token of the Go | |
| language. | |
| </p> | |
| <p> | |
| A link of the form [<a href="#Language_versions">Go 1.xx</a>] indicates that a described | |
| language feature (or some aspect of it) was changed or added with language version 1.xx and | |
| thus requires at minimum that language version to build. | |
| For details, see the <a href="#Language_versions">linked section</a> | |
| in the <a href="#Appendix">appendix</a>. | |
| </p> | |
| <h2 id="Source_code_representation">Source code representation</h2> | |
| <p> | |
| Source code is Unicode text encoded in | |
| <a href="https://en.wikipedia.org/wiki/UTF-8">UTF-8</a>. The text is not | |
| canonicalized, so a single accented code point is distinct from the | |
| same character constructed from combining an accent and a letter; | |
| those are treated as two code points. For simplicity, this document | |
| will use the unqualified term <i>character</i> to refer to a Unicode code point | |
| in the source text. | |
| </p> | |
| <p> | |
| Each code point is distinct; for instance, uppercase and lowercase letters | |
| are different characters. | |
| </p> | |
| <p> | |
| Implementation restriction: For compatibility with other tools, a | |
| compiler may disallow the NUL character (U+0000) in the source text. | |
| </p> | |
| <p> | |
| Implementation restriction: For compatibility with other tools, a | |
| compiler may ignore a UTF-8-encoded byte order mark | |
| (U+FEFF) if it is the first Unicode code point in the source text. | |
| A byte order mark may be disallowed anywhere else in the source. | |
| </p> | |
| <h3 id="Characters">Characters</h3> | |
| <p> | |
| The following terms are used to denote specific Unicode character categories: | |
| </p> | |
| <pre class="ebnf"> | |
| newline = /* the Unicode code point U+000A */ . | |
| unicode_char = /* an arbitrary Unicode code point except newline */ . | |
| unicode_letter = /* a Unicode code point categorized as "Letter" */ . | |
| unicode_digit = /* a Unicode code point categorized as "Number, decimal digit" */ . | |
| </pre> | |
| <p> | |
| In <a href="https://www.unicode.org/versions/Unicode8.0.0/">The Unicode Standard 8.0</a>, | |
| Section 4.5 "General Category" defines a set of character categories. | |
| Go treats all characters in any of the Letter categories Lu, Ll, Lt, Lm, or Lo | |
| as Unicode letters, and those in the Number category Nd as Unicode digits. | |
| </p> | |
| <h3 id="Letters_and_digits">Letters and digits</h3> | |
| <p> | |
| The underscore character <code>_</code> (U+005F) is considered a lowercase letter. | |
| </p> | |
| <pre class="ebnf"> | |
| letter = unicode_letter | "_" . | |
| decimal_digit = "0" … "9" . | |
| binary_digit = "0" | "1" . | |
| octal_digit = "0" … "7" . | |
| hex_digit = "0" … "9" | "A" … "F" | "a" … "f" . | |
| </pre> | |
| <h2 id="Lexical_elements">Lexical elements</h2> | |
| <h3 id="Comments">Comments</h3> | |
| <p> | |
| Comments serve as program documentation. There are two forms: | |
| </p> | |
| <ol> | |
| <li> | |
| <i>Line comments</i> start with the character sequence <code>//</code> | |
| and stop at the end of the line. | |
| </li> | |
| <li> | |
| <i>General comments</i> start with the character sequence <code>/*</code> | |
| and stop with the first subsequent character sequence <code>*/</code>. | |
| </li> | |
| </ol> | |
| <p> | |
| A comment cannot start inside a <a href="#Rune_literals">rune</a> or | |
| <a href="#String_literals">string literal</a>, or inside a comment. | |
| A general comment containing no newlines acts like a space. | |
| Any other comment acts like a newline. | |
| </p> | |
| <h3 id="Tokens">Tokens</h3> | |
| <p> | |
| Tokens form the vocabulary of the Go language. | |
| There are four classes: <i>identifiers</i>, <i>keywords</i>, <i>operators | |
| and punctuation</i>, and <i>literals</i>. <i>White space</i>, formed from | |
| spaces (U+0020), horizontal tabs (U+0009), | |
| carriage returns (U+000D), and newlines (U+000A), | |
| is ignored except as it separates tokens | |
| that would otherwise combine into a single token. Also, a newline or end of file | |
| may trigger the insertion of a <a href="#Semicolons">semicolon</a>. | |
| While breaking the input into tokens, | |
| the next token is the longest sequence of characters that form a | |
| valid token. | |
| </p> | |
| <h3 id="Semicolons">Semicolons</h3> | |
| <p> | |
| The formal syntax uses semicolons <code>";"</code> as terminators in | |
| a number of productions. Go programs may omit most of these semicolons | |
| using the following two rules: | |
| </p> | |
| <ol> | |
| <li> | |
| When the input is broken into tokens, a semicolon is automatically inserted | |
| into the token stream immediately after a line's final token if that token is | |
| <ul> | |
| <li>an | |
| <a href="#Identifiers">identifier</a> | |
| </li> | |
| <li>an | |
| <a href="#Integer_literals">integer</a>, | |
| <a href="#Floating-point_literals">floating-point</a>, | |
| <a href="#Imaginary_literals">imaginary</a>, | |
| <a href="#Rune_literals">rune</a>, or | |
| <a href="#String_literals">string</a> literal | |
| </li> | |
| <li>one of the <a href="#Keywords">keywords</a> | |
| <code>break</code>, | |
| <code>continue</code>, | |
| <code>fallthrough</code>, or | |
| <code>return</code> | |
| </li> | |
| <li>one of the <a href="#Operators_and_punctuation">operators and punctuation</a> | |
| <code>++</code>, | |
| <code>--</code>, | |
| <code>)</code>, | |
| <code>]</code>, or | |
| <code>}</code> | |
| </li> | |
| </ul> | |
| </li> | |
| <li> | |
| To allow complex statements to occupy a single line, a semicolon | |
| may be omitted before a closing <code>")"</code> or <code>"}"</code>. | |
| </li> | |
| </ol> | |
| <p> | |
| To reflect idiomatic use, code examples in this document elide semicolons | |
| using these rules. | |
| </p> | |
| <h3 id="Identifiers">Identifiers</h3> | |
| <p> | |
| Identifiers name program entities such as variables and types. | |
| An identifier is a sequence of one or more letters and digits. | |
| The first character in an identifier must be a letter. | |
| </p> | |
| <pre class="ebnf"> | |
| identifier = letter { letter | unicode_digit } . | |
| </pre> | |
| <pre> | |
| a | |
| _x9 | |
| ThisVariableIsExported | |
| αβ | |
| </pre> | |
| <p> | |
| Some identifiers are <a href="#Predeclared_identifiers">predeclared</a>. | |
| </p> | |
| <h3 id="Keywords">Keywords</h3> | |
| <p> | |
| The following keywords are reserved and may not be used as identifiers. | |
| </p> | |
| <pre class="grammar"> | |
| break default func interface select | |
| case defer go map struct | |
| chan else goto package switch | |
| const fallthrough if range type | |
| continue for import return var | |
| </pre> | |
| <h3 id="Operators_and_punctuation">Operators and punctuation</h3> | |
| <p> | |
| The following character sequences represent <a href="#Operators">operators</a> | |
| (including <a href="#Assignment_statements">assignment operators</a>) and punctuation | |
| [<a href="#Go_1.18">Go 1.18</a>]: | |
| </p> | |
| <pre class="grammar"> | |
| + & += &= && == != ( ) | |
| - | -= |= || < <= [ ] | |
| * ^ *= ^= <- > >= { } | |
| / << /= <<= ++ = := , ; | |
| % >> %= >>= -- ! ... . : | |
| &^ &^= ~ | |
| </pre> | |
| <h3 id="Integer_literals">Integer literals</h3> | |
| <p> | |
| An integer literal is a sequence of digits representing an | |
| <a href="#Constants">integer constant</a>. | |
| An optional prefix sets a non-decimal base: <code>0b</code> or <code>0B</code> | |
| for binary, <code>0</code>, <code>0o</code>, or <code>0O</code> for octal, | |
| and <code>0x</code> or <code>0X</code> for hexadecimal | |
| [<a href="#Go_1.13">Go 1.13</a>]. | |
| A single <code>0</code> is considered a decimal zero. | |
| In hexadecimal literals, letters <code>a</code> through <code>f</code> | |
| and <code>A</code> through <code>F</code> represent values 10 through 15. | |
| </p> | |
| <p> | |
| For readability, an underscore character <code>_</code> may appear after | |
| a base prefix or between successive digits; such underscores do not change | |
| the literal's value. | |
| </p> | |
| <pre class="ebnf"> | |
| int_lit = decimal_lit | binary_lit | octal_lit | hex_lit . | |
| decimal_lit = "0" | ( "1" … "9" ) [ [ "_" ] decimal_digits ] . | |
| binary_lit = "0" ( "b" | "B" ) [ "_" ] binary_digits . | |
| octal_lit = "0" [ "o" | "O" ] [ "_" ] octal_digits . | |
| hex_lit = "0" ( "x" | "X" ) [ "_" ] hex_digits . | |
| decimal_digits = decimal_digit { [ "_" ] decimal_digit } . | |
| binary_digits = binary_digit { [ "_" ] binary_digit } . | |
| octal_digits = octal_digit { [ "_" ] octal_digit } . | |
| hex_digits = hex_digit { [ "_" ] hex_digit } . | |
| </pre> | |
| <pre> | |
| 42 | |
| 4_2 | |
| 0600 | |
| 0_600 | |
| 0o600 | |
| 0O600 // second character is capital letter 'O' | |
| 0xBadFace | |
| 0xBad_Face | |
| 0x_67_7a_2f_cc_40_c6 | |
| 170141183460469231731687303715884105727 | |
| 170_141183_460469_231731_687303_715884_105727 | |
| _42 // an identifier, not an integer literal | |
| 42_ // invalid: _ must separate successive digits | |
| 4__2 // invalid: only one _ at a time | |
| 0_xBadFace // invalid: _ must separate successive digits | |
| </pre> | |
| <h3 id="Floating-point_literals">Floating-point literals</h3> | |
| <p> | |
| A floating-point literal is a decimal or hexadecimal representation of a | |
| <a href="#Constants">floating-point constant</a>. | |
| </p> | |
| <p> | |
| A decimal floating-point literal consists of an integer part (decimal digits), | |
| a decimal point, a fractional part (decimal digits), and an exponent part | |
| (<code>e</code> or <code>E</code> followed by an optional sign and decimal digits). | |
| One of the integer part or the fractional part may be elided; one of the decimal point | |
| or the exponent part may be elided. | |
| An exponent value exp scales the mantissa (integer and fractional part) by 10<sup>exp</sup>. | |
| </p> | |
| <p> | |
| A hexadecimal floating-point literal consists of a <code>0x</code> or <code>0X</code> | |
| prefix, an integer part (hexadecimal digits), a radix point, a fractional part (hexadecimal digits), | |
| and an exponent part (<code>p</code> or <code>P</code> followed by an optional sign and decimal digits). | |
| One of the integer part or the fractional part may be elided; the radix point may be elided as well, | |
| but the exponent part is required. (This syntax matches the one given in IEEE 754-2008 §5.12.3.) | |
| An exponent value exp scales the mantissa (integer and fractional part) by 2<sup>exp</sup> | |
| [<a href="#Go_1.13">Go 1.13</a>]. | |
| </p> | |
| <p> | |
| For readability, an underscore character <code>_</code> may appear after | |
| a base prefix or between successive digits; such underscores do not change | |
| the literal value. | |
| </p> | |
| <pre class="ebnf"> | |
| float_lit = decimal_float_lit | hex_float_lit . | |
| decimal_float_lit = decimal_digits "." [ decimal_digits ] [ decimal_exponent ] | | |
| decimal_digits decimal_exponent | | |
| "." decimal_digits [ decimal_exponent ] . | |
| decimal_exponent = ( "e" | "E" ) [ "+" | "-" ] decimal_digits . | |
| hex_float_lit = "0" ( "x" | "X" ) hex_mantissa hex_exponent . | |
| hex_mantissa = [ "_" ] hex_digits "." [ hex_digits ] | | |
| [ "_" ] hex_digits | | |
| "." hex_digits . | |
| hex_exponent = ( "p" | "P" ) [ "+" | "-" ] decimal_digits . | |
| </pre> | |
| <pre> | |
| 0. | |
| 72.40 | |
| 072.40 // == 72.40 | |
| 2.71828 | |
| 1.e+0 | |
| 6.67428e-11 | |
| 1E6 | |
| .25 | |
| .12345E+5 | |
| 1_5. // == 15.0 | |
| 0.15e+0_2 // == 15.0 | |
| 0x1p-2 // == 0.25 | |
| 0x2.p10 // == 2048.0 | |
| 0x1.Fp+0 // == 1.9375 | |
| 0X.8p-0 // == 0.5 | |
| 0X_1FFFP-16 // == 0.1249847412109375 | |
| 0x15e-2 // == 0x15e - 2 (integer subtraction) | |
| 0x.p1 // invalid: mantissa has no digits | |
| 1p-2 // invalid: p exponent requires hexadecimal mantissa | |
| 0x1.5e-2 // invalid: hexadecimal mantissa requires p exponent | |
| 1_.5 // invalid: _ must separate successive digits | |
| 1._5 // invalid: _ must separate successive digits | |
| 1.5_e1 // invalid: _ must separate successive digits | |
| 1.5e_1 // invalid: _ must separate successive digits | |
| 1.5e1_ // invalid: _ must separate successive digits | |
| </pre> | |
| <h3 id="Imaginary_literals">Imaginary literals</h3> | |
| <p> | |
| An imaginary literal represents the imaginary part of a | |
| <a href="#Constants">complex constant</a>. | |
| It consists of an <a href="#Integer_literals">integer</a> or | |
| <a href="#Floating-point_literals">floating-point</a> literal | |
| followed by the lowercase letter <code>i</code>. | |
| The value of an imaginary literal is the value of the respective | |
| integer or floating-point literal multiplied by the imaginary unit <i>i</i> | |
| [<a href="#Go_1.13">Go 1.13</a>] | |
| </p> | |
| <pre class="ebnf"> | |
| imaginary_lit = (decimal_digits | int_lit | float_lit) "i" . | |
| </pre> | |
| <p> | |
| For backward compatibility, an imaginary literal's integer part consisting | |
| entirely of decimal digits (and possibly underscores) is considered a decimal | |
| integer, even if it starts with a leading <code>0</code>. | |
| </p> | |
| <pre> | |
| 0i | |
| 0123i // == 123i for backward-compatibility | |
| 0o123i // == 0o123 * 1i == 83i | |
| 0xabci // == 0xabc * 1i == 2748i | |
| 0.i | |
| 2.71828i | |
| 1.e+0i | |
| 6.67428e-11i | |
| 1E6i | |
| .25i | |
| .12345E+5i | |
| 0x1p-2i // == 0x1p-2 * 1i == 0.25i | |
| </pre> | |
| <h3 id="Rune_literals">Rune literals</h3> | |
| <p> | |
| A rune literal represents a <a href="#Constants">rune constant</a>, | |
| an integer value identifying a Unicode code point. | |
| A rune literal is expressed as one or more characters enclosed in single quotes, | |
| as in <code>'x'</code> or <code>'\n'</code>. | |
| Within the quotes, any character may appear except newline and unescaped single | |
| quote. A single quoted character represents the Unicode value | |
| of the character itself, | |
| while multi-character sequences beginning with a backslash encode | |
| values in various formats. | |
| </p> | |
| <p> | |
| The simplest form represents the single character within the quotes; | |
| since Go source text is Unicode characters encoded in UTF-8, multiple | |
| UTF-8-encoded bytes may represent a single integer value. For | |
| instance, the literal <code>'a'</code> holds a single byte representing | |
| a literal <code>a</code>, Unicode U+0061, value <code>0x61</code>, while | |
| <code>'ä'</code> holds two bytes (<code>0xc3</code> <code>0xa4</code>) representing | |
| a literal <code>a</code>-dieresis, U+00E4, value <code>0xe4</code>. | |
| </p> | |
| <p> | |
| Several backslash escapes allow arbitrary values to be encoded as | |
| ASCII text. There are four ways to represent the integer value | |
| as a numeric constant: <code>\x</code> followed by exactly two hexadecimal | |
| digits; <code>\u</code> followed by exactly four hexadecimal digits; | |
| <code>\U</code> followed by exactly eight hexadecimal digits, and a | |
| plain backslash <code>\</code> followed by exactly three octal digits. | |
| In each case the value of the literal is the value represented by | |
| the digits in the corresponding base. | |
| </p> | |
| <p> | |
| Although these representations all result in an integer, they have | |
| different valid ranges. Octal escapes must represent a value between | |
| 0 and 255 inclusive. Hexadecimal escapes satisfy this condition | |
| by construction. The escapes <code>\u</code> and <code>\U</code> | |
| represent Unicode code points so within them some values are illegal, | |
| in particular those above <code>0x10FFFF</code> and surrogate halves. | |
| </p> | |
| <p> | |
| After a backslash, certain single-character escapes represent special values: | |
| </p> | |
| <pre class="grammar"> | |
| \a U+0007 alert or bell | |
| \b U+0008 backspace | |
| \f U+000C form feed | |
| \n U+000A line feed or newline | |
| \r U+000D carriage return | |
| \t U+0009 horizontal tab | |
| \v U+000B vertical tab | |
| \\ U+005C backslash | |
| \' U+0027 single quote (valid escape only within rune literals) | |
| \" U+0022 double quote (valid escape only within string literals) | |
| </pre> | |
| <p> | |
| An unrecognized character following a backslash in a rune literal is illegal. | |
| </p> | |
| <pre class="ebnf"> | |
| rune_lit = "'" ( unicode_value | byte_value ) "'" . | |
| unicode_value = unicode_char | little_u_value | big_u_value | escaped_char . | |
| byte_value = octal_byte_value | hex_byte_value . | |
| octal_byte_value = `\` octal_digit octal_digit octal_digit . | |
| hex_byte_value = `\` "x" hex_digit hex_digit . | |
| little_u_value = `\` "u" hex_digit hex_digit hex_digit hex_digit . | |
| big_u_value = `\` "U" hex_digit hex_digit hex_digit hex_digit | |
| hex_digit hex_digit hex_digit hex_digit . | |
| escaped_char = `\` ( "a" | "b" | "f" | "n" | "r" | "t" | "v" | `\` | "'" | `"` ) . | |
| </pre> | |
| <pre> | |
| 'a' | |
| 'ä' | |
| '本' | |
| '\t' | |
| '\000' | |
| '\007' | |
| '\377' | |
| '\x07' | |
| '\xff' | |
| '\u12e4' | |
| '\U00101234' | |
| '\'' // rune literal containing single quote character | |
| 'aa' // illegal: too many characters | |
| '\k' // illegal: k is not recognized after a backslash | |
| '\xa' // illegal: too few hexadecimal digits | |
| '\0' // illegal: too few octal digits | |
| '\400' // illegal: octal value over 255 | |
| '\uDFFF' // illegal: surrogate half | |
| '\U00110000' // illegal: invalid Unicode code point | |
| </pre> | |
| <h3 id="String_literals">String literals</h3> | |
| <p> | |
| A string literal represents a <a href="#Constants">string constant</a> | |
| obtained from concatenating a sequence of characters. There are two forms: | |
| raw string literals and interpreted string literals. | |
| </p> | |
| <p> | |
| Raw string literals are character sequences between back quotes, as in | |
| <code>`foo`</code>. Within the quotes, any character may appear except | |
| back quote. The value of a raw string literal is the | |
| string composed of the uninterpreted (implicitly UTF-8-encoded) characters | |
| between the quotes; | |
| in particular, backslashes have no special meaning and the string may | |
| contain newlines. | |
| Carriage return characters ('\r') inside raw string literals | |
| are discarded from the raw string value. | |
| </p> | |
| <p> | |
| Interpreted string literals are character sequences between double | |
| quotes, as in <code>"bar"</code>. | |
| Within the quotes, any character may appear except newline and unescaped double quote. | |
| The text between the quotes forms the | |
| value of the literal, with backslash escapes interpreted as they | |
| are in <a href="#Rune_literals">rune literals</a> (except that <code>\'</code> is illegal and | |
| <code>\"</code> is legal), with the same restrictions. | |
| The three-digit octal (<code>\</code><i>nnn</i>) | |
| and two-digit hexadecimal (<code>\x</code><i>nn</i>) escapes represent individual | |
| <i>bytes</i> of the resulting string; all other escapes represent | |
| the (possibly multi-byte) UTF-8 encoding of individual <i>characters</i>. | |
| Thus inside a string literal <code>\377</code> and <code>\xFF</code> represent | |
| a single byte of value <code>0xFF</code>=255, while <code>ÿ</code>, | |
| <code>\u00FF</code>, <code>\U000000FF</code> and <code>\xc3\xbf</code> represent | |
| the two bytes <code>0xc3</code> <code>0xbf</code> of the UTF-8 encoding of character | |
| U+00FF. | |
| </p> | |
| <pre class="ebnf"> | |
| string_lit = raw_string_lit | interpreted_string_lit . | |
| raw_string_lit = "`" { unicode_char | newline } "`" . | |
| interpreted_string_lit = `"` { unicode_value | byte_value } `"` . | |
| </pre> | |
| <pre> | |
| `abc` // same as "abc" | |
| `\n | |
| \n` // same as "\\n\n\\n" | |
| "\n" | |
| "\"" // same as `"` | |
| "Hello, world!\n" | |
| "日本語" | |
| "\u65e5本\U00008a9e" | |
| "\xff\u00FF" | |
| "\uD800" // illegal: surrogate half | |
| "\U00110000" // illegal: invalid Unicode code point | |
| </pre> | |
| <p> | |
| These examples all represent the same string: | |
| </p> | |
| <pre> | |
| "日本語" // UTF-8 input text | |
| `日本語` // UTF-8 input text as a raw literal | |
| "\u65e5\u672c\u8a9e" // the explicit Unicode code points | |
| "\U000065e5\U0000672c\U00008a9e" // the explicit Unicode code points | |
| "\xe6\x97\xa5\xe6\x9c\xac\xe8\xaa\x9e" // the explicit UTF-8 bytes | |
| </pre> | |
| <p> | |
| If the source code represents a character as two code points, such as | |
| a combining form involving an accent and a letter, the result will be | |
| an error if placed in a rune literal (it is not a single code | |
| point), and will appear as two code points if placed in a string | |
| literal. | |
| </p> | |
| <h2 id="Constants">Constants</h2> | |
| <p>There are <i>boolean constants</i>, | |
| <i>rune constants</i>, | |
| <i>integer constants</i>, | |
| <i>floating-point constants</i>, <i>complex constants</i>, | |
| and <i>string constants</i>. Rune, integer, floating-point, | |
| and complex constants are | |
| collectively called <i>numeric constants</i>. | |
| </p> | |
| <p> | |
| A constant value is represented by a | |
| <a href="#Rune_literals">rune</a>, | |
| <a href="#Integer_literals">integer</a>, | |
| <a href="#Floating-point_literals">floating-point</a>, | |
| <a href="#Imaginary_literals">imaginary</a>, | |
| or | |
| <a href="#String_literals">string</a> literal, | |
| an identifier denoting a constant, | |
| a <a href="#Constant_expressions">constant expression</a>, | |
| a <a href="#Conversions">conversion</a> with a result that is a constant, or | |
| the result value of some built-in functions such as | |
| <code>min</code> or <code>max</code> applied to constant arguments, | |
| <code>unsafe.Sizeof</code> applied to <a href="#Package_unsafe">certain values</a>, | |
| <code>cap</code> or <code>len</code> applied to | |
| <a href="#Length_and_capacity">some expressions</a>, | |
| <code>real</code> and <code>imag</code> applied to a complex constant | |
| and <code>complex</code> applied to numeric constants. | |
| The boolean truth values are represented by the predeclared constants | |
| <code>true</code> and <code>false</code>. The predeclared identifier | |
| <a href="#Iota">iota</a> denotes an integer constant. | |
| </p> | |
| <p> | |
| In general, complex constants are a form of | |
| <a href="#Constant_expressions">constant expression</a> | |
| and are discussed in that section. | |
| </p> | |
| <p> | |
| Numeric constants represent exact values of arbitrary precision and do not overflow. | |
| Consequently, there are no constants denoting the IEEE 754 negative zero, infinity, | |
| and not-a-number values. | |
| </p> | |
| <p> | |
| Constants may be <a href="#Types">typed</a> or <i>untyped</i>. | |
| Literal constants, <code>true</code>, <code>false</code>, <code>iota</code>, | |
| and certain <a href="#Constant_expressions">constant expressions</a> | |
| containing only untyped constant operands are untyped. | |
| </p> | |
| <p> | |
| A constant may be given a type explicitly by a <a href="#Constant_declarations">constant declaration</a> | |
| or <a href="#Conversions">conversion</a>, or implicitly when used in a | |
| <a href="#Variable_declarations">variable declaration</a> or an | |
| <a href="#Assignment_statements">assignment statement</a> or as an | |
| operand in an <a href="#Expressions">expression</a>. | |
| It is an error if the constant value | |
| cannot be <a href="#Representability">represented</a> as a value of the respective type. | |
| If the type is a type parameter, the constant is converted into a non-constant | |
| value of the type parameter. | |
| </p> | |
| <p> | |
| An untyped constant has a <i>default type</i> which is the type to which the | |
| constant is implicitly converted in contexts where a typed value is required, | |
| for instance, in a <a href="#Short_variable_declarations">short variable declaration</a> | |
| such as <code>i := 0</code> where there is no explicit type. | |
| The default type of an untyped constant is <code>bool</code>, <code>rune</code>, | |
| <code>int</code>, <code>float64</code>, <code>complex128</code>, or <code>string</code> | |
| respectively, depending on whether it is a boolean, rune, integer, floating-point, | |
| complex, or string constant. | |
| </p> | |
| <p> | |
| Implementation restriction: Although numeric constants have arbitrary | |
| precision in the language, a compiler may implement them using an | |
| internal representation with limited precision. That said, every | |
| implementation must: | |
| </p> | |
| <ul> | |
| <li>Represent integer constants with at least 256 bits.</li> | |
| <li>Represent floating-point constants, including the parts of | |
| a complex constant, with a mantissa of at least 256 bits | |
| and a signed binary exponent of at least 16 bits.</li> | |
| <li>Give an error if unable to represent an integer constant | |
| precisely.</li> | |
| <li>Give an error if unable to represent a floating-point or | |
| complex constant due to overflow.</li> | |
| <li>Round to the nearest representable constant if unable to | |
| represent a floating-point or complex constant due to limits | |
| on precision.</li> | |
| </ul> | |
| <p> | |
| These requirements apply both to literal constants and to the result | |
| of evaluating <a href="#Constant_expressions">constant | |
| expressions</a>. | |
| </p> | |
| <h2 id="Variables">Variables</h2> | |
| <p> | |
| A variable is a storage location for holding a <i>value</i>. | |
| The set of permissible values is determined by the | |
| variable's <i><a href="#Types">type</a></i>. | |
| </p> | |
| <p> | |
| A <a href="#Variable_declarations">variable declaration</a> | |
| or, for function parameters and results, the signature | |
| of a <a href="#Function_declarations">function declaration</a> | |
| or <a href="#Function_literals">function literal</a> reserves | |
| storage for a named variable. | |
| Calling the built-in function <a href="#Allocation"><code>new</code></a> | |
| or taking the address of a <a href="#Composite_literals">composite literal</a> | |
| allocates storage for a variable at run time. | |
| Such an anonymous variable is referred to via a (possibly implicit) | |
| <a href="#Address_operators">pointer indirection</a>. | |
| </p> | |
| <p> | |
| <i>Structured</i> variables of <a href="#Array_types">array</a>, <a href="#Slice_types">slice</a>, | |
| and <a href="#Struct_types">struct</a> types have elements and fields that may | |
| be <a href="#Address_operators">addressed</a> individually. Each such element | |
| acts like a variable. | |
| </p> | |
| <p> | |
| The <i>static type</i> (or just <i>type</i>) of a variable is the | |
| type given in its declaration, the type provided in the | |
| <code>new</code> call or composite literal, or the type of | |
| an element of a structured variable. | |
| Variables of interface type also have a distinct <i>dynamic type</i>, | |
| which is the (non-interface) type of the value assigned to the variable at run time | |
| (unless the value is the predeclared identifier <code>nil</code>, | |
| which has no type). | |
| The dynamic type may vary during execution but values stored in interface | |
| variables are always <a href="#Assignability">assignable</a> | |
| to the static type of the variable. | |
| </p> | |
| <pre> | |
| var x interface{} // x is nil and has static type interface{} | |
| var v *T // v has value nil, static type *T | |
| x = 42 // x has value 42 and dynamic type int | |
| x = v // x has value (*T)(nil) and dynamic type *T | |
| </pre> | |
| <p> | |
| A variable's value is retrieved by referring to the variable in an | |
| <a href="#Expressions">expression</a>; it is the most recent value | |
| <a href="#Assignment_statements">assigned</a> to the variable. | |
| If a variable has not yet been assigned a value, its value is the | |
| <a href="#The_zero_value">zero value</a> for its type. | |
| </p> | |
| <h2 id="Types">Types</h2> | |
| <p> | |
| A type determines a set of values together with operations and methods specific | |
| to those values. A type may be denoted by a <i>type name</i>, if it has one, which must be | |
| followed by <a href="#Instantiations">type arguments</a> if the type is generic. | |
| A type may also be specified using a <i>type literal</i>, which composes a type | |
| from existing types. | |
| </p> | |
| <pre class="ebnf"> | |
| Type = TypeName [ TypeArgs ] | TypeLit | "(" Type ")" . | |
| TypeName = identifier | QualifiedIdent . | |
| TypeArgs = "[" TypeList [ "," ] "]" . | |
| TypeList = Type { "," Type } . | |
| TypeLit = ArrayType | StructType | PointerType | FunctionType | InterfaceType | | |
| SliceType | MapType | ChannelType . | |
| </pre> | |
| <p> | |
| The language <a href="#Predeclared_identifiers">predeclares</a> certain type names. | |
| Others are introduced with <a href="#Type_declarations">type declarations</a> | |
| or <a href="#Type_parameter_declarations">type parameter lists</a>. | |
| <i>Composite types</i>—array, struct, pointer, function, | |
| interface, slice, map, and channel types—may be constructed using | |
| type literals. | |
| </p> | |
| <p> | |
| <a href="#Predeclared_identifiers">Predeclared</a> types (excluding <code>any</code>), | |
| <a href="#Type_definitions">defined types</a>, and | |
| <a href="#Type_parameter_declarations">type parameters</a> are called <i>named types</i>. | |
| An <a href="#Alias_declarations">alias</a> denotes a named type if the type given in the alias declaration is a named type. | |
| All named types are <a href="#Type_identity">distinct</a>. | |
| </p> | |
| <h3 id="Boolean_types">Boolean types</h3> | |
| <p> | |
| A <i>boolean type</i> represents the set of Boolean truth values | |
| denoted by the predeclared constants <code>true</code> | |
| and <code>false</code>. The predeclared boolean type is <code>bool</code>; | |
| it is a <a href="#Types">named type</a>. | |
| </p> | |
| <h3 id="Numeric_types">Numeric types</h3> | |
| <p> | |
| An <i>integer</i>, <i>floating-point</i>, or <i>complex</i> type | |
| represents the set of integer, floating-point, or complex values, respectively. | |
| They are collectively called <i>numeric types</i>. | |
| The predeclared architecture-independent numeric types are: | |
| </p> | |
| <pre class="grammar"> | |
| uint8 the set of all unsigned 8-bit integers (0 to 255) | |
| uint16 the set of all unsigned 16-bit integers (0 to 65535) | |
| uint32 the set of all unsigned 32-bit integers (0 to 4294967295) | |
| uint64 the set of all unsigned 64-bit integers (0 to 18446744073709551615) | |
| int8 the set of all signed 8-bit integers (-128 to 127) | |
| int16 the set of all signed 16-bit integers (-32768 to 32767) | |
| int32 the set of all signed 32-bit integers (-2147483648 to 2147483647) | |
| int64 the set of all signed 64-bit integers (-9223372036854775808 to 9223372036854775807) | |
| float32 the set of all IEEE 754 32-bit floating-point numbers | |
| float64 the set of all IEEE 754 64-bit floating-point numbers | |
| complex64 the set of all complex numbers with float32 real and imaginary parts | |
| complex128 the set of all complex numbers with float64 real and imaginary parts | |
| byte alias for uint8 | |
| rune alias for int32 | |
| </pre> | |
| <p> | |
| The value of an <i>n</i>-bit integer is <i>n</i> bits wide and represented using | |
| <a href="https://en.wikipedia.org/wiki/Two's_complement">two's complement arithmetic</a>. | |
| </p> | |
| <p> | |
| There is also a set of predeclared integer types with implementation-specific sizes: | |
| </p> | |
| <pre class="grammar"> | |
| uint either 32 or 64 bits | |
| int same size as uint | |
| uintptr an unsigned integer large enough to store the uninterpreted bits of a pointer value | |
| </pre> | |
| <p> | |
| To avoid portability issues all numeric types are <a href="#Types">named types</a> and thus distinct except | |
| <code>byte</code>, which is an <a href="#Alias_declarations">alias</a> for <code>uint8</code>, and | |
| <code>rune</code>, which is an alias for <code>int32</code>. | |
| Explicit conversions | |
| are required when different numeric types are mixed in an expression | |
| or assignment. For instance, <code>int32</code> and <code>int</code> | |
| are not the same type even though they may have the same size on a | |
| particular architecture. | |
| </p> | |
| <h3 id="String_types">String types</h3> | |
| <p> | |
| A <i>string type</i> represents the set of string values. | |
| A string value is a (possibly empty) sequence of bytes. | |
| The number of bytes is called the length of the string and is never negative. | |
| Strings are immutable: once created, | |
| it is impossible to change the contents of a string. | |
| The predeclared string type is <code>string</code>; | |
| it is a <a href="#Types">named type</a>. | |
| </p> | |
| <p> | |
| The length of a string <code>s</code> can be discovered using | |
| the built-in function <a href="#Length_and_capacity"><code>len</code></a>. | |
| The length is a compile-time constant if the string is a constant. | |
| A string's bytes can be accessed by integer <a href="#Index_expressions">indices</a> | |
| 0 through <code>len(s)-1</code>. | |
| It is illegal to take the address of such an element; if | |
| <code>s[i]</code> is the <code>i</code>'th byte of a | |
| string, <code>&s[i]</code> is invalid. | |
| </p> | |
| <h3 id="Array_types">Array types</h3> | |
| <p> | |
| An array is a numbered sequence of elements of a single | |
| type, called the element type. | |
| The number of elements is called the length of the array and is never negative. | |
| </p> | |
| <pre class="ebnf"> | |
| ArrayType = "[" ArrayLength "]" ElementType . | |
| ArrayLength = Expression . | |
| ElementType = Type . | |
| </pre> | |
| <p> | |
| The length is part of the array's type; it must evaluate to a | |
| non-negative <a href="#Constants">constant</a> | |
| <a href="#Representability">representable</a> by a value | |
| of type <code>int</code>. | |
| The length of array <code>a</code> can be discovered | |
| using the built-in function <a href="#Length_and_capacity"><code>len</code></a>. | |
| The elements can be addressed by integer <a href="#Index_expressions">indices</a> | |
| 0 through <code>len(a)-1</code>. | |
| Array types are always one-dimensional but may be composed to form | |
| multi-dimensional types. | |
| </p> | |
| <pre> | |
| [32]byte | |
| [2*N] struct { x, y int32 } | |
| [1000]*float64 | |
| [3][5]int | |
| [2][2][2]float64 // same as [2]([2]([2]float64)) | |
| </pre> | |
| <p> | |
| An array type <code>T</code> may not have an element of type <code>T</code>, | |
| or of a type containing <code>T</code> as a component, directly or indirectly, | |
| if those containing types are only array or struct types. | |
| </p> | |
| <pre> | |
| // invalid array types | |
| type ( | |
| T1 [10]T1 // element type of T1 is T1 | |
| T2 [10]struct{ f T2 } // T2 contains T2 as component of a struct | |
| T3 [10]T4 // T3 contains T3 as component of a struct in T4 | |
| T4 struct{ f T3 } // T4 contains T4 as component of array T3 in a struct | |
| ) | |
| // valid array types | |
| type ( | |
| T5 [10]*T5 // T5 contains T5 as component of a pointer | |
| T6 [10]func() T6 // T6 contains T6 as component of a function type | |
| T7 [10]struct{ f []T7 } // T7 contains T7 as component of a slice in a struct | |
| ) | |
| </pre> | |
| <h3 id="Slice_types">Slice types</h3> | |
| <p> | |
| A slice is a descriptor for a contiguous segment of an <i>underlying array</i> and | |
| provides access to a numbered sequence of elements from that array. | |
| A slice type denotes the set of all slices of arrays of its element type. | |
| The number of elements is called the length of the slice and is never negative. | |
| The value of an uninitialized slice is <code>nil</code>. | |
| </p> | |
| <pre class="ebnf"> | |
| SliceType = "[" "]" ElementType . | |
| </pre> | |
| <p> | |
| The length of a slice <code>s</code> can be discovered by the built-in function | |
| <a href="#Length_and_capacity"><code>len</code></a>; unlike with arrays it may change during | |
| execution. The elements can be addressed by integer <a href="#Index_expressions">indices</a> | |
| 0 through <code>len(s)-1</code>. The slice index of a | |
| given element may be less than the index of the same element in the | |
| underlying array. | |
| </p> | |
| <p> | |
| A slice, once initialized, is always associated with an underlying | |
| array that holds its elements. A slice therefore shares storage | |
| with its array and with other slices of the same array; by contrast, | |
| distinct arrays always represent distinct storage. | |
| </p> | |
| <p> | |
| The array underlying a slice may extend past the end of the slice. | |
| The <i>capacity</i> is a measure of that extent: it is the sum of | |
| the length of the slice and the length of the array beyond the slice; | |
| a slice of length up to that capacity can be created by | |
| <a href="#Slice_expressions"><i>slicing</i></a> a new one from the original slice. | |
| The capacity of a slice <code>a</code> can be discovered using the | |
| built-in function <a href="#Length_and_capacity"><code>cap(a)</code></a>. | |
| </p> | |
| <p> | |
| A new, initialized slice value for a given element type <code>T</code> may be | |
| made using the built-in function | |
| <a href="#Making_slices_maps_and_channels"><code>make</code></a>, | |
| which takes a slice type | |
| and parameters specifying the length and optionally the capacity. | |
| A slice created with <code>make</code> always allocates a new, hidden array | |
| to which the returned slice value refers. That is, executing | |
| </p> | |
| <pre> | |
| make([]T, length, capacity) | |
| </pre> | |
| <p> | |
| produces the same slice as allocating an array and <a href="#Slice_expressions">slicing</a> | |
| it, so these two expressions are equivalent: | |
| </p> | |
| <pre> | |
| make([]int, 50, 100) | |
| new([100]int)[0:50] | |
| </pre> | |
| <p> | |
| Like arrays, slices are always one-dimensional but may be composed to construct | |
| higher-dimensional objects. | |
| With arrays of arrays, the inner arrays are, by construction, always the same length; | |
| however with slices of slices (or arrays of slices), the inner lengths may vary dynamically. | |
| Moreover, the inner slices must be initialized individually. | |
| </p> | |
| <h3 id="Struct_types">Struct types</h3> | |
| <p> | |
| A struct is a sequence of named elements, called fields, each of which has a | |
| name and a type. Field names may be specified explicitly (IdentifierList) or | |
| implicitly (EmbeddedField). | |
| Within a struct, non-<a href="#Blank_identifier">blank</a> field names must | |
| be <a href="#Uniqueness_of_identifiers">unique</a>. | |
| </p> | |
| <pre class="ebnf"> | |
| StructType = "struct" "{" { FieldDecl ";" } "}" . | |
| FieldDecl = (IdentifierList Type | EmbeddedField) [ Tag ] . | |
| EmbeddedField = [ "*" ] TypeName [ TypeArgs ] . | |
| Tag = string_lit . | |
| </pre> | |
| <pre> | |
| // An empty struct. | |
| struct {} | |
| // A struct with 6 fields. | |
| struct { | |
| x, y int | |
| u float32 | |
| _ float32 // padding | |
| A *[]int | |
| F func() | |
| } | |
| </pre> | |
| <p> | |
| A field declared with a type but no explicit field name is called an <i>embedded field</i>. | |
| An embedded field must be specified as | |
| a type name <code>T</code> or as a pointer to a non-interface type name <code>*T</code>, | |
| and <code>T</code> itself may not be | |
| a pointer type or type parameter. The unqualified type name acts as the field name. | |
| </p> | |
| <pre> | |
| // A struct with four embedded fields of types T1, *T2, P.T3 and *P.T4 | |
| struct { | |
| T1 // field name is T1 | |
| *T2 // field name is T2 | |
| P.T3 // field name is T3 | |
| *P.T4 // field name is T4 | |
| x, y int // field names are x and y | |
| } | |
| </pre> | |
| <p> | |
| The following declaration is illegal because field names must be unique | |
| in a struct type: | |
| </p> | |
| <pre> | |
| struct { | |
| T // conflicts with embedded field *T and *P.T | |
| *T // conflicts with embedded field T and *P.T | |
| *P.T // conflicts with embedded field T and *T | |
| } | |
| </pre> | |
| <p> | |
| A field or <a href="#Method_declarations">method</a> <code>f</code> of an | |
| embedded field in a struct <code>x</code> is called <i>promoted</i> if | |
| <code>x.f</code> is a legal <a href="#Selectors">selector</a> that denotes | |
| that field or method <code>f</code>. | |
| </p> | |
| <p> | |
| Promoted fields act like ordinary fields of a struct. | |
| </p> | |
| <p> | |
| Given a struct type <code>S</code> and a type name | |
| <code>T</code>, promoted methods are included in the method set of the struct as follows: | |
| </p> | |
| <ul> | |
| <li> | |
| If <code>S</code> contains an embedded field <code>T</code>, | |
