| // Copyright 2009 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| // Memory statistics | |
| package runtime | |
| import ( | |
| "runtime/internal/atomic" | |
| "unsafe" | |
| ) | |
| // Statistics. | |
| // | |
| // For detailed descriptions see the documentation for MemStats. | |
| // Fields that differ from MemStats are further documented here. | |
| // | |
| // Many of these fields are updated on the fly, while others are only | |
| // updated when updatememstats is called. | |
| type mstats struct { | |
| // General statistics. | |
| alloc uint64 // bytes allocated and not yet freed | |
| total_alloc uint64 // bytes allocated (even if freed) | |
| sys uint64 // bytes obtained from system (should be sum of xxx_sys below, no locking, approximate) | |
| nlookup uint64 // number of pointer lookups (unused) | |
| nmalloc uint64 // number of mallocs | |
| nfree uint64 // number of frees | |
| // Statistics about malloc heap. | |
| // Updated atomically, or with the world stopped. | |
| // | |
| // Like MemStats, heap_sys and heap_inuse do not count memory | |
| // in manually-managed spans. | |
| heap_sys sysMemStat // virtual address space obtained from system for GC'd heap | |
| heap_inuse uint64 // bytes in mSpanInUse spans | |
| heap_released uint64 // bytes released to the os | |
| // heap_objects is not used by the runtime directly and instead | |
| // computed on the fly by updatememstats. | |
| heap_objects uint64 // total number of allocated objects | |
| // Statistics about stacks. | |
| stacks_inuse uint64 // bytes in manually-managed stack spans; computed by updatememstats | |
| stacks_sys sysMemStat // only counts newosproc0 stack in mstats; differs from MemStats.StackSys | |
| // Statistics about allocation of low-level fixed-size structures. | |
| // Protected by FixAlloc locks. | |
| mspan_inuse uint64 // mspan structures | |
| mspan_sys sysMemStat | |
| mcache_inuse uint64 // mcache structures | |
| mcache_sys sysMemStat | |
| buckhash_sys sysMemStat // profiling bucket hash table | |
| // Statistics about GC overhead. | |
| gcWorkBufInUse uint64 // computed by updatememstats | |
| gcProgPtrScalarBitsInUse uint64 // computed by updatememstats | |
| gcMiscSys sysMemStat // updated atomically or during STW | |
| // Miscellaneous statistics. | |
| other_sys sysMemStat // updated atomically or during STW | |
| // Statistics about the garbage collector. | |
| // next_gc is the goal heap_live for when next GC ends. | |
| // Set to ^uint64(0) if disabled. | |
| // | |
| // Read and written atomically, unless the world is stopped. | |
| next_gc uint64 | |
| // Protected by mheap or stopping the world during GC. | |
| last_gc_unix uint64 // last gc (in unix time) | |
| pause_total_ns uint64 | |
| pause_ns [256]uint64 // circular buffer of recent gc pause lengths | |
| pause_end [256]uint64 // circular buffer of recent gc end times (nanoseconds since 1970) | |
| numgc uint32 | |
| numforcedgc uint32 // number of user-forced GCs | |
| gc_cpu_fraction float64 // fraction of CPU time used by GC | |
| enablegc bool | |
| debuggc bool | |
| // Statistics about allocation size classes. | |
| by_size [_NumSizeClasses]struct { | |
| size uint32 | |
| nmalloc uint64 | |
| nfree uint64 | |
| } | |
| // Add an uint32 for even number of size classes to align below fields | |
| // to 64 bits for atomic operations on 32 bit platforms. | |
| _ [1 - _NumSizeClasses%2]uint32 | |
| last_gc_nanotime uint64 // last gc (monotonic time) | |
| tinyallocs uint64 // number of tiny allocations that didn't cause actual allocation; not exported to go directly | |
| last_next_gc uint64 // next_gc for the previous GC | |
| last_heap_inuse uint64 // heap_inuse at mark termination of the previous GC | |
| // triggerRatio is the heap growth ratio that triggers marking. | |
| // | |
| // E.g., if this is 0.6, then GC should start when the live | |
| // heap has reached 1.6 times the heap size marked by the | |
| // previous cycle. This should be ≤ GOGC/100 so the trigger | |
| // heap size is less than the goal heap size. This is set | |
| // during mark termination for the next cycle's trigger. | |
| triggerRatio float64 | |
| // gc_trigger is the heap size that triggers marking. | |
| // | |
| // When heap_live ≥ gc_trigger, the mark phase will start. | |
| // This is also the heap size by which proportional sweeping | |
| // must be complete. | |
| // | |
| // This is computed from triggerRatio during mark termination | |
| // for the next cycle's trigger. | |
| gc_trigger uint64 | |
| // heap_live is the number of bytes considered live by the GC. | |
| // That is: retained by the most recent GC plus allocated | |
| // since then. heap_live <= alloc, since alloc includes unmarked | |
