| // Copyright 2019 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| // Page allocator. | |
| // | |
| // The page allocator manages mapped pages (defined by pageSize, NOT | |
| // physPageSize) for allocation and re-use. It is embedded into mheap. | |
| // | |
| // Pages are managed using a bitmap that is sharded into chunks. | |
| // In the bitmap, 1 means in-use, and 0 means free. The bitmap spans the | |
| // process's address space. Chunks are managed in a sparse-array-style structure | |
| // similar to mheap.arenas, since the bitmap may be large on some systems. | |
| // | |
| // The bitmap is efficiently searched by using a radix tree in combination | |
| // with fast bit-wise intrinsics. Allocation is performed using an address-ordered | |
| // first-fit approach. | |
| // | |
| // Each entry in the radix tree is a summary that describes three properties of | |
| // a particular region of the address space: the number of contiguous free pages | |
| // at the start and end of the region it represents, and the maximum number of | |
| // contiguous free pages found anywhere in that region. | |
| // | |
| // Each level of the radix tree is stored as one contiguous array, which represents | |
| // a different granularity of subdivision of the processes' address space. Thus, this | |
| // radix tree is actually implicit in these large arrays, as opposed to having explicit | |
| // dynamically-allocated pointer-based node structures. Naturally, these arrays may be | |
| // quite large for system with large address spaces, so in these cases they are mapped | |
| // into memory as needed. The leaf summaries of the tree correspond to a bitmap chunk. | |
| // | |
| // The root level (referred to as L0 and index 0 in pageAlloc.summary) has each | |
| // summary represent the largest section of address space (16 GiB on 64-bit systems), | |
| // with each subsequent level representing successively smaller subsections until we | |
| // reach the finest granularity at the leaves, a chunk. | |
| // | |
| // More specifically, each summary in each level (except for leaf summaries) | |
| // represents some number of entries in the following level. For example, each | |
| // summary in the root level may represent a 16 GiB region of address space, | |
| // and in the next level there could be 8 corresponding entries which represent 2 | |
| // GiB subsections of that 16 GiB region, each of which could correspond to 8 | |
| // entries in the next level which each represent 256 MiB regions, and so on. | |
| // | |
| // Thus, this design only scales to heaps so large, but can always be extended to | |
| // larger heaps by simply adding levels to the radix tree, which mostly costs | |
| // additional virtual address space. The choice of managing large arrays also means | |
| // that a large amount of virtual address space may be reserved by the runtime. | |
| package runtime | |
| import ( | |
| "unsafe" | |
| ) | |
| const ( | |
| // The size of a bitmap chunk, i.e. the amount of bits (that is, pages) to consider | |
| // in the bitmap at once. | |
| pallocChunkPages = 1 << logPallocChunkPages | |
| pallocChunkBytes = pallocChunkPages * pageSize | |
| logPallocChunkPages = 9 | |
| logPallocChunkBytes = logPallocChunkPages + pageShift | |
| // The number of radix bits for each level. | |
| // | |
| // The value of 3 is chosen such that the block of summaries we need to scan at | |
| // each level fits in 64 bytes (2^3 summaries * 8 bytes per summary), which is | |
| // close to the L1 cache line width on many systems. Also, a value of 3 fits 4 tree | |
| // levels perfectly into the 21-bit pallocBits summary field at the root level. | |
| // | |
| // The following equation explains how each of the constants relate: | |
| // summaryL0Bits + (summaryLevels-1)*summaryLevelBits + logPallocChunkBytes = heapAddrBits | |
| // | |
| // summaryLevels is an architecture-dependent value defined in mpagealloc_*.go. | |
| summaryLevelBits = 3 | |
| summaryL0Bits = heapAddrBits - logPallocChunkBytes - (summaryLevels-1)*summaryLevelBits | |
| // pallocChunksL2Bits is the number of bits of the chunk index number | |
| // covered by the second level of the chunks map. | |
| // | |
| // See (*pageAlloc).chunks for more details. Update the documentation | |
| // there should this change. | |
| pallocChunksL2Bits = heapAddrBits - logPallocChunkBytes - pallocChunksL1Bits | |
| pallocChunksL1Shift = pallocChunksL2Bits | |
| ) | |
| // maxSearchAddr returns the maximum searchAddr value, which indicates | |
| // that the heap has no free space. | |
| // | |
| // This function exists just to make it clear that this is the maximum address | |
| // for the page allocator's search space. See maxOffAddr for details. | |
| // | |
| // It's a function (rather than a variable) because it needs to be | |
| // usable before package runtime's dynamic initialization is complete. | |
| // See #51913 for details. | |
| func maxSearchAddr() offAddr { return maxOffAddr } | |
| // Global chunk index. | |
| // | |
| // Represents an index into the leaf level of the radix tree. | |
| // Similar to arenaIndex, except instead of arenas, it divides the address | |
