|  | <!--{ | 
|  | "Title": "The Go Programming Language Specification", | 
|  | "Subtitle": "Version of Oct 15, 2021", | 
|  | "Path": "/ref/spec" | 
|  | }--> | 
|  |  | 
|  | <h2 id="Introduction">Introduction</h2> | 
|  |  | 
|  | <p> | 
|  | This is a reference manual for the Go programming language. For | 
|  | more information and other documents, see <a href="/">golang.org</a>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Go is a general-purpose language designed with systems programming | 
|  | in mind. It is strongly typed and garbage-collected and has explicit | 
|  | support for concurrent programming.  Programs are constructed from | 
|  | <i>packages</i>, whose properties allow efficient management of | 
|  | dependencies. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The grammar is compact and simple to parse, allowing for easy analysis | 
|  | by automatic tools such as integrated development environments. | 
|  | </p> | 
|  |  | 
|  | <h2 id="Notation">Notation</h2> | 
|  | <p> | 
|  | The syntax is specified using Extended Backus-Naur Form (EBNF): | 
|  | </p> | 
|  |  | 
|  | <pre class="grammar"> | 
|  | Production  = production_name "=" [ Expression ] "." . | 
|  | Expression  = Alternative { "|" Alternative } . | 
|  | Alternative = Term { Term } . | 
|  | Term        = production_name | token [ "…" token ] | Group | Option | Repetition . | 
|  | Group       = "(" Expression ")" . | 
|  | Option      = "[" Expression "]" . | 
|  | Repetition  = "{" Expression "}" . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Productions are expressions constructed from terms and the following | 
|  | operators, in increasing precedence: | 
|  | </p> | 
|  | <pre class="grammar"> | 
|  | |   alternation | 
|  | ()  grouping | 
|  | []  option (0 or 1 times) | 
|  | {}  repetition (0 to n times) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Lower-case production names are used to identify lexical tokens. | 
|  | Non-terminals are in CamelCase. Lexical tokens are enclosed in | 
|  | double quotes <code>""</code> or back quotes <code>``</code>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The form <code>a … b</code> represents the set of characters from | 
|  | <code>a</code> through <code>b</code> as alternatives. The horizontal | 
|  | ellipsis <code>…</code> is also used elsewhere in the spec to informally denote various | 
|  | enumerations or code snippets that are not further specified. The character <code>…</code> | 
|  | (as opposed to the three characters <code>...</code>) is not a token of the Go | 
|  | language. | 
|  | </p> | 
|  |  | 
|  | <h2 id="Source_code_representation">Source code representation</h2> | 
|  |  | 
|  | <p> | 
|  | Source code is Unicode text encoded in | 
|  | <a href="https://en.wikipedia.org/wiki/UTF-8">UTF-8</a>. The text is not | 
|  | canonicalized, so a single accented code point is distinct from the | 
|  | same character constructed from combining an accent and a letter; | 
|  | those are treated as two code points.  For simplicity, this document | 
|  | will use the unqualified term <i>character</i> to refer to a Unicode code point | 
|  | in the source text. | 
|  | </p> | 
|  | <p> | 
|  | Each code point is distinct; for instance, upper and lower case letters | 
|  | are different characters. | 
|  | </p> | 
|  | <p> | 
|  | Implementation restriction: For compatibility with other tools, a | 
|  | compiler may disallow the NUL character (U+0000) in the source text. | 
|  | </p> | 
|  | <p> | 
|  | Implementation restriction: For compatibility with other tools, a | 
|  | compiler may ignore a UTF-8-encoded byte order mark | 
|  | (U+FEFF) if it is the first Unicode code point in the source text. | 
|  | A byte order mark may be disallowed anywhere else in the source. | 
|  | </p> | 
|  |  | 
|  | <h3 id="Characters">Characters</h3> | 
|  |  | 
|  | <p> | 
|  | The following terms are used to denote specific Unicode character classes: | 
|  | </p> | 
|  | <pre class="ebnf"> | 
|  | newline        = /* the Unicode code point U+000A */ . | 
|  | unicode_char   = /* an arbitrary Unicode code point except newline */ . | 
|  | unicode_letter = /* a Unicode code point classified as "Letter" */ . | 
|  | unicode_digit  = /* a Unicode code point classified as "Number, decimal digit" */ . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | In <a href="https://www.unicode.org/versions/Unicode8.0.0/">The Unicode Standard 8.0</a>, | 
|  | Section 4.5 "General Category" defines a set of character categories. | 
|  | Go treats all characters in any of the Letter categories Lu, Ll, Lt, Lm, or Lo | 
|  | as Unicode letters, and those in the Number category Nd as Unicode digits. | 
|  | </p> | 
|  |  | 
|  | <h3 id="Letters_and_digits">Letters and digits</h3> | 
|  |  | 
|  | <p> | 
|  | The underscore character <code>_</code> (U+005F) is considered a letter. | 
|  | </p> | 
|  | <pre class="ebnf"> | 
|  | letter        = unicode_letter | "_" . | 
|  | decimal_digit = "0" … "9" . | 
|  | binary_digit  = "0" | "1" . | 
|  | octal_digit   = "0" … "7" . | 
|  | hex_digit     = "0" … "9" | "A" … "F" | "a" … "f" . | 
|  | </pre> | 
|  |  | 
|  | <h2 id="Lexical_elements">Lexical elements</h2> | 
|  |  | 
|  | <h3 id="Comments">Comments</h3> | 
|  |  | 
|  | <p> | 
|  | Comments serve as program documentation. There are two forms: | 
|  | </p> | 
|  |  | 
|  | <ol> | 
|  | <li> | 
|  | <i>Line comments</i> start with the character sequence <code>//</code> | 
|  | and stop at the end of the line. | 
|  | </li> | 
|  | <li> | 
|  | <i>General comments</i> start with the character sequence <code>/*</code> | 
|  | and stop with the first subsequent character sequence <code>*/</code>. | 
|  | </li> | 
|  | </ol> | 
|  |  | 
|  | <p> | 
|  | A comment cannot start inside a <a href="#Rune_literals">rune</a> or | 
|  | <a href="#String_literals">string literal</a>, or inside a comment. | 
|  | A general comment containing no newlines acts like a space. | 
|  | Any other comment acts like a newline. | 
|  | </p> | 
|  |  | 
|  | <h3 id="Tokens">Tokens</h3> | 
|  |  | 
|  | <p> | 
|  | Tokens form the vocabulary of the Go language. | 
|  | There are four classes: <i>identifiers</i>, <i>keywords</i>, <i>operators | 
|  | and punctuation</i>, and <i>literals</i>.  <i>White space</i>, formed from | 
|  | spaces (U+0020), horizontal tabs (U+0009), | 
|  | carriage returns (U+000D), and newlines (U+000A), | 
|  | is ignored except as it separates tokens | 
|  | that would otherwise combine into a single token. Also, a newline or end of file | 
|  | may trigger the insertion of a <a href="#Semicolons">semicolon</a>. | 
|  | While breaking the input into tokens, | 
|  | the next token is the longest sequence of characters that form a | 
|  | valid token. | 
|  | </p> | 
|  |  | 
|  | <h3 id="Semicolons">Semicolons</h3> | 
|  |  | 
|  | <p> | 
|  | The formal grammar uses semicolons <code>";"</code> as terminators in | 
|  | a number of productions. Go programs may omit most of these semicolons | 
|  | using the following two rules: | 
|  | </p> | 
|  |  | 
|  | <ol> | 
|  | <li> | 
|  | When the input is broken into tokens, a semicolon is automatically inserted | 
|  | into the token stream immediately after a line's final token if that token is | 
|  | <ul> | 
|  | <li>an | 
|  | <a href="#Identifiers">identifier</a> | 
|  | </li> | 
|  |  | 
|  | <li>an | 
|  | <a href="#Integer_literals">integer</a>, | 
|  | <a href="#Floating-point_literals">floating-point</a>, | 
|  | <a href="#Imaginary_literals">imaginary</a>, | 
|  | <a href="#Rune_literals">rune</a>, or | 
|  | <a href="#String_literals">string</a> literal | 
|  | </li> | 
|  |  | 
|  | <li>one of the <a href="#Keywords">keywords</a> | 
|  | <code>break</code>, | 
|  | <code>continue</code>, | 
|  | <code>fallthrough</code>, or | 
|  | <code>return</code> | 
|  | </li> | 
|  |  | 
|  | <li>one of the <a href="#Operators_and_punctuation">operators and punctuation</a> | 
|  | <code>++</code>, | 
|  | <code>--</code>, | 
|  | <code>)</code>, | 
|  | <code>]</code>, or | 
|  | <code>}</code> | 
|  | </li> | 
|  | </ul> | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | To allow complex statements to occupy a single line, a semicolon | 
|  | may be omitted before a closing <code>")"</code> or <code>"}"</code>. | 
|  | </li> | 
|  | </ol> | 
|  |  | 
|  | <p> | 
|  | To reflect idiomatic use, code examples in this document elide semicolons | 
|  | using these rules. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h3 id="Identifiers">Identifiers</h3> | 
|  |  | 
|  | <p> | 
|  | Identifiers name program entities such as variables and types. | 
|  | An identifier is a sequence of one or more letters and digits. | 
|  | The first character in an identifier must be a letter. | 
|  | </p> | 
|  | <pre class="ebnf"> | 
|  | identifier = letter { letter | unicode_digit } . | 
|  | </pre> | 
|  | <pre> | 
|  | a | 
|  | _x9 | 
|  | ThisVariableIsExported | 
|  | αβ | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Some identifiers are <a href="#Predeclared_identifiers">predeclared</a>. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h3 id="Keywords">Keywords</h3> | 
|  |  | 
|  | <p> | 
|  | The following keywords are reserved and may not be used as identifiers. | 
|  | </p> | 
|  | <pre class="grammar"> | 
|  | break        default      func         interface    select | 
|  | case         defer        go           map          struct | 
|  | chan         else         goto         package      switch | 
|  | const        fallthrough  if           range        type | 
|  | continue     for          import       return       var | 
|  | </pre> | 
|  |  | 
|  | <h3 id="Operators_and_punctuation">Operators and punctuation</h3> | 
|  |  | 
|  | <p> | 
|  | The following character sequences represent <a href="#Operators">operators</a> | 
|  | (including <a href="#Assignments">assignment operators</a>) and punctuation: | 
|  | </p> | 
|  | <pre class="grammar"> | 
|  | +    &     +=    &=     &&    ==    !=    (    ) | 
|  | -    |     -=    |=     ||    <     <=    [    ] | 
|  | *    ^     *=    ^=     <-    >     >=    {    } | 
|  | /    <<    /=    <<=    ++    =     :=    ,    ; | 
|  | %    >>    %=    >>=    --    !     ...   .    : | 
|  | &^          &^= | 
|  | </pre> | 
|  |  | 
|  | <h3 id="Integer_literals">Integer literals</h3> | 
|  |  | 
|  | <p> | 
|  | An integer literal is a sequence of digits representing an | 
|  | <a href="#Constants">integer constant</a>. | 
|  | An optional prefix sets a non-decimal base: <code>0b</code> or <code>0B</code> | 
|  | for binary, <code>0</code>, <code>0o</code>, or <code>0O</code> for octal, | 
|  | and <code>0x</code> or <code>0X</code> for hexadecimal. | 
|  | A single <code>0</code> is considered a decimal zero. | 
|  | In hexadecimal literals, letters <code>a</code> through <code>f</code> | 
|  | and <code>A</code> through <code>F</code> represent values 10 through 15. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | For readability, an underscore character <code>_</code> may appear after | 
|  | a base prefix or between successive digits; such underscores do not change | 
|  | the literal's value. | 
|  | </p> | 
|  | <pre class="ebnf"> | 
|  | int_lit        = decimal_lit | binary_lit | octal_lit | hex_lit . | 
|  | decimal_lit    = "0" | ( "1" … "9" ) [ [ "_" ] decimal_digits ] . | 
|  | binary_lit     = "0" ( "b" | "B" ) [ "_" ] binary_digits . | 
|  | octal_lit      = "0" [ "o" | "O" ] [ "_" ] octal_digits . | 
|  | hex_lit        = "0" ( "x" | "X" ) [ "_" ] hex_digits . | 
|  |  | 
|  | decimal_digits = decimal_digit { [ "_" ] decimal_digit } . | 
|  | binary_digits  = binary_digit { [ "_" ] binary_digit } . | 
|  | octal_digits   = octal_digit { [ "_" ] octal_digit } . | 
|  | hex_digits     = hex_digit { [ "_" ] hex_digit } . | 
|  | </pre> | 
|  |  | 
|  | <pre> | 
|  | 42 | 
|  | 4_2 | 
|  | 0600 | 
|  | 0_600 | 
|  | 0o600 | 
|  | 0O600       // second character is capital letter 'O' | 
|  | 0xBadFace | 
|  | 0xBad_Face | 
|  | 0x_67_7a_2f_cc_40_c6 | 
|  | 170141183460469231731687303715884105727 | 
|  | 170_141183_460469_231731_687303_715884_105727 | 
|  |  | 
|  | _42         // an identifier, not an integer literal | 
|  | 42_         // invalid: _ must separate successive digits | 
|  | 4__2        // invalid: only one _ at a time | 
|  | 0_xBadFace  // invalid: _ must separate successive digits | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="Floating-point_literals">Floating-point literals</h3> | 
|  |  | 
|  | <p> | 
|  | A floating-point literal is a decimal or hexadecimal representation of a | 
|  | <a href="#Constants">floating-point constant</a>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | A decimal floating-point literal consists of an integer part (decimal digits), | 
|  | a decimal point, a fractional part (decimal digits), and an exponent part | 
|  | (<code>e</code> or <code>E</code> followed by an optional sign and decimal digits). | 
|  | One of the integer part or the fractional part may be elided; one of the decimal point | 
|  | or the exponent part may be elided. | 
|  | An exponent value exp scales the mantissa (integer and fractional part) by 10<sup>exp</sup>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | A hexadecimal floating-point literal consists of a <code>0x</code> or <code>0X</code> | 
|  | prefix, an integer part (hexadecimal digits), a radix point, a fractional part (hexadecimal digits), | 
|  | and an exponent part (<code>p</code> or <code>P</code> followed by an optional sign and decimal digits). | 
|  | One of the integer part or the fractional part may be elided; the radix point may be elided as well, | 
|  | but the exponent part is required. (This syntax matches the one given in IEEE 754-2008 §5.12.3.) | 
|  | An exponent value exp scales the mantissa (integer and fractional part) by 2<sup>exp</sup>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | For readability, an underscore character <code>_</code> may appear after | 
|  | a base prefix or between successive digits; such underscores do not change | 
|  | the literal value. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | float_lit         = decimal_float_lit | hex_float_lit . | 
|  |  | 
|  | decimal_float_lit = decimal_digits "." [ decimal_digits ] [ decimal_exponent ] | | 
|  | decimal_digits decimal_exponent | | 
|  | "." decimal_digits [ decimal_exponent ] . | 
|  | decimal_exponent  = ( "e" | "E" ) [ "+" | "-" ] decimal_digits . | 
|  |  | 
|  | hex_float_lit     = "0" ( "x" | "X" ) hex_mantissa hex_exponent . | 
|  | hex_mantissa      = [ "_" ] hex_digits "." [ hex_digits ] | | 
|  | [ "_" ] hex_digits | | 
|  | "." hex_digits . | 
|  | hex_exponent      = ( "p" | "P" ) [ "+" | "-" ] decimal_digits . | 
|  | </pre> | 
|  |  | 
|  | <pre> | 
|  | 0. | 
|  | 72.40 | 
|  | 072.40       // == 72.40 | 
|  | 2.71828 | 
|  | 1.e+0 | 
|  | 6.67428e-11 | 
|  | 1E6 | 
|  | .25 | 
|  | .12345E+5 | 
|  | 1_5.         // == 15.0 | 
|  | 0.15e+0_2    // == 15.0 | 
|  |  | 
|  | 0x1p-2       // == 0.25 | 
|  | 0x2.p10      // == 2048.0 | 
|  | 0x1.Fp+0     // == 1.9375 | 
|  | 0X.8p-0      // == 0.5 | 
|  | 0X_1FFFP-16  // == 0.1249847412109375 | 
|  | 0x15e-2      // == 0x15e - 2 (integer subtraction) | 
|  |  | 
|  | 0x.p1        // invalid: mantissa has no digits | 
|  | 1p-2         // invalid: p exponent requires hexadecimal mantissa | 
|  | 0x1.5e-2     // invalid: hexadecimal mantissa requires p exponent | 
|  | 1_.5         // invalid: _ must separate successive digits | 
|  | 1._5         // invalid: _ must separate successive digits | 
|  | 1.5_e1       // invalid: _ must separate successive digits | 
|  | 1.5e_1       // invalid: _ must separate successive digits | 
|  | 1.5e1_       // invalid: _ must separate successive digits | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="Imaginary_literals">Imaginary literals</h3> | 
|  |  | 
|  | <p> | 
|  | An imaginary literal represents the imaginary part of a | 
|  | <a href="#Constants">complex constant</a>. | 
|  | It consists of an <a href="#Integer_literals">integer</a> or | 
|  | <a href="#Floating-point_literals">floating-point</a> literal | 
|  | followed by the lower-case letter <code>i</code>. | 
|  | The value of an imaginary literal is the value of the respective | 
|  | integer or floating-point literal multiplied by the imaginary unit <i>i</i>. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | imaginary_lit = (decimal_digits | int_lit | float_lit) "i" . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | For backward compatibility, an imaginary literal's integer part consisting | 
|  | entirely of decimal digits (and possibly underscores) is considered a decimal | 
|  | integer, even if it starts with a leading <code>0</code>. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | 0i | 
|  | 0123i         // == 123i for backward-compatibility | 
|  | 0o123i        // == 0o123 * 1i == 83i | 
|  | 0xabci        // == 0xabc * 1i == 2748i | 
|  | 0.i | 
|  | 2.71828i | 
|  | 1.e+0i | 
|  | 6.67428e-11i | 
|  | 1E6i | 
|  | .25i | 
|  | .12345E+5i | 
|  | 0x1p-2i       // == 0x1p-2 * 1i == 0.25i | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="Rune_literals">Rune literals</h3> | 
|  |  | 
|  | <p> | 
|  | A rune literal represents a <a href="#Constants">rune constant</a>, | 
|  | an integer value identifying a Unicode code point. | 
|  | A rune literal is expressed as one or more characters enclosed in single quotes, | 
|  | as in <code>'x'</code> or <code>'\n'</code>. | 
|  | Within the quotes, any character may appear except newline and unescaped single | 
|  | quote. A single quoted character represents the Unicode value | 
|  | of the character itself, | 
|  | while multi-character sequences beginning with a backslash encode | 
|  | values in various formats. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The simplest form represents the single character within the quotes; | 
|  | since Go source text is Unicode characters encoded in UTF-8, multiple | 
|  | UTF-8-encoded bytes may represent a single integer value.  For | 
|  | instance, the literal <code>'a'</code> holds a single byte representing | 
|  | a literal <code>a</code>, Unicode U+0061, value <code>0x61</code>, while | 
|  | <code>'ä'</code> holds two bytes (<code>0xc3</code> <code>0xa4</code>) representing | 
|  | a literal <code>a</code>-dieresis, U+00E4, value <code>0xe4</code>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Several backslash escapes allow arbitrary values to be encoded as | 
|  | ASCII text.  There are four ways to represent the integer value | 
|  | as a numeric constant: <code>\x</code> followed by exactly two hexadecimal | 
|  | digits; <code>\u</code> followed by exactly four hexadecimal digits; | 
|  | <code>\U</code> followed by exactly eight hexadecimal digits, and a | 
|  | plain backslash <code>\</code> followed by exactly three octal digits. | 
|  | In each case the value of the literal is the value represented by | 
|  | the digits in the corresponding base. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Although these representations all result in an integer, they have | 
|  | different valid ranges.  Octal escapes must represent a value between | 
|  | 0 and 255 inclusive.  Hexadecimal escapes satisfy this condition | 
|  | by construction. The escapes <code>\u</code> and <code>\U</code> | 
|  | represent Unicode code points so within them some values are illegal, | 
|  | in particular those above <code>0x10FFFF</code> and surrogate halves. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | After a backslash, certain single-character escapes represent special values: | 
|  | </p> | 
|  |  | 
|  | <pre class="grammar"> | 
|  | \a   U+0007 alert or bell | 
|  | \b   U+0008 backspace | 
|  | \f   U+000C form feed | 
|  | \n   U+000A line feed or newline | 
|  | \r   U+000D carriage return | 
|  | \t   U+0009 horizontal tab | 
|  | \v   U+000B vertical tab | 
|  | \\   U+005C backslash | 
|  | \'   U+0027 single quote  (valid escape only within rune literals) | 
|  | \"   U+0022 double quote  (valid escape only within string literals) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | All other sequences starting with a backslash are illegal inside rune literals. | 
|  | </p> | 
|  | <pre class="ebnf"> | 
|  | rune_lit         = "'" ( unicode_value | byte_value ) "'" . | 
|  | unicode_value    = unicode_char | little_u_value | big_u_value | escaped_char . | 
|  | byte_value       = octal_byte_value | hex_byte_value . | 
|  | octal_byte_value = `\` octal_digit octal_digit octal_digit . | 
|  | hex_byte_value   = `\` "x" hex_digit hex_digit . | 
|  | little_u_value   = `\` "u" hex_digit hex_digit hex_digit hex_digit . | 
|  | big_u_value      = `\` "U" hex_digit hex_digit hex_digit hex_digit | 
|  | hex_digit hex_digit hex_digit hex_digit . | 
|  | escaped_char     = `\` ( "a" | "b" | "f" | "n" | "r" | "t" | "v" | `\` | "'" | `"` ) . | 
|  | </pre> | 
|  |  | 
|  | <pre> | 
|  | 'a' | 
|  | 'ä' | 
|  | '本' | 
|  | '\t' | 
|  | '\000' | 
|  | '\007' | 
|  | '\377' | 
|  | '\x07' | 
|  | '\xff' | 
|  | '\u12e4' | 
|  | '\U00101234' | 
|  | '\''         // rune literal containing single quote character | 
|  | 'aa'         // illegal: too many characters | 
|  | '\xa'        // illegal: too few hexadecimal digits | 
|  | '\0'         // illegal: too few octal digits | 
|  | '\uDFFF'     // illegal: surrogate half | 
|  | '\U00110000' // illegal: invalid Unicode code point | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="String_literals">String literals</h3> | 
|  |  | 
|  | <p> | 
|  | A string literal represents a <a href="#Constants">string constant</a> | 
|  | obtained from concatenating a sequence of characters. There are two forms: | 
|  | raw string literals and interpreted string literals. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Raw string literals are character sequences between back quotes, as in | 
|  | <code>`foo`</code>.  Within the quotes, any character may appear except | 
|  | back quote. The value of a raw string literal is the | 
|  | string composed of the uninterpreted (implicitly UTF-8-encoded) characters | 
|  | between the quotes; | 
|  | in particular, backslashes have no special meaning and the string may | 
|  | contain newlines. | 
|  | Carriage return characters ('\r') inside raw string literals | 
|  | are discarded from the raw string value. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Interpreted string literals are character sequences between double | 
|  | quotes, as in <code>"bar"</code>. | 
|  | Within the quotes, any character may appear except newline and unescaped double quote. | 
|  | The text between the quotes forms the | 
|  | value of the literal, with backslash escapes interpreted as they | 
|  | are in <a href="#Rune_literals">rune literals</a> (except that <code>\'</code> is illegal and | 
|  | <code>\"</code> is legal), with the same restrictions. | 
|  | The three-digit octal (<code>\</code><i>nnn</i>) | 
|  | and two-digit hexadecimal (<code>\x</code><i>nn</i>) escapes represent individual | 
|  | <i>bytes</i> of the resulting string; all other escapes represent | 
|  | the (possibly multi-byte) UTF-8 encoding of individual <i>characters</i>. | 
|  | Thus inside a string literal <code>\377</code> and <code>\xFF</code> represent | 
|  | a single byte of value <code>0xFF</code>=255, while <code>ÿ</code>, | 
|  | <code>\u00FF</code>, <code>\U000000FF</code> and <code>\xc3\xbf</code> represent | 
|  | the two bytes <code>0xc3</code> <code>0xbf</code> of the UTF-8 encoding of character | 