| // objects that have not yet been swept (and hence goes up as we | |
| // allocate and down as we sweep) while heap_live excludes these | |
| // objects (and hence only goes up between GCs). | |
| // | |
| // This is updated atomically without locking. To reduce | |
| // contention, this is updated only when obtaining a span from | |
| // an mcentral and at this point it counts all of the | |
| // unallocated slots in that span (which will be allocated | |
| // before that mcache obtains another span from that | |
| // mcentral). Hence, it slightly overestimates the "true" live | |
| // heap size. It's better to overestimate than to | |
| // underestimate because 1) this triggers the GC earlier than | |
| // necessary rather than potentially too late and 2) this | |
| // leads to a conservative GC rate rather than a GC rate that | |
| // is potentially too low. | |
| // | |
| // Reads should likewise be atomic (or during STW). | |
| // | |
| // Whenever this is updated, call traceHeapAlloc() and | |
| // gcController.revise(). | |
| heap_live uint64 | |
| // heap_scan is the number of bytes of "scannable" heap. This | |
| // is the live heap (as counted by heap_live), but omitting | |
| // no-scan objects and no-scan tails of objects. | |
| // | |
| // Whenever this is updated, call gcController.revise(). | |
| // | |
| // Read and written atomically or with the world stopped. | |
| heap_scan uint64 | |
| // heap_marked is the number of bytes marked by the previous | |
| // GC. After mark termination, heap_live == heap_marked, but | |
| // unlike heap_live, heap_marked does not change until the | |
| // next mark termination. | |
| heap_marked uint64 | |
| // heapStats is a set of statistics | |
| heapStats consistentHeapStats | |
| // _ uint32 // ensure gcPauseDist is aligned | |
| // gcPauseDist represents the distribution of all GC-related | |
| // application pauses in the runtime. | |
| // | |
| // Each individual pause is counted separately, unlike pause_ns. | |
| gcPauseDist timeHistogram | |
| } | |
| var memstats mstats | |
| // A MemStats records statistics about the memory allocator. | |
| type MemStats struct { | |
| // General statistics. | |
| // Alloc is bytes of allocated heap objects. | |
| // | |
| // This is the same as HeapAlloc (see below). | |
| Alloc uint64 | |
| // TotalAlloc is cumulative bytes allocated for heap objects. | |
| // | |
| // TotalAlloc increases as heap objects are allocated, but | |
| // unlike Alloc and HeapAlloc, it does not decrease when | |
| // objects are freed. | |
| TotalAlloc uint64 | |
| // Sys is the total bytes of memory obtained from the OS. | |
| // | |
| // Sys is the sum of the XSys fields below. Sys measures the | |
| // virtual address space reserved by the Go runtime for the | |
| // heap, stacks, and other internal data structures. It's | |
| // likely that not all of the virtual address space is backed | |
| // by physical memory at any given moment, though in general | |
| // it all was at some point. | |
| Sys uint64 | |
| // Lookups is the number of pointer lookups performed by the | |
| // runtime. | |
| // | |
| // This is primarily useful for debugging runtime internals. | |
| Lookups uint64 | |
| // Mallocs is the cumulative count of heap objects allocated. | |
| // The number of live objects is Mallocs - Frees. | |
| Mallocs uint64 | |
| // Frees is the cumulative count of heap objects freed. | |
| Frees uint64 | |
| // Heap memory statistics. | |
| // | |
| // Interpreting the heap statistics requires some knowledge of | |
| // how Go organizes memory. Go divides the virtual address | |
| // space of the heap into "spans", which are contiguous | |
| // regions of memory 8K or larger. A span may be in one of | |
| // three states: | |
| // | |
| // An "idle" span contains no objects or other data. The | |
| // physical memory backing an idle span can be released back | |
| // to the OS (but the virtual address space never is), or it | |
| // can be converted into an "in use" or "stack" span. | |
| // | |
| // An "in use" span contains at least one heap object and may | |
| // have free space available to allocate more heap objects. | |
| // | |
| // A "stack" span is used for goroutine stacks. Stack spans | |
| // are not considered part of the heap. A span can change | |
| // between heap and stack memory; it is never used for both | |
| // simultaneously. | |
| // HeapAlloc is bytes of allocated heap objects. | |
| // | |
| // "Allocated" heap objects include all reachable objects, as | |
| // well as unreachable objects that the garbage collector has | |
| // not yet freed. Specifically, HeapAlloc increases as heap | |
| // objects are allocated and decreases as the heap is swept | |
