|  | // asmcheck | 
|  |  | 
|  | // Copyright 2018 The Go Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style | 
|  | // license that can be found in the LICENSE file. | 
|  |  | 
|  | package codegen | 
|  |  | 
|  | import "math" | 
|  |  | 
|  | var sink64 [8]float64 | 
|  |  | 
|  | func approx(x float64) { | 
|  | // s390x:"FIDBR\t[$]6" | 
|  | // arm64:"FRINTPD" | 
|  | // ppc64:"FRIP" | 
|  | // ppc64le:"FRIP" | 
|  | // wasm:"F64Ceil" | 
|  | sink64[0] = math.Ceil(x) | 
|  |  | 
|  | // s390x:"FIDBR\t[$]7" | 
|  | // arm64:"FRINTMD" | 
|  | // ppc64:"FRIM" | 
|  | // ppc64le:"FRIM" | 
|  | // wasm:"F64Floor" | 
|  | sink64[1] = math.Floor(x) | 
|  |  | 
|  | // s390x:"FIDBR\t[$]1" | 
|  | // arm64:"FRINTAD" | 
|  | // ppc64:"FRIN" | 
|  | // ppc64le:"FRIN" | 
|  | sink64[2] = math.Round(x) | 
|  |  | 
|  | // s390x:"FIDBR\t[$]5" | 
|  | // arm64:"FRINTZD" | 
|  | // ppc64:"FRIZ" | 
|  | // ppc64le:"FRIZ" | 
|  | // wasm:"F64Trunc" | 
|  | sink64[3] = math.Trunc(x) | 
|  |  | 
|  | // s390x:"FIDBR\t[$]4" | 
|  | // arm64:"FRINTND" | 
|  | // wasm:"F64Nearest" | 
|  | sink64[4] = math.RoundToEven(x) | 
|  | } | 
|  |  | 
|  | func sqrt(x float64) float64 { | 
|  | // amd64:"SQRTSD" | 
|  | // 386/sse2:"SQRTSD" 386/softfloat:-"SQRTD" | 
|  | // arm64:"FSQRTD" | 
|  | // arm/7:"SQRTD" | 
|  | // mips/hardfloat:"SQRTD" mips/softfloat:-"SQRTD" | 
|  | // mips64/hardfloat:"SQRTD" mips64/softfloat:-"SQRTD" | 
|  | // wasm:"F64Sqrt" | 
|  | return math.Sqrt(x) | 
|  | } | 
|  |  | 
|  | // Check that it's using integer registers | 
|  | func abs(x, y float64) { | 
|  | // amd64:"BTRQ\t[$]63" | 
|  | // arm64:"FABSD\t" | 
|  | // s390x:"LPDFR\t",-"MOVD\t"     (no integer load/store) | 
|  | // ppc64:"FABS\t" | 
|  | // ppc64le:"FABS\t" | 
|  | // wasm:"F64Abs" | 
|  | // arm/6:"ABSD\t" | 
|  | sink64[0] = math.Abs(x) | 
|  |  | 
|  | // amd64:"BTRQ\t[$]63","PXOR"    (TODO: this should be BTSQ) | 
|  | // s390x:"LNDFR\t",-"MOVD\t"     (no integer load/store) | 
|  | // ppc64:"FNABS\t" | 
|  | // ppc64le:"FNABS\t" | 
|  | sink64[1] = -math.Abs(y) | 
|  | } | 
|  |  | 
|  | // Check that it's using integer registers | 
|  | func abs32(x float32) float32 { | 
|  | // s390x:"LPDFR",-"LDEBR",-"LEDBR"     (no float64 conversion) | 
|  | return float32(math.Abs(float64(x))) | 
|  | } | 
|  |  | 
|  | // Check that it's using integer registers | 
|  | func copysign(a, b, c float64) { | 
|  | // amd64:"BTRQ\t[$]63","ANDQ","ORQ" | 
|  | // s390x:"CPSDR",-"MOVD"         (no integer load/store) | 
|  | // ppc64:"FCPSGN" | 
|  | // ppc64le:"FCPSGN" | 
|  | // wasm:"F64Copysign" | 
|  | sink64[0] = math.Copysign(a, b) | 
|  |  | 
|  | // amd64:"BTSQ\t[$]63" | 
|  | // s390x:"LNDFR\t",-"MOVD\t"     (no integer load/store) | 
|  | // ppc64:"FCPSGN" | 
|  | // ppc64le:"FCPSGN" | 
|  | // arm64:"ORR", -"AND" | 
|  | sink64[1] = math.Copysign(c, -1) | 
|  |  | 
|  | // Like math.Copysign(c, -1), but with integer operations. Useful | 
|  | // for platforms that have a copysign opcode to see if it's detected. | 
|  | // s390x:"LNDFR\t",-"MOVD\t"     (no integer load/store) | 
|  | sink64[2] = math.Float64frombits(math.Float64bits(a) | 1<<63) | 
|  |  | 
|  | // amd64:"ANDQ","ORQ" | 
|  | // s390x:"CPSDR\t",-"MOVD\t"     (no integer load/store) | 
|  | // ppc64:"FCPSGN" | 
|  | // ppc64le:"FCPSGN" | 
|  | sink64[3] = math.Copysign(-1, c) | 