|  | U+00FF. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | string_lit             = raw_string_lit | interpreted_string_lit . | 
|  | raw_string_lit         = "`" { unicode_char | newline } "`" . | 
|  | interpreted_string_lit = `"` { unicode_value | byte_value } `"` . | 
|  | </pre> | 
|  |  | 
|  | <pre> | 
|  | `abc`                // same as "abc" | 
|  | `\n | 
|  | \n`                  // same as "\\n\n\\n" | 
|  | "\n" | 
|  | "\""                 // same as `"` | 
|  | "Hello, world!\n" | 
|  | "日本語" | 
|  | "\u65e5本\U00008a9e" | 
|  | "\xff\u00FF" | 
|  | "\uD800"             // illegal: surrogate half | 
|  | "\U00110000"         // illegal: invalid Unicode code point | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | These examples all represent the same string: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | "日本語"                                 // UTF-8 input text | 
|  | `日本語`                                 // UTF-8 input text as a raw literal | 
|  | "\u65e5\u672c\u8a9e"                    // the explicit Unicode code points | 
|  | "\U000065e5\U0000672c\U00008a9e"        // the explicit Unicode code points | 
|  | "\xe6\x97\xa5\xe6\x9c\xac\xe8\xaa\x9e"  // the explicit UTF-8 bytes | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | If the source code represents a character as two code points, such as | 
|  | a combining form involving an accent and a letter, the result will be | 
|  | an error if placed in a rune literal (it is not a single code | 
|  | point), and will appear as two code points if placed in a string | 
|  | literal. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h2 id="Constants">Constants</h2> | 
|  |  | 
|  | <p>There are <i>boolean constants</i>, | 
|  | <i>rune constants</i>, | 
|  | <i>integer constants</i>, | 
|  | <i>floating-point constants</i>, <i>complex constants</i>, | 
|  | and <i>string constants</i>. Rune, integer, floating-point, | 
|  | and complex constants are | 
|  | collectively called <i>numeric constants</i>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | A constant value is represented by a | 
|  | <a href="#Rune_literals">rune</a>, | 
|  | <a href="#Integer_literals">integer</a>, | 
|  | <a href="#Floating-point_literals">floating-point</a>, | 
|  | <a href="#Imaginary_literals">imaginary</a>, | 
|  | or | 
|  | <a href="#String_literals">string</a> literal, | 
|  | an identifier denoting a constant, | 
|  | a <a href="#Constant_expressions">constant expression</a>, | 
|  | a <a href="#Conversions">conversion</a> with a result that is a constant, or | 
|  | the result value of some built-in functions such as | 
|  | <code>unsafe.Sizeof</code> applied to any value, | 
|  | <code>cap</code> or <code>len</code> applied to | 
|  | <a href="#Length_and_capacity">some expressions</a>, | 
|  | <code>real</code> and <code>imag</code> applied to a complex constant | 
|  | and <code>complex</code> applied to numeric constants. | 
|  | The boolean truth values are represented by the predeclared constants | 
|  | <code>true</code> and <code>false</code>. The predeclared identifier | 
|  | <a href="#Iota">iota</a> denotes an integer constant. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | In general, complex constants are a form of | 
|  | <a href="#Constant_expressions">constant expression</a> | 
|  | and are discussed in that section. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Numeric constants represent exact values of arbitrary precision and do not overflow. | 
|  | Consequently, there are no constants denoting the IEEE-754 negative zero, infinity, | 
|  | and not-a-number values. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Constants may be <a href="#Types">typed</a> or <i>untyped</i>. | 
|  | Literal constants, <code>true</code>, <code>false</code>, <code>iota</code>, | 
|  | and certain <a href="#Constant_expressions">constant expressions</a> | 
|  | containing only untyped constant operands are untyped. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | A constant may be given a type explicitly by a <a href="#Constant_declarations">constant declaration</a> | 
|  | or <a href="#Conversions">conversion</a>, or implicitly when used in a | 
|  | <a href="#Variable_declarations">variable declaration</a> or an | 
|  | <a href="#Assignments">assignment</a> or as an | 
|  | operand in an <a href="#Expressions">expression</a>. | 
|  | It is an error if the constant value | 
|  | cannot be <a href="#Representability">represented</a> as a value of the respective type. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | An untyped constant has a <i>default type</i> which is the type to which the | 
|  | constant is implicitly converted in contexts where a typed value is required, | 
|  | for instance, in a <a href="#Short_variable_declarations">short variable declaration</a> | 
|  | such as <code>i := 0</code> where there is no explicit type. | 
|  | The default type of an untyped constant is <code>bool</code>, <code>rune</code>, | 
|  | <code>int</code>, <code>float64</code>, <code>complex128</code> or <code>string</code> | 
|  | respectively, depending on whether it is a boolean, rune, integer, floating-point, | 
|  | complex, or string constant. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Implementation restriction: Although numeric constants have arbitrary | 
|  | precision in the language, a compiler may implement them using an | 
|  | internal representation with limited precision.  That said, every | 
|  | implementation must: | 
|  | </p> | 
|  |  | 
|  | <ul> | 
|  | <li>Represent integer constants with at least 256 bits.</li> | 
|  |  | 
|  | <li>Represent floating-point constants, including the parts of | 
|  | a complex constant, with a mantissa of at least 256 bits | 
|  | and a signed binary exponent of at least 16 bits.</li> | 
|  |  | 
|  | <li>Give an error if unable to represent an integer constant | 
|  | precisely.</li> | 
|  |  | 
|  | <li>Give an error if unable to represent a floating-point or | 
|  | complex constant due to overflow.</li> | 
|  |  | 
|  | <li>Round to the nearest representable constant if unable to | 
|  | represent a floating-point or complex constant due to limits | 
|  | on precision.</li> | 
|  | </ul> | 
|  |  | 
|  | <p> | 
|  | These requirements apply both to literal constants and to the result | 
|  | of evaluating <a href="#Constant_expressions">constant | 
|  | expressions</a>. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h2 id="Variables">Variables</h2> | 
|  |  | 
|  | <p> | 
|  | A variable is a storage location for holding a <i>value</i>. | 
|  | The set of permissible values is determined by the | 
|  | variable's <i><a href="#Types">type</a></i>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | A <a href="#Variable_declarations">variable declaration</a> | 
|  | or, for function parameters and results, the signature | 
|  | of a <a href="#Function_declarations">function declaration</a> | 
|  | or <a href="#Function_literals">function literal</a> reserves | 
|  | storage for a named variable. | 
|  |  | 
|  | Calling the built-in function <a href="#Allocation"><code>new</code></a> | 
|  | or taking the address of a <a href="#Composite_literals">composite literal</a> | 
|  | allocates storage for a variable at run time. | 
|  | Such an anonymous variable is referred to via a (possibly implicit) | 
|  | <a href="#Address_operators">pointer indirection</a>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | <i>Structured</i> variables of <a href="#Array_types">array</a>, <a href="#Slice_types">slice</a>, | 
|  | and <a href="#Struct_types">struct</a> types have elements and fields that may | 
|  | be <a href="#Address_operators">addressed</a> individually. Each such element | 
|  | acts like a variable. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The <i>static type</i> (or just <i>type</i>) of a variable is the | 
|  | type given in its declaration, the type provided in the | 
|  | <code>new</code> call or composite literal, or the type of | 
|  | an element of a structured variable. | 
|  | Variables of interface type also have a distinct <i>dynamic type</i>, | 
|  | which is the concrete type of the value assigned to the variable at run time | 
|  | (unless the value is the predeclared identifier <code>nil</code>, | 
|  | which has no type). | 
|  | The dynamic type may vary during execution but values stored in interface | 
|  | variables are always <a href="#Assignability">assignable</a> | 
|  | to the static type of the variable. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | var x interface{}  // x is nil and has static type interface{} | 
|  | var v *T           // v has value nil, static type *T | 
|  | x = 42             // x has value 42 and dynamic type int | 
|  | x = v              // x has value (*T)(nil) and dynamic type *T | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | A variable's value is retrieved by referring to the variable in an | 
|  | <a href="#Expressions">expression</a>; it is the most recent value | 
|  | <a href="#Assignments">assigned</a> to the variable. | 
|  | If a variable has not yet been assigned a value, its value is the | 
|  | <a href="#The_zero_value">zero value</a> for its type. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h2 id="Types">Types</h2> | 
|  |  | 
|  | <p> | 
|  | A type determines a set of values together with operations and methods specific | 
|  | to those values. A type may be denoted by a <i>type name</i>, if it has one, | 
|  | or specified using a <i>type literal</i>, which composes a type from existing types. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | Type      = TypeName | TypeLit | "(" Type ")" . | 
|  | TypeName  = identifier | QualifiedIdent . | 
|  | TypeLit   = ArrayType | StructType | PointerType | FunctionType | InterfaceType | | 
|  | SliceType | MapType | ChannelType . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The language <a href="#Predeclared_identifiers">predeclares</a> certain type names. | 
|  | Others are introduced with <a href="#Type_declarations">type declarations</a>. | 
|  | <i>Composite types</i>—array, struct, pointer, function, | 
|  | interface, slice, map, and channel types—may be constructed using | 
|  | type literals. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Each type <code>T</code> has an <i>underlying type</i>: If <code>T</code> | 
|  | is one of the predeclared boolean, numeric, or string types, or a type literal, | 
|  | the corresponding underlying | 
|  | type is <code>T</code> itself. Otherwise, <code>T</code>'s underlying type | 
|  | is the underlying type of the type to which <code>T</code> refers in its | 
|  | <a href="#Type_declarations">type declaration</a>. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | type ( | 
|  | A1 = string | 
|  | A2 = A1 | 
|  | ) | 
|  |  | 
|  | type ( | 
|  | B1 string | 
|  | B2 B1 | 
|  | B3 []B1 | 
|  | B4 B3 | 
|  | ) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The underlying type of <code>string</code>, <code>A1</code>, <code>A2</code>, <code>B1</code>, | 
|  | and <code>B2</code> is <code>string</code>. | 
|  | The underlying type of <code>[]B1</code>, <code>B3</code>, and <code>B4</code> is <code>[]B1</code>. | 
|  | </p> | 
|  |  | 
|  | <h3 id="Method_sets">Method sets</h3> | 
|  | <p> | 
|  | A type has a (possibly empty) <i>method set</i> associated with it. | 
|  | The method set of an <a href="#Interface_types">interface type</a> is its interface. | 
|  | The method set of any other type <code>T</code> consists of all | 
|  | <a href="#Method_declarations">methods</a> declared with receiver type <code>T</code>. | 
|  | The method set of the corresponding <a href="#Pointer_types">pointer type</a> <code>*T</code> | 
|  | is the set of all methods declared with receiver <code>*T</code> or <code>T</code> | 
|  | (that is, it also contains the method set of <code>T</code>). | 
|  | Further rules apply to structs containing embedded fields, as described | 
|  | in the section on <a href="#Struct_types">struct types</a>. | 
|  | Any other type has an empty method set. | 
|  | In a method set, each method must have a | 
|  | <a href="#Uniqueness_of_identifiers">unique</a> | 
|  | non-<a href="#Blank_identifier">blank</a> <a href="#MethodName">method name</a>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The method set of a type determines the interfaces that the | 
|  | type <a href="#Interface_types">implements</a> | 
|  | and the methods that can be <a href="#Calls">called</a> | 
|  | using a receiver of that type. | 
|  | </p> | 
|  |  | 
|  | <h3 id="Boolean_types">Boolean types</h3> | 
|  |  | 
|  | <p> | 
|  | A <i>boolean type</i> represents the set of Boolean truth values | 
|  | denoted by the predeclared constants <code>true</code> | 
|  | and <code>false</code>. The predeclared boolean type is <code>bool</code>; | 
|  | it is a <a href="#Type_definitions">defined type</a>. | 
|  | </p> | 
|  |  | 
|  | <h3 id="Numeric_types">Numeric types</h3> | 
|  |  | 
|  | <p> | 
|  | A <i>numeric type</i> represents sets of integer or floating-point values. | 
|  | The predeclared architecture-independent numeric types are: | 
|  | </p> | 
|  |  | 
|  | <pre class="grammar"> | 
|  | uint8       the set of all unsigned  8-bit integers (0 to 255) | 
|  | uint16      the set of all unsigned 16-bit integers (0 to 65535) | 
|  | uint32      the set of all unsigned 32-bit integers (0 to 4294967295) | 
|  | uint64      the set of all unsigned 64-bit integers (0 to 18446744073709551615) | 
|  |  | 
|  | int8        the set of all signed  8-bit integers (-128 to 127) | 
|  | int16       the set of all signed 16-bit integers (-32768 to 32767) | 
|  | int32       the set of all signed 32-bit integers (-2147483648 to 2147483647) | 
|  | int64       the set of all signed 64-bit integers (-9223372036854775808 to 9223372036854775807) | 
|  |  | 
|  | float32     the set of all IEEE-754 32-bit floating-point numbers | 
|  | float64     the set of all IEEE-754 64-bit floating-point numbers | 
|  |  | 
|  | complex64   the set of all complex numbers with float32 real and imaginary parts | 
|  | complex128  the set of all complex numbers with float64 real and imaginary parts | 
|  |  | 
|  | byte        alias for uint8 | 
|  | rune        alias for int32 | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The value of an <i>n</i>-bit integer is <i>n</i> bits wide and represented using | 
|  | <a href="https://en.wikipedia.org/wiki/Two's_complement">two's complement arithmetic</a>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | There is also a set of predeclared numeric types with implementation-specific sizes: | 
|  | </p> | 
|  |  | 
|  | <pre class="grammar"> | 
|  | uint     either 32 or 64 bits | 
|  | int      same size as uint | 
|  | uintptr  an unsigned integer large enough to store the uninterpreted bits of a pointer value | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | To avoid portability issues all numeric types are <a href="#Type_definitions">defined | 
|  | types</a> and thus distinct except | 
|  | <code>byte</code>, which is an <a href="#Alias_declarations">alias</a> for <code>uint8</code>, and | 
|  | <code>rune</code>, which is an alias for <code>int32</code>. | 
|  | Explicit conversions | 
|  | are required when different numeric types are mixed in an expression | 
|  | or assignment. For instance, <code>int32</code> and <code>int</code> | 
|  | are not the same type even though they may have the same size on a | 
|  | particular architecture. | 
|  |  | 
|  |  | 
|  | <h3 id="String_types">String types</h3> | 
|  |  | 
|  | <p> | 
|  | A <i>string type</i> represents the set of string values. | 
|  | A string value is a (possibly empty) sequence of bytes. | 
|  | The number of bytes is called the length of the string and is never negative. | 
|  | Strings are immutable: once created, | 
|  | it is impossible to change the contents of a string. | 
|  | The predeclared string type is <code>string</code>; | 
|  | it is a <a href="#Type_definitions">defined type</a>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The length of a string <code>s</code> can be discovered using | 
|  | the built-in function <a href="#Length_and_capacity"><code>len</code></a>. | 
|  | The length is a compile-time constant if the string is a constant. | 
|  | A string's bytes can be accessed by integer <a href="#Index_expressions">indices</a> | 
|  | 0 through <code>len(s)-1</code>. | 
|  | It is illegal to take the address of such an element; if | 
|  | <code>s[i]</code> is the <code>i</code>'th byte of a | 
|  | string, <code>&s[i]</code> is invalid. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h3 id="Array_types">Array types</h3> | 
|  |  | 
|  | <p> | 
|  | An array is a numbered sequence of elements of a single | 
|  | type, called the element type. | 
|  | The number of elements is called the length of the array and is never negative. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | ArrayType   = "[" ArrayLength "]" ElementType . | 
|  | ArrayLength = Expression . | 
|  | ElementType = Type . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The length is part of the array's type; it must evaluate to a | 
|  | non-negative <a href="#Constants">constant</a> | 
|  | <a href="#Representability">representable</a> by a value | 
|  | of type <code>int</code>. | 
|  | The length of array <code>a</code> can be discovered | 
|  | using the built-in function <a href="#Length_and_capacity"><code>len</code></a>. | 
|  | The elements can be addressed by integer <a href="#Index_expressions">indices</a> | 
|  | 0 through <code>len(a)-1</code>. | 
|  | Array types are always one-dimensional but may be composed to form | 
|  | multi-dimensional types. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | [32]byte | 
|  | [2*N] struct { x, y int32 } | 
|  | [1000]*float64 | 
|  | [3][5]int | 
|  | [2][2][2]float64  // same as [2]([2]([2]float64)) | 
|  | </pre> | 
|  |  | 
|  | <h3 id="Slice_types">Slice types</h3> | 
|  |  | 
|  | <p> | 
|  | A slice is a descriptor for a contiguous segment of an <i>underlying array</i> and | 
|  | provides access to a numbered sequence of elements from that array. | 
|  | A slice type denotes the set of all slices of arrays of its element type. | 
|  | The number of elements is called the length of the slice and is never negative. | 
|  | The value of an uninitialized slice is <code>nil</code>. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | SliceType = "[" "]" ElementType . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The length of a slice <code>s</code> can be discovered by the built-in function | 
|  | <a href="#Length_and_capacity"><code>len</code></a>; unlike with arrays it may change during | 
|  | execution.  The elements can be addressed by integer <a href="#Index_expressions">indices</a> | 
|  | 0 through <code>len(s)-1</code>.  The slice index of a | 
|  | given element may be less than the index of the same element in the | 
|  | underlying array. | 
|  | </p> | 
|  | <p> | 
|  | A slice, once initialized, is always associated with an underlying | 
|  | array that holds its elements.  A slice therefore shares storage | 
|  | with its array and with other slices of the same array; by contrast, | 
|  | distinct arrays always represent distinct storage. | 
|  | </p> | 
|  | <p> | 
|  | The array underlying a slice may extend past the end of the slice. | 
|  | The <i>capacity</i> is a measure of that extent: it is the sum of | 
|  | the length of the slice and the length of the array beyond the slice; | 
|  | a slice of length up to that capacity can be created by | 
|  | <a href="#Slice_expressions"><i>slicing</i></a> a new one from the original slice. | 
|  | The capacity of a slice <code>a</code> can be discovered using the | 
|  | built-in function <a href="#Length_and_capacity"><code>cap(a)</code></a>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | A new, initialized slice value for a given element type <code>T</code> is | 
|  | made using the built-in function | 
|  | <a href="#Making_slices_maps_and_channels"><code>make</code></a>, | 
|  | which takes a slice type | 
|  | and parameters specifying the length and optionally the capacity. | 
|  | A slice created with <code>make</code> always allocates a new, hidden array | 
|  | to which the returned slice value refers. That is, executing | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | make([]T, length, capacity) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | produces the same slice as allocating an array and <a href="#Slice_expressions">slicing</a> | 
|  | it, so these two expressions are equivalent: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | make([]int, 50, 100) | 
|  | new([100]int)[0:50] | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Like arrays, slices are always one-dimensional but may be composed to construct | 
|  | higher-dimensional objects. | 
|  | With arrays of arrays, the inner arrays are, by construction, always the same length; | 
|  | however with slices of slices (or arrays of slices), the inner lengths may vary dynamically. | 
|  | Moreover, the inner slices must be initialized individually. | 
|  | </p> | 
|  |  | 
|  | <h3 id="Struct_types">Struct types</h3> | 
|  |  | 
|  | <p> | 
|  | A struct is a sequence of named elements, called fields, each of which has a | 
|  | name and a type. Field names may be specified explicitly (IdentifierList) or | 
|  | implicitly (EmbeddedField). | 
|  | Within a struct, non-<a href="#Blank_identifier">blank</a> field names must | 
|  | be <a href="#Uniqueness_of_identifiers">unique</a>. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | StructType    = "struct" "{" { FieldDecl ";" } "}" . | 
|  | FieldDecl     = (IdentifierList Type | EmbeddedField) [ Tag ] . | 
|  | EmbeddedField = [ "*" ] TypeName . | 
|  | Tag           = string_lit . | 
|  | </pre> | 
|  |  | 
|  | <pre> | 
|  | // An empty struct. | 
|  | struct {} | 
|  |  | 
|  | // A struct with 6 fields. | 
|  | struct { | 
|  | x, y int | 
|  | u float32 | 
|  | _ float32  // padding | 
|  | A *[]int | 
|  | F func() | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | A field declared with a type but no explicit field name is called an <i>embedded field</i>. | 
|  | An embedded field must be specified as | 
|  | a type name <code>T</code> or as a pointer to a non-interface type name <code>*T</code>, | 
|  | and <code>T</code> itself may not be | 
|  | a pointer type. The unqualified type name acts as the field name. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | // A struct with four embedded fields of types T1, *T2, P.T3 and *P.T4 | 
|  | struct { | 
|  | T1        // field name is T1 | 
|  | *T2       // field name is T2 | 
|  | P.T3      // field name is T3 | 
|  | *P.T4     // field name is T4 | 
|  | x, y int  // field names are x and y | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The following declaration is illegal because field names must be unique | 
|  | in a struct type: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | struct { | 
|  | T     // conflicts with embedded field *T and *P.T | 
|  | *T    // conflicts with embedded field T and *P.T | 
|  | *P.T  // conflicts with embedded field T and *T | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | A field or <a href="#Method_declarations">method</a> <code>f</code> of an | 
|  | embedded field in a struct <code>x</code> is called <i>promoted</i> if | 
|  | <code>x.f</code> is a legal <a href="#Selectors">selector</a> that denotes | 
