| // Copyright 2011 The Go Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style | 
 | // license that can be found in the LICENSE file. | 
 |  | 
 | /* | 
 | Package builtin provides documentation for Go's predeclared identifiers. | 
 | The items documented here are not actually in package builtin | 
 | but their descriptions here allow godoc to present documentation | 
 | for the language's special identifiers. | 
 | */ | 
 | package builtin | 
 |  | 
 | import "cmp" | 
 |  | 
 | // bool is the set of boolean values, true and false. | 
 | type bool bool | 
 |  | 
 | // true and false are the two untyped boolean values. | 
 | const ( | 
 | 	true  = 0 == 0 // Untyped bool. | 
 | 	false = 0 != 0 // Untyped bool. | 
 | ) | 
 |  | 
 | // uint8 is the set of all unsigned 8-bit integers. | 
 | // Range: 0 through 255. | 
 | type uint8 uint8 | 
 |  | 
 | // uint16 is the set of all unsigned 16-bit integers. | 
 | // Range: 0 through 65535. | 
 | type uint16 uint16 | 
 |  | 
 | // uint32 is the set of all unsigned 32-bit integers. | 
 | // Range: 0 through 4294967295. | 
 | type uint32 uint32 | 
 |  | 
 | // uint64 is the set of all unsigned 64-bit integers. | 
 | // Range: 0 through 18446744073709551615. | 
 | type uint64 uint64 | 
 |  | 
 | // int8 is the set of all signed 8-bit integers. | 
 | // Range: -128 through 127. | 
 | type int8 int8 | 
 |  | 
 | // int16 is the set of all signed 16-bit integers. | 
 | // Range: -32768 through 32767. | 
 | type int16 int16 | 
 |  | 
 | // int32 is the set of all signed 32-bit integers. | 
 | // Range: -2147483648 through 2147483647. | 
 | type int32 int32 | 
 |  | 
 | // int64 is the set of all signed 64-bit integers. | 
 | // Range: -9223372036854775808 through 9223372036854775807. | 
 | type int64 int64 | 
 |  | 
 | // float32 is the set of all IEEE-754 32-bit floating-point numbers. | 
 | type float32 float32 | 
 |  | 
 | // float64 is the set of all IEEE-754 64-bit floating-point numbers. | 
 | type float64 float64 | 
 |  | 
 | // complex64 is the set of all complex numbers with float32 real and | 
 | // imaginary parts. | 
 | type complex64 complex64 | 
 |  | 
 | // complex128 is the set of all complex numbers with float64 real and | 
 | // imaginary parts. | 
 | type complex128 complex128 | 
 |  | 
 | // string is the set of all strings of 8-bit bytes, conventionally but not | 
 | // necessarily representing UTF-8-encoded text. A string may be empty, but | 
 | // not nil. Values of string type are immutable. | 
 | type string string | 
 |  | 
 | // int is a signed integer type that is at least 32 bits in size. It is a | 
 | // distinct type, however, and not an alias for, say, int32. | 
 | type int int | 
 |  | 
 | // uint is an unsigned integer type that is at least 32 bits in size. It is a | 
 | // distinct type, however, and not an alias for, say, uint32. | 
 | type uint uint | 
 |  | 
 | // uintptr is an integer type that is large enough to hold the bit pattern of | 
 | // any pointer. | 
 | type uintptr uintptr | 
 |  | 
 | // byte is an alias for uint8 and is equivalent to uint8 in all ways. It is | 
 | // used, by convention, to distinguish byte values from 8-bit unsigned | 
 | // integer values. | 
 | type byte = uint8 | 
 |  | 
 | // rune is an alias for int32 and is equivalent to int32 in all ways. It is | 
 | // used, by convention, to distinguish character values from integer values. | 
 | type rune = int32 | 
 |  | 
 | // any is an alias for interface{} and is equivalent to interface{} in all ways. | 
 | type any = interface{} | 
 |  | 
 | // comparable is an interface that is implemented by all comparable types | 
 | // (booleans, numbers, strings, pointers, channels, arrays of comparable types, | 
 | // structs whose fields are all comparable types). | 
 | // The comparable interface may only be used as a type parameter constraint, | 
 | // not as the type of a variable. | 
 | type comparable interface{ comparable } | 
 |  | 
 | // iota is a predeclared identifier representing the untyped integer ordinal | 
 | // number of the current const specification in a (usually parenthesized) | 
 | // const declaration. It is zero-indexed. | 
 | const iota = 0 // Untyped int. | 
 |  | 
 | // nil is a predeclared identifier representing the zero value for a | 
 | // pointer, channel, func, interface, map, or slice type. | 
 | var nil Type // Type must be a pointer, channel, func, interface, map, or slice type | 
 |  | 
 | // Type is here for the purposes of documentation only. It is a stand-in | 
 | // for any Go type, but represents the same type for any given function | 
 | // invocation. | 
 | type Type int | 
 |  | 
 | // Type1 is here for the purposes of documentation only. It is a stand-in | 
 | // for any Go type, but represents the same type for any given function | 
 | // invocation. | 
 | type Type1 int | 
 |  | 
 | // IntegerType is here for the purposes of documentation only. It is a stand-in | 
