| // Copyright 2009 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| /* |
| Cgo enables the creation of Go packages that call C code. |
| |
| # Using cgo with the go command |
| |
| To use cgo write normal Go code that imports a pseudo-package "C". |
| The Go code can then refer to types such as C.size_t, variables such |
| as C.stdout, or functions such as C.putchar. |
| |
| If the import of "C" is immediately preceded by a comment, that |
| comment, called the preamble, is used as a header when compiling |
| the C parts of the package. For example: |
| |
| // #include <stdio.h> |
| // #include <errno.h> |
| import "C" |
| |
| The preamble may contain any C code, including function and variable |
| declarations and definitions. These may then be referred to from Go |
| code as though they were defined in the package "C". All names |
| declared in the preamble may be used, even if they start with a |
| lower-case letter. Exception: static variables in the preamble may |
| not be referenced from Go code; static functions are permitted. |
| |
| See $GOROOT/misc/cgo/stdio and $GOROOT/misc/cgo/gmp for examples. See |
| "C? Go? Cgo!" for an introduction to using cgo: |
| https://golang.org/doc/articles/c_go_cgo.html. |
| |
| CFLAGS, CPPFLAGS, CXXFLAGS, FFLAGS and LDFLAGS may be defined with pseudo |
| #cgo directives within these comments to tweak the behavior of the C, C++ |
| or Fortran compiler. Values defined in multiple directives are concatenated |
| together. The directive can include a list of build constraints limiting its |
| effect to systems satisfying one of the constraints |
| (see https://golang.org/pkg/go/build/#hdr-Build_Constraints for details about the constraint syntax). |
| For example: |
| |
| // #cgo CFLAGS: -DPNG_DEBUG=1 |
| // #cgo amd64 386 CFLAGS: -DX86=1 |
| // #cgo LDFLAGS: -lpng |
| // #include <png.h> |
| import "C" |
| |
| Alternatively, CPPFLAGS and LDFLAGS may be obtained via the pkg-config tool |
| using a '#cgo pkg-config:' directive followed by the package names. |
| For example: |
| |
| // #cgo pkg-config: png cairo |
| // #include <png.h> |
| import "C" |
| |
| The default pkg-config tool may be changed by setting the PKG_CONFIG environment variable. |
| |
| For security reasons, only a limited set of flags are allowed, notably -D, -U, -I, and -l. |
| To allow additional flags, set CGO_CFLAGS_ALLOW to a regular expression |
| matching the new flags. To disallow flags that would otherwise be allowed, |
| set CGO_CFLAGS_DISALLOW to a regular expression matching arguments |
| that must be disallowed. In both cases the regular expression must match |
| a full argument: to allow -mfoo=bar, use CGO_CFLAGS_ALLOW='-mfoo.*', |
| not just CGO_CFLAGS_ALLOW='-mfoo'. Similarly named variables control |
| the allowed CPPFLAGS, CXXFLAGS, FFLAGS, and LDFLAGS. |
| |
| Also for security reasons, only a limited set of characters are |
| permitted, notably alphanumeric characters and a few symbols, such as |
| '.', that will not be interpreted in unexpected ways. Attempts to use |
| forbidden characters will get a "malformed #cgo argument" error. |
| |
| When building, the CGO_CFLAGS, CGO_CPPFLAGS, CGO_CXXFLAGS, CGO_FFLAGS and |
| CGO_LDFLAGS environment variables are added to the flags derived from |
| these directives. Package-specific flags should be set using the |
| directives, not the environment variables, so that builds work in |
| unmodified environments. Flags obtained from environment variables |
| are not subject to the security limitations described above. |
| |
| All the cgo CPPFLAGS and CFLAGS directives in a package are concatenated and |
| used to compile C files in that package. All the CPPFLAGS and CXXFLAGS |
| directives in a package are concatenated and used to compile C++ files in that |
| package. All the CPPFLAGS and FFLAGS directives in a package are concatenated |
| and used to compile Fortran files in that package. All the LDFLAGS directives |
| in any package in the program are concatenated and used at link time. All the |
| pkg-config directives are concatenated and sent to pkg-config simultaneously |
| to add to each appropriate set of command-line flags. |
| |
| When the cgo directives are parsed, any occurrence of the string ${SRCDIR} |
| will be replaced by the absolute path to the directory containing the source |
| file. This allows pre-compiled static libraries to be included in the package |
| directory and linked properly. |
| For example if package foo is in the directory /go/src/foo: |
| |
| // #cgo LDFLAGS: -L${SRCDIR}/libs -lfoo |
| |
| Will be expanded to: |
| |
| // #cgo LDFLAGS: -L/go/src/foo/libs -lfoo |
| |
| When the Go tool sees that one or more Go files use the special import |
| "C", it will look for other non-Go files in the directory and compile |
| them as part of the Go package. Any .c, .s, .S or .sx files will be |
| compiled with the C compiler. Any .cc, .cpp, or .cxx files will be |
| compiled with the C++ compiler. Any .f, .F, .for or .f90 files will be |
| compiled with the fortran compiler. Any .h, .hh, .hpp, or .hxx files will |
| not be compiled separately, but, if these header files are changed, |
| the package (including its non-Go source files) will be recompiled. |
| Note that changes to files in other directories do not cause the package |
| to be recompiled, so all non-Go source code for the package should be |
| stored in the package directory, not in subdirectories. |
| The default C and C++ compilers may be changed by the CC and CXX |