| the <a href="#Method_sets">method sets</a> of <code>S</code> | |
| and <code>*S</code> both include promoted methods with receiver | |
| <code>T</code>. The method set of <code>*S</code> also | |
| includes promoted methods with receiver <code>*T</code>. | |
| </li> | |
| <li> | |
| If <code>S</code> contains an embedded field <code>*T</code>, | |
| the method sets of <code>S</code> and <code>*S</code> both | |
| include promoted methods with receiver <code>T</code> or | |
| <code>*T</code>. | |
| </li> | |
| </ul> | |
| <p> | |
| A field declaration may be followed by an optional string literal <i>tag</i>, | |
| which becomes an attribute for all the fields in the corresponding | |
| field declaration. An empty tag string is equivalent to an absent tag. | |
| The tags are made visible through a <a href="/pkg/reflect/#StructTag">reflection interface</a> | |
| and take part in <a href="#Type_identity">type identity</a> for structs | |
| but are otherwise ignored. | |
| </p> | |
| <pre> | |
| struct { | |
| x, y float64 "" // an empty tag string is like an absent tag | |
| name string "any string is permitted as a tag" | |
| _ [4]byte "ceci n'est pas un champ de structure" | |
| } | |
| // A struct corresponding to a TimeStamp protocol buffer. | |
| // The tag strings define the protocol buffer field numbers; | |
| // they follow the convention outlined by the reflect package. | |
| struct { | |
| microsec uint64 `protobuf:"1"` | |
| serverIP6 uint64 `protobuf:"2"` | |
| } | |
| </pre> | |
| <p> | |
| A struct type <code>T</code> may not contain a field of type <code>T</code>, | |
| or of a type containing <code>T</code> as a component, directly or indirectly, | |
| if those containing types are only array or struct types. | |
| </p> | |
| <pre> | |
| // invalid struct types | |
| type ( | |
| T1 struct{ T1 } // T1 contains a field of T1 | |
| T2 struct{ f [10]T2 } // T2 contains T2 as component of an array | |
| T3 struct{ T4 } // T3 contains T3 as component of an array in struct T4 | |
| T4 struct{ f [10]T3 } // T4 contains T4 as component of struct T3 in an array | |
| ) | |
| // valid struct types | |
| type ( | |
| T5 struct{ f *T5 } // T5 contains T5 as component of a pointer | |
| T6 struct{ f func() T6 } // T6 contains T6 as component of a function type | |
| T7 struct{ f [10][]T7 } // T7 contains T7 as component of a slice in an array | |
| ) | |
| </pre> | |
| <h3 id="Pointer_types">Pointer types</h3> | |
| <p> | |
| A pointer type denotes the set of all pointers to <a href="#Variables">variables</a> of a given | |
| type, called the <i>base type</i> of the pointer. | |
| The <a href="#Representation_of_values">value</a> of an uninitialized pointer is <code>nil</code>. | |
| </p> | |
| <pre class="ebnf"> | |
| PointerType = "*" BaseType . | |
| BaseType = Type . | |
| </pre> | |
| <pre> | |
| *Point | |
| *[4]int | |
| </pre> | |
| <h3 id="Function_types">Function types</h3> | |
| <p> | |
| A function type denotes the set of all functions with the same parameter and result types. | |
| The <a href="#Representation_of_values">value</a> of an uninitialized variable of function | |
| type is <code>nil</code>. | |
| </p> | |
| <pre class="ebnf"> | |
| FunctionType = "func" Signature . | |
| Signature = Parameters [ Result ] . | |
| Result = Parameters | Type . | |
| Parameters = "(" [ ParameterList [ "," ] ] ")" . | |
| ParameterList = ParameterDecl { "," ParameterDecl } . | |
| ParameterDecl = [ IdentifierList ] [ "..." ] Type . | |
| </pre> | |
| <p> | |
| Within a list of parameters or results, the names (IdentifierList) | |
| must either all be present or all be absent. If present, each name | |
| stands for one item (parameter or result) of the specified type and | |
| all non-<a href="#Blank_identifier">blank</a> names in the signature | |
| must be <a href="#Uniqueness_of_identifiers">unique</a>. | |
| If absent, each type stands for one item of that type. | |
| Parameter and result | |
| lists are always parenthesized except that if there is exactly | |
| one unnamed result it may be written as an unparenthesized type. | |
| </p> | |
| <p> | |
| The final incoming parameter in a function signature may have | |
| a type prefixed with <code>...</code>. | |
| A function with such a parameter is called <i>variadic</i> and | |
| may be invoked with zero or more arguments for that parameter. | |
| </p> | |
| <pre> | |
| func() | |
| func(x int) int | |
| func(a, _ int, z float32) bool | |
| func(a, b int, z float32) (bool) | |
| func(prefix string, values ...int) | |
| func(a, b int, z float64, opt ...interface{}) (success bool) | |
| func(int, int, float64) (float64, *[]int) | |
| func(n int) func(p *T) | |
| </pre> | |
| <h3 id="Interface_types">Interface types</h3> | |
| <p> | |
| An interface type defines a <i>type set</i>. | |
| A variable of interface type can store a value of any type that is in the type | |
| set of the interface. Such a type is said to | |
| <a href="#Implementing_an_interface">implement the interface</a>. | |
| The <a href="#Representation_of_values">value</a> of an uninitialized variable of | |
| interface type is <code>nil</code>. | |
| </p> | |
| <pre class="ebnf"> | |
| InterfaceType = "interface" "{" { InterfaceElem ";" } "}" . | |
| InterfaceElem = MethodElem | TypeElem . | |
| MethodElem = MethodName Signature . | |
| MethodName = identifier . | |
| TypeElem = TypeTerm { "|" TypeTerm } . | |
| TypeTerm = Type | UnderlyingType . | |
| UnderlyingType = "~" Type . | |
| </pre> | |
| <p> | |
| An interface type is specified by a list of <i>interface elements</i>. | |
| An interface element is either a <i>method</i> or a <i>type element</i>, | |
| where a type element is a union of one or more <i>type terms</i>. | |
| A type term is either a single type or a single underlying type. | |
| </p> | |
| <h4 id="Basic_interfaces">Basic interfaces</h4> | |
| <p> | |
| In its most basic form an interface specifies a (possibly empty) list of methods. | |
| The type set defined by such an interface is the set of types which implement all of | |
| those methods, and the corresponding <a href="#Method_sets">method set</a> consists | |
| exactly of the methods specified by the interface. | |
| Interfaces whose type sets can be defined entirely by a list of methods are called | |
| <i>basic interfaces.</i> | |
| Interface methods cannot declare <a href="#Type_parameter_declarations">type parameters</a>, | |
| but they may use type parameters from the interface declaration. | |
| </p> | |
| <pre> | |
| // A simple File interface. | |
| interface { | |
| Read([]byte) (int, error) | |
| Write([]byte) (int, error) | |
| Close() error | |
| } | |
| </pre> | |
| <p> | |
| The name of each explicitly specified method must be <a href="#Uniqueness_of_identifiers">unique</a> | |
| and not <a href="#Blank_identifier">blank</a>. | |
| </p> | |
| <pre> | |
| interface { | |
| String() string | |
| String() string // illegal: String not unique | |
| _(x int) // illegal: method must have non-blank name | |
| } | |
| </pre> | |
| <p> | |
| More than one type may implement an interface. | |
| For instance, if two types <code>S1</code> and <code>S2</code> | |
| have the method set | |
| </p> | |
| <pre> | |
| func (p T) Read(p []byte) (n int, err error) | |
| func (p T) Write(p []byte) (n int, err error) | |
| func (p T) Close() error | |
| </pre> | |
| <p> | |
| (where <code>T</code> stands for either <code>S1</code> or <code>S2</code>) | |
| then the <code>File</code> interface is implemented by both <code>S1</code> and | |
| <code>S2</code>, regardless of what other methods | |
| <code>S1</code> and <code>S2</code> may have or share. | |
| </p> | |
| <p> | |
| Every type that is a member of the type set of an interface implements that interface. | |
| Any given type may implement several distinct interfaces. | |
| For instance, all types implement the <i>empty interface</i> which stands for the set | |
| of all (non-interface) types: | |
| </p> | |
| <pre> | |
| interface{} | |
| </pre> | |
| <p> | |
| For convenience, the predeclared type <code>any</code> is an alias for the empty interface; | |
| it is not a <a href="#Types">named type</a>. | |
| [<a href="#Go_1.18">Go 1.18</a>] | |
| </p> | |
| <p> | |
| Similarly, consider this interface specification, | |
| which appears within a <a href="#Type_declarations">type declaration</a> | |
| to define an interface called <code>Locker</code>: | |
| </p> | |
| <pre> | |
| type Locker interface { | |
| Lock() | |
| Unlock() | |
| } | |
| </pre> | |
| <p> | |
| If <code>S1</code> and <code>S2</code> also implement | |
| </p> | |
| <pre> | |
| func (p T) Lock() { … } | |
| func (p T) Unlock() { … } | |
| </pre> | |
| <p> | |
| they implement the <code>Locker</code> interface as well | |
| as the <code>File</code> interface. | |
| </p> | |
| <h4 id="Embedded_interfaces">Embedded interfaces</h4> | |
| <p> | |
| In a slightly more general form | |
| an interface <code>T</code> may use a (possibly qualified) interface type | |
| name <code>E</code> as an interface element. This is called | |
| <i>embedding</i> interface <code>E</code> in <code>T</code> | |
| [<a href="#Go_1.14">Go 1.14</a>]. | |
| The type set of <code>T</code> is the <i>intersection</i> of the type sets | |
| defined by <code>T</code>'s explicitly declared methods and the type sets | |
| of <code>T</code>’s embedded interfaces. | |
| In other words, the type set of <code>T</code> is the set of all types that implement all the | |
| explicitly declared methods of <code>T</code> and also all the methods of | |
| <code>E</code> | |
| [<a href="#Go_1.18">Go 1.18</a>]. | |
| </p> | |
| <pre> | |
| type Reader interface { | |
| Read(p []byte) (n int, err error) | |
| Close() error | |
| } | |
| type Writer interface { | |
| Write(p []byte) (n int, err error) | |
| Close() error | |
| } | |
| // ReadWriter's methods are Read, Write, and Close. | |
| type ReadWriter interface { | |
| Reader // includes methods of Reader in ReadWriter's method set | |
| Writer // includes methods of Writer in ReadWriter's method set | |
| } | |
| </pre> | |
| <p> | |
| When embedding interfaces, methods with the | |
| <a href="#Uniqueness_of_identifiers">same</a> names must | |
| have <a href="#Type_identity">identical</a> signatures. | |
| </p> | |
| <pre> | |
| type ReadCloser interface { | |
| Reader // includes methods of Reader in ReadCloser's method set | |
| Close() // illegal: signatures of Reader.Close and Close are different | |
| } | |
| </pre> | |
| <h4 id="General_interfaces">General interfaces</h4> | |
| <p> | |
| In their most general form, an interface element may also be an arbitrary type term | |
| <code>T</code>, or a term of the form <code>~T</code> specifying the underlying type <code>T</code>, | |
| or a union of terms <code>t<sub>1</sub>|t<sub>2</sub>|…|t<sub>n</sub></code> | |
| [<a href="#Go_1.18">Go 1.18</a>]. | |
| Together with method specifications, these elements enable the precise | |
| definition of an interface's type set as follows: | |
| </p> | |
| <ul> | |
| <li>The type set of the empty interface is the set of all non-interface types. | |
| </li> | |
| <li>The type set of a non-empty interface is the intersection of the type sets | |
| of its interface elements. | |
| </li> | |
| <li>The type set of a method specification is the set of all non-interface types | |
| whose method sets include that method. | |
| </li> | |
| <li>The type set of a non-interface type term is the set consisting | |
| of just that type. | |
| </li> | |
| <li>The type set of a term of the form <code>~T</code> | |
| is the set of all types whose underlying type is <code>T</code>. | |
| </li> | |
| <li>The type set of a <i>union</i> of terms | |
| <code>t<sub>1</sub>|t<sub>2</sub>|…|t<sub>n</sub></code> | |
| is the union of the type sets of the terms. | |
| </li> | |
| </ul> | |
| <p> | |
| The quantification "the set of all non-interface types" refers not just to all (non-interface) | |
| types declared in the program at hand, but all possible types in all possible programs, and | |
| hence is infinite. | |
| Similarly, given the set of all non-interface types that implement a particular method, the | |
| intersection of the method sets of those types will contain exactly that method, even if all | |
| types in the program at hand always pair that method with another method. | |
| </p> | |
| <p> | |
| By construction, an interface's type set never contains an interface type. | |
| </p> | |
| <pre> | |
| // An interface representing only the type int. | |
| interface { | |
| int | |
| } | |
| // An interface representing all types with underlying type int. | |
| interface { | |
| ~int | |
| } | |
| // An interface representing all types with underlying type int that implement the String method. | |
| interface { | |
| ~int | |
| String() string | |
| } | |
| // An interface representing an empty type set: there is no type that is both an int and a string. | |
| interface { | |
| int | |
| string | |
| } | |
| </pre> | |
| <p> | |
| In a term of the form <code>~T</code>, the underlying type of <code>T</code> | |
| must be itself, and <code>T</code> cannot be an interface. | |
| </p> | |
| <pre> | |
| type MyInt int | |
| interface { | |
| ~[]byte // the underlying type of []byte is itself | |
| ~MyInt // illegal: the underlying type of MyInt is not MyInt | |
| ~error // illegal: error is an interface | |
| } | |
| </pre> | |
| <p> | |
| Union elements denote unions of type sets: | |
| </p> | |
| <pre> | |
| // The Float interface represents all floating-point types | |
| // (including any named types whose underlying types are | |
| // either float32 or float64). | |
| type Float interface { | |
| ~float32 | ~float64 | |
| } | |
| </pre> | |
| <p> | |
| The type <code>T</code> in a term of the form <code>T</code> or <code>~T</code> cannot | |
| be a <a href="#Type_parameter_declarations">type parameter</a>, and the type sets of all | |
| non-interface terms must be pairwise disjoint (the pairwise intersection of the type sets must be empty). | |
| Given a type parameter <code>P</code>: | |
| </p> | |
| <pre> | |
| interface { | |
| P // illegal: P is a type parameter | |
| int | ~P // illegal: P is a type parameter | |
| ~int | MyInt // illegal: the type sets for ~int and MyInt are not disjoint (~int includes MyInt) | |
| float32 | Float // overlapping type sets but Float is an interface | |
| } | |
| </pre> | |
| <p> | |
| Implementation restriction: | |
| A union (with more than one term) cannot contain the | |
| <a href="#Predeclared_identifiers">predeclared identifier</a> <code>comparable</code> | |
| or interfaces that specify methods, or embed <code>comparable</code> or interfaces | |
| that specify methods. | |
| </p> | |
| <p> | |
| Interfaces that are not <a href="#Basic_interfaces">basic</a> may only be used as type | |
| constraints, or as elements of other interfaces used as constraints. | |
| They cannot be the types of values or variables, or components of other, | |
| non-interface types. | |
| </p> | |
| <pre> | |
| var x Float // illegal: Float is not a basic interface | |
| var x interface{} = Float(nil) // illegal | |
| type Floatish struct { | |
| f Float // illegal | |
| } | |
| </pre> | |
| <p> | |
| An interface type <code>T</code> may not embed a type element | |
| that is, contains, or embeds <code>T</code>, directly or indirectly. | |
| </p> | |
| <pre> | |
| // illegal: Bad may not embed itself | |
| type Bad interface { | |
| Bad | |
| } | |
| // illegal: Bad1 may not embed itself using Bad2 | |
| type Bad1 interface { | |
| Bad2 | |
| } | |
| type Bad2 interface { | |
| Bad1 | |
| } | |
| // illegal: Bad3 may not embed a union containing Bad3 | |
| type Bad3 interface { | |
| ~int | ~string | Bad3 | |
| } | |
| // illegal: Bad4 may not embed an array containing Bad4 as element type | |
| type Bad4 interface { | |
| [10]Bad4 | |
| } | |
| </pre> | |
| <h4 id="Implementing_an_interface">Implementing an interface</h4> | |
| <p> | |
| A type <code>T</code> implements an interface <code>I</code> if | |
| </p> | |
| <ul> | |
| <li> | |
| <code>T</code> is not an interface and is an element of the type set of <code>I</code>; or | |
| </li> | |
| <li> | |
| <code>T</code> is an interface and the type set of <code>T</code> is a subset of the | |
| type set of <code>I</code>. | |
| </li> | |
| </ul> | |
| <p> | |
| A value of type <code>T</code> implements an interface if <code>T</code> | |
| implements the interface. | |
| </p> | |
| <h3 id="Map_types">Map types</h3> | |
| <p> | |
| A map is an unordered group of elements of one type, called the | |
| element type, indexed by a set of unique <i>keys</i> of another type, | |
| called the key type. | |
| The <a href="#Representation_of_values">value</a> of an uninitialized map is <code>nil</code>. | |
| </p> | |
| <pre class="ebnf"> | |
| MapType = "map" "[" KeyType "]" ElementType . | |
| KeyType = Type . | |
| </pre> | |
| <p> | |
| The <a href="#Comparison_operators">comparison operators</a> | |
| <code>==</code> and <code>!=</code> must be fully defined | |
| for operands of the key type; thus the key type must not be a function, map, or | |
| slice. | |
| If the key type is an interface type, these | |
| comparison operators must be defined for the dynamic key values; | |
| failure will cause a <a href="#Run_time_panics">run-time panic</a>. | |
| </p> | |
| <pre> | |
| map[string]int | |
| map[*T]struct{ x, y float64 } | |
| map[string]interface{} | |
| </pre> | |
| <p> | |
| The number of map elements is called its length. | |
| For a map <code>m</code>, it can be discovered using the | |
| built-in function <a href="#Length_and_capacity"><code>len</code></a> | |
| and may change during execution. Elements may be added during execution | |
| using <a href="#Assignment_statements">assignments</a> and retrieved with | |
| <a href="#Index_expressions">index expressions</a>; they may be removed with the | |
| <a href="#Deletion_of_map_elements"><code>delete</code></a> and | |
| <a href="#Clear"><code>clear</code></a> built-in function. | |
| </p> | |
| <p> | |
| A new, empty map value is made using the built-in | |
| function <a href="#Making_slices_maps_and_channels"><code>make</code></a>, | |
| which takes the map type and an optional capacity hint as arguments: | |
| </p> | |
| <pre> | |
| make(map[string]int) | |
| make(map[string]int, 100) | |
| </pre> | |
| <p> | |
| The initial capacity does not bound its size: | |
| maps grow to accommodate the number of items | |
| stored in them, with the exception of <code>nil</code> maps. | |
| A <code>nil</code> map is equivalent to an empty map except that no elements | |
| may be added. | |
| </p> | |
| <h3 id="Channel_types">Channel types</h3> | |
| <p> | |
| A channel provides a mechanism for | |
| <a href="#Go_statements">concurrently executing functions</a> | |
| to communicate by | |
| <a href="#Send_statements">sending</a> and | |
| <a href="#Receive_operator">receiving</a> | |
| values of a specified element type. | |
| The <a href="#Representation_of_values">value</a> of an uninitialized channel is <code>nil</code>. | |
| </p> | |
| <pre class="ebnf"> | |
| ChannelType = ( "chan" | "chan" "<-" | "<-" "chan" ) ElementType . | |
| </pre> | |
| <p> | |
| The optional <code><-</code> operator specifies the channel <i>direction</i>, | |
| <i>send</i> or <i>receive</i>. If a direction is given, the channel is <i>directional</i>, | |
| otherwise it is <i>bidirectional</i>. | |
| A channel may be constrained only to send or only to receive by | |
| <a href="#Assignment_statements">assignment</a> or | |
| explicit <a href="#Conversions">conversion</a>. | |
| </p> | |
| <pre> | |
| chan T // can be used to send and receive values of type T | |
| chan<- float64 // can only be used to send float64s | |
| <-chan int // can only be used to receive ints | |
| </pre> | |
| <p> | |
| The <code><-</code> operator associates with the leftmost <code>chan</code> | |
| possible: | |
| </p> | |
| <pre> | |
| chan<- chan int // same as chan<- (chan int) | |
| chan<- <-chan int // same as chan<- (<-chan int) | |
| <-chan <-chan int // same as <-chan (<-chan int) | |
| chan (<-chan int) | |
| </pre> | |
| <p> | |
| A new, initialized channel | |
| value can be made using the built-in function | |
| <a href="#Making_slices_maps_and_channels"><code>make</code></a>, | |
| which takes the channel type and an optional <i>capacity</i> as arguments: | |
| </p> | |
| <pre> | |
| make(chan int, 100) | |
| </pre> | |
| <p> | |
| The capacity, in number of elements, sets the size of the buffer in the channel. | |
| If the capacity is zero or absent, the channel is unbuffered and communication | |
| succeeds only when both a sender and receiver are ready. Otherwise, the channel | |
| is buffered and communication succeeds without blocking if the buffer | |
| is not full (sends) or not empty (receives). | |
| A <code>nil</code> channel is never ready for communication. | |
| </p> | |
| <p> | |
| A channel may be closed with the built-in function | |
| <a href="#Close"><code>close</code></a>. | |
| The multi-valued assignment form of the | |
| <a href="#Receive_operator">receive operator</a> | |
| reports whether a received value was sent before | |
| the channel was closed. | |
| </p> | |
| <p> | |
| A single channel may be used in | |
| <a href="#Send_statements">send statements</a>, | |
| <a href="#Receive_operator">receive operations</a>, | |
| and calls to the built-in functions | |
| <a href="#Length_and_capacity"><code>cap</code></a> and | |
| <a href="#Length_and_capacity"><code>len</code></a> | |
| by any number of goroutines without further synchronization. | |
| Channels act as first-in-first-out queues. | |
| For example, if one goroutine sends values on a channel | |
| and a second goroutine receives them, the values are | |
| received in the order sent. | |
| </p> | |
| <h2 id="Properties_of_types_and_values">Properties of types and values</h2> | |
| <h3 id="Representation_of_values">Representation of values</h3> | |
| <p> | |
| Values of predeclared types (see below for the interfaces <code>any</code> | |
| and <code>error</code>), arrays, and structs are self-contained: | |
| Each such value contains a complete copy of all its data, | |
| and <a href="#Variables">variables</a> of such types store the entire value. | |
| For instance, an array variable provides the storage (the variables) | |
| for all elements of the array. | |
| The respective <a href="#The_zero_value">zero values</a> are specific to the | |
| value's types; they are never <code>nil</code>. | |
| </p> | |
| <p> | |
| Non-nil pointer, function, slice, map, and channel values contain references | |
| to underlying data which may be shared by multiple values: | |
| </p> | |
| <ul> | |
| <li> | |
| A pointer value is a reference to the variable holding | |
| the pointer base type value. | |
| </li> | |
| <li> | |
| A function value contains references to the (possibly | |
| <a href="#Function_literals">anonymous</a>) function | |
| and enclosed variables. | |
| </li> | |
| <li> | |
| A slice value contains the slice length, capacity, and | |
| a reference to its <a href="#Slice_types">underlying array</a>. | |
| </li> | |
| <li> | |
| A map or channel value is a reference to the implementation-specific | |
| data structure of the map or channel. | |
| </li> | |
| </ul> | |
| <p> | |
| An interface value may be self-contained or contain references to underlying data | |
| depending on the interface's <a href="#Variables">dynamic type</a>. | |
| The predeclared identifier <code>nil</code> is the zero value for types whose values | |
| can contain references. | |
| </p> | |
| <p> | |
| When multiple values share underlying data, changing one value may change another. | |
| For instance, changing an element of a <a href="#Slice_types">slice</a> will change | |
| that element in the underlying array for all slices that share the array. | |
| </p> | |
| <h3 id="Underlying_types">Underlying types</h3> | |
| <p> | |
| Each type <code>T</code> has an <i>underlying type</i>: If <code>T</code> | |
| is one of the predeclared boolean, numeric, or string types, or a type literal, | |
| the corresponding underlying type is <code>T</code> itself. | |
| Otherwise, <code>T</code>'s underlying type is the underlying type of the | |
| type to which <code>T</code> refers in its declaration. | |
| For a type parameter that is the underlying type of its | |
| <a href="#Type_constraints">type constraint</a>, which is always an interface. | |
| </p> | |
| <pre> | |
| type ( | |
| A1 = string | |
| A2 = A1 | |
| ) | |
| type ( | |
| B1 string | |
| B2 B1 | |
| B3 []B1 | |
| B4 B3 | |
| ) | |
| func f[P any](x P) { … } | |
| </pre> | |
| <p> | |
| The underlying type of <code>string</code>, <code>A1</code>, <code>A2</code>, <code>B1</code>, | |
| and <code>B2</code> is <code>string</code>. | |
| The underlying type of <code>[]B1</code>, <code>B3</code>, and <code>B4</code> is <code>[]B1</code>. | |
| The underlying type of <code>P</code> is <code>interface{}</code>. | |
| </p> | |
| <h3 id="Type_identity">Type identity</h3> | |
| <p> | |
| Two types are either <i>identical</i> ("the same") or <i>different</i>. | |
| </p> | |
| <p> | |
| A <a href="#Types">named type</a> is always different from any other type. | |
| Otherwise, two types are identical if their <a href="#Types">underlying</a> type literals are | |
| structurally equivalent; that is, they have the same literal structure and corresponding | |
| components have identical types. In detail: | |
| </p> | |
| <ul> | |
| <li>Two array types are identical if they have identical element types and | |
| the same array length.</li> | |
| <li>Two slice types are identical if they have identical element types.</li> | |
| <li>Two struct types are identical if they have the same sequence of fields, | |
| and if corresponding pairs of fields have the same names, identical types, | |
| and identical tags, and are either both embedded or both not embedded. | |
| <a href="#Exported_identifiers">Non-exported</a> field names from different | |
| packages are always different.</li> | |
| <li>Two pointer types are identical if they have identical base types.</li> | |
| <li>Two function types are identical if they have the same number of parameters | |
| and result values, corresponding parameter and result types are | |
| identical, and either both functions are variadic or neither is. | |
| Parameter and result names are not required to match.</li> | |
| <li>Two interface types are identical if they define the same type set. | |
| </li> | |
| <li>Two map types are identical if they have identical key and element types.</li> | |
| <li>Two channel types are identical if they have identical element types and | |
| the same direction.</li> | |
| <li>Two <a href="#Instantiations">instantiated</a> types are identical if | |
| their defined types and all type arguments are identical. | |
| </li> | |
| </ul> | |
| <p> | |
| Given the declarations | |
| </p> | |
| <pre> | |
| type ( | |
| A0 = []string | |
| A1 = A0 | |
| A2 = struct{ a, b int } | |
| A3 = int | |
| A4 = func(A3, float64) *A0 | |
| A5 = func(x int, _ float64) *[]string | |
| B0 A0 | |
| B1 []string | |
| B2 struct{ a, b int } | |
| B3 struct{ a, c int } | |
| B4 func(int, float64) *B0 | |
| B5 func(x int, y float64) *A1 | |
| C0 = B0 | |
| D0[P1, P2 any] struct{ x P1; y P2 } | |
| E0 = D0[int, string] | |
| ) | |
| </pre> | |
| <p> | |
| these types are identical: | |
| </p> | |
| <pre> | |
| A0, A1, and []string | |
| A2 and struct{ a, b int } | |
| A3 and int | |
| A4, func(int, float64) *[]string, and A5 | |
| B0 and C0 | |
| D0[int, string] and E0 | |
| []int and []int | |
| struct{ a, b *B5 } and struct{ a, b *B5 } | |
| func(x int, y float64) *[]string, func(int, float64) (result *[]string), and A5 | |
| </pre> | |
| <p> | |
| <code>B0</code> and <code>B1</code> are different because they are new types | |
| created by distinct <a href="#Type_definitions">type definitions</a>; | |
| <code>func(int, float64) *B0</code> and <code>func(x int, y float64) *[]string</code> | |
| are different because <code>B0</code> is different from <code>[]string</code>; | |
| and <code>P1</code> and <code>P2</code> are different because they are different | |
| type parameters. | |
| <code>D0[int, string]</code> and <code>struct{ x int; y string }</code> are | |
| different because the former is an <a href="#Instantiations">instantiated</a> | |
| defined type while the latter is a type literal | |
| (but they are still <a href="#Assignability">assignable</a>). | |
| </p> | |
| <h3 id="Assignability">Assignability</h3> | |
| <p> | |
| A value <code>x</code> of type <code>V</code> is <i>assignable</i> to a <a href="#Variables">variable</a> of type <code>T</code> | |
| ("<code>x</code> is assignable to <code>T</code>") if one of the following conditions applies: | |
| </p> | |
| <ul> | |
| <li> | |
| <code>V</code> and <code>T</code> are identical. | |
| </li> | |
| <li> | |
| <code>V</code> and <code>T</code> have identical | |
| <a href="#Underlying_types">underlying types</a> | |
| but are not type parameters and at least one of <code>V</code> | |
| or <code>T</code> is not a <a href="#Types">named type</a>. | |
| </li> | |
| <li> | |
| <code>V</code> and <code>T</code> are channel types with | |
| identical element types, <code>V</code> is a bidirectional channel, | |
| and at least one of <code>V</code> or <code>T</code> is not a <a href="#Types">named type</a>. | |
| </li> | |
| <li> | |
| <code>T</code> is an interface type, but not a type parameter, and | |
| <code>x</code> <a href="#Implementing_an_interface">implements</a> <code>T</code>. | |
| </li> | |
| <li> | |
| <code>x</code> is a (possibly partially instantiated) generic function, <code>T</code> | |
| is a function type, and any type arguments not provided explicitly for <code>x</code> | |
| can be <a href="#Type_inference">inferred</a> such that (after full instantiation) | |
| <code>x</code> and <code>T</code> have identical underlying types | |
| [<a href="#Go_1.27">Go 1.27</a>]. | |
| </li> | |
| <li> | |
| <code>x</code> is the predeclared identifier <code>nil</code> and <code>T</code> | |
| is a pointer, function, slice, map, channel, or interface type, | |
| but not a type parameter. | |
| </li> | |
| <li> | |
| <code>x</code> is an untyped <a href="#Constants">constant</a> | |
| <a href="#Representability">representable</a> | |
| by a value of type <code>T</code>. | |
| </li> | |
| </ul> | |
| <p> | |
| Additionally, if <code>x</code>'s type <code>V</code> or <code>T</code> are type parameters, <code>x</code> | |
| is assignable to a variable of type <code>T</code> if one of the following conditions applies: | |
| </p> | |
| <ul> | |
| <li> | |
| <code>x</code> is the predeclared identifier <code>nil</code>, <code>T</code> is | |
| a type parameter, and <code>x</code> is assignable to each type in | |
| <code>T</code>'s type set. | |
| </li> | |
| <li> | |
| <code>V</code> is not a <a href="#Types">named type</a>, <code>T</code> is | |
| a type parameter, and <code>x</code> is assignable to each type in | |
| <code>T</code>'s type set. | |
| </li> | |
| <li> | |
| <code>V</code> is a type parameter and <code>T</code> is not a named type, | |
| and values of each type in <code>V</code>'s type set are assignable | |
| to <code>T</code>. | |
| </li> | |
| </ul> | |
| <h3 id="Representability">Representability</h3> | |
| <p> | |
| A <a href="#Constants">constant</a> <code>x</code> is <i>representable</i> | |
| by a value of type <code>T</code>, | |
| where <code>T</code> is not a <a href="#Type_parameter_declarations">type parameter</a>, | |
| if one of the following conditions applies: | |
| </p> | |
| <ul> | |
| <li> | |
| <code>x</code> is in the set of values <a href="#Types">determined</a> by <code>T</code>. | |
| </li> | |
| <li> | |
| <code>T</code> is a <a href="#Numeric_types">floating-point type</a> and <code>x</code> can be rounded to <code>T</code>'s | |
| precision without overflow. Rounding uses IEEE 754 round-to-even rules but with an IEEE | |
| negative zero further simplified to an unsigned zero. Note that constant values never result | |
| in an IEEE negative zero, NaN, or infinity. | |
| </li> | |
| <li> | |
| <code>T</code> is a complex type, and <code>x</code>'s | |
| <a href="#Complex_numbers">components</a> <code>real(x)</code> and <code>imag(x)</code> | |
| are representable by values of <code>T</code>'s component type (<code>float32</code> or | |
| <code>float64</code>). | |
| </li> | |
| </ul> | |
| <p> | |
| If <code>T</code> is a type parameter, | |
| <code>x</code> is representable by a value of type <code>T</code> if <code>x</code> is representable | |
| by a value of each type in <code>T</code>'s type set. | |
| </p> | |
| <pre> | |
| x T x is representable by a value of T because | |
| 'a' byte 97 is in the set of byte values | |
| 97 rune rune is an alias for int32, and 97 is in the set of 32-bit integers | |
| "foo" string "foo" is in the set of string values | |
| 1024 int16 1024 is in the set of 16-bit integers | |
| 42.0 byte 42 is in the set of unsigned 8-bit integers | |
| 1e10 uint64 10000000000 is in the set of unsigned 64-bit integers | |
| 2.718281828459045 float32 2.718281828459045 rounds to 2.7182817 which is in the set of float32 values | |
| -1e-1000 float64 -1e-1000 rounds to IEEE -0.0 which is further simplified to 0.0 | |
| 0i int 0 is an integer value | |
| (42 + 0i) float32 42.0 (with zero imaginary part) is in the set of float32 values | |
| </pre> | |
| <pre> | |
| x T x is not representable by a value of T because | |
| 0 bool 0 is not in the set of boolean values | |
| 'a' string 'a' is a rune, it is not in the set of string values | |
| 1024 byte 1024 is not in the set of unsigned 8-bit integers | |
| -1 uint16 -1 is not in the set of unsigned 16-bit integers | |
| 1.1 int 1.1 is not an integer value | |
| 42i float32 (0 + 42i) is not in the set of float32 values | |
| 1e1000 float64 1e1000 overflows to IEEE +Inf after rounding | |
| </pre> | |
| <h3 id="Method_sets">Method sets</h3> | |
| <p> | |
| The <i>method set</i> of a type determines the methods that can be | |
| <a href="#Calls">called</a> on an <a href="#Operands">operand</a> of that type. | |
| Every type has a (possibly empty) method set associated with it: | |
| </p> | |
| <ul> | |
| <li>The method set of a <a href="#Type_definitions">defined type</a> <code>T</code> consists of all | |
| <a href="#Method_declarations">methods</a> declared with receiver type <code>T</code>. | |
| </li> | |
| <li> | |
| The method set of a pointer to a defined type <code>T</code> | |
| (where <code>T</code> is neither a pointer nor an interface) | |
| is the set of all methods declared with receiver <code>*T</code> or <code>T</code>. | |
| </li> | |
| <li>The method set of an <a href="#Interface_types">interface type</a> is the intersection | |
| of the method sets of each type in the interface's <a href="#Interface_types">type set</a> | |
| (the resulting method set is usually just the set of declared methods in the interface). | |
| </li> | |
| </ul> | |
| <p> | |
| Further rules apply to structs (and pointer to structs) containing embedded fields, | |
| as described in the section on <a href="#Struct_types">struct types</a>. | |
| Any other type has an empty method set. | |
| </p> | |
| <p> | |
| In a method set, each method must have a | |
| <a href="#Uniqueness_of_identifiers">unique</a> | |
| non-<a href="#Blank_identifier">blank</a> <a href="#MethodName">method name</a>. | |
| </p> | |
| <h2 id="Blocks">Blocks</h2> | |
| <p> | |
| A <i>block</i> is a possibly empty sequence of declarations and statements | |
| within matching brace brackets. | |
| </p> | |
| <pre class="ebnf"> | |
| Block = "{" StatementList "}" . | |
| StatementList = { Statement ";" } . | |
| </pre> | |
| <p> | |
| In addition to explicit blocks in the source code, there are implicit blocks: | |
| </p> | |
| <ol> | |
| <li>The <i>universe block</i> encompasses all Go source text.</li> | |
| <li>Each <a href="#Packages">package</a> has a <i>package block</i> containing all | |
| Go source text for that package.</li> | |
| <li>Each file has a <i>file block</i> containing all Go source text | |
| in that file.</li> | |
| <li>Each <a href="#If_statements">"if"</a>, | |
| <a href="#For_statements">"for"</a>, and | |
| <a href="#Switch_statements">"switch"</a> | |
| statement is considered to be in its own implicit block.</li> | |
| <li>Each clause in a <a href="#Switch_statements">"switch"</a> | |
| or <a href="#Select_statements">"select"</a> statement | |
| acts as an implicit block.</li> | |
| </ol> | |
| <p> | |
| Blocks nest and influence <a href="#Declarations_and_scope">scoping</a>. | |
| </p> | |
| <h2 id="Declarations_and_scope">Declarations and scope</h2> | |
| <p> | |
| A <i>declaration</i> binds a non-<a href="#Blank_identifier">blank</a> identifier to a | |
| <a href="#Constant_declarations">constant</a>, | |
| <a href="#Type_declarations">type</a>, | |
| <a href="#Type_parameter_declarations">type parameter</a>, | |
| <a href="#Variable_declarations">variable</a>, | |
| <a href="#Function_declarations">function</a>, | |
| <a href="#Labeled_statements">label</a>, or | |
| <a href="#Import_declarations">package</a>. | |
| Every identifier in a program must be declared. | |
| No identifier may be declared twice in the same block, and | |
| no identifier may be declared in both the file and package block. | |
| </p> | |
| <p> | |
| The <a href="#Blank_identifier">blank identifier</a> may be used like any other identifier | |
| in a declaration, but it does not introduce a binding and thus is not declared. | |
| In the package block, the identifier <code>init</code> may only be used for | |
| <a href="#Package_initialization"><code>init</code> function</a> declarations, | |
| and like the blank identifier it does not introduce a new binding. | |
| </p> | |
| <pre class="ebnf"> | |
| Declaration = ConstDecl | TypeDecl | VarDecl . | |
| TopLevelDecl = Declaration | FunctionDecl | MethodDecl . | |
| </pre> | |
| <p> | |
| The <i>scope</i> of a declared identifier is the extent of source text in which | |
| the identifier denotes the specified constant, type, variable, function, label, or package. | |
| </p> | |
| <p> | |
| Go is lexically scoped using <a href="#Blocks">blocks</a>: | |
| </p> | |
| <ol> | |
| <li>The scope of a <a href="#Predeclared_identifiers">predeclared identifier</a> is the universe block.</li> | |
| <li>The scope of an identifier denoting a constant, type, variable, | |
| or function (but not method) declared at top level (outside any | |
| function) is the package block.</li> | |
| <li>The scope of the package name of an imported package is the file block | |
| of the file containing the import declaration.</li> | |
| <li>The scope of an identifier denoting a method receiver, function parameter, | |
| or result variable is the function body.</li> | |
| <li>The scope of an identifier denoting a type parameter of a function | |
| or declared by a method receiver begins after the name of the function | |
| and ends at the end of the function body.</li> | |
| <li>The scope of an identifier denoting a type parameter of a type | |
| begins after the name of the type and ends at the end | |
| of the TypeSpec.</li> | |
| <li>The scope of a constant or variable identifier declared | |
| inside a function begins at the end of the ConstSpec or VarSpec | |
| (ShortVarDecl for short variable declarations) | |
| and ends at the end of the innermost containing block.</li> | |
| <li>The scope of a type identifier declared inside a function | |
| begins at the identifier in the TypeSpec | |
| and ends at the end of the innermost containing block.</li> | |
| </ol> | |
| <p> | |
| An identifier declared in a block may be redeclared in an inner block. | |
| While the identifier of the inner declaration is in scope, it denotes | |
| the entity declared by the inner declaration. | |
| </p> | |
| <p> | |
| The <a href="#Package_clause">package clause</a> is not a declaration; the package name | |
| does not appear in any scope. Its purpose is to identify the files belonging | |
| to the same <a href="#Packages">package</a> and to specify the default package name for import | |
| declarations. | |
| </p> | |
| <h3 id="Label_scopes">Label scopes</h3> | |
| <p> | |
| Labels are declared by <a href="#Labeled_statements">labeled statements</a> and are | |
| used in the <a href="#Break_statements">"break"</a>, | |
| <a href="#Continue_statements">"continue"</a>, and | |
| <a href="#Goto_statements">"goto"</a> statements. | |
| It is illegal to define a label that is never used. | |
| In contrast to other identifiers, labels are not block scoped and do | |
| not conflict with identifiers that are not labels. The scope of a label | |
