|  | // Copyright 2019 The Go Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style | 
|  | // license that can be found in the LICENSE file. | 
|  |  | 
|  | package loader | 
|  |  | 
|  | import ( | 
|  | "bytes" | 
|  | "cmd/internal/bio" | 
|  | "cmd/internal/dwarf" | 
|  | "cmd/internal/objabi" | 
|  | "cmd/internal/sys" | 
|  | "cmd/oldlink/internal/sym" | 
|  | "fmt" | 
|  | "log" | 
|  | "sort" | 
|  | "strconv" | 
|  | "strings" | 
|  | ) | 
|  |  | 
|  | var _ = fmt.Print | 
|  |  | 
|  | // Sym encapsulates a global symbol index, used to identify a specific | 
|  | // Go symbol. The 0-valued Sym is corresponds to an invalid symbol. | 
|  | type Sym int | 
|  |  | 
|  | // Relocs encapsulates the set of relocations on a given symbol; an | 
|  | // instance of this type is returned by the Loader Relocs() method. | 
|  | type Relocs struct { | 
|  | Count int // number of relocs | 
|  |  | 
|  | li int      // local index of symbol whose relocs we're examining | 
|  | r  *oReader // object reader for containing package | 
|  | l  *Loader  // loader | 
|  |  | 
|  | ext *sym.Symbol // external symbol if not nil | 
|  | } | 
|  |  | 
|  | // Reloc contains the payload for a specific relocation. | 
|  | // TODO: replace this with sym.Reloc, once we change the | 
|  | // relocation target from "*sym.Symbol" to "loader.Sym" in sym.Reloc. | 
|  | type Reloc struct { | 
|  | Off  int32            // offset to rewrite | 
|  | Size uint8            // number of bytes to rewrite: 0, 1, 2, or 4 | 
|  | Type objabi.RelocType // the relocation type | 
|  | Add  int64            // addend | 
|  | Sym  Sym              // global index of symbol the reloc addresses | 
|  | } | 
|  |  | 
|  | // oReader is a wrapper type of obj.Reader, along with some | 
|  | // extra information. | 
|  | // TODO: rename to objReader once the old one is gone? | 
|  | type oReader struct { | 
|  | //*goobj2.Reader | 
|  | unit      *sym.CompilationUnit | 
|  | version   int    // version of static symbol | 
|  | flags     uint32 // read from object file | 
|  | pkgprefix string | 
|  | rcache    []Sym // cache mapping local PkgNone symbol to resolved Sym | 
|  | } | 
|  |  | 
|  | type objIdx struct { | 
|  | r *oReader | 
|  | i Sym // start index | 
|  | e Sym // end index | 
|  | } | 
|  |  | 
|  | type nameVer struct { | 
|  | name string | 
|  | v    int | 
|  | } | 
|  |  | 
|  | type bitmap []uint32 | 
|  |  | 
|  | // set the i-th bit. | 
|  | func (bm bitmap) Set(i Sym) { | 
|  | n, r := uint(i)/32, uint(i)%32 | 
|  | bm[n] |= 1 << r | 
|  | } | 
|  |  | 
|  | // whether the i-th bit is set. | 
|  | func (bm bitmap) Has(i Sym) bool { | 
|  | n, r := uint(i)/32, uint(i)%32 | 
|  | return bm[n]&(1<<r) != 0 | 
|  | } | 
|  |  | 
|  | func makeBitmap(n int) bitmap { | 
|  | return make(bitmap, (n+31)/32) | 
|  | } | 
|  |  | 
|  | // A Loader loads new object files and resolves indexed symbol references. | 
|  | type Loader struct { | 
|  | start       map[*oReader]Sym // map from object file to its start index | 
|  | objs        []objIdx         // sorted by start index (i.e. objIdx.i) | 
|  | max         Sym              // current max index | 