| // space into chunks. | |
| type chunkIdx uint | |
| // chunkIndex returns the global index of the palloc chunk containing the | |
| // pointer p. | |
| func chunkIndex(p uintptr) chunkIdx { | |
| return chunkIdx((p - arenaBaseOffset) / pallocChunkBytes) | |
| } | |
| // chunkBase returns the base address of the palloc chunk at index ci. | |
| func chunkBase(ci chunkIdx) uintptr { | |
| return uintptr(ci)*pallocChunkBytes + arenaBaseOffset | |
| } | |
| // chunkPageIndex computes the index of the page that contains p, | |
| // relative to the chunk which contains p. | |
| func chunkPageIndex(p uintptr) uint { | |
| return uint(p % pallocChunkBytes / pageSize) | |
| } | |
| // l1 returns the index into the first level of (*pageAlloc).chunks. | |
| func (i chunkIdx) l1() uint { | |
| if pallocChunksL1Bits == 0 { | |
| // Let the compiler optimize this away if there's no | |
| // L1 map. | |
| return 0 | |
| } else { | |
| return uint(i) >> pallocChunksL1Shift | |
| } | |
| } | |
| // l2 returns the index into the second level of (*pageAlloc).chunks. | |
| func (i chunkIdx) l2() uint { | |
| if pallocChunksL1Bits == 0 { | |
| return uint(i) | |
| } else { | |
| return uint(i) & (1<<pallocChunksL2Bits - 1) | |
| } | |
| } | |
| // offAddrToLevelIndex converts an address in the offset address space | |
| // to the index into summary[level] containing addr. | |
| func offAddrToLevelIndex(level int, addr offAddr) int { | |
| return int((addr.a - arenaBaseOffset) >> levelShift[level]) | |
| } | |
| // levelIndexToOffAddr converts an index into summary[level] into | |
| // the corresponding address in the offset address space. | |
| func levelIndexToOffAddr(level, idx int) offAddr { | |
| return offAddr{(uintptr(idx) << levelShift[level]) + arenaBaseOffset} | |
| } | |
| // addrsToSummaryRange converts base and limit pointers into a range | |
| // of entries for the given summary level. | |
| // | |
| // The returned range is inclusive on the lower bound and exclusive on | |
| // the upper bound. | |
| func addrsToSummaryRange(level int, base, limit uintptr) (lo int, hi int) { | |
| // This is slightly more nuanced than just a shift for the exclusive | |
| // upper-bound. Note that the exclusive upper bound may be within a | |
| // summary at this level, meaning if we just do the obvious computation | |
| // hi will end up being an inclusive upper bound. Unfortunately, just | |
| // adding 1 to that is too broad since we might be on the very edge | |
| // of a summary's max page count boundary for this level | |
| // (1 << levelLogPages[level]). So, make limit an inclusive upper bound | |
| // then shift, then add 1, so we get an exclusive upper bound at the end. | |
| lo = int((base - arenaBaseOffset) >> levelShift[level]) | |
| hi = int(((limit-1)-arenaBaseOffset)>>levelShift[level]) + 1 | |
| return | |
| } | |
| // blockAlignSummaryRange aligns indices into the given level to that | |
| // level's block width (1 << levelBits[level]). It assumes lo is inclusive | |
| // and hi is exclusive, and so aligns them down and up respectively. | |
| func blockAlignSummaryRange(level int, lo, hi int) (int, int) { | |
| e := uintptr(1) << levelBits[level] | |
| return int(alignDown(uintptr(lo), e)), int(alignUp(uintptr(hi), e)) | |
| } | |
| type pageAlloc struct { | |
| // Radix tree of summaries. | |
| // | |
| // Each slice's cap represents the whole memory reservation. | |
| // Each slice's len reflects the allocator's maximum known | |
| // mapped heap address for that level. | |
| // | |
| // The backing store of each summary level is reserved in init | |
| // and may or may not be committed in grow (small address spaces | |
| // may commit all the memory in init). | |
| // | |
| // The purpose of keeping len <= cap is to enforce bounds checks | |
| // on the top end of the slice so that instead of an unknown | |
| // runtime segmentation fault, we get a much friendlier out-of-bounds | |
| // error. | |
| // | |
| // To iterate over a summary level, use inUse to determine which ranges | |
| // are currently available. Otherwise one might try to access | |
| // memory which is only Reserved which may result in a hard fault. | |
| // | |
| // We may still get segmentation faults < len since some of that | |
| // memory may not be committed yet. | |
| summary [summaryLevels][]pallocSum | |
| // chunks is a slice of bitmap chunks. | |
| // | |
| // The total size of chunks is quite large on most 64-bit platforms | |
| // (O(GiB) or more) if flattened, so rather than making one large mapping | |
| // (which has problems on some platforms, even when PROT_NONE) we use a | |
| // two-level sparse array approach similar to the arena index in mheap. | |
| // | |
| // To find the chunk containing a memory address `a`, do: | |
| // chunkOf(chunkIndex(a)) | |
| // | |
| // Below is a table describing the configuration for chunks for various | |
| // heapAddrBits supported by the runtime. | |
| // | |
| // heapAddrBits | L1 Bits | L2 Bits | L2 Entry Size | |
| // ------------------------------------------------ | |
| // 32 | 0 | 10 | 128 KiB | |
| // 33 (iOS) | 0 | 11 | 256 KiB | |