|  | that field or method <code>f</code>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Promoted fields act like ordinary fields | 
|  | of a struct except that they cannot be used as field names in | 
|  | <a href="#Composite_literals">composite literals</a> of the struct. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Given a struct type <code>S</code> and a <a href="#Type_definitions">defined type</a> | 
|  | <code>T</code>, promoted methods are included in the method set of the struct as follows: | 
|  | </p> | 
|  | <ul> | 
|  | <li> | 
|  | If <code>S</code> contains an embedded field <code>T</code>, | 
|  | the <a href="#Method_sets">method sets</a> of <code>S</code> | 
|  | and <code>*S</code> both include promoted methods with receiver | 
|  | <code>T</code>. The method set of <code>*S</code> also | 
|  | includes promoted methods with receiver <code>*T</code>. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | If <code>S</code> contains an embedded field <code>*T</code>, | 
|  | the method sets of <code>S</code> and <code>*S</code> both | 
|  | include promoted methods with receiver <code>T</code> or | 
|  | <code>*T</code>. | 
|  | </li> | 
|  | </ul> | 
|  |  | 
|  | <p> | 
|  | A field declaration may be followed by an optional string literal <i>tag</i>, | 
|  | which becomes an attribute for all the fields in the corresponding | 
|  | field declaration. An empty tag string is equivalent to an absent tag. | 
|  | The tags are made visible through a <a href="/pkg/reflect/#StructTag">reflection interface</a> | 
|  | and take part in <a href="#Type_identity">type identity</a> for structs | 
|  | but are otherwise ignored. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | struct { | 
|  | x, y float64 ""  // an empty tag string is like an absent tag | 
|  | name string  "any string is permitted as a tag" | 
|  | _    [4]byte "ceci n'est pas un champ de structure" | 
|  | } | 
|  |  | 
|  | // A struct corresponding to a TimeStamp protocol buffer. | 
|  | // The tag strings define the protocol buffer field numbers; | 
|  | // they follow the convention outlined by the reflect package. | 
|  | struct { | 
|  | microsec  uint64 `protobuf:"1"` | 
|  | serverIP6 uint64 `protobuf:"2"` | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <h3 id="Pointer_types">Pointer types</h3> | 
|  |  | 
|  | <p> | 
|  | A pointer type denotes the set of all pointers to <a href="#Variables">variables</a> of a given | 
|  | type, called the <i>base type</i> of the pointer. | 
|  | The value of an uninitialized pointer is <code>nil</code>. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | PointerType = "*" BaseType . | 
|  | BaseType    = Type . | 
|  | </pre> | 
|  |  | 
|  | <pre> | 
|  | *Point | 
|  | *[4]int | 
|  | </pre> | 
|  |  | 
|  | <h3 id="Function_types">Function types</h3> | 
|  |  | 
|  | <p> | 
|  | A function type denotes the set of all functions with the same parameter | 
|  | and result types. The value of an uninitialized variable of function type | 
|  | is <code>nil</code>. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | FunctionType   = "func" Signature . | 
|  | Signature      = Parameters [ Result ] . | 
|  | Result         = Parameters | Type . | 
|  | Parameters     = "(" [ ParameterList [ "," ] ] ")" . | 
|  | ParameterList  = ParameterDecl { "," ParameterDecl } . | 
|  | ParameterDecl  = [ IdentifierList ] [ "..." ] Type . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Within a list of parameters or results, the names (IdentifierList) | 
|  | must either all be present or all be absent. If present, each name | 
|  | stands for one item (parameter or result) of the specified type and | 
|  | all non-<a href="#Blank_identifier">blank</a> names in the signature | 
|  | must be <a href="#Uniqueness_of_identifiers">unique</a>. | 
|  | If absent, each type stands for one item of that type. | 
|  | Parameter and result | 
|  | lists are always parenthesized except that if there is exactly | 
|  | one unnamed result it may be written as an unparenthesized type. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The final incoming parameter in a function signature may have | 
|  | a type prefixed with <code>...</code>. | 
|  | A function with such a parameter is called <i>variadic</i> and | 
|  | may be invoked with zero or more arguments for that parameter. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | func() | 
|  | func(x int) int | 
|  | func(a, _ int, z float32) bool | 
|  | func(a, b int, z float32) (bool) | 
|  | func(prefix string, values ...int) | 
|  | func(a, b int, z float64, opt ...interface{}) (success bool) | 
|  | func(int, int, float64) (float64, *[]int) | 
|  | func(n int) func(p *T) | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="Interface_types">Interface types</h3> | 
|  |  | 
|  | <p> | 
|  | An interface type specifies a <a href="#Method_sets">method set</a> called its <i>interface</i>. | 
|  | A variable of interface type can store a value of any type with a method set | 
|  | that is any superset of the interface. Such a type is said to | 
|  | <i>implement the interface</i>. | 
|  | The value of an uninitialized variable of interface type is <code>nil</code>. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | InterfaceType      = "interface" "{" { ( MethodSpec | InterfaceTypeName ) ";" } "}" . | 
|  | MethodSpec         = MethodName Signature . | 
|  | MethodName         = identifier . | 
|  | InterfaceTypeName  = TypeName . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | An interface type may specify methods <i>explicitly</i> through method specifications, | 
|  | or it may <i>embed</i> methods of other interfaces through interface type names. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | // A simple File interface. | 
|  | interface { | 
|  | Read([]byte) (int, error) | 
|  | Write([]byte) (int, error) | 
|  | Close() error | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The name of each explicitly specified method must be <a href="#Uniqueness_of_identifiers">unique</a> | 
|  | and not <a href="#Blank_identifier">blank</a>. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | interface { | 
|  | String() string | 
|  | String() string  // illegal: String not unique | 
|  | _(x int)         // illegal: method must have non-blank name | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | More than one type may implement an interface. | 
|  | For instance, if two types <code>S1</code> and <code>S2</code> | 
|  | have the method set | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | func (p T) Read(p []byte) (n int, err error) | 
|  | func (p T) Write(p []byte) (n int, err error) | 
|  | func (p T) Close() error | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | (where <code>T</code> stands for either <code>S1</code> or <code>S2</code>) | 
|  | then the <code>File</code> interface is implemented by both <code>S1</code> and | 
|  | <code>S2</code>, regardless of what other methods | 
|  | <code>S1</code> and <code>S2</code> may have or share. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | A type implements any interface comprising any subset of its methods | 
|  | and may therefore implement several distinct interfaces. For | 
|  | instance, all types implement the <i>empty interface</i>: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | interface{} | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Similarly, consider this interface specification, | 
|  | which appears within a <a href="#Type_declarations">type declaration</a> | 
|  | to define an interface called <code>Locker</code>: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | type Locker interface { | 
|  | Lock() | 
|  | Unlock() | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | If <code>S1</code> and <code>S2</code> also implement | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | func (p T) Lock() { … } | 
|  | func (p T) Unlock() { … } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | they implement the <code>Locker</code> interface as well | 
|  | as the <code>File</code> interface. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | An interface <code>T</code> may use a (possibly qualified) interface type | 
|  | name <code>E</code> in place of a method specification. This is called | 
|  | <i>embedding</i> interface <code>E</code> in <code>T</code>. | 
|  | The <a href="#Method_sets">method set</a> of <code>T</code> is the <i>union</i> | 
|  | of the method sets of <code>T</code>’s explicitly declared methods and of | 
|  | <code>T</code>’s embedded interfaces. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | type Reader interface { | 
|  | Read(p []byte) (n int, err error) | 
|  | Close() error | 
|  | } | 
|  |  | 
|  | type Writer interface { | 
|  | Write(p []byte) (n int, err error) | 
|  | Close() error | 
|  | } | 
|  |  | 
|  | // ReadWriter's methods are Read, Write, and Close. | 
|  | type ReadWriter interface { | 
|  | Reader  // includes methods of Reader in ReadWriter's method set | 
|  | Writer  // includes methods of Writer in ReadWriter's method set | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | A <i>union</i> of method sets contains the (exported and non-exported) | 
|  | methods of each method set exactly once, and methods with the | 
|  | <a href="#Uniqueness_of_identifiers">same</a> names must | 
|  | have <a href="#Type_identity">identical</a> signatures. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | type ReadCloser interface { | 
|  | Reader   // includes methods of Reader in ReadCloser's method set | 
|  | Close()  // illegal: signatures of Reader.Close and Close are different | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | An interface type <code>T</code> may not embed itself | 
|  | or any interface type that embeds <code>T</code>, recursively. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | // illegal: Bad cannot embed itself | 
|  | type Bad interface { | 
|  | Bad | 
|  | } | 
|  |  | 
|  | // illegal: Bad1 cannot embed itself using Bad2 | 
|  | type Bad1 interface { | 
|  | Bad2 | 
|  | } | 
|  | type Bad2 interface { | 
|  | Bad1 | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <h3 id="Map_types">Map types</h3> | 
|  |  | 
|  | <p> | 
|  | A map is an unordered group of elements of one type, called the | 
|  | element type, indexed by a set of unique <i>keys</i> of another type, | 
|  | called the key type. | 
|  | The value of an uninitialized map is <code>nil</code>. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | MapType     = "map" "[" KeyType "]" ElementType . | 
|  | KeyType     = Type . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The <a href="#Comparison_operators">comparison operators</a> | 
|  | <code>==</code> and <code>!=</code> must be fully defined | 
|  | for operands of the key type; thus the key type must not be a function, map, or | 
|  | slice. | 
|  | If the key type is an interface type, these | 
|  | comparison operators must be defined for the dynamic key values; | 
|  | failure will cause a <a href="#Run_time_panics">run-time panic</a>. | 
|  |  | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | map[string]int | 
|  | map[*T]struct{ x, y float64 } | 
|  | map[string]interface{} | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The number of map elements is called its length. | 
|  | For a map <code>m</code>, it can be discovered using the | 
|  | built-in function <a href="#Length_and_capacity"><code>len</code></a> | 
|  | and may change during execution. Elements may be added during execution | 
|  | using <a href="#Assignments">assignments</a> and retrieved with | 
|  | <a href="#Index_expressions">index expressions</a>; they may be removed with the | 
|  | <a href="#Deletion_of_map_elements"><code>delete</code></a> built-in function. | 
|  | </p> | 
|  | <p> | 
|  | A new, empty map value is made using the built-in | 
|  | function <a href="#Making_slices_maps_and_channels"><code>make</code></a>, | 
|  | which takes the map type and an optional capacity hint as arguments: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | make(map[string]int) | 
|  | make(map[string]int, 100) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The initial capacity does not bound its size: | 
|  | maps grow to accommodate the number of items | 
|  | stored in them, with the exception of <code>nil</code> maps. | 
|  | A <code>nil</code> map is equivalent to an empty map except that no elements | 
|  | may be added. | 
|  |  | 
|  | <h3 id="Channel_types">Channel types</h3> | 
|  |  | 
|  | <p> | 
|  | A channel provides a mechanism for | 
|  | <a href="#Go_statements">concurrently executing functions</a> | 
|  | to communicate by | 
|  | <a href="#Send_statements">sending</a> and | 
|  | <a href="#Receive_operator">receiving</a> | 
|  | values of a specified element type. | 
|  | The value of an uninitialized channel is <code>nil</code>. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | ChannelType = ( "chan" | "chan" "<-" | "<-" "chan" ) ElementType . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The optional <code><-</code> operator specifies the channel <i>direction</i>, | 
|  | <i>send</i> or <i>receive</i>. If no direction is given, the channel is | 
|  | <i>bidirectional</i>. | 
|  | A channel may be constrained only to send or only to receive by | 
|  | <a href="#Assignments">assignment</a> or | 
|  | explicit <a href="#Conversions">conversion</a>. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | chan T          // can be used to send and receive values of type T | 
|  | chan<- float64  // can only be used to send float64s | 
|  | <-chan int      // can only be used to receive ints | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The <code><-</code> operator associates with the leftmost <code>chan</code> | 
|  | possible: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | chan<- chan int    // same as chan<- (chan int) | 
|  | chan<- <-chan int  // same as chan<- (<-chan int) | 
|  | <-chan <-chan int  // same as <-chan (<-chan int) | 
|  | chan (<-chan int) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | A new, initialized channel | 
|  | value can be made using the built-in function | 
|  | <a href="#Making_slices_maps_and_channels"><code>make</code></a>, | 
|  | which takes the channel type and an optional <i>capacity</i> as arguments: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | make(chan int, 100) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The capacity, in number of elements, sets the size of the buffer in the channel. | 
|  | If the capacity is zero or absent, the channel is unbuffered and communication | 
|  | succeeds only when both a sender and receiver are ready. Otherwise, the channel | 
|  | is buffered and communication succeeds without blocking if the buffer | 
|  | is not full (sends) or not empty (receives). | 
|  | A <code>nil</code> channel is never ready for communication. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | A channel may be closed with the built-in function | 
|  | <a href="#Close"><code>close</code></a>. | 
|  | The multi-valued assignment form of the | 
|  | <a href="#Receive_operator">receive operator</a> | 
|  | reports whether a received value was sent before | 
|  | the channel was closed. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | A single channel may be used in | 
|  | <a href="#Send_statements">send statements</a>, | 
|  | <a href="#Receive_operator">receive operations</a>, | 
|  | and calls to the built-in functions | 
|  | <a href="#Length_and_capacity"><code>cap</code></a> and | 
|  | <a href="#Length_and_capacity"><code>len</code></a> | 
|  | by any number of goroutines without further synchronization. | 
|  | Channels act as first-in-first-out queues. | 
|  | For example, if one goroutine sends values on a channel | 
|  | and a second goroutine receives them, the values are | 
|  | received in the order sent. | 
|  | </p> | 
|  |  | 
|  | <h2 id="Properties_of_types_and_values">Properties of types and values</h2> | 
|  |  | 
|  | <h3 id="Type_identity">Type identity</h3> | 
|  |  | 
|  | <p> | 
|  | Two types are either <i>identical</i> or <i>different</i>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | A <a href="#Type_definitions">defined type</a> is always different from any other type. | 
|  | Otherwise, two types are identical if their <a href="#Types">underlying</a> type literals are | 
|  | structurally equivalent; that is, they have the same literal structure and corresponding | 
|  | components have identical types. In detail: | 
|  | </p> | 
|  |  | 
|  | <ul> | 
|  | <li>Two array types are identical if they have identical element types and | 
|  | the same array length.</li> | 
|  |  | 
|  | <li>Two slice types are identical if they have identical element types.</li> | 
|  |  | 
|  | <li>Two struct types are identical if they have the same sequence of fields, | 
|  | and if corresponding fields have the same names, and identical types, | 
|  | and identical tags. | 
|  | <a href="#Exported_identifiers">Non-exported</a> field names from different | 
|  | packages are always different.</li> | 
|  |  | 
|  | <li>Two pointer types are identical if they have identical base types.</li> | 
|  |  | 
|  | <li>Two function types are identical if they have the same number of parameters | 
|  | and result values, corresponding parameter and result types are | 
|  | identical, and either both functions are variadic or neither is. | 
|  | Parameter and result names are not required to match.</li> | 
|  |  | 
|  | <li>Two interface types are identical if they have the same set of methods | 
|  | with the same names and identical function types. | 
|  | <a href="#Exported_identifiers">Non-exported</a> method names from different | 
|  | packages are always different. The order of the methods is irrelevant.</li> | 
|  |  | 
|  | <li>Two map types are identical if they have identical key and element types.</li> | 
|  |  | 
|  | <li>Two channel types are identical if they have identical element types and | 
|  | the same direction.</li> | 
|  | </ul> | 
|  |  | 
|  | <p> | 
|  | Given the declarations | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | type ( | 
|  | A0 = []string | 
|  | A1 = A0 | 
|  | A2 = struct{ a, b int } | 
|  | A3 = int | 
|  | A4 = func(A3, float64) *A0 | 
|  | A5 = func(x int, _ float64) *[]string | 
|  | ) | 
|  |  | 
|  | type ( | 
|  | B0 A0 | 
|  | B1 []string | 
|  | B2 struct{ a, b int } | 
|  | B3 struct{ a, c int } | 
|  | B4 func(int, float64) *B0 | 
|  | B5 func(x int, y float64) *A1 | 
|  | ) | 
|  |  | 
|  | type	C0 = B0 | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | these types are identical: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | A0, A1, and []string | 
|  | A2 and struct{ a, b int } | 
|  | A3 and int | 
|  | A4, func(int, float64) *[]string, and A5 | 
|  |  | 
|  | B0 and C0 | 
|  | []int and []int | 
|  | struct{ a, b *T5 } and struct{ a, b *T5 } | 
|  | func(x int, y float64) *[]string, func(int, float64) (result *[]string), and A5 | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | <code>B0</code> and <code>B1</code> are different because they are new types | 
|  | created by distinct <a href="#Type_definitions">type definitions</a>; | 
|  | <code>func(int, float64) *B0</code> and <code>func(x int, y float64) *[]string</code> | 
|  | are different because <code>B0</code> is different from <code>[]string</code>. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h3 id="Assignability">Assignability</h3> | 
|  |  | 
|  | <p> | 
|  | A value <code>x</code> is <i>assignable</i> to a <a href="#Variables">variable</a> of type <code>T</code> | 
|  | ("<code>x</code> is assignable to <code>T</code>") if one of the following conditions applies: | 
|  | </p> | 
|  |  | 
|  | <ul> | 
|  | <li> | 
|  | <code>x</code>'s type is identical to <code>T</code>. | 
|  | </li> | 
|  | <li> | 
|  | <code>x</code>'s type <code>V</code> and <code>T</code> have identical | 
|  | <a href="#Types">underlying types</a> and at least one of <code>V</code> | 
|  | or <code>T</code> is not a <a href="#Type_definitions">defined</a> type. | 
|  | </li> | 
|  | <li> | 
|  | <code>T</code> is an interface type and | 
|  | <code>x</code> <a href="#Interface_types">implements</a> <code>T</code>. | 
|  | </li> | 
|  | <li> | 
|  | <code>x</code> is a bidirectional channel value, <code>T</code> is a channel type, | 
|  | <code>x</code>'s type <code>V</code> and <code>T</code> have identical element types, | 
|  | and at least one of <code>V</code> or <code>T</code> is not a defined type. | 
|  | </li> | 
|  | <li> | 
|  | <code>x</code> is the predeclared identifier <code>nil</code> and <code>T</code> | 
|  | is a pointer, function, slice, map, channel, or interface type. | 
|  | </li> | 
|  | <li> | 
|  | <code>x</code> is an untyped <a href="#Constants">constant</a> | 
|  | <a href="#Representability">representable</a> | 
|  | by a value of type <code>T</code>. | 
|  | </li> | 
|  | </ul> | 
|  |  | 
|  |  | 
|  | <h3 id="Representability">Representability</h3> | 
|  |  | 
|  | <p> | 
|  | A <a href="#Constants">constant</a> <code>x</code> is <i>representable</i> | 
|  | by a value of type <code>T</code> if one of the following conditions applies: | 
|  | </p> | 
|  |  | 
|  | <ul> | 
|  | <li> | 
|  | <code>x</code> is in the set of values <a href="#Types">determined</a> by <code>T</code>. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | <code>T</code> is a floating-point type and <code>x</code> can be rounded to <code>T</code>'s | 
|  | precision without overflow. Rounding uses IEEE 754 round-to-even rules but with an IEEE | 
|  | negative zero further simplified to an unsigned zero. Note that constant values never result | 
|  | in an IEEE negative zero, NaN, or infinity. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | <code>T</code> is a complex type, and <code>x</code>'s | 
|  | <a href="#Complex_numbers">components</a> <code>real(x)</code> and <code>imag(x)</code> | 
|  | are representable by values of <code>T</code>'s component type (<code>float32</code> or | 
|  | <code>float64</code>). | 
|  | </li> | 
|  | </ul> | 
|  |  | 
|  | <pre> | 
|  | x                   T           x is representable by a value of T because | 
|  |  | 
|  | 'a'                 byte        97 is in the set of byte values | 
|  | 97                  rune        rune is an alias for int32, and 97 is in the set of 32-bit integers | 
|  | "foo"               string      "foo" is in the set of string values | 
|  | 1024                int16       1024 is in the set of 16-bit integers | 
|  | 42.0                byte        42 is in the set of unsigned 8-bit integers | 
|  | 1e10                uint64      10000000000 is in the set of unsigned 64-bit integers | 
|  | 2.718281828459045   float32     2.718281828459045 rounds to 2.7182817 which is in the set of float32 values | 
|  | -1e-1000            float64     -1e-1000 rounds to IEEE -0.0 which is further simplified to 0.0 | 
|  | 0i                  int         0 is an integer value | 
|  | (42 + 0i)           float32     42.0 (with zero imaginary part) is in the set of float32 values | 
|  | </pre> | 
|  |  | 
|  | <pre> | 
|  | x                   T           x is not representable by a value of T because | 
|  |  | 
|  | 0                   bool        0 is not in the set of boolean values | 
|  | 'a'                 string      'a' is a rune, it is not in the set of string values | 
|  | 1024                byte        1024 is not in the set of unsigned 8-bit integers | 