| environment variables, respectively; those environment variables |
| may include command line options. |
| |
| The cgo tool will always invoke the C compiler with the source file's |
| directory in the include path; i.e. -I${SRCDIR} is always implied. This |
| means that if a header file foo/bar.h exists both in the source |
| directory and also in the system include directory (or some other place |
| specified by a -I flag), then "#include <foo/bar.h>" will always find the |
| local version in preference to any other version. |
| |
| The cgo tool is enabled by default for native builds on systems where |
| it is expected to work. It is disabled by default when |
| cross-compiling. You can control this by setting the CGO_ENABLED |
| environment variable when running the go tool: set it to 1 to enable |
| the use of cgo, and to 0 to disable it. The go tool will set the |
| build constraint "cgo" if cgo is enabled. The special import "C" |
| implies the "cgo" build constraint, as though the file also said |
| "// +build cgo". Therefore, if cgo is disabled, files that import |
| "C" will not be built by the go tool. (For more about build constraints |
| see https://golang.org/pkg/go/build/#hdr-Build_Constraints). |
| |
| When cross-compiling, you must specify a C cross-compiler for cgo to |
| use. You can do this by setting the generic CC_FOR_TARGET or the |
| more specific CC_FOR_${GOOS}_${GOARCH} (for example, CC_FOR_linux_arm) |
| environment variable when building the toolchain using make.bash, |
| or you can set the CC environment variable any time you run the go tool. |
| |
| The CXX_FOR_TARGET, CXX_FOR_${GOOS}_${GOARCH}, and CXX |
| environment variables work in a similar way for C++ code. |
| |
| # Go references to C |
| |
| Within the Go file, C's struct field names that are keywords in Go |
| can be accessed by prefixing them with an underscore: if x points at a C |
| struct with a field named "type", x._type accesses the field. |
| C struct fields that cannot be expressed in Go, such as bit fields |
| or misaligned data, are omitted in the Go struct, replaced by |
| appropriate padding to reach the next field or the end of the struct. |
| |
| The standard C numeric types are available under the names |
| C.char, C.schar (signed char), C.uchar (unsigned char), |
| C.short, C.ushort (unsigned short), C.int, C.uint (unsigned int), |
| C.long, C.ulong (unsigned long), C.longlong (long long), |
| C.ulonglong (unsigned long long), C.float, C.double, |
| C.complexfloat (complex float), and C.complexdouble (complex double). |
| The C type void* is represented by Go's unsafe.Pointer. |
| The C types __int128_t and __uint128_t are represented by [16]byte. |
| |
| A few special C types which would normally be represented by a pointer |
| type in Go are instead represented by a uintptr. See the Special |
| cases section below. |
| |
| To access a struct, union, or enum type directly, prefix it with |
| struct_, union_, or enum_, as in C.struct_stat. |
| |
| The size of any C type T is available as C.sizeof_T, as in |
| C.sizeof_struct_stat. |
| |
| A C function may be declared in the Go file with a parameter type of |
| the special name _GoString_. This function may be called with an |
| ordinary Go string value. The string length, and a pointer to the |
| string contents, may be accessed by calling the C functions |
| |
| size_t _GoStringLen(_GoString_ s); |
| const char *_GoStringPtr(_GoString_ s); |
| |
| These functions are only available in the preamble, not in other C |
| files. The C code must not modify the contents of the pointer returned |
| by _GoStringPtr. Note that the string contents may not have a trailing |
| NUL byte. |
| |
| As Go doesn't have support for C's union type in the general case, |
| C's union types are represented as a Go byte array with the same length. |
| |
| Go structs cannot embed fields with C types. |
| |
| Go code cannot refer to zero-sized fields that occur at the end of |
| non-empty C structs. To get the address of such a field (which is the |
| only operation you can do with a zero-sized field) you must take the |
| address of the struct and add the size of the struct. |
| |
| Cgo translates C types into equivalent unexported Go types. |
| Because the translations are unexported, a Go package should not |
| expose C types in its exported API: a C type used in one Go package |
| is different from the same C type used in another. |
| |
| Any C function (even void functions) may be called in a multiple |
| assignment context to retrieve both the return value (if any) and the |
| C errno variable as an error (use _ to skip the result value if the |
| function returns void). For example: |
| |
| n, err = C.sqrt(-1) |
| _, err := C.voidFunc() |
| var n, err = C.sqrt(1) |
| |
| Calling C function pointers is currently not supported, however you can |
| declare Go variables which hold C function pointers and pass them |
| back and forth between Go and C. C code may call function pointers |
| received from Go. For example: |
| |
| package main |
| |
| // typedef int (*intFunc) (); |
| // |
| // int |
| // bridge_int_func(intFunc f) |
| // { |
| // return f(); |
| // } |
| // |
| // int fortytwo() |
| // { |
| // return 42; |
| // } |
| import "C" |
| import "fmt" |
| |
| func main() { |
| f := C.intFunc(C.fortytwo) |
| fmt.Println(int(C.bridge_int_func(f))) |
| // Output: 42 |
| } |
| |
| In C, a function argument written as a fixed size array |
| actually requires a pointer to the first element of the array. |
