| // Copyright 2009 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| //go:generate go run decgen.go -output dec_helpers.go | |
| package gob | |
| import ( | |
| "encoding" | |
| "errors" | |
| "internal/saferio" | |
| "io" | |
| "math" | |
| "math/bits" | |
| "reflect" | |
| ) | |
| var ( | |
| errBadUint = errors.New("gob: encoded unsigned integer out of range") | |
| errBadType = errors.New("gob: unknown type id or corrupted data") | |
| errRange = errors.New("gob: bad data: field numbers out of bounds") | |
| ) | |
| type decHelper func(state *decoderState, v reflect.Value, length int, ovfl error) bool | |
| // decoderState is the execution state of an instance of the decoder. A new state | |
| // is created for nested objects. | |
| type decoderState struct { | |
| dec *Decoder | |
| // The buffer is stored with an extra indirection because it may be replaced | |
| // if we load a type during decode (when reading an interface value). | |
| b *decBuffer | |
| fieldnum int // the last field number read. | |
| next *decoderState // for free list | |
| } | |
| // decBuffer is an extremely simple, fast implementation of a read-only byte buffer. | |
| // It is initialized by calling Size and then copying the data into the slice returned by Bytes(). | |
| type decBuffer struct { | |
| data []byte | |
| offset int // Read offset. | |
| } | |
| func (d *decBuffer) Read(p []byte) (int, error) { | |
| n := copy(p, d.data[d.offset:]) | |
| if n == 0 && len(p) != 0 { | |
| return 0, io.EOF | |
| } | |
| d.offset += n | |
| return n, nil | |
| } | |
| func (d *decBuffer) Drop(n int) { | |
| if n > d.Len() { | |
| panic("drop") | |
| } | |
| d.offset += n | |
| } | |
| func (d *decBuffer) ReadByte() (byte, error) { | |
| if d.offset >= len(d.data) { | |
| return 0, io.EOF | |
| } | |
| c := d.data[d.offset] | |
| d.offset++ | |
| return c, nil | |
| } | |
| func (d *decBuffer) Len() int { | |
| return len(d.data) - d.offset | |
| } | |
| func (d *decBuffer) Bytes() []byte { | |
| return d.data[d.offset:] | |
| } | |
| // SetBytes sets the buffer to the bytes, discarding any existing data. | |
| func (d *decBuffer) SetBytes(data []byte) { | |
| d.data = data | |
| d.offset = 0 | |
| } | |
| func (d *decBuffer) Reset() { | |
| d.data = d.data[0:0] | |
| d.offset = 0 | |
| } | |
| // We pass the bytes.Buffer separately for easier testing of the infrastructure | |
| // without requiring a full Decoder. | |
| func (dec *Decoder) newDecoderState(buf *decBuffer) *decoderState { | |
| d := dec.freeList | |
| if d == nil { | |
| d = new(decoderState) | |
| d.dec = dec | |
| } else { | |
| dec.freeList = d.next | |
| } | |
| d.b = buf | |
| return d | |
| } | |
| func (dec *Decoder) freeDecoderState(d *decoderState) { | |
| d.next = dec.freeList | |
| dec.freeList = d | |
| } | |
| func overflow(name string) error { | |
| return errors.New(`value for "` + name + `" out of range`) | |
| } | |
| // decodeUintReader reads an encoded unsigned integer from an io.Reader. | |
| // Used only by the Decoder to read the message length. | |
| func decodeUintReader(r io.Reader, buf []byte) (x uint64, width int, err error) { | |
| width = 1 | |
| n, err := io.ReadFull(r, buf[0:width]) | |
| if n == 0 { | |
| return | |
| } | |
| b := buf[0] | |
| if b <= 0x7f { | |
| return uint64(b), width, nil | |
| } | |
| n = -int(int8(b)) | |
| if n > uint64Size { | |
| err = errBadUint | |
| return | |
| } | |
| width, err = io.ReadFull(r, buf[0:n]) | |
| if err != nil { | |
| if err == io.EOF { | |
| err = io.ErrUnexpectedEOF | |
| } | |
| return | |
| } | |
| // Could check that the high byte is zero but it's not worth it. | |
| for _, b := range buf[0:width] { | |
| x = x<<8 | uint64(b) | |
| } | |
| width++ // +1 for length byte | |
| return | |
| } | |
| // decodeUint reads an encoded unsigned integer from state.r. | |
| // Does not check for overflow. | |
| func (state *decoderState) decodeUint() (x uint64) { | |
| b, err := state.b.ReadByte() | |
| if err != nil { | |
| error_(err) | |
| } | |
| if b <= 0x7f { | |
| return uint64(b) | |
| } | |
| n := -int(int8(b)) | |
| if n > uint64Size { | |
| error_(errBadUint) | |
| } | |
| buf := state.b.Bytes() | |
| if len(buf) < n { | |
| errorf("invalid uint data length %d: exceeds input size %d", n, len(buf)) | |
| } | |
| // Don't need to check error; it's safe to loop regardless. | |
| // Could check that the high byte is zero but it's not worth it. | |
| for _, b := range buf[0:n] { | |
| x = x<<8 | uint64(b) | |
| } | |
| state.b.Drop(n) | |
| return x | |
| } | |
| // decodeInt reads an encoded signed integer from state.r. | |
| // Does not check for overflow. | |
| func (state *decoderState) decodeInt() int64 { | |
| x := state.decodeUint() | |
| if x&1 != 0 { | |
| return ^int64(x >> 1) | |
| } | |
| return int64(x >> 1) | |
| } | |
| // getLength decodes the next uint and makes sure it is a possible | |
| // size for a data item that follows, which means it must fit in a | |
| // non-negative int and fit in the buffer. | |
| func (state *decoderState) getLength() (int, bool) { | |
| n := int(state.decodeUint()) | |
| if n < 0 || state.b.Len() < n || tooBig <= n { | |
| return 0, false | |
| } | |
| return n, true | |
| } | |
| // decOp is the signature of a decoding operator for a given type. | |
| type decOp func(i *decInstr, state *decoderState, v reflect.Value) | |
| // The 'instructions' of the decoding machine | |
| type decInstr struct { | |
| op decOp | |
| field int // field number of the wire type | |
| index []int // field access indices for destination type | |
| ovfl error // error message for overflow/underflow (for arrays, of the elements) | |
| } | |
| // ignoreUint discards a uint value with no destination. | |
| func ignoreUint(i *decInstr, state *decoderState, v reflect.Value) { | |
| state.decodeUint() | |
| } | |