|  | -1                  uint16      -1 is not in the set of unsigned 16-bit integers | 
|  | 1.1                 int         1.1 is not an integer value | 
|  | 42i                 float32     (0 + 42i) is not in the set of float32 values | 
|  | 1e1000              float64     1e1000 overflows to IEEE +Inf after rounding | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h2 id="Blocks">Blocks</h2> | 
|  |  | 
|  | <p> | 
|  | A <i>block</i> is a possibly empty sequence of declarations and statements | 
|  | within matching brace brackets. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | Block = "{" StatementList "}" . | 
|  | StatementList = { Statement ";" } . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | In addition to explicit blocks in the source code, there are implicit blocks: | 
|  | </p> | 
|  |  | 
|  | <ol> | 
|  | <li>The <i>universe block</i> encompasses all Go source text.</li> | 
|  |  | 
|  | <li>Each <a href="#Packages">package</a> has a <i>package block</i> containing all | 
|  | Go source text for that package.</li> | 
|  |  | 
|  | <li>Each file has a <i>file block</i> containing all Go source text | 
|  | in that file.</li> | 
|  |  | 
|  | <li>Each <a href="#If_statements">"if"</a>, | 
|  | <a href="#For_statements">"for"</a>, and | 
|  | <a href="#Switch_statements">"switch"</a> | 
|  | statement is considered to be in its own implicit block.</li> | 
|  |  | 
|  | <li>Each clause in a <a href="#Switch_statements">"switch"</a> | 
|  | or <a href="#Select_statements">"select"</a> statement | 
|  | acts as an implicit block.</li> | 
|  | </ol> | 
|  |  | 
|  | <p> | 
|  | Blocks nest and influence <a href="#Declarations_and_scope">scoping</a>. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h2 id="Declarations_and_scope">Declarations and scope</h2> | 
|  |  | 
|  | <p> | 
|  | A <i>declaration</i> binds a non-<a href="#Blank_identifier">blank</a> identifier to a | 
|  | <a href="#Constant_declarations">constant</a>, | 
|  | <a href="#Type_declarations">type</a>, | 
|  | <a href="#Variable_declarations">variable</a>, | 
|  | <a href="#Function_declarations">function</a>, | 
|  | <a href="#Labeled_statements">label</a>, or | 
|  | <a href="#Import_declarations">package</a>. | 
|  | Every identifier in a program must be declared. | 
|  | No identifier may be declared twice in the same block, and | 
|  | no identifier may be declared in both the file and package block. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The <a href="#Blank_identifier">blank identifier</a> may be used like any other identifier | 
|  | in a declaration, but it does not introduce a binding and thus is not declared. | 
|  | In the package block, the identifier <code>init</code> may only be used for | 
|  | <a href="#Package_initialization"><code>init</code> function</a> declarations, | 
|  | and like the blank identifier it does not introduce a new binding. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | Declaration   = ConstDecl | TypeDecl | VarDecl . | 
|  | TopLevelDecl  = Declaration | FunctionDecl | MethodDecl . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The <i>scope</i> of a declared identifier is the extent of source text in which | 
|  | the identifier denotes the specified constant, type, variable, function, label, or package. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Go is lexically scoped using <a href="#Blocks">blocks</a>: | 
|  | </p> | 
|  |  | 
|  | <ol> | 
|  | <li>The scope of a <a href="#Predeclared_identifiers">predeclared identifier</a> is the universe block.</li> | 
|  |  | 
|  | <li>The scope of an identifier denoting a constant, type, variable, | 
|  | or function (but not method) declared at top level (outside any | 
|  | function) is the package block.</li> | 
|  |  | 
|  | <li>The scope of the package name of an imported package is the file block | 
|  | of the file containing the import declaration.</li> | 
|  |  | 
|  | <li>The scope of an identifier denoting a method receiver, function parameter, | 
|  | or result variable is the function body.</li> | 
|  |  | 
|  | <li>The scope of a constant or variable identifier declared | 
|  | inside a function begins at the end of the ConstSpec or VarSpec | 
|  | (ShortVarDecl for short variable declarations) | 
|  | and ends at the end of the innermost containing block.</li> | 
|  |  | 
|  | <li>The scope of a type identifier declared inside a function | 
|  | begins at the identifier in the TypeSpec | 
|  | and ends at the end of the innermost containing block.</li> | 
|  | </ol> | 
|  |  | 
|  | <p> | 
|  | An identifier declared in a block may be redeclared in an inner block. | 
|  | While the identifier of the inner declaration is in scope, it denotes | 
|  | the entity declared by the inner declaration. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The <a href="#Package_clause">package clause</a> is not a declaration; the package name | 
|  | does not appear in any scope. Its purpose is to identify the files belonging | 
|  | to the same <a href="#Packages">package</a> and to specify the default package name for import | 
|  | declarations. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h3 id="Label_scopes">Label scopes</h3> | 
|  |  | 
|  | <p> | 
|  | Labels are declared by <a href="#Labeled_statements">labeled statements</a> and are | 
|  | used in the <a href="#Break_statements">"break"</a>, | 
|  | <a href="#Continue_statements">"continue"</a>, and | 
|  | <a href="#Goto_statements">"goto"</a> statements. | 
|  | It is illegal to define a label that is never used. | 
|  | In contrast to other identifiers, labels are not block scoped and do | 
|  | not conflict with identifiers that are not labels. The scope of a label | 
|  | is the body of the function in which it is declared and excludes | 
|  | the body of any nested function. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h3 id="Blank_identifier">Blank identifier</h3> | 
|  |  | 
|  | <p> | 
|  | The <i>blank identifier</i> is represented by the underscore character <code>_</code>. | 
|  | It serves as an anonymous placeholder instead of a regular (non-blank) | 
|  | identifier and has special meaning in <a href="#Declarations_and_scope">declarations</a>, | 
|  | as an <a href="#Operands">operand</a>, and in <a href="#Assignments">assignments</a>. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h3 id="Predeclared_identifiers">Predeclared identifiers</h3> | 
|  |  | 
|  | <p> | 
|  | The following identifiers are implicitly declared in the | 
|  | <a href="#Blocks">universe block</a>: | 
|  | </p> | 
|  | <pre class="grammar"> | 
|  | Types: | 
|  | bool byte complex64 complex128 error float32 float64 | 
|  | int int8 int16 int32 int64 rune string | 
|  | uint uint8 uint16 uint32 uint64 uintptr | 
|  |  | 
|  | Constants: | 
|  | true false iota | 
|  |  | 
|  | Zero value: | 
|  | nil | 
|  |  | 
|  | Functions: | 
|  | append cap close complex copy delete imag len | 
|  | make new panic print println real recover | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="Exported_identifiers">Exported identifiers</h3> | 
|  |  | 
|  | <p> | 
|  | An identifier may be <i>exported</i> to permit access to it from another package. | 
|  | An identifier is exported if both: | 
|  | </p> | 
|  | <ol> | 
|  | <li>the first character of the identifier's name is a Unicode upper case | 
|  | letter (Unicode class "Lu"); and</li> | 
|  | <li>the identifier is declared in the <a href="#Blocks">package block</a> | 
|  | or it is a <a href="#Struct_types">field name</a> or | 
|  | <a href="#MethodName">method name</a>.</li> | 
|  | </ol> | 
|  | <p> | 
|  | All other identifiers are not exported. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h3 id="Uniqueness_of_identifiers">Uniqueness of identifiers</h3> | 
|  |  | 
|  | <p> | 
|  | Given a set of identifiers, an identifier is called <i>unique</i> if it is | 
|  | <i>different</i> from every other in the set. | 
|  | Two identifiers are different if they are spelled differently, or if they | 
|  | appear in different <a href="#Packages">packages</a> and are not | 
|  | <a href="#Exported_identifiers">exported</a>. Otherwise, they are the same. | 
|  | </p> | 
|  |  | 
|  | <h3 id="Constant_declarations">Constant declarations</h3> | 
|  |  | 
|  | <p> | 
|  | A constant declaration binds a list of identifiers (the names of | 
|  | the constants) to the values of a list of <a href="#Constant_expressions">constant expressions</a>. | 
|  | The number of identifiers must be equal | 
|  | to the number of expressions, and the <i>n</i>th identifier on | 
|  | the left is bound to the value of the <i>n</i>th expression on the | 
|  | right. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | ConstDecl      = "const" ( ConstSpec | "(" { ConstSpec ";" } ")" ) . | 
|  | ConstSpec      = IdentifierList [ [ Type ] "=" ExpressionList ] . | 
|  |  | 
|  | IdentifierList = identifier { "," identifier } . | 
|  | ExpressionList = Expression { "," Expression } . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | If the type is present, all constants take the type specified, and | 
|  | the expressions must be <a href="#Assignability">assignable</a> to that type. | 
|  | If the type is omitted, the constants take the | 
|  | individual types of the corresponding expressions. | 
|  | If the expression values are untyped <a href="#Constants">constants</a>, | 
|  | the declared constants remain untyped and the constant identifiers | 
|  | denote the constant values. For instance, if the expression is a | 
|  | floating-point literal, the constant identifier denotes a floating-point | 
|  | constant, even if the literal's fractional part is zero. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | const Pi float64 = 3.14159265358979323846 | 
|  | const zero = 0.0         // untyped floating-point constant | 
|  | const ( | 
|  | size int64 = 1024 | 
|  | eof        = -1  // untyped integer constant | 
|  | ) | 
|  | const a, b, c = 3, 4, "foo"  // a = 3, b = 4, c = "foo", untyped integer and string constants | 
|  | const u, v float32 = 0, 3    // u = 0.0, v = 3.0 | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Within a parenthesized <code>const</code> declaration list the | 
|  | expression list may be omitted from any but the first ConstSpec. | 
|  | Such an empty list is equivalent to the textual substitution of the | 
|  | first preceding non-empty expression list and its type if any. | 
|  | Omitting the list of expressions is therefore equivalent to | 
|  | repeating the previous list.  The number of identifiers must be equal | 
|  | to the number of expressions in the previous list. | 
|  | Together with the <a href="#Iota"><code>iota</code> constant generator</a> | 
|  | this mechanism permits light-weight declaration of sequential values: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | const ( | 
|  | Sunday = iota | 
|  | Monday | 
|  | Tuesday | 
|  | Wednesday | 
|  | Thursday | 
|  | Friday | 
|  | Partyday | 
|  | numberOfDays  // this constant is not exported | 
|  | ) | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="Iota">Iota</h3> | 
|  |  | 
|  | <p> | 
|  | Within a <a href="#Constant_declarations">constant declaration</a>, the predeclared identifier | 
|  | <code>iota</code> represents successive untyped integer <a href="#Constants"> | 
|  | constants</a>. Its value is the index of the respective <a href="#ConstSpec">ConstSpec</a> | 
|  | in that constant declaration, starting at zero. | 
|  | It can be used to construct a set of related constants: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | const ( | 
|  | c0 = iota  // c0 == 0 | 
|  | c1 = iota  // c1 == 1 | 
|  | c2 = iota  // c2 == 2 | 
|  | ) | 
|  |  | 
|  | const ( | 
|  | a = 1 << iota  // a == 1  (iota == 0) | 
|  | b = 1 << iota  // b == 2  (iota == 1) | 
|  | c = 3          // c == 3  (iota == 2, unused) | 
|  | d = 1 << iota  // d == 8  (iota == 3) | 
|  | ) | 
|  |  | 
|  | const ( | 
|  | u         = iota * 42  // u == 0     (untyped integer constant) | 
|  | v float64 = iota * 42  // v == 42.0  (float64 constant) | 
|  | w         = iota * 42  // w == 84    (untyped integer constant) | 
|  | ) | 
|  |  | 
|  | const x = iota  // x == 0 | 
|  | const y = iota  // y == 0 | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | By definition, multiple uses of <code>iota</code> in the same ConstSpec all have the same value: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | const ( | 
|  | bit0, mask0 = 1 << iota, 1<<iota - 1  // bit0 == 1, mask0 == 0  (iota == 0) | 
|  | bit1, mask1                           // bit1 == 2, mask1 == 1  (iota == 1) | 
|  | _, _                                  //                        (iota == 2, unused) | 
|  | bit3, mask3                           // bit3 == 8, mask3 == 7  (iota == 3) | 
|  | ) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | This last example exploits the <a href="#Constant_declarations">implicit repetition</a> | 
|  | of the last non-empty expression list. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h3 id="Type_declarations">Type declarations</h3> | 
|  |  | 
|  | <p> | 
|  | A type declaration binds an identifier, the <i>type name</i>, to a <a href="#Types">type</a>. | 
|  | Type declarations come in two forms: alias declarations and type definitions. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | TypeDecl = "type" ( TypeSpec | "(" { TypeSpec ";" } ")" ) . | 
|  | TypeSpec = AliasDecl | TypeDef . | 
|  | </pre> | 
|  |  | 
|  | <h4 id="Alias_declarations">Alias declarations</h4> | 
|  |  | 
|  | <p> | 
|  | An alias declaration binds an identifier to the given type. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | AliasDecl = identifier "=" Type . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Within the <a href="#Declarations_and_scope">scope</a> of | 
|  | the identifier, it serves as an <i>alias</i> for the type. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | type ( | 
|  | nodeList = []*Node  // nodeList and []*Node are identical types | 
|  | Polar    = polar    // Polar and polar denote identical types | 
|  | ) | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h4 id="Type_definitions">Type definitions</h4> | 
|  |  | 
|  | <p> | 
|  | A type definition creates a new, distinct type with the same | 
|  | <a href="#Types">underlying type</a> and operations as the given type, | 
|  | and binds an identifier to it. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | TypeDef = identifier Type . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The new type is called a <i>defined type</i>. | 
|  | It is <a href="#Type_identity">different</a> from any other type, | 
|  | including the type it is created from. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | type ( | 
|  | Point struct{ x, y float64 }  // Point and struct{ x, y float64 } are different types | 
|  | polar Point                   // polar and Point denote different types | 
|  | ) | 
|  |  | 
|  | type TreeNode struct { | 
|  | left, right *TreeNode | 
|  | value *Comparable | 
|  | } | 
|  |  | 
|  | type Block interface { | 
|  | BlockSize() int | 
|  | Encrypt(src, dst []byte) | 
|  | Decrypt(src, dst []byte) | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | A defined type may have <a href="#Method_declarations">methods</a> associated with it. | 
|  | It does not inherit any methods bound to the given type, | 
|  | but the <a href="#Method_sets">method set</a> | 
|  | of an interface type or of elements of a composite type remains unchanged: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | // A Mutex is a data type with two methods, Lock and Unlock. | 
|  | type Mutex struct         { /* Mutex fields */ } | 
|  | func (m *Mutex) Lock()    { /* Lock implementation */ } | 
|  | func (m *Mutex) Unlock()  { /* Unlock implementation */ } | 
|  |  | 
|  | // NewMutex has the same composition as Mutex but its method set is empty. | 
|  | type NewMutex Mutex | 
|  |  | 
|  | // The method set of PtrMutex's underlying type *Mutex remains unchanged, | 
|  | // but the method set of PtrMutex is empty. | 
|  | type PtrMutex *Mutex | 
|  |  | 
|  | // The method set of *PrintableMutex contains the methods | 
|  | // Lock and Unlock bound to its embedded field Mutex. | 
|  | type PrintableMutex struct { | 
|  | Mutex | 
|  | } | 
|  |  | 
|  | // MyBlock is an interface type that has the same method set as Block. | 
|  | type MyBlock Block | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Type definitions may be used to define different boolean, numeric, | 
|  | or string types and associate methods with them: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | type TimeZone int | 
|  |  | 
|  | const ( | 
|  | EST TimeZone = -(5 + iota) | 
|  | CST | 
|  | MST | 
|  | PST | 
|  | ) | 
|  |  | 
|  | func (tz TimeZone) String() string { | 
|  | return fmt.Sprintf("GMT%+dh", tz) | 
|  | } | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="Variable_declarations">Variable declarations</h3> | 
|  |  | 
|  | <p> | 
|  | A variable declaration creates one or more <a href="#Variables">variables</a>, | 
|  | binds corresponding identifiers to them, and gives each a type and an initial value. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | VarDecl     = "var" ( VarSpec | "(" { VarSpec ";" } ")" ) . | 
|  | VarSpec     = IdentifierList ( Type [ "=" ExpressionList ] | "=" ExpressionList ) . | 
|  | </pre> | 
|  |  | 
|  | <pre> | 
|  | var i int | 
|  | var U, V, W float64 | 
|  | var k = 0 | 
|  | var x, y float32 = -1, -2 | 
|  | var ( | 
|  | i       int | 
|  | u, v, s = 2.0, 3.0, "bar" | 
|  | ) | 
|  | var re, im = complexSqrt(-1) | 
|  | var _, found = entries[name]  // map lookup; only interested in "found" | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | If a list of expressions is given, the variables are initialized | 
|  | with the expressions following the rules for <a href="#Assignments">assignments</a>. | 
|  | Otherwise, each variable is initialized to its <a href="#The_zero_value">zero value</a>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | If a type is present, each variable is given that type. | 
|  | Otherwise, each variable is given the type of the corresponding | 
|  | initialization value in the assignment. | 
|  | If that value is an untyped constant, it is first implicitly | 
|  | <a href="#Conversions">converted</a> to its <a href="#Constants">default type</a>; | 
|  | if it is an untyped boolean value, it is first implicitly converted to type <code>bool</code>. | 
|  | The predeclared value <code>nil</code> cannot be used to initialize a variable | 
|  | with no explicit type. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | var d = math.Sin(0.5)  // d is float64 | 
|  | var i = 42             // i is int | 
|  | var t, ok = x.(T)      // t is T, ok is bool | 
|  | var n = nil            // illegal | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Implementation restriction: A compiler may make it illegal to declare a variable | 
|  | inside a <a href="#Function_declarations">function body</a> if the variable is | 
|  | never used. | 
|  | </p> | 
|  |  | 
|  | <h3 id="Short_variable_declarations">Short variable declarations</h3> | 
|  |  | 
|  | <p> | 
|  | A <i>short variable declaration</i> uses the syntax: | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | ShortVarDecl = IdentifierList ":=" ExpressionList . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | It is shorthand for a regular <a href="#Variable_declarations">variable declaration</a> | 
|  | with initializer expressions but no types: | 
|  | </p> | 
|  |  | 
|  | <pre class="grammar"> | 
|  | "var" IdentifierList = ExpressionList . | 
|  | </pre> | 
|  |  | 
|  | <pre> | 
|  | i, j := 0, 10 | 
|  | f := func() int { return 7 } | 
|  | ch := make(chan int) | 
|  | r, w, _ := os.Pipe()  // os.Pipe() returns a connected pair of Files and an error, if any | 
|  | _, y, _ := coord(p)   // coord() returns three values; only interested in y coordinate | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Unlike regular variable declarations, a short variable declaration may <i>redeclare</i> | 
|  | variables provided they were originally declared earlier in the same block | 
|  | (or the parameter lists if the block is the function body) with the same type, | 
|  | and at least one of the non-<a href="#Blank_identifier">blank</a> variables is new. | 
|  | As a consequence, redeclaration can only appear in a multi-variable short declaration. | 
|  | Redeclaration does not introduce a new variable; it just assigns a new value to the original. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | field1, offset := nextField(str, 0) | 
|  | field2, offset := nextField(str, offset)  // redeclares offset | 
|  | a, a := 1, 2                              // illegal: double declaration of a or no new variable if a was declared elsewhere | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Short variable declarations may appear only inside functions. | 
|  | In some contexts such as the initializers for | 
|  | <a href="#If_statements">"if"</a>, | 
|  | <a href="#For_statements">"for"</a>, or | 
|  | <a href="#Switch_statements">"switch"</a> statements, | 
|  | they can be used to declare local temporary variables. | 
|  | </p> | 
|  |  | 
|  | <h3 id="Function_declarations">Function declarations</h3> | 
|  |  | 
|  | <p> | 
|  | A function declaration binds an identifier, the <i>function name</i>, | 
|  | to a function. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | FunctionDecl = "func" FunctionName Signature [ FunctionBody ] . | 
|  | FunctionName = identifier . | 
|  | FunctionBody = Block . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | If the function's <a href="#Function_types">signature</a> declares | 
|  | result parameters, the function body's statement list must end in | 
|  | a <a href="#Terminating_statements">terminating statement</a>. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | func IndexRune(s string, r rune) int { | 
|  | for i, c := range s { | 
|  | if c == r { | 
|  | return i | 
|  | } | 
|  | } | 
|  | // invalid: missing return statement | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | A function declaration may omit the body. Such a declaration provides the | 
|  | signature for a function implemented outside Go, such as an assembly routine. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | func min(x int, y int) int { | 
|  | if x < y { | 
|  | return x | 
|  | } | 
|  | return y | 
|  | } | 
|  |  | 
|  | func flushICache(begin, end uintptr)  // implemented externally | 
|  | </pre> | 
|  |  | 
|  | <h3 id="Method_declarations">Method declarations</h3> | 
|  |  | 
|  | <p> | 
|  | A method is a <a href="#Function_declarations">function</a> with a <i>receiver</i>. | 
|  | A method declaration binds an identifier, the <i>method name</i>, to a method, | 
|  | and associates the method with the receiver's <i>base type</i>. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | MethodDecl = "func" Receiver MethodName Signature [ FunctionBody ] . | 
|  | Receiver   = Parameters . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The receiver is specified via an extra parameter section preceding the method | 
|  | name. That parameter section must declare a single non-variadic parameter, the receiver. | 
|  | Its type must be a <a href="#Type_definitions">defined</a> type <code>T</code> or a | 
|  | pointer to a defined type <code>T</code>. <code>T</code> is called the receiver | 