| C compilers are aware of this calling convention and adjust |
| the call accordingly, but Go cannot. In Go, you must pass |
| the pointer to the first element explicitly: C.f(&C.x[0]). |
| |
| Calling variadic C functions is not supported. It is possible to |
| circumvent this by using a C function wrapper. For example: |
| |
| package main |
| |
| // #include <stdio.h> |
| // #include <stdlib.h> |
| // |
| // static void myprint(char* s) { |
| // printf("%s\n", s); |
| // } |
| import "C" |
| import "unsafe" |
| |
| func main() { |
| cs := C.CString("Hello from stdio") |
| C.myprint(cs) |
| C.free(unsafe.Pointer(cs)) |
| } |
| |
| A few special functions convert between Go and C types |
| by making copies of the data. In pseudo-Go definitions: |
| |
| // Go string to C string |
| // The C string is allocated in the C heap using malloc. |
| // It is the caller's responsibility to arrange for it to be |
| // freed, such as by calling C.free (be sure to include stdlib.h |
| // if C.free is needed). |
| func C.CString(string) *C.char |
| |
| // Go []byte slice to C array |
| // The C array is allocated in the C heap using malloc. |
| // It is the caller's responsibility to arrange for it to be |
| // freed, such as by calling C.free (be sure to include stdlib.h |
| // if C.free is needed). |
| func C.CBytes([]byte) unsafe.Pointer |
| |
| // C string to Go string |
| func C.GoString(*C.char) string |
| |
| // C data with explicit length to Go string |
| func C.GoStringN(*C.char, C.int) string |
| |
| // C data with explicit length to Go []byte |
| func C.GoBytes(unsafe.Pointer, C.int) []byte |
| |
| As a special case, C.malloc does not call the C library malloc directly |
| but instead calls a Go helper function that wraps the C library malloc |
| but guarantees never to return nil. If C's malloc indicates out of memory, |
| the helper function crashes the program, like when Go itself runs out |
| of memory. Because C.malloc cannot fail, it has no two-result form |
| that returns errno. |
| |
| # C references to Go |
| |
| Go functions can be exported for use by C code in the following way: |
| |
| //export MyFunction |
| func MyFunction(arg1, arg2 int, arg3 string) int64 {...} |
| |
| //export MyFunction2 |
| func MyFunction2(arg1, arg2 int, arg3 string) (int64, *C.char) {...} |
| |
| They will be available in the C code as: |
| |
| extern GoInt64 MyFunction(int arg1, int arg2, GoString arg3); |
| extern struct MyFunction2_return MyFunction2(int arg1, int arg2, GoString arg3); |
| |
| found in the _cgo_export.h generated header, after any preambles |
| copied from the cgo input files. Functions with multiple |
| return values are mapped to functions returning a struct. |
| |
| Not all Go types can be mapped to C types in a useful way. |
| Go struct types are not supported; use a C struct type. |
| Go array types are not supported; use a C pointer. |
| |
| Go functions that take arguments of type string may be called with the |
| C type _GoString_, described above. The _GoString_ type will be |
| automatically defined in the preamble. Note that there is no way for C |
| code to create a value of this type; this is only useful for passing |
| string values from Go to C and back to Go. |
| |
| Using //export in a file places a restriction on the preamble: |
| since it is copied into two different C output files, it must not |
| contain any definitions, only declarations. If a file contains both |
| definitions and declarations, then the two output files will produce |
| duplicate symbols and the linker will fail. To avoid this, definitions |
| must be placed in preambles in other files, or in C source files. |
| |
| # Passing pointers |
| |
| Go is a garbage collected language, and the garbage collector needs to |
| know the location of every pointer to Go memory. Because of this, |
| there are restrictions on passing pointers between Go and C. |
| |
| In this section the term Go pointer means a pointer to memory |
| allocated by Go (such as by using the & operator or calling the |
| predefined new function) and the term C pointer means a pointer to |
| memory allocated by C (such as by a call to C.malloc). Whether a |
| pointer is a Go pointer or a C pointer is a dynamic property |
| determined by how the memory was allocated; it has nothing to do with |
| the type of the pointer. |
| |
| Note that values of some Go types, other than the type's zero value, |
| always include Go pointers. This is true of string, slice, interface, |
| channel, map, and function types. A pointer type may hold a Go pointer |
| or a C pointer. Array and struct types may or may not include Go |
| pointers, depending on the element types. All the discussion below |
| about Go pointers applies not just to pointer types, but also to other |
| types that include Go pointers. |
| |
| Go code may pass a Go pointer to C provided the Go memory to which it |
| points does not contain any Go pointers. The C code must preserve |
| this property: it must not store any Go pointers in Go memory, even |
| temporarily. When passing a pointer to a field in a struct, the Go |
| memory in question is the memory occupied by the field, not the entire |
| struct. When passing a pointer to an element in an array or slice, |
| the Go memory in question is the entire array or the entire backing |
| array of the slice. |
| |
| C code may not keep a copy of a Go pointer after the call returns. |
| This includes the _GoString_ type, which, as noted above, includes a |