| // ignoreTwoUints discards a uint value with no destination. It's used to skip | |
| // complex values. | |
| func ignoreTwoUints(i *decInstr, state *decoderState, v reflect.Value) { | |
| state.decodeUint() | |
| state.decodeUint() | |
| } | |
| // Since the encoder writes no zeros, if we arrive at a decoder we have | |
| // a value to extract and store. The field number has already been read | |
| // (it's how we knew to call this decoder). | |
| // Each decoder is responsible for handling any indirections associated | |
| // with the data structure. If any pointer so reached is nil, allocation must | |
| // be done. | |
| // decAlloc takes a value and returns a settable value that can | |
| // be assigned to. If the value is a pointer, decAlloc guarantees it points to storage. | |
| // The callers to the individual decoders are expected to have used decAlloc. | |
| // The individual decoders don't need it. | |
| func decAlloc(v reflect.Value) reflect.Value { | |
| for v.Kind() == reflect.Pointer { | |
| if v.IsNil() { | |
| v.Set(reflect.New(v.Type().Elem())) | |
| } | |
| v = v.Elem() | |
| } | |
| return v | |
| } | |
| // decBool decodes a uint and stores it as a boolean in value. | |
| func decBool(i *decInstr, state *decoderState, value reflect.Value) { | |
| value.SetBool(state.decodeUint() != 0) | |
| } | |
| // decInt8 decodes an integer and stores it as an int8 in value. | |
| func decInt8(i *decInstr, state *decoderState, value reflect.Value) { | |
| v := state.decodeInt() | |
| if v < math.MinInt8 || math.MaxInt8 < v { | |
| error_(i.ovfl) | |
| } | |
| value.SetInt(v) | |
| } | |
| // decUint8 decodes an unsigned integer and stores it as a uint8 in value. | |
| func decUint8(i *decInstr, state *decoderState, value reflect.Value) { | |
| v := state.decodeUint() | |
| if math.MaxUint8 < v { | |
| error_(i.ovfl) | |
| } | |
| value.SetUint(v) | |
| } | |
| // decInt16 decodes an integer and stores it as an int16 in value. | |
| func decInt16(i *decInstr, state *decoderState, value reflect.Value) { | |
| v := state.decodeInt() | |
| if v < math.MinInt16 || math.MaxInt16 < v { | |
| error_(i.ovfl) | |
| } | |
| value.SetInt(v) | |
| } | |
| // decUint16 decodes an unsigned integer and stores it as a uint16 in value. | |
| func decUint16(i *decInstr, state *decoderState, value reflect.Value) { | |
| v := state.decodeUint() | |
| if math.MaxUint16 < v { | |
| error_(i.ovfl) | |
| } | |
| value.SetUint(v) | |
| } | |
| // decInt32 decodes an integer and stores it as an int32 in value. | |
| func decInt32(i *decInstr, state *decoderState, value reflect.Value) { | |
| v := state.decodeInt() | |
| if v < math.MinInt32 || math.MaxInt32 < v { | |
| error_(i.ovfl) | |
| } | |
| value.SetInt(v) | |
| } | |
| // decUint32 decodes an unsigned integer and stores it as a uint32 in value. | |
| func decUint32(i *decInstr, state *decoderState, value reflect.Value) { | |
| v := state.decodeUint() | |
| if math.MaxUint32 < v { | |
| error_(i.ovfl) | |
| } | |
| value.SetUint(v) | |
| } | |
| // decInt64 decodes an integer and stores it as an int64 in value. | |
| func decInt64(i *decInstr, state *decoderState, value reflect.Value) { | |
| v := state.decodeInt() | |
| value.SetInt(v) | |
| } | |
| // decUint64 decodes an unsigned integer and stores it as a uint64 in value. | |
| func decUint64(i *decInstr, state *decoderState, value reflect.Value) { | |
| v := state.decodeUint() | |
| value.SetUint(v) | |
| } | |
| // Floating-point numbers are transmitted as uint64s holding the bits | |
| // of the underlying representation. They are sent byte-reversed, with | |
| // the exponent end coming out first, so integer floating point numbers | |
| // (for example) transmit more compactly. This routine does the | |
| // unswizzling. | |
| func float64FromBits(u uint64) float64 { | |
| v := bits.ReverseBytes64(u) | |
| return math.Float64frombits(v) | |
| } | |
| // float32FromBits decodes an unsigned integer, treats it as a 32-bit floating-point | |
| // number, and returns it. It's a helper function for float32 and complex64. | |
| // It returns a float64 because that's what reflection needs, but its return | |
| // value is known to be accurately representable in a float32. | |
| func float32FromBits(u uint64, ovfl error) float64 { | |
| v := float64FromBits(u) | |
| av := v | |
| if av < 0 { | |
| av = -av | |
| } | |
| // +Inf is OK in both 32- and 64-bit floats. Underflow is always OK. | |
| if math.MaxFloat32 < av && av <= math.MaxFloat64 { | |
| error_(ovfl) | |
| } | |
| return v | |
| } | |
| // decFloat32 decodes an unsigned integer, treats it as a 32-bit floating-point | |
| // number, and stores it in value. | |
| func decFloat32(i *decInstr, state *decoderState, value reflect.Value) { | |
| value.SetFloat(float32FromBits(state.decodeUint(), i.ovfl)) | |
| } | |
| // decFloat64 decodes an unsigned integer, treats it as a 64-bit floating-point | |
| // number, and stores it in value. | |
| func decFloat64(i *decInstr, state *decoderState, value reflect.Value) { | |
| value.SetFloat(float64FromBits(state.decodeUint())) | |
| } | |
| // decComplex64 decodes a pair of unsigned integers, treats them as a | |
| // pair of floating point numbers, and stores them as a complex64 in value. | |
| // The real part comes first. | |
| func decComplex64(i *decInstr, state *decoderState, value reflect.Value) { | |
| real := float32FromBits(state.decodeUint(), i.ovfl) | |
| imag := float32FromBits(state.decodeUint(), i.ovfl) | |
| value.SetComplex(complex(real, imag)) | |
| } | |
| // decComplex128 decodes a pair of unsigned integers, treats them as a | |
| // pair of floating point numbers, and stores them as a complex128 in value. | |
| // The real part comes first. | |
| func decComplex128(i *decInstr, state *decoderState, value reflect.Value) { | |
