| // Copyright 2020 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| //go:build goexperiment.staticlockranking |
| |
| package runtime |
| |
| import ( |
| "runtime/internal/atomic" |
| "unsafe" |
| ) |
| |
| // worldIsStopped is accessed atomically to track world-stops. 1 == world |
| // stopped. |
| var worldIsStopped uint32 |
| |
| // lockRankStruct is embedded in mutex |
| type lockRankStruct struct { |
| // static lock ranking of the lock |
| rank lockRank |
| // pad field to make sure lockRankStruct is a multiple of 8 bytes, even on |
| // 32-bit systems. |
| pad int |
| } |
| |
| func lockInit(l *mutex, rank lockRank) { |
| l.rank = rank |
| } |
| |
| func getLockRank(l *mutex) lockRank { |
| return l.rank |
| } |
| |
| // lockWithRank is like lock(l), but allows the caller to specify a lock rank |
| // when acquiring a non-static lock. |
| // |
| // Note that we need to be careful about stack splits: |
| // |
| // This function is not nosplit, thus it may split at function entry. This may |
| // introduce a new edge in the lock order, but it is no different from any |
| // other (nosplit) call before this call (including the call to lock() itself). |
| // |
| // However, we switch to the systemstack to record the lock held to ensure that |
| // we record an accurate lock ordering. e.g., without systemstack, a stack |
| // split on entry to lock2() would record stack split locks as taken after l, |
| // even though l is not actually locked yet. |
| func lockWithRank(l *mutex, rank lockRank) { |
| if l == &debuglock || l == &paniclk { |
| // debuglock is only used for println/printlock(). Don't do lock |
| // rank recording for it, since print/println are used when |
| // printing out a lock ordering problem below. |
| // |
| // paniclk is only used for fatal throw/panic. Don't do lock |
| // ranking recording for it, since we throw after reporting a |
| // lock ordering problem. Additionally, paniclk may be taken |
| // after effectively any lock (anywhere we might panic), which |
| // the partial order doesn't cover. |
| lock2(l) |
| return |
| } |
| if rank == 0 { |
| rank = lockRankLeafRank |
| } |
| gp := getg() |
| // Log the new class. |
| systemstack(func() { |
| i := gp.m.locksHeldLen |
| if i >= len(gp.m.locksHeld) { |
| throw("too many locks held concurrently for rank checking") |
| } |
| gp.m.locksHeld[i].rank = rank |
| gp.m.locksHeld[i].lockAddr = uintptr(unsafe.Pointer(l)) |
| gp.m.locksHeldLen++ |
| |
| // i is the index of the lock being acquired |
| if i > 0 { |
| checkRanks(gp, gp.m.locksHeld[i-1].rank, rank) |
| } |
| lock2(l) |
| }) |
| } |
| |
| // nosplit to ensure it can be called in as many contexts as possible. |
| // |
| //go:nosplit |
| func printHeldLocks(gp *g) { |
| if gp.m.locksHeldLen == 0 { |
| println("<none>") |
| return |
| } |
| |
| for j, held := range gp.m.locksHeld[:gp.m.locksHeldLen] { |
| println(j, ":", held.rank.String(), held.rank, unsafe.Pointer(gp.m.locksHeld[j].lockAddr)) |
| } |
| } |
| |
| // acquireLockRank acquires a rank which is not associated with a mutex lock |
| // |
| // This function may be called in nosplit context and thus must be nosplit. |
| // |
| //go:nosplit |
| func acquireLockRank(rank lockRank) { |
| gp := getg() |
| // Log the new class. See comment on lockWithRank. |
| systemstack(func() { |
| i := gp.m.locksHeldLen |
| if i >= len(gp.m.locksHeld) { |
| throw("too many locks held concurrently for rank checking") |
| } |
| gp.m.locksHeld[i].rank = rank |
| gp.m.locksHeld[i].lockAddr = 0 |
| gp.m.locksHeldLen++ |
| |
| // i is the index of the lock being acquired |
| if i > 0 { |
| checkRanks(gp, gp.m.locksHeld[i-1].rank, rank) |
| } |