|  | <i>base type</i>. A receiver base type cannot be a pointer or interface type and | 
|  | it must be defined in the same package as the method. | 
|  | The method is said to be <i>bound</i> to its receiver base type and the method name | 
|  | is visible only within <a href="#Selectors">selectors</a> for type <code>T</code> | 
|  | or <code>*T</code>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | A non-<a href="#Blank_identifier">blank</a> receiver identifier must be | 
|  | <a href="#Uniqueness_of_identifiers">unique</a> in the method signature. | 
|  | If the receiver's value is not referenced inside the body of the method, | 
|  | its identifier may be omitted in the declaration. The same applies in | 
|  | general to parameters of functions and methods. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | For a base type, the non-blank names of methods bound to it must be unique. | 
|  | If the base type is a <a href="#Struct_types">struct type</a>, | 
|  | the non-blank method and field names must be distinct. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Given defined type <code>Point</code>, the declarations | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | func (p *Point) Length() float64 { | 
|  | return math.Sqrt(p.x * p.x + p.y * p.y) | 
|  | } | 
|  |  | 
|  | func (p *Point) Scale(factor float64) { | 
|  | p.x *= factor | 
|  | p.y *= factor | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | bind the methods <code>Length</code> and <code>Scale</code>, | 
|  | with receiver type <code>*Point</code>, | 
|  | to the base type <code>Point</code>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The type of a method is the type of a function with the receiver as first | 
|  | argument.  For instance, the method <code>Scale</code> has type | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | func(p *Point, factor float64) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | However, a function declared this way is not a method. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h2 id="Expressions">Expressions</h2> | 
|  |  | 
|  | <p> | 
|  | An expression specifies the computation of a value by applying | 
|  | operators and functions to operands. | 
|  | </p> | 
|  |  | 
|  | <h3 id="Operands">Operands</h3> | 
|  |  | 
|  | <p> | 
|  | Operands denote the elementary values in an expression. An operand may be a | 
|  | literal, a (possibly <a href="#Qualified_identifiers">qualified</a>) | 
|  | non-<a href="#Blank_identifier">blank</a> identifier denoting a | 
|  | <a href="#Constant_declarations">constant</a>, | 
|  | <a href="#Variable_declarations">variable</a>, or | 
|  | <a href="#Function_declarations">function</a>, | 
|  | or a parenthesized expression. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The <a href="#Blank_identifier">blank identifier</a> may appear as an | 
|  | operand only on the left-hand side of an <a href="#Assignments">assignment</a>. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | Operand     = Literal | OperandName | "(" Expression ")" . | 
|  | Literal     = BasicLit | CompositeLit | FunctionLit . | 
|  | BasicLit    = int_lit | float_lit | imaginary_lit | rune_lit | string_lit . | 
|  | OperandName = identifier | QualifiedIdent . | 
|  | </pre> | 
|  |  | 
|  | <h3 id="Qualified_identifiers">Qualified identifiers</h3> | 
|  |  | 
|  | <p> | 
|  | A qualified identifier is an identifier qualified with a package name prefix. | 
|  | Both the package name and the identifier must not be | 
|  | <a href="#Blank_identifier">blank</a>. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | QualifiedIdent = PackageName "." identifier . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | A qualified identifier accesses an identifier in a different package, which | 
|  | must be <a href="#Import_declarations">imported</a>. | 
|  | The identifier must be <a href="#Exported_identifiers">exported</a> and | 
|  | declared in the <a href="#Blocks">package block</a> of that package. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | math.Sin	// denotes the Sin function in package math | 
|  | </pre> | 
|  |  | 
|  | <h3 id="Composite_literals">Composite literals</h3> | 
|  |  | 
|  | <p> | 
|  | Composite literals construct values for structs, arrays, slices, and maps | 
|  | and create a new value each time they are evaluated. | 
|  | They consist of the type of the literal followed by a brace-bound list of elements. | 
|  | Each element may optionally be preceded by a corresponding key. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | CompositeLit  = LiteralType LiteralValue . | 
|  | LiteralType   = StructType | ArrayType | "[" "..." "]" ElementType | | 
|  | SliceType | MapType | TypeName . | 
|  | LiteralValue  = "{" [ ElementList [ "," ] ] "}" . | 
|  | ElementList   = KeyedElement { "," KeyedElement } . | 
|  | KeyedElement  = [ Key ":" ] Element . | 
|  | Key           = FieldName | Expression | LiteralValue . | 
|  | FieldName     = identifier . | 
|  | Element       = Expression | LiteralValue . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The LiteralType's underlying type must be a struct, array, slice, or map type | 
|  | (the grammar enforces this constraint except when the type is given | 
|  | as a TypeName). | 
|  | The types of the elements and keys must be <a href="#Assignability">assignable</a> | 
|  | to the respective field, element, and key types of the literal type; | 
|  | there is no additional conversion. | 
|  | The key is interpreted as a field name for struct literals, | 
|  | an index for array and slice literals, and a key for map literals. | 
|  | For map literals, all elements must have a key. It is an error | 
|  | to specify multiple elements with the same field name or | 
|  | constant key value. For non-constant map keys, see the section on | 
|  | <a href="#Order_of_evaluation">evaluation order</a>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | For struct literals the following rules apply: | 
|  | </p> | 
|  | <ul> | 
|  | <li>A key must be a field name declared in the struct type. | 
|  | </li> | 
|  | <li>An element list that does not contain any keys must | 
|  | list an element for each struct field in the | 
|  | order in which the fields are declared. | 
|  | </li> | 
|  | <li>If any element has a key, every element must have a key. | 
|  | </li> | 
|  | <li>An element list that contains keys does not need to | 
|  | have an element for each struct field. Omitted fields | 
|  | get the zero value for that field. | 
|  | </li> | 
|  | <li>A literal may omit the element list; such a literal evaluates | 
|  | to the zero value for its type. | 
|  | </li> | 
|  | <li>It is an error to specify an element for a non-exported | 
|  | field of a struct belonging to a different package. | 
|  | </li> | 
|  | </ul> | 
|  |  | 
|  | <p> | 
|  | Given the declarations | 
|  | </p> | 
|  | <pre> | 
|  | type Point3D struct { x, y, z float64 } | 
|  | type Line struct { p, q Point3D } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | one may write | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | origin := Point3D{}                            // zero value for Point3D | 
|  | line := Line{origin, Point3D{y: -4, z: 12.3}}  // zero value for line.q.x | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | For array and slice literals the following rules apply: | 
|  | </p> | 
|  | <ul> | 
|  | <li>Each element has an associated integer index marking | 
|  | its position in the array. | 
|  | </li> | 
|  | <li>An element with a key uses the key as its index. The | 
|  | key must be a non-negative constant | 
|  | <a href="#Representability">representable</a> by | 
|  | a value of type <code>int</code>; and if it is typed | 
|  | it must be of integer type. | 
|  | </li> | 
|  | <li>An element without a key uses the previous element's index plus one. | 
|  | If the first element has no key, its index is zero. | 
|  | </li> | 
|  | </ul> | 
|  |  | 
|  | <p> | 
|  | <a href="#Address_operators">Taking the address</a> of a composite literal | 
|  | generates a pointer to a unique <a href="#Variables">variable</a> initialized | 
|  | with the literal's value. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | var pointer *Point3D = &Point3D{y: 1000} | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Note that the <a href="#The_zero_value">zero value</a> for a slice or map | 
|  | type is not the same as an initialized but empty value of the same type. | 
|  | Consequently, taking the address of an empty slice or map composite literal | 
|  | does not have the same effect as allocating a new slice or map value with | 
|  | <a href="#Allocation">new</a>. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | p1 := &[]int{}    // p1 points to an initialized, empty slice with value []int{} and length 0 | 
|  | p2 := new([]int)  // p2 points to an uninitialized slice with value nil and length 0 | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The length of an array literal is the length specified in the literal type. | 
|  | If fewer elements than the length are provided in the literal, the missing | 
|  | elements are set to the zero value for the array element type. | 
|  | It is an error to provide elements with index values outside the index range | 
|  | of the array. The notation <code>...</code> specifies an array length equal | 
|  | to the maximum element index plus one. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | buffer := [10]string{}             // len(buffer) == 10 | 
|  | intSet := [6]int{1, 2, 3, 5}       // len(intSet) == 6 | 
|  | days := [...]string{"Sat", "Sun"}  // len(days) == 2 | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | A slice literal describes the entire underlying array literal. | 
|  | Thus the length and capacity of a slice literal are the maximum | 
|  | element index plus one. A slice literal has the form | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | []T{x1, x2, … xn} | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | and is shorthand for a slice operation applied to an array: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | tmp := [n]T{x1, x2, … xn} | 
|  | tmp[0 : n] | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Within a composite literal of array, slice, or map type <code>T</code>, | 
|  | elements or map keys that are themselves composite literals may elide the respective | 
|  | literal type if it is identical to the element or key type of <code>T</code>. | 
|  | Similarly, elements or keys that are addresses of composite literals may elide | 
|  | the <code>&T</code> when the element or key type is <code>*T</code>. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | [...]Point{{1.5, -3.5}, {0, 0}}     // same as [...]Point{Point{1.5, -3.5}, Point{0, 0}} | 
|  | [][]int{{1, 2, 3}, {4, 5}}          // same as [][]int{[]int{1, 2, 3}, []int{4, 5}} | 
|  | [][]Point{{{0, 1}, {1, 2}}}         // same as [][]Point{[]Point{Point{0, 1}, Point{1, 2}}} | 
|  | map[string]Point{"orig": {0, 0}}    // same as map[string]Point{"orig": Point{0, 0}} | 
|  | map[Point]string{{0, 0}: "orig"}    // same as map[Point]string{Point{0, 0}: "orig"} | 
|  |  | 
|  | type PPoint *Point | 
|  | [2]*Point{{1.5, -3.5}, {}}          // same as [2]*Point{&Point{1.5, -3.5}, &Point{}} | 
|  | [2]PPoint{{1.5, -3.5}, {}}          // same as [2]PPoint{PPoint(&Point{1.5, -3.5}), PPoint(&Point{})} | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | A parsing ambiguity arises when a composite literal using the | 
|  | TypeName form of the LiteralType appears as an operand between the | 
|  | <a href="#Keywords">keyword</a> and the opening brace of the block | 
|  | of an "if", "for", or "switch" statement, and the composite literal | 
|  | is not enclosed in parentheses, square brackets, or curly braces. | 
|  | In this rare case, the opening brace of the literal is erroneously parsed | 
|  | as the one introducing the block of statements. To resolve the ambiguity, | 
|  | the composite literal must appear within parentheses. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | if x == (T{a,b,c}[i]) { … } | 
|  | if (x == T{a,b,c}[i]) { … } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Examples of valid array, slice, and map literals: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | // list of prime numbers | 
|  | primes := []int{2, 3, 5, 7, 9, 2147483647} | 
|  |  | 
|  | // vowels[ch] is true if ch is a vowel | 
|  | vowels := [128]bool{'a': true, 'e': true, 'i': true, 'o': true, 'u': true, 'y': true} | 
|  |  | 
|  | // the array [10]float32{-1, 0, 0, 0, -0.1, -0.1, 0, 0, 0, -1} | 
|  | filter := [10]float32{-1, 4: -0.1, -0.1, 9: -1} | 
|  |  | 
|  | // frequencies in Hz for equal-tempered scale (A4 = 440Hz) | 
|  | noteFrequency := map[string]float32{ | 
|  | "C0": 16.35, "D0": 18.35, "E0": 20.60, "F0": 21.83, | 
|  | "G0": 24.50, "A0": 27.50, "B0": 30.87, | 
|  | } | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="Function_literals">Function literals</h3> | 
|  |  | 
|  | <p> | 
|  | A function literal represents an anonymous <a href="#Function_declarations">function</a>. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | FunctionLit = "func" Signature FunctionBody . | 
|  | </pre> | 
|  |  | 
|  | <pre> | 
|  | func(a, b int, z float64) bool { return a*b < int(z) } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | A function literal can be assigned to a variable or invoked directly. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | f := func(x, y int) int { return x + y } | 
|  | func(ch chan int) { ch <- ACK }(replyChan) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Function literals are <i>closures</i>: they may refer to variables | 
|  | defined in a surrounding function. Those variables are then shared between | 
|  | the surrounding function and the function literal, and they survive as long | 
|  | as they are accessible. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h3 id="Primary_expressions">Primary expressions</h3> | 
|  |  | 
|  | <p> | 
|  | Primary expressions are the operands for unary and binary expressions. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | PrimaryExpr = | 
|  | Operand | | 
|  | Conversion | | 
|  | MethodExpr | | 
|  | PrimaryExpr Selector | | 
|  | PrimaryExpr Index | | 
|  | PrimaryExpr Slice | | 
|  | PrimaryExpr TypeAssertion | | 
|  | PrimaryExpr Arguments . | 
|  |  | 
|  | Selector       = "." identifier . | 
|  | Index          = "[" Expression "]" . | 
|  | Slice          = "[" [ Expression ] ":" [ Expression ] "]" | | 
|  | "[" [ Expression ] ":" Expression ":" Expression "]" . | 
|  | TypeAssertion  = "." "(" Type ")" . | 
|  | Arguments      = "(" [ ( ExpressionList | Type [ "," ExpressionList ] ) [ "..." ] [ "," ] ] ")" . | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <pre> | 
|  | x | 
|  | 2 | 
|  | (s + ".txt") | 
|  | f(3.1415, true) | 
|  | Point{1, 2} | 
|  | m["foo"] | 
|  | s[i : j + 1] | 
|  | obj.color | 
|  | f.p[i].x() | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="Selectors">Selectors</h3> | 
|  |  | 
|  | <p> | 
|  | For a <a href="#Primary_expressions">primary expression</a> <code>x</code> | 
|  | that is not a <a href="#Package_clause">package name</a>, the | 
|  | <i>selector expression</i> | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | x.f | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | denotes the field or method <code>f</code> of the value <code>x</code> | 
|  | (or sometimes <code>*x</code>; see below). | 
|  | The identifier <code>f</code> is called the (field or method) <i>selector</i>; | 
|  | it must not be the <a href="#Blank_identifier">blank identifier</a>. | 
|  | The type of the selector expression is the type of <code>f</code>. | 
|  | If <code>x</code> is a package name, see the section on | 
|  | <a href="#Qualified_identifiers">qualified identifiers</a>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | A selector <code>f</code> may denote a field or method <code>f</code> of | 
|  | a type <code>T</code>, or it may refer | 
|  | to a field or method <code>f</code> of a nested | 
|  | <a href="#Struct_types">embedded field</a> of <code>T</code>. | 
|  | The number of embedded fields traversed | 
|  | to reach <code>f</code> is called its <i>depth</i> in <code>T</code>. | 
|  | The depth of a field or method <code>f</code> | 
|  | declared in <code>T</code> is zero. | 
|  | The depth of a field or method <code>f</code> declared in | 
|  | an embedded field <code>A</code> in <code>T</code> is the | 
|  | depth of <code>f</code> in <code>A</code> plus one. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The following rules apply to selectors: | 
|  | </p> | 
|  |  | 
|  | <ol> | 
|  | <li> | 
|  | For a value <code>x</code> of type <code>T</code> or <code>*T</code> | 
|  | where <code>T</code> is not a pointer or interface type, | 
|  | <code>x.f</code> denotes the field or method at the shallowest depth | 
|  | in <code>T</code> where there | 
|  | is such an <code>f</code>. | 
|  | If there is not exactly <a href="#Uniqueness_of_identifiers">one <code>f</code></a> | 
|  | with shallowest depth, the selector expression is illegal. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | For a value <code>x</code> of type <code>I</code> where <code>I</code> | 
|  | is an interface type, <code>x.f</code> denotes the actual method with name | 
|  | <code>f</code> of the dynamic value of <code>x</code>. | 
|  | If there is no method with name <code>f</code> in the | 
|  | <a href="#Method_sets">method set</a> of <code>I</code>, the selector | 
|  | expression is illegal. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | As an exception, if the type of <code>x</code> is a <a href="#Type_definitions">defined</a> | 
|  | pointer type and <code>(*x).f</code> is a valid selector expression denoting a field | 
|  | (but not a method), <code>x.f</code> is shorthand for <code>(*x).f</code>. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | In all other cases, <code>x.f</code> is illegal. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | If <code>x</code> is of pointer type and has the value | 
|  | <code>nil</code> and <code>x.f</code> denotes a struct field, | 
|  | assigning to or evaluating <code>x.f</code> | 
|  | causes a <a href="#Run_time_panics">run-time panic</a>. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | If <code>x</code> is of interface type and has the value | 
|  | <code>nil</code>, <a href="#Calls">calling</a> or | 
|  | <a href="#Method_values">evaluating</a> the method <code>x.f</code> | 
|  | causes a <a href="#Run_time_panics">run-time panic</a>. | 
|  | </li> | 
|  | </ol> | 
|  |  | 
|  | <p> | 
|  | For example, given the declarations: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | type T0 struct { | 
|  | x int | 
|  | } | 
|  |  | 
|  | func (*T0) M0() | 
|  |  | 
|  | type T1 struct { | 
|  | y int | 
|  | } | 
|  |  | 
|  | func (T1) M1() | 
|  |  | 
|  | type T2 struct { | 
|  | z int | 
|  | T1 | 
|  | *T0 | 
|  | } | 
|  |  | 
|  | func (*T2) M2() | 
|  |  | 
|  | type Q *T2 | 
|  |  | 
|  | var t T2     // with t.T0 != nil | 
|  | var p *T2    // with p != nil and (*p).T0 != nil | 
|  | var q Q = p | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | one may write: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | t.z          // t.z | 
|  | t.y          // t.T1.y | 
|  | t.x          // (*t.T0).x | 
|  |  | 
|  | p.z          // (*p).z | 
|  | p.y          // (*p).T1.y | 
|  | p.x          // (*(*p).T0).x | 
|  |  | 
|  | q.x          // (*(*q).T0).x        (*q).x is a valid field selector | 
|  |  | 
|  | p.M0()       // ((*p).T0).M0()      M0 expects *T0 receiver | 
|  | p.M1()       // ((*p).T1).M1()      M1 expects T1 receiver | 
|  | p.M2()       // p.M2()              M2 expects *T2 receiver | 
|  | t.M2()       // (&t).M2()           M2 expects *T2 receiver, see section on Calls | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | but the following is invalid: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | q.M0()       // (*q).M0 is valid but not a field selector | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="Method_expressions">Method expressions</h3> | 
|  |  | 
|  | <p> | 
|  | If <code>M</code> is in the <a href="#Method_sets">method set</a> of type <code>T</code>, | 
|  | <code>T.M</code> is a function that is callable as a regular function | 
|  | with the same arguments as <code>M</code> prefixed by an additional | 
|  | argument that is the receiver of the method. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | MethodExpr    = ReceiverType "." MethodName . | 
|  | ReceiverType  = Type . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Consider a struct type <code>T</code> with two methods, | 
|  | <code>Mv</code>, whose receiver is of type <code>T</code>, and | 
|  | <code>Mp</code>, whose receiver is of type <code>*T</code>. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | type T struct { | 
|  | a int | 
|  | } | 
|  | func (tv  T) Mv(a int) int         { return 0 }  // value receiver | 
|  | func (tp *T) Mp(f float32) float32 { return 1 }  // pointer receiver | 
|  |  | 
|  | var t T | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The expression | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | T.Mv | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | yields a function equivalent to <code>Mv</code> but | 
|  | with an explicit receiver as its first argument; it has signature | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | func(tv T, a int) int | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | That function may be called normally with an explicit receiver, so | 
|  | these five invocations are equivalent: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | t.Mv(7) | 
|  | T.Mv(t, 7) | 
|  | (T).Mv(t, 7) | 
|  | f1 := T.Mv; f1(t, 7) | 
|  | f2 := (T).Mv; f2(t, 7) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Similarly, the expression | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | (*T).Mp | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | yields a function value representing <code>Mp</code> with signature | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | func(tp *T, f float32) float32 | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | For a method with a value receiver, one can derive a function | 
|  | with an explicit pointer receiver, so | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | (*T).Mv | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | yields a function value representing <code>Mv</code> with signature | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | func(tv *T, a int) int | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Such a function indirects through the receiver to create a value | 
|  | to pass as the receiver to the underlying method; | 
|  | the method does not overwrite the value whose address is passed in | 
|  | the function call. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The final case, a value-receiver function for a pointer-receiver method, | 
|  | is illegal because pointer-receiver methods are not in the method set | 
|  | of the value type. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Function values derived from methods are called with function call syntax; | 
|  | the receiver is provided as the first argument to the call. | 
|  | That is, given <code>f := T.Mv</code>, <code>f</code> is invoked | 
|  | as <code>f(t, 7)</code> not <code>t.f(7)</code>. | 
|  | To construct a function that binds the receiver, use a | 
|  | <a href="#Function_literals">function literal</a> or | 