|  | } | 
|  |  | 
|  | func fma(x, y, z float64) float64 { | 
|  | // amd64:"VFMADD231SD" | 
|  | // arm/6:"FMULAD" | 
|  | // arm64:"FMADDD" | 
|  | // s390x:"FMADD" | 
|  | // ppc64:"FMADD" | 
|  | // ppc64le:"FMADD" | 
|  | return math.FMA(x, y, z) | 
|  | } | 
|  |  | 
|  | func fromFloat64(f64 float64) uint64 { | 
|  | // amd64:"MOVQ\tX.*, [^X].*" | 
|  | // arm64:"FMOVD\tF.*, R.*" | 
|  | // ppc64:"MFVSRD" | 
|  | // ppc64le:"MFVSRD" | 
|  | return math.Float64bits(f64+1) + 1 | 
|  | } | 
|  |  | 
|  | func fromFloat32(f32 float32) uint32 { | 
|  | // amd64:"MOVL\tX.*, [^X].*" | 
|  | // arm64:"FMOVS\tF.*, R.*" | 
|  | return math.Float32bits(f32+1) + 1 | 
|  | } | 
|  |  | 
|  | func toFloat64(u64 uint64) float64 { | 
|  | // amd64:"MOVQ\t[^X].*, X.*" | 
|  | // arm64:"FMOVD\tR.*, F.*" | 
|  | // ppc64:"MTVSRD" | 
|  | // ppc64le:"MTVSRD" | 
|  | return math.Float64frombits(u64+1) + 1 | 
|  | } | 
|  |  | 
|  | func toFloat32(u32 uint32) float32 { | 
|  | // amd64:"MOVL\t[^X].*, X.*" | 
|  | // arm64:"FMOVS\tR.*, F.*" | 
|  | return math.Float32frombits(u32+1) + 1 | 
|  | } | 
|  |  | 
|  | // Test that comparisons with constants converted to float | 
|  | // are evaluated at compile-time | 
|  |  | 
|  | func constantCheck64() bool { | 
|  | // amd64:"MOVB\t[$]0",-"FCMP",-"MOVB\t[$]1" | 
|  | // s390x:"MOV(B|BZ|D)\t[$]0,",-"FCMPU",-"MOV(B|BZ|D)\t[$]1," | 
|  | return 0.5 == float64(uint32(1)) || 1.5 > float64(uint64(1<<63)) | 
|  | } | 
|  |  | 
|  | func constantCheck32() bool { | 
|  | // amd64:"MOVB\t[$]1",-"FCMP",-"MOVB\t[$]0" | 
|  | // s390x:"MOV(B|BZ|D)\t[$]1,",-"FCMPU",-"MOV(B|BZ|D)\t[$]0," | 
|  | return float32(0.5) <= float32(int64(1)) && float32(1.5) >= float32(int32(-1<<31)) | 
|  | } | 
|  |  | 
|  | // Test that integer constants are converted to floating point constants | 
|  | // at compile-time | 
|  |  | 
|  | func constantConvert32(x float32) float32 { | 
|  | // amd64:"MOVSS\t[$]f32.3f800000\\(SB\\)" | 
|  | // s390x:"FMOVS\t[$]f32.3f800000\\(SB\\)" | 
|  | // ppc64:"FMOVS\t[$]f32.3f800000\\(SB\\)" | 
|  | // ppc64le:"FMOVS\t[$]f32.3f800000\\(SB\\)" | 
|  | // arm64:"FMOVS\t[$]\\(1.0\\)" | 
|  | if x > math.Float32frombits(0x3f800000) { | 
|  | return -x | 
|  | } | 
|  | return x | 
|  | } | 
|  |  | 
|  | func constantConvertInt32(x uint32) uint32 { | 
|  | // amd64:-"MOVSS" | 
|  | // s390x:-"FMOVS" | 
|  | // ppc64:-"FMOVS" | 
|  | // ppc64le:-"FMOVS" | 
|  | // arm64:-"FMOVS" | 
|  | if x > math.Float32bits(1) { | 
|  | return -x | 
|  | } | 
|  | return x | 
|  | } | 
|  |  | 
|  | func nanGenerate64() float64 { | 
|  | // Test to make sure we don't generate a NaN while constant propagating. | 
|  | // See issue 36400. | 
|  | zero := 0.0 | 
|  | // amd64:-"DIVSD" | 
|  | inf := 1 / zero // +inf. We can constant propagate this one. | 
|  | negone := -1.0 | 
|  |  | 
|  | // amd64:"DIVSD" | 
|  | z0 := zero / zero | 
|  | // amd64:"MULSD" | 
|  | z1 := zero * inf | 
|  | // amd64:"SQRTSD" | 
|  | z2 := math.Sqrt(negone) | 
|  | return z0 + z1 + z2 | 
|  | } | 
|  |  | 
|  | func nanGenerate32() float32 { | 
|  | zero := float32(0.0) | 
|  | // amd64:-"DIVSS" | 
|  | inf := 1 / zero // +inf. We can constant propagate this one. | 
|  |  | 
|  | // amd64:"DIVSS" | 
|  | z0 := zero / zero | 
|  | // amd64:"MULSS" | 
|  | z1 := zero * inf | 
|  | return z0 + z1 | 
|  | } |