| real := float64FromBits(state.decodeUint()) | |
| imag := float64FromBits(state.decodeUint()) | |
| value.SetComplex(complex(real, imag)) | |
| } | |
| // decUint8Slice decodes a byte slice and stores in value a slice header | |
| // describing the data. | |
| // uint8 slices are encoded as an unsigned count followed by the raw bytes. | |
| func decUint8Slice(i *decInstr, state *decoderState, value reflect.Value) { | |
| n, ok := state.getLength() | |
| if !ok { | |
| errorf("bad %s slice length: %d", value.Type(), n) | |
| } | |
| if value.Cap() < n { | |
| safe := saferio.SliceCap[byte](uint64(n)) | |
| if safe < 0 { | |
| errorf("%s slice too big: %d elements", value.Type(), n) | |
| } | |
| value.Set(reflect.MakeSlice(value.Type(), safe, safe)) | |
| ln := safe | |
| i := 0 | |
| for i < n { | |
| if i >= ln { | |
| // We didn't allocate the entire slice, | |
| // due to using saferio.SliceCap. | |
| // Grow the slice for one more element. | |
| // The slice is full, so this should | |
| // bump up the capacity. | |
| value.Grow(1) | |
| } | |
| // Copy into s up to the capacity or n, | |
| // whichever is less. | |
| ln = value.Cap() | |
| if ln > n { | |
| ln = n | |
| } | |
| value.SetLen(ln) | |
| sub := value.Slice(i, ln) | |
| if _, err := state.b.Read(sub.Bytes()); err != nil { | |
| errorf("error decoding []byte at %d: %s", i, err) | |
| } | |
| i = ln | |
| } | |
| } else { | |
| value.SetLen(n) | |
| if _, err := state.b.Read(value.Bytes()); err != nil { | |
| errorf("error decoding []byte: %s", err) | |
| } | |
| } | |
| } | |
| // decString decodes byte array and stores in value a string header | |
| // describing the data. | |
| // Strings are encoded as an unsigned count followed by the raw bytes. | |
| func decString(i *decInstr, state *decoderState, value reflect.Value) { | |
| n, ok := state.getLength() | |
| if !ok { | |
| errorf("bad %s slice length: %d", value.Type(), n) | |
| } | |
| // Read the data. | |
| data := state.b.Bytes() | |
| if len(data) < n { | |
| errorf("invalid string length %d: exceeds input size %d", n, len(data)) | |
| } | |
| s := string(data[:n]) | |
| state.b.Drop(n) | |
| value.SetString(s) | |
| } | |
| // ignoreUint8Array skips over the data for a byte slice value with no destination. | |
| func ignoreUint8Array(i *decInstr, state *decoderState, value reflect.Value) { | |
| n, ok := state.getLength() | |
| if !ok { | |
| errorf("slice length too large") | |
| } | |
| bn := state.b.Len() | |
| if bn < n { | |
| errorf("invalid slice length %d: exceeds input size %d", n, bn) | |
| } | |
| state.b.Drop(n) | |
| } | |
| // Execution engine | |
| // The encoder engine is an array of instructions indexed by field number of the incoming | |
| // decoder. It is executed with random access according to field number. | |
| type decEngine struct { | |
| instr []decInstr | |
| numInstr int // the number of active instructions | |
| } | |
| // decodeSingle decodes a top-level value that is not a struct and stores it in value. | |
| // Such values are preceded by a zero, making them have the memory layout of a | |
| // struct field (although with an illegal field number). | |
| func (dec *Decoder) decodeSingle(engine *decEngine, value reflect.Value) { | |
| state := dec.newDecoderState(&dec.buf) | |
| defer dec.freeDecoderState(state) | |
| state.fieldnum = singletonField | |
| if state.decodeUint() != 0 { | |
| errorf("decode: corrupted data: non-zero delta for singleton") | |
| } | |
| instr := &engine.instr[singletonField] | |
| instr.op(instr, state, value) | |
| } | |
| // decodeStruct decodes a top-level struct and stores it in value. | |
| // Indir is for the value, not the type. At the time of the call it may | |
| // differ from ut.indir, which was computed when the engine was built. | |
| // This state cannot arise for decodeSingle, which is called directly | |
| // from the user's value, not from the innards of an engine. | |
| func (dec *Decoder) decodeStruct(engine *decEngine, value reflect.Value) { | |
| state := dec.newDecoderState(&dec.buf) | |
| defer dec.freeDecoderState(state) | |
| state.fieldnum = -1 | |
| for state.b.Len() > 0 { | |
| delta := int(state.decodeUint()) | |
| if delta < 0 { | |
| errorf("decode: corrupted data: negative delta") | |
| } | |
| if delta == 0 { // struct terminator is zero delta fieldnum | |
| break | |
| } | |
| if state.fieldnum >= len(engine.instr)-delta { // subtract to compare without overflow | |
| error_(errRange) | |
| } | |
| fieldnum := state.fieldnum + delta | |
| instr := &engine.instr[fieldnum] | |
| var field reflect.Value | |
| if instr.index != nil { | |
| // Otherwise the field is unknown to us and instr.op is an ignore op. | |
| field = value.FieldByIndex(instr.index) | |
| if field.Kind() == reflect.Pointer { | |
| field = decAlloc(field) | |
| } | |
| } | |
| instr.op(instr, state, field) | |
| state.fieldnum = fieldnum | |
| } | |
| } | |
| var noValue reflect.Value | |
| // ignoreStruct discards the data for a struct with no destination. | |
| func (dec *Decoder) ignoreStruct(engine *decEngine) { | |
| state := dec.newDecoderState(&dec.buf) | |
| defer dec.freeDecoderState(state) | |
| state.fieldnum = -1 | |
| for state.b.Len() > 0 { | |
| delta := int(state.decodeUint()) | |
| if delta < 0 { | |
| errorf("ignore decode: corrupted data: negative delta") | |
| } | |
| if delta == 0 { // struct terminator is zero delta fieldnum | |
| break | |
| } | |
| fieldnum := state.fieldnum + delta | |
| if fieldnum >= len(engine.instr) { | |
| error_(errRange) | |
| } | |
| instr := &engine.instr[fieldnum] | |
| instr.op(instr, state, noValue) | |
| state.fieldnum = fieldnum | |
| } | |
| } | |
| // ignoreSingle discards the data for a top-level non-struct value with no | |
| // destination. It's used when calling Decode with a nil value. | |
| func (dec *Decoder) ignoreSingle(engine *decEngine) { | |