| is the body of the function in which it is declared and excludes | |
| the body of any nested function. | |
| </p> | |
| <h3 id="Blank_identifier">Blank identifier</h3> | |
| <p> | |
| The <i>blank identifier</i> is represented by the underscore character <code>_</code>. | |
| It serves as an anonymous placeholder instead of a regular (non-blank) | |
| identifier and has special meaning in <a href="#Declarations_and_scope">declarations</a>, | |
| as an <a href="#Operands">operand</a>, and in <a href="#Assignment_statements">assignment statements</a>. | |
| </p> | |
| <h3 id="Predeclared_identifiers">Predeclared identifiers</h3> | |
| <p> | |
| The following identifiers are implicitly declared in the | |
| <a href="#Blocks">universe block</a> | |
| [<a href="#Go_1.18">Go 1.18</a>] | |
| [<a href="#Go_1.21">Go 1.21</a>]: | |
| </p> | |
| <pre class="grammar"> | |
| Types: | |
| any bool byte comparable | |
| complex64 complex128 error float32 float64 | |
| int int8 int16 int32 int64 rune string | |
| uint uint8 uint16 uint32 uint64 uintptr | |
| Constants: | |
| true false iota | |
| Zero value: | |
| nil | |
| Functions: | |
| append cap clear close complex copy delete imag len | |
| make max min new panic print println real recover | |
| </pre> | |
| <h3 id="Exported_identifiers">Exported identifiers</h3> | |
| <p> | |
| An identifier may be <i>exported</i> to permit access to it from another package. | |
| An identifier is exported if both: | |
| </p> | |
| <ol> | |
| <li>the first character of the identifier's name is a Unicode uppercase | |
| letter (Unicode character category Lu); and</li> | |
| <li>the identifier is declared in the <a href="#Blocks">package block</a> | |
| or it is a <a href="#Struct_types">field name</a> or | |
| <a href="#MethodName">method name</a>.</li> | |
| </ol> | |
| <p> | |
| All other identifiers are not exported. | |
| </p> | |
| <h3 id="Uniqueness_of_identifiers">Uniqueness of identifiers</h3> | |
| <p> | |
| Given a set of identifiers, an identifier is called <i>unique</i> if it is | |
| <i>different</i> from every other in the set. | |
| Two identifiers are different if they are spelled differently, or if they | |
| appear in different <a href="#Packages">packages</a> and are not | |
| <a href="#Exported_identifiers">exported</a>. Otherwise, they are the same. | |
| </p> | |
| <h3 id="Constant_declarations">Constant declarations</h3> | |
| <p> | |
| A constant declaration binds a list of identifiers (the names of | |
| the constants) to the values of a list of <a href="#Constant_expressions">constant expressions</a>. | |
| The number of identifiers must be equal | |
| to the number of expressions, and the <i>n</i>th identifier on | |
| the left is bound to the value of the <i>n</i>th expression on the | |
| right. | |
| </p> | |
| <pre class="ebnf"> | |
| ConstDecl = "const" ( ConstSpec | "(" { ConstSpec ";" } ")" ) . | |
| ConstSpec = IdentifierList [ [ Type ] "=" ExpressionList ] . | |
| IdentifierList = identifier { "," identifier } . | |
| ExpressionList = Expression { "," Expression } . | |
| </pre> | |
| <p> | |
| If the type is present, all constants take the type specified, and | |
| the expressions must be <a href="#Assignability">assignable</a> to that type, | |
| which must not be a type parameter. | |
| If the type is omitted, the constants take the | |
| individual types of the corresponding expressions. | |
| If the expression values are untyped <a href="#Constants">constants</a>, | |
| the declared constants remain untyped and the constant identifiers | |
| denote the constant values. For instance, if the expression is a | |
| floating-point literal, the constant identifier denotes a floating-point | |
| constant, even if the literal's fractional part is zero. | |
| </p> | |
| <pre> | |
| const Pi float64 = 3.14159265358979323846 | |
| const zero = 0.0 // untyped floating-point constant | |
| const ( | |
| size int64 = 1024 | |
| eof = -1 // untyped integer constant | |
| ) | |
| const a, b, c = 3, 4, "foo" // a = 3, b = 4, c = "foo", untyped integer and string constants | |
| const u, v float32 = 0, 3 // u = 0.0, v = 3.0 | |
| </pre> | |
| <p> | |
| Within a parenthesized <code>const</code> declaration list the | |
| expression list may be omitted from any but the first ConstSpec. | |
| Such an empty list is equivalent to the textual substitution of the | |
| first preceding non-empty expression list and its type if any. | |
| Omitting the list of expressions is therefore equivalent to | |
| repeating the previous list. The number of identifiers must be equal | |
| to the number of expressions in the previous list. | |
| Together with the <a href="#Iota"><code>iota</code> constant generator</a> | |
| this mechanism permits light-weight declaration of sequential values: | |
| </p> | |
| <pre> | |
| const ( | |
| Sunday = iota | |
| Monday | |
| Tuesday | |
| Wednesday | |
| Thursday | |
| Friday | |
| Partyday | |
| numberOfDays // this constant is not exported | |
| ) | |
| </pre> | |
| <h3 id="Iota">Iota</h3> | |
| <p> | |
| Within a <a href="#Constant_declarations">constant declaration</a>, the predeclared identifier | |
| <code>iota</code> represents successive untyped integer <a href="#Constants"> | |
| constants</a>. Its value is the index of the respective <a href="#ConstSpec">ConstSpec</a> | |
| in that constant declaration, starting at zero. | |
| It can be used to construct a set of related constants: | |
| </p> | |
| <pre> | |
| const ( | |
| c0 = iota // c0 == 0 | |
| c1 = iota // c1 == 1 | |
| c2 = iota // c2 == 2 | |
| ) | |
| const ( | |
| a = 1 << iota // a == 1 (iota == 0) | |
| b = 1 << iota // b == 2 (iota == 1) | |
| c = 3 // c == 3 (iota == 2, unused) | |
| d = 1 << iota // d == 8 (iota == 3) | |
| ) | |
| const ( | |
| u = iota * 42 // u == 0 (untyped integer constant) | |
| v float64 = iota * 42 // v == 42.0 (float64 constant) | |
| w = iota * 42 // w == 84 (untyped integer constant) | |
| ) | |
| const x = iota // x == 0 | |
| const y = iota // y == 0 | |
| </pre> | |
| <p> | |
| By definition, multiple uses of <code>iota</code> in the same ConstSpec all have the same value: | |
| </p> | |
| <pre> | |
| const ( | |
| bit0, mask0 = 1 << iota, 1<<iota - 1 // bit0 == 1, mask0 == 0 (iota == 0) | |
| bit1, mask1 // bit1 == 2, mask1 == 1 (iota == 1) | |
| _, _ // (iota == 2, unused) | |
| bit3, mask3 // bit3 == 8, mask3 == 7 (iota == 3) | |
| ) | |
| </pre> | |
| <p> | |
| This last example exploits the <a href="#Constant_declarations">implicit repetition</a> | |
| of the last non-empty expression list. | |
| </p> | |
| <h3 id="Type_declarations">Type declarations</h3> | |
| <p> | |
| A type declaration binds an identifier, the <i>type name</i>, to a <a href="#Types">type</a>. | |
| Type declarations come in two forms: alias declarations and type definitions. | |
| </p> | |
| <pre class="ebnf"> | |
| TypeDecl = "type" ( TypeSpec | "(" { TypeSpec ";" } ")" ) . | |
| TypeSpec = AliasDecl | TypeDef . | |
| </pre> | |
| <h4 id="Alias_declarations">Alias declarations</h4> | |
| <p> | |
| An alias declaration binds an identifier to the given type | |
| [<a href="#Go_1.9">Go 1.9</a>]. | |
| </p> | |
| <pre class="ebnf"> | |
| AliasDecl = identifier [ TypeParameters ] "=" Type . | |
| </pre> | |
| <p> | |
| Within the <a href="#Declarations_and_scope">scope</a> of | |
| the identifier, it serves as an <i>alias</i> for the given type. | |
| </p> | |
| <pre> | |
| type ( | |
| nodeList = []*Node // nodeList and []*Node are identical types | |
| Polar = polar // Polar and polar denote identical types | |
| ) | |
| </pre> | |
| <p> | |
| If the alias declaration specifies <a href="#Type_parameter_declarations">type parameters</a> | |
| [<a href="#Go_1.24">Go 1.24</a>], the type name denotes a <i>generic alias</i>. | |
| Generic aliases must be <a href="#Instantiations">instantiated</a> when they | |
| are used. | |
| </p> | |
| <pre> | |
| type set[P comparable] = map[P]bool | |
| </pre> | |
| <p> | |
| In an alias declaration the given type cannot be a type parameter declared in the same declaration. | |
| </p> | |
| <pre> | |
| type A[P any] = P // illegal: P is a type parameter declared in the declaration of A | |
| func f[P any]() { | |
| type A = P // ok: P is a type parameter declared by the enclosing function | |
| } | |
| </pre> | |
| <h4 id="Type_definitions">Type definitions</h4> | |
| <p> | |
| A type definition creates a new, distinct type with the same | |
| <a href="#Underlying_types">underlying type</a> and operations as the given type | |
| and binds an identifier, the <i>type name</i>, to it. | |
| </p> | |
| <pre class="ebnf"> | |
| TypeDef = identifier [ TypeParameters ] Type . | |
| </pre> | |
| <p> | |
| The new type is called a <i>defined type</i>. | |
| It is <a href="#Type_identity">different</a> from any other type, | |
| including the type it is created from. | |
| </p> | |
| <pre> | |
| type ( | |
| Point struct{ x, y float64 } // Point and struct{ x, y float64 } are different types | |
| polar Point // polar and Point denote different types | |
| ) | |
| type TreeNode struct { | |
| left, right *TreeNode | |
| value any | |
| } | |
| type Block interface { | |
| BlockSize() int | |
| Encrypt(src, dst []byte) | |
| Decrypt(src, dst []byte) | |
| } | |
| </pre> | |
| <p> | |
| A defined type may have <a href="#Method_declarations">methods</a> associated with it. | |
| It does not inherit any methods bound to the given type, | |
| but the <a href="#Method_sets">method set</a> | |
| of an interface type or of elements of a composite type remains unchanged: | |
| </p> | |
| <pre> | |
| // A Mutex is a data type with two methods, Lock and Unlock. | |
| type Mutex struct { /* Mutex fields */ } | |
| func (m *Mutex) Lock() { /* Lock implementation */ } | |
| func (m *Mutex) Unlock() { /* Unlock implementation */ } | |
| // NewMutex has the same composition as Mutex but its method set is empty. | |
| type NewMutex Mutex | |
| // The method set of PtrMutex's underlying type *Mutex remains unchanged, | |
| // but the method set of PtrMutex is empty. | |
| type PtrMutex *Mutex | |
| // The method set of *PrintableMutex contains the methods | |
| // Lock and Unlock bound to its embedded field Mutex. | |
| type PrintableMutex struct { | |
| Mutex | |
| } | |
| // MyBlock is an interface type that has the same method set as Block. | |
| type MyBlock Block | |
| </pre> | |
| <p> | |
| Type definitions may be used to define different boolean, numeric, | |
| or string types and associate methods with them: | |
| </p> | |
| <pre> | |
| type TimeZone int | |
| const ( | |
| EST TimeZone = -(5 + iota) | |
| CST | |
| MST | |
| PST | |
| ) | |
| func (tz TimeZone) String() string { | |
| return fmt.Sprintf("GMT%+dh", tz) | |
| } | |
| </pre> | |
| <p> | |
| If the type definition specifies <a href="#Type_parameter_declarations">type parameters</a>, | |
| the type name denotes a <i>generic type</i>. | |
| Generic types must be <a href="#Instantiations">instantiated</a> when they | |
| are used. | |
| </p> | |
| <pre> | |
| type List[T any] struct { | |
| next *List[T] | |
| value T | |
| } | |
| </pre> | |
| <p> | |
| In a type definition the given type cannot be a type parameter. | |
| </p> | |
| <pre> | |
| type T[P any] P // illegal: P is a type parameter | |
| func f[P any]() { | |
| type L P // illegal: P is a type parameter declared by the enclosing function | |
| } | |
| </pre> | |
| <p> | |
| A generic type may also have <a href="#Method_declarations">methods</a> associated with it. | |
| In this case, the method receivers must declare the same number of type parameters as | |
| present in the generic type definition. | |
| </p> | |
| <pre> | |
| // The method Len returns the number of elements in the linked list l. | |
| func (l *List[T]) Len() int { … } | |
| </pre> | |
| <h3 id="Type_parameter_declarations">Type parameter declarations</h3> | |
| <p> | |
| A type parameter list declares the <i>type parameters</i> of a generic function, method, or type declaration. | |
| The type parameter list looks like an ordinary <a href="#Function_types">function parameter list</a> | |
| except that the type parameter names must all be present and the list is enclosed | |
| in square brackets rather than parentheses | |
| [<a href="#Go_1.18">Go 1.18</a>, <a href="#Go_1.27">Go 1.27</a>]. | |
| </p> | |
| <pre class="ebnf"> | |
| TypeParameters = "[" TypeParamList [ "," ] "]" . | |
| TypeParamList = TypeParamDecl { "," TypeParamDecl } . | |
| TypeParamDecl = IdentifierList TypeConstraint . | |
| </pre> | |
| <p> | |
| All non-blank names in the list must be unique. | |
| Each name declares a type parameter, which is a new and different <a href="#Types">named type</a> | |
| that acts as a placeholder for an (as of yet) unknown type in the declaration. | |
| The type parameter is replaced with a <i>type argument</i> upon | |
| <a href="#Instantiations">instantiation</a> of the generic function, method, or type. | |
| </p> | |
| <pre> | |
| [P any] | |
| [S interface{ ~[]byte|string }] | |
| [S ~[]E, E any] | |
| [P Constraint[int]] | |
| [_ any] | |
| </pre> | |
| <p> | |
| Just as each ordinary function parameter has a parameter type, each type parameter | |
| has a corresponding (meta-)type which is called its | |
| <a href="#Type_constraints"><i>type constraint</i></a>. | |
| </p> | |
| <p> | |
| A parsing ambiguity arises when the type parameter list for a generic type | |
| declares a single type parameter <code>P</code> with a constraint <code>C</code> | |
| such that the text <code>P C</code> forms a valid expression: | |
| </p> | |
| <pre> | |
| type T[P *C] … | |
| type T[P (C)] … | |
| type T[P *C|Q] … | |
| … | |
| </pre> | |
| <p> | |
| In these rare cases, the type parameter list is indistinguishable from an | |
| expression and the type declaration is parsed as an array type declaration. | |
| To resolve the ambiguity, embed the constraint in an | |
| <a href="#Interface_types">interface</a> or use a trailing comma: | |
| </p> | |
| <pre> | |
| type T[P interface{*C}] … | |
| type T[P *C,] … | |
| </pre> | |
| <p> | |
| Type parameters may also be declared by the receiver specification | |
| of a <a href="#Method_declarations">method declaration</a> associated | |
| with a generic type. | |
| </p> | |
| <h4 id="Type_constraints">Type constraints</h4> | |
| <p> | |
| A <i>type constraint</i> is an <a href="#Interface_types">interface</a> that defines the | |
| set of permissible type arguments for the respective type parameter and controls the | |
| operations supported by values of that type parameter | |
| [<a href="#Go_1.18">Go 1.18</a>]. | |
| </p> | |
| <pre class="ebnf"> | |
| TypeConstraint = TypeElem . | |
| </pre> | |
| <p> | |
| If the constraint is an interface literal of the form <code>interface{E}</code> where | |
| <code>E</code> is an embedded <a href="#Interface_types">type element</a> (not a method), in a type parameter list | |
| the enclosing <code>interface{ … }</code> may be omitted for convenience: | |
| </p> | |
| <pre> | |
| [T []P] // = [T interface{[]P}] | |
| [T ~int] // = [T interface{~int}] | |
| [T int|string] // = [T interface{int|string}] | |
| type Constraint ~int // illegal: ~int is not in a type parameter list | |
| </pre> | |
| <!-- | |
| We should be able to simplify the rules for comparable or delegate some of them | |
| elsewhere since we have a section that clearly defines how interfaces implement | |
| other interfaces based on their type sets. But this should get us going for now. | |
| --> | |
| <p> | |
| The <a href="#Predeclared_identifiers">predeclared</a> | |
| <a href="#Interface_types">interface type</a> <code>comparable</code> | |
| denotes the set of all non-interface types that are | |
| <a href="#Comparison_operators">strictly comparable</a> | |
| [<a href="#Go_1.18">Go 1.18</a>]. | |
| </p> | |
| <p> | |
| Even though interfaces that are not type parameters are <a href="#Comparison_operators">comparable</a>, | |
| they are not strictly comparable and therefore they do not implement <code>comparable</code>. | |
| However, they <a href="#Satisfying_a_type_constraint">satisfy</a> <code>comparable</code>. | |
| </p> | |
| <pre> | |
| int // implements comparable (int is strictly comparable) | |
| []byte // does not implement comparable (slices cannot be compared) | |
| interface{} // does not implement comparable (see above) | |
| interface{ ~int | ~string } // type parameter only: implements comparable (int, string types are strictly comparable) | |
| interface{ comparable } // type parameter only: implements comparable (comparable implements itself) | |
| interface{ ~int | ~[]byte } // type parameter only: does not implement comparable (slices are not comparable) | |
| interface{ ~struct{ any } } // type parameter only: does not implement comparable (field any is not strictly comparable) | |
| </pre> | |
| <p> | |
| The <code>comparable</code> interface and interfaces that (directly or indirectly) embed | |
| <code>comparable</code> may only be used as type constraints. They cannot be the types of | |
| values or variables, or components of other, non-interface types. | |
| </p> | |
| <h4 id="Satisfying_a_type_constraint">Satisfying a type constraint</h4> | |
| <p> | |
| A type argument <code>T</code><i> satisfies</i> a type constraint <code>C</code> | |
| if <code>T</code> is an element of the type set defined by <code>C</code>; in other words, | |
| if <code>T</code> <a href="#Implementing_an_interface">implements</a> <code>C</code>. | |
| As an exception, a <a href="#Comparison_operators">strictly comparable</a> | |
| type constraint may also be satisfied by a <a href="#Comparison_operators">comparable</a> | |
| (not necessarily strictly comparable) type argument | |
| [<a href="#Go_1.20">Go 1.20</a>]. | |
| More precisely: | |
| </p> | |
| <p> | |
| A type T <i>satisfies</i> a constraint <code>C</code> if | |
| </p> | |
| <ul> | |
| <li> | |
| <code>T</code> <a href="#Implementing_an_interface">implements</a> <code>C</code>; or | |
| </li> | |
| <li> | |
| <code>C</code> can be written in the form <code>interface{ comparable; E }</code>, | |
| where <code>E</code> is a <a href="#Basic_interfaces">basic interface</a> and | |
| <code>T</code> is <a href="#Comparison_operators">comparable</a> and implements <code>E</code>. | |
| </li> | |
| </ul> | |
| <pre> | |
| type argument type constraint // constraint satisfaction | |
| int interface{ ~int } // satisfied: int implements interface{ ~int } | |
| string comparable // satisfied: string implements comparable (string is strictly comparable) | |
| []byte comparable // not satisfied: slices are not comparable | |
| any interface{ comparable; int } // not satisfied: any does not implement interface{ int } | |
| any comparable // satisfied: any is comparable and implements the basic interface any | |
| struct{f any} comparable // satisfied: struct{f any} is comparable and implements the basic interface any | |
| any interface{ comparable; m() } // not satisfied: any does not implement the basic interface interface{ m() } | |
| interface{ m() } interface{ comparable; m() } // satisfied: interface{ m() } is comparable and implements the basic interface interface{ m() } | |
| </pre> | |
| <p> | |
| Because of the exception in the constraint satisfaction rule, comparing operands of type parameter type | |
| may panic at run-time (even though comparable type parameters are always strictly comparable). | |
| </p> | |
| <h3 id="Variable_declarations">Variable declarations</h3> | |
| <p> | |
| A variable declaration creates one or more <a href="#Variables">variables</a>, | |
| binds corresponding identifiers to them, and gives each a type and an initial value. | |
| </p> | |
| <pre class="ebnf"> | |
| VarDecl = "var" ( VarSpec | "(" { VarSpec ";" } ")" ) . | |
| VarSpec = IdentifierList ( Type [ "=" ExpressionList ] | "=" ExpressionList ) . | |
| </pre> | |
| <pre> | |
| var i int | |
| var U, V, W float64 | |
| var k = 0 | |
| var x, y float32 = -1, -2 | |
| var ( | |
| i int | |
| u, v, s = 2.0, 3.0, "bar" | |
| ) | |
| var re, im = complexSqrt(-1) | |
| var _, found = entries[name] // map lookup; only interested in "found" | |
| </pre> | |
| <p> | |
| If a list of expressions is given, the variables are initialized | |
| with the expressions following the rules for <a href="#Assignment_statements">assignment statements</a>. | |
| Otherwise, each variable is initialized to its <a href="#The_zero_value">zero value</a>. | |
| </p> | |
| <p> | |
| If a type is present, each variable is given that type. | |
| Otherwise, each variable is given the type of the corresponding | |
| initialization value in the assignment. | |
| If that value is an untyped constant, it is first implicitly | |
| <a href="#Conversions">converted</a> to its <a href="#Constants">default type</a>; | |
| if it is an untyped boolean value, it is first implicitly converted to type <code>bool</code>. | |
| The predeclared identifier <code>nil</code> cannot be used to initialize a variable | |
| with no explicit type. | |
| </p> | |
| <pre> | |
| var d = math.Sin(0.5) // d is float64 | |
| var i = 42 // i is int | |
| var t, ok = x.(T) // t is T, ok is bool | |
| var n = nil // illegal | |
| </pre> | |
| <p> | |
| Implementation restriction: A compiler may make it illegal to declare a variable | |
| inside a <a href="#Function_declarations">function body</a> if the variable is | |
| never used. | |
| </p> | |
| <h3 id="Short_variable_declarations">Short variable declarations</h3> | |
| <p> | |
| A <i>short variable declaration</i> uses the syntax: | |
| </p> | |
| <pre class="ebnf"> | |
| ShortVarDecl = IdentifierList ":=" ExpressionList . | |
| </pre> | |
| <p> | |
| It is shorthand for a regular <a href="#Variable_declarations">variable declaration</a> | |
| with initializer expressions but no types: | |
| </p> | |
| <pre class="grammar"> | |
| "var" IdentifierList "=" ExpressionList . | |
| </pre> | |
| <pre> | |
| i, j := 0, 10 | |
| f := func() int { return 7 } | |
| ch := make(chan int) | |
| r, w, _ := os.Pipe() // os.Pipe() returns a connected pair of Files and an error, if any | |
| _, y, _ := coord(p) // coord() returns three values; only interested in y coordinate | |
| </pre> | |
| <p> | |
| Unlike regular variable declarations, a short variable declaration may <i>redeclare</i> | |
| variables provided they were originally declared earlier in the same block | |
| (or the parameter lists if the block is the function body) with the same type, | |
| and at least one of the non-<a href="#Blank_identifier">blank</a> variables is new. | |
| As a consequence, redeclaration can only appear in a multi-variable short declaration. | |
| Redeclaration does not introduce a new variable; it just assigns a new value to the original. | |
| The non-blank variable names on the left side of <code>:=</code> | |
| must be <a href="#Uniqueness_of_identifiers">unique</a>. | |
| </p> | |
| <pre> | |
| field1, offset := nextField(str, 0) | |
| field2, offset := nextField(str, offset) // redeclares offset | |
| x, y, x := 1, 2, 3 // illegal: x repeated on left side of := | |
| </pre> | |
| <p> | |
| Short variable declarations may appear only inside functions. | |
| In some contexts such as the initializers for | |
| <a href="#If_statements">"if"</a>, | |
| <a href="#For_statements">"for"</a>, or | |
| <a href="#Switch_statements">"switch"</a> statements, | |
| they can be used to declare local temporary variables. | |
| </p> | |
| <h3 id="Function_declarations">Function declarations</h3> | |
| <!-- | |
| Given the importance of functions, this section has always | |
| been woefully underdeveloped. Would be nice to expand this | |
| a bit. | |
| --> | |
| <p> | |
| A function declaration binds an identifier, the <i>function name</i>, | |
| to a function. | |
| </p> | |
| <pre class="ebnf"> | |
| FunctionDecl = "func" FunctionName [ TypeParameters ] Signature [ FunctionBody ] . | |
| FunctionName = identifier . | |
| FunctionBody = Block . | |
| </pre> | |
| <p> | |
| If the function's <a href="#Function_types">signature</a> declares | |
| result parameters, the function body's statement list must end in | |
| a <a href="#Terminating_statements">terminating statement</a>. | |
| </p> | |
| <pre> | |
| func IndexRune(s string, r rune) int { | |
| for i, c := range s { | |
| if c == r { | |
| return i | |
| } | |
| } | |
| // invalid: missing return statement | |
| } | |
| </pre> | |
| <p> | |
| If the function declaration specifies <a href="#Type_parameter_declarations">type parameters</a>, | |
| the function name denotes a <i>generic function</i> [<a href="#Go_1.18">Go 1.18</a>]. | |
| A generic function must be <a href="#Instantiations">instantiated</a> before it can be | |
| called or used as a value. | |
| </p> | |
| <pre> | |
| func min[T ~int|~float64](x, y T) T { | |
| if x < y { | |
| return x | |
| } | |
| return y | |
| } | |
| </pre> | |
| <p> | |
| A function declaration without type parameters may omit the body. | |
| Such a declaration provides the signature for a function implemented outside Go, | |
| such as an assembly routine. | |
| </p> | |
| <pre> | |
| func flushICache(begin, end uintptr) // implemented externally | |
| </pre> | |
| <h3 id="Method_declarations">Method declarations</h3> | |
| <p> | |
| A method is a <a href="#Function_declarations">function</a> with a <i>receiver</i>. | |
| A method declaration binds an identifier, the <i>method name</i>, to a method, | |
| and associates the method with the receiver's <i>base type</i>. | |
| </p> | |
| <pre class="ebnf"> | |
| MethodDecl = "func" Receiver MethodName [ TypeParameters ] Signature [ FunctionBody ] . | |
| Receiver = Parameters . | |
| </pre> | |
| <p> | |
| The receiver is specified via an extra parameter section preceding the method | |
| name. That parameter section must declare a single non-variadic parameter, the receiver. | |
| Its type must be a <a href="#Type_definitions">defined</a> type <code>T</code> or a | |
| pointer to a defined type <code>T</code>, possibly followed by a list of type parameter | |
| names <code>[P1, P2, …]</code> enclosed in square brackets. | |
| <code>T</code> is called the receiver <i>base type</i>. A receiver base type cannot be | |
| a pointer or interface type and it must be declared in the same package as the method. | |
| The method is said to be <i>bound</i> to its receiver base type and the method name | |
| is visible only within <a href="#Selectors">selectors</a> for type <code>T</code> | |
| or <code>*T</code>. | |
| </p> | |
| <p> | |
| A non-<a href="#Blank_identifier">blank</a> receiver identifier must be | |
| <a href="#Uniqueness_of_identifiers">unique</a> in the method signature. | |
| If the receiver's value is not referenced inside the body of the method, | |
| its identifier may be omitted in the declaration. The same applies in | |
| general to parameters of functions and methods. | |
| </p> | |
| <p> | |
| For a base type, the non-blank names of methods bound to it must be unique. | |
| If the base type is a <a href="#Struct_types">struct type</a>, | |
| the non-blank method and field names must be distinct. | |
| </p> | |
| <p> | |
| Given defined type <code>Point</code> the declarations | |
| </p> | |
| <pre> | |
| func (p *Point) Length() float64 { | |
| return math.Sqrt(p.x * p.x + p.y * p.y) | |
| } | |
| func (p *Point) Scale(factor float64) { | |
| p.x *= factor | |
| p.y *= factor | |
| } | |
| </pre> | |
| <p> | |
| bind the methods <code>Length</code> and <code>Scale</code>, | |
| with receiver type <code>*Point</code>, | |
| to the base type <code>Point</code>. | |
| </p> | |
| <p> | |
| If the receiver base type is a <a href="#Type_definitions">generic type</a>, the | |
| receiver specification must declare corresponding type parameters for the method | |
| to use. This makes the receiver type parameters available to the method. | |
| Syntactically, this type parameter declaration looks like an | |
| <a href="#Instantiations">instantiation</a> of the receiver base type: the type | |
| arguments must be identifiers denoting the type parameters being declared, one | |
| for each type parameter of the receiver base type. | |
| The type parameter names do not need to match their corresponding parameter names in the | |
| receiver base type definition, and all non-blank parameter names must be unique in the | |
| receiver parameter section and the method signature. | |
| The receiver type parameter constraints are implied by the receiver base type definition: | |
| corresponding type parameters have corresponding constraints. | |
| </p> | |
| <pre> | |
| type Pair[A, B any] struct { | |
| a A | |
| b B | |
| } | |
| func (p Pair[A, B]) Swap() Pair[B, A] { … } // receiver declares A, B | |
| func (p Pair[First, _]) First() First { … } // receiver declares First, corresponds to A in Pair | |
| </pre> | |
| <p> | |
| If the receiver type is denoted by (a pointer to) an <a href="#Alias_declarations">alias</a>, | |
| the alias must not be generic and it must not denote an instantiated generic type, neither | |
| directly nor indirectly via another alias, and irrespective of pointer indirections. | |
| </p> | |
| <pre> | |
| type GPoint[P any] = Point | |
| type HPoint = *GPoint[int] | |
| type IPair = Pair[int, int] | |
| func (*GPoint[P]) Draw(P) { … } // illegal: alias must not be generic | |
| func (HPoint) Draw(P) { … } // illegal: alias must not denote instantiated type GPoint[int] | |
| func (*IPair) Second() int { … } // illegal: alias must not denote instantiated type Pair[int, int] | |
| </pre> | |
| <p> | |
| If the method declaration specifies <a href="#Type_parameter_declarations">type parameters</a> | |
| (possibly in addition to type parameters declared by the receiver specification), the method name denotes | |
| a <i>generic method</i> [<a href="#Go_1.27">Go 1.27</a>]. | |
| Like a generic function, a generic method must be <a href="#Instantiations">instantiated</a> before it can | |
| be called or used as a value. | |
| </p> | |
| <pre> | |
| type List[E any] []E | |
| // Apply returns the list obtained from applying f to each element of l. | |
| func (l List[E]) Apply[F any](f func(E) F) List[F] { | |
| r := make(List[F], len(l)) | |
| for i, x := range l { | |
| r[i] = f(x) | |
| } | |
| return r | |
| } | |
| </pre> | |
| <h2 id="Expressions">Expressions</h2> | |
| <p> | |
| An expression specifies the computation of a value by applying | |
| operators and functions to operands. | |
| </p> | |
| <h3 id="Operands">Operands</h3> | |
| <p> | |
| Operands denote the elementary values in an expression. An operand may be a | |
| literal, a (possibly <a href="#Qualified_identifiers">qualified</a>) | |
| non-<a href="#Blank_identifier">blank</a> identifier denoting a | |
| <a href="#Constant_declarations">constant</a>, | |
| <a href="#Variable_declarations">variable</a>, or | |
| <a href="#Function_declarations">function</a>, | |
| or a parenthesized expression. | |
| </p> | |
| <pre class="ebnf"> | |
| Operand = Literal | OperandName [ TypeArgs ] | "(" Expression ")" . | |
| Literal = BasicLit | CompositeLit | FunctionLit . | |
| BasicLit = int_lit | float_lit | imaginary_lit | rune_lit | string_lit . | |
| OperandName = identifier | QualifiedIdent . | |
| </pre> | |
| <p> | |
| An operand name denoting a <a href="#Function_declarations">generic function</a> | |
| may be followed by a list of <a href="#Instantiations">type arguments</a>; the | |
| resulting operand is an <a href="#Instantiations">instantiated</a> function. | |
| </p> | |
| <p> | |
| The <a href="#Blank_identifier">blank identifier</a> may appear as an | |
| operand only on the left-hand side of an <a href="#Assignment_statements">assignment statement</a>. | |
| </p> | |
| <p> | |
| Implementation restriction: A compiler need not report an error if an operand's | |
| type is a <a href="#Type_parameter_declarations">type parameter</a> with an empty | |
| <a href="#Interface_types">type set</a>. Functions with such type parameters | |
| cannot be <a href="#Instantiations">instantiated</a>; any attempt will lead | |
| to an error at the instantiation site. | |
| </p> | |
| <h3 id="Qualified_identifiers">Qualified identifiers</h3> | |
| <p> | |
| A <i>qualified identifier</i> is an identifier qualified with a package name prefix. | |
| Both the package name and the identifier must not be | |
| <a href="#Blank_identifier">blank</a>. | |
| </p> | |
| <pre class="ebnf"> | |
| QualifiedIdent = PackageName "." identifier . | |
| </pre> | |
| <p> | |
| A qualified identifier accesses an identifier in a different package, which | |
| must be <a href="#Import_declarations">imported</a>. | |
| The identifier must be <a href="#Exported_identifiers">exported</a> and | |
| declared in the <a href="#Blocks">package block</a> of that package. | |
| </p> | |
| <pre> | |
| math.Sin // denotes the Sin function in package math | |
| </pre> | |
| <h3 id="Composite_literals">Composite literals</h3> | |
| <p> | |
| Composite literals construct new values for structs, arrays, slices, and maps | |
| each time they are evaluated. | |
| They consist of the type of the literal followed by a (possibly empty) | |
| brace-bound list of elements. | |
| Each element may optionally be preceded by a corresponding key. | |
| </p> | |
| <pre class="ebnf"> | |
| CompositeLit = LiteralType LiteralValue . | |
| LiteralType = StructType | ArrayType | "[" "..." "]" ElementType | | |
| SliceType | MapType | TypeName [ TypeArgs ] . | |
| LiteralValue = "{" [ ElementList [ "," ] ] "}" . | |
| ElementList = KeyedElement { "," KeyedElement } . | |
| KeyedElement = [ Key ":" ] Element . | |
| Key = FieldName | Expression | LiteralValue . | |
| FieldName = identifier . | |
| Element = Expression | LiteralValue . | |
| </pre> | |
| <p> | |
| Unless the LiteralType is a type parameter, | |
| its <a href="#Underlying_types">underlying type</a> | |
| must be a struct, array, slice, or map type | |
| (the syntax enforces this constraint except when the type is given | |
| as a TypeName). | |
| If the LiteralType is a type parameter, all types in its type set | |
| must have the same underlying type which must be | |
| a valid composite literal type. | |
| </p> | |
| <p> | |
| The types of the elements and keys must be <a href="#Assignability">assignable</a> | |
| to the respective field, element, and key types of the LiteralType; | |
| there is no additional conversion. | |
| The key is interpreted as a field <a href="#Selectors">selector</a> for struct literals, | |
| an index for array and slice literals, and a key for map literals. | |
| It is an error to specify multiple elements with the same field selector | |
| or constant key value. | |
| A literal may omit the element list; such a literal evaluates | |
| to the zero value for its type. | |
| </p> | |
| <p> | |
| A parsing ambiguity arises when a composite literal using the | |
| TypeName form of the LiteralType appears as an operand between the | |
| <a href="#Keywords">keyword</a> and the opening brace of the block | |
| of an "if", "for", or "switch" statement, and the composite literal | |
| is not enclosed in parentheses, square brackets, or curly braces. | |
| In this rare case, the opening brace of the literal is erroneously parsed | |
| as the one introducing the block of statements. To resolve the ambiguity, | |
| the composite literal must appear within parentheses. | |
| </p> | |
| <pre> | |
| if x == (T{a,b,c}[i]) { … } | |
| if (x == T{a,b,c}[i]) { … } | |
| </pre> | |
| <h4>Struct literals</h4> | |
| <p> | |
| For struct literals without keys, the element list must contain an element | |
| for each struct field in the order in which the fields are declared. | |
| </p> | |
| <p> | |
| For struct literals with keys the following rules apply: | |
| </p> | |
| <ul> | |
| <li>Every element must have a key. | |
| </li> | |
| <li>Each key must be a valid field <a href="#Selectors">selector</a> | |
| [<a href="#Go_1.27">Go 1.27</a>] for a (possibly promoted) field | |
| of the struct; the key selects that field. | |
| </li> | |
| <li>The types of the embedded fields (if any) <a href="#Selectors">traversed</a> | |
| to reach a selected field must not be pointer types. | |
| </li> | |
| <li>A key must not denote a promoted field inside an embedded struct if | |
| that struct is also specified by another key. | |
| </li> | |
| <li>The element list does not need to have an element for each struct field. | |
| Omitted fields get the zero value for that field. | |
| </li> | |
| </ul> | |
| <p> | |
| Given the declarations | |
| </p> | |
| <pre> | |
| type Object struct { name, color string } | |
| type Point3D struct { Object; x, y, z float64 } | |
| type Line struct { Object; p, q Point3D } | |
| </pre> | |
| <p> | |
| one may write | |
| </p> | |
| <pre> | |
| origin := Point3D{} // zero value for Point3D | |
| line1 := Line{Object{}, origin, Point3D{y: -4, z: 12.3}} // zero value for line1.q.x | |
| line2 := Line{name: "diagonal", q: Point3D{1, 1, 1}} // zero value for line2.Object.color, line2.p | |
| </pre> | |
| <p> | |
| but field selectors may not denote overlapping fields: | |
| </p> | |
| <pre> | |
| obj := Object{"edge", "black"} | |
| line3 := Line{Object: obj, name: "diagonal"} // invalid: name denotes a field inside Object | |
| </pre> | |
| <h4>Array and slice literals</h4> | |
| <p> | |
| For array and slice literals the following rules apply: | |
| </p> | |
| <ul> | |
| <li>Each element has an associated integer index marking | |
| its position in the array. | |
| </li> | |
| <li>An element with a key uses the key as its index. The | |
| key must be a non-negative constant | |
| <a href="#Representability">representable</a> by | |
| a value of type <code>int</code>; and if it is typed | |
| it must be of <a href="#Numeric_types">integer type</a>. | |
| </li> | |
| <li>An element without a key uses the previous element's index plus one. | |
| If the first element has no key, its index is zero. | |
| </li> | |
| </ul> | |
| <p> | |
| <a href="#Address_operators">Taking the address</a> of a composite literal | |
| generates a pointer to a unique <a href="#Variables">variable</a> initialized | |
| with the literal's value. | |
| </p> | |
| <pre> | |
| var pointer *Point3D = &Point3D{y: 1000} | |
| </pre> | |
| <p> | |
| Note that the <a href="#The_zero_value">zero value</a> for a slice or map | |
| type is not the same as an initialized but empty value of the same type. | |
| Consequently, taking the address of an empty slice or map composite literal | |
| does not have the same effect as allocating a new slice or map value with | |
| <a href="#Allocation">new</a>. | |
| </p> | |
| <pre> | |
| p1 := &[]int{} // p1 points to an initialized, empty slice with value []int{} and length 0 | |
| p2 := new([]int) // p2 points to an uninitialized slice with value nil and length 0 | |
| </pre> | |
| <p> | |
| The length of an array literal is the length specified in the literal type. | |
| If fewer elements than the length are provided in the literal, the missing | |
| elements are set to the zero value for the array element type. | |
| It is an error to provide elements with index values outside the index range | |
| of the array. The notation <code>...</code> specifies an array length equal | |
| to the maximum element index plus one. | |
| </p> | |
| <pre> | |
| buffer := [10]string{} // len(buffer) == 10 | |
| intSet := [6]int{1, 2, 3, 5} // len(intSet) == 6 | |
| days := [...]string{"Sat", "Sun"} // len(days) == 2 | |
| </pre> | |
| <p> | |
| A slice literal describes the entire underlying array literal. | |
| Thus the length and capacity of a slice literal are the maximum | |
| element index plus one. A slice literal has the form | |
| </p> | |
| <pre> | |
| []T{x1, x2, … xn} | |
| </pre> | |
| <p> | |
| and is shorthand for a slice operation applied to an array: | |
| </p> | |
| <pre> | |
| tmp := [n]T{x1, x2, … xn} | |
| tmp[0 : n] | |
| </pre> | |
| <h4>Map literals</h4> | |
| <p> | |
| For map literals, each element must have a key. | |
| For non-constant map keys, see the section on | |
| <a href="#Order_of_evaluation">evaluation order</a>. | |
| </p> | |
| <h4>Elision of element types</h4> | |
| <p> | |
| Within a composite literal of array, slice, or map type <code>T</code>, | |
| elements or map keys that are themselves composite literals may elide the respective | |
| literal type if it is identical to the element or key type of <code>T</code>. | |
| Similarly, elements or keys that are addresses of composite literals may elide | |
| the <code>&T</code> when the element or key type is <code>*T</code>. | |
| </p> | |
| <pre> | |
| [...]Point{{1.5, -3.5}, {0, 0}} // same as [...]Point{Point{1.5, -3.5}, Point{0, 0}} | |
| [][]int{{1, 2, 3}, {4, 5}} // same as [][]int{[]int{1, 2, 3}, []int{4, 5}} | |
| [][]Point{{{0, 1}, {1, 2}}} // same as [][]Point{[]Point{Point{0, 1}, Point{1, 2}}} | |