| // 48 | 13 | 13 | 1 MiB | |
| // | |
| // There's no reason to use the L1 part of chunks on 32-bit, the | |
| // address space is small so the L2 is small. For platforms with a | |
| // 48-bit address space, we pick the L1 such that the L2 is 1 MiB | |
| // in size, which is a good balance between low granularity without | |
| // making the impact on BSS too high (note the L1 is stored directly | |
| // in pageAlloc). | |
| // | |
| // To iterate over the bitmap, use inUse to determine which ranges | |
| // are currently available. Otherwise one might iterate over unused | |
| // ranges. | |
| // | |
| // Protected by mheapLock. | |
| // | |
| // TODO(mknyszek): Consider changing the definition of the bitmap | |
| // such that 1 means free and 0 means in-use so that summaries and | |
| // the bitmaps align better on zero-values. | |
| chunks [1 << pallocChunksL1Bits]*[1 << pallocChunksL2Bits]pallocData | |
| // The address to start an allocation search with. It must never | |
| // point to any memory that is not contained in inUse, i.e. | |
| // inUse.contains(searchAddr.addr()) must always be true. The one | |
| // exception to this rule is that it may take on the value of | |
| // maxOffAddr to indicate that the heap is exhausted. | |
| // | |
| // We guarantee that all valid heap addresses below this value | |
| // are allocated and not worth searching. | |
| searchAddr offAddr | |
| // start and end represent the chunk indices | |
| // which pageAlloc knows about. It assumes | |
| // chunks in the range [start, end) are | |
| // currently ready to use. | |
| start, end chunkIdx | |
| // inUse is a slice of ranges of address space which are | |
| // known by the page allocator to be currently in-use (passed | |
| // to grow). | |
| // | |
| // This field is currently unused on 32-bit architectures but | |
| // is harmless to track. We care much more about having a | |
| // contiguous heap in these cases and take additional measures | |
| // to ensure that, so in nearly all cases this should have just | |
| // 1 element. | |
| // | |
| // All access is protected by the mheapLock. | |
| inUse addrRanges | |
| // scav stores the scavenger state. | |
| scav struct { | |
| // index is an efficient index of chunks that have pages available to | |
| // scavenge. | |
| index scavengeIndex | |
| // released is the amount of memory released this scavenge cycle. | |
| // | |
| // Updated atomically. | |
| released uintptr | |
| } | |
| // mheap_.lock. This level of indirection makes it possible | |
| // to test pageAlloc indepedently of the runtime allocator. | |
| mheapLock *mutex | |
| // sysStat is the runtime memstat to update when new system | |
| // memory is committed by the pageAlloc for allocation metadata. | |
| sysStat *sysMemStat | |
| // summaryMappedReady is the number of bytes mapped in the Ready state | |
| // in the summary structure. Used only for testing currently. | |
| // | |
| // Protected by mheapLock. | |
| summaryMappedReady uintptr | |
| // Whether or not this struct is being used in tests. | |
| test bool | |
| } | |
| func (p *pageAlloc) init(mheapLock *mutex, sysStat *sysMemStat) { | |
| if levelLogPages[0] > logMaxPackedValue { | |
| // We can't represent 1<<levelLogPages[0] pages, the maximum number | |
| // of pages we need to represent at the root level, in a summary, which | |
| // is a big problem. Throw. | |
| print("runtime: root level max pages = ", 1<<levelLogPages[0], "\n") | |
| print("runtime: summary max pages = ", maxPackedValue, "\n") | |
| throw("root level max pages doesn't fit in summary") | |
| } | |
| p.sysStat = sysStat | |
| // Initialize p.inUse. | |
| p.inUse.init(sysStat) | |
| // System-dependent initialization. | |
| p.sysInit() | |
| // Start with the searchAddr in a state indicating there's no free memory. | |
| p.searchAddr = maxSearchAddr() | |
| // Set the mheapLock. | |
| p.mheapLock = mheapLock | |
| } | |
| // tryChunkOf returns the bitmap data for the given chunk. | |
| // | |
| // Returns nil if the chunk data has not been mapped. | |
| func (p *pageAlloc) tryChunkOf(ci chunkIdx) *pallocData { | |
| l2 := p.chunks[ci.l1()] | |
| if l2 == nil { | |
| return nil | |
| } | |
| return &l2[ci.l2()] | |
| } | |
| // chunkOf returns the chunk at the given chunk index. | |
| // | |
| // The chunk index must be valid or this method may throw. | |
| func (p *pageAlloc) chunkOf(ci chunkIdx) *pallocData { | |
| return &p.chunks[ci.l1()][ci.l2()] | |
| } | |
| // grow sets up the metadata for the address range [base, base+size). | |
| // It may allocate metadata, in which case *p.sysStat will be updated. | |
| // | |
| // p.mheapLock must be held. | |
| func (p *pageAlloc) grow(base, size uintptr) { | |
| assertLockHeld(p.mheapLock) | |
| // Round up to chunks, since we can't deal with increments smaller | |
| // than chunks. Also, sysGrow expects aligned values. | |
| limit := alignUp(base+size, pallocChunkBytes) | |
| base = alignDown(base, pallocChunkBytes) | |
| // Grow the summary levels in a system-dependent manner. | |
| // We just update a bunch of additional metadata here. | |
| p.sysGrow(base, limit) | |
| // Update p.start and p.end. | |