| state := dec.newDecoderState(&dec.buf) | |
| defer dec.freeDecoderState(state) | |
| state.fieldnum = singletonField | |
| delta := int(state.decodeUint()) | |
| if delta != 0 { | |
| errorf("decode: corrupted data: non-zero delta for singleton") | |
| } | |
| instr := &engine.instr[singletonField] | |
| instr.op(instr, state, noValue) | |
| } | |
| // decodeArrayHelper does the work for decoding arrays and slices. | |
| func (dec *Decoder) decodeArrayHelper(state *decoderState, value reflect.Value, elemOp decOp, length int, ovfl error, helper decHelper) { | |
| if helper != nil && helper(state, value, length, ovfl) { | |
| return | |
| } | |
| instr := &decInstr{elemOp, 0, nil, ovfl} | |
| isPtr := value.Type().Elem().Kind() == reflect.Pointer | |
| ln := value.Len() | |
| for i := 0; i < length; i++ { | |
| if state.b.Len() == 0 { | |
| errorf("decoding array or slice: length exceeds input size (%d elements)", length) | |
| } | |
| if i >= ln { | |
| // This is a slice that we only partially allocated. | |
| // Grow it up to length. | |
| value.Grow(1) | |
| cp := value.Cap() | |
| if cp > length { | |
| cp = length | |
| } | |
| value.SetLen(cp) | |
| ln = cp | |
| } | |
| v := value.Index(i) | |
| if isPtr { | |
| v = decAlloc(v) | |
| } | |
| elemOp(instr, state, v) | |
| } | |
| } | |
| // decodeArray decodes an array and stores it in value. | |
| // The length is an unsigned integer preceding the elements. Even though the length is redundant | |
| // (it's part of the type), it's a useful check and is included in the encoding. | |
| func (dec *Decoder) decodeArray(state *decoderState, value reflect.Value, elemOp decOp, length int, ovfl error, helper decHelper) { | |
| if n := state.decodeUint(); n != uint64(length) { | |
| errorf("length mismatch in decodeArray") | |
| } | |
| dec.decodeArrayHelper(state, value, elemOp, length, ovfl, helper) | |
| } | |
| // decodeIntoValue is a helper for map decoding. | |
| func decodeIntoValue(state *decoderState, op decOp, isPtr bool, value reflect.Value, instr *decInstr) reflect.Value { | |
| v := value | |
| if isPtr { | |
| v = decAlloc(value) | |
| } | |
| op(instr, state, v) | |
| return value | |
| } | |
| // decodeMap decodes a map and stores it in value. | |
| // Maps are encoded as a length followed by key:value pairs. | |
| // Because the internals of maps are not visible to us, we must | |
| // use reflection rather than pointer magic. | |
| func (dec *Decoder) decodeMap(mtyp reflect.Type, state *decoderState, value reflect.Value, keyOp, elemOp decOp, ovfl error) { | |
| n := int(state.decodeUint()) | |
| if value.IsNil() { | |
| // This is a map, not a slice, but capping the | |
| // size works either way. | |
| safe := saferio.SliceCapWithSize(uint64(mtyp.Elem().Size()), uint64(n)) | |
| if safe < 0 { | |
| safe = 1 | |
| } | |
| value.Set(reflect.MakeMapWithSize(mtyp, safe)) | |
| } | |
| keyIsPtr := mtyp.Key().Kind() == reflect.Pointer | |
| elemIsPtr := mtyp.Elem().Kind() == reflect.Pointer | |
| keyInstr := &decInstr{keyOp, 0, nil, ovfl} | |
| elemInstr := &decInstr{elemOp, 0, nil, ovfl} | |
| keyP := reflect.New(mtyp.Key()) | |
| elemP := reflect.New(mtyp.Elem()) | |
| for i := 0; i < n; i++ { | |
| key := decodeIntoValue(state, keyOp, keyIsPtr, keyP.Elem(), keyInstr) | |
| elem := decodeIntoValue(state, elemOp, elemIsPtr, elemP.Elem(), elemInstr) | |
| value.SetMapIndex(key, elem) | |
| keyP.Elem().SetZero() | |
| elemP.Elem().SetZero() | |
| } | |
| } | |
| // ignoreArrayHelper does the work for discarding arrays and slices. | |
| func (dec *Decoder) ignoreArrayHelper(state *decoderState, elemOp decOp, length int) { | |
| instr := &decInstr{elemOp, 0, nil, errors.New("no error")} | |
| for i := 0; i < length; i++ { | |
| if state.b.Len() == 0 { | |
| errorf("decoding array or slice: length exceeds input size (%d elements)", length) | |
| } | |
| elemOp(instr, state, noValue) | |
| } | |
| } | |
| // ignoreArray discards the data for an array value with no destination. | |
| func (dec *Decoder) ignoreArray(state *decoderState, elemOp decOp, length int) { | |
| if n := state.decodeUint(); n != uint64(length) { | |
| errorf("length mismatch in ignoreArray") | |
| } | |
| dec.ignoreArrayHelper(state, elemOp, length) | |
| } | |
| // ignoreMap discards the data for a map value with no destination. | |
| func (dec *Decoder) ignoreMap(state *decoderState, keyOp, elemOp decOp) { | |
| n := int(state.decodeUint()) | |
| keyInstr := &decInstr{keyOp, 0, nil, errors.New("no error")} | |
| elemInstr := &decInstr{elemOp, 0, nil, errors.New("no error")} | |
| for i := 0; i < n; i++ { | |
| keyOp(keyInstr, state, noValue) | |
| elemOp(elemInstr, state, noValue) | |
| } | |
| } | |
| // decodeSlice decodes a slice and stores it in value. | |
| // Slices are encoded as an unsigned length followed by the elements. | |
| func (dec *Decoder) decodeSlice(state *decoderState, value reflect.Value, elemOp decOp, ovfl error, helper decHelper) { | |
| u := state.decodeUint() | |
| typ := value.Type() | |
| size := uint64(typ.Elem().Size()) | |
| nBytes := u * size | |
| n := int(u) | |
| // Take care with overflow in this calculation. | |
| if n < 0 || uint64(n) != u || nBytes > tooBig || (size > 0 && nBytes/size != u) { | |
| // We don't check n against buffer length here because if it's a slice | |
| // of interfaces, there will be buffer reloads. | |
| errorf("%s slice too big: %d elements of %d bytes", typ.Elem(), u, size) | |
| } | |
| if value.Cap() < n { | |
| safe := saferio.SliceCapWithSize(size, uint64(n)) | |
| if safe < 0 { | |
| errorf("%s slice too big: %d elements of %d bytes", typ.Elem(), u, size) | |
| } | |
| value.Set(reflect.MakeSlice(typ, safe, safe)) | |
| } else { | |
| value.SetLen(n) | |
| } | |
| dec.decodeArrayHelper(state, value, elemOp, n, ovfl, helper) | |
| } | |