| map[string]Point{"orig": {0, 0}} // same as map[string]Point{"orig": Point{0, 0}} | |
| map[Point]string{{0, 0}: "orig"} // same as map[Point]string{Point{0, 0}: "orig"} | |
| type PPoint *Point | |
| [2]*Point{{1.5, -3.5}, {}} // same as [2]*Point{&Point{1.5, -3.5}, &Point{}} | |
| [2]PPoint{{1.5, -3.5}, {}} // same as [2]PPoint{PPoint(&Point{1.5, -3.5}), PPoint(&Point{})} | |
| </pre> | |
| <p> | |
| Examples of valid array, slice, and map literals: | |
| </p> | |
| <pre> | |
| // list of prime numbers | |
| primes := []int{2, 3, 5, 7, 9, 2147483647} | |
| // vowels[ch] is true if ch is a vowel | |
| vowels := [128]bool{'a': true, 'e': true, 'i': true, 'o': true, 'u': true, 'y': true} | |
| // the array [10]float32{-1, 0, 0, 0, -0.1, -0.1, 0, 0, 0, -1} | |
| filter := [10]float32{-1, 4: -0.1, -0.1, 9: -1} | |
| // frequencies in Hz for equal-tempered scale (A4 = 440Hz) | |
| noteFrequency := map[string]float32{ | |
| "C0": 16.35, "D0": 18.35, "E0": 20.60, "F0": 21.83, | |
| "G0": 24.50, "A0": 27.50, "B0": 30.87, | |
| } | |
| </pre> | |
| <h3 id="Function_literals">Function literals</h3> | |
| <p> | |
| A function literal represents an anonymous <a href="#Function_declarations">function</a>. | |
| Function literals cannot declare type parameters. | |
| </p> | |
| <pre class="ebnf"> | |
| FunctionLit = "func" Signature FunctionBody . | |
| </pre> | |
| <pre> | |
| func(a, b int, z float64) bool { return a*b < int(z) } | |
| </pre> | |
| <p> | |
| A function literal can be assigned to a variable or invoked directly. | |
| </p> | |
| <pre> | |
| f := func(x, y int) int { return x + y } | |
| func(ch chan int) { ch <- ACK }(replyChan) | |
| </pre> | |
| <p> | |
| Function literals are <i>closures</i>: they may refer to variables | |
| declared in a surrounding function. Those variables are then shared between | |
| the surrounding function and the function literal, and they survive as long | |
| as they are accessible. | |
| </p> | |
| <h3 id="Primary_expressions">Primary expressions</h3> | |
| <p> | |
| Primary expressions are the operands for unary and binary expressions. | |
| </p> | |
| <pre class="ebnf"> | |
| PrimaryExpr = Operand | | |
| Conversion | | |
| MethodExpr | | |
| PrimaryExpr Selector | | |
| PrimaryExpr Index | | |
| PrimaryExpr Slice | | |
| PrimaryExpr TypeAssertion | | |
| PrimaryExpr Arguments . | |
| Selector = "." identifier . | |
| Index = "[" Expression [ "," ] "]" . | |
| Slice = "[" [ Expression ] ":" [ Expression ] "]" | | |
| "[" [ Expression ] ":" Expression ":" Expression "]" . | |
| TypeAssertion = "." "(" Type ")" . | |
| Arguments = "(" [ ( ExpressionList | Type [ "," ExpressionList ] ) [ "..." ] [ "," ] ] ")" . | |
| </pre> | |
| <pre> | |
| x | |
| 2 | |
| (s + ".txt") | |
| f(3.1415, true) | |
| Point{1, 2} | |
| m["foo"] | |
| s[i : j + 1] | |
| obj.color | |
| f.p[i].x() | |
| </pre> | |
| <h3 id="Selectors">Selectors</h3> | |
| <p> | |
| For a <a href="#Primary_expressions">primary expression</a> <code>x</code> | |
| that is not a <a href="#Package_clause">package name</a>, the | |
| <i>selector expression</i> | |
| </p> | |
| <pre> | |
| x.f | |
| </pre> | |
| <p> | |
| denotes the field or method <code>f</code> of the value <code>x</code> | |
| (or sometimes <code>*x</code>; see below). | |
| The identifier <code>f</code> is called the (field or method) <i>selector</i>; | |
| it must not be the <a href="#Blank_identifier">blank identifier</a>. | |
| The type of the selector expression is the type of <code>f</code>. | |
| If <code>x</code> is a package name, see the section on | |
| <a href="#Qualified_identifiers">qualified identifiers</a>. | |
| </p> | |
| <p> | |
| A selector <code>f</code> may denote a field or method <code>f</code> of | |
| a type <code>T</code>, or it may refer | |
| to a field or method <code>f</code> of a nested | |
| <a href="#Struct_types">embedded field</a> of <code>T</code>. | |
| The number of embedded fields traversed | |
| to reach <code>f</code> is called its <i>depth</i> in <code>T</code>. | |
| The depth of a field or method <code>f</code> | |
| declared in <code>T</code> is zero. | |
| The depth of a field or method <code>f</code> declared in | |
| an embedded field <code>A</code> in <code>T</code> is the | |
| depth of <code>f</code> in <code>A</code> plus one. | |
| </p> | |
| <p> | |
| The following rules apply to selectors: | |
| </p> | |
| <ol> | |
| <li> | |
| For a value <code>x</code> of type <code>T</code> or <code>*T</code> | |
| where <code>T</code> is not a pointer or interface type, | |
| <code>x.f</code> denotes the field or method at the shallowest depth | |
| in <code>T</code> where there is such an <code>f</code>. | |
| If there is not exactly <a href="#Uniqueness_of_identifiers">one <code>f</code></a> | |
| with shallowest depth, the selector expression is illegal. | |
| </li> | |
| <li> | |
| For a value <code>x</code> of type <code>I</code> where <code>I</code> | |
| is an interface type, <code>x.f</code> denotes the actual method with name | |
| <code>f</code> of the dynamic value of <code>x</code>. | |
| If there is no method with name <code>f</code> in the | |
| <a href="#Method_sets">method set</a> of <code>I</code>, the selector | |
| expression is illegal. | |
| </li> | |
| <li> | |
| As an exception, if the type of <code>x</code> is a <a href="#Type_definitions">defined</a> | |
| pointer type and <code>(*x).f</code> is a valid selector expression denoting a field | |
| (but not a method), <code>x.f</code> is shorthand for <code>(*x).f</code>. | |
| </li> | |
| <li> | |
| In all other cases, <code>x.f</code> is illegal. | |
| </li> | |
| <li> | |
| If <code>x</code> is of pointer type and has the value | |
| <code>nil</code> and <code>x.f</code> denotes a struct field, | |
| assigning to or evaluating <code>x.f</code> | |
| causes a <a href="#Run_time_panics">run-time panic</a>. | |
| </li> | |
| <li> | |
| If <code>x</code> is of interface type and has the value | |
| <code>nil</code>, <a href="#Calls">calling</a> or | |
| <a href="#Method_values">evaluating</a> the method <code>x.f</code> | |
| causes a <a href="#Run_time_panics">run-time panic</a>. | |
| </li> | |
| </ol> | |
| <p> | |
| For example, given the declarations: | |
| </p> | |
| <pre> | |
| type T0 struct { | |
| x int | |
| } | |
| func (*T0) M0() | |
| type T1 struct { | |
| y int | |
| } | |
| func (T1) M1() | |
| type T2 struct { | |
| z int | |
| T1 | |
| *T0 | |
| } | |
| func (*T2) M2() | |
| type Q *T2 | |
| var t T2 // with t.T0 != nil | |
| var p *T2 // with p != nil and (*p).T0 != nil | |
| var q Q = p | |
| </pre> | |
| <p> | |
| one may write: | |
| </p> | |
| <pre> | |
| t.z // t.z | |
| t.y // t.T1.y | |
| t.x // (*t.T0).x | |
| p.z // (*p).z | |
| p.y // (*p).T1.y | |
| p.x // (*(*p).T0).x | |
| q.x // (*(*q).T0).x (*q).x is a valid field selector | |
| p.M0() // ((*p).T0).M0() M0 expects *T0 receiver | |
| p.M1() // ((*p).T1).M1() M1 expects T1 receiver | |
| p.M2() // p.M2() M2 expects *T2 receiver | |
| t.M2() // (&t).M2() M2 expects *T2 receiver, see section on Calls | |
| </pre> | |
| <p> | |
| but the following is invalid: | |
| </p> | |
| <pre> | |
| q.M0() // (*q).M0 is valid but not a field selector | |
| </pre> | |
| <h3 id="Method_expressions">Method expressions</h3> | |
| <p> | |
| If <code>M</code> is in the <a href="#Method_sets">method set</a> of type <code>T</code>, | |
| <code>T.M</code> is a function that is callable as a regular function | |
| with the same arguments as <code>M</code> prefixed by an additional | |
| argument that is the receiver of the method. | |
| </p> | |
| <pre class="ebnf"> | |
| MethodExpr = ReceiverType "." MethodName . | |
| ReceiverType = Type . | |
| </pre> | |
| <p> | |
| Consider a struct type <code>T</code> with two methods, | |
| <code>Mv</code>, whose receiver is of type <code>T</code>, and | |
| <code>Mp</code>, whose receiver is of type <code>*T</code>. | |
| </p> | |
| <pre> | |
| type T struct { | |
| a int | |
| } | |
| func (tv T) Mv(a int) int { return 0 } // value receiver | |
| func (tp *T) Mp(f float32) float32 { return 1 } // pointer receiver | |
| var t T | |
| </pre> | |
| <p> | |
| The expression | |
| </p> | |
| <pre> | |
| T.Mv | |
| </pre> | |
| <p> | |
| yields a function equivalent to <code>Mv</code> but | |
| with an explicit receiver as its first argument; it has signature | |
| </p> | |
| <pre> | |
| func(tv T, a int) int | |
| </pre> | |
| <p> | |
| That function may be called normally with an explicit receiver, so | |
| these five invocations are equivalent: | |
| </p> | |
| <pre> | |
| t.Mv(7) | |
| T.Mv(t, 7) | |
| (T).Mv(t, 7) | |
| f1 := T.Mv; f1(t, 7) | |
| f2 := (T).Mv; f2(t, 7) | |
| </pre> | |
| <p> | |
| Similarly, the expression | |
| </p> | |
| <pre> | |
| (*T).Mp | |
| </pre> | |
| <p> | |
| yields a function value representing <code>Mp</code> with signature | |
| </p> | |
| <pre> | |
| func(tp *T, f float32) float32 | |
| </pre> | |
| <p> | |
| For a method with a value receiver, one can derive a function | |
| with an explicit pointer receiver, so | |
| </p> | |
| <pre> | |
| (*T).Mv | |
| </pre> | |
| <p> | |
| yields a function value representing <code>Mv</code> with signature | |
| </p> | |
| <pre> | |
| func(tv *T, a int) int | |
| </pre> | |
| <p> | |
| Such a function indirects through the receiver to create a value | |
| to pass as the receiver to the underlying method; | |
| the method does not overwrite the value whose address is passed in | |
| the function call. | |
| </p> | |
| <p> | |
| The final case, a value-receiver function for a pointer-receiver method, | |
| is illegal because pointer-receiver methods are not in the method set | |
| of the value type. | |
| </p> | |
| <p> | |
| Function values derived from methods are called with function call syntax; | |
| the receiver is provided as the first argument to the call. | |
| That is, given <code>f := T.Mv</code>, <code>f</code> is invoked | |
| as <code>f(t, 7)</code> not <code>t.f(7)</code>. | |
| To construct a function that binds the receiver, use a | |
| <a href="#Function_literals">function literal</a> or | |
| <a href="#Method_values">method value</a>. | |
| </p> | |
| <p> | |
| It is legal to derive a function value from a method of an interface type. | |
| The resulting function takes an explicit receiver of that interface type. | |
| </p> | |
| <h3 id="Method_values">Method values</h3> | |
| <p> | |
| If the expression <code>x</code> has static type <code>T</code> and | |
| <code>M</code> is in the <a href="#Method_sets">method set</a> of type <code>T</code>, | |
| <code>x.M</code> is called a <i>method value</i>. | |
| The method value <code>x.M</code> is a function value that is callable | |
| with the same arguments as a method call of <code>x.M</code>. | |
| The expression <code>x</code> is evaluated and saved during the evaluation of the | |
| method value; the saved copy is then used as the receiver in any calls, | |
| which may be executed later. | |
| </p> | |
| <pre> | |
| type S struct { *T } | |
| type T int | |
| func (t T) M() { print(t) } | |
| t := new(T) | |
| s := S{T: t} | |
| f := t.M // receiver *t is evaluated and stored in f | |
| g := s.M // receiver *(s.T) is evaluated and stored in g | |
| *t = 42 // does not affect stored receivers in f and g | |
| </pre> | |
| <p> | |
| The type <code>T</code> may be an interface or non-interface type. | |
| </p> | |
| <p> | |
| As in the discussion of <a href="#Method_expressions">method expressions</a> above, | |
| consider a struct type <code>T</code> with two methods, | |
| <code>Mv</code>, whose receiver is of type <code>T</code>, and | |
| <code>Mp</code>, whose receiver is of type <code>*T</code>. | |
| </p> | |
| <pre> | |
| type T struct { | |
| a int | |
| } | |
| func (tv T) Mv(a int) int { return 0 } // value receiver | |
| func (tp *T) Mp(f float32) float32 { return 1 } // pointer receiver | |
| var t T | |
| var pt *T | |
| func makeT() T | |
| </pre> | |
| <p> | |
| The expression | |
| </p> | |
| <pre> | |
| t.Mv | |
| </pre> | |
| <p> | |
| yields a function value of type | |
| </p> | |
| <pre> | |
| func(int) int | |
| </pre> | |
| <p> | |
| These two invocations are equivalent: | |
| </p> | |
| <pre> | |
| t.Mv(7) | |
| f := t.Mv; f(7) | |
| </pre> | |
| <p> | |
| Similarly, the expression | |
| </p> | |
| <pre> | |
| pt.Mp | |
| </pre> | |
| <p> | |
| yields a function value of type | |
| </p> | |
| <pre> | |
| func(float32) float32 | |
| </pre> | |
| <p> | |
| As with <a href="#Selectors">selectors</a>, a reference to a non-interface method with a value receiver | |
| using a pointer will automatically dereference that pointer: <code>pt.Mv</code> is equivalent to <code>(*pt).Mv</code>. | |
| </p> | |
| <p> | |
| As with <a href="#Calls">method calls</a>, a reference to a non-interface method with a pointer receiver | |
| using an addressable value will automatically take the address of that value: <code>t.Mp</code> is equivalent to <code>(&t).Mp</code>. | |
| </p> | |
| <pre> | |
| f := t.Mv; f(7) // like t.Mv(7) | |
| f := pt.Mp; f(7) // like pt.Mp(7) | |
| f := pt.Mv; f(7) // like (*pt).Mv(7) | |
| f := t.Mp; f(7) // like (&t).Mp(7) | |
| f := makeT().Mp // invalid: result of makeT() is not addressable | |
| </pre> | |
| <p> | |
| Although the examples above use non-interface types, it is also legal to create a method value | |
| from a value of interface type. | |
| </p> | |
| <pre> | |
| var i interface { M(int) } = myVal | |
| f := i.M; f(7) // like i.M(7) | |
| </pre> | |
| <h3 id="Index_expressions">Index expressions</h3> | |
| <p> | |
| A primary expression of the form | |
| </p> | |
| <pre> | |
| a[x] | |
| </pre> | |
| <p> | |
| denotes the element of the array, pointer to array, slice, string or map <code>a</code> indexed by <code>x</code>. | |
| The value <code>x</code> is called the <i>index</i> or <i>map key</i>, respectively. | |
| The following rules apply: | |
| </p> | |
| <p> | |
| If <code>a</code> is neither a map nor a <a href="#Type_parameter_declarations">type parameter</a>: | |
| </p> | |
| <ul> | |
| <li>the index <code>x</code> must be an untyped constant, or its type must be | |
| an <a href="#Numeric_types">integer</a> or a type parameter whose type set | |
| contains only integer types</li> | |
| <li>a constant index must be non-negative and | |
| <a href="#Representability">representable</a> by a value of type <code>int</code></li> | |
| <li>a constant index that is untyped is given type <code>int</code></li> | |
| <li>the index <code>x</code> is <i>in range</i> if <code>0 <= x < len(a)</code>, | |
| otherwise it is <i>out of range</i></li> | |
| </ul> | |
| <p> | |
| For <code>a</code> of <a href="#Array_types">array type</a> <code>A</code>: | |
| </p> | |
| <ul> | |
| <li>a <a href="#Constants">constant</a> index must be in range</li> | |
| <li>if <code>x</code> is out of range at run time, | |
| a <a href="#Run_time_panics">run-time panic</a> occurs</li> | |
| <li><code>a[x]</code> is the array element at index <code>x</code> and the type of | |
| <code>a[x]</code> is the element type of <code>A</code></li> | |
| </ul> | |
| <p> | |
| For <code>a</code> of <a href="#Pointer_types">pointer</a> to array type: | |
| </p> | |
| <ul> | |
| <li><code>a[x]</code> is shorthand for <code>(*a)[x]</code></li> | |
| </ul> | |
| <p> | |
| For <code>a</code> of <a href="#Slice_types">slice type</a> <code>S</code>: | |
| </p> | |
| <ul> | |
| <li>if <code>x</code> is out of range at run time, | |
| a <a href="#Run_time_panics">run-time panic</a> occurs</li> | |
| <li><code>a[x]</code> is the slice element at index <code>x</code> and the type of | |
| <code>a[x]</code> is the element type of <code>S</code></li> | |
| </ul> | |
| <p> | |
| For <code>a</code> of <a href="#String_types">string type</a>: | |
| </p> | |
| <ul> | |
| <li>a <a href="#Constants">constant</a> index must be in range | |
| if the string <code>a</code> is also constant</li> | |
| <li>if <code>x</code> is out of range at run time, | |
| a <a href="#Run_time_panics">run-time panic</a> occurs</li> | |
| <li><code>a[x]</code> is the non-constant byte value at index <code>x</code> and the type of | |
| <code>a[x]</code> is <code>byte</code></li> | |
| <li><code>a[x]</code> may not be assigned to</li> | |
| </ul> | |
| <p> | |
| For <code>a</code> of <a href="#Map_types">map type</a> <code>M</code>: | |
| </p> | |
| <ul> | |
| <li><code>x</code>'s type must be | |
| <a href="#Assignability">assignable</a> | |
| to the key type of <code>M</code></li> | |
| <li>if the map contains an entry with key <code>x</code>, | |
| <code>a[x]</code> is the map element with key <code>x</code> | |
| and the type of <code>a[x]</code> is the element type of <code>M</code></li> | |
| <li>if the map is <code>nil</code> or does not contain such an entry, | |
| <code>a[x]</code> is the <a href="#The_zero_value">zero value</a> | |
| for the element type of <code>M</code></li> | |
| </ul> | |
| <p> | |
| For <code>a</code> of <a href="#Type_parameter_declarations">type parameter type</a> <code>P</code>: | |
| </p> | |
| <ul> | |
| <li>The index expression <code>a[x]</code> must be valid for values | |
| of all types in <code>P</code>'s type set.</li> | |
| <li>The element types of all types in <code>P</code>'s type set must be identical. | |
| In this context, the element type of a string type is <code>byte</code>.</li> | |
| <li>If there is a map type in the type set of <code>P</code>, | |
| all types in that type set must be map types, and the respective key types | |
| must be all identical.</li> | |
| <li><code>a[x]</code> is the array, slice, or string element at index <code>x</code>, | |
| or the map element with key <code>x</code> of the type argument | |
| that <code>P</code> is instantiated with, and the type of <code>a[x]</code> is | |
| the type of the (identical) element types.</li> | |
| <li><code>a[x]</code> may not be assigned to if <code>P</code>'s type set | |
| includes string types.</li> | |
| </ul> | |
| <p> | |
| Otherwise <code>a[x]</code> is illegal. | |
| </p> | |
| <p> | |
| An index expression on a map <code>a</code> of type <code>map[K]V</code> | |
| used in an <a href="#Assignment_statements">assignment statement</a> or initialization of the special form | |
| </p> | |
| <pre> | |
| v, ok = a[x] | |
| v, ok := a[x] | |
| var v, ok = a[x] | |
| </pre> | |
| <p> | |
| yields an additional untyped boolean value. The value of <code>ok</code> is | |
| <code>true</code> if the key <code>x</code> is present in the map, and | |
| <code>false</code> otherwise. | |
| </p> | |
| <p> | |
| Assigning to an element of a <code>nil</code> map causes a | |
| <a href="#Run_time_panics">run-time panic</a>. | |
| </p> | |
| <h3 id="Slice_expressions">Slice expressions</h3> | |
| <p> | |
| Slice expressions construct a substring or slice from a string, array, pointer | |
| to array, or slice operand. | |
| There are two variants: a simple form that specifies a low | |
| and high bound, and a full form that also specifies a bound on the capacity. | |
| </p> | |
| <p> | |
| If the operand type is a <a href="#Type_parameter_declarations">type parameter</a>, | |
| unless its type set contains string types, | |
| all types in the type set must have the same underlying type, and the slice expression | |
| must be valid for an operand of that type. | |
| If the type set contains string types it may also contain byte slices with underlying | |
| type <code>[]byte</code>. | |
| In this case, the slice expression must be valid for an operand of <code>string</code> | |
| type. | |
| </p> | |
| <h4>Simple slice expressions</h4> | |
| <p> | |
| For a string, array, pointer to array, or slice <code>a</code>, the primary expression | |
| </p> | |
| <pre> | |
| a[low : high] | |
| </pre> | |
| <p> | |
| constructs a substring or slice. | |
| The <i>indices</i> <code>low</code> and | |
| <code>high</code> select which elements of operand <code>a</code> appear | |
| in the result. The result has indices starting at 0 and length equal to | |
| <code>high</code> - <code>low</code>. | |
| After slicing the array <code>a</code> | |
| </p> | |
| <pre> | |
| a := [5]int{1, 2, 3, 4, 5} | |
| s := a[1:4] | |
| </pre> | |
| <p> | |
| the slice <code>s</code> has type <code>[]int</code>, length 3, capacity 4, and elements | |
| </p> | |
| <pre> | |
| s[0] == 2 | |
| s[1] == 3 | |
| s[2] == 4 | |
| </pre> | |
| <p> | |
| For convenience, any of the indices may be omitted. A missing <code>low</code> | |
| index defaults to zero; a missing <code>high</code> index defaults to the length of the | |
| sliced operand: | |
| </p> | |
| <pre> | |
| a[2:] // same as a[2 : len(a)] | |
| a[:3] // same as a[0 : 3] | |
| a[:] // same as a[0 : len(a)] | |
| </pre> | |
| <p> | |
| If <code>a</code> is a pointer to an array, <code>a[low : high]</code> is shorthand for | |
| <code>(*a)[low : high]</code>. | |
| </p> | |
| <p> | |
| For arrays or strings, the indices are <i>in range</i> if | |
| <code>0</code> <= <code>low</code> <= <code>high</code> <= <code>len(a)</code>, | |
| otherwise they are <i>out of range</i>. | |
| For slices, the upper index bound is the slice capacity <code>cap(a)</code> rather than the length. | |
| A <a href="#Constants">constant</a> index must be non-negative and | |
| <a href="#Representability">representable</a> by a value of type | |
| <code>int</code>; for arrays or constant strings, constant indices must also be in range. | |
| If both indices are constant, they must satisfy <code>low <= high</code>. | |
| If the indices are out of range at run time, a <a href="#Run_time_panics">run-time panic</a> occurs. | |
| </p> | |
| <p> | |
| Except for <a href="#Constants">untyped strings</a>, if the sliced operand is a string or slice, | |
| the result of the slice operation is a non-constant value of the same type as the operand. | |
| For untyped string operands the result is a non-constant value of type <code>string</code>. | |
| If the sliced operand is an array, it must be <a href="#Address_operators">addressable</a> | |
| and the result of the slice operation is a slice with the same element type as the array. | |
| </p> | |
| <p> | |
| If the sliced operand of a valid slice expression is a <code>nil</code> slice, the result | |
| is a <code>nil</code> slice. Otherwise, if the result is a slice, it shares its underlying | |
| array with the operand. | |
| </p> | |
| <pre> | |
| var a [10]int | |
| s1 := a[3:7] // underlying array of s1 is array a; &s1[2] == &a[5] | |
| s2 := s1[1:4] // underlying array of s2 is underlying array of s1 which is array a; &s2[1] == &a[5] | |
| s2[1] = 42 // s2[1] == s1[2] == a[5] == 42; they all refer to the same underlying array element | |
| var s []int | |
| s3 := s[:0] // s3 == nil | |
| </pre> | |
| <h4>Full slice expressions</h4> | |
| <p> | |
| For an array, pointer to array, or slice <code>a</code> (but not a string), the primary expression | |
| </p> | |
| <pre> | |
| a[low : high : max] | |
| </pre> | |
| <p> | |
| constructs a slice of the same type, and with the same length and elements as the simple slice | |
| expression <code>a[low : high]</code>. Additionally, it controls the resulting slice's capacity | |
| by setting it to <code>max - low</code>. Only the first index may be omitted; it defaults to 0. | |
| After slicing the array <code>a</code> | |
| </p> | |
| <pre> | |
| a := [5]int{1, 2, 3, 4, 5} | |
| t := a[1:3:5] | |
| </pre> | |
| <p> | |
| the slice <code>t</code> has type <code>[]int</code>, length 2, capacity 4, and elements | |
| </p> | |
| <pre> | |
| t[0] == 2 | |
| t[1] == 3 | |
| </pre> | |
| <p> | |
| As for simple slice expressions, if <code>a</code> is a pointer to an array, | |
| <code>a[low : high : max]</code> is shorthand for <code>(*a)[low : high : max]</code>. | |
| If the sliced operand is an array, it must be <a href="#Address_operators">addressable</a>. | |
| </p> | |
| <p> | |
| The indices are <i>in range</i> if <code>0 <= low <= high <= max <= cap(a)</code>, | |
| otherwise they are <i>out of range</i>. | |
| A <a href="#Constants">constant</a> index must be non-negative and | |
| <a href="#Representability">representable</a> by a value of type | |
| <code>int</code>; for arrays, constant indices must also be in range. | |
| If multiple indices are constant, the constants that are present must be in range relative to each | |
| other. | |
| If the indices are out of range at run time, a <a href="#Run_time_panics">run-time panic</a> occurs. | |
| </p> | |
| <h3 id="Type_assertions">Type assertions</h3> | |
| <p> | |
| For an expression <code>x</code> of <a href="#Interface_types">interface type</a>, | |
| but not a <a href="#Type_parameter_declarations">type parameter</a>, and a type <code>T</code>, | |
| the primary expression | |
| </p> | |
| <pre> | |
| x.(T) | |
| </pre> | |
| <p> | |
| asserts that <code>x</code> is not <code>nil</code> | |
| and that the value stored in <code>x</code> is of type <code>T</code>. | |
| The notation <code>x.(T)</code> is called a <i>type assertion</i>. | |
| </p> | |
| <p> | |
| More precisely, if <code>T</code> is not an interface type, <code>x.(T)</code> asserts | |
| that the dynamic type of <code>x</code> is <a href="#Type_identity">identical</a> | |
| to the type <code>T</code>. | |
| In this case, <code>T</code> must <a href="#Method_sets">implement</a> the (interface) type of <code>x</code>; | |
| otherwise the type assertion is invalid since it is not possible for <code>x</code> | |
| to store a value of type <code>T</code>. | |
| If <code>T</code> is an interface type, <code>x.(T)</code> asserts that the dynamic type | |
| of <code>x</code> <a href="#Implementing_an_interface">implements</a> the interface <code>T</code>. | |
| </p> | |
| <p> | |
| If the type assertion holds, the value of the expression is the value | |
| stored in <code>x</code> and its type is <code>T</code>. If the type assertion is false, | |
| a <a href="#Run_time_panics">run-time panic</a> occurs. | |
| In other words, even though the dynamic type of <code>x</code> | |
| is known only at run time, the type of <code>x.(T)</code> is | |
| known to be <code>T</code> in a correct program. | |
| </p> | |
| <pre> | |
| var x interface{} = 7 // x has dynamic type int and value 7 | |
| i := x.(int) // i has type int and value 7 | |
| type I interface { m() } | |
| func f(y I) { | |
| s := y.(string) // illegal: string does not implement I (missing method m) | |
| r := y.(io.Reader) // r has type io.Reader and the dynamic type of y must implement both I and io.Reader | |
| … | |
| } | |
| </pre> | |
| <p> | |
| A type assertion used in an <a href="#Assignment_statements">assignment statement</a> or initialization of the special form | |
| </p> | |
| <pre> | |
| v, ok = x.(T) | |
| v, ok := x.(T) | |
| var v, ok = x.(T) | |
| var v, ok interface{} = x.(T) // dynamic types of v and ok are T and bool | |
| </pre> | |
| <p> | |
| yields an additional untyped boolean value. The value of <code>ok</code> is <code>true</code> | |
| if the assertion holds. Otherwise it is <code>false</code> and the value of <code>v</code> is | |
| the <a href="#The_zero_value">zero value</a> for type <code>T</code>. | |
| No <a href="#Run_time_panics">run-time panic</a> occurs in this case. | |
| </p> | |
| <h3 id="Calls">Calls</h3> | |
| <p> | |
| Given an expression <code>f</code> of <a href="#Function_types">function type</a> | |
| <code>F</code>, | |
| </p> | |
| <pre> | |
| f(a1, a2, … an) | |
| </pre> | |
| <p> | |
| calls <code>f</code> with arguments <code>a1, a2, … an</code>. | |
| Except for one special case, arguments must be single-valued expressions | |
| <a href="#Assignability">assignable</a> to the parameter types of | |
| <code>F</code> and are evaluated before the function is called. | |
| The type of the expression is the result type of <code>F</code>. | |
| A method invocation is similar but the method itself | |
| is specified as a selector upon a value of the receiver type for | |
| the method. | |
| </p> | |
| <pre> | |
| math.Atan2(x, y) // function call | |
| var pt *Point | |
| pt.Scale(3.5) // method call with receiver pt | |
| </pre> | |
| <p> | |
| If <code>f</code> denotes a generic function, it must be | |
| <a href="#Instantiations">instantiated</a> before it can be called | |
| or used as a function value. | |
| </p> | |
| <p> | |
| If the type of <code>f</code> is a <a href="#Type_parameter_declarations">type parameter</a>, | |
| all types in its type set must have the same underlying type, which must be a function type, | |
| and the function call must be valid for that type. | |
| </p> | |
| <p> | |
| In a function call, the function value and arguments are evaluated in | |
| <a href="#Order_of_evaluation">the usual order</a>. | |
| After they are evaluated, new storage is allocated for the function's | |
| <a href="#Variables">variables</a>, which includes its parameters | |
| and results. | |
| Then, the arguments of the call are <i>passed</i> to the function, | |
| which means that they are <a href="#Assignment_statements">assigned</a> | |
| to their corresponding function parameters, | |
| and the called function begins execution. | |
| The return parameters of the function are passed | |
| back to the caller when the function returns. | |
| </p> | |
| <p> | |
| Calling a <code>nil</code> function value | |
| causes a <a href="#Run_time_panics">run-time panic</a>. | |
| </p> | |
| <p> | |
| As a special case, if the return values of a function or method | |
| <code>g</code> are equal in number and individually | |
| assignable to the parameters of another function or method | |
| <code>f</code>, then the call <code>f(g(<i>parameters_of_g</i>))</code> | |
| will invoke <code>f</code> after passing the return values of | |
| <code>g</code> to the parameters of <code>f</code> in order. | |
| The call of <code>f</code> must contain no parameters other than the call of <code>g</code>, | |
| and <code>g</code> must have at least one return value. | |
| If <code>f</code> has a final <code>...</code> parameter, it is | |
| assigned the return values of <code>g</code> that remain after | |
| assignment of regular parameters. | |
| </p> | |
| <pre> | |
| func Split(s string, pos int) (string, string) { | |
| return s[0:pos], s[pos:] | |
| } | |
| func Join(s, t string) string { | |
| return s + t | |
| } | |
| if Join(Split(value, len(value)/2)) != value { | |
| log.Panic("test fails") | |
| } | |
| </pre> | |
| <p> | |
| A method call <code>x.m()</code> is valid if the <a href="#Method_sets">method set</a> | |
| of (the type of) <code>x</code> contains <code>m</code> and the | |
| argument list can be assigned to the parameter list of <code>m</code>. | |
| If <code>x</code> is <a href="#Address_operators">addressable</a> and <code>&x</code>'s method | |
| set contains <code>m</code>, <code>x.m()</code> is shorthand | |
| for <code>(&x).m()</code>: | |
| </p> | |
| <pre> | |
| var p Point | |
| p.Scale(3.5) | |
| </pre> | |
| <p> | |
| There is no distinct method type and there are no method literals. | |
| </p> | |
| <h3 id="Passing_arguments_to_..._parameters">Passing arguments to <code>...</code> parameters</h3> | |
| <p> | |
| If <code>f</code> is <a href="#Function_types">variadic</a> with a final | |
| parameter <code>p</code> of type <code>...T</code>, then within <code>f</code> | |
| the type of <code>p</code> is equivalent to type <code>[]T</code>. | |
| If <code>f</code> is invoked with no actual arguments for <code>p</code>, | |
| the value <a href="#Calls">passed</a> to <code>p</code> is <code>nil</code>. | |
| Otherwise, the value passed is a new slice | |
| of type <code>[]T</code> with a new underlying array whose successive elements | |
| are the actual arguments, which all must be <a href="#Assignability">assignable</a> | |
| to <code>T</code>. The length and capacity of the slice is therefore | |
| the number of arguments bound to <code>p</code> and may differ for each | |
| call site. | |
| </p> | |
| <p> | |
| Given the function and calls | |
| </p> | |
| <pre> | |
| func Greeting(prefix string, who ...string) | |
| Greeting("nobody") | |
| Greeting("hello:", "Joe", "Anna", "Eileen") | |
| </pre> | |
| <p> | |
| within <code>Greeting</code>, <code>who</code> will have the value | |
| <code>nil</code> in the first call, and | |
| <code>[]string{"Joe", "Anna", "Eileen"}</code> in the second. | |
| </p> | |
| <p> | |
| If the final argument is assignable to a slice type <code>[]T</code> and | |
| is followed by <code>...</code>, it is passed unchanged as the value | |
| for a <code>...T</code> parameter. In this case no new slice is created. | |
| </p> | |
| <p> | |
| Given the slice <code>s</code> and call | |
| </p> | |
| <pre> | |
| s := []string{"James", "Jasmine"} | |
| Greeting("goodbye:", s...) | |
| </pre> | |
| <p> | |
| within <code>Greeting</code>, <code>who</code> will have the same value as <code>s</code> | |
| with the same underlying array. | |
| </p> | |
| <h3 id="Instantiations">Instantiations</h3> | |
| <p> | |
| A generic function, method, or type is <i>instantiated</i> by substituting <i>type arguments</i> | |
| for the type parameters [<a href="#Go_1.18">Go 1.18</a>][<a href="#Go_1.27">Go 1.27</a>]. | |
| Instantiation proceeds in two steps: | |
| </p> | |
| <ol> | |
| <li> | |
| Each type argument is substituted for its corresponding type parameter in the generic | |
| declaration. | |
| This substitution happens across the entire function or type declaration, | |
| including the type parameter list itself and any types in that list. | |
| </li> | |
| <li> | |
| After substitution, each type argument must <a href="#Satisfying_a_type_constraint">satisfy</a> | |
| the <a href="#Type_parameter_declarations">constraint</a> (instantiated, if necessary) | |
| of the corresponding type parameter. Otherwise instantiation fails. | |
| </li> | |
| </ol> | |
| <p> | |
| Instantiating a generic type, function, or method results in a non-generic type, function, | |
| or method, respectively. | |
| </p> | |
| <pre> | |
| type parameter list type arguments after substitution | |
| [P any] int int satisfies any | |
| [S ~[]E, E any] []int, int []int satisfies ~[]int, int satisfies any | |
| [P io.Writer] string illegal: string doesn't satisfy io.Writer | |
| [P comparable] any any satisfies (but does not implement) comparable | |
| </pre> | |
| <p> | |
| When using a generic function or method, type arguments may be provided explicitly, | |
| or they may be partially or completely <a href="#Type_inference">inferred</a> | |
| from the context in which the function is used. | |
| Provided that they can be inferred, type argument lists may be omitted entirely if the function is: | |
| </p> | |
| <ul> | |
| <li> | |
| <a href="#Calls">called</a> with ordinary arguments, | |
| </li> | |
| <li> | |
| <a href="#Assignment_statements">assigned</a> to a variable with a known type | |
| </li> | |
| <li> | |
| <a href="#Calls">passed as an argument</a> to another function, or | |
| </li> | |
| <li> | |
| <a href="#Return_statements">returned as a result</a>. | |
| </li> | |
| </ul> | |
| <p> | |
| In all other cases, a (possibly partial) type argument list must be present. | |
| If a type argument list is absent or partial, all missing type arguments | |
| must be inferable from the context in which the function is used. | |
| </p> | |
| <pre> | |
| // sum returns the sum (concatenation, for strings) of its arguments. | |
| func sum[T ~int | ~float64 | ~string](x... T) T { … } | |
| x := sum // illegal: the type of x is unknown | |
| intSum := sum[int] // intSum has type func(x... int) int | |
| a := intSum(2, 3) // a has value 5 of type int | |
| b := sum[float64](2.0, 3) // b has value 5.0 of type float64 | |
| c := sum(b, -1) // c has value 4.0 of type float64 | |
| type sumFunc func(x... string) string | |
| var f sumFunc = sum // same as var f sumFunc = sum[string] | |
| f = sum // same as f = sum[string] | |
| </pre> | |
| <p> | |
| A partial type argument list cannot be empty; at least the first argument must be present. | |
| The list is a prefix of the full list of type arguments, leaving the remaining arguments | |
| to be inferred. Loosely speaking, type arguments may be omitted from "right to left". | |
| </p> | |
| <pre> | |
| func apply[S ~[]E, E any](s S, f func(E) E) S { … } | |
| f0 := apply[] // illegal: type argument list cannot be empty | |
| f1 := apply[[]int] // type argument for S explicitly provided, type argument for E inferred | |
| f2 := apply[[]string, string] // both type arguments explicitly provided | |
| var bytes []byte | |
| r := apply(bytes, func(byte) byte { … }) // both type arguments inferred from the function arguments | |
| </pre> | |
| <p> | |
| For a generic type, all type arguments must always be provided explicitly. | |
| </p> | |
| <h3 id="Type_inference">Type inference</h3> | |
| <p> | |
| A use of a generic function may omit some or all type arguments if they can be | |
| <i>inferred</i> from the context within which the function is used, including | |
| the constraints of the function's type parameters. | |
| Type inference succeeds if it can infer the missing type arguments | |
| and <a href="#Instantiations">instantiation</a> succeeds with the | |
| inferred type arguments. | |
| Otherwise, type inference fails and the program is invalid. | |
| </p> | |
| <p> | |
| Type inference uses the type relationships between pairs of types for inference: | |
| For instance, a function argument must be <a href="#Assignability">assignable</a> | |
| to its respective function parameter; this establishes a relationship between the | |
| type of the argument and the type of the parameter. | |
| If either of these two types contains type parameters, type inference looks for the | |
| type arguments to substitute the type parameters with such that the assignability | |
| relationship is satisfied. | |
| Similarly, type inference uses the fact that a type argument must | |
| <a href="#Satisfying_a_type_constraint">satisfy</a> the constraint of its respective | |
| type parameter. | |
| </p> | |
| <p> | |
| Each such pair of matched types corresponds to a <i>type equation</i> containing | |
| one or multiple type parameters, from one or possibly multiple generic functions. | |
| Inferring the missing type arguments means solving the resulting set of type | |
| equations for the respective type parameters. | |
| </p> | |
| <p> | |
| For example, given | |
| </p> | |
| <pre> | |
| // dedup returns a copy of the argument slice with any duplicate entries removed. | |
| func dedup[S ~[]E, E comparable](S) S { … } | |
| type Slice []int | |
| var s Slice | |
| s = dedup(s) // same as s = dedup[Slice, int](s) | |
| </pre> | |
| <p> | |
| the variable <code>s</code> of type <code>Slice</code> must be assignable to | |
| the function parameter type <code>S</code> for the program to be valid. | |
| To reduce complexity, type inference ignores the directionality of assignments, | |
| so the type relationship between <code>Slice</code> and <code>S</code> can be | |
| expressed via the (symmetric) type equation <code>Slice ≡<sub>A</sub> S</code> | |
| (or <code>S ≡<sub>A</sub> Slice</code> for that matter), | |
| where the <code><sub>A</sub></code> in <code>≡<sub>A</sub></code> | |
| indicates that the LHS and RHS types must match per assignability rules | |
| (see the section on <a href="#Type_unification">type unification</a> for | |
| details). | |
| Similarly, the type parameter <code>S</code> must satisfy its constraint | |
| <code>~[]E</code>. This can be expressed as <code>S ≡<sub>C</sub> ~[]E</code> | |
| where <code>X ≡<sub>C</sub> Y</code> stands for | |
| "<code>X</code> satisfies constraint <code>Y</code>". | |
| These observations lead to a set of two equations | |
| </p> | |
| <pre> | |
| Slice ≡<sub>A</sub> S (1) | |
| S ≡<sub>C</sub> ~[]E (2) | |
| </pre> | |
| <p> | |
| which now can be solved for the type parameters <code>S</code> and <code>E</code>. | |
| From (1) a compiler can infer that the type argument for <code>S</code> is <code>Slice</code>. | |
| Similarly, because the underlying type of <code>Slice</code> is <code>[]int</code> | |
| and <code>[]int</code> must match <code>[]E</code> of the constraint, | |
| a compiler can infer that <code>E</code> must be <code>int</code>. | |
| Thus, for these two equations, type inference infers | |
| </p> | |
| <pre> | |
| S ➞ Slice | |
| E ➞ int | |
| </pre> | |
| <p> | |
| Given a set of type equations, the type parameters to solve for are | |
| the type parameters of the functions that need to be instantiated | |
| and for which no explicit type arguments is provided. | |
| These type parameters are called <i>bound</i> type parameters. | |
| For instance, in the <code>dedup</code> example above, the type parameters | |
| <code>S</code> and <code>E</code> are bound to <code>dedup</code>. | |
| An argument to a generic function call may be a generic function itself. | |