| // If no growth happened yet, start == 0. This is generally | |
| // safe since the zero page is unmapped. | |
| firstGrowth := p.start == 0 | |
| start, end := chunkIndex(base), chunkIndex(limit) | |
| if firstGrowth || start < p.start { | |
| p.start = start | |
| } | |
| if end > p.end { | |
| p.end = end | |
| } | |
| // Note that [base, limit) will never overlap with any existing | |
| // range inUse because grow only ever adds never-used memory | |
| // regions to the page allocator. | |
| p.inUse.add(makeAddrRange(base, limit)) | |
| // A grow operation is a lot like a free operation, so if our | |
| // chunk ends up below p.searchAddr, update p.searchAddr to the | |
| // new address, just like in free. | |
| if b := (offAddr{base}); b.lessThan(p.searchAddr) { | |
| p.searchAddr = b | |
| } | |
| // Add entries into chunks, which is sparse, if needed. Then, | |
| // initialize the bitmap. | |
| // | |
| // Newly-grown memory is always considered scavenged. | |
| // Set all the bits in the scavenged bitmaps high. | |
| for c := chunkIndex(base); c < chunkIndex(limit); c++ { | |
| if p.chunks[c.l1()] == nil { | |
| // Create the necessary l2 entry. | |
| r := sysAlloc(unsafe.Sizeof(*p.chunks[0]), p.sysStat) | |
| if r == nil { | |
| throw("pageAlloc: out of memory") | |
| } | |
| // Store the new chunk block but avoid a write barrier. | |
| // grow is used in call chains that disallow write barriers. | |
| *(*uintptr)(unsafe.Pointer(&p.chunks[c.l1()])) = uintptr(r) | |
| } | |
| p.chunkOf(c).scavenged.setRange(0, pallocChunkPages) | |
| } | |
| // Update summaries accordingly. The grow acts like a free, so | |
| // we need to ensure this newly-free memory is visible in the | |
| // summaries. | |
| p.update(base, size/pageSize, true, false) | |
| } | |
| // update updates heap metadata. It must be called each time the bitmap | |
| // is updated. | |
| // | |
| // If contig is true, update does some optimizations assuming that there was | |
| // a contiguous allocation or free between addr and addr+npages. alloc indicates | |
| // whether the operation performed was an allocation or a free. | |
| // | |
| // p.mheapLock must be held. | |
| func (p *pageAlloc) update(base, npages uintptr, contig, alloc bool) { | |
| assertLockHeld(p.mheapLock) | |
| // base, limit, start, and end are inclusive. | |
| limit := base + npages*pageSize - 1 | |
| sc, ec := chunkIndex(base), chunkIndex(limit) | |
| // Handle updating the lowest level first. | |
| if sc == ec { | |
| // Fast path: the allocation doesn't span more than one chunk, | |
| // so update this one and if the summary didn't change, return. | |
| x := p.summary[len(p.summary)-1][sc] | |
| y := p.chunkOf(sc).summarize() | |
| if x == y { | |
| return | |
| } | |
| p.summary[len(p.summary)-1][sc] = y | |
| } else if contig { | |
| // Slow contiguous path: the allocation spans more than one chunk | |
| // and at least one summary is guaranteed to change. | |
| summary := p.summary[len(p.summary)-1] | |
| // Update the summary for chunk sc. | |
| summary[sc] = p.chunkOf(sc).summarize() | |
| // Update the summaries for chunks in between, which are | |
| // either totally allocated or freed. | |
| whole := p.summary[len(p.summary)-1][sc+1 : ec] | |
| if alloc { | |
| // Should optimize into a memclr. | |
| for i := range whole { | |
| whole[i] = 0 | |
| } | |
| } else { | |
| for i := range whole { | |
| whole[i] = freeChunkSum | |
| } | |
| } | |
| // Update the summary for chunk ec. | |
| summary[ec] = p.chunkOf(ec).summarize() | |
| } else { | |
| // Slow general path: the allocation spans more than one chunk | |
| // and at least one summary is guaranteed to change. | |
| // | |
| // We can't assume a contiguous allocation happened, so walk over | |
| // every chunk in the range and manually recompute the summary. | |
| summary := p.summary[len(p.summary)-1] | |
| for c := sc; c <= ec; c++ { | |
| summary[c] = p.chunkOf(c).summarize() | |
| } | |
| } | |
| // Walk up the radix tree and update the summaries appropriately. | |
| changed := true | |
| for l := len(p.summary) - 2; l >= 0 && changed; l-- { | |
| // Update summaries at level l from summaries at level l+1. | |
| changed = false | |
| // "Constants" for the previous level which we | |
| // need to compute the summary from that level. | |
| logEntriesPerBlock := levelBits[l+1] | |
| logMaxPages := levelLogPages[l+1] | |
| // lo and hi describe all the parts of the level we need to look at. | |
| lo, hi := addrsToSummaryRange(l, base, limit+1) | |
| // Iterate over each block, updating the corresponding summary in the less-granular level. | |
| for i := lo; i < hi; i++ { | |
| children := p.summary[l+1][i<<logEntriesPerBlock : (i+1)<<logEntriesPerBlock] | |
| sum := mergeSummaries(children, logMaxPages) | |
| old := p.summary[l][i] | |
| if old != sum { | |
| changed = true | |
| p.summary[l][i] = sum | |
| } | |
| } | |
| } | |
| } | |
| // allocRange marks the range of memory [base, base+npages*pageSize) as | |
| // allocated. It also updates the summaries to reflect the newly-updated | |
| // bitmap. | |
| // | |
| // Returns the amount of scavenged memory in bytes present in the | |