| }) |
| } |
| |
| // checkRanks checks if goroutine g, which has mostly recently acquired a lock |
| // with rank 'prevRank', can now acquire a lock with rank 'rank'. |
| // |
| //go:systemstack |
| func checkRanks(gp *g, prevRank, rank lockRank) { |
| rankOK := false |
| if rank < prevRank { |
| // If rank < prevRank, then we definitely have a rank error |
| rankOK = false |
| } else if rank == lockRankLeafRank { |
| // If new lock is a leaf lock, then the preceding lock can |
| // be anything except another leaf lock. |
| rankOK = prevRank < lockRankLeafRank |
| } else { |
| // We've now verified the total lock ranking, but we |
| // also enforce the partial ordering specified by |
| // lockPartialOrder as well. Two locks with the same rank |
| // can only be acquired at the same time if explicitly |
| // listed in the lockPartialOrder table. |
| list := lockPartialOrder[rank] |
| for _, entry := range list { |
| if entry == prevRank { |
| rankOK = true |
| break |
| } |
| } |
| } |
| if !rankOK { |
| printlock() |
| println(gp.m.procid, " ======") |
| printHeldLocks(gp) |
| throw("lock ordering problem") |
| } |
| } |
| |
| // See comment on lockWithRank regarding stack splitting. |
| func unlockWithRank(l *mutex) { |
| if l == &debuglock || l == &paniclk { |
| // See comment at beginning of lockWithRank. |
| unlock2(l) |
| return |
| } |
| gp := getg() |
| systemstack(func() { |
| found := false |
| for i := gp.m.locksHeldLen - 1; i >= 0; i-- { |
| if gp.m.locksHeld[i].lockAddr == uintptr(unsafe.Pointer(l)) { |
| found = true |
| copy(gp.m.locksHeld[i:gp.m.locksHeldLen-1], gp.m.locksHeld[i+1:gp.m.locksHeldLen]) |
| gp.m.locksHeldLen-- |
| break |
| } |
| } |
| if !found { |
| println(gp.m.procid, ":", l.rank.String(), l.rank, l) |
| throw("unlock without matching lock acquire") |
| } |
| unlock2(l) |
| }) |
| } |
| |
| // releaseLockRank releases a rank which is not associated with a mutex lock |
| // |
| // This function may be called in nosplit context and thus must be nosplit. |
| // |
| //go:nosplit |
| func releaseLockRank(rank lockRank) { |
| gp := getg() |
| systemstack(func() { |
| found := false |
| for i := gp.m.locksHeldLen - 1; i >= 0; i-- { |
| if gp.m.locksHeld[i].rank == rank && gp.m.locksHeld[i].lockAddr == 0 { |
| found = true |
| copy(gp.m.locksHeld[i:gp.m.locksHeldLen-1], gp.m.locksHeld[i+1:gp.m.locksHeldLen]) |
| gp.m.locksHeldLen-- |
| break |
| } |
| } |
| if !found { |
| println(gp.m.procid, ":", rank.String(), rank) |
| throw("lockRank release without matching lockRank acquire") |
| } |
| }) |
| } |
| |
| // See comment on lockWithRank regarding stack splitting. |
| func lockWithRankMayAcquire(l *mutex, rank lockRank) { |
| gp := getg() |
| if gp.m.locksHeldLen == 0 { |
| // No possibility of lock ordering problem if no other locks held |
| return |
| } |
| |
| systemstack(func() { |
| i := gp.m.locksHeldLen |
| if i >= len(gp.m.locksHeld) { |
| throw("too many locks held concurrently for rank checking") |
| } |
| // Temporarily add this lock to the locksHeld list, so |
| // checkRanks() will print out list, including this lock, if there |
| // is a lock ordering problem. |
| gp.m.locksHeld[i].rank = rank |
| gp.m.locksHeld[i].lockAddr = uintptr(unsafe.Pointer(l)) |
| gp.m.locksHeldLen++ |
| checkRanks(gp, gp.m.locksHeld[i-1].rank, rank) |
| gp.m.locksHeldLen-- |
| }) |
| } |
| |
| // nosplit to ensure it can be called in as many contexts as possible. |
| // |
| //go:nosplit |
| func checkLockHeld(gp *g, l *mutex) bool { |
| for i := gp.m.locksHeldLen - 1; i >= 0; i-- { |
| if gp.m.locksHeld[i].lockAddr == uintptr(unsafe.Pointer(l)) { |
| return true |
| } |
| } |
| return false |
| } |