 | // for any integer type: int, uint, int8 etc. | 
 | type IntegerType int | 
 |  | 
 | // FloatType is here for the purposes of documentation only. It is a stand-in | 
 | // for either float type: float32 or float64. | 
 | type FloatType float32 | 
 |  | 
 | // ComplexType is here for the purposes of documentation only. It is a | 
 | // stand-in for either complex type: complex64 or complex128. | 
 | type ComplexType complex64 | 
 |  | 
 | // The append built-in function appends elements to the end of a slice. If | 
 | // it has sufficient capacity, the destination is resliced to accommodate the | 
 | // new elements. If it does not, a new underlying array will be allocated. | 
 | // Append returns the updated slice. It is therefore necessary to store the | 
 | // result of append, often in the variable holding the slice itself: | 
 | // | 
 | //	slice = append(slice, elem1, elem2) | 
 | //	slice = append(slice, anotherSlice...) | 
 | // | 
 | // As a special case, it is legal to append a string to a byte slice, like this: | 
 | // | 
 | //	slice = append([]byte("hello "), "world"...) | 
 | func append(slice []Type, elems ...Type) []Type | 
 |  | 
 | // The copy built-in function copies elements from a source slice into a | 
 | // destination slice. (As a special case, it also will copy bytes from a | 
 | // string to a slice of bytes.) The source and destination may overlap. Copy | 
 | // returns the number of elements copied, which will be the minimum of | 
 | // len(src) and len(dst). | 
 | func copy(dst, src []Type) int | 
 |  | 
 | // The delete built-in function deletes the element with the specified key | 
 | // (m[key]) from the map. If m is nil or there is no such element, delete | 
 | // is a no-op. | 
 | func delete(m map[Type]Type1, key Type) | 
 |  | 
 | // The len built-in function returns the length of v, according to its type: | 
 | // | 
 | //	Array: the number of elements in v. | 
 | //	Pointer to array: the number of elements in *v (even if v is nil). | 
 | //	Slice, or map: the number of elements in v; if v is nil, len(v) is zero. | 
 | //	String: the number of bytes in v. | 
 | //	Channel: the number of elements queued (unread) in the channel buffer; | 
 | //	         if v is nil, len(v) is zero. | 
 | // | 
 | // For some arguments, such as a string literal or a simple array expression, the | 
 | // result can be a constant. See the Go language specification's "Length and | 
 | // capacity" section for details. | 
 | func len(v Type) int | 
 |  | 
 | // The cap built-in function returns the capacity of v, according to its type: | 
 | // | 
 | //	Array: the number of elements in v (same as len(v)). | 
 | //	Pointer to array: the number of elements in *v (same as len(v)). | 
 | //	Slice: the maximum length the slice can reach when resliced; | 
 | //	if v is nil, cap(v) is zero. | 
 | //	Channel: the channel buffer capacity, in units of elements; | 
 | //	if v is nil, cap(v) is zero. | 
 | // | 
 | // For some arguments, such as a simple array expression, the result can be a | 
 | // constant. See the Go language specification's "Length and capacity" section for | 
 | // details. | 
 | func cap(v Type) int | 
 |  | 
 | // The make built-in function allocates and initializes an object of type | 
 | // slice, map, or chan (only). Like new, the first argument is a type, not a | 
 | // value. Unlike new, make's return type is the same as the type of its | 
 | // argument, not a pointer to it. The specification of the result depends on | 
 | // the type: | 
 | // | 
 | //	Slice: The size specifies the length. The capacity of the slice is | 
 | //	equal to its length. A second integer argument may be provided to | 
 | //	specify a different capacity; it must be no smaller than the | 
 | //	length. For example, make([]int, 0, 10) allocates an underlying array | 
 | //	of size 10 and returns a slice of length 0 and capacity 10 that is | 
 | //	backed by this underlying array. | 
 | //	Map: An empty map is allocated with enough space to hold the | 
 | //	specified number of elements. The size may be omitted, in which case | 
 | //	a small starting size is allocated. | 
 | //	Channel: The channel's buffer is initialized with the specified | 
 | //	buffer capacity. If zero, or the size is omitted, the channel is | 
 | //	unbuffered. | 
 | func make(t Type, size ...IntegerType) Type | 
 |  | 
 | // The max built-in function returns the largest value of a fixed number of | 
 | // arguments of [cmp.Ordered] types. There must be at least one argument. | 
 | // If T is a floating-point type and any of the arguments are NaNs, | 
 | // max will return NaN. | 
 | func max[T cmp.Ordered](x T, y ...T) T | 
 |  | 
 | // The min built-in function returns the smallest value of a fixed number of | 
 | // arguments of [cmp.Ordered] types. There must be at least one argument. | 
 | // If T is a floating-point type and any of the arguments are NaNs, | 