| // allocated range. | |
| // | |
| // p.mheapLock must be held. | |
| func (p *pageAlloc) allocRange(base, npages uintptr) uintptr { | |
| assertLockHeld(p.mheapLock) | |
| limit := base + npages*pageSize - 1 | |
| sc, ec := chunkIndex(base), chunkIndex(limit) | |
| si, ei := chunkPageIndex(base), chunkPageIndex(limit) | |
| scav := uint(0) | |
| if sc == ec { | |
| // The range doesn't cross any chunk boundaries. | |
| chunk := p.chunkOf(sc) | |
| scav += chunk.scavenged.popcntRange(si, ei+1-si) | |
| chunk.allocRange(si, ei+1-si) | |
| } else { | |
| // The range crosses at least one chunk boundary. | |
| chunk := p.chunkOf(sc) | |
| scav += chunk.scavenged.popcntRange(si, pallocChunkPages-si) | |
| chunk.allocRange(si, pallocChunkPages-si) | |
| for c := sc + 1; c < ec; c++ { | |
| chunk := p.chunkOf(c) | |
| scav += chunk.scavenged.popcntRange(0, pallocChunkPages) | |
| chunk.allocAll() | |
| } | |
| chunk = p.chunkOf(ec) | |
| scav += chunk.scavenged.popcntRange(0, ei+1) | |
| chunk.allocRange(0, ei+1) | |
| } | |
| p.update(base, npages, true, true) | |
| return uintptr(scav) * pageSize | |
| } | |
| // findMappedAddr returns the smallest mapped offAddr that is | |
| // >= addr. That is, if addr refers to mapped memory, then it is | |
| // returned. If addr is higher than any mapped region, then | |
| // it returns maxOffAddr. | |
| // | |
| // p.mheapLock must be held. | |
| func (p *pageAlloc) findMappedAddr(addr offAddr) offAddr { | |
| assertLockHeld(p.mheapLock) | |
| // If we're not in a test, validate first by checking mheap_.arenas. | |
| // This is a fast path which is only safe to use outside of testing. | |
| ai := arenaIndex(addr.addr()) | |
| if p.test || mheap_.arenas[ai.l1()] == nil || mheap_.arenas[ai.l1()][ai.l2()] == nil { | |
| vAddr, ok := p.inUse.findAddrGreaterEqual(addr.addr()) | |
| if ok { | |
| return offAddr{vAddr} | |
| } else { | |
| // The candidate search address is greater than any | |
| // known address, which means we definitely have no | |
| // free memory left. | |
| return maxOffAddr | |
| } | |
| } | |
| return addr | |
| } | |
| // find searches for the first (address-ordered) contiguous free region of | |
| // npages in size and returns a base address for that region. | |
| // | |
| // It uses p.searchAddr to prune its search and assumes that no palloc chunks | |
| // below chunkIndex(p.searchAddr) contain any free memory at all. | |
| // | |
| // find also computes and returns a candidate p.searchAddr, which may or | |
| // may not prune more of the address space than p.searchAddr already does. | |
| // This candidate is always a valid p.searchAddr. | |
| // | |
| // find represents the slow path and the full radix tree search. | |
| // | |
| // Returns a base address of 0 on failure, in which case the candidate | |
| // searchAddr returned is invalid and must be ignored. | |
| // | |
| // p.mheapLock must be held. | |
| func (p *pageAlloc) find(npages uintptr) (uintptr, offAddr) { | |
| assertLockHeld(p.mheapLock) | |
| // Search algorithm. | |
| // | |
| // This algorithm walks each level l of the radix tree from the root level | |
| // to the leaf level. It iterates over at most 1 << levelBits[l] of entries | |
| // in a given level in the radix tree, and uses the summary information to | |
| // find either: | |
| // 1) That a given subtree contains a large enough contiguous region, at | |
| // which point it continues iterating on the next level, or | |
| // 2) That there are enough contiguous boundary-crossing bits to satisfy | |
| // the allocation, at which point it knows exactly where to start | |
| // allocating from. | |
| // | |
| // i tracks the index into the current level l's structure for the | |
| // contiguous 1 << levelBits[l] entries we're actually interested in. | |
| // | |
| // NOTE: Technically this search could allocate a region which crosses | |
| // the arenaBaseOffset boundary, which when arenaBaseOffset != 0, is | |
| // a discontinuity. However, the only way this could happen is if the | |
| // page at the zero address is mapped, and this is impossible on | |
| // every system we support where arenaBaseOffset != 0. So, the | |
| // discontinuity is already encoded in the fact that the OS will never | |
| // map the zero page for us, and this function doesn't try to handle | |
| // this case in any way. | |
| // i is the beginning of the block of entries we're searching at the | |
| // current level. | |
| i := 0 | |
| // firstFree is the region of address space that we are certain to | |
| // find the first free page in the heap. base and bound are the inclusive | |
| // bounds of this window, and both are addresses in the linearized, contiguous | |
| // view of the address space (with arenaBaseOffset pre-added). At each level, | |
| // this window is narrowed as we find the memory region containing the | |
| // first free page of memory. To begin with, the range reflects the | |
| // full process address space. | |
| // | |
| // firstFree is updated by calling foundFree each time free space in the | |
| // heap is discovered. | |
| // | |
| // At the end of the search, base.addr() is the best new | |