| |
| // assertLockHeld throws if l is not held by the caller. |
| // |
| // nosplit to ensure it can be called in as many contexts as possible. |
| // |
| //go:nosplit |
| func assertLockHeld(l *mutex) { |
| gp := getg() |
| |
| held := checkLockHeld(gp, l) |
| if held { |
| return |
| } |
| |
| // Crash from system stack to avoid splits that may cause |
| // additional issues. |
| systemstack(func() { |
| printlock() |
| print("caller requires lock ", l, " (rank ", l.rank.String(), "), holding:\n") |
| printHeldLocks(gp) |
| throw("not holding required lock!") |
| }) |
| } |
| |
| // assertRankHeld throws if a mutex with rank r is not held by the caller. |
| // |
| // This is less precise than assertLockHeld, but can be used in places where a |
| // pointer to the exact mutex is not available. |
| // |
| // nosplit to ensure it can be called in as many contexts as possible. |
| // |
| //go:nosplit |
| func assertRankHeld(r lockRank) { |
| gp := getg() |
| |
| for i := gp.m.locksHeldLen - 1; i >= 0; i-- { |
| if gp.m.locksHeld[i].rank == r { |
| return |
| } |
| } |
| |
| // Crash from system stack to avoid splits that may cause |
| // additional issues. |
| systemstack(func() { |
| printlock() |
| print("caller requires lock with rank ", r.String(), "), holding:\n") |
| printHeldLocks(gp) |
| throw("not holding required lock!") |
| }) |
| } |
| |
| // worldStopped notes that the world is stopped. |
| // |
| // Caller must hold worldsema. |
| // |
| // nosplit to ensure it can be called in as many contexts as possible. |
| // |
| //go:nosplit |
| func worldStopped() { |
| if stopped := atomic.Xadd(&worldIsStopped, 1); stopped != 1 { |
| systemstack(func() { |
| print("world stop count=", stopped, "\n") |
| throw("recursive world stop") |
| }) |
| } |
| } |
| |
| // worldStarted that the world is starting. |
| // |
| // Caller must hold worldsema. |
| // |
| // nosplit to ensure it can be called in as many contexts as possible. |
| // |
| //go:nosplit |
| func worldStarted() { |
| if stopped := atomic.Xadd(&worldIsStopped, -1); stopped != 0 { |
| systemstack(func() { |
| print("world stop count=", stopped, "\n") |
| throw("released non-stopped world stop") |
| }) |
| } |
| } |
| |
| // nosplit to ensure it can be called in as many contexts as possible. |
| // |
| //go:nosplit |
| func checkWorldStopped() bool { |
| stopped := atomic.Load(&worldIsStopped) |
| if stopped > 1 { |
| systemstack(func() { |
| print("inconsistent world stop count=", stopped, "\n") |
| throw("inconsistent world stop count") |
| }) |
| } |
| |
| return stopped == 1 |
| } |
| |
| // assertWorldStopped throws if the world is not stopped. It does not check |
| // which M stopped the world. |
| // |
| // nosplit to ensure it can be called in as many contexts as possible. |
| // |
| //go:nosplit |
| func assertWorldStopped() { |
| if checkWorldStopped() { |
| return |
| } |
| |
| throw("world not stopped") |
| } |
| |
| // assertWorldStoppedOrLockHeld throws if the world is not stopped and the |
| // passed lock is not held. |
| // |
| // nosplit to ensure it can be called in as many contexts as possible. |
| // |
| //go:nosplit |
| func assertWorldStoppedOrLockHeld(l *mutex) { |
| if checkWorldStopped() { |
| return |
| } |
| |
| gp := getg() |
| held := checkLockHeld(gp, l) |
| if held { |
| return |
| } |
| |
| // Crash from system stack to avoid splits that may cause |
| // additional issues. |
| systemstack(func() { |
| printlock() |
| print("caller requires world stop or lock ", l, " (rank ", l.rank.String(), "), holding:\n") |
| println("<no world stop>") |
| printHeldLocks(gp) |
| throw("no world stop or required lock!") |
| }) |
| } |