| // and unreachable objects are freed. Sweeping occurs | |
| // incrementally between GC cycles, so these two processes | |
| // occur simultaneously, and as a result HeapAlloc tends to | |
| // change smoothly (in contrast with the sawtooth that is | |
| // typical of stop-the-world garbage collectors). | |
| HeapAlloc uint64 | |
| // HeapSys is bytes of heap memory obtained from the OS. | |
| // | |
| // HeapSys measures the amount of virtual address space | |
| // reserved for the heap. This includes virtual address space | |
| // that has been reserved but not yet used, which consumes no | |
| // physical memory, but tends to be small, as well as virtual | |
| // address space for which the physical memory has been | |
| // returned to the OS after it became unused (see HeapReleased | |
| // for a measure of the latter). | |
| // | |
| // HeapSys estimates the largest size the heap has had. | |
| HeapSys uint64 | |
| // HeapIdle is bytes in idle (unused) spans. | |
| // | |
| // Idle spans have no objects in them. These spans could be | |
| // (and may already have been) returned to the OS, or they can | |
| // be reused for heap allocations, or they can be reused as | |
| // stack memory. | |
| // | |
| // HeapIdle minus HeapReleased estimates the amount of memory | |
| // that could be returned to the OS, but is being retained by | |
| // the runtime so it can grow the heap without requesting more | |
| // memory from the OS. If this difference is significantly | |
| // larger than the heap size, it indicates there was a recent | |
| // transient spike in live heap size. | |
| HeapIdle uint64 | |
| // HeapInuse is bytes in in-use spans. | |
| // | |
| // In-use spans have at least one object in them. These spans | |
| // can only be used for other objects of roughly the same | |
| // size. | |
| // | |
| // HeapInuse minus HeapAlloc estimates the amount of memory | |
| // that has been dedicated to particular size classes, but is | |
| // not currently being used. This is an upper bound on | |
| // fragmentation, but in general this memory can be reused | |
| // efficiently. | |
| HeapInuse uint64 | |
| // HeapReleased is bytes of physical memory returned to the OS. | |
| // | |
| // This counts heap memory from idle spans that was returned | |
| // to the OS and has not yet been reacquired for the heap. | |
| HeapReleased uint64 | |
| // HeapObjects is the number of allocated heap objects. | |
| // | |
| // Like HeapAlloc, this increases as objects are allocated and | |
| // decreases as the heap is swept and unreachable objects are | |
| // freed. | |
| HeapObjects uint64 | |
| // Stack memory statistics. | |
| // | |
| // Stacks are not considered part of the heap, but the runtime | |
| // can reuse a span of heap memory for stack memory, and | |
| // vice-versa. | |
| // StackInuse is bytes in stack spans. | |
| // | |
| // In-use stack spans have at least one stack in them. These | |
| // spans can only be used for other stacks of the same size. | |
| // | |
| // There is no StackIdle because unused stack spans are | |
| // returned to the heap (and hence counted toward HeapIdle). | |
| StackInuse uint64 | |
| // StackSys is bytes of stack memory obtained from the OS. | |
| // | |
| // StackSys is StackInuse, plus any memory obtained directly | |
| // from the OS for OS thread stacks (which should be minimal). | |
| StackSys uint64 | |
| // Off-heap memory statistics. | |
| // | |
| // The following statistics measure runtime-internal | |
| // structures that are not allocated from heap memory (usually | |
| // because they are part of implementing the heap). Unlike | |
| // heap or stack memory, any memory allocated to these | |
| // structures is dedicated to these structures. | |
| // | |
| // These are primarily useful for debugging runtime memory | |
| // overheads. | |
| // MSpanInuse is bytes of allocated mspan structures. | |
| MSpanInuse uint64 | |
| // MSpanSys is bytes of memory obtained from the OS for mspan | |
| // structures. | |
| MSpanSys uint64 | |
| // MCacheInuse is bytes of allocated mcache structures. | |
| MCacheInuse uint64 | |
| // MCacheSys is bytes of memory obtained from the OS for | |
| // mcache structures. | |
| MCacheSys uint64 | |
| // BuckHashSys is bytes of memory in profiling bucket hash tables. | |
| BuckHashSys uint64 | |
| // GCSys is bytes of memory in garbage collection metadata. | |
| GCSys uint64 | |
| // OtherSys is bytes of memory in miscellaneous off-heap | |
| // runtime allocations. | |
| OtherSys uint64 | |
| // Garbage collector statistics. | |
| // NextGC is the target heap size of the next GC cycle. | |
| // | |
| // The garbage collector's goal is to keep HeapAlloc ≤ NextGC. | |