| // ignoreSlice skips over the data for a slice value with no destination. | |
| func (dec *Decoder) ignoreSlice(state *decoderState, elemOp decOp) { | |
| dec.ignoreArrayHelper(state, elemOp, int(state.decodeUint())) | |
| } | |
| // decodeInterface decodes an interface value and stores it in value. | |
| // Interfaces are encoded as the name of a concrete type followed by a value. | |
| // If the name is empty, the value is nil and no value is sent. | |
| func (dec *Decoder) decodeInterface(ityp reflect.Type, state *decoderState, value reflect.Value) { | |
| // Read the name of the concrete type. | |
| nr := state.decodeUint() | |
| if nr > 1<<31 { // zero is permissible for anonymous types | |
| errorf("invalid type name length %d", nr) | |
| } | |
| if nr > uint64(state.b.Len()) { | |
| errorf("invalid type name length %d: exceeds input size", nr) | |
| } | |
| n := int(nr) | |
| name := state.b.Bytes()[:n] | |
| state.b.Drop(n) | |
| // Allocate the destination interface value. | |
| if len(name) == 0 { | |
| // Copy the nil interface value to the target. | |
| value.SetZero() | |
| return | |
| } | |
| if len(name) > 1024 { | |
| errorf("name too long (%d bytes): %.20q...", len(name), name) | |
| } | |
| // The concrete type must be registered. | |
| typi, ok := nameToConcreteType.Load(string(name)) | |
| if !ok { | |
| errorf("name not registered for interface: %q", name) | |
| } | |
| typ := typi.(reflect.Type) | |
| // Read the type id of the concrete value. | |
| concreteId := dec.decodeTypeSequence(true) | |
| if concreteId < 0 { | |
| error_(dec.err) | |
| } | |
| // Byte count of value is next; we don't care what it is (it's there | |
| // in case we want to ignore the value by skipping it completely). | |
| state.decodeUint() | |
| // Read the concrete value. | |
| v := allocValue(typ) | |
| dec.decodeValue(concreteId, v) | |
| if dec.err != nil { | |
| error_(dec.err) | |
| } | |
| // Assign the concrete value to the interface. | |
| // Tread carefully; it might not satisfy the interface. | |
| if !typ.AssignableTo(ityp) { | |
| errorf("%s is not assignable to type %s", typ, ityp) | |
| } | |
| // Copy the interface value to the target. | |
| value.Set(v) | |
| } | |
| // ignoreInterface discards the data for an interface value with no destination. | |
| func (dec *Decoder) ignoreInterface(state *decoderState) { | |
| // Read the name of the concrete type. | |
| n, ok := state.getLength() | |
| if !ok { | |
| errorf("bad interface encoding: name too large for buffer") | |
| } | |
| bn := state.b.Len() | |
| if bn < n { | |
| errorf("invalid interface value length %d: exceeds input size %d", n, bn) | |
| } | |
| state.b.Drop(n) | |
| id := dec.decodeTypeSequence(true) | |
| if id < 0 { | |
| error_(dec.err) | |
| } | |
| // At this point, the decoder buffer contains a delimited value. Just toss it. | |
| n, ok = state.getLength() | |
| if !ok { | |
| errorf("bad interface encoding: data length too large for buffer") | |
| } | |
| state.b.Drop(n) | |
| } | |
| // decodeGobDecoder decodes something implementing the GobDecoder interface. | |
| // The data is encoded as a byte slice. | |
| func (dec *Decoder) decodeGobDecoder(ut *userTypeInfo, state *decoderState, value reflect.Value) { | |
| // Read the bytes for the value. | |
| n, ok := state.getLength() | |
| if !ok { | |
| errorf("GobDecoder: length too large for buffer") | |
| } | |
| b := state.b.Bytes() | |
| if len(b) < n { | |
| errorf("GobDecoder: invalid data length %d: exceeds input size %d", n, len(b)) | |
| } | |
| b = b[:n] | |
| state.b.Drop(n) | |
| var err error | |
| // We know it's one of these. | |
| switch ut.externalDec { | |
| case xGob: | |
| gobDecoder, _ := reflect.TypeAssert[GobDecoder](value) | |
| err = gobDecoder.GobDecode(b) | |
| case xBinary: | |
| binaryUnmarshaler, _ := reflect.TypeAssert[encoding.BinaryUnmarshaler](value) | |
| err = binaryUnmarshaler.UnmarshalBinary(b) | |
| case xText: | |
| textUnmarshaler, _ := reflect.TypeAssert[encoding.TextUnmarshaler](value) | |
| err = textUnmarshaler.UnmarshalText(b) | |
| } | |
| if err != nil { | |
| error_(err) | |
| } | |
| } | |
| // ignoreGobDecoder discards the data for a GobDecoder value with no destination. | |
| func (dec *Decoder) ignoreGobDecoder(state *decoderState) { | |
| // Read the bytes for the value. | |
| n, ok := state.getLength() | |
| if !ok { | |
| errorf("GobDecoder: length too large for buffer") | |
| } | |
| bn := state.b.Len() | |
| if bn < n { | |
| errorf("GobDecoder: invalid data length %d: exceeds input size %d", n, bn) | |
| } | |
| state.b.Drop(n) | |
| } | |
| // Index by Go types. | |
| var decOpTable = [...]decOp{ | |
| reflect.Bool: decBool, | |
| reflect.Int8: decInt8, | |
| reflect.Int16: decInt16, | |
| reflect.Int32: decInt32, | |
| reflect.Int64: decInt64, | |
| reflect.Uint8: decUint8, | |
| reflect.Uint16: decUint16, | |
| reflect.Uint32: decUint32, | |
| reflect.Uint64: decUint64, | |
| reflect.Float32: decFloat32, | |
| reflect.Float64: decFloat64, | |
| reflect.Complex64: decComplex64, | |
| reflect.Complex128: decComplex128, | |
| reflect.String: decString, | |
| } | |
| // Indexed by gob types. tComplex will be added during type.init(). | |
| var decIgnoreOpMap = map[typeId]decOp{ | |
| tBool: ignoreUint, | |
| tInt: ignoreUint, | |
| tUint: ignoreUint, | |
| tFloat: ignoreUint, | |
| tBytes: ignoreUint8Array, | |
| tString: ignoreUint8Array, | |
| tComplex: ignoreTwoUints, | |
| } | |
| // decOpFor returns the decoding op for the base type under rt and | |
| // the indirection count to reach it. | |
| func (dec *Decoder) decOpFor(wireId typeId, rt reflect.Type, name string, inProgress map[reflect.Type]*decOp) *decOp { | |
| ut := userType(rt) | |
| // If the type implements GobEncoder, we handle it without further processing. | |
| if ut.externalDec != 0 { | |