| The type parameters of that function are included in the set of bound | |
| type parameters. | |
| The types of function arguments may contain type parameters from other | |
| functions (such as a generic function enclosing a function call). | |
| Those type parameters may also appear in type equations but they are | |
| not bound in that context. | |
| Type equations are always solved for the bound type parameters only. | |
| </p> | |
| <p> | |
| Type inference supports calls of generic functions and any use of | |
| a generic function in a context where the function must be | |
| <a href="#Assignability">assignable</a> to a (non-generic) | |
| function type. | |
| The latter includes assigning a generic function to a variable | |
| (including passing it as an argument to another function), | |
| converting a generic function to a function type, and others. | |
| </p> | |
| <p> | |
| Type inference operates on a set of equations specific to each of | |
| these cases. | |
| The equations are as follows (type argument lists are omitted for clarity): | |
| </p> | |
| <ul> | |
| <li> | |
| <p> | |
| In a function call <code>f(a<sub>0</sub>, a<sub>1</sub>, …)</code> where | |
| <code>f</code> or a function argument <code>a<sub>i</sub></code> is | |
| a generic function: | |
| <br> | |
| Each pair <code>(a<sub>i</sub>, p<sub>i</sub>)</code> of corresponding | |
| function arguments and parameters of <code>f</code>where <code>a<sub>i</sub></code> is not an | |
| <a href="#Constants">untyped constant</a> yields an equation | |
| <code>typeof(p<sub>i</sub>) ≡<sub>A</sub> typeof(a<sub>i</sub>)</code>. | |
| <br> | |
| If <code>a<sub>i</sub></code> is an untyped constant <code>c<sub>j</sub></code>, | |
| and <code>typeof(p<sub>i</sub>)</code> is a bound type parameter <code>P<sub>k</sub></code>, | |
| the pair <code>(c<sub>j</sub>, P<sub>k</sub>)</code> is collected separately from | |
| the type equations. | |
| </p> | |
| </li> | |
| <li> | |
| <p> | |
| In a context where a generic function <code>f</code> must be | |
| <a href="#Assignability">assignable</a> to a (non-generic) function type <code>T</code>: | |
| <br> | |
| <code>typeof(f) ≡<sub>A</sub> T</code>. | |
| </p> | |
| </li> | |
| </ul> | |
| <p> | |
| Additionally, each type parameter <code>P<sub>k</sub></code> and corresponding type constraint | |
| <code>C<sub>k</sub></code> yields the type equation | |
| <code>P<sub>k</sub> ≡<sub>C</sub> C<sub>k</sub></code>. | |
| </p> | |
| <p> | |
| Type inference gives precedence to type information obtained from typed operands | |
| before considering untyped constants. | |
| Therefore, inference proceeds in two phases: | |
| </p> | |
| <ol> | |
| <li> | |
| <p> | |
| The type equations are solved for the bound | |
| type parameters using <a href="#Type_unification">type unification</a>. | |
| If unification fails, type inference fails. | |
| </p> | |
| </li> | |
| <li> | |
| <p> | |
| For each bound type parameter <code>P<sub>k</sub></code> for which no type argument | |
| has been inferred yet and for which one or more pairs | |
| <code>(c<sub>j</sub>, P<sub>k</sub>)</code> with that same type parameter | |
| were collected, determine the <a href="#Constant_expressions">constant kind</a> | |
| of the constants <code>c<sub>j</sub></code> in all those pairs the same way as for | |
| <a href="#Constant_expressions">constant expressions</a>. | |
| The type argument for <code>P<sub>k</sub></code> is the | |
| <a href="#Constants">default type</a> for the determined constant kind. | |
| If a constant kind cannot be determined due to conflicting constant kinds, | |
| type inference fails. | |
| </p> | |
| </li> | |
| </ol> | |
| <p> | |
| If not all type arguments have been found after these two phases, type inference fails. | |
| </p> | |
| <p> | |
| If the two phases are successful, type inference determined a type argument for each | |
| bound type parameter: | |
| </p> | |
| <pre> | |
| P<sub>k</sub> ➞ A<sub>k</sub> | |
| </pre> | |
| <p> | |
| A type argument <code>A<sub>k</sub></code> may be a composite type, | |
| containing other bound type parameters <code>P<sub>k</sub></code> as element types | |
| (or even be just another bound type parameter). | |
| In a process of repeated simplification, the bound type parameters in each type | |
| argument are substituted with the respective type arguments for those type | |
| parameters until each type argument is free of bound type parameters. | |
| </p> | |
| <p> | |
| If type arguments contain cyclic references to themselves | |
| through bound type parameters, simplification and thus type | |
| inference fails. | |
| Otherwise, type inference succeeds. | |
| </p> | |
| <h4 id="Type_unification">Type unification</h4> | |
| <p> | |
| Type inference solves type equations through <i>type unification</i>. | |
| Type unification recursively compares the LHS and RHS types of an | |
| equation, where either or both types may be or contain bound type parameters, | |
| and looks for type arguments for those type parameters such that the LHS | |
| and RHS match (become identical or assignment-compatible, depending on | |
| context). | |
| To that effect, type inference maintains a map of bound type parameters | |
| to inferred type arguments; this map is consulted and updated during type unification. | |
| Initially, the bound type parameters are known but the map is empty. | |
| During type unification, if a new type argument <code>A</code> is inferred, | |
| the respective mapping <code>P ➞ A</code> from type parameter to argument | |
| is added to the map. | |
| Conversely, when comparing types, a known type argument | |
| (a type argument for which a map entry already exists) | |
| takes the place of its corresponding type parameter. | |
| As type inference progresses, the map is populated more and more | |
| until all equations have been considered, or until unification fails. | |
| Type inference succeeds if no unification step fails and the map has | |
| an entry for each type parameter. | |
| </p> | |
| <p> | |
| For example, given the type equation with the bound type parameter | |
| <code>P</code> | |
| </p> | |
| <pre> | |
| [10]struct{ elem P, list []P } ≡<sub>A</sub> [10]struct{ elem string; list []string } | |
| </pre> | |
| <p> | |
| type inference starts with an empty map. | |
| Unification first compares the top-level structure of the LHS and RHS | |
| types. | |
| Both are arrays of the same length; they unify if the element types unify. | |
| Both element types are structs; they unify if they have | |
| the same number of fields with the same names and if the | |
| field types unify. | |
| The type argument for <code>P</code> is not known yet (there is no map entry), | |
| so unifying <code>P</code> with <code>string</code> adds | |
| the mapping <code>P ➞ string</code> to the map. | |
| Unifying the types of the <code>list</code> field requires | |
| unifying <code>[]P</code> and <code>[]string</code> and | |
| thus <code>P</code> and <code>string</code>. | |
| Since the type argument for <code>P</code> is known at this point | |
| (there is a map entry for <code>P</code>), its type argument | |
| <code>string</code> takes the place of <code>P</code>. | |
| And since <code>string</code> is identical to <code>string</code>, | |
| this unification step succeeds as well. | |
| Unification of the LHS and RHS of the equation is now finished. | |
| Type inference succeeds because there is only one type equation, | |
| no unification step failed, and the map is fully populated. | |
| </p> | |
| <p> | |
| Unification uses a combination of <i>exact</i> and <i>loose</i> | |
| unification depending on whether two types have to be | |
| <a href="#Type_identity">identical</a>, | |
| <a href="#Assignability">assignment-compatible</a>, or | |
| only structurally equal. | |
| The respective <a href="#Type_unification_rules">type unification rules</a> | |
| are spelled out in detail in the <a href="#Appendix">Appendix</a>. | |
| </p> | |
| <p> | |
| For an equation of the form <code>X ≡<sub>A</sub> Y</code>, | |
| where <code>X</code> and <code>Y</code> are types involved | |
| in an assignment (including parameter passing and return statements), | |
| the top-level type structures may unify loosely but element types | |
| must unify exactly, matching the rules for assignments. | |
| </p> | |
| <p> | |
| For an equation of the form <code>P ≡<sub>C</sub> C</code>, | |
| where <code>P</code> is a type parameter and <code>C</code> | |
| its corresponding constraint, the unification rules are bit | |
| more complicated: | |
| </p> | |
| <ul> | |
| <li> | |
| If all types in <code>C</code>'s type set have the same | |
| underlying type <code>U</code>, | |
| and <code>P</code> has a known type argument <code>A</code>, | |
| <code>U</code> and <code>A</code> must unify loosely. | |
| </li> | |
| <li> | |
| Similarly, if all types in <code>C</code>'s type set are | |
| channel types with the same element type and non-conflicting | |
| channel directions, | |
| and <code>P</code> has a known type argument <code>A</code>, | |
| the most restrictive channel type in <code>C</code>'s type | |
| set and <code>A</code> must unify loosely. | |
| </li> | |
| <li> | |
| If <code>P</code> does not have a known type argument | |
| and <code>C</code> contains exactly one type term <code>T</code> | |
| that is not an underlying (tilde) type, unification adds the | |
| mapping <code>P ➞ T</code> to the map. | |
| </li> | |
| <li> | |
| If <code>C</code> does not have a type <code>U</code> | |
| as described above | |
| and <code>P</code> has a known type argument <code>A</code>, | |
| <code>A</code> must have all methods of <code>C</code>, if any, | |
| and corresponding method types must unify exactly. | |
| </li> | |
| </ul> | |
| <p> | |
| When solving type equations from type constraints, | |
| solving one equation may infer additional type arguments, | |
| which in turn may enable solving other equations that depend | |
| on those type arguments. | |
| Type inference repeats type unification as long as new type | |
| arguments are inferred. | |
| </p> | |
| <h3 id="Operators">Operators</h3> | |
| <p> | |
| Operators combine operands into expressions. | |
| </p> | |
| <pre class="ebnf"> | |
| Expression = UnaryExpr | Expression binary_op Expression . | |
| UnaryExpr = PrimaryExpr | unary_op UnaryExpr . | |
| binary_op = "||" | "&&" | rel_op | add_op | mul_op . | |
| rel_op = "==" | "!=" | "<" | "<=" | ">" | ">=" . | |
| add_op = "+" | "-" | "|" | "^" . | |
| mul_op = "*" | "/" | "%" | "<<" | ">>" | "&" | "&^" . | |
| unary_op = "+" | "-" | "!" | "^" | "*" | "&" | "<-" . | |
| </pre> | |
| <p> | |
| Comparisons are discussed <a href="#Comparison_operators">elsewhere</a>. | |
| For other binary operators, the operand types must be <a href="#Type_identity">identical</a> | |
| unless the operation involves shifts or untyped <a href="#Constants">constants</a>. | |
| For operations involving constants only, see the section on | |
| <a href="#Constant_expressions">constant expressions</a>. | |
| </p> | |
| <p> | |
| Except for shift operations, if one operand is an untyped <a href="#Constants">constant</a> | |
| and the other operand is not, the constant is implicitly <a href="#Conversions">converted</a> | |
| to the type of the other operand. | |
| </p> | |
| <p> | |
| The right operand in a shift expression must have <a href="#Numeric_types">integer type</a> | |
| [<a href="#Go_1.13">Go 1.13</a>] | |
| or be an untyped constant <a href="#Representability">representable</a> by a | |
| value of type <code>uint</code>. | |
| If the left operand of a non-constant shift expression is an untyped constant, | |
| it is first implicitly converted to the type it would assume if the shift expression were | |
| replaced by its left operand alone. | |
| </p> | |
| <pre> | |
| var a [1024]byte | |
| var s uint = 33 | |
| // The results of the following examples are given for 64-bit ints. | |
| var i = 1<<s // 1 has type int | |
| var j int32 = 1<<s // 1 has type int32; j == 0 | |
| var k = uint64(1<<s) // 1 has type uint64; k == 1<<33 | |
| var m int = 1.0<<s // 1.0 has type int; m == 1<<33 | |
| var n = 1.0<<s == j // 1.0 has type int32; n == true | |
| var o = 1<<s == 2<<s // 1 and 2 have type int; o == false | |
| var p = 1<<s == 1<<33 // 1 has type int; p == true | |
| var u = 1.0<<s // illegal: 1.0 has type float64, cannot shift | |
| var u1 = 1.0<<s != 0 // illegal: 1.0 has type float64, cannot shift | |
| var u2 = 1<<s != 1.0 // illegal: 1 has type float64, cannot shift | |
| var v1 float32 = 1<<s // illegal: 1 has type float32, cannot shift | |
| var v2 = string(1<<s) // illegal: 1 is converted to a string, cannot shift | |
| var w int64 = 1.0<<33 // 1.0<<33 is a constant shift expression; w == 1<<33 | |
| var x = a[1.0<<s] // panics: 1.0 has type int, but 1<<33 overflows array bounds | |
| var b = make([]byte, 1.0<<s) // 1.0 has type int; len(b) == 1<<33 | |
| // The results of the following examples are given for 32-bit ints, | |
| // which means the shifts will overflow. | |
| var mm int = 1.0<<s // 1.0 has type int; mm == 0 | |
| var oo = 1<<s == 2<<s // 1 and 2 have type int; oo == true | |
| var pp = 1<<s == 1<<33 // illegal: 1 has type int, but 1<<33 overflows int | |
| var xx = a[1.0<<s] // 1.0 has type int; xx == a[0] | |
| var bb = make([]byte, 1.0<<s) // 1.0 has type int; len(bb) == 0 | |
| </pre> | |
| <h4 id="Operator_precedence">Operator precedence</h4> | |
| <p> | |
| Unary operators have the highest precedence. | |
| As the <code>++</code> and <code>--</code> operators form | |
| statements, not expressions, they fall | |
| outside the operator hierarchy. | |
| As a consequence, statement <code>*p++</code> is the same as <code>(*p)++</code>. | |
| </p> | |
| <p> | |
| There are five precedence levels for binary operators. | |
| Multiplication operators bind strongest, followed by addition | |
| operators, comparison operators, <code>&&</code> (logical AND), | |
| and finally <code>||</code> (logical OR): | |
| </p> | |
| <pre class="grammar"> | |
| Precedence Operator | |
| 5 * / % << >> & &^ | |
| 4 + - | ^ | |
| 3 == != < <= > >= | |
| 2 && | |
| 1 || | |
| </pre> | |
| <p> | |
| Binary operators of the same precedence associate from left to right. | |
| For instance, <code>x / y * z</code> is the same as <code>(x / y) * z</code>. | |
| </p> | |
| <pre> | |
| +x // x | |
| 42 + a - b // (42 + a) - b | |
| 23 + 3*x[i] // 23 + (3 * x[i]) | |
| x <= f() // x <= f() | |
| ^a >> b // (^a) >> b | |
| f() || g() // f() || g() | |
| x == y+1 && <-chanInt > 0 // (x == (y+1)) && ((<-chanInt) > 0) | |
| </pre> | |
| <h3 id="Arithmetic_operators">Arithmetic operators</h3> | |
| <p> | |
| Arithmetic operators apply to numeric values and yield a result of the same | |
| type as the first operand. The four standard arithmetic operators (<code>+</code>, | |
| <code>-</code>, <code>*</code>, <code>/</code>) apply to | |
| <a href="#Numeric_types">integer</a>, <a href="#Numeric_types">floating-point</a>, and | |
| <a href="#Numeric_types">complex</a> types; <code>+</code> also applies to <a href="#String_types">strings</a>. | |
| The bitwise logical and shift operators apply to integers only. | |
| </p> | |
| <pre class="grammar"> | |
| + sum integers, floats, complex values, strings | |
| - difference integers, floats, complex values | |
| * product integers, floats, complex values | |
| / quotient integers, floats, complex values | |
| % remainder integers | |
| & bitwise AND integers | |
| | bitwise OR integers | |
| ^ bitwise XOR integers | |
| &^ bit clear (AND NOT) integers | |
| << left shift integer << integer >= 0 | |
| >> right shift integer >> integer >= 0 | |
| </pre> | |
| <p> | |
| If the operand type is a <a href="#Type_parameter_declarations">type parameter</a>, | |
| the operator must apply to each type in that type set. | |
| The operands are represented as values of the type argument that the type parameter | |
| is <a href="#Instantiations">instantiated</a> with, and the operation is computed | |
| with the precision of that type argument. For example, given the function: | |
| </p> | |
| <pre> | |
| func dotProduct[F ~float32|~float64](v1, v2 []F) F { | |
| var s F | |
| for i, x := range v1 { | |
| y := v2[i] | |
| s += x * y | |
| } | |
| return s | |
| } | |
| </pre> | |
| <p> | |
| the product <code>x * y</code> and the addition <code>s += x * y</code> | |
| are computed with <code>float32</code> or <code>float64</code> precision, | |
| respectively, depending on the type argument for <code>F</code>. | |
| </p> | |
| <h4 id="Integer_operators">Integer operators</h4> | |
| <p> | |
| For two integer values <code>x</code> and <code>y</code>, the integer quotient | |
| <code>q = x / y</code> and remainder <code>r = x % y</code> satisfy the following | |
| relationships: | |
| </p> | |
| <pre> | |
| x = q*y + r and |r| < |y| | |
| </pre> | |
| <p> | |
| with <code>x / y</code> truncated towards zero | |
| (<a href="https://en.wikipedia.org/wiki/Modulo_operation">"truncated division"</a>). | |
| </p> | |
| <pre> | |
| x y x / y x % y | |
| 5 3 1 2 | |
| -5 3 -1 -2 | |
| 5 -3 -1 2 | |
| -5 -3 1 -2 | |
| </pre> | |
| <p> | |
| The one exception to this rule is that if the dividend <code>x</code> is | |
| the most negative value for the int type of <code>x</code>, the quotient | |
| <code>q = x / -1</code> is equal to <code>x</code> (and <code>r = 0</code>) | |
| due to two's-complement <a href="#Integer_overflow">integer overflow</a>: | |
| </p> | |
| <pre> | |
| x, q | |
| int8 -128 | |
| int16 -32768 | |
| int32 -2147483648 | |
| int64 -9223372036854775808 | |
| </pre> | |
| <p> | |
| If the divisor is a <a href="#Constants">constant</a>, it must not be zero. | |
| If the divisor is zero at run time, a <a href="#Run_time_panics">run-time panic</a> occurs. | |
| If the dividend is non-negative and the divisor is a constant power of 2, | |
| the division may be replaced by a right shift, and computing the remainder may | |
| be replaced by a bitwise AND operation: | |
| </p> | |
| <pre> | |
| x x / 4 x % 4 x >> 2 x & 3 | |
| 11 2 3 2 3 | |
| -11 -2 -3 -3 1 | |
| </pre> | |
| <p> | |
| The shift operators shift the left operand by the shift count specified by the | |
| right operand, which must be non-negative. If the shift count is negative at run time, | |
| a <a href="#Run_time_panics">run-time panic</a> occurs. | |
| The shift operators implement arithmetic shifts if the left operand is a signed | |
| integer and logical shifts if it is an unsigned integer. | |
| There is no upper limit on the shift count. Shifts behave | |
| as if the left operand is shifted <code>n</code> times by 1 for a shift | |
| count of <code>n</code>. | |
| As a result, <code>x << 1</code> is the same as <code>x*2</code> | |
| and <code>x >> 1</code> is the same as | |
| <code>x/2</code> but truncated towards negative infinity. | |
| </p> | |
| <p> | |
| For integer operands, the unary operators | |
| <code>+</code>, <code>-</code>, and <code>^</code> are defined as | |
| follows: | |
| </p> | |
| <pre class="grammar"> | |
| +x is 0 + x | |
| -x negation is 0 - x | |
| ^x bitwise complement is m ^ x with m = "all bits set to 1" for unsigned x | |
| and m = -1 for signed x | |
| </pre> | |
| <h4 id="Integer_overflow">Integer overflow</h4> | |
| <p> | |
| For <a href="#Numeric_types">unsigned integer</a> values, the operations <code>+</code>, | |
| <code>-</code>, <code>*</code>, and <code><<</code> are | |
| computed modulo 2<sup><i>n</i></sup>, where <i>n</i> is the bit width of | |
| the unsigned integer's type. | |
| Loosely speaking, these unsigned integer operations | |
| discard high bits upon overflow, and programs may rely on "wrap around". | |
| </p> | |
| <p> | |
| For signed integers, the operations <code>+</code>, | |
| <code>-</code>, <code>*</code>, <code>/</code>, and <code><<</code> may legally | |
| overflow and the resulting value exists and is deterministically defined | |
| by the signed integer representation, the operation, and its operands. | |
| Overflow does not cause a <a href="#Run_time_panics">run-time panic</a>. | |
| A compiler may not optimize code under the assumption that overflow does | |
| not occur. For instance, it may not assume that <code>x < x + 1</code> is always true. | |
| </p> | |
| <h4 id="Floating_point_operators">Floating-point operators</h4> | |
| <p> | |
| For floating-point and complex numbers, | |
| <code>+x</code> is the same as <code>x</code>, | |
| while <code>-x</code> is the negation of <code>x</code>. | |
| The result of a floating-point or complex division by zero is not specified beyond the | |
| IEEE 754 standard; whether a <a href="#Run_time_panics">run-time panic</a> | |
| occurs is implementation-specific. | |
| </p> | |
| <p> | |
| An implementation may combine multiple floating-point operations into a single | |
| fused operation, possibly across statements, and produce a result that differs | |
| from the value obtained by executing and rounding the instructions individually. | |
| An explicit <a href="#Numeric_types">floating-point type</a> <a href="#Conversions">conversion</a> rounds to | |
| the precision of the target type, preventing fusion that would discard that rounding. | |
| </p> | |
| <p> | |
| For instance, some architectures provide a "fused multiply and add" (FMA) instruction | |
| that computes <code>x*y + z</code> without rounding the intermediate result <code>x*y</code>. | |
| These examples show when a Go implementation can use that instruction: | |
| </p> | |
| <pre> | |
| // FMA allowed for computing r, because x*y is not explicitly rounded: | |
| r = x*y + z | |
| r = z; r += x*y | |
| t = x*y; r = t + z | |
| *p = x*y; r = *p + z | |
| r = x*y + float64(z) | |
| // FMA disallowed for computing r, because it would omit rounding of x*y: | |
| r = float64(x*y) + z | |
| r = z; r += float64(x*y) | |
| t = float64(x*y); r = t + z | |
| </pre> | |
| <h4 id="String_concatenation">String concatenation</h4> | |
| <p> | |
| Strings can be concatenated using the <code>+</code> operator | |
| or the <code>+=</code> assignment operator: | |
| </p> | |
| <pre> | |
| s := "hi" + string(c) | |
| s += " and good bye" | |
| </pre> | |
| <p> | |
| String addition creates a new string by concatenating the operands. | |
| </p> | |
| <h3 id="Comparison_operators">Comparison operators</h3> | |
| <p> | |
| Comparison operators compare two operands and yield an untyped boolean value. | |
| </p> | |
| <pre class="grammar"> | |
| == equal | |
| != not equal | |
| < less | |
| <= less or equal | |
| > greater | |
| >= greater or equal | |
| </pre> | |
| <p> | |
| In any comparison, the first operand | |
| must be <a href="#Assignability">assignable</a> | |
| to the type of the second operand, or vice versa. | |
| </p> | |
| <p> | |
| The equality operators <code>==</code> and <code>!=</code> apply | |
| to operands of <i>comparable</i> types. | |
| The ordering operators <code><</code>, <code><=</code>, <code>></code>, and <code>>=</code> | |
| apply to operands of <i>ordered</i> types. | |
| These terms and the result of the comparisons are defined as follows: | |
| </p> | |
| <ul> | |
| <li> | |
| Boolean types are comparable. | |
| Two boolean values are equal if they are either both | |
| <code>true</code> or both <code>false</code>. | |
| </li> | |
| <li> | |
| Integer types are comparable and ordered. | |
| Two integer values are compared in the usual way. | |
| </li> | |
| <li> | |
| Floating-point types are comparable and ordered. | |
| Two floating-point values are compared as defined by the IEEE 754 standard. | |
| </li> | |
| <li> | |
| Complex types are comparable. | |
| Two complex values <code>u</code> and <code>v</code> are | |
| equal if both <code>real(u) == real(v)</code> and | |
| <code>imag(u) == imag(v)</code>. | |
| </li> | |
| <li> | |
| String types are comparable and ordered. | |
| Two string values are compared lexically byte-wise. | |
| </li> | |
| <li> | |
| Pointer types are comparable. | |
| Two pointer values are equal if they point to the same variable or if both have value <code>nil</code>. | |
| Pointers to distinct <a href="#Size_and_alignment_guarantees">zero-size</a> variables may or may not be equal. | |
| </li> | |
| <li> | |
| Channel types are comparable. | |
| Two channel values are equal if they were created by the same call to | |
| <a href="#Making_slices_maps_and_channels"><code>make</code></a> | |
| or if both have value <code>nil</code>. | |
| </li> | |
| <li> | |
| Interface types that are not type parameters are comparable. | |
| Two interface values are equal if they have <a href="#Type_identity">identical</a> dynamic types | |
| and equal dynamic values or if both have value <code>nil</code>. | |
| </li> | |
| <li> | |
| A value <code>x</code> of non-interface type <code>X</code> and | |
| a value <code>t</code> of interface type <code>T</code> can be compared | |
| if type <code>X</code> is comparable and | |
| <code>X</code> <a href="#Implementing_an_interface">implements</a> <code>T</code>. | |
| They are equal if <code>t</code>'s dynamic type is identical to <code>X</code> | |
| and <code>t</code>'s dynamic value is equal to <code>x</code>. | |
| </li> | |
| <li> | |
| Struct types are comparable if all their field types are comparable. | |
| Two struct values are equal if their corresponding | |
| non-<a href="#Blank_identifier">blank</a> field values are equal. | |
| The fields are compared in source order, and comparison stops as | |
| soon as two field values differ (or all fields have been compared). | |
| </li> | |
| <li> | |
| Array types are comparable if their array element types are comparable. | |
| Two array values are equal if their corresponding element values are equal. | |
| The elements are compared in ascending index order, and comparison stops | |
| as soon as two element values differ (or all elements have been compared). | |
| </li> | |
| <li> | |
| Type parameters are comparable if they are strictly comparable (see below). | |
| </li> | |
| </ul> | |
| <p> | |
| A comparison of two interface values with identical dynamic types | |
| causes a <a href="#Run_time_panics">run-time panic</a> if that type | |
| is not comparable. This behavior applies not only to direct interface | |
| value comparisons but also when comparing arrays of interface values | |
| or structs with interface-valued fields. | |
| </p> | |
| <p> | |
| Slice, map, and function types are not comparable. | |
| However, as a special case, a slice, map, or function value may | |
| be compared to the predeclared identifier <code>nil</code>. | |
| Comparison of pointer, channel, and interface values to <code>nil</code> | |
| is also allowed and follows from the general rules above. | |
| </p> | |
| <pre> | |
| const c = 3 < 4 // c is the untyped boolean constant true | |
| type MyBool bool | |
| var x, y int | |
| var ( | |
| // The result of a comparison is an untyped boolean. | |
| // The usual assignment rules apply. | |
| b3 = x == y // b3 has type bool | |
| b4 bool = x == y // b4 has type bool | |
| b5 MyBool = x == y // b5 has type MyBool | |
| ) | |
| </pre> | |
| <p> | |
| A type is <i>strictly comparable</i> if it is comparable and not an interface | |
| type nor composed of interface types. | |
| Specifically: | |
| </p> | |
| <ul> | |
| <li> | |
| Boolean, numeric, string, pointer, and channel types are strictly comparable. | |
| </li> | |
| <li> | |
| Struct types are strictly comparable if all their field types are strictly comparable. | |
| </li> | |
| <li> | |
| Array types are strictly comparable if their array element types are strictly comparable. | |
| </li> | |
| <li> | |
| Type parameters are strictly comparable if all types in their type set are strictly comparable. | |
| </li> | |
| </ul> | |
| <h3 id="Logical_operators">Logical operators</h3> | |
| <p> | |
| Logical operators apply to <a href="#Boolean_types">boolean</a> values | |
| and yield a result of the same type as the operands. | |
| The left operand is evaluated, and then the right if the condition requires it. | |
| </p> | |
| <pre class="grammar"> | |
| && conditional AND p && q is "if p then q else false" | |
| || conditional OR p || q is "if p then true else q" | |
| ! NOT !p is "not p" | |
| </pre> | |
| <h3 id="Address_operators">Address operators</h3> | |
| <p> | |
| For an operand <code>x</code> of type <code>T</code>, the address operation | |
| <code>&x</code> generates a pointer of type <code>*T</code> to <code>x</code>. | |
| The operand must be <i>addressable</i>, | |
| that is, either a variable, pointer indirection, or slice indexing | |
| operation; or a field selector of an addressable struct operand; | |
| or an array indexing operation of an addressable array. | |
| As an exception to the addressability requirement, <code>x</code> may also be a | |
| (possibly parenthesized) | |
| <a href="#Composite_literals">composite literal</a>. | |
| If the evaluation of <code>x</code> would cause a <a href="#Run_time_panics">run-time panic</a>, | |
| then the evaluation of <code>&x</code> does too. | |
| </p> | |
| <p> | |
| For an operand <code>x</code> of pointer type <code>*T</code>, the pointer | |
| indirection <code>*x</code> denotes the <a href="#Variables">variable</a> of type <code>T</code> pointed | |
| to by <code>x</code>. | |
| If <code>x</code> is <code>nil</code>, an attempt to evaluate <code>*x</code> | |
| will cause a <a href="#Run_time_panics">run-time panic</a>. | |
| </p> | |
| <pre> | |
| &x | |
| &a[f(2)] | |
| &Point{2, 3} | |
| *p | |
| *pf(x) | |
| var x *int = nil | |
| *x // causes a run-time panic | |
| &*x // causes a run-time panic | |
| </pre> | |
| <h3 id="Receive_operator">Receive operator</h3> | |
| <p> | |
| For an operand <code>ch</code> of <a href="#Channel_types">channel type</a>, | |
| the value of the receive operation <code><-ch</code> is the value received | |
| from the channel <code>ch</code>. | |
| The channel direction must permit receive operations, | |
| and the type of the receive operation is the element type of the channel. | |
| The expression blocks until a value is available. | |
| Receiving from a <code>nil</code> channel blocks forever. | |
| A receive operation on a <a href="#Close">closed</a> channel can always proceed | |
| immediately, yielding the element type's <a href="#The_zero_value">zero value</a> | |
| after any previously sent values have been received. | |
| </p> | |
| <pre> | |
| v1 := <-ch | |
| v2 = <-ch | |
| f(<-ch) | |
| <-strobe // wait until clock pulse and discard received value | |
| </pre> | |
| <p> | |
| If the operand type is a <a href="#Type_parameter_declarations">type parameter</a>, | |
| all types in its type set must be channel types that permit receive operations, and | |
| they must all have the same element type, which is the type of the receive operation. | |
| </p> | |
| <p> | |
| A receive expression used in an <a href="#Assignment_statements">assignment statement</a> or initialization of the special form | |
| </p> | |
| <pre> | |
| x, ok = <-ch | |
| x, ok := <-ch | |
| var x, ok = <-ch | |
| var x, ok T = <-ch | |
| </pre> | |
| <p> | |
| yields an additional untyped boolean result reporting whether the | |
| communication succeeded. The value of <code>ok</code> is <code>true</code> | |
| if the value received was delivered by a successful send operation to the | |
| channel, or <code>false</code> if it is a zero value generated because the | |
| channel is closed and empty. | |
| </p> | |
| <h3 id="Conversions">Conversions</h3> | |
| <p> | |
| A conversion changes the <a href="#Types">type</a> of an expression | |
| to the type specified by the conversion. | |
| A conversion may appear literally in the source, or it may be <i>implied</i> | |
| by the context in which an expression appears. | |
| </p> | |
| <p> | |
| An <i>explicit</i> conversion is an expression of the form <code>T(x)</code> | |
| where <code>T</code> is a type and <code>x</code> is an expression | |
| that can be converted to type <code>T</code>. | |
| </p> | |
| <pre class="ebnf"> | |
| Conversion = Type "(" Expression [ "," ] ")" . | |
| </pre> | |
| <p> | |
| If the type starts with the operator <code>*</code> or <code><-</code>, | |
| or if the type starts with the keyword <code>func</code> | |
| and has no result list, it must be parenthesized when | |
| necessary to avoid ambiguity: | |
| </p> | |
| <pre> | |
| *Point(p) // same as *(Point(p)) | |
| (*Point)(p) // p is converted to *Point | |
| <-chan int(c) // same as <-(chan int(c)) | |
| (<-chan int)(c) // c is converted to <-chan int | |
| func()(x) // function signature func() x | |
| (func())(x) // x is converted to func() | |
| (func() int)(x) // x is converted to func() int | |
| func() int(x) // x is converted to func() int (unambiguous) | |
| </pre> | |
| <h4>Constant conversions</h4> | |
| <p> | |
| A <a href="#Constants">constant</a> value <code>x</code> can be converted to | |
| type <code>T</code> if <code>x</code> is <a href="#Representability">representable</a> | |
| by a value of <code>T</code>. | |
| As a special case, <a href="#Constants">untyped</a> <a href="#Rune_literals">rune constants</a> | |
| and constants with underlying type <code>byte</code> or <code>rune</code> can be explicitly converted to a | |
| <a href="#String_types">string type</a> using the | |
| <a href="#Conversions_to_and_from_a_string_type">same rule</a> | |
| as for non-constant <code>x</code>. | |
| </p> | |
| <p> | |
| Converting a constant to a type that is not a <a href="#Type_parameter_declarations">type parameter</a> | |
| yields a typed constant. | |
| </p> | |
| <pre> | |
| uint(iota) // iota value of type uint | |
| float32(2.718281828) // 2.718281828 of type float32 | |
| float32(0.49999999) // 0.5 of type float32 | |
| float64(-1e-1000) // 0.0 of type float64 | |
| complex128(1) // 1.0 + 0.0i of type complex128 | |
| string('x') // "x" of type string | |
| string('\u266c') // "♬" of type string | |
| string(byte(65)) // "A" of type string | |
| string(int32(66)) // "B" of type string; int32 and rune are aliases | |
| type myString string | |
| myString("foo" + "bar") // "foobar" of type myString | |
| string([]byte{'a'}) // ok but not a constant: []byte{'a'} is not a constant | |
| (*int)(nil) // ok but not a constant: nil is not a constant, *int is not a boolean, numeric, or string type | |
| int8(128) // illegal: 128 overflows int8 | |
| int(1.5) // illegal: 1.5 truncated to int | |
| string(65) // illegal: argument must be untyped rune constant or have type byte or rune | |
| </pre> | |
| <p> | |
| Converting a constant to a type parameter yields a <i>non-constant</i> value of that type, | |
| with the value represented as a value of the type argument that the type parameter | |
| is <a href="#Instantiations">instantiated</a> with. | |
| For example, given the function: | |
| </p> | |
| <pre> | |
| func f[P ~float32|~float64]() { | |
| … P(1.1) … | |
| } | |
| </pre> | |
| <p> | |
| the conversion <code>P(1.1)</code> results in a non-constant value of type <code>P</code> | |
| and the value <code>1.1</code> is represented as a <code>float32</code> or a <code>float64</code> | |
| depending on the type argument for <code>f</code>. | |
| Accordingly, if <code>f</code> is instantiated with a <code>float32</code> type, | |
| the numeric value of the expression <code>P(1.1) + 1.2</code> will be computed | |
| with the same precision as the corresponding non-constant <code>float32</code> | |
| addition. | |
| </p> | |
| <h4>Non-constant conversions</h4> | |
| <p> | |
| A non-constant value <code>x</code> can be converted to type <code>T</code> | |
| in any of these cases: | |
| </p> | |
| <ul> | |
| <li> | |
| <code>x</code> is <a href="#Assignability">assignable</a> | |
| to <code>T</code>. | |
| </li> | |
| <li> | |
| ignoring struct tags (see below), | |
| <code>x</code>'s type and <code>T</code> are not | |
| <a href="#Type_parameter_declarations">type parameters</a> but have | |
| <a href="#Type_identity">identical</a> <a href="#Underlying_types">underlying types</a>. | |
| </li> | |
| <li> | |
| ignoring struct tags (see below), | |
| <code>x</code>'s type and <code>T</code> are pointer types | |
| that are not <a href="#Types">named types</a>, | |
| and their pointer base types are not type parameters but | |
| have identical underlying types. | |
| </li> | |
| <li> | |
| <code>x</code>'s type and <code>T</code> are both integer or floating | |
| point types. | |
| </li> | |
| <li> | |
| <code>x</code>'s type and <code>T</code> are both complex types. | |
| </li> | |
| <li> | |
| <code>x</code> is an integer with underlying type <code>byte</code> or <code>rune</code> [<a href="#Go_1.28">Go 1.28</a>] | |
| or a slice of bytes or runes and <code>T</code> is a string type. | |
| </li> | |
| <li> | |
| <code>x</code> is a string and <code>T</code> is a slice of bytes or runes. | |
| </li> | |
| <li> | |
| <code>x</code> is a slice, <code>T</code> is an array [<a href="#Go_1.20">Go 1.20</a>] | |
| or a pointer to an array [<a href="#Go_1.17">Go 1.17</a>], | |
| and the slice and array types have <a href="#Type_identity">identical</a> element types. | |
| </li> | |
| </ul> | |
| <p> | |
| Additionally, if <code>T</code> or <code>x</code>'s type <code>V</code> are type | |
| parameters, <code>x</code> | |
| can also be converted to type <code>T</code> if one of the following conditions applies: | |
| </p> | |
| <ul> | |
| <li> | |
| Both <code>V</code> and <code>T</code> are type parameters and a value of each | |
| type in <code>V</code>'s type set can be converted to each type in <code>T</code>'s | |
| type set. | |
| </li> | |
| <li> | |
| Only <code>V</code> is a type parameter and a value of each | |
| type in <code>V</code>'s type set can be converted to <code>T</code>. | |
| </li> | |
| <li> | |
| Only <code>T</code> is a type parameter and <code>x</code> can be converted to each | |
| type in <code>T</code>'s type set. | |
| </li> | |
| </ul> | |
| <p> | |
| <a href="#Struct_types">Struct tags</a> are ignored when comparing struct types | |
| for identity for the purpose of conversion: | |
| </p> | |
| <pre> | |
| type Person struct { | |
| Name string | |
| Address *struct { | |
| Street string | |
| City string | |
| } | |
| } | |
| var data *struct { | |
| Name string `json:"name"` | |
| Address *struct { | |
| Street string `json:"street"` | |
| City string `json:"city"` | |
| } `json:"address"` | |
| } | |
| var person = (*Person)(data) // ignoring tags, the underlying types are identical | |
| </pre> | |
| <p> | |
| Specific rules apply to (non-constant) conversions between numeric types or | |
| to and from a string type. | |
| These conversions may change the representation of <code>x</code> | |
| and incur a run-time cost. | |
| All other conversions only change the type but not the representation | |
| of <code>x</code>. | |
| </p> | |
| <p> | |
| There is no linguistic mechanism to convert between pointers and integers. | |
| The package <a href="#Package_unsafe"><code>unsafe</code></a> | |
| implements this functionality under restricted circumstances. | |
| </p> | |
| <h4>Conversions between numeric types</h4> | |
| <p> | |
| For the conversion of non-constant numeric values, the following rules apply: | |
| </p> | |
| <ol> | |
| <li> | |
| When converting between <a href="#Numeric_types">integer types</a>, if the value is a signed integer, it is | |
| sign extended to implicit infinite precision; otherwise it is zero extended. | |
| It is then truncated to fit in the result type's size. | |
| For example, if <code>v := uint16(0x10F0)</code>, then <code>uint32(int8(v)) == 0xFFFFFFF0</code>. | |
| The conversion always yields a valid value; there is no indication of overflow. | |
| </li> | |
| <li> | |
| When converting a <a href="#Numeric_types">floating-point number</a> to an integer, the fraction is discarded | |
| (truncation towards zero). | |
| </li> | |
| <li> | |
| When converting an integer or floating-point number to a floating-point type, | |
| or a <a href="#Numeric_types">complex number</a> to another complex type, the result value is rounded | |
| to the precision specified by the destination type. | |
| For instance, the value of a variable <code>x</code> of type <code>float32</code> | |
| may be stored using additional precision beyond that of an IEEE 754 32-bit number, | |
| but float32(x) represents the result of rounding <code>x</code>'s value to | |
| 32-bit precision. Similarly, <code>x + 0.1</code> may use more than 32 bits | |
| of precision, but <code>float32(x + 0.1)</code> does not. | |
| </li> | |
| </ol> | |
| <p> | |
| In all non-constant conversions involving floating-point or complex values, | |
| if the result type cannot represent the value the conversion | |
| succeeds but the result value is implementation-dependent. | |
| </p> | |
| <h4 id="Conversions_to_and_from_a_string_type">Conversions to and from a string type</h4> | |