|  | extStart    Sym              // from this index on, the symbols are externally defined | 
|  | extSyms     []nameVer        // externally defined symbols | 
|  | builtinSyms []Sym            // global index of builtin symbols | 
|  | ocache      int              // index (into 'objs') of most recent lookup | 
|  |  | 
|  | symsByName    [2]map[string]Sym // map symbol name to index, two maps are for ABI0 and ABIInternal | 
|  | extStaticSyms map[nameVer]Sym   // externally defined static symbols, keyed by name | 
|  | overwrite     map[Sym]Sym       // overwrite[i]=j if symbol j overwrites symbol i | 
|  |  | 
|  | itablink map[Sym]struct{} // itablink[j] defined if j is go.itablink.* | 
|  |  | 
|  | objByPkg map[string]*oReader // map package path to its Go object reader | 
|  |  | 
|  | Syms []*sym.Symbol // indexed symbols. XXX we still make sym.Symbol for now. | 
|  |  | 
|  | anonVersion int // most recently assigned ext static sym pseudo-version | 
|  |  | 
|  | Reachable bitmap // bitmap of reachable symbols, indexed by global index | 
|  |  | 
|  | // Used to implement field tracking; created during deadcode if | 
|  | // field tracking is enabled. Reachparent[K] contains the index of | 
|  | // the symbol that triggered the marking of symbol K as live. | 
|  | Reachparent []Sym | 
|  |  | 
|  | relocBatch []sym.Reloc // for bulk allocation of relocations | 
|  |  | 
|  | flags uint32 | 
|  |  | 
|  | strictDupMsgs int // number of strict-dup warning/errors, when FlagStrictDups is enabled | 
|  | } | 
|  |  | 
|  | const ( | 
|  | // Loader.flags | 
|  | FlagStrictDups = 1 << iota | 
|  | ) | 
|  |  | 
|  | func NewLoader(flags uint32) *Loader { | 
|  | log.Fatal("-newobj in oldlink should not be used") | 
|  | panic("unreachable") | 
|  | } | 
|  |  | 
|  | // Return the start index in the global index space for a given object file. | 
|  | func (l *Loader) startIndex(r *oReader) Sym { | 
|  | return l.start[r] | 
|  | } | 
|  |  | 
|  | // Add a symbol with a given index, return if it is added. | 
|  | func (l *Loader) AddSym(name string, ver int, i Sym, r *oReader, dupok bool, typ sym.SymKind) bool { | 
|  | panic("unreachable") | 
|  | } | 
|  |  | 
|  | // Add an external symbol (without index). Return the index of newly added | 
|  | // symbol, or 0 if not added. | 
|  | func (l *Loader) AddExtSym(name string, ver int) Sym { | 
|  | static := ver >= sym.SymVerStatic | 
|  | if static { | 
|  | if _, ok := l.extStaticSyms[nameVer{name, ver}]; ok { | 
|  | return 0 | 
|  | } | 
|  | } else { | 
|  | if _, ok := l.symsByName[ver][name]; ok { | 
|  | return 0 | 
|  | } | 
|  | } | 
|  | i := l.max + 1 | 
|  | if static { | 
|  | l.extStaticSyms[nameVer{name, ver}] = i | 
|  | } else { | 
|  | l.symsByName[ver][name] = i | 
|  | } | 
|  | l.max++ | 
|  | if l.extStart == 0 { | 
|  | l.extStart = i | 
|  | } | 
|  | l.extSyms = append(l.extSyms, nameVer{name, ver}) | 
|  | l.growSyms(int(i)) | 
|  | return i | 
|  | } | 
|  |  | 
|  | func (l *Loader) IsExternal(i Sym) bool { | 
|  | return l.extStart != 0 && i >= l.extStart | 
|  | } | 
|  |  | 
|  | // Ensure Syms slice has enough space. | 