|  | <a href="#Method_values">method value</a>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | It is legal to derive a function value from a method of an interface type. | 
|  | The resulting function takes an explicit receiver of that interface type. | 
|  | </p> | 
|  |  | 
|  | <h3 id="Method_values">Method values</h3> | 
|  |  | 
|  | <p> | 
|  | If the expression <code>x</code> has static type <code>T</code> and | 
|  | <code>M</code> is in the <a href="#Method_sets">method set</a> of type <code>T</code>, | 
|  | <code>x.M</code> is called a <i>method value</i>. | 
|  | The method value <code>x.M</code> is a function value that is callable | 
|  | with the same arguments as a method call of <code>x.M</code>. | 
|  | The expression <code>x</code> is evaluated and saved during the evaluation of the | 
|  | method value; the saved copy is then used as the receiver in any calls, | 
|  | which may be executed later. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | type S struct { *T } | 
|  | type T int | 
|  | func (t T) M() { print(t) } | 
|  |  | 
|  | t := new(T) | 
|  | s := S{T: t} | 
|  | f := t.M                    // receiver *t is evaluated and stored in f | 
|  | g := s.M                    // receiver *(s.T) is evaluated and stored in g | 
|  | *t = 42                     // does not affect stored receivers in f and g | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The type <code>T</code> may be an interface or non-interface type. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | As in the discussion of <a href="#Method_expressions">method expressions</a> above, | 
|  | consider a struct type <code>T</code> with two methods, | 
|  | <code>Mv</code>, whose receiver is of type <code>T</code>, and | 
|  | <code>Mp</code>, whose receiver is of type <code>*T</code>. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | type T struct { | 
|  | a int | 
|  | } | 
|  | func (tv  T) Mv(a int) int         { return 0 }  // value receiver | 
|  | func (tp *T) Mp(f float32) float32 { return 1 }  // pointer receiver | 
|  |  | 
|  | var t T | 
|  | var pt *T | 
|  | func makeT() T | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The expression | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | t.Mv | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | yields a function value of type | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | func(int) int | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | These two invocations are equivalent: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | t.Mv(7) | 
|  | f := t.Mv; f(7) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Similarly, the expression | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | pt.Mp | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | yields a function value of type | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | func(float32) float32 | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | As with <a href="#Selectors">selectors</a>, a reference to a non-interface method with a value receiver | 
|  | using a pointer will automatically dereference that pointer: <code>pt.Mv</code> is equivalent to <code>(*pt).Mv</code>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | As with <a href="#Calls">method calls</a>, a reference to a non-interface method with a pointer receiver | 
|  | using an addressable value will automatically take the address of that value: <code>t.Mp</code> is equivalent to <code>(&t).Mp</code>. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | f := t.Mv; f(7)   // like t.Mv(7) | 
|  | f := pt.Mp; f(7)  // like pt.Mp(7) | 
|  | f := pt.Mv; f(7)  // like (*pt).Mv(7) | 
|  | f := t.Mp; f(7)   // like (&t).Mp(7) | 
|  | f := makeT().Mp   // invalid: result of makeT() is not addressable | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Although the examples above use non-interface types, it is also legal to create a method value | 
|  | from a value of interface type. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | var i interface { M(int) } = myVal | 
|  | f := i.M; f(7)  // like i.M(7) | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="Index_expressions">Index expressions</h3> | 
|  |  | 
|  | <p> | 
|  | A primary expression of the form | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | a[x] | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | denotes the element of the array, pointer to array, slice, string or map <code>a</code> indexed by <code>x</code>. | 
|  | The value <code>x</code> is called the <i>index</i> or <i>map key</i>, respectively. | 
|  | The following rules apply: | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | If <code>a</code> is not a map: | 
|  | </p> | 
|  | <ul> | 
|  | <li>the index <code>x</code> must be of integer type or an untyped constant</li> | 
|  | <li>a constant index must be non-negative and | 
|  | <a href="#Representability">representable</a> by a value of type <code>int</code></li> | 
|  | <li>a constant index that is untyped is given type <code>int</code></li> | 
|  | <li>the index <code>x</code> is <i>in range</i> if <code>0 <= x < len(a)</code>, | 
|  | otherwise it is <i>out of range</i></li> | 
|  | </ul> | 
|  |  | 
|  | <p> | 
|  | For <code>a</code> of <a href="#Array_types">array type</a> <code>A</code>: | 
|  | </p> | 
|  | <ul> | 
|  | <li>a <a href="#Constants">constant</a> index must be in range</li> | 
|  | <li>if <code>x</code> is out of range at run time, | 
|  | a <a href="#Run_time_panics">run-time panic</a> occurs</li> | 
|  | <li><code>a[x]</code> is the array element at index <code>x</code> and the type of | 
|  | <code>a[x]</code> is the element type of <code>A</code></li> | 
|  | </ul> | 
|  |  | 
|  | <p> | 
|  | For <code>a</code> of <a href="#Pointer_types">pointer</a> to array type: | 
|  | </p> | 
|  | <ul> | 
|  | <li><code>a[x]</code> is shorthand for <code>(*a)[x]</code></li> | 
|  | </ul> | 
|  |  | 
|  | <p> | 
|  | For <code>a</code> of <a href="#Slice_types">slice type</a> <code>S</code>: | 
|  | </p> | 
|  | <ul> | 
|  | <li>if <code>x</code> is out of range at run time, | 
|  | a <a href="#Run_time_panics">run-time panic</a> occurs</li> | 
|  | <li><code>a[x]</code> is the slice element at index <code>x</code> and the type of | 
|  | <code>a[x]</code> is the element type of <code>S</code></li> | 
|  | </ul> | 
|  |  | 
|  | <p> | 
|  | For <code>a</code> of <a href="#String_types">string type</a>: | 
|  | </p> | 
|  | <ul> | 
|  | <li>a <a href="#Constants">constant</a> index must be in range | 
|  | if the string <code>a</code> is also constant</li> | 
|  | <li>if <code>x</code> is out of range at run time, | 
|  | a <a href="#Run_time_panics">run-time panic</a> occurs</li> | 
|  | <li><code>a[x]</code> is the non-constant byte value at index <code>x</code> and the type of | 
|  | <code>a[x]</code> is <code>byte</code></li> | 
|  | <li><code>a[x]</code> may not be assigned to</li> | 
|  | </ul> | 
|  |  | 
|  | <p> | 
|  | For <code>a</code> of <a href="#Map_types">map type</a> <code>M</code>: | 
|  | </p> | 
|  | <ul> | 
|  | <li><code>x</code>'s type must be | 
|  | <a href="#Assignability">assignable</a> | 
|  | to the key type of <code>M</code></li> | 
|  | <li>if the map contains an entry with key <code>x</code>, | 
|  | <code>a[x]</code> is the map element with key <code>x</code> | 
|  | and the type of <code>a[x]</code> is the element type of <code>M</code></li> | 
|  | <li>if the map is <code>nil</code> or does not contain such an entry, | 
|  | <code>a[x]</code> is the <a href="#The_zero_value">zero value</a> | 
|  | for the element type of <code>M</code></li> | 
|  | </ul> | 
|  |  | 
|  | <p> | 
|  | Otherwise <code>a[x]</code> is illegal. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | An index expression on a map <code>a</code> of type <code>map[K]V</code> | 
|  | used in an <a href="#Assignments">assignment</a> or initialization of the special form | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | v, ok = a[x] | 
|  | v, ok := a[x] | 
|  | var v, ok = a[x] | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | yields an additional untyped boolean value. The value of <code>ok</code> is | 
|  | <code>true</code> if the key <code>x</code> is present in the map, and | 
|  | <code>false</code> otherwise. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Assigning to an element of a <code>nil</code> map causes a | 
|  | <a href="#Run_time_panics">run-time panic</a>. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h3 id="Slice_expressions">Slice expressions</h3> | 
|  |  | 
|  | <p> | 
|  | Slice expressions construct a substring or slice from a string, array, pointer | 
|  | to array, or slice. There are two variants: a simple form that specifies a low | 
|  | and high bound, and a full form that also specifies a bound on the capacity. | 
|  | </p> | 
|  |  | 
|  | <h4>Simple slice expressions</h4> | 
|  |  | 
|  | <p> | 
|  | For a string, array, pointer to array, or slice <code>a</code>, the primary expression | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | a[low : high] | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | constructs a substring or slice. The <i>indices</i> <code>low</code> and | 
|  | <code>high</code> select which elements of operand <code>a</code> appear | 
|  | in the result. The result has indices starting at 0 and length equal to | 
|  | <code>high</code> - <code>low</code>. | 
|  | After slicing the array <code>a</code> | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | a := [5]int{1, 2, 3, 4, 5} | 
|  | s := a[1:4] | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | the slice <code>s</code> has type <code>[]int</code>, length 3, capacity 4, and elements | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | s[0] == 2 | 
|  | s[1] == 3 | 
|  | s[2] == 4 | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | For convenience, any of the indices may be omitted. A missing <code>low</code> | 
|  | index defaults to zero; a missing <code>high</code> index defaults to the length of the | 
|  | sliced operand: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | a[2:]  // same as a[2 : len(a)] | 
|  | a[:3]  // same as a[0 : 3] | 
|  | a[:]   // same as a[0 : len(a)] | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | If <code>a</code> is a pointer to an array, <code>a[low : high]</code> is shorthand for | 
|  | <code>(*a)[low : high]</code>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | For arrays or strings, the indices are <i>in range</i> if | 
|  | <code>0</code> <= <code>low</code> <= <code>high</code> <= <code>len(a)</code>, | 
|  | otherwise they are <i>out of range</i>. | 
|  | For slices, the upper index bound is the slice capacity <code>cap(a)</code> rather than the length. | 
|  | A <a href="#Constants">constant</a> index must be non-negative and | 
|  | <a href="#Representability">representable</a> by a value of type | 
|  | <code>int</code>; for arrays or constant strings, constant indices must also be in range. | 
|  | If both indices are constant, they must satisfy <code>low <= high</code>. | 
|  | If the indices are out of range at run time, a <a href="#Run_time_panics">run-time panic</a> occurs. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Except for <a href="#Constants">untyped strings</a>, if the sliced operand is a string or slice, | 
|  | the result of the slice operation is a non-constant value of the same type as the operand. | 
|  | For untyped string operands the result is a non-constant value of type <code>string</code>. | 
|  | If the sliced operand is an array, it must be <a href="#Address_operators">addressable</a> | 
|  | and the result of the slice operation is a slice with the same element type as the array. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | If the sliced operand of a valid slice expression is a <code>nil</code> slice, the result | 
|  | is a <code>nil</code> slice. Otherwise, if the result is a slice, it shares its underlying | 
|  | array with the operand. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | var a [10]int | 
|  | s1 := a[3:7]   // underlying array of s1 is array a; &s1[2] == &a[5] | 
|  | s2 := s1[1:4]  // underlying array of s2 is underlying array of s1 which is array a; &s2[1] == &a[5] | 
|  | s2[1] = 42     // s2[1] == s1[2] == a[5] == 42; they all refer to the same underlying array element | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h4>Full slice expressions</h4> | 
|  |  | 
|  | <p> | 
|  | For an array, pointer to array, or slice <code>a</code> (but not a string), the primary expression | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | a[low : high : max] | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | constructs a slice of the same type, and with the same length and elements as the simple slice | 
|  | expression <code>a[low : high]</code>. Additionally, it controls the resulting slice's capacity | 
|  | by setting it to <code>max - low</code>. Only the first index may be omitted; it defaults to 0. | 
|  | After slicing the array <code>a</code> | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | a := [5]int{1, 2, 3, 4, 5} | 
|  | t := a[1:3:5] | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | the slice <code>t</code> has type <code>[]int</code>, length 2, capacity 4, and elements | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | t[0] == 2 | 
|  | t[1] == 3 | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | As for simple slice expressions, if <code>a</code> is a pointer to an array, | 
|  | <code>a[low : high : max]</code> is shorthand for <code>(*a)[low : high : max]</code>. | 
|  | If the sliced operand is an array, it must be <a href="#Address_operators">addressable</a>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The indices are <i>in range</i> if <code>0 <= low <= high <= max <= cap(a)</code>, | 
|  | otherwise they are <i>out of range</i>. | 
|  | A <a href="#Constants">constant</a> index must be non-negative and | 
|  | <a href="#Representability">representable</a> by a value of type | 
|  | <code>int</code>; for arrays, constant indices must also be in range. | 
|  | If multiple indices are constant, the constants that are present must be in range relative to each | 
|  | other. | 
|  | If the indices are out of range at run time, a <a href="#Run_time_panics">run-time panic</a> occurs. | 
|  | </p> | 
|  |  | 
|  | <h3 id="Type_assertions">Type assertions</h3> | 
|  |  | 
|  | <p> | 
|  | For an expression <code>x</code> of <a href="#Interface_types">interface type</a> | 
|  | and a type <code>T</code>, the primary expression | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | x.(T) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | asserts that <code>x</code> is not <code>nil</code> | 
|  | and that the value stored in <code>x</code> is of type <code>T</code>. | 
|  | The notation <code>x.(T)</code> is called a <i>type assertion</i>. | 
|  | </p> | 
|  | <p> | 
|  | More precisely, if <code>T</code> is not an interface type, <code>x.(T)</code> asserts | 
|  | that the dynamic type of <code>x</code> is <a href="#Type_identity">identical</a> | 
|  | to the type <code>T</code>. | 
|  | In this case, <code>T</code> must <a href="#Method_sets">implement</a> the (interface) type of <code>x</code>; | 
|  | otherwise the type assertion is invalid since it is not possible for <code>x</code> | 
|  | to store a value of type <code>T</code>. | 
|  | If <code>T</code> is an interface type, <code>x.(T)</code> asserts that the dynamic type | 
|  | of <code>x</code> implements the interface <code>T</code>. | 
|  | </p> | 
|  | <p> | 
|  | If the type assertion holds, the value of the expression is the value | 
|  | stored in <code>x</code> and its type is <code>T</code>. If the type assertion is false, | 
|  | a <a href="#Run_time_panics">run-time panic</a> occurs. | 
|  | In other words, even though the dynamic type of <code>x</code> | 
|  | is known only at run time, the type of <code>x.(T)</code> is | 
|  | known to be <code>T</code> in a correct program. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | var x interface{} = 7          // x has dynamic type int and value 7 | 
|  | i := x.(int)                   // i has type int and value 7 | 
|  |  | 
|  | type I interface { m() } | 
|  |  | 
|  | func f(y I) { | 
|  | s := y.(string)        // illegal: string does not implement I (missing method m) | 
|  | r := y.(io.Reader)     // r has type io.Reader and the dynamic type of y must implement both I and io.Reader | 
|  | … | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | A type assertion used in an <a href="#Assignments">assignment</a> or initialization of the special form | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | v, ok = x.(T) | 
|  | v, ok := x.(T) | 
|  | var v, ok = x.(T) | 
|  | var v, ok interface{} = x.(T) // dynamic types of v and ok are T and bool | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | yields an additional untyped boolean value. The value of <code>ok</code> is <code>true</code> | 
|  | if the assertion holds. Otherwise it is <code>false</code> and the value of <code>v</code> is | 
|  | the <a href="#The_zero_value">zero value</a> for type <code>T</code>. | 
|  | No <a href="#Run_time_panics">run-time panic</a> occurs in this case. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h3 id="Calls">Calls</h3> | 
|  |  | 
|  | <p> | 
|  | Given an expression <code>f</code> of function type | 
|  | <code>F</code>, | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | f(a1, a2, … an) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | calls <code>f</code> with arguments <code>a1, a2, … an</code>. | 
|  | Except for one special case, arguments must be single-valued expressions | 
|  | <a href="#Assignability">assignable</a> to the parameter types of | 
|  | <code>F</code> and are evaluated before the function is called. | 
|  | The type of the expression is the result type | 
|  | of <code>F</code>. | 
|  | A method invocation is similar but the method itself | 
|  | is specified as a selector upon a value of the receiver type for | 
|  | the method. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | math.Atan2(x, y)  // function call | 
|  | var pt *Point | 
|  | pt.Scale(3.5)     // method call with receiver pt | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | In a function call, the function value and arguments are evaluated in | 
|  | <a href="#Order_of_evaluation">the usual order</a>. | 
|  | After they are evaluated, the parameters of the call are passed by value to the function | 
|  | and the called function begins execution. | 
|  | The return parameters of the function are passed by value | 
|  | back to the caller when the function returns. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Calling a <code>nil</code> function value | 
|  | causes a <a href="#Run_time_panics">run-time panic</a>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | As a special case, if the return values of a function or method | 
|  | <code>g</code> are equal in number and individually | 
|  | assignable to the parameters of another function or method | 
|  | <code>f</code>, then the call <code>f(g(<i>parameters_of_g</i>))</code> | 
|  | will invoke <code>f</code> after binding the return values of | 
|  | <code>g</code> to the parameters of <code>f</code> in order.  The call | 
|  | of <code>f</code> must contain no parameters other than the call of <code>g</code>, | 
|  | and <code>g</code> must have at least one return value. | 
|  | If <code>f</code> has a final <code>...</code> parameter, it is | 
|  | assigned the return values of <code>g</code> that remain after | 
|  | assignment of regular parameters. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | func Split(s string, pos int) (string, string) { | 
|  | return s[0:pos], s[pos:] | 
|  | } | 
|  |  | 
|  | func Join(s, t string) string { | 
|  | return s + t | 
|  | } | 
|  |  | 
|  | if Join(Split(value, len(value)/2)) != value { | 
|  | log.Panic("test fails") | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | A method call <code>x.m()</code> is valid if the <a href="#Method_sets">method set</a> | 
|  | of (the type of) <code>x</code> contains <code>m</code> and the | 
|  | argument list can be assigned to the parameter list of <code>m</code>. | 
|  | If <code>x</code> is <a href="#Address_operators">addressable</a> and <code>&x</code>'s method | 
|  | set contains <code>m</code>, <code>x.m()</code> is shorthand | 
|  | for <code>(&x).m()</code>: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | var p Point | 
|  | p.Scale(3.5) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | There is no distinct method type and there are no method literals. | 
|  | </p> | 
|  |  | 
|  | <h3 id="Passing_arguments_to_..._parameters">Passing arguments to <code>...</code> parameters</h3> | 
|  |  | 
|  | <p> | 
|  | If <code>f</code> is <a href="#Function_types">variadic</a> with a final | 
|  | parameter <code>p</code> of type <code>...T</code>, then within <code>f</code> | 
|  | the type of <code>p</code> is equivalent to type <code>[]T</code>. | 
|  | If <code>f</code> is invoked with no actual arguments for <code>p</code>, | 
|  | the value passed to <code>p</code> is <code>nil</code>. | 
|  | Otherwise, the value passed is a new slice | 
|  | of type <code>[]T</code> with a new underlying array whose successive elements | 
|  | are the actual arguments, which all must be <a href="#Assignability">assignable</a> | 
|  | to <code>T</code>. The length and capacity of the slice is therefore | 
|  | the number of arguments bound to <code>p</code> and may differ for each | 
|  | call site. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Given the function and calls | 
|  | </p> | 
|  | <pre> | 
|  | func Greeting(prefix string, who ...string) | 
|  | Greeting("nobody") | 
|  | Greeting("hello:", "Joe", "Anna", "Eileen") | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | within <code>Greeting</code>, <code>who</code> will have the value | 
|  | <code>nil</code> in the first call, and | 
|  | <code>[]string{"Joe", "Anna", "Eileen"}</code> in the second. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | If the final argument is assignable to a slice type <code>[]T</code> and | 
|  | is followed by <code>...</code>, it is passed unchanged as the value | 
|  | for a <code>...T</code> parameter. In this case no new slice is created. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Given the slice <code>s</code> and call | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | s := []string{"James", "Jasmine"} | 
|  | Greeting("goodbye:", s...) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | within <code>Greeting</code>, <code>who</code> will have the same value as <code>s</code> | 
|  | with the same underlying array. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h3 id="Operators">Operators</h3> | 
|  |  | 
|  | <p> | 
|  | Operators combine operands into expressions. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | Expression = UnaryExpr | Expression binary_op Expression . | 
|  | UnaryExpr  = PrimaryExpr | unary_op UnaryExpr . | 
|  |  | 
|  | binary_op  = "||" | "&&" | rel_op | add_op | mul_op . | 
|  | rel_op     = "==" | "!=" | "<" | "<=" | ">" | ">=" . | 
|  | add_op     = "+" | "-" | "|" | "^" . | 
|  | mul_op     = "*" | "/" | "%" | "<<" | ">>" | "&" | "&^" . | 
|  |  | 
|  | unary_op   = "+" | "-" | "!" | "^" | "*" | "&" | "<-" . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Comparisons are discussed <a href="#Comparison_operators">elsewhere</a>. | 