| <ol> | |
| <li> | |
| Converting a slice of bytes to a string type yields | |
| a string whose successive bytes are the elements of the slice. | |
| <pre> | |
| string([]byte{'h', 'e', 'l', 'l', '\xc3', '\xb8'}) // "hellø" | |
| string([]byte{}) // "" | |
| string([]byte(nil)) // "" | |
| type bytes []byte | |
| string(bytes{'h', 'e', 'l', 'l', '\xc3', '\xb8'}) // "hellø" | |
| type myByte byte | |
| string([]myByte{'w', 'o', 'r', 'l', 'd', '!'}) // "world!" | |
| myString([]myByte{'\xf0', '\x9f', '\x8c', '\x8d'}) // "🌍" | |
| </pre> | |
| </li> | |
| <li> | |
| Converting a slice of runes to a string type yields | |
| a string that is the concatenation of the individual rune values | |
| converted to strings. | |
| <pre> | |
| string([]rune{0x767d, 0x9d6c, 0x7fd4}) // "\u767d\u9d6c\u7fd4" == "白鵬翔" | |
| string([]rune{}) // "" | |
| string([]rune(nil)) // "" | |
| type runes []rune | |
| string(runes{0x767d, 0x9d6c, 0x7fd4}) // "\u767d\u9d6c\u7fd4" == "白鵬翔" | |
| type myRune rune | |
| string([]myRune{0x266b, 0x266c}) // "\u266b\u266c" == "♫♬" | |
| myString([]myRune{0x1f30e}) // "\U0001f30e" == "🌎" | |
| </pre> | |
| </li> | |
| <li> | |
| Converting a value of a string type to a slice of bytes type | |
| yields a non-nil slice whose successive elements are the bytes of the string. | |
| The <a href="#Length_and_capacity">capacity</a> of the resulting slice is | |
| implementation-specific and may be larger than the slice length. | |
| <pre> | |
| []byte("hellø") // []byte{'h', 'e', 'l', 'l', '\xc3', '\xb8'} | |
| []byte("") // []byte{} | |
| bytes("hellø") // []byte{'h', 'e', 'l', 'l', '\xc3', '\xb8'} | |
| []myByte("world!") // []myByte{'w', 'o', 'r', 'l', 'd', '!'} | |
| []myByte(myString("🌏")) // []myByte{'\xf0', '\x9f', '\x8c', '\x8f'} | |
| </pre> | |
| </li> | |
| <li> | |
| Converting a value of a string type to a slice of runes type | |
| yields a slice containing the individual Unicode code points of the string. | |
| The <a href="#Length_and_capacity">capacity</a> of the resulting slice is | |
| implementation-specific and may be larger than the slice length. | |
| <pre> | |
| []rune(myString("白鵬翔")) // []rune{0x767d, 0x9d6c, 0x7fd4} | |
| []rune("") // []rune{} | |
| runes("白鵬翔") // []rune{0x767d, 0x9d6c, 0x7fd4} | |
| []myRune("♫♬") // []myRune{0x266b, 0x266c} | |
| []myRune(myString("🌐")) // []myRune{0x1f310} | |
| </pre> | |
| </li> | |
| <li> | |
| Finally, a value with underlying type <code>byte</code> or <code>rune</code> | |
| (including untyped rune constants) | |
| [<a href="#Go_1.28">Go 1.28</a>] may be converted to a string type. | |
| This form of conversion yields a string containing the (possibly multi-byte) UTF-8 | |
| representation of the Unicode code point with the given integer value. | |
| Values outside the range of valid Unicode code points are converted to <code>"\uFFFD"</code>. | |
| <pre> | |
| string('a') // "a" | |
| string(byte(65)) // "A" | |
| string(rune(65)) // "A" | |
| string(int32(65)) // same as string(rune(65)); int32 and rune are aliases | |
| string('\xf8') // "\u00f8" == "ø" == "\xc3\xb8" | |
| string(rune(-1)) // "\ufffd" == "\xef\xbf\xbd" | |
| myString('\u65e5') // "\u65e5" == "日" == "\xe6\x97\xa5" | |
| </pre> | |
| </li> | |
| </ol> | |
| <h4 id="Conversions_from_slice_to_array_or_array_pointer">Conversions from slice to array or array pointer</h4> | |
| <p> | |
| Converting a slice to an array yields an array containing the elements of the underlying array of the slice. | |
| Similarly, converting a slice to an array pointer yields a pointer to the underlying array of the slice. | |
| In both cases, if the <a href="#Length_and_capacity">length</a> of the slice is less than the length of the array, | |
| a <a href="#Run_time_panics">run-time panic</a> occurs. | |
| </p> | |
| <pre> | |
| s := make([]byte, 2, 4) | |
| a0 := [0]byte(s) | |
| a1 := [1]byte(s[1:]) // a1[0] == s[1] | |
| a2 := [2]byte(s) // a2[0] == s[0] | |
| a4 := [4]byte(s) // panics: len([4]byte) > len(s) | |
| s0 := (*[0]byte)(s) // s0 != nil | |
| s1 := (*[1]byte)(s[1:]) // &s1[0] == &s[1] | |
| s2 := (*[2]byte)(s) // &s2[0] == &s[0] | |
| s4 := (*[4]byte)(s) // panics: len([4]byte) > len(s) | |
| var t []string | |
| t0 := [0]string(t) // ok for nil slice t | |
| t1 := (*[0]string)(t) // t1 == nil | |
| t2 := (*[1]string)(t) // panics: len([1]string) > len(t) | |
| u := make([]byte, 0) | |
| u0 := (*[0]byte)(u) // u0 != nil | |
| </pre> | |
| <h3 id="Constant_expressions">Constant expressions</h3> | |
| <p> | |
| Constant expressions may contain only <a href="#Constants">constant</a> | |
| operands and are evaluated at compile time. | |
| </p> | |
| <p> | |
| Untyped boolean, numeric, and string constants may be used as operands | |
| wherever it is legal to use an operand of boolean, numeric, or string type, | |
| respectively. | |
| </p> | |
| <p> | |
| A constant <a href="#Comparison_operators">comparison</a> always yields | |
| an untyped boolean constant. If the left operand of a constant | |
| <a href="#Operators">shift expression</a> is an untyped constant, the | |
| result is an integer constant; otherwise it is a constant of the same | |
| type as the left operand, which must be of | |
| <a href="#Numeric_types">integer type</a>. | |
| </p> | |
| <p> | |
| Any other operation on untyped constants results in an untyped constant of the | |
| same kind; that is, a boolean, integer, floating-point, complex, or string | |
| constant. | |
| If the untyped operands of a binary operation (other than a shift) are of | |
| different kinds, the result is of the operand's kind that appears later in this | |
| list: integer, rune, floating-point, complex. | |
| For example, an untyped integer constant divided by an | |
| untyped complex constant yields an untyped complex constant. | |
| </p> | |
| <pre> | |
| const a = 2 + 3.0 // a == 5.0 (untyped floating-point constant) | |
| const b = 15 / 4 // b == 3 (untyped integer constant) | |
| const c = 15 / 4.0 // c == 3.75 (untyped floating-point constant) | |
| const Θ float64 = 3/2 // Θ == 1.0 (type float64, 3/2 is integer division) | |
| const Π float64 = 3/2. // Π == 1.5 (type float64, 3/2. is float division) | |
| const d = 1 << 3.0 // d == 8 (untyped integer constant) | |
| const e = 1.0 << 3 // e == 8 (untyped integer constant) | |
| const f = int32(1) << 33 // illegal (constant 8589934592 overflows int32) | |
| const g = float64(2) >> 1 // illegal (float64(2) is a typed floating-point constant) | |
| const h = "foo" > "bar" // h == true (untyped boolean constant) | |
| const j = true // j == true (untyped boolean constant) | |
| const k = 'w' + 1 // k == 'x' (untyped rune constant) | |
| const l = "hi" // l == "hi" (untyped string constant) | |
| const m = string(k) // m == "x" (type string) | |
| const Σ = 1 - 0.707i // (untyped complex constant) | |
| const Δ = Σ + 2.0e-4 // (untyped complex constant) | |
| const Φ = iota*1i - 1/1i // (untyped complex constant) | |
| </pre> | |
| <p> | |
| Applying the built-in function <code>complex</code> to untyped | |
| integer, rune, or floating-point constants yields | |
| an untyped complex constant. | |
| </p> | |
| <pre> | |
| const ic = complex(0, c) // ic == 3.75i (untyped complex constant) | |
| const iΘ = complex(0, Θ) // iΘ == 1i (type complex128) | |
| </pre> | |
| <p> | |
| Constant expressions are always evaluated exactly; intermediate values and the | |
| constants themselves may require precision significantly larger than supported | |
| by any predeclared type in the language. The following are legal declarations: | |
| </p> | |
| <pre> | |
| const Huge = 1 << 100 // Huge == 1267650600228229401496703205376 (untyped integer constant) | |
| const Four int8 = Huge >> 98 // Four == 4 (type int8) | |
| </pre> | |
| <p> | |
| The divisor of a constant division or remainder operation must not be zero: | |
| </p> | |
| <pre> | |
| 3.14 / 0.0 // illegal: division by zero | |
| </pre> | |
| <p> | |
| The values of <i>typed</i> constants must always be accurately | |
| <a href="#Representability">representable</a> by values | |
| of the constant type. The following constant expressions are illegal: | |
| </p> | |
| <pre> | |
| uint(-1) // -1 cannot be represented as a uint | |
| int(3.14) // 3.14 cannot be represented as an int | |
| int64(Huge) // 1267650600228229401496703205376 cannot be represented as an int64 | |
| Four * 300 // operand 300 cannot be represented as an int8 (type of Four) | |
| Four * 100 // product 400 cannot be represented as an int8 (type of Four) | |
| </pre> | |
| <p> | |
| The mask used by the unary bitwise complement operator <code>^</code> matches | |
| the rule for non-constants: the mask is all 1s for unsigned constants | |
| and -1 for signed and untyped constants. | |
| </p> | |
| <pre> | |
| ^1 // untyped integer constant, equal to -2 | |
| uint8(^1) // illegal: same as uint8(-2), -2 cannot be represented as a uint8 | |
| ^uint8(1) // typed uint8 constant, same as 0xFF ^ uint8(1) = uint8(0xFE) | |
| int8(^1) // same as int8(-2) | |
| ^int8(1) // same as -1 ^ int8(1) = -2 | |
| </pre> | |
| <p> | |
| Implementation restriction: A compiler may use rounding while | |
| computing untyped floating-point or complex constant expressions; see | |
| the implementation restriction in the section | |
| on <a href="#Constants">constants</a>. This rounding may cause a | |
| floating-point constant expression to be invalid in an integer | |
| context, even if it would be integral when calculated using infinite | |
| precision, and vice versa. | |
| </p> | |
| <h3 id="Order_of_evaluation">Order of evaluation</h3> | |
| <p> | |
| At package level, <a href="#Package_initialization">initialization dependencies</a> | |
| determine the evaluation order of individual initialization expressions in | |
| <a href="#Variable_declarations">variable declarations</a>. | |
| Otherwise, when evaluating the <a href="#Operands">operands</a> of an | |
| expression, assignment, or | |
| <a href="#Return_statements">return statement</a>, | |
| all function calls, method calls, | |
| <a href="#Receive_operator">receive operations</a>, | |
| and <a href="#Logical_operators">binary logical operations</a> | |
| are evaluated in lexical left-to-right order. | |
| </p> | |
| <p> | |
| For example, in the (function-local) assignment | |
| </p> | |
| <pre> | |
| y[f()], ok = g(z || h(), i()+x[j()], <-c), k() | |
| </pre> | |
| <p> | |
| the function calls and communication happen in the order | |
| <code>f()</code>, <code>h()</code> (if <code>z</code> | |
| evaluates to false), <code>i()</code>, <code>j()</code>, | |
| <code><-c</code>, <code>g()</code>, and <code>k()</code>. | |
| However, the order of those events compared to the evaluation | |
| and indexing of <code>x</code> and the evaluation | |
| of <code>y</code> and <code>z</code> is not specified, | |
| except as required lexically. For instance, <code>g</code> | |
| cannot be called before its arguments are evaluated. | |
| </p> | |
| <pre> | |
| a := 1 | |
| f := func() int { a++; return a } | |
| x := []int{a, f()} // x may be [1, 2] or [2, 2]: evaluation order between a and f() is not specified | |
| m := map[int]int{a: 1, a: 2} // m may be {2: 1} or {2: 2}: evaluation order between the two map assignments is not specified | |
| n := map[int]int{a: f()} // n may be {2: 3} or {3: 3}: evaluation order between the key and the value is not specified | |
| </pre> | |
| <p> | |
| At package level, initialization dependencies override the left-to-right rule | |
| for individual initialization expressions, but not for operands within each | |
| expression: | |
| </p> | |
| <pre> | |
| var a, b, c = f() + v(), g(), sqr(u()) + v() | |
| func f() int { return c } | |
| func g() int { return a } | |
| func sqr(x int) int { return x*x } | |
| // functions u and v are independent of all other variables and functions | |
| </pre> | |
| <p> | |
| The function calls happen in the order | |
| <code>u()</code>, <code>sqr()</code>, <code>v()</code>, | |
| <code>f()</code>, <code>v()</code>, and <code>g()</code>. | |
| </p> | |
| <p> | |
| Floating-point operations within a single expression are evaluated according to | |
| the associativity of the operators. Explicit parentheses affect the evaluation | |
| by overriding the default associativity. | |
| In the expression <code>x + (y + z)</code> the addition <code>y + z</code> | |
| is performed before adding <code>x</code>. | |
| </p> | |
| <h2 id="Statements">Statements</h2> | |
| <p> | |
| Statements control execution. | |
| </p> | |
| <pre class="ebnf"> | |
| Statement = Declaration | LabeledStmt | SimpleStmt | | |
| GoStmt | ReturnStmt | BreakStmt | ContinueStmt | GotoStmt | | |
| FallthroughStmt | Block | IfStmt | SwitchStmt | SelectStmt | ForStmt | | |
| DeferStmt . | |
| SimpleStmt = EmptyStmt | ExpressionStmt | SendStmt | IncDecStmt | Assignment | ShortVarDecl . | |
| </pre> | |
| <h3 id="Terminating_statements">Terminating statements</h3> | |
| <p> | |
| A <i>terminating statement</i> interrupts the regular flow of control in | |
| a <a href="#Blocks">block</a>. The following statements are terminating: | |
| </p> | |
| <ol> | |
| <li> | |
| A <a href="#Return_statements">"return"</a> or | |
| <a href="#Goto_statements">"goto"</a> statement. | |
| <!-- ul below only for regular layout --> | |
| <ul> </ul> | |
| </li> | |
| <li> | |
| A call to the built-in function | |
| <a href="#Handling_panics"><code>panic</code></a>. | |
| <!-- ul below only for regular layout --> | |
| <ul> </ul> | |
| </li> | |
| <li> | |
| A <a href="#Blocks">block</a> in which the statement list ends in a terminating statement. | |
| <!-- ul below only for regular layout --> | |
| <ul> </ul> | |
| </li> | |
| <li> | |
| An <a href="#If_statements">"if" statement</a> in which: | |
| <ul> | |
| <li>the "else" branch is present, and</li> | |
| <li>both branches are terminating statements.</li> | |
| </ul> | |
| </li> | |
| <li> | |
| A <a href="#For_statements">"for" statement</a> in which: | |
| <ul> | |
| <li>there are no "break" statements referring to the "for" statement, and</li> | |
| <li>the loop condition is absent, and</li> | |
| <li>the "for" statement does not use a range clause.</li> | |
| </ul> | |
| </li> | |
| <li> | |
| A <a href="#Switch_statements">"switch" statement</a> in which: | |
| <ul> | |
| <li>there are no "break" statements referring to the "switch" statement,</li> | |
| <li>there is a default case, and</li> | |
| <li>the statement lists in each case, including the default, end in a terminating | |
| statement, or a possibly labeled <a href="#Fallthrough_statements">"fallthrough" | |
| statement</a>.</li> | |
| </ul> | |
| </li> | |
| <li> | |
| A <a href="#Select_statements">"select" statement</a> in which: | |
| <ul> | |
| <li>there are no "break" statements referring to the "select" statement, and</li> | |
| <li>the statement lists in each case, including the default if present, | |
| end in a terminating statement.</li> | |
| </ul> | |
| </li> | |
| <li> | |
| A <a href="#Labeled_statements">labeled statement</a> labeling | |
| a terminating statement. | |
| </li> | |
| </ol> | |
| <p> | |
| All other statements are not terminating. | |
| </p> | |
| <p> | |
| A <a href="#Blocks">statement list</a> ends in a terminating statement if the list | |
| is not empty and its final non-empty statement is terminating. | |
| </p> | |
| <h3 id="Empty_statements">Empty statements</h3> | |
| <p> | |
| The empty statement does nothing. | |
| </p> | |
| <pre class="ebnf"> | |
| EmptyStmt = . | |
| </pre> | |
| <h3 id="Labeled_statements">Labeled statements</h3> | |
| <p> | |
| A labeled statement may be the target of a <code>goto</code>, | |
| <code>break</code> or <code>continue</code> statement. | |
| </p> | |
| <pre class="ebnf"> | |
| LabeledStmt = Label ":" Statement . | |
| Label = identifier . | |
| </pre> | |
| <pre> | |
| Error: log.Panic("error encountered") | |
| </pre> | |
| <h3 id="Expression_statements">Expression statements</h3> | |
| <p> | |
| With the exception of specific built-in functions, | |
| function and method <a href="#Calls">calls</a> and | |
| <a href="#Receive_operator">receive operations</a> | |
| can appear in statement context. Such statements may be parenthesized. | |
| </p> | |
| <pre class="ebnf"> | |
| ExpressionStmt = Expression . | |
| </pre> | |
| <p> | |
| The following built-in functions are not permitted in statement context: | |
| </p> | |
| <pre> | |
| append cap complex imag len make max min new real | |
| unsafe.Add unsafe.Alignof unsafe.Offsetof unsafe.Sizeof unsafe.Slice unsafe.SliceData unsafe.String unsafe.StringData | |
| </pre> | |
| <pre> | |
| h(x+y) | |
| f.Close() | |
| <-ch | |
| (<-ch) | |
| len("foo") // illegal if len is the built-in function | |
| </pre> | |
| <h3 id="Send_statements">Send statements</h3> | |
| <p> | |
| A send statement sends a value on a channel. | |
| The channel expression must be of <a href="#Channel_types">channel type</a>, | |
| the channel direction must permit send operations, | |
| and the type of the value to be sent must be <a href="#Assignability">assignable</a> | |
| to the channel's element type. | |
| </p> | |
| <pre class="ebnf"> | |
| SendStmt = Channel "<-" Expression . | |
| Channel = Expression . | |
| </pre> | |
| <p> | |
| Both the channel and the value expression are evaluated before communication | |
| begins. Communication blocks until the send can proceed. | |
| A send on an unbuffered channel can proceed if a receiver is ready. | |
| A send on a buffered channel can proceed if there is room in the buffer. | |
| A send on a closed channel proceeds by causing a <a href="#Run_time_panics">run-time panic</a>. | |
| A send on a <code>nil</code> channel blocks forever. | |
| </p> | |
| <pre> | |
| ch <- 3 // send value 3 to channel ch | |
| </pre> | |
| <p> | |
| If the type of the channel expression is a | |
| <a href="#Type_parameter_declarations">type parameter</a>, | |
| all types in its type set must be channel types that permit send operations, | |
| they must all have the same element type, | |
| and the type of the value to be sent must be assignable to that element type. | |
| </p> | |
| <h3 id="IncDec_statements">IncDec statements</h3> | |
| <p> | |
| The "++" and "--" statements increment or decrement their operands | |
| by the untyped <a href="#Constants">constant</a> <code>1</code>. | |
| As with an assignment, the operand must be <a href="#Address_operators">addressable</a> | |
| or a map index expression. | |
| </p> | |
| <pre class="ebnf"> | |
| IncDecStmt = Expression ( "++" | "--" ) . | |
| </pre> | |
| <p> | |
| The following <a href="#Assignment_statements">assignment statements</a> are semantically | |
| equivalent: | |
| </p> | |
| <pre class="grammar"> | |
| IncDec statement Assignment | |
| x++ x += 1 | |
| x-- x -= 1 | |
| </pre> | |
| <h3 id="Assignment_statements">Assignment statements</h3> | |
| <p> | |
| An <i>assignment</i> replaces the current value stored in a <a href="#Variables">variable</a> | |
| with a new value specified by an <a href="#Expressions">expression</a>. | |
| An assignment statement may assign a single value to a single variable, or multiple values to a | |
| matching number of variables. | |
| </p> | |
| <pre class="ebnf"> | |
| Assignment = ExpressionList assign_op ExpressionList . | |
| assign_op = [ add_op | mul_op ] "=" . | |
| </pre> | |
| <p> | |
| Each left-hand side operand must be <a href="#Address_operators">addressable</a>, | |
| a map index expression, or (for <code>=</code> assignments only) the | |
| <a href="#Blank_identifier">blank identifier</a>. | |
| Operands may be parenthesized. | |
| </p> | |
| <pre> | |
| x = 1 | |
| *p = f() | |
| a[i] = 23 | |
| (k) = <-ch // same as: k = <-ch | |
| </pre> | |
| <p> | |
| An <i>assignment operation</i> <code>x</code> <i>op</i><code>=</code> | |
| <code>y</code> where <i>op</i> is a binary <a href="#Arithmetic_operators">arithmetic operator</a> | |
| is equivalent to <code>x</code> <code>=</code> <code>x</code> <i>op</i> | |
| <code>(y)</code> but evaluates <code>x</code> | |
| only once. The <i>op</i><code>=</code> construct is a single token. | |
| In assignment operations, both the left- and right-hand expression lists | |
| must contain exactly one single-valued expression, and the left-hand | |
| expression must not be the blank identifier. | |
| </p> | |
| <pre> | |
| a[i] <<= 2 | |
| i &^= 1<<n | |
| </pre> | |
| <p> | |
| A tuple assignment assigns the individual elements of a multi-valued | |
| operation to a list of variables. There are two forms. In the | |
| first, the right hand operand is a single multi-valued expression | |
| such as a function call, a <a href="#Channel_types">channel</a> or | |
| <a href="#Map_types">map</a> operation, or a <a href="#Type_assertions">type assertion</a>. | |
| The number of operands on the left | |
| hand side must match the number of values. For instance, if | |
| <code>f</code> is a function returning two values, | |
| </p> | |
| <pre> | |
| x, y = f() | |
| </pre> | |
| <p> | |
| assigns the first value to <code>x</code> and the second to <code>y</code>. | |
| In the second form, the number of operands on the left must equal the number | |
| of expressions on the right, each of which must be single-valued, and the | |
| <i>n</i>th expression on the right is assigned to the <i>n</i>th | |
| operand on the left: | |
| </p> | |
| <pre> | |
| one, two, three = '一', '二', '三' | |
| </pre> | |
| <p> | |
| The <a href="#Blank_identifier">blank identifier</a> provides a way to | |
| ignore right-hand side values in an assignment: | |
| </p> | |
| <pre> | |
| _ = x // evaluate x but ignore it | |
| x, _ = f() // evaluate f() but ignore second result value | |
| </pre> | |
| <p> | |
| The assignment proceeds in two phases. | |
| First, the operands of <a href="#Index_expressions">index expressions</a> | |
| and <a href="#Address_operators">pointer indirections</a> | |
| (including implicit pointer indirections in <a href="#Selectors">selectors</a>) | |
| on the left and the expressions on the right are all | |
| <a href="#Order_of_evaluation">evaluated in the usual order</a>. | |
| Second, the assignments are carried out in left-to-right order. | |
| </p> | |
| <pre> | |
| a, b = b, a // exchange a and b | |
| x := []int{1, 2, 3} | |
| i := 0 | |
| i, x[i] = 1, 2 // set i = 1, x[0] = 2 | |
| i = 0 | |
| x[i], i = 2, 1 // set x[0] = 2, i = 1 | |
| x[0], x[0] = 1, 2 // set x[0] = 1, then x[0] = 2 (so x[0] == 2 at end) | |
| x[1], x[3] = 4, 5 // set x[1] = 4, then panic setting x[3] = 5. | |
| type Point struct { x, y int } | |
| var p *Point | |
| x[2], p.x = 6, 7 // set x[2] = 6, then panic setting p.x = 7 | |
| i = 2 | |
| x = []int{3, 5, 7} | |
| for i, x[i] = range x { // set i, x[2] = 0, x[0] | |
| break | |
| } | |
| // after this loop, i == 0 and x is []int{3, 5, 3} | |
| </pre> | |
| <p> | |
| In assignments, each value must be <a href="#Assignability">assignable</a> | |
| to the type of the operand to which it is assigned, with the following special cases: | |
| </p> | |
| <ol> | |
| <li> | |
| Any typed value may be assigned to the blank identifier. | |
| </li> | |
| <li> | |
| If an untyped constant | |
| is assigned to a variable of interface type or the blank identifier, | |
| the constant is first implicitly <a href="#Conversions">converted</a> to its | |
| <a href="#Constants">default type</a>. | |
| </li> | |
| <li> | |
| If an untyped boolean value is assigned to a variable of interface type or | |
| the blank identifier, it is first implicitly converted to type <code>bool</code>. | |
| </li> | |
| </ol> | |
| <p> | |
| When a value is assigned to a variable, only the data that is stored in the variable | |
| is replaced. If the value contains a <a href="#Representation_of_values">reference</a>, | |
| the assignment copies the reference but does not make a copy of the referenced data | |
| (such as the underlying array of a slice). | |
| </p> | |
| <pre> | |
| var s1 = []int{1, 2, 3} | |
| var s2 = s1 // s2 stores the slice descriptor of s1 | |
| s1 = s1[:1] // s1's length is 1 but it still shares its underlying array with s2 | |
| s2[0] = 42 // setting s2[0] changes s1[0] as well | |
| fmt.Println(s1, s2) // prints [42] [42 2 3] | |
| var m1 = make(map[string]int) | |
| var m2 = m1 // m2 stores the map descriptor of m1 | |
| m1["foo"] = 42 // setting m1["foo"] changes m2["foo"] as well | |
| fmt.Println(m2["foo"]) // prints 42 | |
| </pre> | |
| <h3 id="If_statements">If statements</h3> | |
| <p> | |
| "If" statements specify the conditional execution of two branches | |
| according to the value of a boolean expression. If the expression | |
| evaluates to true, the "if" branch is executed, otherwise, if | |
| present, the "else" branch is executed. | |
| </p> | |
| <pre class="ebnf"> | |
| IfStmt = "if" [ SimpleStmt ";" ] Expression Block [ "else" ( IfStmt | Block ) ] . | |
| </pre> | |
| <pre> | |
| if x > max { | |
| x = max | |
| } | |
| </pre> | |
| <p> | |
| The expression may be preceded by a simple statement, which | |
| executes before the expression is evaluated. | |
| </p> | |
| <pre> | |
| if x := f(); x < y { | |
| return x | |
| } else if x > z { | |
| return z | |
| } else { | |
| return y | |
| } | |
| </pre> | |
| <h3 id="Switch_statements">Switch statements</h3> | |
| <p> | |
| "Switch" statements provide multi-way execution. | |
| An expression or type is compared to the "cases" | |
| inside the "switch" to determine which branch | |
| to execute. | |
| </p> | |
| <pre class="ebnf"> | |
| SwitchStmt = ExprSwitchStmt | TypeSwitchStmt . | |
| </pre> | |
| <p> | |
| There are two forms: expression switches and type switches. | |
| In an expression switch, the cases contain expressions that are compared | |
| against the value of the switch expression. | |
| In a type switch, the cases contain types that are compared against the | |
| type of a specially annotated switch expression. | |
| The switch expression is evaluated exactly once in a switch statement. | |
| </p> | |
| <h4 id="Expression_switches">Expression switches</h4> | |
| <p> | |
| In an expression switch, | |
| the switch expression is evaluated and | |
| the case expressions, which need not be constants, | |
| are evaluated left-to-right and top-to-bottom; the first one that equals the | |
| switch expression | |
| triggers execution of the statements of the associated case; | |
| the other cases are skipped. | |
| If no case matches and there is a "default" case, | |
| its statements are executed. | |
| There can be at most one default case and it may appear anywhere in the | |
| "switch" statement. | |
| A missing switch expression is equivalent to the boolean value | |
| <code>true</code>. | |
| </p> | |
| <pre class="ebnf"> | |
| ExprSwitchStmt = "switch" [ SimpleStmt ";" ] [ Expression ] "{" { ExprCaseClause } "}" . | |
| ExprCaseClause = ExprSwitchCase ":" StatementList . | |
| ExprSwitchCase = "case" ExpressionList | "default" . | |
| </pre> | |
| <p> | |
| If the switch expression evaluates to an untyped constant, it is first implicitly | |
| <a href="#Conversions">converted</a> to its <a href="#Constants">default type</a>. | |
| The predeclared untyped value <code>nil</code> cannot be used as a switch expression. | |
| The switch expression type must be <a href="#Comparison_operators">comparable</a>. | |
| </p> | |
| <p> | |
| If a case expression is untyped, it is first implicitly <a href="#Conversions">converted</a> | |
| to the type of the switch expression. | |
| For each (possibly converted) case expression <code>x</code> and the value <code>t</code> | |
| of the switch expression, <code>x == t</code> must be a valid <a href="#Comparison_operators">comparison</a>. | |
| </p> | |
| <p> | |
| In other words, the switch expression is treated as if it were used to declare and | |
| initialize a temporary variable <code>t</code> without explicit type; it is that | |
| value of <code>t</code> against which each case expression <code>x</code> is tested | |
| for equality. | |
| </p> | |
| <p> | |
| In a case or default clause, the last non-empty statement | |
| may be a (possibly <a href="#Labeled_statements">labeled</a>) | |
| <a href="#Fallthrough_statements">"fallthrough" statement</a> to | |
| indicate that control should flow from the end of this clause to | |
| the first statement of the next clause. | |
| Otherwise control flows to the end of the "switch" statement. | |
| A "fallthrough" statement may appear as the last statement of all | |
| but the last clause of an expression switch. | |
| </p> | |
| <p> | |
| The switch expression may be preceded by a simple statement, which | |
| executes before the expression is evaluated. | |
| </p> | |
| <pre> | |
| switch tag { | |
| default: s3() | |
| case 0, 1, 2, 3: s1() | |
| case 4, 5, 6, 7: s2() | |
| } | |
| switch x := f(); { // missing switch expression means "true" | |
| case x < 0: return -x | |
| default: return x | |
| } | |
| switch { | |
| case x < y: f1() | |
| case x < z: f2() | |
| case x == 4: f3() | |
| } | |
| </pre> | |
| <p> | |
| Implementation restriction: A compiler may disallow multiple case | |
| expressions evaluating to the same constant. | |
| For instance, the current compilers disallow duplicate integer, | |
| floating point, or string constants in case expressions. | |
| </p> | |
| <h4 id="Type_switches">Type switches</h4> | |
| <p> | |
| A type switch compares types rather than values. It is otherwise similar | |
| to an expression switch. It is marked by a special switch expression that | |
| has the form of a <a href="#Type_assertions">type assertion</a> | |
| using the keyword <code>type</code> rather than an actual type: | |
| </p> | |
| <pre> | |
| switch x.(type) { | |
| // cases | |
| } | |
| </pre> | |
| <p> | |
| Cases then match actual types <code>T</code> against the dynamic type of the | |
| expression <code>x</code>. As with type assertions, <code>x</code> must be of | |
| <a href="#Interface_types">interface type</a>, but not a | |
| <a href="#Type_parameter_declarations">type parameter</a>, and each non-interface type | |
| <code>T</code> listed in a case must implement the type of <code>x</code>. | |
| The types listed in the cases of a type switch must all be | |
| <a href="#Type_identity">different</a>. | |
| </p> | |
| <pre class="ebnf"> | |
| TypeSwitchStmt = "switch" [ SimpleStmt ";" ] TypeSwitchGuard "{" { TypeCaseClause } "}" . | |
| TypeSwitchGuard = [ identifier ":=" ] PrimaryExpr "." "(" "type" ")" . | |
| TypeCaseClause = TypeSwitchCase ":" StatementList . | |
| TypeSwitchCase = "case" TypeList | "default" . | |
| </pre> | |
| <p> | |
| The TypeSwitchGuard may include a | |
| <a href="#Short_variable_declarations">short variable declaration</a>. | |
| When that form is used, the variable is declared at the end of the | |
| TypeSwitchCase in the <a href="#Blocks">implicit block</a> of each clause. | |
| In clauses with a case listing exactly one type, the variable | |
| has that type; otherwise, the variable has the type of the expression | |
| in the TypeSwitchGuard. | |
| </p> | |
| <p> | |
| Instead of a type, a case may use the predeclared identifier | |
| <a href="#Predeclared_identifiers"><code>nil</code></a>; | |
| that case is selected when the expression in the TypeSwitchGuard | |
| is a <code>nil</code> interface value. | |
| There may be at most one <code>nil</code> case. | |
| </p> | |
| <p> | |
| Given an expression <code>x</code> of type <code>interface{}</code>, | |
| the following type switch: | |
| </p> | |
| <pre> | |
| switch i := x.(type) { | |
| case nil: | |
| printString("x is nil") // type of i is type of x (interface{}) | |
| case int: | |
| printInt(i) // type of i is int | |
| case float64: | |
| printFloat64(i) // type of i is float64 | |
| case func(int) float64: | |
| printFunction(i) // type of i is func(int) float64 | |
| case bool, string: | |
| printString("type is bool or string") // type of i is type of x (interface{}) | |
| default: | |
| printString("don't know the type") // type of i is type of x (interface{}) | |
| } | |
| </pre> | |
| <p> | |
| could be rewritten: | |
| </p> | |
| <pre> | |
| v := x // x is evaluated exactly once | |
| if v == nil { | |
| i := v // type of i is type of x (interface{}) | |
| printString("x is nil") | |
| } else if i, isInt := v.(int); isInt { | |
| printInt(i) // type of i is int | |
| } else if i, isFloat64 := v.(float64); isFloat64 { | |
| printFloat64(i) // type of i is float64 | |
| } else if i, isFunc := v.(func(int) float64); isFunc { | |
| printFunction(i) // type of i is func(int) float64 | |
| } else { | |
| _, isBool := v.(bool) | |
| _, isString := v.(string) | |
| if isBool || isString { | |
| i := v // type of i is type of x (interface{}) | |
| printString("type is bool or string") | |
| } else { | |
| i := v // type of i is type of x (interface{}) | |
| printString("don't know the type") | |
| } | |
| } | |
| </pre> | |
| <p> | |
| A <a href="#Type_parameter_declarations">type parameter</a> or a <a href="#Type_declarations">generic type</a> | |
| may be used as a type in a case. If upon <a href="#Instantiations">instantiation</a> that type turns | |
| out to duplicate another entry in the switch, the first matching case is chosen. | |
| </p> | |
| <pre> | |
| func f[P any](x any) int { | |
| switch x.(type) { | |
| case P: | |
| return 0 | |
| case string: | |
| return 1 | |
| case []P: | |
| return 2 | |
| case []byte: | |
| return 3 | |
| default: | |
| return 4 | |
| } | |
| } | |
| var v1 = f[string]("foo") // v1 == 0 | |
| var v2 = f[byte]([]byte{}) // v2 == 2 | |
| </pre> | |
| <p> | |
| The type switch guard may be preceded by a simple statement, which | |
| executes before the guard is evaluated. | |
| </p> | |
| <p> | |
| The "fallthrough" statement is not permitted in a type switch. | |
| </p> | |
| <h3 id="For_statements">For statements</h3> | |
| <p> | |
| A "for" statement specifies repeated execution of a block. There are three forms: | |
| The iteration may be controlled by a single condition, a "for" clause, or a "range" clause. | |
| </p> | |
| <pre class="ebnf"> | |
| ForStmt = "for" [ Condition | ForClause | RangeClause ] Block . | |
| Condition = Expression . | |
| </pre> | |
| <h4 id="For_condition">For statements with single condition</h4> | |
| <p> | |
| In its simplest form, a "for" statement specifies the repeated execution of | |
| a block as long as a boolean condition evaluates to true. | |
| The condition is evaluated before each iteration. | |
| If the condition is absent, it is equivalent to the boolean value | |
| <code>true</code>. | |
| </p> | |
| <pre> | |
| for a < b { | |
| a *= 2 | |
| } | |
| </pre> | |
| <h4 id="For_clause">For statements with <code>for</code> clause</h4> | |
| <p> | |
| A "for" statement with a ForClause is also controlled by its condition, but | |
| additionally it may specify an <i>init</i> | |
| and a <i>post</i> statement, such as an assignment, | |
| an increment or decrement statement. The init statement may be a | |
| <a href="#Short_variable_declarations">short variable declaration</a>, but the post statement must not. | |
| </p> | |
| <pre class="ebnf"> | |
| ForClause = [ InitStmt ] ";" [ Condition ] ";" [ PostStmt ] . | |
| InitStmt = SimpleStmt . | |
| PostStmt = SimpleStmt . | |
| </pre> | |
| <pre> | |
| for i := 0; i < 10; i++ { | |
| f(i) | |
| } | |
| </pre> | |
| <p> | |
| If non-empty, the init statement is executed once before evaluating the | |
| condition for the first iteration; | |
| the post statement is executed after each execution of the block (and | |
| only if the block was executed). | |
| Any element of the ForClause may be empty but the | |
| <a href="#Semicolons">semicolons</a> are | |
| required unless there is only a condition. | |
| If the condition is absent, it is equivalent to the boolean value | |
| <code>true</code>. | |
| </p> | |
| <pre> | |
| for cond { S() } is the same as for ; cond ; { S() } | |
| for { S() } is the same as for true { S() } | |
| </pre> | |
| <p> | |
| Each iteration has its own separate declared variable (or variables) | |
| [<a href="#Go_1.22">Go 1.22</a>]. | |
| The variable used by the first iteration is declared by the init statement. | |
| The variable used by each subsequent iteration is declared implicitly before | |
| executing the post statement and initialized to the value of the previous | |
| iteration's variable at that moment. | |
| </p> | |
| <pre> | |
| var prints []func() | |
| for i := 0; i < 5; i++ { | |
| prints = append(prints, func() { println(i) }) | |
| i++ | |
| } | |
| for _, p := range prints { | |
| p() | |
| } | |
| </pre> | |
| <p> | |
| prints | |
| </p> | |
| <pre> | |
| 1 | |
| 3 | |
| 5 | |
| </pre> | |
| <p> | |
| Prior to [<a href="#Go_1.22">Go 1.22</a>], iterations share one set of variables | |
| instead of having their own separate variables. | |
| In that case, the example above prints | |
| </p> | |
| <pre> | |
| 6 | |
| 6 | |
| 6 | |
| </pre> | |
| <h4 id="For_range">For statements with <code>range</code> clause</h4> | |
| <p> | |
| A "for" statement with a "range" clause | |
| iterates through all entries of an array, slice, string or map, values received on | |
| a channel, integer values from zero to an upper limit [<a href="#Go_1.22">Go 1.22</a>], | |
| or values passed to an iterator function's yield function [<a href="#Go_1.23">Go 1.23</a>]. | |
| For each entry it assigns <i>iteration values</i> | |
| to corresponding <i>iteration variables</i> if present and then executes the block. | |
| </p> | |
| <pre class="ebnf"> | |
| RangeClause = [ ExpressionList "=" | IdentifierList ":=" ] "range" Expression . | |
| </pre> | |
| <p> | |
| The expression on the right in the "range" clause is called the <i>range expression</i>, | |
| which may be an array, pointer to an array, slice, string, map, channel permitting | |
| <a href="#Receive_operator">receive operations</a>, an integer, or | |
| a function with specific signature (see below). | |
| As with an assignment, if present the operands on the left must be | |
| <a href="#Address_operators">addressable</a> or map index expressions; they | |
| denote the iteration variables. | |
| If the range expression is a function, the maximum number of iteration variables depends on | |
| the function signature. | |
| If the range expression is a channel or integer, at most one iteration variable is permitted; | |
| otherwise there may be up to two. | |
| If the last iteration variable is the <a href="#Blank_identifier">blank identifier</a>, | |
| the range clause is equivalent to the same clause without that identifier. | |
| </p> | |
| <p> | |
| The range expression <code>x</code> is evaluated before beginning the loop, | |
| with one exception: if at most one iteration variable is present and <code>x</code> or | |
| <a href="#Length_and_capacity"><code>len(x)</code></a> is <a href="#Constants">constant</a>, | |
| the range expression is not evaluated. | |
| </p> | |
| <p> | |
| Function calls on the left are evaluated once per iteration. | |
| For each iteration, iteration values are produced as follows | |
| if the respective iteration variables are present: | |
| </p> | |
| <pre class="grammar"> | |
| Range expression 1st value 2nd value | |
| array or slice a [n]E, *[n]E, or []E index i int a[i] E | |
| string s string type index i int see below rune | |
| map m map[K]V key k K m[k] V | |
| channel c chan E, <-chan E element e E | |
| integer value n integer type, or untyped int value i see below | |
| function, 0 values f func(yield func() bool) | |
| function, 1 value f func(yield func(V) bool) value v V yield cannot be variadic | |
| function, 2 values f func(yield func(K, V) bool) key k K v V yield cannot be variadic | |
| </pre> | |
| <ol> | |
| <li> | |
| For an array, pointer to array, or slice value <code>a</code>, the index iteration | |
| values are produced in increasing order, starting at element index 0. | |
| If at most one iteration variable is present, the range loop produces | |
| iteration values from 0 up to <code>len(a)-1</code> and does not index into the array | |
| or slice itself. For a <code>nil</code> slice, the number of iterations is 0. | |
| </li> | |
| <li> | |
| For a string value, the "range" clause iterates over the Unicode code points | |
| in the string starting at byte index 0. On successive iterations, the index value will be the | |
| index of the first byte of successive UTF-8-encoded code points in the string, | |
| and the second value, of type <code>rune</code>, will be the value of | |
| the corresponding code point. If the iteration encounters an invalid | |
| UTF-8 sequence, the second value will be <code>0xFFFD</code>, | |
| the Unicode replacement character, and the next iteration will advance | |
| a single byte in the string. | |
| </li> | |
| <li> | |
| The iteration order over maps is not specified | |