| return dec.gobDecodeOpFor(ut) | |
| } | |
| // If this type is already in progress, it's a recursive type (e.g. map[string]*T). | |
| // Return the pointer to the op we're already building. | |
| if opPtr := inProgress[rt]; opPtr != nil { | |
| return opPtr | |
| } | |
| typ := ut.base | |
| var op decOp | |
| k := typ.Kind() | |
| if int(k) < len(decOpTable) { | |
| op = decOpTable[k] | |
| } | |
| if op == nil { | |
| inProgress[rt] = &op | |
| // Special cases | |
| switch t := typ; t.Kind() { | |
| case reflect.Array: | |
| name = "element of " + name | |
| elemId := dec.wireType[wireId].ArrayT.Elem | |
| elemOp := dec.decOpFor(elemId, t.Elem(), name, inProgress) | |
| ovfl := overflow(name) | |
| helper := decArrayHelper[t.Elem().Kind()] | |
| op = func(i *decInstr, state *decoderState, value reflect.Value) { | |
| state.dec.decodeArray(state, value, *elemOp, t.Len(), ovfl, helper) | |
| } | |
| case reflect.Map: | |
| keyId := dec.wireType[wireId].MapT.Key | |
| elemId := dec.wireType[wireId].MapT.Elem | |
| keyOp := dec.decOpFor(keyId, t.Key(), "key of "+name, inProgress) | |
| elemOp := dec.decOpFor(elemId, t.Elem(), "element of "+name, inProgress) | |
| ovfl := overflow(name) | |
| op = func(i *decInstr, state *decoderState, value reflect.Value) { | |
| state.dec.decodeMap(t, state, value, *keyOp, *elemOp, ovfl) | |
| } | |
| case reflect.Slice: | |
| name = "element of " + name | |
| if t.Elem().Kind() == reflect.Uint8 { | |
| op = decUint8Slice | |
| break | |
| } | |
| var elemId typeId | |
| if tt := builtinIdToType(wireId); tt != nil { | |
| elemId = tt.(*sliceType).Elem | |
| } else { | |
| elemId = dec.wireType[wireId].SliceT.Elem | |
| } | |
| elemOp := dec.decOpFor(elemId, t.Elem(), name, inProgress) | |
| ovfl := overflow(name) | |
| helper := decSliceHelper[t.Elem().Kind()] | |
| op = func(i *decInstr, state *decoderState, value reflect.Value) { | |
| state.dec.decodeSlice(state, value, *elemOp, ovfl, helper) | |
| } | |
| case reflect.Struct: | |
| // Generate a closure that calls out to the engine for the nested type. | |
| ut := userType(typ) | |
| enginePtr, err := dec.getDecEnginePtr(wireId, ut) | |
| if err != nil { | |
| error_(err) | |
| } | |
| op = func(i *decInstr, state *decoderState, value reflect.Value) { | |
| // indirect through enginePtr to delay evaluation for recursive structs. | |
| dec.decodeStruct(*enginePtr, value) | |
| } | |
| case reflect.Interface: | |
| op = func(i *decInstr, state *decoderState, value reflect.Value) { | |
| state.dec.decodeInterface(t, state, value) | |
| } | |
| } | |
| } | |
| if op == nil { | |
| errorf("decode can't handle type %s", rt) | |
| } | |
| return &op | |
| } | |
| var maxIgnoreNestingDepth = 10000 | |
| // decIgnoreOpFor returns the decoding op for a field that has no destination. | |
| func (dec *Decoder) decIgnoreOpFor(wireId typeId, inProgress map[typeId]*decOp) *decOp { | |
| // Track how deep we've recursed trying to skip nested ignored fields. | |
| dec.ignoreDepth++ | |
| defer func() { dec.ignoreDepth-- }() | |
| if dec.ignoreDepth > maxIgnoreNestingDepth { | |
| error_(errors.New("invalid nesting depth")) | |
| } | |
| // If this type is already in progress, it's a recursive type (e.g. map[string]*T). | |
| // Return the pointer to the op we're already building. | |
| if opPtr := inProgress[wireId]; opPtr != nil { | |
| return opPtr | |
| } | |
| op, ok := decIgnoreOpMap[wireId] | |
| if !ok { | |
| inProgress[wireId] = &op | |
| if wireId == tInterface { | |
| // Special case because it's a method: the ignored item might | |
| // define types and we need to record their state in the decoder. | |
| op = func(i *decInstr, state *decoderState, value reflect.Value) { | |
| state.dec.ignoreInterface(state) | |
| } | |
| return &op | |
| } | |
| // Special cases | |
| wire := dec.wireType[wireId] | |
| switch { | |
| case wire == nil: | |
| errorf("bad data: undefined type %s", wireId.string()) | |
| case wire.ArrayT != nil: | |
| elemId := wire.ArrayT.Elem | |
| elemOp := dec.decIgnoreOpFor(elemId, inProgress) | |
| op = func(i *decInstr, state *decoderState, value reflect.Value) { | |
| state.dec.ignoreArray(state, *elemOp, wire.ArrayT.Len) | |
| } | |
| case wire.MapT != nil: | |
| keyId := dec.wireType[wireId].MapT.Key | |
| elemId := dec.wireType[wireId].MapT.Elem | |
| keyOp := dec.decIgnoreOpFor(keyId, inProgress) | |
| elemOp := dec.decIgnoreOpFor(elemId, inProgress) | |
| op = func(i *decInstr, state *decoderState, value reflect.Value) { | |
| state.dec.ignoreMap(state, *keyOp, *elemOp) | |
| } | |
| case wire.SliceT != nil: | |
| elemId := wire.SliceT.Elem | |
| elemOp := dec.decIgnoreOpFor(elemId, inProgress) | |
| op = func(i *decInstr, state *decoderState, value reflect.Value) { | |
| state.dec.ignoreSlice(state, *elemOp) | |
| } | |
| case wire.StructT != nil: | |
| // Generate a closure that calls out to the engine for the nested type. | |
| enginePtr, err := dec.getIgnoreEnginePtr(wireId) | |
| if err != nil { | |
| error_(err) | |
| } | |
| op = func(i *decInstr, state *decoderState, value reflect.Value) { | |
| // indirect through enginePtr to delay evaluation for recursive structs | |
| state.dec.ignoreStruct(*enginePtr) | |
| } | |
| case wire.GobEncoderT != nil, wire.BinaryMarshalerT != nil, wire.TextMarshalerT != nil: | |
| op = func(i *decInstr, state *decoderState, value reflect.Value) { | |
| state.dec.ignoreGobDecoder(state) | |
| } | |
| } | |
| } | |
| if op == nil { | |
| errorf("bad data: ignore can't handle type %s", wireId.string()) | |
| } | |
| return &op | |
| } | |
| // gobDecodeOpFor returns the op for a type that is known to implement | |
| // GobDecoder. | |
| func (dec *Decoder) gobDecodeOpFor(ut *userTypeInfo) *decOp { | |
| rcvrType := ut.user | |
| if ut.decIndir == -1 { | |
| rcvrType = reflect.PointerTo(rcvrType) | |
