| // Copyright 2015 The Go Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style | 
 | // license that can be found in the LICENSE file. | 
 |  | 
 | package ssa | 
 |  | 
 | // tighten moves Values closer to the Blocks in which they are used. | 
 | // This can reduce the amount of register spilling required, | 
 | // if it doesn't also create more live values. | 
 | // A Value can be moved to any block that | 
 | // dominates all blocks in which it is used. | 
 | func tighten(f *Func) { | 
 | 	canMove := make([]bool, f.NumValues()) | 
 | 	for _, b := range f.Blocks { | 
 | 		for _, v := range b.Values { | 
 | 			switch v.Op { | 
 | 			case OpPhi, OpArg, OpSelect0, OpSelect1, | 
 | 				OpAMD64LoweredGetClosurePtr, Op386LoweredGetClosurePtr, | 
 | 				OpARMLoweredGetClosurePtr, OpARM64LoweredGetClosurePtr, | 
 | 				OpMIPSLoweredGetClosurePtr, OpMIPS64LoweredGetClosurePtr, | 
 | 				OpS390XLoweredGetClosurePtr, OpPPC64LoweredGetClosurePtr, | 
 | 				OpWasmLoweredGetClosurePtr: | 
 | 				// Phis need to stay in their block. | 
 | 				// GetClosurePtr & Arg must stay in the entry block. | 
 | 				// Tuple selectors must stay with the tuple generator. | 
 | 				continue | 
 | 			} | 
 | 			if v.MemoryArg() != nil { | 
 | 				// We can't move values which have a memory arg - it might | 
 | 				// make two memory values live across a block boundary. | 
 | 				continue | 
 | 			} | 
 | 			// Count arguments which will need a register. | 
 | 			narg := 0 | 
 | 			for _, a := range v.Args { | 
 | 				if !a.rematerializeable() { | 
 | 					narg++ | 
 | 				} | 
 | 			} | 
 | 			if narg >= 2 && !v.Type.IsFlags() { | 
 | 				// Don't move values with more than one input, as that may | 
 | 				// increase register pressure. | 
 | 				// We make an exception for flags, as we want flag generators | 
 | 				// moved next to uses (because we only have 1 flag register). | 
 | 				continue | 
 | 			} | 
 | 			canMove[v.ID] = true | 
 | 		} | 
 | 	} | 
 |  | 
 | 	// Build data structure for fast least-common-ancestor queries. | 
 | 	lca := makeLCArange(f) | 
 |  | 
 | 	// For each moveable value, record the block that dominates all uses found so far. | 
 | 	target := make([]*Block, f.NumValues()) | 
 |  | 
 | 	// Grab loop information. | 
 | 	// We use this to make sure we don't tighten a value into a (deeper) loop. | 
 | 	idom := f.Idom() | 
 | 	loops := f.loopnest() | 
 | 	loops.calculateDepths() | 
 |  | 
 | 	changed := true | 
 | 	for changed { | 
 | 		changed = false | 
 |  | 
 | 		// Reset target | 
 | 		for i := range target { | 
 | 			target[i] = nil | 
 | 		} | 
 |  | 
 | 		// Compute target locations (for moveable values only). | 
 | 		// target location = the least common ancestor of all uses in the dominator tree. | 
 | 		for _, b := range f.Blocks { | 
 | 			for _, v := range b.Values { | 
 | 				for i, a := range v.Args { | 
 | 					if !canMove[a.ID] { | 
 | 						continue | 
 | 					} | 
 | 					use := b | 
 | 					if v.Op == OpPhi { | 
 | 						use = b.Preds[i].b | 
 | 					} | 
 | 					if target[a.ID] == nil { | 
 | 						target[a.ID] = use | 
 | 					} else { | 
 | 						target[a.ID] = lca.find(target[a.ID], use) | 
 | 					} | 
 | 				} | 
 | 			} | 
 | 			if c := b.Control; c != nil { | 
 | 				if !canMove[c.ID] { | 
 | 					continue | 
 | 				} | 
 | 				if target[c.ID] == nil { | 
 | 					target[c.ID] = b | 
 | 				} else { | 
 | 					target[c.ID] = lca.find(target[c.ID], b) | 
 | 				} | 
 | 			} | 
 | 		} | 
 |  | 
 | 		// If the target location is inside a loop, | 
 | 		// move the target location up to just before the loop head. | 
 | 		for _, b := range f.Blocks { | 
 | 			origloop := loops.b2l[b.ID] | 
 | 			for _, v := range b.Values { | 
 | 				t := target[v.ID] | 
 | 				if t == nil { | 
 | 					continue | 
 | 				} | 
 | 				targetloop := loops.b2l[t.ID] | 
 | 				for targetloop != nil && (origloop == nil || targetloop.depth > origloop.depth) { | 
 | 					t = idom[targetloop.header.ID] | 
 | 					target[v.ID] = t | 
 | 					targetloop = loops.b2l[t.ID] | 
 | 				} | 
 | 			} | 
 | 		} | 
 |  | 
 | 		// Move values to target locations. | 
 | 		for _, b := range f.Blocks { | 
 | 			for i := 0; i < len(b.Values); i++ { | 
 | 				v := b.Values[i] | 
 | 				t := target[v.ID] | 
 | 				if t == nil || t == b { | 
 | 					// v is not moveable, or is already in correct place. | 
 | 					continue | 
 | 				} | 
 | 				// Move v to the block which dominates its uses. | 
 | 				t.Values = append(t.Values, v) | 
 | 				v.Block = t | 
 | 				last := len(b.Values) - 1 | 
 | 				b.Values[i] = b.Values[last] | 
 | 				b.Values[last] = nil | 
 | 				b.Values = b.Values[:last] | 
 | 				changed = true | 
 | 				i-- | 
 | 			} | 
 | 		} | 
 | 	} | 
 | } | 
 |  | 
 | // phiTighten moves constants closer to phi users. | 
 | // This pass avoids having lots of constants live for lots of the program. | 
 | // See issue 16407. | 
 | func phiTighten(f *Func) { | 
 | 	for _, b := range f.Blocks { | 
 | 		for _, v := range b.Values { | 
 | 			if v.Op != OpPhi { | 
 | 				continue | 
 | 			} | 
 | 			for i, a := range v.Args { | 
 | 				if !a.rematerializeable() { | 
 | 					continue // not a constant we can move around | 
 | 				} | 
 | 				if a.Block == b.Preds[i].b { | 
 | 					continue // already in the right place | 
 | 				} | 
 | 				// Make a copy of a, put in predecessor block. | 
 | 				v.SetArg(i, a.copyInto(b.Preds[i].b)) | 
 | 			} | 
 | 		} | 
 | 	} | 
 | } |