| // At the end of each GC cycle, the target for the next cycle | |
| // is computed based on the amount of reachable data and the | |
| // value of GOGC. | |
| NextGC uint64 | |
| // LastGC is the time the last garbage collection finished, as | |
| // nanoseconds since 1970 (the UNIX epoch). | |
| LastGC uint64 | |
| // PauseTotalNs is the cumulative nanoseconds in GC | |
| // stop-the-world pauses since the program started. | |
| // | |
| // During a stop-the-world pause, all goroutines are paused | |
| // and only the garbage collector can run. | |
| PauseTotalNs uint64 | |
| // PauseNs is a circular buffer of recent GC stop-the-world | |
| // pause times in nanoseconds. | |
| // | |
| // The most recent pause is at PauseNs[(NumGC+255)%256]. In | |
| // general, PauseNs[N%256] records the time paused in the most | |
| // recent N%256th GC cycle. There may be multiple pauses per | |
| // GC cycle; this is the sum of all pauses during a cycle. | |
| PauseNs [256]uint64 | |
| // PauseEnd is a circular buffer of recent GC pause end times, | |
| // as nanoseconds since 1970 (the UNIX epoch). | |
| // | |
| // This buffer is filled the same way as PauseNs. There may be | |
| // multiple pauses per GC cycle; this records the end of the | |
| // last pause in a cycle. | |
| PauseEnd [256]uint64 | |
| // NumGC is the number of completed GC cycles. | |
| NumGC uint32 | |
| // NumForcedGC is the number of GC cycles that were forced by | |
| // the application calling the GC function. | |
| NumForcedGC uint32 | |
| // GCCPUFraction is the fraction of this program's available | |
| // CPU time used by the GC since the program started. | |
| // | |
| // GCCPUFraction is expressed as a number between 0 and 1, | |
| // where 0 means GC has consumed none of this program's CPU. A | |
| // program's available CPU time is defined as the integral of | |
| // GOMAXPROCS since the program started. That is, if | |
| // GOMAXPROCS is 2 and a program has been running for 10 | |
| // seconds, its "available CPU" is 20 seconds. GCCPUFraction | |
| // does not include CPU time used for write barrier activity. | |
| // | |
| // This is the same as the fraction of CPU reported by | |
| // GODEBUG=gctrace=1. | |
| GCCPUFraction float64 | |
| // EnableGC indicates that GC is enabled. It is always true, | |
| // even if GOGC=off. | |
| EnableGC bool | |
| // DebugGC is currently unused. | |
| DebugGC bool | |
| // BySize reports per-size class allocation statistics. | |
| // | |
| // BySize[N] gives statistics for allocations of size S where | |
| // BySize[N-1].Size < S ≤ BySize[N].Size. | |
| // | |
| // This does not report allocations larger than BySize[60].Size. | |
| BySize [61]struct { | |
| // Size is the maximum byte size of an object in this | |
| // size class. | |
| Size uint32 | |
| // Mallocs is the cumulative count of heap objects | |
| // allocated in this size class. The cumulative bytes | |
| // of allocation is Size*Mallocs. The number of live | |
| // objects in this size class is Mallocs - Frees. | |
| Mallocs uint64 | |
| // Frees is the cumulative count of heap objects freed | |
| // in this size class. | |
| Frees uint64 | |
| } | |
| } | |
| func init() { | |
| if offset := unsafe.Offsetof(memstats.heap_live); offset%8 != 0 { | |
| println(offset) | |
| throw("memstats.heap_live not aligned to 8 bytes") | |
| } | |
| if offset := unsafe.Offsetof(memstats.heapStats); offset%8 != 0 { | |
| println(offset) | |
| throw("memstats.heapStats not aligned to 8 bytes") | |
| } | |
| if offset := unsafe.Offsetof(memstats.gcPauseDist); offset%8 != 0 { | |
| println(offset) | |
| throw("memstats.gcPauseDist not aligned to 8 bytes") | |
| } | |
| // Ensure the size of heapStatsDelta causes adjacent fields/slots (e.g. | |
| // [3]heapStatsDelta) to be 8-byte aligned. | |
| if size := unsafe.Sizeof(heapStatsDelta{}); size%8 != 0 { | |
| println(size) | |
| throw("heapStatsDelta not a multiple of 8 bytes in size") | |
| } | |
| } | |
| // ReadMemStats populates m with memory allocator statistics. | |
| // | |
| // The returned memory allocator statistics are up to date as of the | |
| // call to ReadMemStats. This is in contrast with a heap profile, | |
| // which is a snapshot as of the most recently completed garbage | |
| // collection cycle. | |
| func ReadMemStats(m *MemStats) { | |
| stopTheWorld("read mem stats") | |
| systemstack(func() { | |
| readmemstats_m(m) | |
| }) | |
| startTheWorld() | |
| } | |
| func readmemstats_m(stats *MemStats) { | |
| updatememstats() | |
| stats.Alloc = memstats.alloc | |
| stats.TotalAlloc = memstats.total_alloc | |
| stats.Sys = memstats.sys | |
| stats.Mallocs = memstats.nmalloc | |
| stats.Frees = memstats.nfree | |
| stats.HeapAlloc = memstats.alloc | |