| } else if ut.decIndir > 0 { | |
| for i := int8(0); i < ut.decIndir; i++ { | |
| rcvrType = rcvrType.Elem() | |
| } | |
| } | |
| var op decOp | |
| op = func(i *decInstr, state *decoderState, value reflect.Value) { | |
| // We now have the base type. We need its address if the receiver is a pointer. | |
| if value.Kind() != reflect.Pointer && rcvrType.Kind() == reflect.Pointer { | |
| value = value.Addr() | |
| } | |
| state.dec.decodeGobDecoder(ut, state, value) | |
| } | |
| return &op | |
| } | |
| // compatibleType asks: Are these two gob Types compatible? | |
| // Answers the question for basic types, arrays, maps and slices, plus | |
| // GobEncoder/Decoder pairs. | |
| // Structs are considered ok; fields will be checked later. | |
| func (dec *Decoder) compatibleType(fr reflect.Type, fw typeId, inProgress map[reflect.Type]typeId) bool { | |
| if rhs, ok := inProgress[fr]; ok { | |
| return rhs == fw | |
| } | |
| inProgress[fr] = fw | |
| ut := userType(fr) | |
| wire, ok := dec.wireType[fw] | |
| // If wire was encoded with an encoding method, fr must have that method. | |
| // And if not, it must not. | |
| // At most one of the booleans in ut is set. | |
| // We could possibly relax this constraint in the future in order to | |
| // choose the decoding method using the data in the wireType. | |
| // The parentheses look odd but are correct. | |
| if (ut.externalDec == xGob) != (ok && wire.GobEncoderT != nil) || | |
| (ut.externalDec == xBinary) != (ok && wire.BinaryMarshalerT != nil) || | |
| (ut.externalDec == xText) != (ok && wire.TextMarshalerT != nil) { | |
| return false | |
| } | |
| if ut.externalDec != 0 { // This test trumps all others. | |
| return true | |
| } | |
| switch t := ut.base; t.Kind() { | |
| default: | |
| // chan, etc: cannot handle. | |
| return false | |
| case reflect.Bool: | |
| return fw == tBool | |
| case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64: | |
| return fw == tInt | |
| case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr: | |
| return fw == tUint | |
| case reflect.Float32, reflect.Float64: | |
| return fw == tFloat | |
| case reflect.Complex64, reflect.Complex128: | |
| return fw == tComplex | |
| case reflect.String: | |
| return fw == tString | |
| case reflect.Interface: | |
| return fw == tInterface | |
| case reflect.Array: | |
| if !ok || wire.ArrayT == nil { | |
| return false | |
| } | |
| array := wire.ArrayT | |
| return t.Len() == array.Len && dec.compatibleType(t.Elem(), array.Elem, inProgress) | |
| case reflect.Map: | |
| if !ok || wire.MapT == nil { | |
| return false | |
| } | |
| MapType := wire.MapT | |
| return dec.compatibleType(t.Key(), MapType.Key, inProgress) && dec.compatibleType(t.Elem(), MapType.Elem, inProgress) | |
| case reflect.Slice: | |
| // Is it an array of bytes? | |
| if t.Elem().Kind() == reflect.Uint8 { | |
| return fw == tBytes | |
| } | |
| // Extract and compare element types. | |
| var sw *sliceType | |
| if tt := builtinIdToType(fw); tt != nil { | |
| sw, _ = tt.(*sliceType) | |
| } else if wire != nil { | |
| sw = wire.SliceT | |
| } | |
| elem := userType(t.Elem()).base | |
| return sw != nil && dec.compatibleType(elem, sw.Elem, inProgress) | |
| case reflect.Struct: | |
| return true | |
| } | |
| } | |
| // typeString returns a human-readable description of the type identified by remoteId. | |
| func (dec *Decoder) typeString(remoteId typeId) string { | |
| typeLock.Lock() | |
| defer typeLock.Unlock() | |
| if t := idToType(remoteId); t != nil { | |
| // globally known type. | |
| return t.string() | |
| } | |
| return dec.wireType[remoteId].string() | |
| } | |
| // compileSingle compiles the decoder engine for a non-struct top-level value, including | |
| // GobDecoders. | |
| func (dec *Decoder) compileSingle(remoteId typeId, ut *userTypeInfo) (engine *decEngine, err error) { | |
| rt := ut.user | |
| engine = new(decEngine) | |
| engine.instr = make([]decInstr, 1) // one item | |
| name := rt.String() // best we can do | |
| if !dec.compatibleType(rt, remoteId, make(map[reflect.Type]typeId)) { | |
| remoteType := dec.typeString(remoteId) | |
| // Common confusing case: local interface type, remote concrete type. | |
| if ut.base.Kind() == reflect.Interface && remoteId != tInterface { | |
| return nil, errors.New("gob: local interface type " + name + " can only be decoded from remote interface type; received concrete type " + remoteType) | |
| } | |
| return nil, errors.New("gob: decoding into local type " + name + ", received remote type " + remoteType) | |
| } | |
| op := dec.decOpFor(remoteId, rt, name, make(map[reflect.Type]*decOp)) | |
| ovfl := errors.New(`value for "` + name + `" out of range`) | |
| engine.instr[singletonField] = decInstr{*op, singletonField, nil, ovfl} | |
| engine.numInstr = 1 | |
| return | |
| } | |
| // compileIgnoreSingle compiles the decoder engine for a non-struct top-level value that will be discarded. | |
| func (dec *Decoder) compileIgnoreSingle(remoteId typeId) *decEngine { | |
| engine := new(decEngine) | |
| engine.instr = make([]decInstr, 1) // one item | |
| op := dec.decIgnoreOpFor(remoteId, make(map[typeId]*decOp)) | |
| ovfl := overflow(dec.typeString(remoteId)) | |
| engine.instr[0] = decInstr{*op, 0, nil, ovfl} | |
| engine.numInstr = 1 | |
| return engine | |
| } | |
| // compileDec compiles the decoder engine for a value. If the value is not a struct, | |
| // it calls out to compileSingle. | |
| func (dec *Decoder) compileDec(remoteId typeId, ut *userTypeInfo) (engine *decEngine, err error) { | |
| defer catchError(&err) | |
| rt := ut.base | |
| srt := rt | |
| if srt.Kind() != reflect.Struct || ut.externalDec != 0 { | |
| return dec.compileSingle(remoteId, ut) | |
| } | |
| var wireStruct *structType | |
| // Builtin types can come from global pool; the rest must be defined by the decoder. | |