| Go pointer; _GoString_ values may not be retained by C code. |
| |
| A Go function called by C code may not return a Go pointer (which |
| implies that it may not return a string, slice, channel, and so |
| forth). A Go function called by C code may take C pointers as |
| arguments, and it may store non-pointer or C pointer data through |
| those pointers, but it may not store a Go pointer in memory pointed to |
| by a C pointer. A Go function called by C code may take a Go pointer |
| as an argument, but it must preserve the property that the Go memory |
| to which it points does not contain any Go pointers. |
| |
| Go code may not store a Go pointer in C memory. C code may store Go |
| pointers in C memory, subject to the rule above: it must stop storing |
| the Go pointer when the C function returns. |
| |
| These rules are checked dynamically at runtime. The checking is |
| controlled by the cgocheck setting of the GODEBUG environment |
| variable. The default setting is GODEBUG=cgocheck=1, which implements |
| reasonably cheap dynamic checks. These checks may be disabled |
| entirely using GODEBUG=cgocheck=0. Complete checking of pointer |
| handling, at some cost in run time, is available via GODEBUG=cgocheck=2. |
| |
| It is possible to defeat this enforcement by using the unsafe package, |
| and of course there is nothing stopping the C code from doing anything |
| it likes. However, programs that break these rules are likely to fail |
| in unexpected and unpredictable ways. |
| |
| The runtime/cgo.Handle type can be used to safely pass Go values |
| between Go and C. See the runtime/cgo package documentation for details. |
| |
| Note: the current implementation has a bug. While Go code is permitted |
| to write nil or a C pointer (but not a Go pointer) to C memory, the |
| current implementation may sometimes cause a runtime error if the |
| contents of the C memory appear to be a Go pointer. Therefore, avoid |
| passing uninitialized C memory to Go code if the Go code is going to |
| store pointer values in it. Zero out the memory in C before passing it |
| to Go. |
| |
| # Special cases |
| |
| A few special C types which would normally be represented by a pointer |
| type in Go are instead represented by a uintptr. Those include: |
| |
| 1. The *Ref types on Darwin, rooted at CoreFoundation's CFTypeRef type. |
| |
| 2. The object types from Java's JNI interface: |
| |
| jobject |
| jclass |
| jthrowable |
| jstring |
| jarray |
| jbooleanArray |
| jbyteArray |
| jcharArray |
| jshortArray |
| jintArray |
| jlongArray |
| jfloatArray |
| jdoubleArray |
| jobjectArray |
| jweak |
| |
| 3. The EGLDisplay and EGLConfig types from the EGL API. |
| |
| These types are uintptr on the Go side because they would otherwise |
| confuse the Go garbage collector; they are sometimes not really |
| pointers but data structures encoded in a pointer type. All operations |
| on these types must happen in C. The proper constant to initialize an |
| empty such reference is 0, not nil. |
| |
| These special cases were introduced in Go 1.10. For auto-updating code |
| from Go 1.9 and earlier, use the cftype or jni rewrites in the Go fix tool: |
| |
| go tool fix -r cftype <pkg> |
| go tool fix -r jni <pkg> |
| |
| It will replace nil with 0 in the appropriate places. |
| |
| The EGLDisplay case was introduced in Go 1.12. Use the egl rewrite |
| to auto-update code from Go 1.11 and earlier: |
| |
| go tool fix -r egl <pkg> |
| |
| The EGLConfig case was introduced in Go 1.15. Use the eglconf rewrite |
| to auto-update code from Go 1.14 and earlier: |
| |
| go tool fix -r eglconf <pkg> |
| |
| # Using cgo directly |
| |
| Usage: |
| |
| go tool cgo [cgo options] [-- compiler options] gofiles... |
| |
| Cgo transforms the specified input Go source files into several output |
| Go and C source files. |
| |
| The compiler options are passed through uninterpreted when |
| invoking the C compiler to compile the C parts of the package. |
| |
| The following options are available when running cgo directly: |
| |
| -V |
| Print cgo version and exit. |
| -debug-define |
| Debugging option. Print #defines. |
| -debug-gcc |
| Debugging option. Trace C compiler execution and output. |
| -dynimport file |
| Write list of symbols imported by file. Write to |
| -dynout argument or to standard output. Used by go |
| build when building a cgo package. |
| -dynlinker |
| Write dynamic linker as part of -dynimport output. |
| -dynout file |
| Write -dynimport output to file. |
| -dynpackage package |
| Set Go package for -dynimport output. |
| -exportheader file |
| If there are any exported functions, write the |
| generated export declarations to file. |
| C code can #include this to see the declarations. |
| -importpath string |
| The import path for the Go package. Optional; used for |
| nicer comments in the generated files. |
| -import_runtime_cgo |
| If set (which it is by default) import runtime/cgo in |
| generated output. |
| -import_syscall |
| If set (which it is by default) import syscall in |
| generated output. |
| -gccgo |
| Generate output for the gccgo compiler rather than the |
| gc compiler. |
| -gccgoprefix prefix |
| The -fgo-prefix option to be used with gccgo. |
| -gccgopkgpath path |
| The -fgo-pkgpath option to be used with gccgo. |
| -godefs |
| Write out input file in Go syntax replacing C package |
| names with real values. Used to generate files in the |
| syscall package when bootstrapping a new target. |
| -objdir directory |