| stats.HeapSys = memstats.heap_sys.load() | |
| // By definition, HeapIdle is memory that was mapped | |
| // for the heap but is not currently used to hold heap | |
| // objects. It also specifically is memory that can be | |
| // used for other purposes, like stacks, but this memory | |
| // is subtracted out of HeapSys before it makes that | |
| // transition. Put another way: | |
| // | |
| // heap_sys = bytes allocated from the OS for the heap - bytes ultimately used for non-heap purposes | |
| // heap_idle = bytes allocated from the OS for the heap - bytes ultimately used for any purpose | |
| // | |
| // or | |
| // | |
| // heap_sys = sys - stacks_inuse - gcWorkBufInUse - gcProgPtrScalarBitsInUse | |
| // heap_idle = sys - stacks_inuse - gcWorkBufInUse - gcProgPtrScalarBitsInUse - heap_inuse | |
| // | |
| // => heap_idle = heap_sys - heap_inuse | |
| stats.HeapIdle = memstats.heap_sys.load() - memstats.heap_inuse | |
| stats.HeapInuse = memstats.heap_inuse | |
| stats.HeapReleased = memstats.heap_released | |
| stats.HeapObjects = memstats.heap_objects | |
| stats.StackInuse = memstats.stacks_inuse | |
| // memstats.stacks_sys is only memory mapped directly for OS stacks. | |
| // Add in heap-allocated stack memory for user consumption. | |
| stats.StackSys = memstats.stacks_inuse + memstats.stacks_sys.load() | |
| stats.MSpanInuse = memstats.mspan_inuse | |
| stats.MSpanSys = memstats.mspan_sys.load() | |
| stats.MCacheInuse = memstats.mcache_inuse | |
| stats.MCacheSys = memstats.mcache_sys.load() | |
| stats.BuckHashSys = memstats.buckhash_sys.load() | |
| // MemStats defines GCSys as an aggregate of all memory related | |
| // to the memory management system, but we track this memory | |
| // at a more granular level in the runtime. | |
| stats.GCSys = memstats.gcMiscSys.load() + memstats.gcWorkBufInUse + memstats.gcProgPtrScalarBitsInUse | |
| stats.OtherSys = memstats.other_sys.load() | |
| stats.NextGC = memstats.next_gc | |
| stats.LastGC = memstats.last_gc_unix | |
| stats.PauseTotalNs = memstats.pause_total_ns | |
| stats.PauseNs = memstats.pause_ns | |
| stats.PauseEnd = memstats.pause_end | |
| stats.NumGC = memstats.numgc | |
| stats.NumForcedGC = memstats.numforcedgc | |
| stats.GCCPUFraction = memstats.gc_cpu_fraction | |
| stats.EnableGC = true | |
| // Handle BySize. Copy N values, where N is | |
| // the minimum of the lengths of the two arrays. | |
| // Unfortunately copy() won't work here because | |
| // the arrays have different structs. | |
| // | |
| // TODO(mknyszek): Consider renaming the fields | |
| // of by_size's elements to align so we can use | |
| // the copy built-in. | |
| bySizeLen := len(stats.BySize) | |
| if l := len(memstats.by_size); l < bySizeLen { | |
| bySizeLen = l | |
| } | |
| for i := 0; i < bySizeLen; i++ { | |
| stats.BySize[i].Size = memstats.by_size[i].size | |
| stats.BySize[i].Mallocs = memstats.by_size[i].nmalloc | |
| stats.BySize[i].Frees = memstats.by_size[i].nfree | |
| } | |
| } | |
| //go:linkname readGCStats runtime/debug.readGCStats | |
| func readGCStats(pauses *[]uint64) { | |
| systemstack(func() { | |
| readGCStats_m(pauses) | |
| }) | |
| } | |
| // readGCStats_m must be called on the system stack because it acquires the heap | |
| // lock. See mheap for details. | |
| //go:systemstack | |
| func readGCStats_m(pauses *[]uint64) { | |
| p := *pauses | |
| // Calling code in runtime/debug should make the slice large enough. | |
| if cap(p) < len(memstats.pause_ns)+3 { | |
| throw("short slice passed to readGCStats") | |
| } | |
| // Pass back: pauses, pause ends, last gc (absolute time), number of gc, total pause ns. | |
| lock(&mheap_.lock) | |
| n := memstats.numgc | |
| if n > uint32(len(memstats.pause_ns)) { | |
| n = uint32(len(memstats.pause_ns)) | |
| } | |
| // The pause buffer is circular. The most recent pause is at | |
| // pause_ns[(numgc-1)%len(pause_ns)], and then backward | |
| // from there to go back farther in time. We deliver the times | |
| // most recent first (in p[0]). | |
| p = p[:cap(p)] | |
| for i := uint32(0); i < n; i++ { | |
| j := (memstats.numgc - 1 - i) % uint32(len(memstats.pause_ns)) | |
| p[i] = memstats.pause_ns[j] | |
| p[n+i] = memstats.pause_end[j] | |
| } | |
| p[n+n] = memstats.last_gc_unix | |
| p[n+n+1] = uint64(memstats.numgc) | |
| p[n+n+2] = memstats.pause_total_ns | |
| unlock(&mheap_.lock) | |
| *pauses = p[:n+n+3] | |
| } | |
| // Updates the memstats structure. | |
| // | |
| // The world must be stopped. | |
| // | |
| //go:nowritebarrier | |
| func updatememstats() { | |
| assertWorldStopped() | |
| // Flush mcaches to mcentral before doing anything else. | |
| // | |
| // Flushing to the mcentral may in general cause stats to | |
