| // Copyright 2024 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package windows |
| |
| import "syscall" |
| |
| // NTUnicodeString is a UTF-16 string for NT native APIs, corresponding to UNICODE_STRING. |
| type NTUnicodeString struct { |
| Length uint16 |
| MaximumLength uint16 |
| Buffer *uint16 |
| } |
| |
| // NewNTUnicodeString returns a new NTUnicodeString structure for use with native |
| // NT APIs that work over the NTUnicodeString type. Note that most Windows APIs |
| // do not use NTUnicodeString, and instead UTF16PtrFromString should be used for |
| // the more common *uint16 string type. |
| func NewNTUnicodeString(s string) (*NTUnicodeString, error) { |
| s16, err := syscall.UTF16FromString(s) |
| if err != nil { |
| return nil, err |
| } |
| n := uint16(len(s16) * 2) |
| // https://learn.microsoft.com/en-us/windows-hardware/drivers/ddi/wdmsec/nf-wdmsec-wdmlibrtlinitunicodestringex |
| return &NTUnicodeString{ |
| Length: n - 2, // subtract 2 bytes for the NUL terminator |
| MaximumLength: n, |
| Buffer: &s16[0], |
| }, nil |
| } |