| Put all generated files in directory. |
| -srcdir directory |
| */ |
| package main |
| |
| /* |
| Implementation details. |
| |
| Cgo provides a way for Go programs to call C code linked into the same |
| address space. This comment explains the operation of cgo. |
| |
| Cgo reads a set of Go source files and looks for statements saying |
| import "C". If the import has a doc comment, that comment is |
| taken as literal C code to be used as a preamble to any C code |
| generated by cgo. A typical preamble #includes necessary definitions: |
| |
| // #include <stdio.h> |
| import "C" |
| |
| For more details about the usage of cgo, see the documentation |
| comment at the top of this file. |
| |
| Understanding C |
| |
| Cgo scans the Go source files that import "C" for uses of that |
| package, such as C.puts. It collects all such identifiers. The next |
| step is to determine each kind of name. In C.xxx the xxx might refer |
| to a type, a function, a constant, or a global variable. Cgo must |
| decide which. |
| |
| The obvious thing for cgo to do is to process the preamble, expanding |
| #includes and processing the corresponding C code. That would require |
| a full C parser and type checker that was also aware of any extensions |
| known to the system compiler (for example, all the GNU C extensions) as |
| well as the system-specific header locations and system-specific |
| pre-#defined macros. This is certainly possible to do, but it is an |
| enormous amount of work. |
| |
| Cgo takes a different approach. It determines the meaning of C |
| identifiers not by parsing C code but by feeding carefully constructed |
| programs into the system C compiler and interpreting the generated |
| error messages, debug information, and object files. In practice, |
| parsing these is significantly less work and more robust than parsing |
| C source. |
| |
| Cgo first invokes gcc -E -dM on the preamble, in order to find out |
| about simple #defines for constants and the like. These are recorded |
| for later use. |
| |
| Next, cgo needs to identify the kinds for each identifier. For the |
| identifiers C.foo, cgo generates this C program: |
| |
| <preamble> |
| #line 1 "not-declared" |
| void __cgo_f_1_1(void) { __typeof__(foo) *__cgo_undefined__1; } |
| #line 1 "not-type" |
| void __cgo_f_1_2(void) { foo *__cgo_undefined__2; } |
| #line 1 "not-int-const" |
| void __cgo_f_1_3(void) { enum { __cgo_undefined__3 = (foo)*1 }; } |
| #line 1 "not-num-const" |
| void __cgo_f_1_4(void) { static const double __cgo_undefined__4 = (foo); } |
| #line 1 "not-str-lit" |
| void __cgo_f_1_5(void) { static const char __cgo_undefined__5[] = (foo); } |
| |
| This program will not compile, but cgo can use the presence or absence |
| of an error message on a given line to deduce the information it |
| needs. The program is syntactically valid regardless of whether each |
| name is a type or an ordinary identifier, so there will be no syntax |
| errors that might stop parsing early. |
| |
| An error on not-declared:1 indicates that foo is undeclared. |
| An error on not-type:1 indicates that foo is not a type (if declared at all, it is an identifier). |
| An error on not-int-const:1 indicates that foo is not an integer constant. |
| An error on not-num-const:1 indicates that foo is not a number constant. |
| An error on not-str-lit:1 indicates that foo is not a string literal. |
| An error on not-signed-int-const:1 indicates that foo is not a signed integer constant. |
| |
| The line number specifies the name involved. In the example, 1 is foo. |
| |
| Next, cgo must learn the details of each type, variable, function, or |
| constant. It can do this by reading object files. If cgo has decided |
| that t1 is a type, v2 and v3 are variables or functions, and i4, i5 |
| are integer constants, u6 is an unsigned integer constant, and f7 and f8 |
| are float constants, and s9 and s10 are string constants, it generates: |
| |
| <preamble> |
| __typeof__(t1) *__cgo__1; |
| __typeof__(v2) *__cgo__2; |
| __typeof__(v3) *__cgo__3; |
| __typeof__(i4) *__cgo__4; |
| enum { __cgo_enum__4 = i4 }; |
| __typeof__(i5) *__cgo__5; |
| enum { __cgo_enum__5 = i5 }; |
| __typeof__(u6) *__cgo__6; |
| enum { __cgo_enum__6 = u6 }; |
| __typeof__(f7) *__cgo__7; |
| __typeof__(f8) *__cgo__8; |
| __typeof__(s9) *__cgo__9; |
| __typeof__(s10) *__cgo__10; |
| |
| long long __cgodebug_ints[] = { |
| 0, // t1 |
| 0, // v2 |
| 0, // v3 |
| i4, |
| i5, |
| u6, |
| 0, // f7 |
| 0, // f8 |
| 0, // s9 |
| 0, // s10 |
| 1 |
| }; |
| |
| double __cgodebug_floats[] = { |
| 0, // t1 |
| 0, // v2 |
| 0, // v3 |
| 0, // i4 |
| 0, // i5 |
| 0, // u6 |
| f7, |
| f8, |
| 0, // s9 |
| 0, // s10 |
| 1 |
| }; |
| |
| const char __cgodebug_str__9[] = s9; |
| const unsigned long long __cgodebug_strlen__9 = sizeof(s9)-1; |
| const char __cgodebug_str__10[] = s10; |
| const unsigned long long __cgodebug_strlen__10 = sizeof(s10)-1; |
| |
| and again invokes the system C compiler, to produce an object file |
| containing debug information. Cgo parses the DWARF debug information |
| for __cgo__N to learn the type of each identifier. (The types also |
| distinguish functions from global variables.) Cgo reads the constant |
| values from the __cgodebug_* from the object file's data segment. |
| |
| At this point cgo knows the meaning of each C.xxx well enough to start |
| the translation process. |
| |
| Translating Go |
| |
| Given the input Go files x.go and y.go, cgo generates these source |
| files: |