| // change as mcentral data structures are manipulated. | |
| systemstack(flushallmcaches) | |
| memstats.mcache_inuse = uint64(mheap_.cachealloc.inuse) | |
| memstats.mspan_inuse = uint64(mheap_.spanalloc.inuse) | |
| memstats.sys = memstats.heap_sys.load() + memstats.stacks_sys.load() + memstats.mspan_sys.load() + | |
| memstats.mcache_sys.load() + memstats.buckhash_sys.load() + memstats.gcMiscSys.load() + | |
| memstats.other_sys.load() | |
| // Calculate memory allocator stats. | |
| // During program execution we only count number of frees and amount of freed memory. | |
| // Current number of alive objects in the heap and amount of alive heap memory | |
| // are calculated by scanning all spans. | |
| // Total number of mallocs is calculated as number of frees plus number of alive objects. | |
| // Similarly, total amount of allocated memory is calculated as amount of freed memory | |
| // plus amount of alive heap memory. | |
| memstats.alloc = 0 | |
| memstats.total_alloc = 0 | |
| memstats.nmalloc = 0 | |
| memstats.nfree = 0 | |
| for i := 0; i < len(memstats.by_size); i++ { | |
| memstats.by_size[i].nmalloc = 0 | |
| memstats.by_size[i].nfree = 0 | |
| } | |
| // Collect consistent stats, which are the source-of-truth in the some cases. | |
| var consStats heapStatsDelta | |
| memstats.heapStats.unsafeRead(&consStats) | |
| // Collect large allocation stats. | |
| totalAlloc := uint64(consStats.largeAlloc) | |
| memstats.nmalloc += uint64(consStats.largeAllocCount) | |
| totalFree := uint64(consStats.largeFree) | |
| memstats.nfree += uint64(consStats.largeFreeCount) | |
| // Collect per-sizeclass stats. | |
| for i := 0; i < _NumSizeClasses; i++ { | |
| // Malloc stats. | |
| a := uint64(consStats.smallAllocCount[i]) | |
| totalAlloc += a * uint64(class_to_size[i]) | |
| memstats.nmalloc += a | |
| memstats.by_size[i].nmalloc = a | |
| // Free stats. | |
| f := uint64(consStats.smallFreeCount[i]) | |
| totalFree += f * uint64(class_to_size[i]) | |
| memstats.nfree += f | |
| memstats.by_size[i].nfree = f | |
| } | |
| // Account for tiny allocations. | |
| memstats.nfree += memstats.tinyallocs | |
| memstats.nmalloc += memstats.tinyallocs | |
| // Calculate derived stats. | |
| memstats.total_alloc = totalAlloc | |
| memstats.alloc = totalAlloc - totalFree | |
| memstats.heap_objects = memstats.nmalloc - memstats.nfree | |
| memstats.stacks_inuse = uint64(consStats.inStacks) | |
| memstats.gcWorkBufInUse = uint64(consStats.inWorkBufs) | |
| memstats.gcProgPtrScalarBitsInUse = uint64(consStats.inPtrScalarBits) | |
| // We also count stacks_inuse, gcWorkBufInUse, and gcProgPtrScalarBitsInUse as sys memory. | |
| memstats.sys += memstats.stacks_inuse + memstats.gcWorkBufInUse + memstats.gcProgPtrScalarBitsInUse | |
| // The world is stopped, so the consistent stats (after aggregation) | |
| // should be identical to some combination of memstats. In particular: | |
| // | |
| // * heap_inuse == inHeap | |
| // * heap_released == released | |
| // * heap_sys - heap_released == committed - inStacks - inWorkBufs - inPtrScalarBits | |
| // | |
| // Check if that's actually true. | |
| // | |
| // TODO(mknyszek): Maybe don't throw here. It would be bad if a | |
| // bug in otherwise benign accounting caused the whole application | |
| // to crash. | |
| if memstats.heap_inuse != uint64(consStats.inHeap) { | |
| print("runtime: heap_inuse=", memstats.heap_inuse, "\n") | |
| print("runtime: consistent value=", consStats.inHeap, "\n") | |
| throw("heap_inuse and consistent stats are not equal") | |
| } | |
| if memstats.heap_released != uint64(consStats.released) { | |
| print("runtime: heap_released=", memstats.heap_released, "\n") | |
| print("runtime: consistent value=", consStats.released, "\n") | |
| throw("heap_released and consistent stats are not equal") | |
| } | |
| globalRetained := memstats.heap_sys.load() - memstats.heap_released | |
| consRetained := uint64(consStats.committed - consStats.inStacks - consStats.inWorkBufs - consStats.inPtrScalarBits) | |
| if globalRetained != consRetained { | |
| print("runtime: global value=", globalRetained, "\n") | |
| print("runtime: consistent value=", consRetained, "\n") | |
| throw("measures of the retained heap are not equal") | |
| } | |
| } | |
| // flushmcache flushes the mcache of allp[i]. | |
| // | |
| // The world must be stopped. | |
| // | |
| //go:nowritebarrier | |
| func flushmcache(i int) { | |
| assertWorldStopped() | |
| p := allp[i] | |
| c := p.mcache | |
| if c == nil { | |
| return | |
| } | |
| c.releaseAll() | |
| stackcache_clear(c) | |
| } | |
| // flushallmcaches flushes the mcaches of all Ps. | |
| // | |
| // The world must be stopped. | |
| // | |
| //go:nowritebarrier | |
