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// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package template_test
import (
"log"
"os"
"strings"
"text/template"
)
// This example demonstrates a custom function to process template text.
// It installs the strings.Title function and uses it to
// Make Title Text Look Good In Our Template's Output.
func ExampleTemplate_func() {
// First we create a FuncMap with which to register the function.
funcMap := template.FuncMap{
// The name "title" is what the function will be called in the template text.
"title": strings.Title,
}
// A simple template definition to test our function.
// We print the input text several ways:
// - the original
// - title-cased
// - title-cased and then printed with %q
// - printed with %q and then title-cased.
const templateText = `
Input: {{printf "%q" .}}
Output 0: {{title .}}
Output 1: {{title . | printf "%q"}}
Output 2: {{printf "%q" . | title}}
`
// Create a template, add the function map, and parse the text.
tmpl, err := template.New("titleTest").Funcs(funcMap).Parse(templateText)
if err != nil {
log.Fatalf("parsing: %s", err)
}
// Run the template to verify the output.
err = tmpl.Execute(os.Stdout, "the go programming language")
if err != nil {
log.Fatalf("execution: %s", err)
}
// Output:
// Input: "the go programming language"
// Output 0: The Go Programming Language
// Output 1: "The Go Programming Language"
// Output 2: "The Go Programming Language"
}
// This example demonstrates registering two custom template functions
// and how to overwite one of the functions after the template has been
// parsed. Overwriting can be used, for example, to alter the operation
// of cloned templates.
func ExampleTemplate_funcs() {
// Define a simple template to test the functions.
const tmpl = `{{ . | lower | repeat }}`
// Define the template funcMap with two functions.
var funcMap = template.FuncMap{
"lower": strings.ToLower,
"repeat": func(s string) string { return strings.Repeat(s, 2) },
}
// Define a New template, add the funcMap using Funcs and then Parse
// the template.
parsedTmpl, err := template.New("t").Funcs(funcMap).Parse(tmpl)
if err != nil {
log.Fatal(err)
}
if err := parsedTmpl.Execute(os.Stdout, "ABC\n"); err != nil {
log.Fatal(err)
}
// [Funcs] must be called before a template is parsed to add
// functions to the template. [Funcs] can also be used after a
// template is parsed to overwrite template functions.
//
// Here the function identified by "repeat" is overwritten.
parsedTmpl.Funcs(template.FuncMap{
"repeat": func(s string) string { return strings.Repeat(s, 3) },
})
if err := parsedTmpl.Execute(os.Stdout, "DEF\n"); err != nil {
log.Fatal(err)
}
// Output:
// abc
// abc
// def
// def
// def
}
// This example demonstrates how to use "if".
func ExampleTemplate_if() {
type book struct {
Stars float32
Name string
}
tpl, err := template.New("book").Parse(`{{ if (gt .Stars 4.0) }}"{{.Name }}" is a great book.{{ else }}"{{.Name}}" is not a great book.{{ end }}`)
if err != nil {
log.Fatalf("failed to parse template: %s", err)
}
b := &book{
Stars: 4.9,
Name: "Good Night, Gopher",
}
err = tpl.Execute(os.Stdout, b)
if err != nil {
log.Fatalf("failed to execute template: %s", err)
}
// Output:
// "Good Night, Gopher" is a great book.
}