| // $G $D/$F.go && $L $F.$A && ./$A.out | |
| // Copyright 2009 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package main | |
| import "unsafe" | |
| func use(bool) { } | |
| func stringptr(s string) uintptr { | |
| return *(*uintptr)(unsafe.Pointer(&s)); | |
| } | |
| func isfalse(b bool) { | |
| if b { panicln("wanted false, got true") } // stack will explain where | |
| } | |
| func istrue(b bool) { | |
| if !b { panicln("wanted true, got false") } // stack will explain where | |
| } | |
| func main() | |
| { | |
| var a []int; | |
| var b map[string]int; | |
| var c string = "hello"; | |
| var d string = "hel"; // try to get different pointer | |
| d = d + "lo"; | |
| if stringptr(c) == stringptr(d) { | |
| panic("compiler too smart -- got same string") | |
| } | |
| var e = make(chan int); | |
| var ia interface{} = a; | |
| var ib interface{} = b; | |
| var ic interface{} = c; | |
| var id interface{} = d; | |
| var ie interface{} = e; | |
| // these comparisons are okay because | |
| // string compare is okay and the others | |
| // are comparisons where the types differ. | |
| isfalse(ia == ib); | |
| isfalse(ia == ic); | |
| isfalse(ia == id); | |
| isfalse(ib == ic); | |
| isfalse(ib == id); | |
| istrue(ic == id); | |
| istrue(ie == ie); | |
| // 6g used to let this go through as true. | |
| var g uint64 = 123; | |
| var h int64 = 123; | |
| var ig interface{} = g; | |
| var ih interface{} = h; | |
| isfalse(ig == ih); | |
| // map of interface should use == on interface values, | |
| // not memory. | |
| // TODO: should m[c], m[d] be valid here? | |
| var m = make(map[interface{}] int); | |
| m[ic] = 1; | |
| m[id] = 2; | |
| if m[ic] != 2 { | |
| panic("m[ic] = ", m[ic]); | |
| } | |
| } | |