|  | func (l *Loader) growSyms(i int) { | 
|  | n := len(l.Syms) | 
|  | if n > i { | 
|  | return | 
|  | } | 
|  | l.Syms = append(l.Syms, make([]*sym.Symbol, i+1-n)...) | 
|  | } | 
|  |  | 
|  | // Convert a local index to a global index. | 
|  | func (l *Loader) toGlobal(r *oReader, i int) Sym { | 
|  | g := l.startIndex(r) + Sym(i) | 
|  | if ov, ok := l.overwrite[g]; ok { | 
|  | return ov | 
|  | } | 
|  | return g | 
|  | } | 
|  |  | 
|  | // Convert a global index to a local index. | 
|  | func (l *Loader) toLocal(i Sym) (*oReader, int) { | 
|  | if ov, ok := l.overwrite[i]; ok { | 
|  | i = ov | 
|  | } | 
|  | if l.IsExternal(i) { | 
|  | return nil, int(i - l.extStart) | 
|  | } | 
|  | oc := l.ocache | 
|  | if oc != 0 && i >= l.objs[oc].i && i <= l.objs[oc].e { | 
|  | return l.objs[oc].r, int(i - l.objs[oc].i) | 
|  | } | 
|  | // Search for the local object holding index i. | 
|  | // Below k is the first one that has its start index > i, | 
|  | // so k-1 is the one we want. | 
|  | k := sort.Search(len(l.objs), func(k int) bool { | 
|  | return l.objs[k].i > i | 
|  | }) | 
|  | l.ocache = k - 1 | 
|  | return l.objs[k-1].r, int(i - l.objs[k-1].i) | 
|  | } | 
|  |  | 
|  | // Look up a symbol by name, return global index, or 0 if not found. | 
|  | // This is more like Syms.ROLookup than Lookup -- it doesn't create | 
|  | // new symbol. | 
|  | func (l *Loader) Lookup(name string, ver int) Sym { | 
|  | if ver >= sym.SymVerStatic || ver < 0 { | 
|  | return l.extStaticSyms[nameVer{name, ver}] | 
|  | } | 
|  | return l.symsByName[ver][name] | 
|  | } | 
|  |  | 
|  | // Returns whether i is a dup of another symbol, and i is not | 
|  | // "primary", i.e. Lookup i by name will not return i. | 
|  | func (l *Loader) IsDup(i Sym) bool { | 
|  | panic("unreachable") | 
|  | } | 
|  |  | 
|  | // Check that duplicate symbols have same contents. | 
|  | func (l *Loader) checkdup(name string, i Sym, r *oReader, dup Sym) { | 
|  | panic("unreachable") | 
|  | } | 
|  |  | 
|  | func (l *Loader) NStrictDupMsgs() int { return l.strictDupMsgs } | 
|  |  | 
|  | // Number of total symbols. | 
|  | func (l *Loader) NSym() int { | 
|  | return int(l.max + 1) | 
|  | } | 
|  |  | 
|  | // Number of defined Go symbols. | 
|  | func (l *Loader) NDef() int { | 
|  | return int(l.extStart) | 
|  | } | 
|  |  | 
|  | // Returns the raw (unpatched) name of the i-th symbol. | 
|  | func (l *Loader) RawSymName(i Sym) string { | 
|  | panic("unreachable") | 
|  | } | 
|  |  | 
|  | // Returns the (patched) name of the i-th symbol. | 
|  | func (l *Loader) SymName(i Sym) string { | 
|  | panic("unreachable") | 
|  | } | 
|  |  | 
|  | // Returns the type of the i-th symbol. | 
|  | func (l *Loader) SymType(i Sym) sym.SymKind { | 
|  | panic("unreachable") | 
|  | } | 
|  |  | 
|  | // Returns the attributes of the i-th symbol. | 
|  | func (l *Loader) SymAttr(i Sym) uint8 { | 
|  | panic("unreachable") | 
|  | } | 
|  |  | 
|  | // Returns whether the i-th symbol has ReflectMethod attribute set. | 
|  | func (l *Loader) IsReflectMethod(i Sym) bool { | 
|  | panic("unreachable") | 
|  | } | 
|  |  | 
