| // Copyright 2010 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package math | |
| // Coefficients _sin[] and _cos[] are found in sin.go. | |
| // Sincos returns Sin(x), Cos(x). | |
| // | |
| // Special cases are: | |
| // | |
| // Sincos(±0) = ±0, 1 | |
| // Sincos(±Inf) = NaN, NaN | |
| // Sincos(NaN) = NaN, NaN | |
| func Sincos(x float64) (sin, cos float64) { | |
| const ( | |
| PI4A = 7.85398125648498535156e-1 // 0x3fe921fb40000000, Pi/4 split into three parts | |
| PI4B = 3.77489470793079817668e-8 // 0x3e64442d00000000, | |
| PI4C = 2.69515142907905952645e-15 // 0x3ce8469898cc5170, | |
| ) | |
| // special cases | |
| switch { | |
| case x == 0: | |
| return x, 1 // return ±0.0, 1.0 | |
| case IsNaN(x) || IsInf(x, 0): | |
| return NaN(), NaN() | |
| } | |
| // make argument positive | |
| sinSign, cosSign := false, false | |
| if x < 0 { | |
| x = -x | |
| sinSign = true | |
| } | |
| var j uint64 | |
| var y, z float64 | |
| if x >= reduceThreshold { | |
| j, z = trigReduce(x) | |
| } else { | |
| j = uint64(x * (4 / Pi)) // integer part of x/(Pi/4), as integer for tests on the phase angle | |
| y = float64(j) // integer part of x/(Pi/4), as float | |
| if j&1 == 1 { // map zeros to origin | |
| j++ | |
| y++ | |
| } | |
| j &= 7 // octant modulo 2Pi radians (360 degrees) | |
| z = ((x - y*PI4A) - y*PI4B) - y*PI4C // Extended precision modular arithmetic | |
| } | |
| if j > 3 { // reflect in x axis | |
| j -= 4 | |
| sinSign, cosSign = !sinSign, !cosSign | |
| } | |
| if j > 1 { | |
| cosSign = !cosSign | |
| } | |
| zz := z * z | |
| cos = 1.0 - 0.5*zz + zz*zz*((((((_cos[0]*zz)+_cos[1])*zz+_cos[2])*zz+_cos[3])*zz+_cos[4])*zz+_cos[5]) | |
| sin = z + z*zz*((((((_sin[0]*zz)+_sin[1])*zz+_sin[2])*zz+_sin[3])*zz+_sin[4])*zz+_sin[5]) | |
| if j == 1 || j == 2 { | |
| sin, cos = cos, sin | |
| } | |
| if cosSign { | |
| cos = -cos | |
| } | |
| if sinSign { | |
| sin = -sin | |
| } | |
| return | |
| } |