|  | For other binary operators, the operand types must be <a href="#Type_identity">identical</a> | 
|  | unless the operation involves shifts or untyped <a href="#Constants">constants</a>. | 
|  | For operations involving constants only, see the section on | 
|  | <a href="#Constant_expressions">constant expressions</a>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Except for shift operations, if one operand is an untyped <a href="#Constants">constant</a> | 
|  | and the other operand is not, the constant is implicitly <a href="#Conversions">converted</a> | 
|  | to the type of the other operand. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The right operand in a shift expression must have integer type | 
|  | or be an untyped constant <a href="#Representability">representable</a> by a | 
|  | value of type <code>uint</code>. | 
|  | If the left operand of a non-constant shift expression is an untyped constant, | 
|  | it is first implicitly converted to the type it would assume if the shift expression were | 
|  | replaced by its left operand alone. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | var a [1024]byte | 
|  | var s uint = 33 | 
|  |  | 
|  | // The results of the following examples are given for 64-bit ints. | 
|  | var i = 1<<s                   // 1 has type int | 
|  | var j int32 = 1<<s             // 1 has type int32; j == 0 | 
|  | var k = uint64(1<<s)           // 1 has type uint64; k == 1<<33 | 
|  | var m int = 1.0<<s             // 1.0 has type int; m == 1<<33 | 
|  | var n = 1.0<<s == j            // 1.0 has type int32; n == true | 
|  | var o = 1<<s == 2<<s           // 1 and 2 have type int; o == false | 
|  | var p = 1<<s == 1<<33          // 1 has type int; p == true | 
|  | var u = 1.0<<s                 // illegal: 1.0 has type float64, cannot shift | 
|  | var u1 = 1.0<<s != 0           // illegal: 1.0 has type float64, cannot shift | 
|  | var u2 = 1<<s != 1.0           // illegal: 1 has type float64, cannot shift | 
|  | var v float32 = 1<<s           // illegal: 1 has type float32, cannot shift | 
|  | var w int64 = 1.0<<33          // 1.0<<33 is a constant shift expression; w == 1<<33 | 
|  | var x = a[1.0<<s]              // panics: 1.0 has type int, but 1<<33 overflows array bounds | 
|  | var b = make([]byte, 1.0<<s)   // 1.0 has type int; len(b) == 1<<33 | 
|  |  | 
|  | // The results of the following examples are given for 32-bit ints, | 
|  | // which means the shifts will overflow. | 
|  | var mm int = 1.0<<s            // 1.0 has type int; mm == 0 | 
|  | var oo = 1<<s == 2<<s          // 1 and 2 have type int; oo == true | 
|  | var pp = 1<<s == 1<<33         // illegal: 1 has type int, but 1<<33 overflows int | 
|  | var xx = a[1.0<<s]             // 1.0 has type int; xx == a[0] | 
|  | var bb = make([]byte, 1.0<<s)  // 1.0 has type int; len(bb) == 0 | 
|  | </pre> | 
|  |  | 
|  | <h4 id="Operator_precedence">Operator precedence</h4> | 
|  | <p> | 
|  | Unary operators have the highest precedence. | 
|  | As the  <code>++</code> and <code>--</code> operators form | 
|  | statements, not expressions, they fall | 
|  | outside the operator hierarchy. | 
|  | As a consequence, statement <code>*p++</code> is the same as <code>(*p)++</code>. | 
|  | <p> | 
|  | There are five precedence levels for binary operators. | 
|  | Multiplication operators bind strongest, followed by addition | 
|  | operators, comparison operators, <code>&&</code> (logical AND), | 
|  | and finally <code>||</code> (logical OR): | 
|  | </p> | 
|  |  | 
|  | <pre class="grammar"> | 
|  | Precedence    Operator | 
|  | 5             *  /  %  <<  >>  &  &^ | 
|  | 4             +  -  |  ^ | 
|  | 3             ==  !=  <  <=  >  >= | 
|  | 2             && | 
|  | 1             || | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Binary operators of the same precedence associate from left to right. | 
|  | For instance, <code>x / y * z</code> is the same as <code>(x / y) * z</code>. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | +x | 
|  | 23 + 3*x[i] | 
|  | x <= f() | 
|  | ^a >> b | 
|  | f() || g() | 
|  | x == y+1 && <-chanInt > 0 | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="Arithmetic_operators">Arithmetic operators</h3> | 
|  | <p> | 
|  | Arithmetic operators apply to numeric values and yield a result of the same | 
|  | type as the first operand. The four standard arithmetic operators (<code>+</code>, | 
|  | <code>-</code>, <code>*</code>, <code>/</code>) apply to integer, | 
|  | floating-point, and complex types; <code>+</code> also applies to strings. | 
|  | The bitwise logical and shift operators apply to integers only. | 
|  | </p> | 
|  |  | 
|  | <pre class="grammar"> | 
|  | +    sum                    integers, floats, complex values, strings | 
|  | -    difference             integers, floats, complex values | 
|  | *    product                integers, floats, complex values | 
|  | /    quotient               integers, floats, complex values | 
|  | %    remainder              integers | 
|  |  | 
|  | &    bitwise AND            integers | 
|  | |    bitwise OR             integers | 
|  | ^    bitwise XOR            integers | 
|  | &^   bit clear (AND NOT)    integers | 
|  |  | 
|  | <<   left shift             integer << integer >= 0 | 
|  | >>   right shift            integer >> integer >= 0 | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h4 id="Integer_operators">Integer operators</h4> | 
|  |  | 
|  | <p> | 
|  | For two integer values <code>x</code> and <code>y</code>, the integer quotient | 
|  | <code>q = x / y</code> and remainder <code>r = x % y</code> satisfy the following | 
|  | relationships: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | x = q*y + r  and  |r| < |y| | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | with <code>x / y</code> truncated towards zero | 
|  | (<a href="https://en.wikipedia.org/wiki/Modulo_operation">"truncated division"</a>). | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | x     y     x / y     x % y | 
|  | 5     3       1         2 | 
|  | -5     3      -1        -2 | 
|  | 5    -3      -1         2 | 
|  | -5    -3       1        -2 | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The one exception to this rule is that if the dividend <code>x</code> is | 
|  | the most negative value for the int type of <code>x</code>, the quotient | 
|  | <code>q = x / -1</code> is equal to <code>x</code> (and <code>r = 0</code>) | 
|  | due to two's-complement <a href="#Integer_overflow">integer overflow</a>: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | x, q | 
|  | int8                     -128 | 
|  | int16                  -32768 | 
|  | int32             -2147483648 | 
|  | int64    -9223372036854775808 | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | If the divisor is a <a href="#Constants">constant</a>, it must not be zero. | 
|  | If the divisor is zero at run time, a <a href="#Run_time_panics">run-time panic</a> occurs. | 
|  | If the dividend is non-negative and the divisor is a constant power of 2, | 
|  | the division may be replaced by a right shift, and computing the remainder may | 
|  | be replaced by a bitwise AND operation: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | x     x / 4     x % 4     x >> 2     x & 3 | 
|  | 11      2         3         2          3 | 
|  | -11     -2        -3        -3          1 | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The shift operators shift the left operand by the shift count specified by the | 
|  | right operand, which must be non-negative. If the shift count is negative at run time, | 
|  | a <a href="#Run_time_panics">run-time panic</a> occurs. | 
|  | The shift operators implement arithmetic shifts if the left operand is a signed | 
|  | integer and logical shifts if it is an unsigned integer. | 
|  | There is no upper limit on the shift count. Shifts behave | 
|  | as if the left operand is shifted <code>n</code> times by 1 for a shift | 
|  | count of <code>n</code>. | 
|  | As a result, <code>x << 1</code> is the same as <code>x*2</code> | 
|  | and <code>x >> 1</code> is the same as | 
|  | <code>x/2</code> but truncated towards negative infinity. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | For integer operands, the unary operators | 
|  | <code>+</code>, <code>-</code>, and <code>^</code> are defined as | 
|  | follows: | 
|  | </p> | 
|  |  | 
|  | <pre class="grammar"> | 
|  | +x                          is 0 + x | 
|  | -x    negation              is 0 - x | 
|  | ^x    bitwise complement    is m ^ x  with m = "all bits set to 1" for unsigned x | 
|  | and  m = -1 for signed x | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h4 id="Integer_overflow">Integer overflow</h4> | 
|  |  | 
|  | <p> | 
|  | For unsigned integer values, the operations <code>+</code>, | 
|  | <code>-</code>, <code>*</code>, and <code><<</code> are | 
|  | computed modulo 2<sup><i>n</i></sup>, where <i>n</i> is the bit width of | 
|  | the <a href="#Numeric_types">unsigned integer</a>'s type. | 
|  | Loosely speaking, these unsigned integer operations | 
|  | discard high bits upon overflow, and programs may rely on "wrap around". | 
|  | </p> | 
|  | <p> | 
|  | For signed integers, the operations <code>+</code>, | 
|  | <code>-</code>, <code>*</code>, <code>/</code>, and <code><<</code> may legally | 
|  | overflow and the resulting value exists and is deterministically defined | 
|  | by the signed integer representation, the operation, and its operands. | 
|  | Overflow does not cause a <a href="#Run_time_panics">run-time panic</a>. | 
|  | A compiler may not optimize code under the assumption that overflow does | 
|  | not occur. For instance, it may not assume that <code>x < x + 1</code> is always true. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h4 id="Floating_point_operators">Floating-point operators</h4> | 
|  |  | 
|  | <p> | 
|  | For floating-point and complex numbers, | 
|  | <code>+x</code> is the same as <code>x</code>, | 
|  | while <code>-x</code> is the negation of <code>x</code>. | 
|  | The result of a floating-point or complex division by zero is not specified beyond the | 
|  | IEEE-754 standard; whether a <a href="#Run_time_panics">run-time panic</a> | 
|  | occurs is implementation-specific. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | An implementation may combine multiple floating-point operations into a single | 
|  | fused operation, possibly across statements, and produce a result that differs | 
|  | from the value obtained by executing and rounding the instructions individually. | 
|  | An explicit floating-point type <a href="#Conversions">conversion</a> rounds to | 
|  | the precision of the target type, preventing fusion that would discard that rounding. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | For instance, some architectures provide a "fused multiply and add" (FMA) instruction | 
|  | that computes <code>x*y + z</code> without rounding the intermediate result <code>x*y</code>. | 
|  | These examples show when a Go implementation can use that instruction: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | // FMA allowed for computing r, because x*y is not explicitly rounded: | 
|  | r  = x*y + z | 
|  | r  = z;   r += x*y | 
|  | t  = x*y; r = t + z | 
|  | *p = x*y; r = *p + z | 
|  | r  = x*y + float64(z) | 
|  |  | 
|  | // FMA disallowed for computing r, because it would omit rounding of x*y: | 
|  | r  = float64(x*y) + z | 
|  | r  = z; r += float64(x*y) | 
|  | t  = float64(x*y); r = t + z | 
|  | </pre> | 
|  |  | 
|  | <h4 id="String_concatenation">String concatenation</h4> | 
|  |  | 
|  | <p> | 
|  | Strings can be concatenated using the <code>+</code> operator | 
|  | or the <code>+=</code> assignment operator: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | s := "hi" + string(c) | 
|  | s += " and good bye" | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | String addition creates a new string by concatenating the operands. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h3 id="Comparison_operators">Comparison operators</h3> | 
|  |  | 
|  | <p> | 
|  | Comparison operators compare two operands and yield an untyped boolean value. | 
|  | </p> | 
|  |  | 
|  | <pre class="grammar"> | 
|  | ==    equal | 
|  | !=    not equal | 
|  | <     less | 
|  | <=    less or equal | 
|  | >     greater | 
|  | >=    greater or equal | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | In any comparison, the first operand | 
|  | must be <a href="#Assignability">assignable</a> | 
|  | to the type of the second operand, or vice versa. | 
|  | </p> | 
|  | <p> | 
|  | The equality operators <code>==</code> and <code>!=</code> apply | 
|  | to operands that are <i>comparable</i>. | 
|  | The ordering operators <code><</code>, <code><=</code>, <code>></code>, and <code>>=</code> | 
|  | apply to operands that are <i>ordered</i>. | 
|  | These terms and the result of the comparisons are defined as follows: | 
|  | </p> | 
|  |  | 
|  | <ul> | 
|  | <li> | 
|  | Boolean values are comparable. | 
|  | Two boolean values are equal if they are either both | 
|  | <code>true</code> or both <code>false</code>. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | Integer values are comparable and ordered, in the usual way. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | Floating-point values are comparable and ordered, | 
|  | as defined by the IEEE-754 standard. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | Complex values are comparable. | 
|  | Two complex values <code>u</code> and <code>v</code> are | 
|  | equal if both <code>real(u) == real(v)</code> and | 
|  | <code>imag(u) == imag(v)</code>. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | String values are comparable and ordered, lexically byte-wise. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | Pointer values are comparable. | 
|  | Two pointer values are equal if they point to the same variable or if both have value <code>nil</code>. | 
|  | Pointers to distinct <a href="#Size_and_alignment_guarantees">zero-size</a> variables may or may not be equal. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | Channel values are comparable. | 
|  | Two channel values are equal if they were created by the same call to | 
|  | <a href="#Making_slices_maps_and_channels"><code>make</code></a> | 
|  | or if both have value <code>nil</code>. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | Interface values are comparable. | 
|  | Two interface values are equal if they have <a href="#Type_identity">identical</a> dynamic types | 
|  | and equal dynamic values or if both have value <code>nil</code>. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | A value <code>x</code> of non-interface type <code>X</code> and | 
|  | a value <code>t</code> of interface type <code>T</code> are comparable when values | 
|  | of type <code>X</code> are comparable and | 
|  | <code>X</code> implements <code>T</code>. | 
|  | They are equal if <code>t</code>'s dynamic type is identical to <code>X</code> | 
|  | and <code>t</code>'s dynamic value is equal to <code>x</code>. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | Struct values are comparable if all their fields are comparable. | 
|  | Two struct values are equal if their corresponding | 
|  | non-<a href="#Blank_identifier">blank</a> fields are equal. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | Array values are comparable if values of the array element type are comparable. | 
|  | Two array values are equal if their corresponding elements are equal. | 
|  | </li> | 
|  | </ul> | 
|  |  | 
|  | <p> | 
|  | A comparison of two interface values with identical dynamic types | 
|  | causes a <a href="#Run_time_panics">run-time panic</a> if values | 
|  | of that type are not comparable.  This behavior applies not only to direct interface | 
|  | value comparisons but also when comparing arrays of interface values | 
|  | or structs with interface-valued fields. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Slice, map, and function values are not comparable. | 
|  | However, as a special case, a slice, map, or function value may | 
|  | be compared to the predeclared identifier <code>nil</code>. | 
|  | Comparison of pointer, channel, and interface values to <code>nil</code> | 
|  | is also allowed and follows from the general rules above. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | const c = 3 < 4            // c is the untyped boolean constant true | 
|  |  | 
|  | type MyBool bool | 
|  | var x, y int | 
|  | var ( | 
|  | // The result of a comparison is an untyped boolean. | 
|  | // The usual assignment rules apply. | 
|  | b3        = x == y // b3 has type bool | 
|  | b4 bool   = x == y // b4 has type bool | 
|  | b5 MyBool = x == y // b5 has type MyBool | 
|  | ) | 
|  | </pre> | 
|  |  | 
|  | <h3 id="Logical_operators">Logical operators</h3> | 
|  |  | 
|  | <p> | 
|  | Logical operators apply to <a href="#Boolean_types">boolean</a> values | 
|  | and yield a result of the same type as the operands. | 
|  | The right operand is evaluated conditionally. | 
|  | </p> | 
|  |  | 
|  | <pre class="grammar"> | 
|  | &&    conditional AND    p && q  is  "if p then q else false" | 
|  | ||    conditional OR     p || q  is  "if p then true else q" | 
|  | !     NOT                !p      is  "not p" | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="Address_operators">Address operators</h3> | 
|  |  | 
|  | <p> | 
|  | For an operand <code>x</code> of type <code>T</code>, the address operation | 
|  | <code>&x</code> generates a pointer of type <code>*T</code> to <code>x</code>. | 
|  | The operand must be <i>addressable</i>, | 
|  | that is, either a variable, pointer indirection, or slice indexing | 
|  | operation; or a field selector of an addressable struct operand; | 
|  | or an array indexing operation of an addressable array. | 
|  | As an exception to the addressability requirement, <code>x</code> may also be a | 
|  | (possibly parenthesized) | 
|  | <a href="#Composite_literals">composite literal</a>. | 
|  | If the evaluation of <code>x</code> would cause a <a href="#Run_time_panics">run-time panic</a>, | 
|  | then the evaluation of <code>&x</code> does too. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | For an operand <code>x</code> of pointer type <code>*T</code>, the pointer | 
|  | indirection <code>*x</code> denotes the <a href="#Variables">variable</a> of type <code>T</code> pointed | 
|  | to by <code>x</code>. | 
|  | If <code>x</code> is <code>nil</code>, an attempt to evaluate <code>*x</code> | 
|  | will cause a <a href="#Run_time_panics">run-time panic</a>. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | &x | 
|  | &a[f(2)] | 
|  | &Point{2, 3} | 
|  | *p | 
|  | *pf(x) | 
|  |  | 
|  | var x *int = nil | 
|  | *x   // causes a run-time panic | 
|  | &*x  // causes a run-time panic | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="Receive_operator">Receive operator</h3> | 
|  |  | 
|  | <p> | 
|  | For an operand <code>ch</code> of <a href="#Channel_types">channel type</a>, | 
|  | the value of the receive operation <code><-ch</code> is the value received | 
|  | from the channel <code>ch</code>. The channel direction must permit receive operations, | 
|  | and the type of the receive operation is the element type of the channel. | 
|  | The expression blocks until a value is available. | 
|  | Receiving from a <code>nil</code> channel blocks forever. | 
|  | A receive operation on a <a href="#Close">closed</a> channel can always proceed | 
|  | immediately, yielding the element type's <a href="#The_zero_value">zero value</a> | 
|  | after any previously sent values have been received. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | v1 := <-ch | 
|  | v2 = <-ch | 
|  | f(<-ch) | 
|  | <-strobe  // wait until clock pulse and discard received value | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | A receive expression used in an <a href="#Assignments">assignment</a> or initialization of the special form | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | x, ok = <-ch | 
|  | x, ok := <-ch | 
|  | var x, ok = <-ch | 
|  | var x, ok T = <-ch | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | yields an additional untyped boolean result reporting whether the | 
|  | communication succeeded. The value of <code>ok</code> is <code>true</code> | 
|  | if the value received was delivered by a successful send operation to the | 
|  | channel, or <code>false</code> if it is a zero value generated because the | 
|  | channel is closed and empty. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h3 id="Conversions">Conversions</h3> | 
|  |  | 
|  | <p> | 
|  | A conversion changes the <a href="#Types">type</a> of an expression | 
|  | to the type specified by the conversion. | 
|  | A conversion may appear literally in the source, or it may be <i>implied</i> | 
|  | by the context in which an expression appears. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | An <i>explicit</i> conversion is an expression of the form <code>T(x)</code> | 
|  | where <code>T</code> is a type and <code>x</code> is an expression | 
|  | that can be converted to type <code>T</code>. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | Conversion = Type "(" Expression [ "," ] ")" . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | If the type starts with the operator <code>*</code> or <code><-</code>, | 
|  | or if the type starts with the keyword <code>func</code> | 
|  | and has no result list, it must be parenthesized when | 
|  | necessary to avoid ambiguity: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | *Point(p)        // same as *(Point(p)) | 
|  | (*Point)(p)      // p is converted to *Point | 
|  | <-chan int(c)    // same as <-(chan int(c)) | 
|  | (<-chan int)(c)  // c is converted to <-chan int | 
|  | func()(x)        // function signature func() x | 
|  | (func())(x)      // x is converted to func() | 
|  | (func() int)(x)  // x is converted to func() int | 
|  | func() int(x)    // x is converted to func() int (unambiguous) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | A <a href="#Constants">constant</a> value <code>x</code> can be converted to | 
|  | type <code>T</code> if <code>x</code> is <a href="#Representability">representable</a> | 
|  | by a value of <code>T</code>. | 
|  | As a special case, an integer constant <code>x</code> can be explicitly converted to a | 
|  | <a href="#String_types">string type</a> using the | 
|  | <a href="#Conversions_to_and_from_a_string_type">same rule</a> | 
|  | as for non-constant <code>x</code>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Converting a constant yields a typed constant as result. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | uint(iota)               // iota value of type uint | 
|  | float32(2.718281828)     // 2.718281828 of type float32 | 
|  | complex128(1)            // 1.0 + 0.0i of type complex128 | 
|  | float32(0.49999999)      // 0.5 of type float32 | 
|  | float64(-1e-1000)        // 0.0 of type float64 | 
|  | string('x')              // "x" of type string | 
|  | string(0x266c)           // "♬" of type string | 
|  | MyString("foo" + "bar")  // "foobar" of type MyString | 
|  | string([]byte{'a'})      // not a constant: []byte{'a'} is not a constant | 
|  | (*int)(nil)              // not a constant: nil is not a constant, *int is not a boolean, numeric, or string type | 
|  | int(1.2)                 // illegal: 1.2 cannot be represented as an int | 
