| // Copyright 2013 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package main |
| |
| /* |
| #include <sys/mman.h> |
| #include <pthread.h> |
| #include <unistd.h> |
| |
| void ctor(void) __attribute__((constructor)); |
| static void* thread(void*); |
| |
| void |
| ctor(void) |
| { |
| // occupy memory where Go runtime would normally map heap |
| mmap((void*)0x00c000000000, 64<<10, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS|MAP_FIXED, -1, 0); |
| |
| // allocate 4K every 10us |
| pthread_t t; |
| pthread_create(&t, 0, thread, 0); |
| } |
| |
| static void* |
| thread(void *p) |
| { |
| for(;;) { |
| usleep(10000); |
| mmap(0, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0); |
| } |
| return 0; |
| } |
| */ |
| import "C" |
| |
| import ( |
| "time" |
| ) |
| |
| func main() { |
| // ensure that we can function normally |
| var v [][]byte |
| for i := 0; i < 1000; i++ { |
| time.Sleep(10 * time.Microsecond) |
| v = append(v, make([]byte, 64<<10)) |
| } |
| } |