| func flushallmcaches() { | |
| assertWorldStopped() | |
| for i := 0; i < int(gomaxprocs); i++ { | |
| flushmcache(i) | |
| } | |
| } | |
| // sysMemStat represents a global system statistic that is managed atomically. | |
| // | |
| // This type must structurally be a uint64 so that mstats aligns with MemStats. | |
| type sysMemStat uint64 | |
| // load atomically reads the value of the stat. | |
| // | |
| // Must be nosplit as it is called in runtime initialization, e.g. newosproc0. | |
| //go:nosplit | |
| func (s *sysMemStat) load() uint64 { | |
| return atomic.Load64((*uint64)(s)) | |
| } | |
| // add atomically adds the sysMemStat by n. | |
| // | |
| // Must be nosplit as it is called in runtime initialization, e.g. newosproc0. | |
| //go:nosplit | |
| func (s *sysMemStat) add(n int64) { | |
| if s == nil { | |
| return | |
| } | |
| val := atomic.Xadd64((*uint64)(s), n) | |
| if (n > 0 && int64(val) < n) || (n < 0 && int64(val)+n < n) { | |
| print("runtime: val=", val, " n=", n, "\n") | |
| throw("sysMemStat overflow") | |
| } | |
| } | |
| // heapStatsDelta contains deltas of various runtime memory statistics | |
| // that need to be updated together in order for them to be kept | |
| // consistent with one another. | |
| type heapStatsDelta struct { | |
| // Memory stats. | |
| committed int64 // byte delta of memory committed | |
| released int64 // byte delta of released memory generated | |
| inHeap int64 // byte delta of memory placed in the heap | |
| inStacks int64 // byte delta of memory reserved for stacks | |
| inWorkBufs int64 // byte delta of memory reserved for work bufs | |
| inPtrScalarBits int64 // byte delta of memory reserved for unrolled GC prog bits | |
| // Allocator stats. | |
| largeAlloc uintptr // bytes allocated for large objects | |
| largeAllocCount uintptr // number of large object allocations | |
| smallAllocCount [_NumSizeClasses]uintptr // number of allocs for small objects | |
| largeFree uintptr // bytes freed for large objects (>maxSmallSize) | |
| largeFreeCount uintptr // number of frees for large objects (>maxSmallSize) | |
| smallFreeCount [_NumSizeClasses]uintptr // number of frees for small objects (<=maxSmallSize) | |
| // Add a uint32 to ensure this struct is a multiple of 8 bytes in size. | |
| // Only necessary on 32-bit platforms. | |
| // _ [(sys.PtrSize / 4) % 2]uint32 | |
| } | |
| // merge adds in the deltas from b into a. | |
| func (a *heapStatsDelta) merge(b *heapStatsDelta) { | |
| a.committed += b.committed | |
| a.released += b.released | |
| a.inHeap += b.inHeap | |
| a.inStacks += b.inStacks | |
| a.inWorkBufs += b.inWorkBufs | |
| a.inPtrScalarBits += b.inPtrScalarBits | |
| a.largeAlloc += b.largeAlloc | |
| a.largeAllocCount += b.largeAllocCount | |
| for i := range b.smallAllocCount { | |
| a.smallAllocCount[i] += b.smallAllocCount[i] | |
| } | |
| a.largeFree += b.largeFree | |
| a.largeFreeCount += b.largeFreeCount | |
| for i := range b.smallFreeCount { | |
| a.smallFreeCount[i] += b.smallFreeCount[i] | |
| } | |
| } | |
| // consistentHeapStats represents a set of various memory statistics | |
| // whose updates must be viewed completely to get a consistent | |
| // state of the world. | |
| // | |
| // To write updates to memory stats use the acquire and release | |
| // methods. To obtain a consistent global snapshot of these statistics, | |
| // use read. | |
| type consistentHeapStats struct { | |
| // stats is a ring buffer of heapStatsDelta values. | |
| // Writers always atomically update the delta at index gen. | |
| // | |
| // Readers operate by rotating gen (0 -> 1 -> 2 -> 0 -> ...) | |
| // and synchronizing with writers by observing each P's | |
| // statsSeq field. If the reader observes a P not writing, | |
| // it can be sure that it will pick up the new gen value the | |
| // next time it writes. | |
| // | |
| // The reader then takes responsibility by clearing space | |
| // in the ring buffer for the next reader to rotate gen to | |
| // that space (i.e. it merges in values from index (gen-2) mod 3 | |
| // to index (gen-1) mod 3, then clears the former). | |
| // | |
| // Note that this means only one reader can be reading at a time. | |
| // There is no way for readers to synchronize. | |
| // | |
| // This process is why we need a ring buffer of size 3 instead | |
| // of 2: one is for the writers, one contains the most recent | |
| // data, and the last one is clear so writers can begin writing | |
| // to it the moment gen is updated. | |
| stats [3]heapStatsDelta | |
| // gen represents the current index into which writers | |
| // are writing, and can take on the value of 0, 1, or 2. | |
| // This value is updated atomically. | |
| gen uint32 | |