| |
| x.cgo1.go # for gc (cmd/compile) |
| y.cgo1.go # for gc |
| _cgo_gotypes.go # for gc |
| _cgo_import.go # for gc (if -dynout _cgo_import.go) |
| x.cgo2.c # for gcc |
| y.cgo2.c # for gcc |
| _cgo_defun.c # for gcc (if -gccgo) |
| _cgo_export.c # for gcc |
| _cgo_export.h # for gcc |
| _cgo_main.c # for gcc |
| _cgo_flags # for alternative build tools |
| |
| The file x.cgo1.go is a copy of x.go with the import "C" removed and |
| references to C.xxx replaced with names like _Cfunc_xxx or _Ctype_xxx. |
| The definitions of those identifiers, written as Go functions, types, |
| or variables, are provided in _cgo_gotypes.go. |
| |
| Here is a _cgo_gotypes.go containing definitions for needed C types: |
| |
| type _Ctype_char int8 |
| type _Ctype_int int32 |
| type _Ctype_void [0]byte |
| |
| The _cgo_gotypes.go file also contains the definitions of the |
| functions. They all have similar bodies that invoke runtime·cgocall |
| to make a switch from the Go runtime world to the system C (GCC-based) |
| world. |
| |
| For example, here is the definition of _Cfunc_puts: |
| |
| //go:cgo_import_static _cgo_be59f0f25121_Cfunc_puts |
| //go:linkname __cgofn__cgo_be59f0f25121_Cfunc_puts _cgo_be59f0f25121_Cfunc_puts |
| var __cgofn__cgo_be59f0f25121_Cfunc_puts byte |
| var _cgo_be59f0f25121_Cfunc_puts = unsafe.Pointer(&__cgofn__cgo_be59f0f25121_Cfunc_puts) |
| |
| func _Cfunc_puts(p0 *_Ctype_char) (r1 _Ctype_int) { |
| _cgo_runtime_cgocall(_cgo_be59f0f25121_Cfunc_puts, uintptr(unsafe.Pointer(&p0))) |
| return |
| } |
| |
| The hexadecimal number is a hash of cgo's input, chosen to be |
| deterministic yet unlikely to collide with other uses. The actual |
| function _cgo_be59f0f25121_Cfunc_puts is implemented in a C source |
| file compiled by gcc, the file x.cgo2.c: |
| |
| void |
| _cgo_be59f0f25121_Cfunc_puts(void *v) |
| { |
| struct { |
| char* p0; |
| int r; |
| char __pad12[4]; |
| } __attribute__((__packed__, __gcc_struct__)) *a = v; |
| a->r = puts((void*)a->p0); |
| } |
| |
| It extracts the arguments from the pointer to _Cfunc_puts's argument |
| frame, invokes the system C function (in this case, puts), stores the |
| result in the frame, and returns. |
| |
| Linking |
| |
| Once the _cgo_export.c and *.cgo2.c files have been compiled with gcc, |
| they need to be linked into the final binary, along with the libraries |
| they might depend on (in the case of puts, stdio). cmd/link has been |
| extended to understand basic ELF files, but it does not understand ELF |
| in the full complexity that modern C libraries embrace, so it cannot |
| in general generate direct references to the system libraries. |
| |
| Instead, the build process generates an object file using dynamic |
| linkage to the desired libraries. The main function is provided by |
| _cgo_main.c: |
| |
| int main() { return 0; } |
| void crosscall2(void(*fn)(void*), void *a, int c, uintptr_t ctxt) { } |
| uintptr_t _cgo_wait_runtime_init_done(void) { return 0; } |
| void _cgo_release_context(uintptr_t ctxt) { } |
| char* _cgo_topofstack(void) { return (char*)0; } |
| void _cgo_allocate(void *a, int c) { } |
| void _cgo_panic(void *a, int c) { } |
| void _cgo_reginit(void) { } |
| |
| The extra functions here are stubs to satisfy the references in the C |
| code generated for gcc. The build process links this stub, along with |
| _cgo_export.c and *.cgo2.c, into a dynamic executable and then lets |
| cgo examine the executable. Cgo records the list of shared library |
| references and resolved names and writes them into a new file |
| _cgo_import.go, which looks like: |
| |
| //go:cgo_dynamic_linker "/lib64/ld-linux-x86-64.so.2" |
| //go:cgo_import_dynamic puts puts#GLIBC_2.2.5 "libc.so.6" |
| //go:cgo_import_dynamic __libc_start_main __libc_start_main#GLIBC_2.2.5 "libc.so.6" |
| //go:cgo_import_dynamic stdout stdout#GLIBC_2.2.5 "libc.so.6" |
| //go:cgo_import_dynamic fflush fflush#GLIBC_2.2.5 "libc.so.6" |
| //go:cgo_import_dynamic _ _ "libpthread.so.0" |
| //go:cgo_import_dynamic _ _ "libc.so.6" |
| |
| In the end, the compiled Go package, which will eventually be |
| presented to cmd/link as part of a larger program, contains: |
| |
| _go_.o # gc-compiled object for _cgo_gotypes.go, _cgo_import.go, *.cgo1.go |
| _all.o # gcc-compiled object for _cgo_export.c, *.cgo2.c |
| |
| The final program will be a dynamic executable, so that cmd/link can avoid |
| needing to process arbitrary .o files. It only needs to process the .o |
| files generated from C files that cgo writes, and those are much more |
| limited in the ELF or other features that they use. |
| |
| In essence, the _cgo_import.o file includes the extra linking |
| directives that cmd/link is not sophisticated enough to derive from _all.o |
| on its own. Similarly, the _all.o uses dynamic references to real |
| system object code because cmd/link is not sophisticated enough to process |
| the real code. |
| |
| The main benefits of this system are that cmd/link remains relatively simple |
| (it does not need to implement a complete ELF and Mach-O linker) and |
| that gcc is not needed after the package is compiled. For example, |
| package net uses cgo for access to name resolution functions provided |
| by libc. Although gcc is needed to compile package net, gcc is not |
| needed to link programs that import package net. |
| |
| Runtime |
| |
| When using cgo, Go must not assume that it owns all details of the |
| process. In particular it needs to coordinate with C in the use of |