| // searchAddr we could deduce in this search. | |
| firstFree := struct { | |
| base, bound offAddr | |
| }{ | |
| base: minOffAddr, | |
| bound: maxOffAddr, | |
| } | |
| // foundFree takes the given address range [addr, addr+size) and | |
| // updates firstFree if it is a narrower range. The input range must | |
| // either be fully contained within firstFree or not overlap with it | |
| // at all. | |
| // | |
| // This way, we'll record the first summary we find with any free | |
| // pages on the root level and narrow that down if we descend into | |
| // that summary. But as soon as we need to iterate beyond that summary | |
| // in a level to find a large enough range, we'll stop narrowing. | |
| foundFree := func(addr offAddr, size uintptr) { | |
| if firstFree.base.lessEqual(addr) && addr.add(size-1).lessEqual(firstFree.bound) { | |
| // This range fits within the current firstFree window, so narrow | |
| // down the firstFree window to the base and bound of this range. | |
| firstFree.base = addr | |
| firstFree.bound = addr.add(size - 1) | |
| } else if !(addr.add(size-1).lessThan(firstFree.base) || firstFree.bound.lessThan(addr)) { | |
| // This range only partially overlaps with the firstFree range, | |
| // so throw. | |
| print("runtime: addr = ", hex(addr.addr()), ", size = ", size, "\n") | |
| print("runtime: base = ", hex(firstFree.base.addr()), ", bound = ", hex(firstFree.bound.addr()), "\n") | |
| throw("range partially overlaps") | |
| } | |
| } | |
| // lastSum is the summary which we saw on the previous level that made us | |
| // move on to the next level. Used to print additional information in the | |
| // case of a catastrophic failure. | |
| // lastSumIdx is that summary's index in the previous level. | |
| lastSum := packPallocSum(0, 0, 0) | |
| lastSumIdx := -1 | |
| nextLevel: | |
| for l := 0; l < len(p.summary); l++ { | |
| // For the root level, entriesPerBlock is the whole level. | |
| entriesPerBlock := 1 << levelBits[l] | |
| logMaxPages := levelLogPages[l] | |
| // We've moved into a new level, so let's update i to our new | |
| // starting index. This is a no-op for level 0. | |
| i <<= levelBits[l] | |
| // Slice out the block of entries we care about. | |
| entries := p.summary[l][i : i+entriesPerBlock] | |
| // Determine j0, the first index we should start iterating from. | |
| // The searchAddr may help us eliminate iterations if we followed the | |
| // searchAddr on the previous level or we're on the root level, in which | |
| // case the searchAddr should be the same as i after levelShift. | |
| j0 := 0 | |
| if searchIdx := offAddrToLevelIndex(l, p.searchAddr); searchIdx&^(entriesPerBlock-1) == i { | |
| j0 = searchIdx & (entriesPerBlock - 1) | |
| } | |
| // Run over the level entries looking for | |
| // a contiguous run of at least npages either | |
| // within an entry or across entries. | |
| // | |
| // base contains the page index (relative to | |
| // the first entry's first page) of the currently | |
| // considered run of consecutive pages. | |
| // | |
| // size contains the size of the currently considered | |
| // run of consecutive pages. | |
| var base, size uint | |
| for j := j0; j < len(entries); j++ { | |
| sum := entries[j] | |
| if sum == 0 { | |
| // A full entry means we broke any streak and | |
| // that we should skip it altogether. | |
| size = 0 | |
| continue | |
| } | |
| // We've encountered a non-zero summary which means | |
| // free memory, so update firstFree. | |
| foundFree(levelIndexToOffAddr(l, i+j), (uintptr(1)<<logMaxPages)*pageSize) | |
| s := sum.start() | |
| if size+s >= uint(npages) { | |
| // If size == 0 we don't have a run yet, | |
| // which means base isn't valid. So, set | |
| // base to the first page in this block. | |
| if size == 0 { | |
| base = uint(j) << logMaxPages | |
| } | |
| // We hit npages; we're done! | |
| size += s | |
| break | |
| } | |
| if sum.max() >= uint(npages) { | |
| // The entry itself contains npages contiguous | |
| // free pages, so continue on the next level | |
| // to find that run. | |
| i += j | |
| lastSumIdx = i | |
| lastSum = sum | |
| continue nextLevel | |
| } | |
| if size == 0 || s < 1<<logMaxPages { | |
| // We either don't have a current run started, or this entry | |
| // isn't totally free (meaning we can't continue the current | |
| // one), so try to begin a new run by setting size and base | |
| // based on sum.end. | |
| size = sum.end() | |
| base = uint(j+1)<<logMaxPages - size | |
| continue | |
| } | |
| // The entry is completely free, so continue the run. | |
| size += 1 << logMaxPages | |
| } | |
| if size >= uint(npages) { | |
| // We found a sufficiently large run of free pages straddling | |
| // some boundary, so compute the address and return it. | |
| addr := levelIndexToOffAddr(l, i).add(uintptr(base) * pageSize).addr() | |
| return addr, p.findMappedAddr(firstFree.base) | |
| } | |
| if l == 0 { | |
| // We're at level zero, so that means we've exhausted our search. | |
| return 0, maxSearchAddr() | |
| } | |
| // We're not at level zero, and we exhausted the level we were looking in. | |