|  | // Returns whether this is a Go type symbol. | 
|  | func (l *Loader) IsGoType(i Sym) bool { | 
|  | panic("unreachable") | 
|  | } | 
|  |  | 
|  | // Returns whether this is a "go.itablink.*" symbol. | 
|  | func (l *Loader) IsItabLink(i Sym) bool { | 
|  | if _, ok := l.itablink[i]; ok { | 
|  | return true | 
|  | } | 
|  | return false | 
|  | } | 
|  |  | 
|  | // Returns the symbol content of the i-th symbol. i is global index. | 
|  | func (l *Loader) Data(i Sym) []byte { | 
|  | panic("unreachable") | 
|  | } | 
|  |  | 
|  | // Returns the number of aux symbols given a global index. | 
|  | func (l *Loader) NAux(i Sym) int { | 
|  | panic("unreachable") | 
|  | } | 
|  |  | 
|  | // Returns the referred symbol of the j-th aux symbol of the i-th | 
|  | // symbol. | 
|  | func (l *Loader) AuxSym(i Sym, j int) Sym { | 
|  | panic("unreachable") | 
|  | } | 
|  |  | 
|  | // ReadAuxSyms reads the aux symbol ids for the specified symbol into the | 
|  | // slice passed as a parameter. If the slice capacity is not large enough, a new | 
|  | // larger slice will be allocated. Final slice is returned. | 
|  | func (l *Loader) ReadAuxSyms(symIdx Sym, dst []Sym) []Sym { | 
|  | panic("unreachable") | 
|  | } | 
|  |  | 
|  | // OuterSym gets the outer symbol for host object loaded symbols. | 
|  | func (l *Loader) OuterSym(i Sym) Sym { | 
|  | sym := l.Syms[i] | 
|  | if sym != nil && sym.Outer != nil { | 
|  | outer := sym.Outer | 
|  | return l.Lookup(outer.Name, int(outer.Version)) | 
|  | } | 
|  | return 0 | 
|  | } | 
|  |  | 
|  | // SubSym gets the subsymbol for host object loaded symbols. | 
|  | func (l *Loader) SubSym(i Sym) Sym { | 
|  | sym := l.Syms[i] | 
|  | if sym != nil && sym.Sub != nil { | 
|  | sub := sym.Sub | 
|  | return l.Lookup(sub.Name, int(sub.Version)) | 
|  | } | 
|  | return 0 | 
|  | } | 
|  |  | 
|  | // Initialize Reachable bitmap for running deadcode pass. | 
|  | func (l *Loader) InitReachable() { | 
|  | l.Reachable = makeBitmap(l.NSym()) | 
|  | } | 
|  |  | 
|  | // At method returns the j-th reloc for a global symbol. | 
|  | func (relocs *Relocs) At(j int) Reloc { | 
|  | panic("unreachable") | 
|  | } | 
|  |  | 
|  | // ReadAll method reads all relocations for a symbol into the | 
|  | // specified slice. If the slice capacity is not large enough, a new | 
|  | // larger slice will be allocated. Final slice is returned. | 
|  | func (relocs *Relocs) ReadAll(dst []Reloc) []Reloc { | 
|  | panic("unreachable") | 
|  | } | 
|  |  | 
|  | // Relocs returns a Relocs object for the given global sym. | 
|  | func (l *Loader) Relocs(i Sym) Relocs { | 
|  | panic("unreachable") | 
|  | } | 
|  |  | 
|  | // Preload a package: add autolibs, add symbols to the symbol table. | 
|  | // Does not read symbol data yet. | 
|  | func (l *Loader) Preload(arch *sys.Arch, syms *sym.Symbols, f *bio.Reader, lib *sym.Library, unit *sym.CompilationUnit, length int64, pn string, flags int) { | 
|  | panic("unreachable") | 
|  | } | 
|  |  | 
|  | // Make sure referenced symbols are added. Most of them should already be added. | 
|  | // This should only be needed for referenced external symbols. | 