| threads and thread-local storage. The runtime package declares a few |
| variables: |
| |
| var ( |
| iscgo bool |
| _cgo_init unsafe.Pointer |
| _cgo_thread_start unsafe.Pointer |
| ) |
| |
| Any package using cgo imports "runtime/cgo", which provides |
| initializations for these variables. It sets iscgo to true, _cgo_init |
| to a gcc-compiled function that can be called early during program |
| startup, and _cgo_thread_start to a gcc-compiled function that can be |
| used to create a new thread, in place of the runtime's usual direct |
| system calls. |
| |
| Internal and External Linking |
| |
| The text above describes "internal" linking, in which cmd/link parses and |
| links host object files (ELF, Mach-O, PE, and so on) into the final |
| executable itself. Keeping cmd/link simple means we cannot possibly |
| implement the full semantics of the host linker, so the kinds of |
| objects that can be linked directly into the binary is limited (other |
| code can only be used as a dynamic library). On the other hand, when |
| using internal linking, cmd/link can generate Go binaries by itself. |
| |
| In order to allow linking arbitrary object files without requiring |
| dynamic libraries, cgo supports an "external" linking mode too. In |
| external linking mode, cmd/link does not process any host object files. |
| Instead, it collects all the Go code and writes a single go.o object |
| file containing it. Then it invokes the host linker (usually gcc) to |
| combine the go.o object file and any supporting non-Go code into a |
| final executable. External linking avoids the dynamic library |
| requirement but introduces a requirement that the host linker be |
| present to create such a binary. |
| |
| Most builds both compile source code and invoke the linker to create a |
| binary. When cgo is involved, the compile step already requires gcc, so |
| it is not problematic for the link step to require gcc too. |
| |
| An important exception is builds using a pre-compiled copy of the |
| standard library. In particular, package net uses cgo on most systems, |
| and we want to preserve the ability to compile pure Go code that |
| imports net without requiring gcc to be present at link time. (In this |
| case, the dynamic library requirement is less significant, because the |
| only library involved is libc.so, which can usually be assumed |
| present.) |
| |
| This conflict between functionality and the gcc requirement means we |
| must support both internal and external linking, depending on the |
| circumstances: if net is the only cgo-using package, then internal |
| linking is probably fine, but if other packages are involved, so that there |
| are dependencies on libraries beyond libc, external linking is likely |
| to work better. The compilation of a package records the relevant |
| information to support both linking modes, leaving the decision |
| to be made when linking the final binary. |
| |
| Linking Directives |
| |
| In either linking mode, package-specific directives must be passed |
| through to cmd/link. These are communicated by writing //go: directives in a |
| Go source file compiled by gc. The directives are copied into the .o |
| object file and then processed by the linker. |
| |
| The directives are: |
| |
| //go:cgo_import_dynamic <local> [<remote> ["<library>"]] |
| |
| In internal linking mode, allow an unresolved reference to |
| <local>, assuming it will be resolved by a dynamic library |
| symbol. The optional <remote> specifies the symbol's name and |
| possibly version in the dynamic library, and the optional "<library>" |
| names the specific library where the symbol should be found. |
| |
| On AIX, the library pattern is slightly different. It must be |
| "lib.a/obj.o" with obj.o the member of this library exporting |
| this symbol. |
| |
| In the <remote>, # or @ can be used to introduce a symbol version. |
| |
| Examples: |
| //go:cgo_import_dynamic puts |
| //go:cgo_import_dynamic puts puts#GLIBC_2.2.5 |
| //go:cgo_import_dynamic puts puts#GLIBC_2.2.5 "libc.so.6" |
| |
| A side effect of the cgo_import_dynamic directive with a |
| library is to make the final binary depend on that dynamic |
| library. To get the dependency without importing any specific |
| symbols, use _ for local and remote. |
| |
| Example: |
| //go:cgo_import_dynamic _ _ "libc.so.6" |
| |
| For compatibility with current versions of SWIG, |
| #pragma dynimport is an alias for //go:cgo_import_dynamic. |
| |
| //go:cgo_dynamic_linker "<path>" |
| |
| In internal linking mode, use "<path>" as the dynamic linker |
| in the final binary. This directive is only needed from one |
| package when constructing a binary; by convention it is |
| supplied by runtime/cgo. |
| |
| Example: |
| //go:cgo_dynamic_linker "/lib/ld-linux.so.2" |
| |
| //go:cgo_export_dynamic <local> <remote> |
| |
| In internal linking mode, put the Go symbol |
| named <local> into the program's exported symbol table as |
| <remote>, so that C code can refer to it by that name. This |
| mechanism makes it possible for C code to call back into Go or |
| to share Go's data. |
| |
| For compatibility with current versions of SWIG, |
| #pragma dynexport is an alias for //go:cgo_export_dynamic. |
| |
| //go:cgo_import_static <local> |
| |
| In external linking mode, allow unresolved references to |
| <local> in the go.o object file prepared for the host linker, |
| under the assumption that <local> will be supplied by the |
| other object files that will be linked with go.o. |