| // This means that either our calculations were wrong or the level above | |
| // lied to us. In either case, dump some useful state and throw. | |
| print("runtime: summary[", l-1, "][", lastSumIdx, "] = ", lastSum.start(), ", ", lastSum.max(), ", ", lastSum.end(), "\n") | |
| print("runtime: level = ", l, ", npages = ", npages, ", j0 = ", j0, "\n") | |
| print("runtime: p.searchAddr = ", hex(p.searchAddr.addr()), ", i = ", i, "\n") | |
| print("runtime: levelShift[level] = ", levelShift[l], ", levelBits[level] = ", levelBits[l], "\n") | |
| for j := 0; j < len(entries); j++ { | |
| sum := entries[j] | |
| print("runtime: summary[", l, "][", i+j, "] = (", sum.start(), ", ", sum.max(), ", ", sum.end(), ")\n") | |
| } | |
| throw("bad summary data") | |
| } | |
| // Since we've gotten to this point, that means we haven't found a | |
| // sufficiently-sized free region straddling some boundary (chunk or larger). | |
| // This means the last summary we inspected must have had a large enough "max" | |
| // value, so look inside the chunk to find a suitable run. | |
| // | |
| // After iterating over all levels, i must contain a chunk index which | |
| // is what the final level represents. | |
| ci := chunkIdx(i) | |
| j, searchIdx := p.chunkOf(ci).find(npages, 0) | |
| if j == ^uint(0) { | |
| // We couldn't find any space in this chunk despite the summaries telling | |
| // us it should be there. There's likely a bug, so dump some state and throw. | |
| sum := p.summary[len(p.summary)-1][i] | |
| print("runtime: summary[", len(p.summary)-1, "][", i, "] = (", sum.start(), ", ", sum.max(), ", ", sum.end(), ")\n") | |
| print("runtime: npages = ", npages, "\n") | |
| throw("bad summary data") | |
| } | |
| // Compute the address at which the free space starts. | |
| addr := chunkBase(ci) + uintptr(j)*pageSize | |
| // Since we actually searched the chunk, we may have | |
| // found an even narrower free window. | |
| searchAddr := chunkBase(ci) + uintptr(searchIdx)*pageSize | |
| foundFree(offAddr{searchAddr}, chunkBase(ci+1)-searchAddr) | |
| return addr, p.findMappedAddr(firstFree.base) | |
| } | |
| // alloc allocates npages worth of memory from the page heap, returning the base | |
| // address for the allocation and the amount of scavenged memory in bytes | |
| // contained in the region [base address, base address + npages*pageSize). | |
| // | |
| // Returns a 0 base address on failure, in which case other returned values | |
| // should be ignored. | |
| // | |
| // p.mheapLock must be held. | |
| // | |
| // Must run on the system stack because p.mheapLock must be held. | |
| // | |
| //go:systemstack | |
| func (p *pageAlloc) alloc(npages uintptr) (addr uintptr, scav uintptr) { | |
| assertLockHeld(p.mheapLock) | |
| // If the searchAddr refers to a region which has a higher address than | |
| // any known chunk, then we know we're out of memory. | |
| if chunkIndex(p.searchAddr.addr()) >= p.end { | |
| return 0, 0 | |
| } | |
| // If npages has a chance of fitting in the chunk where the searchAddr is, | |
| // search it directly. | |
| searchAddr := minOffAddr | |
| if pallocChunkPages-chunkPageIndex(p.searchAddr.addr()) >= uint(npages) { | |
| // npages is guaranteed to be no greater than pallocChunkPages here. | |
| i := chunkIndex(p.searchAddr.addr()) | |
| if max := p.summary[len(p.summary)-1][i].max(); max >= uint(npages) { | |
| j, searchIdx := p.chunkOf(i).find(npages, chunkPageIndex(p.searchAddr.addr())) | |
| if j == ^uint(0) { | |
| print("runtime: max = ", max, ", npages = ", npages, "\n") | |
| print("runtime: searchIdx = ", chunkPageIndex(p.searchAddr.addr()), ", p.searchAddr = ", hex(p.searchAddr.addr()), "\n") | |
| throw("bad summary data") | |
| } | |
| addr = chunkBase(i) + uintptr(j)*pageSize | |
| searchAddr = offAddr{chunkBase(i) + uintptr(searchIdx)*pageSize} | |
| goto Found | |
| } | |
| } | |
| // We failed to use a searchAddr for one reason or another, so try | |
| // the slow path. | |
| addr, searchAddr = p.find(npages) | |
| if addr == 0 { | |
| if npages == 1 { | |
| // We failed to find a single free page, the smallest unit | |
| // of allocation. This means we know the heap is completely | |
| // exhausted. Otherwise, the heap still might have free | |
| // space in it, just not enough contiguous space to | |
| // accommodate npages. | |
| p.searchAddr = maxSearchAddr() | |
| } | |
| return 0, 0 | |
| } | |
| Found: | |
| // Go ahead and actually mark the bits now that we have an address. | |
| scav = p.allocRange(addr, npages) | |
| // If we found a higher searchAddr, we know that all the | |
| // heap memory before that searchAddr in an offset address space is | |
| // allocated, so bump p.searchAddr up to the new one. | |
| if p.searchAddr.lessThan(searchAddr) { | |
| p.searchAddr = searchAddr | |
| } | |
| return addr, scav | |
| } | |
| // free returns npages worth of memory starting at base back to the page heap. | |
| // | |
| // p.mheapLock must be held. | |
| // | |
| // Must run on the system stack because p.mheapLock must be held. | |
| // | |
| //go:systemstack | |
| func (p *pageAlloc) free(base, npages uintptr, scavenged bool) { | |