| // Also we know we're decoding a struct now, so the client must have sent one. | |
| if t := builtinIdToType(remoteId); t != nil { | |
| wireStruct, _ = t.(*structType) | |
| } else { | |
| wire := dec.wireType[remoteId] | |
| if wire == nil { | |
| error_(errBadType) | |
| } | |
| wireStruct = wire.StructT | |
| } | |
| if wireStruct == nil { | |
| errorf("type mismatch in decoder: want struct type %s; got non-struct", rt) | |
| } | |
| engine = new(decEngine) | |
| engine.instr = make([]decInstr, len(wireStruct.Field)) | |
| seen := make(map[reflect.Type]*decOp) | |
| // Loop over the fields of the wire type. | |
| for fieldnum := 0; fieldnum < len(wireStruct.Field); fieldnum++ { | |
| wireField := wireStruct.Field[fieldnum] | |
| if wireField.Name == "" { | |
| errorf("empty name for remote field of type %s", wireStruct.Name) | |
| } | |
| ovfl := overflow(wireField.Name) | |
| // Find the field of the local type with the same name. | |
| localField, present := srt.FieldByName(wireField.Name) | |
| // TODO(r): anonymous names | |
| if !present || !isExported(wireField.Name) { | |
| op := dec.decIgnoreOpFor(wireField.Id, make(map[typeId]*decOp)) | |
| engine.instr[fieldnum] = decInstr{*op, fieldnum, nil, ovfl} | |
| continue | |
| } | |
| if !dec.compatibleType(localField.Type, wireField.Id, make(map[reflect.Type]typeId)) { | |
| errorf("wrong type (%s) for received field %s.%s", localField.Type, wireStruct.Name, wireField.Name) | |
| } | |
| op := dec.decOpFor(wireField.Id, localField.Type, localField.Name, seen) | |
| engine.instr[fieldnum] = decInstr{*op, fieldnum, localField.Index, ovfl} | |
| engine.numInstr++ | |
| } | |
| return | |
| } | |
| // getDecEnginePtr returns the engine for the specified type. | |
| func (dec *Decoder) getDecEnginePtr(remoteId typeId, ut *userTypeInfo) (enginePtr **decEngine, err error) { | |
| rt := ut.user | |
| decoderMap, ok := dec.decoderCache[rt] | |
| if !ok { | |
| decoderMap = make(map[typeId]**decEngine) | |
| dec.decoderCache[rt] = decoderMap | |
| } | |
| if enginePtr, ok = decoderMap[remoteId]; !ok { | |
| // To handle recursive types, mark this engine as underway before compiling. | |
| enginePtr = new(*decEngine) | |
| decoderMap[remoteId] = enginePtr | |
| *enginePtr, err = dec.compileDec(remoteId, ut) | |
| if err != nil { | |
| delete(decoderMap, remoteId) | |
| } | |
| } | |
| return | |
| } | |
| // emptyStruct is the type we compile into when ignoring a struct value. | |
| type emptyStruct struct{} | |
| var emptyStructType = reflect.TypeFor[emptyStruct]() | |
| // getIgnoreEnginePtr returns the engine for the specified type when the value is to be discarded. | |
| func (dec *Decoder) getIgnoreEnginePtr(wireId typeId) (enginePtr **decEngine, err error) { | |
| var ok bool | |
| if enginePtr, ok = dec.ignorerCache[wireId]; !ok { | |
| // To handle recursive types, mark this engine as underway before compiling. | |
| enginePtr = new(*decEngine) | |
| dec.ignorerCache[wireId] = enginePtr | |
| wire := dec.wireType[wireId] | |
| if wire != nil && wire.StructT != nil { | |
| *enginePtr, err = dec.compileDec(wireId, userType(emptyStructType)) | |
| } else { | |
| *enginePtr = dec.compileIgnoreSingle(wireId) | |
| } | |
| if err != nil { | |
| delete(dec.ignorerCache, wireId) | |
| } | |
| } | |
| return | |
| } | |
| // decodeValue decodes the data stream representing a value and stores it in value. | |
| func (dec *Decoder) decodeValue(wireId typeId, value reflect.Value) { | |
| defer catchError(&dec.err) | |
| // If the value is nil, it means we should just ignore this item. | |
| if !value.IsValid() { | |
| dec.decodeIgnoredValue(wireId) | |
| return | |
| } | |
| // Dereference down to the underlying type. | |
| ut := userType(value.Type()) | |
| base := ut.base | |
| var enginePtr **decEngine | |
| enginePtr, dec.err = dec.getDecEnginePtr(wireId, ut) | |
| if dec.err != nil { | |
| return | |
| } | |
| value = decAlloc(value) | |
| engine := *enginePtr | |
| if st := base; st.Kind() == reflect.Struct && ut.externalDec == 0 { | |
| wt := dec.wireType[wireId] | |
| if engine.numInstr == 0 && st.NumField() > 0 && | |
| wt != nil && len(wt.StructT.Field) > 0 { | |
| name := base.Name() | |
| errorf("type mismatch: no fields matched compiling decoder for %s", name) | |
| } | |
| dec.decodeStruct(engine, value) | |
| } else { | |
| dec.decodeSingle(engine, value) | |
| } | |
| } | |
| // decodeIgnoredValue decodes the data stream representing a value of the specified type and discards it. | |
| func (dec *Decoder) decodeIgnoredValue(wireId typeId) { | |
| var enginePtr **decEngine | |
| enginePtr, dec.err = dec.getIgnoreEnginePtr(wireId) | |
| if dec.err != nil { | |
| return | |
| } | |
| wire := dec.wireType[wireId] | |
| if wire != nil && wire.StructT != nil { | |
| dec.ignoreStruct(*enginePtr) | |
| } else { | |
| dec.ignoreSingle(*enginePtr) | |
| } | |
| } | |
| const ( | |
| intBits = 32 << (^uint(0) >> 63) | |
| uintptrBits = 32 << (^uintptr(0) >> 63) | |
| ) | |
| func init() { | |
| var iop, uop decOp | |
| switch intBits { | |
| case 32: | |
| iop = decInt32 | |
| uop = decUint32 | |
| case 64: | |
| iop = decInt64 | |
| uop = decUint64 | |
| default: | |
| panic("gob: unknown size of int/uint") | |
| } | |
| decOpTable[reflect.Int] = iop | |
| decOpTable[reflect.Uint] = uop | |
| // Finally uintptr | |
| switch uintptrBits { | |
| case 32: | |
| uop = decUint32 | |
| case 64: | |
| uop = decUint64 | |
| default: | |
| panic("gob: unknown size of uintptr") | |
| } | |
| decOpTable[reflect.Uintptr] = uop | |
| } | |
| // Gob depends on being able to take the address | |
| // of zeroed Values it creates, so use this wrapper instead | |
| // of the standard reflect.Zero. | |
| // Each call allocates once. | |
| func allocValue(t reflect.Type) reflect.Value { | |
| return reflect.New(t).Elem() | |
| } |