| and is not guaranteed to be the same from one iteration to the next. | |
| If a map entry that has not yet been reached is removed during iteration, | |
| the corresponding iteration value will not be produced. If a map entry is | |
| created during iteration, that entry may be produced during the iteration or | |
| may be skipped. The choice may vary for each entry created and from one | |
| iteration to the next. | |
| If the map is <code>nil</code>, the number of iterations is 0. | |
| </li> | |
| <li> | |
| For channels, the iteration values produced are the successive values sent on | |
| the channel until the channel is <a href="#Close">closed</a>. If the channel | |
| is <code>nil</code>, the range expression blocks forever. | |
| </li> | |
| <li> | |
| For an integer value <code>n</code>, where <code>n</code> is of <a href="#Numeric_types">integer type</a> | |
| or an untyped <a href="#Constants">integer constant</a>, the iteration values 0 through <code>n-1</code> | |
| are produced in increasing order. | |
| If <code>n</code> is of integer type, the iteration values have that same type. | |
| Otherwise, the type of <code>n</code> is determined as if it were assigned to the | |
| iteration variable. | |
| Specifically: | |
| if the iteration variable is preexisting, the type of the iteration values is the type of the iteration | |
| variable, which must be of integer type. | |
| Otherwise, if the iteration variable is declared by the "range" clause or is absent, | |
| the type of the iteration values is the <a href="#Constants">default type</a> for <code>n</code>. | |
| If <code>n</code> <= 0, the loop does not run any iterations. | |
| </li> | |
| <li> | |
| For a function <code>f</code>, the iteration proceeds by calling <code>f</code> | |
| with a new, synthesized <code>yield</code> function as its argument. | |
| If <code>yield</code> is called before <code>f</code> returns, | |
| the arguments to <code>yield</code> become the iteration values | |
| for executing the loop body once. | |
| After each successive loop iteration, <code>yield</code> returns true | |
| and may be called again to continue the loop. | |
| As long as the loop body does not terminate, the "range" clause will continue | |
| to generate iteration values this way for each <code>yield</code> call until | |
| <code>f</code> returns. | |
| If the loop body terminates (such as by a <code>break</code> statement), | |
| <code>yield</code> returns false and must not be called again. | |
| </li> | |
| </ol> | |
| <p> | |
| If the type of the range expression is a <a href="#Type_parameter_declarations">type parameter</a>, | |
| all types in its type set must have the same underlying type and the range expression must be valid | |
| for that type, or, if the type set contains channel types, it must only contain channel types with | |
| identical element types, and all channel types must permit receive operations. | |
| </p> | |
| <p> | |
| The iteration variables may be declared by the "range" clause using a form of | |
| <a href="#Short_variable_declarations">short variable declaration</a> | |
| (<code>:=</code>). | |
| In this case their <a href="#Declarations_and_scope">scope</a> is the block of the "for" statement | |
| and each iteration has its own new variables [<a href="#Go_1.22">Go 1.22</a>] | |
| (see also <a href="#For_clause">"for" statements with a ForClause</a>). | |
| The variables have the types of their respective iteration values. | |
| </p> | |
| <p> | |
| If the iteration variables are not explicitly declared by the "range" clause, | |
| they must be preexisting. | |
| In this case, the iteration values are assigned to the respective variables | |
| as in an <a href="#Assignment_statements">assignment statement</a>. | |
| </p> | |
| <pre> | |
| var testdata *struct { | |
| a *[7]int | |
| } | |
| for i, _ := range testdata.a { | |
| // testdata.a is never evaluated; len(testdata.a) is constant | |
| // i ranges from 0 to 6 | |
| f(i) | |
| } | |
| var a [10]string | |
| for i, s := range a { | |
| // type of i is int | |
| // type of s is string | |
| // s == a[i] | |
| g(i, s) | |
| } | |
| var key string | |
| var val interface{} // element type of m is assignable to val | |
| m := map[string]int{"mon":0, "tue":1, "wed":2, "thu":3, "fri":4, "sat":5, "sun":6} | |
| for key, val = range m { | |
| h(key, val) | |
| } | |
| // key == last map key encountered in iteration | |
| // val == map[key] | |
| var ch chan Work = producer() | |
| for w := range ch { | |
| doWork(w) | |
| } | |
| // empty a channel | |
| for range ch {} | |
| // call f(0), f(1), ... f(9) | |
| for i := range 10 { | |
| // type of i is int (default type for untyped constant 10) | |
| f(i) | |
| } | |
| // invalid: 256 cannot be assigned to uint8 | |
| var u uint8 | |
| for u = range 256 { | |
| } | |
| // invalid: 1e3 is a floating-point constant | |
| for range 1e3 { | |
| } | |
| // fibo generates the Fibonacci sequence | |
| fibo := func(yield func(x int) bool) { | |
| f0, f1 := 0, 1 | |
| for yield(f0) { | |
| f0, f1 = f1, f0+f1 | |
| } | |
| } | |
| // print the Fibonacci numbers below 1000: | |
| for x := range fibo { | |
| if x >= 1000 { | |
| break | |
| } | |
| fmt.Printf("%d ", x) | |
| } | |
| // output: 0 1 1 2 3 5 8 13 21 34 55 89 144 233 377 610 987 | |
| // iteration support for a recursive tree data structure | |
| type Tree[K cmp.Ordered, V any] struct { | |
| left, right *Tree[K, V] | |
| key K | |
| value V | |
| } | |
| func (t *Tree[K, V]) walk(yield func(key K, val V) bool) bool { | |
| return t == nil || t.left.walk(yield) && yield(t.key, t.value) && t.right.walk(yield) | |
| } | |
| func (t *Tree[K, V]) Walk(yield func(key K, val V) bool) { | |
| t.walk(yield) | |
| } | |
| // walk tree t in-order | |
| var t Tree[string, int] | |
| for k, v := range t.Walk { | |
| // process k, v | |
| } | |
| // xor returns the xor-ed bytes of S | |
| func xor[S ~[]byte](s S) byte { | |
| var r byte | |
| for _, b := range s { | |
| r ^= b | |
| } | |
| return r | |
| } | |
| </pre> | |
| <h3 id="Go_statements">Go statements</h3> | |
| <p> | |
| A "go" statement starts the execution of a function call | |
| as an independent concurrent thread of control, or <i>goroutine</i>, | |
| within the same address space. | |
| </p> | |
| <pre class="ebnf"> | |
| GoStmt = "go" Expression . | |
| </pre> | |
| <p> | |
| The expression must be a function or method call; it cannot be parenthesized. | |
| Calls of built-in functions are restricted as for | |
| <a href="#Expression_statements">expression statements</a>. | |
| </p> | |
| <p> | |
| The function value and parameters are | |
| <a href="#Calls">evaluated as usual</a> | |
| in the calling goroutine, but | |
| unlike with a regular call, program execution does not wait | |
| for the invoked function to complete. | |
| Instead, the function begins executing independently | |
| in a new goroutine. | |
| When the function terminates, its goroutine also terminates. | |
| If the function has any return values, they are discarded when the | |
| function completes. | |
| </p> | |
| <pre> | |
| go Server() | |
| go func(ch chan<- bool) { for { sleep(10); ch <- true }} (c) | |
| </pre> | |
| <h3 id="Select_statements">Select statements</h3> | |
| <p> | |
| A "select" statement chooses which of a set of possible | |
| <a href="#Send_statements">send</a> or | |
| <a href="#Receive_operator">receive</a> | |
| operations will proceed. | |
| It looks similar to a | |
| <a href="#Switch_statements">"switch"</a> statement but with the | |
| cases all referring to communication operations. | |
| </p> | |
| <pre class="ebnf"> | |
| SelectStmt = "select" "{" { CommClause } "}" . | |
| CommClause = CommCase ":" StatementList . | |
| CommCase = "case" ( SendStmt | RecvStmt ) | "default" . | |
| RecvStmt = [ ExpressionList "=" | IdentifierList ":=" ] RecvExpr . | |
| RecvExpr = Expression . | |
| </pre> | |
| <p> | |
| A case with a RecvStmt may assign the result of a RecvExpr to one or | |
| two variables, which may be declared using a | |
| <a href="#Short_variable_declarations">short variable declaration</a>. | |
| The RecvExpr must be a (possibly parenthesized) receive operation. | |
| There can be at most one default case and it may appear anywhere | |
| in the list of cases. | |
| </p> | |
| <p> | |
| Execution of a "select" statement proceeds in several steps: | |
| </p> | |
| <ol> | |
| <li> | |
| For all the cases in the statement, the channel operands of receive operations | |
| and the channel and right-hand-side expressions of send statements are | |
| evaluated exactly once, in source order, upon entering the "select" statement. | |
| The result is a set of channels to receive from or send to, | |
| and the corresponding values to send. | |
| Any side effects in that evaluation will occur irrespective of which (if any) | |
| communication operation is selected to proceed. | |
| Expressions on the left-hand side of a RecvStmt with a short variable declaration | |
| or assignment are not yet evaluated. | |
| </li> | |
| <li> | |
| If one or more of the communications can proceed, | |
| a single one that can proceed is chosen via a uniform pseudo-random selection. | |
| Otherwise, if there is a default case, that case is chosen. | |
| If there is no default case, the "select" statement blocks until | |
| at least one of the communications can proceed. | |
| </li> | |
| <li> | |
| Unless the selected case is the default case, the respective communication | |
| operation is executed. | |
| </li> | |
| <li> | |
| If the selected case is a RecvStmt with a short variable declaration or | |
| an assignment, the left-hand side expressions are evaluated and the | |
| received value (or values) are assigned. | |
| </li> | |
| <li> | |
| The statement list of the selected case is executed. | |
| </li> | |
| </ol> | |
| <p> | |
| Since communication on <code>nil</code> channels can never proceed, | |
| a select with only <code>nil</code> channels and no default case blocks forever. | |
| </p> | |
| <pre> | |
| var a []int | |
| var c, c1, c2, c3, c4 chan int | |
| var i1, i2 int | |
| select { | |
| case i1 = <-c1: | |
| print("received ", i1, " from c1\n") | |
| case c2 <- i2: | |
| print("sent ", i2, " to c2\n") | |
| case i3, ok := (<-c3): // same as: i3, ok := <-c3 | |
| if ok { | |
| print("received ", i3, " from c3\n") | |
| } else { | |
| print("c3 is closed\n") | |
| } | |
| case a[f()] = <-c4: | |
| // same as: | |
| // case t := <-c4 | |
| // a[f()] = t | |
| default: | |
| print("no communication\n") | |
| } | |
| for { // send random sequence of bits to c | |
| select { | |
| case c <- 0: // note: no statement, no fallthrough, no folding of cases | |
| case c <- 1: | |
| } | |
| } | |
| select {} // block forever | |
| </pre> | |
| <h3 id="Return_statements">Return statements</h3> | |
| <p> | |
| A "return" statement in a function <code>F</code> terminates the execution | |
| of <code>F</code>, and optionally provides one or more result values. | |
| Any functions <a href="#Defer_statements">deferred</a> by <code>F</code> | |
| are executed before <code>F</code> returns to its caller. | |
| </p> | |
| <pre class="ebnf"> | |
| ReturnStmt = "return" [ ExpressionList ] . | |
| </pre> | |
| <p> | |
| In a function without a result type, a "return" statement must not | |
| specify any result values. | |
| </p> | |
| <pre> | |
| func noResult() { | |
| return | |
| } | |
| </pre> | |
| <p> | |
| There are three ways to return values from a function with a result | |
| type: | |
| </p> | |
| <ol> | |
| <li>The return value or values may be explicitly listed | |
| in the "return" statement. Each expression must be single-valued | |
| and <a href="#Assignability">assignable</a> | |
| to the corresponding element of the function's result type. | |
| <pre> | |
| func simpleF() int { | |
| return 2 | |
| } | |
| func complexF1() (re float64, im float64) { | |
| return -7.0, -4.0 | |
| } | |
| </pre> | |
| </li> | |
| <li>The expression list in the "return" statement may be a single | |
| call to a multi-valued function. The effect is as if each value | |
| returned from that function were assigned to a temporary | |
| variable with the type of the respective value, followed by a | |
| "return" statement listing these variables, at which point the | |
| rules of the previous case apply. | |
| <pre> | |
| func complexF2() (re float64, im float64) { | |
| return complexF1() | |
| } | |
| </pre> | |
| </li> | |
| <li>The expression list may be empty if the function's result | |
| type specifies names for its <a href="#Function_types">result parameters</a>. | |
| The result parameters act as ordinary local variables | |
| and the function may assign values to them as necessary. | |
| The "return" statement returns the values of these variables. | |
| <pre> | |
| func complexF3() (re float64, im float64) { | |
| re = 7.0 | |
| im = 4.0 | |
| return | |
| } | |
| func (devnull) Write(p []byte) (n int, _ error) { | |
| n = len(p) | |
| return | |
| } | |
| </pre> | |
| </li> | |
| </ol> | |
| <p> | |
| Regardless of how they are declared, all the result values are initialized to | |
| the <a href="#The_zero_value">zero values</a> for their type upon entry to the | |
| function. A "return" statement that specifies results sets the result parameters before | |
| any deferred functions are executed. | |
| </p> | |
| <p> | |
| Implementation restriction: A compiler may disallow an empty expression list | |
| in a "return" statement if a different entity (constant, type, or variable) | |
| with the same name as a result parameter is in | |
| <a href="#Declarations_and_scope">scope</a> at the place of the return. | |
| </p> | |
| <pre> | |
| func f(n int) (res int, err error) { | |
| if _, err := f(n-1); err != nil { | |
| return // invalid return statement: err is shadowed | |
| } | |
| return | |
| } | |
| </pre> | |
| <h3 id="Break_statements">Break statements</h3> | |
| <p> | |
| A "break" statement terminates execution of the innermost | |
| <a href="#For_statements">"for"</a>, | |
| <a href="#Switch_statements">"switch"</a>, or | |
| <a href="#Select_statements">"select"</a> statement | |
| within the same function. | |
| </p> | |
| <pre class="ebnf"> | |
| BreakStmt = "break" [ Label ] . | |
| </pre> | |
| <p> | |
| If there is a label, it must be that of an enclosing | |
| "for", "switch", or "select" statement, | |
| and that is the one whose execution terminates. | |
| </p> | |
| <pre> | |
| OuterLoop: | |
| for i = 0; i < n; i++ { | |
| for j = 0; j < m; j++ { | |
| switch a[i][j] { | |
| case nil: | |
| state = Error | |
| break OuterLoop | |
| case item: | |
| state = Found | |
| break OuterLoop | |
| } | |
| } | |
| } | |
| </pre> | |
| <h3 id="Continue_statements">Continue statements</h3> | |
| <p> | |
| A "continue" statement begins the next iteration of the | |
| innermost enclosing <a href="#For_statements">"for" loop</a> | |
| by advancing control to the end of the loop block. | |
| The "for" loop must be within the same function. | |
| </p> | |
| <pre class="ebnf"> | |
| ContinueStmt = "continue" [ Label ] . | |
| </pre> | |
| <p> | |
| If there is a label, it must be that of an enclosing | |
| "for" statement, and that is the one whose execution | |
| advances. | |
| </p> | |
| <pre> | |
| RowLoop: | |
| for y, row := range rows { | |
| for x, data := range row { | |
| if data == endOfRow { | |
| continue RowLoop | |
| } | |
| row[x] = data + bias(x, y) | |
| } | |
| } | |
| </pre> | |
| <h3 id="Goto_statements">Goto statements</h3> | |
| <p> | |
| A "goto" statement transfers control to the statement with the corresponding label | |
| within the same function. | |
| </p> | |
| <pre class="ebnf"> | |
| GotoStmt = "goto" Label . | |
| </pre> | |
| <pre> | |
| goto Error | |
| </pre> | |
| <p> | |
| Executing the "goto" statement must not cause any variables to come into | |
| <a href="#Declarations_and_scope">scope</a> that were not already in scope at the point of the goto. | |
| For instance, this example: | |
| </p> | |
| <pre> | |
| goto L // BAD | |
| v := 3 | |
| L: | |
| </pre> | |
| <p> | |
| is erroneous because the jump to label <code>L</code> skips | |
| the creation of <code>v</code>. | |
| </p> | |
| <p> | |
| A "goto" statement outside a <a href="#Blocks">block</a> cannot jump to a label inside that block. | |
| For instance, this example: | |
| </p> | |
| <pre> | |
| if n%2 == 1 { | |
| goto L1 | |
| } | |
| for n > 0 { | |
| f() | |
| n-- | |
| L1: | |
| f() | |
| n-- | |
| } | |
| </pre> | |
| <p> | |
| is erroneous because the label <code>L1</code> is inside | |
| the "for" statement's block but the <code>goto</code> is not. | |
| </p> | |
| <h3 id="Fallthrough_statements">Fallthrough statements</h3> | |
| <p> | |
| A "fallthrough" statement transfers control to the first statement of the | |
| next case clause in an <a href="#Expression_switches">expression "switch" statement</a>. | |
| It may be used only as the final non-empty statement in such a clause. | |
| </p> | |
| <pre class="ebnf"> | |
| FallthroughStmt = "fallthrough" . | |
| </pre> | |
| <h3 id="Defer_statements">Defer statements</h3> | |
| <p> | |
| A "defer" statement invokes a function whose execution is deferred | |
| to the moment the surrounding function returns, either because the | |
| surrounding function executed a <a href="#Return_statements">return statement</a>, | |
| reached the end of its <a href="#Function_declarations">function body</a>, | |
| or because the corresponding goroutine is <a href="#Handling_panics">panicking</a>. | |
| </p> | |
| <pre class="ebnf"> | |
| DeferStmt = "defer" Expression . | |
| </pre> | |
| <p> | |
| The expression must be a function or method call; it cannot be parenthesized. | |
| Calls of built-in functions are restricted as for | |
| <a href="#Expression_statements">expression statements</a>. | |
| </p> | |
| <p> | |
| Each time a "defer" statement | |
| executes, the function value and parameters to the call are | |
| <a href="#Calls">evaluated as usual</a> | |
| and saved anew but the actual function is not invoked. | |
| Instead, deferred functions are invoked immediately before | |
| the surrounding function returns, in the reverse order | |
| they were deferred. That is, if the surrounding function | |
| returns through an explicit <a href="#Return_statements">return statement</a>, | |
| deferred functions are executed <i>after</i> any result parameters are set | |
| by that return statement but <i>before</i> the function returns to its caller. | |
| If a deferred function value evaluates | |
| to <code>nil</code>, execution <a href="#Handling_panics">panics</a> | |
| when the function is invoked, not when the "defer" statement is executed. | |
| </p> | |
| <p> | |
| For instance, if the deferred function is | |
| a <a href="#Function_literals">function literal</a> and the surrounding | |
| function has <a href="#Function_types">named result parameters</a> that | |
| are in scope within the literal, the deferred function may access and modify | |
| the result parameters before they are returned. | |
| If the deferred function has any return values, they are discarded when | |
| the function completes. | |
| (See also the section on <a href="#Handling_panics">handling panics</a>.) | |
| </p> | |
| <pre> | |
| lock(l) | |
| defer unlock(l) // unlocking happens before surrounding function returns | |
| // prints 3 2 1 0 before surrounding function returns | |
| for i := 0; i <= 3; i++ { | |
| defer fmt.Print(i) | |
| } | |
| // f returns 42 | |
| func f() (result int) { | |
| defer func() { | |
| // result is accessed after it was set to 6 by the return statement | |
| result *= 7 | |
| }() | |
| return 6 | |
| } | |
| </pre> | |
| <h2 id="Built-in_functions">Built-in functions</h2> | |
| <p> | |
| Built-in functions are | |
| <a href="#Predeclared_identifiers">predeclared</a>. | |
| They are called like any other function but some of them | |
| accept a type instead of an expression as the first argument. | |
| </p> | |
| <p> | |
| The built-in functions do not have standard Go types, | |
| so they can only appear in <a href="#Calls">call expressions</a>; | |
| they cannot be used as function values. | |
| </p> | |
| <h3 id="Appending_and_copying_slices">Appending to and copying slices</h3> | |
| <p> | |
| The built-in functions <code>append</code> and <code>copy</code> assist in | |
| common slice operations. | |
| For both functions, the result is independent of whether the memory referenced | |
| by the arguments overlaps. | |
| </p> | |
| <p> | |
| The <a href="#Function_types">variadic</a> function <code>append</code> | |
| appends zero or more values <code>x</code> to a slice <code>s</code> of | |
| type <code>S</code> and returns the resulting slice, also of type | |
| <code>S</code>. | |
| The values <code>x</code> are passed to a parameter of type <code>...E</code> | |
| where <code>E</code> is the element type of <code>S</code> | |
| and the respective <a href="#Passing_arguments_to_..._parameters">parameter | |
| passing rules</a> apply. | |
| As a special case, <code>append</code> also accepts a slice whose type is assignable to | |
| type <code>[]byte</code> with a second argument of <code>string</code> type followed by | |
| <code>...</code>. | |
| This form appends the bytes of the string. | |
| </p> | |
| <pre class="grammar"> | |
| append(s S, x ...E) S // E is the element type of S | |
| </pre> | |
| <p> | |
| If <code>S</code> is a <a href="#Type_parameter_declarations">type parameter</a>, | |
| all types in its type set must have the same underlying slice type <code>[]E</code>. | |
| </p> | |
| <p> | |
| If the capacity of <code>s</code> is not large enough to fit the additional | |
| values, <code>append</code> <a href="#Allocation">allocates</a> a new, sufficiently large underlying | |
| array that fits both the existing slice elements and the additional values. | |
| Otherwise, <code>append</code> re-uses the underlying array. | |
| </p> | |
| <pre> | |
| s0 := []int{0, 0} | |
| s1 := append(s0, 2) // append a single element s1 is []int{0, 0, 2} | |
| s2 := append(s1, 3, 5, 7) // append multiple elements s2 is []int{0, 0, 2, 3, 5, 7} | |
| s3 := append(s2, s0...) // append a slice s3 is []int{0, 0, 2, 3, 5, 7, 0, 0} | |
| s4 := append(s3[3:6], s3[2:]...) // append overlapping slice s4 is []int{3, 5, 7, 2, 3, 5, 7, 0, 0} | |
| var t []interface{} | |
| t = append(t, 42, 3.1415, "foo") // t is []interface{}{42, 3.1415, "foo"} | |
| var b []byte | |
| b = append(b, "bar"...) // append string contents b is []byte{'b', 'a', 'r' } | |
| </pre> | |
| <p> | |
| The function <code>copy</code> copies slice elements from | |
| a source <code>src</code> to a destination <code>dst</code> and returns the | |
| number of elements copied. | |
| Both arguments must have <a href="#Type_identity">identical</a> element type | |
| <code>E</code> and must be assignable to a slice of type <code>[]E</code>. | |
| The number of elements copied is the minimum of | |
| <code>len(src)</code> and <code>len(dst)</code>. | |
| As a special case, <code>copy</code> also accepts a destination argument | |
| assignable to type <code>[]byte</code> with a source argument of a | |
| <code>string</code> type. | |
| This form copies the bytes from the string into the byte slice. | |
| </p> | |
| <pre class="grammar"> | |
| copy(dst, src []T) int | |
| copy(dst []byte, src string) int | |
| </pre> | |
| <p> | |
| If the type of one or both arguments is a <a href="#Type_parameter_declarations">type parameter</a>, | |
| all types in their respective type sets must have the same underlying slice type <code>[]E</code>. | |
| </p> | |
| <p> | |
| Examples: | |
| </p> | |
| <pre> | |
| var a = [...]int{0, 1, 2, 3, 4, 5, 6, 7} | |
| var s = make([]int, 6) | |
| var b = make([]byte, 5) | |
| n1 := copy(s, a[0:]) // n1 == 6, s is []int{0, 1, 2, 3, 4, 5} | |
| n2 := copy(s, s[2:]) // n2 == 4, s is []int{2, 3, 4, 5, 4, 5} | |
| n3 := copy(b, "Hello, World!") // n3 == 5, b is []byte("Hello") | |
| </pre> | |
| <h3 id="Clear">Clear</h3> | |
| <p> | |
| The built-in function <code>clear</code> takes an argument of <a href="#Map_types">map</a>, | |
| <a href="#Slice_types">slice</a>, or <a href="#Type_parameter_declarations">type parameter</a> type, | |
| and deletes or zeroes out all elements | |
| [<a href="#Go_1.21">Go 1.21</a>]. | |
| </p> | |
| <pre class="grammar"> | |
| Call Argument type Result | |
| clear(m) map[K]T deletes all entries, resulting in an | |
| empty map (len(m) == 0) | |
| clear(s) []T sets all elements up to the length of | |
| <code>s</code> to the zero value of T | |
| clear(t) type parameter see below | |
| </pre> | |
| <p> | |
| If the type of the argument to <code>clear</code> is a | |
| <a href="#Type_parameter_declarations">type parameter</a>, | |
| all types in its type set must be maps or slices, and <code>clear</code> | |
| performs the operation corresponding to the actual type argument. | |
| </p> | |
| <p> | |
| If the map or slice is <code>nil</code>, <code>clear</code> is a no-op. | |
| </p> | |
| <h3 id="Close">Close</h3> | |
| <p> | |
| For a channel <code>ch</code>, the built-in function <code>close(ch)</code> | |
| records that no more values will be sent on the channel. | |
| It is an error if <code>ch</code> is a receive-only channel. | |
| Sending to or closing a closed channel causes a <a href="#Run_time_panics">run-time panic</a>. | |
| Closing the nil channel also causes a <a href="#Run_time_panics">run-time panic</a>. | |
| After calling <code>close</code>, and after any previously | |
| sent values have been received, receive operations will return | |
| the zero value for the channel's type without blocking. | |
| The multi-valued <a href="#Receive_operator">receive operation</a> | |
| returns a received value along with an indication of whether the channel is closed. | |
| </p> | |
| <p> | |
| If the type of the argument to <code>close</code> is a | |
| <a href="#Type_parameter_declarations">type parameter</a>, | |
| all types in its type set must be channels. | |
| It is an error if any of those channels is a receive-only channel. | |
| </p> | |
| <h3 id="Complex_numbers">Manipulating complex numbers</h3> | |
| <p> | |
| Three functions assemble and disassemble complex numbers. | |
| The built-in function <code>complex</code> constructs a complex | |
| value from a floating-point real and imaginary part, while | |
| <code>real</code> and <code>imag</code> | |
| extract the real and imaginary parts of a complex value. | |
| </p> | |
| <pre class="grammar"> | |
| complex(realPart, imaginaryPart floatT) complexT | |
| real(complexT) floatT | |
| imag(complexT) floatT | |
| </pre> | |
| <p> | |
| The type of the arguments and return value correspond. | |
| For <code>complex</code>, the two arguments must be of the same | |
| <a href="#Numeric_types">floating-point type</a> and the return type is the | |
| <a href="#Numeric_types">complex type</a> | |
| with the corresponding floating-point constituents: | |
| <code>complex64</code> for <code>float32</code> arguments, and | |
| <code>complex128</code> for <code>float64</code> arguments. | |
| If one of the arguments evaluates to an untyped constant, it is first implicitly | |
| <a href="#Conversions">converted</a> to the type of the other argument. | |
| If both arguments evaluate to untyped constants, they must be non-complex | |
| numbers or their imaginary parts must be zero, and the return value of | |
| the function is an untyped complex constant. | |
| </p> | |
| <p> | |
| For <code>real</code> and <code>imag</code>, the argument must be | |
| of complex type, and the return type is the corresponding floating-point | |
| type: <code>float32</code> for a <code>complex64</code> argument, and | |
| <code>float64</code> for a <code>complex128</code> argument. | |
| If the argument evaluates to an untyped constant, it must be a number, | |
| and the return value of the function is an untyped floating-point constant. | |
| </p> | |
| <p> | |
| The <code>real</code> and <code>imag</code> functions together form the inverse of | |
| <code>complex</code>, so for a value <code>z</code> of a complex type <code>Z</code>, | |
| <code>z == Z(complex(real(z), imag(z)))</code>. | |
| </p> | |
| <p> | |
| If the operands of these functions are all constants, the return | |
| value is a constant. | |
| </p> | |
| <pre> | |
| var a = complex(2, -2) // complex128 | |
| const b = complex(1.0, -1.4) // untyped complex constant 1 - 1.4i | |
| x := float32(math.Cos(math.Pi/2)) // float32 | |
| var c64 = complex(5, -x) // complex64 | |
| var s int = complex(1, 0) // untyped complex constant 1 + 0i can be converted to int | |
| _ = complex(1, 2<<s) // illegal: 2 assumes floating-point type, cannot shift | |
| var rl = real(c64) // float32 | |
| var im = imag(a) // float64 | |
| const c = imag(b) // untyped constant -1.4 | |
| _ = imag(3 << s) // illegal: 3 assumes complex type, cannot shift | |
| </pre> | |
| <p> | |
| Arguments of type parameter type are not permitted. | |
| </p> | |
| <h3 id="Deletion_of_map_elements">Deletion of map elements</h3> | |
| <p> | |
| The built-in function <code>delete</code> removes the element with key | |
| <code>k</code> from a <a href="#Map_types">map</a> <code>m</code>. The | |
| value <code>k</code> must be <a href="#Assignability">assignable</a> | |
| to the key type of <code>m</code>. | |
| </p> | |
| <pre class="grammar"> | |
| delete(m, k) // remove element m[k] from map m | |
| </pre> | |
| <p> | |
| If the type of <code>m</code> is a <a href="#Type_parameter_declarations">type parameter</a>, | |
| all types in that type set must be maps, and they must all have identical key types. | |
| </p> | |
| <p> | |
| If the map <code>m</code> is <code>nil</code> or the element <code>m[k]</code> | |
| does not exist, <code>delete</code> is a no-op. | |
| </p> | |
| <h3 id="Length_and_capacity">Length and capacity</h3> | |
| <p> | |
| The built-in functions <code>len</code> and <code>cap</code> take arguments | |
| of various types and return a result of type <code>int</code>. | |
| The implementation guarantees that the result always fits into an <code>int</code>. | |
| </p> | |
| <pre class="grammar"> | |
| Call Argument type Result | |
| len(s) string type string length in bytes | |
| [n]T, *[n]T array length (== n) | |
| []T slice length | |
| map[K]T map length (number of defined keys) | |
| chan T number of elements queued in channel buffer | |
| type parameter see below | |
| cap(s) [n]T, *[n]T array length (== n) | |
| []T slice capacity | |
| chan T channel buffer capacity | |
| type parameter see below | |
| </pre> | |
| <p> | |
| If the argument type is a <a href="#Type_parameter_declarations">type parameter</a> <code>P</code>, | |
| the call <code>len(e)</code> (or <code>cap(e)</code> respectively) must be valid for | |
| each type in <code>P</code>'s type set. | |
| The result is the length (or capacity, respectively) of the argument whose type | |
| corresponds to the type argument with which <code>P</code> was | |
| <a href="#Instantiations">instantiated</a>. | |
| </p> | |
| <p> | |
| The capacity of a slice is the number of elements for which there is | |
| space allocated in the underlying array. | |
| At any time the following relationship holds: | |
| </p> | |
| <pre> | |
| 0 <= len(s) <= cap(s) | |
| </pre> | |
| <p> | |
| The length of a <code>nil</code> slice, map or channel is 0. | |
| The capacity of a <code>nil</code> slice or channel is 0. | |
| </p> | |
| <p> | |
| The expression <code>len(s)</code> is <a href="#Constants">constant</a> if | |
| <code>s</code> is a string constant. The expressions <code>len(s)</code> and | |
| <code>cap(s)</code> are constants if the type of <code>s</code> is an array | |
| or pointer to an array and the expression <code>s</code> does not contain | |
| <a href="#Receive_operator">channel receives</a> or (non-constant) | |
| <a href="#Calls">function calls</a>; in this case <code>s</code> is not evaluated. | |
| Otherwise, invocations of <code>len</code> and <code>cap</code> are not | |
| constant and <code>s</code> is evaluated. | |
| </p> | |
| <pre> | |
| const ( | |
| c1 = imag(2i) // imag(2i) = 2.0 is a constant | |
| c2 = len([10]float64{2}) // [10]float64{2} contains no function calls | |
| c3 = len([10]float64{c1}) // [10]float64{c1} contains no function calls | |
| c4 = len([10]float64{imag(2i)}) // imag(2i) is a constant and no function call is issued | |
| c5 = len([10]float64{imag(z)}) // invalid: imag(z) is a (non-constant) function call | |
| ) | |
| var z complex128 | |
| </pre> | |
| <h3 id="Making_slices_maps_and_channels">Making slices, maps and channels</h3> | |
| <p> | |
| The built-in function <code>make</code> takes a type <code>T</code>, | |
| which must be a slice, map or channel type, or a type parameter, | |
| optionally followed by a type-specific list of expressions. | |
| It returns a value of type <code>T</code> (not <code>*T</code>). | |
| The memory is initialized as described in the section on | |
| <a href="#The_zero_value">initial values</a>. | |
| </p> | |
| <pre class="grammar"> | |
| Call Type T Result | |
| make(T, n) slice slice of type T with length n and capacity n | |
| make(T, n, m) slice slice of type T with length n and capacity m | |
| make(T) map map of type T | |
| make(T, n) map map of type T with initial space for approximately n elements | |
| make(T) channel unbuffered channel of type T | |
| make(T, n) channel buffered channel of type T, buffer size n | |
| make(T, n) type parameter see below | |
| make(T, n, m) type parameter see below | |
| </pre> | |
| <p> | |
| If the first argument is a <a href="#Type_parameter_declarations">type parameter</a>, | |
| all types in its type set must have the same underlying type, which must be a slice | |
| or map type, or, if there are channel types, there must only be channel types, they | |
| must all have the same element type, and the channel directions must not conflict. | |
| </p> | |
| <p> | |
| Each of the size arguments <code>n</code> and <code>m</code> must be of <a href="#Numeric_types">integer type</a>, | |
| have a <a href="#Interface_types">type set</a> containing only integer types, | |
| or be an untyped <a href="#Constants">constant</a>. | |
| A constant size argument must be non-negative and <a href="#Representability">representable</a> | |
| by a value of type <code>int</code>; if it is an untyped constant it is given type <code>int</code>. | |
| If both <code>n</code> and <code>m</code> are provided and are constant, then | |
| <code>n</code> must be no larger than <code>m</code>. | |
| For slices and channels, if <code>n</code> is negative or larger than <code>m</code> at run time, | |
| a <a href="#Run_time_panics">run-time panic</a> occurs. | |
| </p> | |
| <pre> | |
| s := make([]int, 10, 100) // slice with len(s) == 10, cap(s) == 100 | |
| s := make([]int, 1e3) // slice with len(s) == cap(s) == 1000 | |
| s := make([]int, 1<<63) // illegal: len(s) is not representable by a value of type int | |
| s := make([]int, 10, 0) // illegal: len(s) > cap(s) | |
| c := make(chan int, 10) // channel with a buffer size of 10 | |
| m := make(map[string]int, 100) // map with initial space for approximately 100 elements | |
| </pre> | |
| <p> | |
| Calling <code>make</code> with a map type and size hint <code>n</code> will | |
| create a map with initial space to hold <code>n</code> map elements. | |
| The precise behavior is implementation-dependent. | |
| </p> | |
| <h3 id="Min_and_max">Min and max</h3> | |
| <p> | |
| The built-in functions <code>min</code> and <code>max</code> compute the | |
| smallest—or largest, respectively—value of a fixed number of | |
| arguments of <a href="#Comparison_operators">ordered types</a>. | |
| There must be at least one argument | |
| [<a href="#Go_1.21">Go 1.21</a>]. | |
| </p> | |
| <p> | |
| The same type rules as for <a href="#Operators">operators</a> apply: | |
| for <a href="#Comparison_operators">ordered</a> arguments <code>x</code> and | |
| <code>y</code>, <code>min(x, y)</code> is valid if <code>x + y</code> is valid, | |
| and the type of <code>min(x, y)</code> is the type of <code>x + y</code> | |
| (and similarly for <code>max</code>). | |
| If all arguments are constant, the result is constant. | |
| </p> | |
| <pre> | |
| var x, y int | |
| m := min(x) // m == x | |
| m := min(x, y) // m is the smaller of x and y | |
| m := max(x, y, 10) // m is the larger of x and y but at least 10 | |
| c := max(1, 2.0, 10) // c == 10.0 (floating-point kind) | |
| f := max(0, float32(x)) // type of f is float32 | |
| var s []string | |
| _ = min(s...) // invalid: slice arguments are not permitted | |
| t := max("", "foo", "bar") // t == "foo" (string kind) | |
| </pre> | |
| <p> | |
| For numeric arguments, assuming all NaNs are equal, <code>min</code> and <code>max</code> are | |
| commutative and associative: | |
| </p> | |
| <pre> | |
| min(x, y) == min(y, x) | |
| min(x, y, z) == min(min(x, y), z) == min(x, min(y, z)) | |
| </pre> | |
| <p> | |
| For floating-point arguments negative zero, NaN, and infinity the following rules apply: | |
| </p> | |
| <pre> | |
| x y min(x, y) max(x, y) | |
| -0.0 0.0 -0.0 0.0 // negative zero is smaller than (non-negative) zero | |
| -Inf y -Inf y // negative infinity is smaller than any other number | |
| +Inf y y +Inf // positive infinity is larger than any other number | |
| NaN y NaN NaN // if any argument is a NaN, the result is a NaN | |
| </pre> | |
| <p> | |
| For string arguments the result for <code>min</code> is the first argument | |
| with the smallest (or for <code>max</code>, largest) value, | |
| compared lexically byte-wise: | |
| </p> | |
| <pre> | |
| min(x, y) == if x <= y then x else y | |
| min(x, y, z) == min(min(x, y), z) | |
| </pre> | |
| <h3 id="Allocation">Allocation</h3> | |
| <p> | |
| The built-in function <code>new</code> creates a new, initialized | |
| <a href="#Variables">variable</a> and returns | |
| a <a href="#Pointer_types">pointer</a> to it. | |
| It accepts a single argument, which may be either a type or an expression. | |
| </p> | |
| <p> | |
| If the argument is a type <code>T</code>, then <code>new(T)</code> | |
| allocates a variable of type <code>T</code> initialized to its | |
| <a href="#The_zero_value">zero value</a>. | |
| </p> | |
| <p> | |
| If the argument is an expression <code>x</code>, then <code>new(x)</code> | |
| allocates a variable of the type of <code>x</code> initialized to the value of <code>x</code> | |
| [<a href="#Go_1.26">Go 1.26</a>]. | |
| If that value is an untyped constant, it is first implicitly <a href="#Conversions">converted</a> | |
| to its <a href="#Constants">default type</a>; | |
| if it is an untyped boolean value, it is first implicitly converted to type bool. | |
| The predeclared identifier <code>nil</code> cannot be used as an argument to <code>new</code>. | |
| </p> | |
| <p> | |
| For example, <code>new(int)</code> and <code>new(123)</code> each | |
| return a pointer to a new variable of type <code>int</code>. | |
| The value of the first variable is <code>0</code>, and the value | |
| of the second is <code>123</code>. Similarly | |
| </p> | |
| <pre> | |
| type S struct { a int; b float64 } | |
| new(S) | |
| </pre> | |
| <p> | |
| allocates a variable of type <code>S</code>, | |
| initializes it (<code>a=0</code>, <code>b=0.0</code>), | |
| and returns a value of type <code>*S</code> containing the address | |
| of the variable. | |
| </p> | |
| <h3 id="Handling_panics">Handling panics</h3> | |
| <p> Two built-in functions, <code>panic</code> and <code>recover</code>, | |
| assist in reporting and handling <a href="#Run_time_panics">run-time panics</a> | |
| and program-defined error conditions. | |
| </p> | |
| <pre class="grammar"> | |
| func panic(interface{}) | |
| func recover() interface{} | |
| </pre> | |
| <p> | |
| While executing a function <code>F</code>, | |
| an explicit call to <code>panic</code> or a <a href="#Run_time_panics">run-time panic</a> | |
| terminates the execution of <code>F</code>. | |
| Any functions <a href="#Defer_statements">deferred</a> by <code>F</code> | |
| are then executed as usual. | |
| Next, any deferred functions run by <code>F</code>'s caller are run, | |
| and so on up to any deferred by the top-level function in the executing goroutine. | |
| At that point, the program is terminated and the error | |
| condition is reported, including the value of the argument to <code>panic</code>. | |
| This termination sequence is called <i>panicking</i>. | |
| </p> | |
| <pre> | |
| panic(42) | |
| panic("unreachable") | |
| panic(Error("cannot parse")) | |
| </pre> | |
| <p> | |
| The <code>recover</code> function allows a program to manage behavior | |
| of a panicking goroutine. | |
| Suppose a function <code>G</code> defers a function <code>D</code> that calls | |
