| // run | |
| // Copyright 2018 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package main | |
| import ( | |
| "fmt" | |
| "runtime" | |
| ) | |
| // linked list up the stack, to test lots of stack objects. | |
| type T struct { | |
| // points to a heap object. Test will make sure it isn't freed. | |
| data *int64 | |
| // next pointer for a linked list of stack objects | |
| next *T | |
| // duplicate of next, to stress test the pointer buffers | |
| // used during stack tracing. | |
| next2 *T | |
| } | |
| func main() { | |
| makelist(nil, 10000) | |
| } | |
| func makelist(x *T, n int64) { | |
| if n%2 != 0 { | |
| panic("must be multiple of 2") | |
| } | |
| if n == 0 { | |
| runtime.GC() | |
| i := int64(1) | |
| for ; x != nil; x, i = x.next, i+1 { | |
| // Make sure x.data hasn't been collected. | |
| if got := *x.data; got != i { | |
| panic(fmt.Sprintf("bad data want %d, got %d", i, got)) | |
| } | |
| } | |
| return | |
| } | |
| // Put 2 objects in each frame, to test intra-frame pointers. | |
| // Use both orderings to ensure the linked list isn't always in address order. | |
| var a, b T | |
| if n%3 == 0 { | |
| a.data = newInt(n) | |
| a.next = x | |
| a.next2 = x | |
| b.data = newInt(n - 1) | |
| b.next = &a | |
| b.next2 = &a | |
| x = &b | |
| } else { | |
| b.data = newInt(n) | |
| b.next = x | |
| b.next2 = x | |
| a.data = newInt(n - 1) | |
| a.next = &b | |
| a.next2 = &b | |
| x = &a | |
| } | |
| makelist(x, n-2) | |
| } | |
| // big enough and pointer-y enough to not be tinyalloc'd | |
| type NotTiny struct { | |
| n int64 | |
| p *byte | |
| } | |
| // newInt allocates n on the heap and returns a pointer to it. | |
| func newInt(n int64) *int64 { | |
| h := &NotTiny{n: n} | |
| p := &h.n | |
| escape = p | |
| return p | |
| } | |
| var escape *int64 |