| |
| Example: |
| //go:cgo_import_static puts_wrapper |
| |
| //go:cgo_export_static <local> <remote> |
| |
| In external linking mode, put the Go symbol |
| named <local> into the program's exported symbol table as |
| <remote>, so that C code can refer to it by that name. This |
| mechanism makes it possible for C code to call back into Go or |
| to share Go's data. |
| |
| //go:cgo_ldflag "<arg>" |
| |
| In external linking mode, invoke the host linker (usually gcc) |
| with "<arg>" as a command-line argument following the .o files. |
| Note that the arguments are for "gcc", not "ld". |
| |
| Example: |
| //go:cgo_ldflag "-lpthread" |
| //go:cgo_ldflag "-L/usr/local/sqlite3/lib" |
| |
| A package compiled with cgo will include directives for both |
| internal and external linking; the linker will select the appropriate |
| subset for the chosen linking mode. |
| |
| Example |
| |
| As a simple example, consider a package that uses cgo to call C.sin. |
| The following code will be generated by cgo: |
| |
| // compiled by gc |
| |
| //go:cgo_ldflag "-lm" |
| |
| type _Ctype_double float64 |
| |
| //go:cgo_import_static _cgo_gcc_Cfunc_sin |
| //go:linkname __cgo_gcc_Cfunc_sin _cgo_gcc_Cfunc_sin |
| var __cgo_gcc_Cfunc_sin byte |
| var _cgo_gcc_Cfunc_sin = unsafe.Pointer(&__cgo_gcc_Cfunc_sin) |
| |
| func _Cfunc_sin(p0 _Ctype_double) (r1 _Ctype_double) { |
| _cgo_runtime_cgocall(_cgo_gcc_Cfunc_sin, uintptr(unsafe.Pointer(&p0))) |
| return |
| } |
| |
| // compiled by gcc, into foo.cgo2.o |
| |
| void |
| _cgo_gcc_Cfunc_sin(void *v) |
| { |
| struct { |
| double p0; |
| double r; |
| } __attribute__((__packed__)) *a = v; |
| a->r = sin(a->p0); |
| } |
| |
| What happens at link time depends on whether the final binary is linked |
| using the internal or external mode. If other packages are compiled in |
| "external only" mode, then the final link will be an external one. |
| Otherwise the link will be an internal one. |
| |
| The linking directives are used according to the kind of final link |
| used. |
| |
| In internal mode, cmd/link itself processes all the host object files, in |
| particular foo.cgo2.o. To do so, it uses the cgo_import_dynamic and |
| cgo_dynamic_linker directives to learn that the otherwise undefined |
| reference to sin in foo.cgo2.o should be rewritten to refer to the |
| symbol sin with version GLIBC_2.2.5 from the dynamic library |
| "libm.so.6", and the binary should request "/lib/ld-linux.so.2" as its |
| runtime dynamic linker. |
| |
| In external mode, cmd/link does not process any host object files, in |
| particular foo.cgo2.o. It links together the gc-generated object |
| files, along with any other Go code, into a go.o file. While doing |
| that, cmd/link will discover that there is no definition for |
| _cgo_gcc_Cfunc_sin, referred to by the gc-compiled source file. This |
| is okay, because cmd/link also processes the cgo_import_static directive and |
| knows that _cgo_gcc_Cfunc_sin is expected to be supplied by a host |
| object file, so cmd/link does not treat the missing symbol as an error when |
| creating go.o. Indeed, the definition for _cgo_gcc_Cfunc_sin will be |
| provided to the host linker by foo2.cgo.o, which in turn will need the |
| symbol 'sin'. cmd/link also processes the cgo_ldflag directives, so that it |
| knows that the eventual host link command must include the -lm |
| argument, so that the host linker will be able to find 'sin' in the |
| math library. |
| |
| cmd/link Command Line Interface |
| |
| The go command and any other Go-aware build systems invoke cmd/link |
| to link a collection of packages into a single binary. By default, cmd/link will |
| present the same interface it does today: |
| |
| cmd/link main.a |
| |
| produces a file named a.out, even if cmd/link does so by invoking the host |
| linker in external linking mode. |
| |
| By default, cmd/link will decide the linking mode as follows: if the only |
| packages using cgo are those on a list of known standard library |
| packages (net, os/user, runtime/cgo), cmd/link will use internal linking |
| mode. Otherwise, there are non-standard cgo packages involved, and cmd/link |
| will use external linking mode. The first rule means that a build of |
| the godoc binary, which uses net but no other cgo, can run without |
| needing gcc available. The second rule means that a build of a |
| cgo-wrapped library like sqlite3 can generate a standalone executable |
| instead of needing to refer to a dynamic library. The specific choice |
| can be overridden using a command line flag: cmd/link -linkmode=internal or |
| cmd/link -linkmode=external. |
| |
| In an external link, cmd/link will create a temporary directory, write any |
| host object files found in package archives to that directory (renamed |
| to avoid conflicts), write the go.o file to that directory, and invoke |
| the host linker. The default value for the host linker is $CC, split |
| into fields, or else "gcc". The specific host linker command line can |
| be overridden using command line flags: cmd/link -extld=clang |
| -extldflags='-ggdb -O3'. If any package in a build includes a .cc or |
| other file compiled by the C++ compiler, the go tool will use the |
| -extld option to set the host linker to the C++ compiler. |
| |
| These defaults mean that Go-aware build systems can ignore the linking |
| changes and keep running plain 'cmd/link' and get reasonable results, but |
| they can also control the linking details if desired. |
| |
| */ |