| // run -gcflags=-G=3 |
| |
| // Copyright 2021 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Package orderedmap provides an ordered map, implemented as a binary tree. |
| package main |
| |
| import ( |
| "bytes" |
| "context" |
| "fmt" |
| "runtime" |
| ) |
| |
| type Ordered interface { |
| ~int | ~int8 | ~int16 | ~int32 | ~int64 | |
| ~uint | ~uint8 | ~uint16 | ~uint32 | ~uint64 | ~uintptr | |
| ~float32 | ~float64 | |
| ~string |
| } |
| |
| // _Map is an ordered map. |
| type _Map[K, V any] struct { |
| root *node[K, V] |
| compare func(K, K) int |
| } |
| |
| // node is the type of a node in the binary tree. |
| type node[K, V any] struct { |
| key K |
| val V |
| left, right *node[K, V] |
| } |
| |
| // _New returns a new map. It takes a comparison function that compares two |
| // keys and returns < 0 if the first is less, == 0 if they are equal, |
| // > 0 if the first is greater. |
| func _New[K, V any](compare func(K, K) int) *_Map[K, V] { |
| return &_Map[K, V]{compare: compare} |
| } |
| |
| // _NewOrdered returns a new map whose key is an ordered type. |
| // This is like _New, but does not require providing a compare function. |
| // The map compare function uses the obvious key ordering. |
| func _NewOrdered[K Ordered, V any]() *_Map[K, V] { |
| return _New[K, V](func(k1, k2 K) int { |
| switch { |
| case k1 < k2: |
| return -1 |
| case k1 == k2: |
| return 0 |
| default: |
| return 1 |
| } |
| }) |
| } |
| |
| // find looks up key in the map, returning either a pointer to the slot of the |
| // node holding key, or a pointer to the slot where should a node would go. |
| func (m *_Map[K, V]) find(key K) **node[K, V] { |
| pn := &m.root |
| for *pn != nil { |
| switch cmp := m.compare(key, (*pn).key); { |
| case cmp < 0: |
| pn = &(*pn).left |
| case cmp > 0: |
| pn = &(*pn).right |
| default: |
| return pn |
| } |
| } |
| return pn |
| } |
| |
| // Insert inserts a new key/value into the map. |
| // If the key is already present, the value is replaced. |
| // Reports whether this is a new key. |
| func (m *_Map[K, V]) Insert(key K, val V) bool { |
| pn := m.find(key) |
| if *pn != nil { |
| (*pn).val = val |
| return false |
| } |
| *pn = &node[K, V]{key: key, val: val} |
| return true |
| } |
| |
| // Find returns the value associated with a key, or the zero value |
| // if not present. The found result reports whether the key was found. |
| func (m *_Map[K, V]) Find(key K) (V, bool) { |
| pn := m.find(key) |
| if *pn == nil { |
| var zero V |
| return zero, false |
| } |
| return (*pn).val, true |
| } |
| |
| // keyValue is a pair of key and value used while iterating. |
| type keyValue[K, V any] struct { |
| key K |
| val V |
| } |
| |
| // iterate returns an iterator that traverses the map. |
| func (m *_Map[K, V]) Iterate() *_Iterator[K, V] { |
| sender, receiver := _Ranger[keyValue[K, V]]() |
| var f func(*node[K, V]) bool |
| f = func(n *node[K, V]) bool { |
| if n == nil { |
| return true |
| } |
| // Stop the traversal if Send fails, which means that |
| // nothing is listening to the receiver. |
| return f(n.left) && |
| sender.Send(context.Background(), keyValue[K, V]{n.key, n.val}) && |
| f(n.right) |
| } |
| go func() { |
| f(m.root) |
| sender.Close() |
| }() |
| return &_Iterator[K, V]{receiver} |
| } |
| |
| // _Iterator is used to iterate over the map. |
| type _Iterator[K, V any] struct { |
| r *_Receiver[keyValue[K, V]] |
| } |
| |
| // Next returns the next key and value pair, and a boolean that reports |
| // whether they are valid. If not valid, we have reached the end of the map. |
| func (it *_Iterator[K, V]) Next() (K, V, bool) { |
| keyval, ok := it.r.Next(context.Background()) |
| if !ok { |
| var zerok K |
| var zerov V |
| return zerok, zerov, false |
| } |
| return keyval.key, keyval.val, true |
| } |
| |
| func TestMap() { |
| m := _New[[]byte, int](bytes.Compare) |
| |
| if _, found := m.Find([]byte("a")); found { |
| panic(fmt.Sprintf("unexpectedly found %q in empty map", []byte("a"))) |
