| // Copyright 2011 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // This benchmark, taken from the shootout, tests garbage collector |
| // performance by generating and discarding large binary trees. |
| |
| package go1 |
| |
| import "testing" |
| |
| type binaryNode struct { |
| item int |
| left, right *binaryNode |
| } |
| |
| func bottomUpTree(item, depth int) *binaryNode { |
| if depth <= 0 { |
| return &binaryNode{item: item} |
| } |
| return &binaryNode{item, bottomUpTree(2*item-1, depth-1), bottomUpTree(2*item, depth-1)} |
| } |
| |
| func (n *binaryNode) itemCheck() int { |
| if n.left == nil { |
| return n.item |
| } |
| return n.item + n.left.itemCheck() - n.right.itemCheck() |
| } |
| |
| const minDepth = 4 |
| |
| func binarytree(n int) { |
| maxDepth := n |
| if minDepth+2 > n { |
| maxDepth = minDepth + 2 |
| } |
| stretchDepth := maxDepth + 1 |
| |
| check := bottomUpTree(0, stretchDepth).itemCheck() |
| //fmt.Printf("stretch tree of depth %d\t check: %d\n", stretchDepth, check) |
| |
| longLivedTree := bottomUpTree(0, maxDepth) |
| |
| for depth := minDepth; depth <= maxDepth; depth += 2 { |
| iterations := 1 << uint(maxDepth-depth+minDepth) |
| check = 0 |
| |
| for i := 1; i <= iterations; i++ { |
| check += bottomUpTree(i, depth).itemCheck() |
| check += bottomUpTree(-i, depth).itemCheck() |
| } |
| //fmt.Printf("%d\t trees of depth %d\t check: %d\n", iterations*2, depth, check) |
| } |
| longLivedTree.itemCheck() |
| //fmt.Printf("long lived tree of depth %d\t check: %d\n", maxDepth, longLivedTree.itemCheck()) |
| } |
| |
| func BenchmarkBinaryTree17(b *testing.B) { |
| for i := 0; i < b.N; i++ { |
| binarytree(17) |
| } |
| } |