|  | func (l *Loader) LoadRefs(arch *sys.Arch, syms *sym.Symbols) { | 
|  | for _, o := range l.objs[1:] { | 
|  | loadObjRefs(l, o.r, arch, syms) | 
|  | } | 
|  | } | 
|  |  | 
|  | func loadObjRefs(l *Loader, r *oReader, arch *sys.Arch, syms *sym.Symbols) { | 
|  | panic("unreachable") | 
|  | } | 
|  |  | 
|  | func abiToVer(abi uint16, localSymVersion int) int { | 
|  | panic("unreachable") | 
|  | } | 
|  |  | 
|  | func preprocess(arch *sys.Arch, s *sym.Symbol) { | 
|  | if s.Name != "" && s.Name[0] == '$' && len(s.Name) > 5 && s.Type == 0 && len(s.P) == 0 { | 
|  | x, err := strconv.ParseUint(s.Name[5:], 16, 64) | 
|  | if err != nil { | 
|  | log.Panicf("failed to parse $-symbol %s: %v", s.Name, err) | 
|  | } | 
|  | s.Type = sym.SRODATA | 
|  | s.Attr |= sym.AttrLocal | 
|  | switch s.Name[:5] { | 
|  | case "$f32.": | 
|  | if uint64(uint32(x)) != x { | 
|  | log.Panicf("$-symbol %s too large: %d", s.Name, x) | 
|  | } | 
|  | s.AddUint32(arch, uint32(x)) | 
|  | case "$f64.", "$i64.": | 
|  | s.AddUint64(arch, x) | 
|  | default: | 
|  | log.Panicf("unrecognized $-symbol: %s", s.Name) | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // Load full contents. | 
|  | func (l *Loader) LoadFull(arch *sys.Arch, syms *sym.Symbols) { | 
|  | // create all Symbols first. | 
|  | l.growSyms(l.NSym()) | 
|  |  | 
|  | nr := 0 // total number of sym.Reloc's we'll need | 
|  | for _, o := range l.objs[1:] { | 
|  | nr += loadObjSyms(l, syms, o.r) | 
|  | } | 
|  |  | 
|  | // allocate a single large slab of relocations for all live symbols | 
|  | l.relocBatch = make([]sym.Reloc, nr) | 
|  |  | 
|  | // external symbols | 
|  | for i := l.extStart; i <= l.max; i++ { | 
|  | if s := l.Syms[i]; s != nil { | 
|  | s.Attr.Set(sym.AttrReachable, l.Reachable.Has(i)) | 
|  | continue // already loaded from external object | 
|  | } | 
|  | nv := l.extSyms[i-l.extStart] | 
|  | if l.Reachable.Has(i) || strings.HasPrefix(nv.name, "gofile..") { // XXX file symbols are used but not marked | 
|  | s := syms.Newsym(nv.name, nv.v) | 
|  | preprocess(arch, s) | 
|  | s.Attr.Set(sym.AttrReachable, l.Reachable.Has(i)) | 
|  | l.Syms[i] = s | 
|  | } | 
|  | } | 
|  |  | 
|  | // load contents of defined symbols | 
|  | for _, o := range l.objs[1:] { | 
|  | loadObjFull(l, o.r) | 
|  | } | 
|  |  | 
|  | // Resolve ABI aliases for external symbols. This is only | 
|  | // needed for internal cgo linking. | 
|  | // (The old code does this in deadcode, but deadcode2 doesn't | 
|  | // do this.) | 
|  | for i := l.extStart; i <= l.max; i++ { | 
|  | if s := l.Syms[i]; s != nil && s.Attr.Reachable() { | 
|  | for ri := range s.R { | 
|  | r := &s.R[ri] | 
|  | if r.Sym != nil && r.Sym.Type == sym.SABIALIAS { | 
|  | r.Sym = r.Sym.R[0].Sym | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // ExtractSymbols grabs the symbols out of the loader for work that hasn't been | 
|  | // ported to the new symbol type. | 
|  | func (l *Loader) ExtractSymbols(syms *sym.Symbols) { | 
|  | // Nil out overwritten symbols. | 
|  | // Overwritten Go symbols aren't a problem (as they're lazy loaded), but | 
|  | // symbols loaded from host object loaders are fully loaded, and we might | 