| assertLockHeld(p.mheapLock) | |
| // If we're freeing pages below the p.searchAddr, update searchAddr. | |
| if b := (offAddr{base}); b.lessThan(p.searchAddr) { | |
| p.searchAddr = b | |
| } | |
| limit := base + npages*pageSize - 1 | |
| if !scavenged { | |
| p.scav.index.mark(base, limit+1) | |
| } | |
| if npages == 1 { | |
| // Fast path: we're clearing a single bit, and we know exactly | |
| // where it is, so mark it directly. | |
| i := chunkIndex(base) | |
| p.chunkOf(i).free1(chunkPageIndex(base)) | |
| } else { | |
| // Slow path: we're clearing more bits so we may need to iterate. | |
| sc, ec := chunkIndex(base), chunkIndex(limit) | |
| si, ei := chunkPageIndex(base), chunkPageIndex(limit) | |
| if sc == ec { | |
| // The range doesn't cross any chunk boundaries. | |
| p.chunkOf(sc).free(si, ei+1-si) | |
| } else { | |
| // The range crosses at least one chunk boundary. | |
| p.chunkOf(sc).free(si, pallocChunkPages-si) | |
| for c := sc + 1; c < ec; c++ { | |
| p.chunkOf(c).freeAll() | |
| } | |
| p.chunkOf(ec).free(0, ei+1) | |
| } | |
| } | |
| p.update(base, npages, true, false) | |
| } | |
| const ( | |
| pallocSumBytes = unsafe.Sizeof(pallocSum(0)) | |
| // maxPackedValue is the maximum value that any of the three fields in | |
| // the pallocSum may take on. | |
| maxPackedValue = 1 << logMaxPackedValue | |
| logMaxPackedValue = logPallocChunkPages + (summaryLevels-1)*summaryLevelBits | |
| freeChunkSum = pallocSum(uint64(pallocChunkPages) | | |
| uint64(pallocChunkPages<<logMaxPackedValue) | | |
| uint64(pallocChunkPages<<(2*logMaxPackedValue))) | |
| ) | |
| // pallocSum is a packed summary type which packs three numbers: start, max, | |
| // and end into a single 8-byte value. Each of these values are a summary of | |
| // a bitmap and are thus counts, each of which may have a maximum value of | |
| // 2^21 - 1, or all three may be equal to 2^21. The latter case is represented | |
| // by just setting the 64th bit. | |
| type pallocSum uint64 | |
| // packPallocSum takes a start, max, and end value and produces a pallocSum. | |
| func packPallocSum(start, max, end uint) pallocSum { | |
| if max == maxPackedValue { | |
| return pallocSum(uint64(1 << 63)) | |
| } | |
| return pallocSum((uint64(start) & (maxPackedValue - 1)) | | |
| ((uint64(max) & (maxPackedValue - 1)) << logMaxPackedValue) | | |
| ((uint64(end) & (maxPackedValue - 1)) << (2 * logMaxPackedValue))) | |
| } | |
| // start extracts the start value from a packed sum. | |
| func (p pallocSum) start() uint { | |
| if uint64(p)&uint64(1<<63) != 0 { | |
| return maxPackedValue | |
| } | |
| return uint(uint64(p) & (maxPackedValue - 1)) | |
| } | |
| // max extracts the max value from a packed sum. | |
| func (p pallocSum) max() uint { | |
| if uint64(p)&uint64(1<<63) != 0 { | |
| return maxPackedValue | |
| } | |
| return uint((uint64(p) >> logMaxPackedValue) & (maxPackedValue - 1)) | |
| } | |
| // end extracts the end value from a packed sum. | |
| func (p pallocSum) end() uint { | |
| if uint64(p)&uint64(1<<63) != 0 { | |
| return maxPackedValue | |
| } | |
| return uint((uint64(p) >> (2 * logMaxPackedValue)) & (maxPackedValue - 1)) | |
| } | |
| // unpack unpacks all three values from the summary. | |
| func (p pallocSum) unpack() (uint, uint, uint) { | |
| if uint64(p)&uint64(1<<63) != 0 { | |
| return maxPackedValue, maxPackedValue, maxPackedValue | |
| } | |
| return uint(uint64(p) & (maxPackedValue - 1)), | |
| uint((uint64(p) >> logMaxPackedValue) & (maxPackedValue - 1)), | |
| uint((uint64(p) >> (2 * logMaxPackedValue)) & (maxPackedValue - 1)) | |
| } | |
| // mergeSummaries merges consecutive summaries which may each represent at | |
| // most 1 << logMaxPagesPerSum pages each together into one. | |
| func mergeSummaries(sums []pallocSum, logMaxPagesPerSum uint) pallocSum { | |
| // Merge the summaries in sums into one. | |
| // | |
| // We do this by keeping a running summary representing the merged | |
| // summaries of sums[:i] in start, max, and end. | |
| start, max, end := sums[0].unpack() | |
| for i := 1; i < len(sums); i++ { | |
| // Merge in sums[i]. | |
| si, mi, ei := sums[i].unpack() | |
| // Merge in sums[i].start only if the running summary is | |
| // completely free, otherwise this summary's start | |
| // plays no role in the combined sum. | |
| if start == uint(i)<<logMaxPagesPerSum { | |
| start += si | |
| } | |
| // Recompute the max value of the running sum by looking | |
| // across the boundary between the running sum and sums[i] | |
| // and at the max sums[i], taking the greatest of those two | |
| // and the max of the running sum. | |
| if end+si > max { | |
| max = end + si | |
| } | |
| if mi > max { | |
| max = mi | |
| } | |
| // Merge in end by checking if this new summary is totally | |
| // free. If it is, then we want to extend the running sum's | |
| // end by the new summary. If not, then we have some alloc'd | |
| // pages in there and we just want to take the end value in | |
| // sums[i]. | |
| if ei == 1<<logMaxPagesPerSum { | |
| end += 1 << logMaxPagesPerSum | |
| } else { | |
| end = ei | |
| } | |
| } | |
| return packPallocSum(start, max, end) | |
| } |