 | // min will return NaN. | 
 | func min[T cmp.Ordered](x T, y ...T) T | 
 |  | 
 | // The new built-in function allocates memory. The first argument is a type, | 
 | // not a value, and the value returned is a pointer to a newly | 
 | // allocated zero value of that type. | 
 | func new(Type) *Type | 
 |  | 
 | // The complex built-in function constructs a complex value from two | 
 | // floating-point values. The real and imaginary parts must be of the same | 
 | // size, either float32 or float64 (or assignable to them), and the return | 
 | // value will be the corresponding complex type (complex64 for float32, | 
 | // complex128 for float64). | 
 | func complex(r, i FloatType) ComplexType | 
 |  | 
 | // The real built-in function returns the real part of the complex number c. | 
 | // The return value will be floating point type corresponding to the type of c. | 
 | func real(c ComplexType) FloatType | 
 |  | 
 | // The imag built-in function returns the imaginary part of the complex | 
 | // number c. The return value will be floating point type corresponding to | 
 | // the type of c. | 
 | func imag(c ComplexType) FloatType | 
 |  | 
 | // The clear built-in function clears maps and slices. | 
 | // For maps, clear deletes all entries, resulting in an empty map. | 
 | // For slices, clear sets all elements up to the length of the slice | 
 | // to the zero value of the respective element type. If the argument | 
 | // type is a type parameter, the type parameter's type set must | 
 | // contain only map or slice types, and clear performs the operation | 
 | // implied by the type argument. | 
 | func clear[T ~[]Type | ~map[Type]Type1](t T) | 
 |  | 
 | // The close built-in function closes a channel, which must be either | 
 | // bidirectional or send-only. It should be executed only by the sender, | 
 | // never the receiver, and has the effect of shutting down the channel after | 
 | // the last sent value is received. After the last value has been received | 
 | // from a closed channel c, any receive from c will succeed without | 
 | // blocking, returning the zero value for the channel element. The form | 
 | // | 
 | //	x, ok := <-c | 
 | // | 
 | // will also set ok to false for a closed and empty channel. | 
 | func close(c chan<- Type) | 
 |  | 
 | // The panic built-in function stops normal execution of the current | 
 | // goroutine. When a function F calls panic, normal execution of F stops | 
 | // immediately. Any functions whose execution was deferred by F are run in | 
 | // the usual way, and then F returns to its caller. To the caller G, the | 
 | // invocation of F then behaves like a call to panic, terminating G's | 
 | // execution and running any deferred functions. This continues until all | 
 | // functions in the executing goroutine have stopped, in reverse order. At | 
 | // that point, the program is terminated with a non-zero exit code. This | 
 | // termination sequence is called panicking and can be controlled by the | 
 | // built-in function recover. | 
 | // | 
 | // Starting in Go 1.21, calling panic with a nil interface value or an | 
 | // untyped nil causes a run-time error (a different panic). | 
 | // The GODEBUG setting panicnil=1 disables the run-time error. | 
 | func panic(v any) | 
 |  | 
 | // The recover built-in function allows a program to manage behavior of a | 
 | // panicking goroutine. Executing a call to recover inside a deferred | 
 | // function (but not any function called by it) stops the panicking sequence | 
 | // by restoring normal execution and retrieves the error value passed to the | 
 | // call of panic. If recover is called outside the deferred function it will | 
 | // not stop a panicking sequence. In this case, or when the goroutine is not | 
 | // panicking, or if the argument supplied to panic was nil, recover returns | 
 | // nil. Thus the return value from recover reports whether the goroutine is | 
 | // panicking. | 
 | func recover() any | 
 |  | 
 | // The print built-in function formats its arguments in an | 
 | // implementation-specific way and writes the result to standard error. | 
 | // Print is useful for bootstrapping and debugging; it is not guaranteed | 
 | // to stay in the language. | 
 | func print(args ...Type) | 
 |  | 
 | // The println built-in function formats its arguments in an | 
 | // implementation-specific way and writes the result to standard error. | 
 | // Spaces are always added between arguments and a newline is appended. | 
 | // Println is useful for bootstrapping and debugging; it is not guaranteed | 
 | // to stay in the language. | 
 | func println(args ...Type) | 
 |  | 
 | // The error built-in interface type is the conventional interface for | 
 | // representing an error condition, with the nil value representing no error. | 
 | type error interface { | 
 | 	Error() string | 
 | } |