|  | // have multiple symbols with the same name. This loop nils them out. | 
|  | for oldI := range l.overwrite { | 
|  | l.Syms[oldI] = nil | 
|  | } | 
|  |  | 
|  | // Add symbols to the ctxt.Syms lookup table. This explicitly | 
|  | // skips things created via loader.Create (marked with versions | 
|  | // less than zero), since if we tried to add these we'd wind up | 
|  | // with collisions. Along the way, update the version from the | 
|  | // negative anon version to something larger than sym.SymVerStatic | 
|  | // (needed so that sym.symbol.IsFileLocal() works properly). | 
|  | anonVerReplacement := syms.IncVersion() | 
|  | for _, s := range l.Syms { | 
|  | if s == nil { | 
|  | continue | 
|  | } | 
|  | if s.Name != "" && s.Version >= 0 { | 
|  | syms.Add(s) | 
|  | } | 
|  | if s.Version < 0 { | 
|  | s.Version = int16(anonVerReplacement) | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // addNewSym adds a new sym.Symbol to the i-th index in the list of symbols. | 
|  | func (l *Loader) addNewSym(i Sym, syms *sym.Symbols, name string, ver int, unit *sym.CompilationUnit, t sym.SymKind) *sym.Symbol { | 
|  | s := syms.Newsym(name, ver) | 
|  | if s.Type != 0 && s.Type != sym.SXREF { | 
|  | fmt.Println("symbol already processed:", unit.Lib, i, s) | 
|  | panic("symbol already processed") | 
|  | } | 
|  | if t == sym.SBSS && (s.Type == sym.SRODATA || s.Type == sym.SNOPTRBSS) { | 
|  | t = s.Type | 
|  | } | 
|  | s.Type = t | 
|  | s.Unit = unit | 
|  | l.growSyms(int(i)) | 
|  | l.Syms[i] = s | 
|  | return s | 
|  | } | 
|  |  | 
|  | // loadObjSyms creates sym.Symbol objects for the live Syms in the | 
|  | // object corresponding to object reader "r". Return value is the | 
|  | // number of sym.Reloc entries required for all the new symbols. | 
|  | func loadObjSyms(l *Loader, syms *sym.Symbols, r *oReader) int { | 
|  | panic("unreachable") | 
|  | } | 
|  |  | 
|  | // LoadSymbol loads a single symbol by name. | 
|  | // This function should only be used by the host object loaders. | 
|  | // NB: This function does NOT set the symbol as reachable. | 
|  | func (l *Loader) LoadSymbol(name string, version int, syms *sym.Symbols) *sym.Symbol { | 
|  | panic("unreachable") | 
|  | } | 
|  |  | 
|  | // LookupOrCreate looks up a symbol by name, and creates one if not found. | 
|  | // Either way, it will also create a sym.Symbol for it, if not already. | 
|  | // This should only be called when interacting with parts of the linker | 
|  | // that still works on sym.Symbols (i.e. internal cgo linking, for now). | 
|  | func (l *Loader) LookupOrCreate(name string, version int, syms *sym.Symbols) *sym.Symbol { | 
|  | i := l.Lookup(name, version) | 
|  | if i != 0 { | 
|  | // symbol exists | 
|  | if int(i) < len(l.Syms) && l.Syms[i] != nil { | 
|  | return l.Syms[i] // already loaded | 
|  | } | 
|  | if l.IsExternal(i) { | 
|  | panic("Can't load an external symbol.") | 
|  | } | 
|  | return l.LoadSymbol(name, version, syms) | 
|  | } | 
|  | i = l.AddExtSym(name, version) | 
|  | s := syms.Newsym(name, version) | 
|  | l.Syms[i] = s | 
|  | return s | 