| <code>recover</code> and a panic occurs in a function on the same goroutine in which <code>G</code> | |
| is executing. | |
| When the running of deferred functions reaches <code>D</code>, | |
| the return value of <code>D</code>'s call to <code>recover</code> will be the value passed to the call of <code>panic</code>. | |
| If <code>D</code> returns normally, without starting a new | |
| <code>panic</code>, the panicking sequence stops. In that case, | |
| the state of functions called between <code>G</code> and the call to <code>panic</code> | |
| is discarded, and normal execution resumes. | |
| Any functions deferred by <code>G</code> before <code>D</code> are then run and <code>G</code>'s | |
| execution terminates by returning to its caller. | |
| </p> | |
| <p> | |
| The return value of <code>recover</code> is <code>nil</code> when the | |
| goroutine is not panicking or <code>recover</code> was not called directly by a deferred function. | |
| Conversely, if a goroutine is panicking and <code>recover</code> was called directly by a deferred function, | |
| the return value of <code>recover</code> is guaranteed not to be <code>nil</code>. | |
| To ensure this, calling <code>panic</code> with a <code>nil</code> interface value (or an untyped <code>nil</code>) | |
| causes a <a href="#Run_time_panics">run-time panic</a>. | |
| </p> | |
| <p> | |
| The <code>protect</code> function in the example below invokes | |
| the function argument <code>g</code> and protects callers from | |
| run-time panics caused by <code>g</code>. | |
| </p> | |
| <pre> | |
| func protect(g func()) { | |
| defer func() { | |
| log.Println("done") // Println executes normally even if there is a panic | |
| if x := recover(); x != nil { | |
| log.Printf("run time panic: %v", x) | |
| } | |
| }() | |
| log.Println("start") | |
| g() | |
| } | |
| </pre> | |
| <h3 id="Bootstrapping">Bootstrapping</h3> | |
| <p> | |
| Current implementations provide several built-in functions useful during | |
| bootstrapping. These functions are documented for completeness but are not | |
| guaranteed to stay in the language. They do not return a result. | |
| </p> | |
| <pre class="grammar"> | |
| Function Behavior | |
| print prints all arguments; formatting of arguments is implementation-specific | |
| println like print but prints spaces between arguments and a newline at the end | |
| </pre> | |
| <p> | |
| Implementation restriction: <code>print</code> and <code>println</code> need not | |
| accept arbitrary argument types, but printing of boolean, numeric, and string | |
| <a href="#Types">types</a> must be supported. | |
| </p> | |
| <h2 id="Packages">Packages</h2> | |
| <p> | |
| Go programs are constructed by linking together <i>packages</i>. | |
| A package in turn is constructed from one or more source files | |
| that together declare constants, types, variables and functions | |
| belonging to the package and which are accessible in all files | |
| of the same package. Those elements may be | |
| <a href="#Exported_identifiers">exported</a> and used in another package. | |
| </p> | |
| <h3 id="Source_file_organization">Source file organization</h3> | |
| <p> | |
| Each source file consists of a package clause defining the package | |
| to which it belongs, followed by a possibly empty set of import | |
| declarations that declare packages whose contents it wishes to use, | |
| followed by a possibly empty set of declarations of functions, | |
| types, variables, and constants. | |
| </p> | |
| <pre class="ebnf"> | |
| SourceFile = PackageClause ";" { ImportDecl ";" } { TopLevelDecl ";" } . | |
| </pre> | |
| <h3 id="Package_clause">Package clause</h3> | |
| <p> | |
| A package clause begins each source file and defines the package | |
| to which the file belongs. | |
| </p> | |
| <pre class="ebnf"> | |
| PackageClause = "package" PackageName . | |
| PackageName = identifier . | |
| </pre> | |
| <p> | |
| The PackageName must not be the <a href="#Blank_identifier">blank identifier</a>. | |
| </p> | |
| <pre> | |
| package math | |
| </pre> | |
| <p> | |
| A set of files sharing the same PackageName form the implementation of a package. | |
| An implementation may require that all source files for a package inhabit the same directory. | |
| </p> | |
| <h3 id="Import_declarations">Import declarations</h3> | |
| <p> | |
| An import declaration states that the source file containing the declaration | |
| depends on functionality of the <i>imported</i> package | |
| (<a href="#Program_initialization_and_execution">§Program initialization and execution</a>) | |
| and enables access to <a href="#Exported_identifiers">exported</a> identifiers | |
| of that package. | |
| The import names an identifier (PackageName) to be used for access and an ImportPath | |
| that specifies the package to be imported. | |
| </p> | |
| <pre class="ebnf"> | |
| ImportDecl = "import" ( ImportSpec | "(" { ImportSpec ";" } ")" ) . | |
| ImportSpec = [ "." | PackageName ] ImportPath . | |
| ImportPath = string_lit . | |
| </pre> | |
| <p> | |
| The PackageName is used in <a href="#Qualified_identifiers">qualified identifiers</a> | |
| to access exported identifiers of the package within the importing source file. | |
| It is declared in the <a href="#Blocks">file block</a>. | |
| If the PackageName is omitted, it defaults to the identifier specified in the | |
| <a href="#Package_clause">package clause</a> of the imported package. | |
| If an explicit period (<code>.</code>) appears instead of a name, all the | |
| package's exported identifiers declared in that package's | |
| <a href="#Blocks">package block</a> will be declared in the importing source | |
| file's file block and must be accessed without a qualifier. | |
| </p> | |
| <p> | |
| The interpretation of the ImportPath is implementation-dependent but | |
| it is typically a substring of the full file name of the compiled | |
| package and may be relative to a repository of installed packages. | |
| </p> | |
| <p> | |
| Implementation restriction: A compiler may restrict ImportPaths to | |
| non-empty strings using only characters belonging to | |
| <a href="https://www.unicode.org/versions/Unicode6.3.0/">Unicode's</a> | |
| L, M, N, P, and S general categories (the Graphic characters without | |
| spaces) and may also exclude the characters | |
| <code>!"#$%&'()*,:;<=>?[\]^`{|}</code> | |
| and the Unicode replacement character U+FFFD. | |
| </p> | |
| <p> | |
| Consider a compiled a package containing the package clause | |
| <code>package math</code>, which exports function <code>Sin</code>, and | |
| installed the compiled package in the file identified by | |
| <code>"lib/math"</code>. | |
| This table illustrates how <code>Sin</code> is accessed in files | |
| that import the package after the | |
| various types of import declaration. | |
| </p> | |
| <pre class="grammar"> | |
| Import declaration Local name of Sin | |
| import "lib/math" math.Sin | |
| import m "lib/math" m.Sin | |
| import . "lib/math" Sin | |
| </pre> | |
| <p> | |
| An import declaration declares a dependency relation between | |
| the importing and imported package. | |
| It is illegal for a package to import itself, directly or indirectly, | |
| or to directly import a package without | |
| referring to any of its exported identifiers. To import a package solely for | |
| its side-effects (initialization), use the <a href="#Blank_identifier">blank</a> | |
| identifier as explicit package name: | |
| </p> | |
| <pre> | |
| import _ "lib/math" | |
| </pre> | |
| <h3 id="An_example_package">An example package</h3> | |
| <p> | |
| Here is a complete Go package that implements a concurrent prime sieve. | |
| </p> | |
| <pre> | |
| package main | |
| import "fmt" | |
| // Send the sequence 2, 3, 4, … to channel 'ch'. | |
| func generate(ch chan<- int) { | |
| for i := 2; ; i++ { | |
| ch <- i // Send 'i' to channel 'ch'. | |
| } | |
| } | |
| // Copy the values from channel 'src' to channel 'dst', | |
| // removing those divisible by 'prime'. | |
| func filter(src <-chan int, dst chan<- int, prime int) { | |
| for i := range src { // Loop over values received from 'src'. | |
| if i%prime != 0 { | |
| dst <- i // Send 'i' to channel 'dst'. | |
| } | |
| } | |
| } | |
| // The prime sieve: Daisy-chain filter processes together. | |
| func sieve() { | |
| ch := make(chan int) // Create a new channel. | |
| go generate(ch) // Start generate() as a subprocess. | |
| for { | |
| prime := <-ch | |
| fmt.Print(prime, "\n") | |
| ch1 := make(chan int) | |
| go filter(ch, ch1, prime) | |
| ch = ch1 | |
| } | |
| } | |
| func main() { | |
| sieve() | |
| } | |
| </pre> | |
| <h2 id="Program_initialization_and_execution">Program initialization and execution</h2> | |
| <h3 id="The_zero_value">The zero value</h3> | |
| <p> | |
| When storage is allocated for a <a href="#Variables">variable</a>, | |
| either through a declaration or a call of <code>new</code>, or when | |
| a new value is created, either through a composite literal or a call | |
| of <code>make</code>, | |
| and no explicit initialization is provided, the variable or value is | |
| given a default value. Each element of such a variable or value is | |
| set to the <i>zero value</i> for its type: <code>false</code> for booleans, | |
| <code>0</code> for numeric types, <code>""</code> | |
| for strings, and <code>nil</code> for pointers, functions, interfaces, slices, channels, and maps. | |
| This initialization is done recursively, so for instance each element of an | |
| array of structs will have its fields zeroed if no value is specified. | |
| </p> | |
| <p> | |
| These two simple declarations are equivalent: | |
| </p> | |
| <pre> | |
| var i int | |
| var i int = 0 | |
| </pre> | |
| <p> | |
| After | |
| </p> | |
| <pre> | |
| type T struct { i int; f float64; next *T } | |
| t := new(T) | |
| </pre> | |
| <p> | |
| the following holds: | |
| </p> | |
| <pre> | |
| t.i == 0 | |
| t.f == 0.0 | |
| t.next == nil | |
| </pre> | |
| <p> | |
| The same would also be true after | |
| </p> | |
| <pre> | |
| var t T | |
| </pre> | |
| <h3 id="Package_initialization">Package initialization</h3> | |
| <p> | |
| Within a package, package-level variable initialization proceeds stepwise, | |
| with each step selecting the variable earliest in <i>declaration order</i> | |
| which has no dependencies on uninitialized variables. | |
| </p> | |
| <p> | |
| More precisely, a package-level variable is considered <i>ready for | |
| initialization</i> if it is not yet initialized and either has | |
| no <a href="#Variable_declarations">initialization expression</a> or | |
| its initialization expression has no <i>dependencies</i> on uninitialized variables. | |
| Initialization proceeds by repeatedly initializing the next package-level | |
| variable that is earliest in declaration order and ready for initialization, | |
| until there are no variables ready for initialization. | |
| </p> | |
| <p> | |
| If any variables are still uninitialized when this | |
| process ends, those variables are part of one or more initialization cycles, | |
| and the program is not valid. | |
| </p> | |
| <p> | |
| Multiple variables on the left-hand side of a variable declaration initialized | |
| by single (multi-valued) expression on the right-hand side are initialized | |
| together: If any of the variables on the left-hand side is initialized, all | |
| those variables are initialized in the same step. | |
| </p> | |
| <pre> | |
| var x = a | |
| var a, b = f() // a and b are initialized together, before x is initialized | |
| </pre> | |
| <p> | |
| For the purpose of package initialization, <a href="#Blank_identifier">blank</a> | |
| variables are treated like any other variables in declarations. | |
| </p> | |
| <p> | |
| The declaration order of variables declared in multiple files is determined | |
| by the order in which the files are presented to the compiler: Variables | |
| declared in the first file are declared before any of the variables declared | |
| in the second file, and so on. | |
| To ensure reproducible initialization behavior, build systems are encouraged | |
| to present multiple files belonging to the same package in lexical file name | |
| order to a compiler. | |
| </p> | |
| <p> | |
| Dependency analysis does not rely on the actual values of the | |
| variables, only on lexical <i>references</i> to them in the source, | |
| analyzed transitively. For instance, if a variable <code>x</code>'s | |
| initialization expression refers to a function whose body refers to | |
| variable <code>y</code> then <code>x</code> depends on <code>y</code>. | |
| Specifically: | |
| </p> | |
| <ul> | |
| <li> | |
| A reference to a variable or function is an identifier denoting that | |
| variable or function. | |
| </li> | |
| <li> | |
| A reference to a method <code>m</code> is a | |
| <a href="#Method_values">method value</a> or | |
| <a href="#Method_expressions">method expression</a> of the form | |
| <code>t.m</code>, where the (static) type of <code>t</code> is | |
| not an interface type, and the method <code>m</code> is in the | |
| <a href="#Method_sets">method set</a> of <code>t</code>. | |
| It is immaterial whether the resulting function value | |
| <code>t.m</code> is invoked. | |
| </li> | |
| <li> | |
| A variable, function, or method <code>x</code> depends on a variable | |
| <code>y</code> if <code>x</code>'s initialization expression or body | |
| (for functions and methods) contains a reference to <code>y</code> | |
| or to a function or method that depends on <code>y</code>. | |
| </li> | |
| </ul> | |
| <p> | |
| For example, given the declarations | |
| </p> | |
| <pre> | |
| var ( | |
| a = c + b // == 9 | |
| b = f() // == 4 | |
| c = f() // == 5 | |
| d = 3 // == 5 after initialization has finished | |
| ) | |
| func f() int { | |
| d++ | |
| return d | |
| } | |
| </pre> | |
| <p> | |
| the initialization order is <code>d</code>, <code>b</code>, <code>c</code>, <code>a</code>. | |
| Note that the order of subexpressions in initialization expressions is irrelevant: | |
| <code>a = c + b</code> and <code>a = b + c</code> result in the same initialization | |
| order in this example. | |
| </p> | |
| <p> | |
| Dependency analysis is performed per package; only references referring | |
| to variables, functions, and (non-interface) methods declared in the current | |
| package are considered. If other, hidden, data dependencies exists between | |
| variables, the initialization order between those variables is unspecified. | |
| </p> | |
| <p> | |
| For instance, given the declarations | |
| </p> | |
| <pre> | |
| var x = I(T{}).ab() // x has an undetected, hidden dependency on a and b | |
| var _ = sideEffect() // unrelated to x, a, or b | |
| var a = b | |
| var b = 42 | |
| type I interface { ab() []int } | |
| type T struct{} | |
| func (T) ab() []int { return []int{a, b} } | |
| </pre> | |
| <p> | |
| the variable <code>a</code> will be initialized after <code>b</code> but | |
| whether <code>x</code> is initialized before <code>b</code>, between | |
| <code>b</code> and <code>a</code>, or after <code>a</code>, and | |
| thus also the moment at which <code>sideEffect()</code> is called (before | |
| or after <code>x</code> is initialized) is not specified. | |
| </p> | |
| <p> | |
| Variables may also be initialized using functions named <code>init</code> | |
| declared in the package block, with no arguments and no result parameters. | |
| </p> | |
| <pre> | |
| func init() { … } | |
| </pre> | |
| <p> | |
| Multiple such functions may be declared per package, even within a single | |
| source file. In the package block, the <code>init</code> identifier can | |
| be used only to declare <code>init</code> functions, yet the identifier | |
| itself is not <a href="#Declarations_and_scope">declared</a>. Thus | |
| <code>init</code> functions cannot be referred to from anywhere | |
| in a program. | |
| </p> | |
| <p> | |
| The entire package is initialized by assigning initial values | |
| to all its package-level variables followed by calling | |
| all <code>init</code> functions in the order they appear | |
| in the source, possibly in multiple files, as presented | |
| to the compiler. | |
| </p> | |
| <h3 id="Program_initialization">Program initialization</h3> | |
| <p> | |
| The packages of a complete program are initialized stepwise, one package at a time. | |
| If a package has imports, the imported packages are initialized | |
| before initializing the package itself. If multiple packages import | |
| a package, the imported package will be initialized only once. | |
| The importing of packages, by construction, guarantees that there | |
| can be no cyclic initialization dependencies. | |
| More precisely: | |
| </p> | |
| <p> | |
| Given the list of all packages, sorted by import path, in each step the first | |
| uninitialized package in the list for which all imported packages (if any) are | |
| already initialized is <a href="#Package_initialization">initialized</a>. | |
| This step is repeated until all packages are initialized. | |
| </p> | |
| <p> | |
| Package initialization—variable initialization and the invocation of | |
| <code>init</code> functions—happens in a single goroutine, | |
| sequentially, one package at a time. | |
| An <code>init</code> function may launch other goroutines, which can run | |
| concurrently with the initialization code. However, initialization | |
| always sequences | |
| the <code>init</code> functions: it will not invoke the next one | |
| until the previous one has returned. | |
| </p> | |
| <h3 id="Program_execution">Program execution</h3> | |
| <p> | |
| A complete program is created by linking a single, unimported package | |
| called the <i>main package</i> with all the packages it imports, transitively. | |
| The main package must | |
| have package name <code>main</code> and | |
| declare a function <code>main</code> that takes no | |
| arguments and returns no value. | |
| </p> | |
| <pre> | |
| func main() { … } | |
| </pre> | |
| <p> | |
| Program execution begins by <a href="#Program_initialization">initializing the program</a> | |
| and then invoking the function <code>main</code> in package <code>main</code>. | |
| When that function invocation returns, the program exits. | |
| It does not wait for other (non-<code>main</code>) goroutines to complete. | |
| </p> | |
| <h2 id="Errors">Errors</h2> | |
| <p> | |
| The predeclared type <code>error</code> is defined as | |
| </p> | |
| <pre> | |
| type error interface { | |
| Error() string | |
| } | |
| </pre> | |
| <p> | |
| It is the conventional interface for representing an error condition, | |
| with the nil value representing no error. | |
| For instance, a function to read data from a file might be declared: | |
| </p> | |
| <pre> | |
| func Read(f *File, b []byte) (n int, err error) | |
| </pre> | |
| <h2 id="Run_time_panics">Run-time panics</h2> | |
| <p> | |
| Execution errors such as attempting to index an array out | |
| of bounds trigger a <i>run-time panic</i> equivalent to a call of | |
| the built-in function <a href="#Handling_panics"><code>panic</code></a> | |
| with a value of the implementation-defined interface type <code>runtime.Error</code>. | |
| That type satisfies the predeclared interface type | |
| <a href="#Errors"><code>error</code></a>. | |
| The exact error values that | |
| represent distinct run-time error conditions are unspecified. | |
| </p> | |
| <pre> | |
| package runtime | |
| type Error interface { | |
| error | |
| // and perhaps other methods | |
| } | |
| </pre> | |
| <h2 id="System_considerations">System considerations</h2> | |
| <h3 id="Package_unsafe">Package <code>unsafe</code></h3> | |
| <p> | |
| The built-in package <code>unsafe</code>, known to the compiler | |
| and accessible through the <a href="#Import_declarations">import path</a> <code>"unsafe"</code>, | |
| provides facilities for low-level programming including operations | |
| that violate the type system. A package using <code>unsafe</code> | |
| must be vetted manually for type safety and may not be portable. | |
| The package provides the following interface: | |
| </p> | |
| <pre class="grammar"> | |
| package unsafe | |
| type ArbitraryType int // shorthand for an arbitrary Go type; it is not a real type | |
| type Pointer *ArbitraryType | |
| func Alignof(variable ArbitraryType) uintptr | |
| func Offsetof(selector ArbitraryType) uintptr | |
| func Sizeof(variable ArbitraryType) uintptr | |
| type IntegerType int // shorthand for an integer type; it is not a real type | |
| func Add(ptr Pointer, len IntegerType) Pointer | |
| func Slice(ptr *ArbitraryType, len IntegerType) []ArbitraryType | |
| func SliceData(slice []ArbitraryType) *ArbitraryType | |
| func String(ptr *byte, len IntegerType) string | |
| func StringData(str string) *byte | |
| </pre> | |
| <p> | |
| A <code>Pointer</code> is a <a href="#Pointer_types">pointer type</a> but a <code>Pointer</code> | |
| value may not be <a href="#Address_operators">dereferenced</a>. | |
| Any pointer or value with <a href="#Underlying_types">underlying type</a> <code>uintptr</code> can be | |
| <a href="#Conversions">converted</a> to a type with underlying type <code>Pointer</code> and vice versa. | |
| If the respective types are <a href="#Type_parameter_declarations">type parameters</a>, all types in | |
| their respective type sets must have the same underlying type, which must be <code>uintptr</code> and | |
| <code>Pointer</code>, respectively. | |
| The effect of converting between <code>Pointer</code> and <code>uintptr</code> is implementation-defined. | |
| </p> | |
| <pre> | |
| var f float64 | |
| bits = *(*uint64)(unsafe.Pointer(&f)) | |
| type ptr unsafe.Pointer | |
| bits = *(*uint64)(ptr(&f)) | |
| func f[P ~*B, B any](p P) uintptr { | |
| return uintptr(unsafe.Pointer(p)) | |
| } | |
| var p ptr = nil | |
| </pre> | |
| <p> | |
| The functions <code>Alignof</code> and <code>Sizeof</code> take an expression <code>x</code> | |
| of any type and return the alignment or size, respectively, of a hypothetical variable <code>v</code> | |
| as if <code>v</code> were declared via <code>var v = x</code>. | |
| </p> | |
| <p> | |
| The function <code>Offsetof</code> takes a (possibly parenthesized) <a href="#Selectors">selector</a> | |
| <code>s.f</code>, denoting a field <code>f</code> of the struct denoted by <code>s</code> | |
| or <code>*s</code>, and returns the field offset in bytes relative to the struct's address. | |
| If <code>f</code> is an <a href="#Struct_types">embedded field</a>, it must be reachable | |
| without pointer indirections through fields of the struct. | |
| For a struct <code>s</code> with field <code>f</code>: | |
| </p> | |
| <pre> | |
| uintptr(unsafe.Pointer(&s)) + unsafe.Offsetof(s.f) == uintptr(unsafe.Pointer(&s.f)) | |
| </pre> | |
| <p> | |
| Computer architectures may require memory addresses to be <i>aligned</i>; | |
| that is, for addresses of a variable to be a multiple of a factor, | |
| the variable's type's <i>alignment</i>. The function <code>Alignof</code> | |
| takes an expression denoting a variable of any type and returns the | |
| alignment of the (type of the) variable in bytes. For a variable | |
| <code>x</code>: | |
| </p> | |
| <pre> | |
| uintptr(unsafe.Pointer(&x)) % unsafe.Alignof(x) == 0 | |
| </pre> | |
| <p> | |
| A (variable of) type <code>T</code> has <i>variable size</i> if <code>T</code> | |
| is a <a href="#Type_parameter_declarations">type parameter</a>, or if it is an | |
| array or struct type containing elements | |
| or fields of variable size. Otherwise the size is <i>constant</i>. | |
| Calls to <code>Alignof</code>, <code>Offsetof</code>, and <code>Sizeof</code> | |
| are compile-time <a href="#Constant_expressions">constant expressions</a> of | |
| type <code>uintptr</code> if their arguments (or the struct <code>s</code> in | |
| the selector expression <code>s.f</code> for <code>Offsetof</code>) are types | |
| of constant size. | |
| </p> | |
| <p> | |
| The function <code>Add</code> adds <code>len</code> to <code>ptr</code> | |
| and returns the updated pointer <code>unsafe.Pointer(uintptr(ptr) + uintptr(len))</code> | |
| [<a href="#Go_1.17">Go 1.17</a>]. | |
| The <code>len</code> argument must be of <a href="#Numeric_types">integer type</a> or an untyped <a href="#Constants">constant</a>. | |
| A constant <code>len</code> argument must be <a href="#Representability">representable</a> by a value of type <code>int</code>; | |
| if it is an untyped constant it is given type <code>int</code>. | |
| The rules for <a href="/pkg/unsafe#Pointer">valid uses</a> of <code>Pointer</code> still apply. | |
| </p> | |
| <p> | |
| The function <code>Slice</code> returns a slice whose underlying array starts at <code>ptr</code> | |
| and whose length and capacity are <code>len</code>. | |
| <code>Slice(ptr, len)</code> is equivalent to | |
| </p> | |
| <pre> | |
| (*[len]ArbitraryType)(unsafe.Pointer(ptr))[:] | |
| </pre> | |
| <p> | |
| except that, as a special case, if <code>ptr</code> | |
| is <code>nil</code> and <code>len</code> is zero, | |
| <code>Slice</code> returns <code>nil</code> | |
| [<a href="#Go_1.17">Go 1.17</a>]. | |
| </p> | |
| <p> | |
| The <code>len</code> argument must be of <a href="#Numeric_types">integer type</a> or an untyped <a href="#Constants">constant</a>. | |
| A constant <code>len</code> argument must be non-negative and <a href="#Representability">representable</a> by a value of type <code>int</code>; | |
| if it is an untyped constant it is given type <code>int</code>. | |
| At run time, if <code>len</code> is negative, | |
| or if <code>ptr</code> is <code>nil</code> and <code>len</code> is not zero, | |
| a <a href="#Run_time_panics">run-time panic</a> occurs | |
| [<a href="#Go_1.17">Go 1.17</a>]. | |
| </p> | |
| <p> | |
| The function <code>SliceData</code> returns a pointer to the underlying array of the <code>slice</code> argument. | |
| If the slice's capacity <code>cap(slice)</code> is not zero, that pointer is <code>&slice[:1][0]</code>. | |
| If <code>slice</code> is <code>nil</code>, the result is <code>nil</code>. | |
| Otherwise it is a non-<code>nil</code> pointer to an unspecified memory address | |
| [<a href="#Go_1.20">Go 1.20</a>]. | |
| </p> | |
| <p> | |
| The function <code>String</code> returns a <code>string</code> value whose underlying bytes start at | |
| <code>ptr</code> and whose length is <code>len</code>. | |
| The same requirements apply to the <code>ptr</code> and <code>len</code> argument as in the function | |
| <code>Slice</code>. If <code>len</code> is zero, the result is the empty string <code>""</code>. | |
| Since Go strings are immutable, the bytes passed to <code>String</code> must not be modified afterwards. | |
| [<a href="#Go_1.20">Go 1.20</a>] | |
| </p> | |
| <p> | |
| The function <code>StringData</code> returns a pointer to the underlying bytes of the <code>str</code> argument. | |
| For an empty string the return value is unspecified, and may be <code>nil</code>. | |
| Since Go strings are immutable, the bytes returned by <code>StringData</code> must not be modified | |
| [<a href="#Go_1.20">Go 1.20</a>]. | |
| </p> | |
| <h3 id="Size_and_alignment_guarantees">Size and alignment guarantees</h3> | |
| <p> | |
| For the <a href="#Numeric_types">numeric types</a>, the following sizes are guaranteed: | |
| </p> | |
| <pre class="grammar"> | |
| type size in bytes | |
| byte, uint8, int8 1 | |
| uint16, int16 2 | |
| uint32, int32, float32 4 | |
| uint64, int64, float64, complex64 8 | |
| complex128 16 | |
| </pre> | |
| <p> | |
| The following minimal alignment properties are guaranteed: | |
| </p> | |
| <ol> | |
| <li>For a variable <code>x</code> of any type: <code>unsafe.Alignof(x)</code> is at least 1. | |
| </li> | |
| <li>For a variable <code>x</code> of struct type: <code>unsafe.Alignof(x)</code> is the largest of | |
| all the values <code>unsafe.Alignof(x.f)</code> for each field <code>f</code> of <code>x</code>, but at least 1. | |
| </li> | |
| <li>For a variable <code>x</code> of array type: <code>unsafe.Alignof(x)</code> is the same as | |
| the alignment of a variable of the array's element type. | |
| </li> | |
| </ol> | |
| <p> | |
| A struct or array type has size zero if it contains no fields (or elements, respectively) that have a size greater than zero. Two distinct zero-size variables may have the same address in memory. | |
| </p> | |
| <h2 id="Appendix">Appendix</h2> | |
| <h3 id="Language_versions">Language versions</h3> | |
| <p> | |
| The <a href="/doc/go1compat">Go 1 compatibility guarantee</a> ensures that | |
| programs written to the Go 1 specification will continue to compile and run | |
| correctly, unchanged, over the lifetime of that specification. | |
| More generally, as adjustments are made and features added to the language, | |
| the compatibility guarantee ensures that a Go program that works with a | |
| specific Go language version will continue to work with any subsequent version. | |
| </p> | |
| <p> | |
| For instance, the ability to use the prefix <code>0b</code> for binary | |
| integer literals was introduced with Go 1.13, indicated | |
| by [<a href="#Go_1.13">Go 1.13</a>] in the section on | |
| <a href="#Integer_literals">integer literals</a>. | |
| Source code containing an integer literal such as <code>0b1011</code> | |
| will be rejected if the implied or required language version used by | |
| the compiler is older than Go 1.13. | |
| </p> | |
| <p> | |
| The following table describes the minimum language version required for | |
| features introduced after Go 1. | |
| </p> | |
| <h4 id="Go_1.9">Go 1.9</h4> | |
| <ul> | |
| <li> | |
| An <a href="#Alias_declarations">alias declaration</a> may be used to declare an alias name for a type. | |
| </li> | |
| </ul> | |
| <h4 id="Go_1.13">Go 1.13</h4> | |
| <ul> | |
| <li> | |
| <a href="#Integer_literals">Integer literals</a> may use the prefixes <code>0b</code>, <code>0B</code>, <code>0o</code>, | |
| and <code>0O</code> for binary, and octal literals, respectively. | |
| </li> | |
| <li> | |
| Hexadecimal <a href="#Floating-point_literals">floating-point literals</a> may be written using the prefixes | |
| <code>0x</code> and <code>0X</code>. | |
| </li> | |
| <li> | |
| The <a href="#Imaginary_literals">imaginary suffix</a> <code>i</code> may be used with any (binary, decimal, hexadecimal) | |
| integer or floating-point literal, not just decimal literals. | |
| </li> | |
| <li> | |
| The digits of any number literal may be <a href="#Integer_literals">separated</a> (grouped) | |
| using underscores <code>_</code>. | |
| </li> | |
| <li> | |
| The shift count in a <a href="#Operators">shift operation</a> may be a signed integer type. | |
| </li> | |
| </ul> | |
| <h4 id="Go_1.14">Go 1.14</h4> | |
| <ul> | |
| <li> | |
| Embedding a method more than once through different <a href="#Embedded_interfaces">embedded interfaces</a> | |
| is not an error. | |
| </li> | |
| </ul> | |
| <h4 id="Go_1.17">Go 1.17</h4> | |
| <ul> | |
| <li> | |
| A slice may be <a href="#Conversions">converted</a> to an array pointer if the slice and array element | |
| types match, and the array is not longer than the slice. | |
| </li> | |
| <li> | |
| The built-in <a href="#Package_unsafe">package <code>unsafe</code></a> includes the new functions | |
| <code>Add</code> and <code>Slice</code>. | |
| </li> | |
| </ul> | |
| <h4 id="Go_1.18">Go 1.18</h4> | |
| <p> | |
| The 1.18 release adds polymorphic functions and types ("generics") to the language. | |
| Specifically: | |
| </p> | |
| <ul> | |
| <li> | |
| The set of <a href="#Operators_and_punctuation">operators and punctuation</a> includes the new token <code>~</code>. | |
| </li> | |
| <li> | |
| Function and type declarations may declare <a href="#Type_parameter_declarations">type parameters</a>. | |
| </li> | |
| <li> | |
| Interface types may <a href="#General_interfaces">embed arbitrary types</a> (not just type names of interfaces) | |
| as well as union and <code>~T</code> type elements. | |
| </li> | |
| <li> | |
| The set of <a href="#Predeclared_identifiers">predeclared</a> types includes the new types | |
| <code>any</code> and <code>comparable</code>. | |
| </li> | |
| </ul> | |
| <h4 id="Go_1.20">Go 1.20</h4> | |
| <ul> | |
| <li> | |
| A slice may be <a href="#Conversions">converted</a> to an array if the slice and array element | |
| types match and the array is not longer than the slice. | |
| </li> | |
| <li> | |
| The built-in <a href="#Package_unsafe">package <code>unsafe</code></a> includes the new functions | |
| <code>SliceData</code>, <code>String</code>, and <code>StringData</code>. | |
| </li> | |
| <li> | |
| <a href="#Comparison_operators">Comparable types</a> (such as ordinary interfaces) may satisfy | |
| <code>comparable</code> constraints, even if the type arguments are not strictly comparable. | |
| </li> | |
| </ul> | |
| <h4 id="Go_1.21">Go 1.21</h4> | |
| <ul> | |
| <li> | |
| The set of <a href="#Predeclared_identifiers">predeclared</a> functions includes the new functions | |
| <code>min</code>, <code>max</code>, and <code>clear</code>. | |
| </li> | |
| <li> | |
| <a href="#Type_inference">Type inference</a> uses the types of interface methods for inference. | |
| It also infers type arguments for generic functions assigned to variables or | |
| passed as arguments to other (possibly generic) functions. | |
| </li> | |
| </ul> | |
| <h4 id="Go_1.22">Go 1.22</h4> | |
| <ul> | |
| <li> | |
| In a <a href="#For_statements">"for" statement</a>, each iteration has its own set of iteration | |
| variables rather than sharing the same variables in each iteration. | |
| </li> | |
| <li> | |
| A "for" statement with <a href="#For_range">"range" clause</a> may iterate over | |
| integer values from zero to an upper limit. | |
| </li> | |
| </ul> | |
| <h4 id="Go_1.23">Go 1.23</h4> | |
| <ul> | |
| <li>A "for" statement with <a href="#For_range">"range" clause</a> accepts an iterator | |
| function as range expression. | |
| </li> | |
| </ul> | |
| <h4 id="Go_1.24">Go 1.24</h4> | |
| <ul> | |
| <li> | |
| An <a href="#Alias_declarations">alias declaration</a> may declare | |
| <a href="#Type_parameter_declarations">type parameters</a>. | |
| </li> | |
| </ul> | |
| <h4 id="Go_1.26">Go 1.26</h4> | |
| <ul> | |
| <li> | |
| The predeclared function <a href="#Allocation"><code>new</code></a> may also be used | |
| with an expression (rather than a type) argument. | |
| </li> | |
| <li> | |
| Generic type declarations may refer to themselves in their own type parameter list. | |
| </li> | |
| </ul> | |
| <h4 id="Go_1.27">Go 1.27</h4> | |
| <ul> | |
| <li> | |
| Function <a href="#Type_inference">type inference</a> applies in all | |
| <a href="#Assignability">assignment contexts</a> involving functions. | |
| </li> | |
| <li> | |
| A <a href="#Method_declarations">method declaration</a> may declare | |
| <a href="#Type_parameter_declarations">type parameters</a>. | |
| </li> | |
| <li> | |
| A key in a struct <a href="#Composite_literals">composite literal</a> may | |
| be any valid field <a href="#Selectors">selector</a> for the struct type, | |
| not just a (top-level) field name of the struct. | |
| </li> | |
| </ul> | |
| <h4 id="Go_1.28">Go 1.28</h4> | |
| <ul> | |
| <li> | |
| An integer value may be <a href="#Conversions_to_and_from_a_string_type">converted</a> | |
| to a string type only if the value's underlying type is <code>byte</code> or <code>rune</code>, | |
| or if it is an untyped rune constant. | |
| Prior to [<a href="#Go_1.28">Go 1.28</a>], any integer value could be converted to a string type. | |
| </li> | |
| </ul> | |
| <h3 id="Type_unification_rules">Type unification rules</h3> | |
| <p> | |
| The type unification rules describe if and how two types unify. | |
| The precise details are relevant for Go implementations, | |
| affect the specifics of error messages (such as whether | |
| a compiler reports a type inference or other error), | |
| and may explain why type inference fails in unusual code situations. | |
| But by and large these rules can be ignored when writing Go code: | |
| type inference is designed to mostly "work as expected", | |
| and the unification rules are fine-tuned accordingly. | |
| </p> | |
| <p> | |
| Type unification is controlled by a <i>matching mode</i>, which may | |
| be <i>exact</i> or <i>loose</i>. | |
| As unification recursively descends a composite type structure, | |
| the matching mode used for elements of the type, the <i>element matching mode</i>, | |
| remains the same as the matching mode except when two types are unified for | |
| <a href="#Assignability">assignability</a> (<code>≡<sub>A</sub></code>): | |
| in this case, the matching mode is <i>loose</i> at the top level but | |
| then changes to <i>exact</i> for element types, reflecting the fact | |
| that types don't have to be identical to be assignable. | |
| </p> | |
| <p> | |
| Two types that are not bound type parameters unify exactly if any of | |
| following conditions is true: | |
| </p> | |
| <ul> | |
| <li> | |
| Both types are <a href="#Type_identity">identical</a>. | |
| </li> | |
| <li> | |
| Both types have identical structure and their element types | |
| unify exactly. | |
| </li> | |
| <li> | |
| Exactly one type is an <a href="#Type_inference">unbound</a> | |
| type parameter, and all the types in its type set unify with | |
| the other type | |
| per the unification rules for <code>≡<sub>A</sub></code> | |
| (loose unification at the top level and exact unification | |
| for element types). | |
| </li> | |
| </ul> | |
| <p> | |
| If both types are bound type parameters, they unify per the given | |
| matching modes if: | |
| </p> | |
| <ul> | |
| <li> | |
| Both type parameters are identical. | |
| </li> | |
| <li> | |
| At most one of the type parameters has a known type argument. | |
| In this case, the type parameters are <i>joined</i>: | |
| they both stand for the same type argument. | |
| If neither type parameter has a known type argument yet, | |
| a future type argument inferred for one the type parameters | |
| is simultaneously inferred for both of them. | |
| </li> | |
| <li> | |
| Both type parameters have a known type argument | |
| and the type arguments unify per the given matching modes. | |
| </li> | |
| </ul> | |
| <p> | |
| A single bound type parameter <code>P</code> and another type <code>T</code> unify | |
| per the given matching modes if: | |
| </p> | |
| <ul> | |
| <li> | |
| <code>P</code> doesn't have a known type argument. | |
| In this case, <code>T</code> is inferred as the type argument for <code>P</code>. | |
| </li> | |
| <li> | |
| <code>P</code> does have a known type argument <code>A</code>, | |
| <code>A</code> and <code>T</code> unify per the given matching modes, | |
| and one of the following conditions is true: | |
| <ul> | |
| <li> | |
| Both <code>A</code> and <code>T</code> are interface types: | |
| In this case, if both <code>A</code> and <code>T</code> are | |
| also <a href="#Type_definitions">defined</a> types, | |
| they must be <a href="#Type_identity">identical</a>. | |
| Otherwise, if neither of them is a defined type, they must | |
| have the same number of methods | |
| (unification of <code>A</code> and <code>T</code> already | |
| established that the methods match). | |
| </li> | |
| <li> | |
| Neither <code>A</code> nor <code>T</code> are interface types: | |
| In this case, if <code>T</code> is a defined type, <code>T</code> | |
| replaces <code>A</code> as the inferred type argument for <code>P</code>. | |
| </li> | |
| </ul> | |
| </li> | |
| </ul> | |
| <p> | |
| Finally, two types that are not bound type parameters unify loosely | |
| (and per the element matching mode) if: | |
| </p> | |
| <ul> | |
| <li> | |
| Both types unify exactly. | |
| </li> | |
| <li> | |
| One type is a <a href="#Type_definitions">defined type</a>, | |
| the other type is a type literal, but not an interface, | |
| and their underlying types unify per the element matching mode. | |
| </li> | |
| <li> | |
| Both types are interfaces (but not type parameters) with | |
| identical <a href="#Interface_types">type terms</a>, | |
| both or neither embed the predeclared type | |
| <a href="#Predeclared_identifiers">comparable</a>, | |
| corresponding method types unify exactly, | |
| and the method set of one of the interfaces is a subset of | |
| the method set of the other interface. | |
| </li> | |
| <li> | |
| Only one type is an interface (but not a type parameter), | |
| corresponding methods of the two types unify per the element matching mode, | |
| and the method set of the interface is a subset of | |
| the method set of the other type. | |
| </li> | |
| <li> | |
| Both types have the same structure and their element types | |
| unify per the element matching mode. | |
| </li> | |
| </ul> |