| /* | 
 | Redistribution and use in source and binary forms, with or without | 
 | modification, are permitted provided that the following conditions are met: | 
 |  | 
 |     * Redistributions of source code must retain the above copyright | 
 |     notice, this list of conditions and the following disclaimer. | 
 |  | 
 |     * Redistributions in binary form must reproduce the above copyright | 
 |     notice, this list of conditions and the following disclaimer in the | 
 |     documentation and/or other materials provided with the distribution. | 
 |  | 
 |     * Neither the name of "The Computer Language Benchmarks Game" nor the | 
 |     name of "The Computer Language Shootout Benchmarks" nor the names of | 
 |     its contributors may be used to endorse or promote products derived | 
 |     from this software without specific prior written permission. | 
 |  | 
 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | 
 | AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
 | IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | 
 | ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE | 
 | LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | 
 | CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | 
 | SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | 
 | INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | 
 | CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | 
 | ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | 
 | POSSIBILITY OF SUCH DAMAGE. | 
 | */ | 
 |  | 
 | /* | 
 | * The Computer Language Benchmarks Game | 
 | * http://shootout.alioth.debian.org/ | 
 |  | 
 | * contributed by Premysl Hruby | 
 | */ | 
 |  | 
 | #include <stdio.h> | 
 | #include <stdlib.h> | 
 | #include <pthread.h> | 
 | #include <string.h> | 
 | #include <limits.h> | 
 |  | 
 | #define THREADS (503) | 
 |  | 
 |  | 
 | struct stack { | 
 |    char x[PTHREAD_STACK_MIN]; | 
 | }; | 
 |  | 
 |  | 
 | /* staticaly initialize mutex[0] mutex */ | 
 | static pthread_mutex_t mutex[THREADS]; | 
 | static int data[THREADS]; | 
 | static struct stack stacks[THREADS]; | 
 | /* stacks must be defined staticaly, or my i386 box run of virtual memory for this | 
 |  * process while creating thread +- #400 */ | 
 |  | 
 | static void* thread(void *num) | 
 | { | 
 |    int l = (int)num; | 
 |    int r = (l+1) % THREADS; | 
 |    int token; | 
 |  | 
 |    while(1) { | 
 |       pthread_mutex_lock(mutex + l); | 
 |       token = data[l]; | 
 |       if (token) { | 
 |          data[r] = token - 1; | 
 |          pthread_mutex_unlock(mutex + r); | 
 |       } | 
 |       else { | 
 |          printf("%i\n", l+1); | 
 |          exit(0); | 
 |       } | 
 |    } | 
 | } | 
 |  | 
 |  | 
 |  | 
 | int main(int argc, char **argv) | 
 | { | 
 |    int i; | 
 |    pthread_t cthread; | 
 |    pthread_attr_t stack_attr; | 
 |  | 
 |    if (argc != 2) | 
 |       exit(255); | 
 |    data[0] = atoi(argv[1]); | 
 |  | 
 |    pthread_attr_init(&stack_attr); | 
 |  | 
 |    for (i = 0; i < THREADS; i++) { | 
 |       pthread_mutex_init(mutex + i, NULL); | 
 |       pthread_mutex_lock(mutex + i); | 
 |  | 
 |       pthread_attr_setstack(&stack_attr, &stacks[i], sizeof(struct stack)); | 
 |       pthread_create(&cthread, &stack_attr, thread, (void*)i); | 
 |    } | 
 |  | 
 |    pthread_mutex_unlock(mutex + 0); | 
 |    pthread_join(cthread, NULL); | 
 | } |