|  | } | 
|  |  | 
|  | // Create creates a symbol with the specified name, returning a | 
|  | // sym.Symbol object for it. This method is intended for static/hidden | 
|  | // symbols discovered while loading host objects. We can see more than | 
|  | // one instance of a given static symbol with the same name/version, | 
|  | // so we can't add them to the lookup tables "as is". Instead assign | 
|  | // them fictitious (unique) versions, starting at -1 and decreasing by | 
|  | // one for each newly created symbol, and record them in the | 
|  | // extStaticSyms hash. | 
|  | func (l *Loader) Create(name string, syms *sym.Symbols) *sym.Symbol { | 
|  | i := l.max + 1 | 
|  | l.max++ | 
|  | if l.extStart == 0 { | 
|  | l.extStart = i | 
|  | } | 
|  |  | 
|  | // Assign a new unique negative version -- this is to mark the | 
|  | // symbol so that it can be skipped when ExtractSymbols is adding | 
|  | // ext syms to the sym.Symbols hash. | 
|  | l.anonVersion-- | 
|  | ver := l.anonVersion | 
|  | l.extSyms = append(l.extSyms, nameVer{name, ver}) | 
|  | l.growSyms(int(i)) | 
|  | s := syms.Newsym(name, ver) | 
|  | l.Syms[i] = s | 
|  | l.extStaticSyms[nameVer{name, ver}] = i | 
|  |  | 
|  | return s | 
|  | } | 
|  |  | 
|  | func loadObjFull(l *Loader, r *oReader) { | 
|  | panic("unreachable") | 
|  | } | 
|  |  | 
|  | var emptyPkg = []byte(`"".`) | 
|  |  | 
|  | func patchDWARFName1(p []byte, r *oReader) ([]byte, int) { | 
|  | // This is kind of ugly. Really the package name should not | 
|  | // even be included here. | 
|  | if len(p) < 1 || p[0] != dwarf.DW_ABRV_FUNCTION { | 
|  | return p, -1 | 
|  | } | 
|  | e := bytes.IndexByte(p, 0) | 
|  | if e == -1 { | 
|  | return p, -1 | 
|  | } | 
|  | if !bytes.Contains(p[:e], emptyPkg) { | 
|  | return p, -1 | 
|  | } | 
|  | pkgprefix := []byte(r.pkgprefix) | 
|  | patched := bytes.Replace(p[:e], emptyPkg, pkgprefix, -1) | 
|  | return append(patched, p[e:]...), e | 
|  | } | 
|  |  | 
|  | func patchDWARFName(s *sym.Symbol, r *oReader) { | 
|  | patched, e := patchDWARFName1(s.P, r) | 
|  | if e == -1 { | 
|  | return | 
|  | } | 
|  | s.P = patched | 
|  | s.Attr.Set(sym.AttrReadOnly, false) | 
|  | delta := int64(len(s.P)) - s.Size | 
|  | s.Size = int64(len(s.P)) | 
|  | for i := range s.R { | 
|  | r := &s.R[i] | 
|  | if r.Off > int32(e) { | 
|  | r.Off += int32(delta) | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // For debugging. | 
|  | func (l *Loader) Dump() { | 
|  | fmt.Println("objs") | 
|  | for _, obj := range l.objs { | 
|  | if obj.r != nil { | 
|  | fmt.Println(obj.i, obj.r.unit.Lib) | 
|  | } | 
|  | } | 
|  | fmt.Println("syms") | 
|  | for i, s := range l.Syms { | 
|  | if i == 0 { | 
|  | continue | 
|  | } | 
|  | if s != nil { | 
|  | fmt.Println(i, s, s.Type) | 
|  | } else { | 
|  | fmt.Println(i, l.SymName(Sym(i)), "<not loaded>") | 
|  | } | 
|  | } | 
|  | fmt.Println("overwrite:", l.overwrite) | 
|  | fmt.Println("symsByName") | 
|  | for name, i := range l.symsByName[0] { | 
|  | fmt.Println(i, name, 0) | 
|  | } | 
|  | for name, i := range l.symsByName[1] { | 
|  | fmt.Println(i, name, 1) | 
|  | } | 
|  | } |