| } |
| if !m.Insert([]byte("a"), 'a') { |
| panic(fmt.Sprintf("key %q unexpectedly already present", []byte("a"))) |
| } |
| if !m.Insert([]byte("c"), 'c') { |
| panic(fmt.Sprintf("key %q unexpectedly already present", []byte("c"))) |
| } |
| if !m.Insert([]byte("b"), 'b') { |
| panic(fmt.Sprintf("key %q unexpectedly already present", []byte("b"))) |
| } |
| if m.Insert([]byte("c"), 'x') { |
| panic(fmt.Sprintf("key %q unexpectedly not present", []byte("c"))) |
| } |
| |
| if v, found := m.Find([]byte("a")); !found { |
| panic(fmt.Sprintf("did not find %q", []byte("a"))) |
| } else if v != 'a' { |
| panic(fmt.Sprintf("key %q returned wrong value %c, expected %c", []byte("a"), v, 'a')) |
| } |
| if v, found := m.Find([]byte("c")); !found { |
| panic(fmt.Sprintf("did not find %q", []byte("c"))) |
| } else if v != 'x' { |
| panic(fmt.Sprintf("key %q returned wrong value %c, expected %c", []byte("c"), v, 'x')) |
| } |
| |
| if _, found := m.Find([]byte("d")); found { |
| panic(fmt.Sprintf("unexpectedly found %q", []byte("d"))) |
| } |
| |
| gather := func(it *_Iterator[[]byte, int]) []int { |
| var r []int |
| for { |
| _, v, ok := it.Next() |
| if !ok { |
| return r |
| } |
| r = append(r, v) |
| } |
| } |
| got := gather(m.Iterate()) |
| want := []int{'a', 'b', 'x'} |
| if !_SliceEqual(got, want) { |
| panic(fmt.Sprintf("Iterate returned %v, want %v", got, want)) |
| } |
| } |
| |
| func main() { |
| TestMap() |
| } |
| |
| // _Equal reports whether two slices are equal: the same length and all |
| // elements equal. All floating point NaNs are considered equal. |
| func _SliceEqual[Elem comparable](s1, s2 []Elem) bool { |
| if len(s1) != len(s2) { |
| return false |
| } |
| for i, v1 := range s1 { |
| v2 := s2[i] |
| if v1 != v2 { |
| isNaN := func(f Elem) bool { return f != f } |
| if !isNaN(v1) || !isNaN(v2) { |
| return false |
| } |
| } |
| } |
| return true |
| } |
| |
| // Ranger returns a Sender and a Receiver. The Receiver provides a |
| // Next method to retrieve values. The Sender provides a Send method |
| // to send values and a Close method to stop sending values. The Next |
| // method indicates when the Sender has been closed, and the Send |
| // method indicates when the Receiver has been freed. |
| // |
| // This is a convenient way to exit a goroutine sending values when |
| // the receiver stops reading them. |
| func _Ranger[Elem any]() (*_Sender[Elem], *_Receiver[Elem]) { |
| c := make(chan Elem) |
| d := make(chan struct{}) |
| s := &_Sender[Elem]{ |
| values: c, |
| done: d, |
| } |
| r := &_Receiver[Elem]{ |
| values: c, |
| done: d, |
| } |
| runtime.SetFinalizer(r, (*_Receiver[Elem]).finalize) |
| return s, r |
| } |
| |
| // A _Sender is used to send values to a Receiver. |
| type _Sender[Elem any] struct { |
| values chan<- Elem |
| done <-chan struct{} |
| } |
| |
| // Send sends a value to the receiver. It reports whether the value was sent. |
| // The value will not be sent if the context is closed or the receiver |
| // is freed. |
| func (s *_Sender[Elem]) Send(ctx context.Context, v Elem) bool { |
| select { |
| case <-ctx.Done(): |
| return false |
| case s.values <- v: |
| return true |
| case <-s.done: |
| return false |
| } |
| } |
| |
| // Close tells the receiver that no more values will arrive. |
| // After Close is called, the _Sender may no longer be used. |
| func (s *_Sender[Elem]) Close() { |
| close(s.values) |
| } |
| |
| // A _Receiver receives values from a _Sender. |
| type _Receiver[Elem any] struct { |
| values <-chan Elem |
| done chan<- struct{} |
| } |
| |
| // Next returns the next value from the channel. The bool result indicates |
| // whether the value is valid. |
| func (r *_Receiver[Elem]) Next(ctx context.Context) (v Elem, ok bool) { |
| select { |
| case <-ctx.Done(): |
| case v, ok = <-r.values: |
| } |
| return v, ok |
| } |
| |
| // finalize is a finalizer for the receiver. |
| func (r *_Receiver[Elem]) finalize() { |
| close(r.done) |
| } |