| // noPLock is intended to provide mutual exclusion for updating | |
| // stats when no P is available. It does not block other writers | |
| // with a P, only other writers without a P and the reader. Because | |
| // stats are usually updated when a P is available, contention on | |
| // this lock should be minimal. | |
| noPLock mutex | |
| } | |
| // acquire returns a heapStatsDelta to be updated. In effect, | |
| // it acquires the shard for writing. release must be called | |
| // as soon as the relevant deltas are updated. | |
| // | |
| // The returned heapStatsDelta must be updated atomically. | |
| // | |
| // The caller's P must not change between acquire and | |
| // release. This also means that the caller should not | |
| // acquire a P or release its P in between. | |
| func (m *consistentHeapStats) acquire() *heapStatsDelta { | |
| if pp := getg().m.p.ptr(); pp != nil { | |
| seq := atomic.Xadd(&pp.statsSeq, 1) | |
| if seq%2 == 0 { | |
| // Should have been incremented to odd. | |
| print("runtime: seq=", seq, "\n") | |
| throw("bad sequence number") | |
| } | |
| } else { | |
| lock(&m.noPLock) | |
| } | |
| gen := atomic.Load(&m.gen) % 3 | |
| return &m.stats[gen] | |
| } | |
| // release indicates that the writer is done modifying | |
| // the delta. The value returned by the corresponding | |
| // acquire must no longer be accessed or modified after | |
| // release is called. | |
| // | |
| // The caller's P must not change between acquire and | |
| // release. This also means that the caller should not | |
| // acquire a P or release its P in between. | |
| func (m *consistentHeapStats) release() { | |
| if pp := getg().m.p.ptr(); pp != nil { | |
| seq := atomic.Xadd(&pp.statsSeq, 1) | |
| if seq%2 != 0 { | |
| // Should have been incremented to even. | |
| print("runtime: seq=", seq, "\n") | |
| throw("bad sequence number") | |
| } | |
| } else { | |
| unlock(&m.noPLock) | |
| } | |
| } | |
| // unsafeRead aggregates the delta for this shard into out. | |
| // | |
| // Unsafe because it does so without any synchronization. The | |
| // world must be stopped. | |
| func (m *consistentHeapStats) unsafeRead(out *heapStatsDelta) { | |
| assertWorldStopped() | |
| for i := range m.stats { | |
| out.merge(&m.stats[i]) | |
| } | |
| } | |
| // unsafeClear clears the shard. | |
| // | |
| // Unsafe because the world must be stopped and values should | |
| // be donated elsewhere before clearing. | |
| func (m *consistentHeapStats) unsafeClear() { | |
| assertWorldStopped() | |
| for i := range m.stats { | |
| m.stats[i] = heapStatsDelta{} | |
| } | |
| } | |
| // read takes a globally consistent snapshot of m | |
| // and puts the aggregated value in out. Even though out is a | |
| // heapStatsDelta, the resulting values should be complete and | |
| // valid statistic values. | |
| // | |
| // Not safe to call concurrently. The world must be stopped | |
| // or metricsSema must be held. | |
| func (m *consistentHeapStats) read(out *heapStatsDelta) { | |
| // Getting preempted after this point is not safe because | |
| // we read allp. We need to make sure a STW can't happen | |
| // so it doesn't change out from under us. | |
| mp := acquirem() | |
| // Get the current generation. We can be confident that this | |
| // will not change since read is serialized and is the only | |
| // one that modifies currGen. | |
| currGen := atomic.Load(&m.gen) | |
| prevGen := currGen - 1 | |
| if currGen == 0 { | |
| prevGen = 2 | |
| } | |
| // Prevent writers without a P from writing while we update gen. | |
| lock(&m.noPLock) | |
| // Rotate gen, effectively taking a snapshot of the state of | |
| // these statistics at the point of the exchange by moving | |
| // writers to the next set of deltas. | |
| // | |
| // This exchange is safe to do because we won't race | |
| // with anyone else trying to update this value. | |
| atomic.Xchg(&m.gen, (currGen+1)%3) | |
| // Allow P-less writers to continue. They'll be writing to the | |
| // next generation now. | |
| unlock(&m.noPLock) | |
| for _, p := range allp { | |
| // Spin until there are no more writers. | |
| for atomic.Load(&p.statsSeq)%2 != 0 { | |
| } | |
| } | |
| // At this point we've observed that each sequence | |
| // number is even, so any future writers will observe | |
| // the new gen value. That means it's safe to read from | |
| // the other deltas in the stats buffer. | |
| // Perform our responsibilities and free up | |
| // stats[prevGen] for the next time we want to take | |
| // a snapshot. | |
| m.stats[currGen].merge(&m.stats[prevGen]) | |
| m.stats[prevGen] = heapStatsDelta{} | |
| // Finally, copy out the complete delta. | |
| *out = m.stats[currGen] | |
| releasem(mp) | |
| } |