|  | string(65.0)             // illegal: 65.0 is not an integer constant | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | A non-constant value <code>x</code> can be converted to type <code>T</code> | 
|  | in any of these cases: | 
|  | </p> | 
|  |  | 
|  | <ul> | 
|  | <li> | 
|  | <code>x</code> is <a href="#Assignability">assignable</a> | 
|  | to <code>T</code>. | 
|  | </li> | 
|  | <li> | 
|  | ignoring struct tags (see below), | 
|  | <code>x</code>'s type and <code>T</code> have <a href="#Type_identity">identical</a> | 
|  | <a href="#Types">underlying types</a>. | 
|  | </li> | 
|  | <li> | 
|  | ignoring struct tags (see below), | 
|  | <code>x</code>'s type and <code>T</code> are pointer types | 
|  | that are not <a href="#Type_definitions">defined types</a>, | 
|  | and their pointer base types have identical underlying types. | 
|  | </li> | 
|  | <li> | 
|  | <code>x</code>'s type and <code>T</code> are both integer or floating | 
|  | point types. | 
|  | </li> | 
|  | <li> | 
|  | <code>x</code>'s type and <code>T</code> are both complex types. | 
|  | </li> | 
|  | <li> | 
|  | <code>x</code> is an integer or a slice of bytes or runes | 
|  | and <code>T</code> is a string type. | 
|  | </li> | 
|  | <li> | 
|  | <code>x</code> is a string and <code>T</code> is a slice of bytes or runes. | 
|  | </li> | 
|  | <li> | 
|  | <code>x</code> is a slice, <code>T</code> is a pointer to an array, | 
|  | and the slice and array types have <a href="#Type_identity">identical</a> element types. | 
|  | </li> | 
|  | </ul> | 
|  |  | 
|  | <p> | 
|  | <a href="#Struct_types">Struct tags</a> are ignored when comparing struct types | 
|  | for identity for the purpose of conversion: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | type Person struct { | 
|  | Name    string | 
|  | Address *struct { | 
|  | Street string | 
|  | City   string | 
|  | } | 
|  | } | 
|  |  | 
|  | var data *struct { | 
|  | Name    string `json:"name"` | 
|  | Address *struct { | 
|  | Street string `json:"street"` | 
|  | City   string `json:"city"` | 
|  | } `json:"address"` | 
|  | } | 
|  |  | 
|  | var person = (*Person)(data)  // ignoring tags, the underlying types are identical | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Specific rules apply to (non-constant) conversions between numeric types or | 
|  | to and from a string type. | 
|  | These conversions may change the representation of <code>x</code> | 
|  | and incur a run-time cost. | 
|  | All other conversions only change the type but not the representation | 
|  | of <code>x</code>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | There is no linguistic mechanism to convert between pointers and integers. | 
|  | The package <a href="#Package_unsafe"><code>unsafe</code></a> | 
|  | implements this functionality under | 
|  | restricted circumstances. | 
|  | </p> | 
|  |  | 
|  | <h4>Conversions between numeric types</h4> | 
|  |  | 
|  | <p> | 
|  | For the conversion of non-constant numeric values, the following rules apply: | 
|  | </p> | 
|  |  | 
|  | <ol> | 
|  | <li> | 
|  | When converting between integer types, if the value is a signed integer, it is | 
|  | sign extended to implicit infinite precision; otherwise it is zero extended. | 
|  | It is then truncated to fit in the result type's size. | 
|  | For example, if <code>v := uint16(0x10F0)</code>, then <code>uint32(int8(v)) == 0xFFFFFFF0</code>. | 
|  | The conversion always yields a valid value; there is no indication of overflow. | 
|  | </li> | 
|  | <li> | 
|  | When converting a floating-point number to an integer, the fraction is discarded | 
|  | (truncation towards zero). | 
|  | </li> | 
|  | <li> | 
|  | When converting an integer or floating-point number to a floating-point type, | 
|  | or a complex number to another complex type, the result value is rounded | 
|  | to the precision specified by the destination type. | 
|  | For instance, the value of a variable <code>x</code> of type <code>float32</code> | 
|  | may be stored using additional precision beyond that of an IEEE-754 32-bit number, | 
|  | but float32(x) represents the result of rounding <code>x</code>'s value to | 
|  | 32-bit precision. Similarly, <code>x + 0.1</code> may use more than 32 bits | 
|  | of precision, but <code>float32(x + 0.1)</code> does not. | 
|  | </li> | 
|  | </ol> | 
|  |  | 
|  | <p> | 
|  | In all non-constant conversions involving floating-point or complex values, | 
|  | if the result type cannot represent the value the conversion | 
|  | succeeds but the result value is implementation-dependent. | 
|  | </p> | 
|  |  | 
|  | <h4 id="Conversions_to_and_from_a_string_type">Conversions to and from a string type</h4> | 
|  |  | 
|  | <ol> | 
|  | <li> | 
|  | Converting a signed or unsigned integer value to a string type yields a | 
|  | string containing the UTF-8 representation of the integer. Values outside | 
|  | the range of valid Unicode code points are converted to <code>"\uFFFD"</code>. | 
|  |  | 
|  | <pre> | 
|  | string('a')       // "a" | 
|  | string(-1)        // "\ufffd" == "\xef\xbf\xbd" | 
|  | string(0xf8)      // "\u00f8" == "ø" == "\xc3\xb8" | 
|  | type MyString string | 
|  | MyString(0x65e5)  // "\u65e5" == "日" == "\xe6\x97\xa5" | 
|  | </pre> | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | Converting a slice of bytes to a string type yields | 
|  | a string whose successive bytes are the elements of the slice. | 
|  |  | 
|  | <pre> | 
|  | string([]byte{'h', 'e', 'l', 'l', '\xc3', '\xb8'})   // "hellø" | 
|  | string([]byte{})                                     // "" | 
|  | string([]byte(nil))                                  // "" | 
|  |  | 
|  | type MyBytes []byte | 
|  | string(MyBytes{'h', 'e', 'l', 'l', '\xc3', '\xb8'})  // "hellø" | 
|  | </pre> | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | Converting a slice of runes to a string type yields | 
|  | a string that is the concatenation of the individual rune values | 
|  | converted to strings. | 
|  |  | 
|  | <pre> | 
|  | string([]rune{0x767d, 0x9d6c, 0x7fd4})   // "\u767d\u9d6c\u7fd4" == "白鵬翔" | 
|  | string([]rune{})                         // "" | 
|  | string([]rune(nil))                      // "" | 
|  |  | 
|  | type MyRunes []rune | 
|  | string(MyRunes{0x767d, 0x9d6c, 0x7fd4})  // "\u767d\u9d6c\u7fd4" == "白鵬翔" | 
|  | </pre> | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | Converting a value of a string type to a slice of bytes type | 
|  | yields a slice whose successive elements are the bytes of the string. | 
|  |  | 
|  | <pre> | 
|  | []byte("hellø")   // []byte{'h', 'e', 'l', 'l', '\xc3', '\xb8'} | 
|  | []byte("")        // []byte{} | 
|  |  | 
|  | MyBytes("hellø")  // []byte{'h', 'e', 'l', 'l', '\xc3', '\xb8'} | 
|  | </pre> | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | Converting a value of a string type to a slice of runes type | 
|  | yields a slice containing the individual Unicode code points of the string. | 
|  |  | 
|  | <pre> | 
|  | []rune(MyString("白鵬翔"))  // []rune{0x767d, 0x9d6c, 0x7fd4} | 
|  | []rune("")                 // []rune{} | 
|  |  | 
|  | MyRunes("白鵬翔")           // []rune{0x767d, 0x9d6c, 0x7fd4} | 
|  | </pre> | 
|  | </li> | 
|  | </ol> | 
|  |  | 
|  | <h4 id="Conversions_from_slice_to_array_pointer">Conversions from slice to array pointer</h4> | 
|  |  | 
|  | <p> | 
|  | Converting a slice to an array pointer yields a pointer to the underlying array of the slice. | 
|  | If the <a href="#Length_and_capacity">length</a> of the slice is less than the length of the array, | 
|  | a <a href="#Run_time_panics">run-time panic</a> occurs. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | s := make([]byte, 2, 4) | 
|  | s0 := (*[0]byte)(s)      // s0 != nil | 
|  | s1 := (*[1]byte)(s[1:])  // &s1[0] == &s[1] | 
|  | s2 := (*[2]byte)(s)      // &s2[0] == &s[0] | 
|  | s4 := (*[4]byte)(s)      // panics: len([4]byte) > len(s) | 
|  |  | 
|  | var t []string | 
|  | t0 := (*[0]string)(t)    // t0 == nil | 
|  | t1 := (*[1]string)(t)    // panics: len([1]string) > len(t) | 
|  |  | 
|  | u := make([]byte, 0) | 
|  | u0 := (*[0]byte)(u)      // u0 != nil | 
|  | </pre> | 
|  |  | 
|  | <h3 id="Constant_expressions">Constant expressions</h3> | 
|  |  | 
|  | <p> | 
|  | Constant expressions may contain only <a href="#Constants">constant</a> | 
|  | operands and are evaluated at compile time. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Untyped boolean, numeric, and string constants may be used as operands | 
|  | wherever it is legal to use an operand of boolean, numeric, or string type, | 
|  | respectively. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | A constant <a href="#Comparison_operators">comparison</a> always yields | 
|  | an untyped boolean constant.  If the left operand of a constant | 
|  | <a href="#Operators">shift expression</a> is an untyped constant, the | 
|  | result is an integer constant; otherwise it is a constant of the same | 
|  | type as the left operand, which must be of | 
|  | <a href="#Numeric_types">integer type</a>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Any other operation on untyped constants results in an untyped constant of the | 
|  | same kind; that is, a boolean, integer, floating-point, complex, or string | 
|  | constant. | 
|  | If the untyped operands of a binary operation (other than a shift) are of | 
|  | different kinds, the result is of the operand's kind that appears later in this | 
|  | list: integer, rune, floating-point, complex. | 
|  | For example, an untyped integer constant divided by an | 
|  | untyped complex constant yields an untyped complex constant. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | const a = 2 + 3.0          // a == 5.0   (untyped floating-point constant) | 
|  | const b = 15 / 4           // b == 3     (untyped integer constant) | 
|  | const c = 15 / 4.0         // c == 3.75  (untyped floating-point constant) | 
|  | const Θ float64 = 3/2      // Θ == 1.0   (type float64, 3/2 is integer division) | 
|  | const Π float64 = 3/2.     // Π == 1.5   (type float64, 3/2. is float division) | 
|  | const d = 1 << 3.0         // d == 8     (untyped integer constant) | 
|  | const e = 1.0 << 3         // e == 8     (untyped integer constant) | 
|  | const f = int32(1) << 33   // illegal    (constant 8589934592 overflows int32) | 
|  | const g = float64(2) >> 1  // illegal    (float64(2) is a typed floating-point constant) | 
|  | const h = "foo" > "bar"    // h == true  (untyped boolean constant) | 
|  | const j = true             // j == true  (untyped boolean constant) | 
|  | const k = 'w' + 1          // k == 'x'   (untyped rune constant) | 
|  | const l = "hi"             // l == "hi"  (untyped string constant) | 
|  | const m = string(k)        // m == "x"   (type string) | 
|  | const Σ = 1 - 0.707i       //            (untyped complex constant) | 
|  | const Δ = Σ + 2.0e-4       //            (untyped complex constant) | 
|  | const Φ = iota*1i - 1/1i   //            (untyped complex constant) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Applying the built-in function <code>complex</code> to untyped | 
|  | integer, rune, or floating-point constants yields | 
|  | an untyped complex constant. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | const ic = complex(0, c)   // ic == 3.75i  (untyped complex constant) | 
|  | const iΘ = complex(0, Θ)   // iΘ == 1i     (type complex128) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Constant expressions are always evaluated exactly; intermediate values and the | 
|  | constants themselves may require precision significantly larger than supported | 
|  | by any predeclared type in the language. The following are legal declarations: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | const Huge = 1 << 100         // Huge == 1267650600228229401496703205376  (untyped integer constant) | 
|  | const Four int8 = Huge >> 98  // Four == 4                                (type int8) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The divisor of a constant division or remainder operation must not be zero: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | 3.14 / 0.0   // illegal: division by zero | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The values of <i>typed</i> constants must always be accurately | 
|  | <a href="#Representability">representable</a> by values | 
|  | of the constant type. The following constant expressions are illegal: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | uint(-1)     // -1 cannot be represented as a uint | 
|  | int(3.14)    // 3.14 cannot be represented as an int | 
|  | int64(Huge)  // 1267650600228229401496703205376 cannot be represented as an int64 | 
|  | Four * 300   // operand 300 cannot be represented as an int8 (type of Four) | 
|  | Four * 100   // product 400 cannot be represented as an int8 (type of Four) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The mask used by the unary bitwise complement operator <code>^</code> matches | 
|  | the rule for non-constants: the mask is all 1s for unsigned constants | 
|  | and -1 for signed and untyped constants. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | ^1         // untyped integer constant, equal to -2 | 
|  | uint8(^1)  // illegal: same as uint8(-2), -2 cannot be represented as a uint8 | 
|  | ^uint8(1)  // typed uint8 constant, same as 0xFF ^ uint8(1) = uint8(0xFE) | 
|  | int8(^1)   // same as int8(-2) | 
|  | ^int8(1)   // same as -1 ^ int8(1) = -2 | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Implementation restriction: A compiler may use rounding while | 
|  | computing untyped floating-point or complex constant expressions; see | 
|  | the implementation restriction in the section | 
|  | on <a href="#Constants">constants</a>.  This rounding may cause a | 
|  | floating-point constant expression to be invalid in an integer | 
|  | context, even if it would be integral when calculated using infinite | 
|  | precision, and vice versa. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h3 id="Order_of_evaluation">Order of evaluation</h3> | 
|  |  | 
|  | <p> | 
|  | At package level, <a href="#Package_initialization">initialization dependencies</a> | 
|  | determine the evaluation order of individual initialization expressions in | 
|  | <a href="#Variable_declarations">variable declarations</a>. | 
|  | Otherwise, when evaluating the <a href="#Operands">operands</a> of an | 
|  | expression, assignment, or | 
|  | <a href="#Return_statements">return statement</a>, | 
|  | all function calls, method calls, and | 
|  | communication operations are evaluated in lexical left-to-right | 
|  | order. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | For example, in the (function-local) assignment | 
|  | </p> | 
|  | <pre> | 
|  | y[f()], ok = g(h(), i()+x[j()], <-c), k() | 
|  | </pre> | 
|  | <p> | 
|  | the function calls and communication happen in the order | 
|  | <code>f()</code>, <code>h()</code>, <code>i()</code>, <code>j()</code>, | 
|  | <code><-c</code>, <code>g()</code>, and <code>k()</code>. | 
|  | However, the order of those events compared to the evaluation | 
|  | and indexing of <code>x</code> and the evaluation | 
|  | of <code>y</code> is not specified. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | a := 1 | 
|  | f := func() int { a++; return a } | 
|  | x := []int{a, f()}            // x may be [1, 2] or [2, 2]: evaluation order between a and f() is not specified | 
|  | m := map[int]int{a: 1, a: 2}  // m may be {2: 1} or {2: 2}: evaluation order between the two map assignments is not specified | 
|  | n := map[int]int{a: f()}      // n may be {2: 3} or {3: 3}: evaluation order between the key and the value is not specified | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | At package level, initialization dependencies override the left-to-right rule | 
|  | for individual initialization expressions, but not for operands within each | 
|  | expression: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | var a, b, c = f() + v(), g(), sqr(u()) + v() | 
|  |  | 
|  | func f() int        { return c } | 
|  | func g() int        { return a } | 
|  | func sqr(x int) int { return x*x } | 
|  |  | 
|  | // functions u and v are independent of all other variables and functions | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The function calls happen in the order | 
|  | <code>u()</code>, <code>sqr()</code>, <code>v()</code>, | 
|  | <code>f()</code>, <code>v()</code>, and <code>g()</code>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Floating-point operations within a single expression are evaluated according to | 
|  | the associativity of the operators.  Explicit parentheses affect the evaluation | 
|  | by overriding the default associativity. | 
|  | In the expression <code>x + (y + z)</code> the addition <code>y + z</code> | 
|  | is performed before adding <code>x</code>. | 
|  | </p> | 
|  |  | 
|  | <h2 id="Statements">Statements</h2> | 
|  |  | 
|  | <p> | 
|  | Statements control execution. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | Statement = | 
|  | Declaration | LabeledStmt | SimpleStmt | | 
|  | GoStmt | ReturnStmt | BreakStmt | ContinueStmt | GotoStmt | | 
|  | FallthroughStmt | Block | IfStmt | SwitchStmt | SelectStmt | ForStmt | | 
|  | DeferStmt . | 
|  |  | 
|  | SimpleStmt = EmptyStmt | ExpressionStmt | SendStmt | IncDecStmt | Assignment | ShortVarDecl . | 
|  | </pre> | 
|  |  | 
|  | <h3 id="Terminating_statements">Terminating statements</h3> | 
|  |  | 
|  | <p> | 
|  | A <i>terminating statement</i> interrupts the regular flow of control in | 
|  | a <a href="#Blocks">block</a>. The following statements are terminating: | 
|  | </p> | 
|  |  | 
|  | <ol> | 
|  | <li> | 
|  | A <a href="#Return_statements">"return"</a> or | 
|  | <a href="#Goto_statements">"goto"</a> statement. | 
|  | <!-- ul below only for regular layout --> | 
|  | <ul> </ul> | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | A call to the built-in function | 
|  | <a href="#Handling_panics"><code>panic</code></a>. | 
|  | <!-- ul below only for regular layout --> | 
|  | <ul> </ul> | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | A <a href="#Blocks">block</a> in which the statement list ends in a terminating statement. | 
|  | <!-- ul below only for regular layout --> | 
|  | <ul> </ul> | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | An <a href="#If_statements">"if" statement</a> in which: | 
|  | <ul> | 
|  | <li>the "else" branch is present, and</li> | 
|  | <li>both branches are terminating statements.</li> | 
|  | </ul> | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | A <a href="#For_statements">"for" statement</a> in which: | 
|  | <ul> | 
|  | <li>there are no "break" statements referring to the "for" statement, and</li> | 
|  | <li>the loop condition is absent, and</li> | 
|  | <li>the "for" statement does not use a range clause.</li> | 
|  | </ul> | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | A <a href="#Switch_statements">"switch" statement</a> in which: | 
|  | <ul> | 
|  | <li>there are no "break" statements referring to the "switch" statement,</li> | 
|  | <li>there is a default case, and</li> | 
|  | <li>the statement lists in each case, including the default, end in a terminating | 
|  | statement, or a possibly labeled <a href="#Fallthrough_statements">"fallthrough" | 
|  | statement</a>.</li> | 
|  | </ul> | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | A <a href="#Select_statements">"select" statement</a> in which: | 
|  | <ul> | 
|  | <li>there are no "break" statements referring to the "select" statement, and</li> | 
|  | <li>the statement lists in each case, including the default if present, | 
|  | end in a terminating statement.</li> | 
|  | </ul> | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | A <a href="#Labeled_statements">labeled statement</a> labeling | 
|  | a terminating statement. | 
|  | </li> | 
|  | </ol> | 
|  |  | 
|  | <p> | 
|  | All other statements are not terminating. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | A <a href="#Blocks">statement list</a> ends in a terminating statement if the list | 
|  | is not empty and its final non-empty statement is terminating. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h3 id="Empty_statements">Empty statements</h3> | 
|  |  | 
|  | <p> | 
|  | The empty statement does nothing. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | EmptyStmt = . | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="Labeled_statements">Labeled statements</h3> | 
|  |  | 
|  | <p> | 
|  | A labeled statement may be the target of a <code>goto</code>, | 
|  | <code>break</code> or <code>continue</code> statement. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | LabeledStmt = Label ":" Statement . | 
|  | Label       = identifier . | 
|  | </pre> | 
|  |  | 
|  | <pre> | 
|  | Error: log.Panic("error encountered") | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="Expression_statements">Expression statements</h3> | 
|  |  | 
|  | <p> | 
|  | With the exception of specific built-in functions, | 
|  | function and method <a href="#Calls">calls</a> and | 
|  | <a href="#Receive_operator">receive operations</a> | 
|  | can appear in statement context. Such statements may be parenthesized. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | ExpressionStmt = Expression . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The following built-in functions are not permitted in statement context: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | append cap complex imag len make new real | 
|  | unsafe.Add unsafe.Alignof unsafe.Offsetof unsafe.Sizeof unsafe.Slice | 
|  | </pre> | 
|  |  | 
|  | <pre> | 
|  | h(x+y) | 
|  | f.Close() | 
|  | <-ch | 
|  | (<-ch) | 
|  | len("foo")  // illegal if len is the built-in function | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="Send_statements">Send statements</h3> | 
|  |  | 
|  | <p> | 
|  | A send statement sends a value on a channel. | 
|  | The channel expression must be of <a href="#Channel_types">channel type</a>, | 
|  | the channel direction must permit send operations, | 
|  | and the type of the value to be sent must be <a href="#Assignability">assignable</a> | 
|  | to the channel's element type. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | SendStmt = Channel "<-" Expression . | 
|  | Channel  = Expression . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Both the channel and the value expression are evaluated before communication | 
|  | begins. Communication blocks until the send can proceed. | 
|  | A send on an unbuffered channel can proceed if a receiver is ready. | 
|  | A send on a buffered channel can proceed if there is room in the buffer. | 
|  | A send on a closed channel proceeds by causing a <a href="#Run_time_panics">run-time panic</a>. | 
|  | A send on a <code>nil</code> channel blocks forever. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | ch <- 3  // send value 3 to channel ch | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="IncDec_statements">IncDec statements</h3> | 
|  |  | 
|  | <p> | 
|  | The "++" and "--" statements increment or decrement their operands | 
|  | by the untyped <a href="#Constants">constant</a> <code>1</code>. | 
|  | As with an assignment, the operand must be <a href="#Address_operators">addressable</a> | 
|  | or a map index expression. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | IncDecStmt = Expression ( "++" | "--" ) . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The following <a href="#Assignments">assignment statements</a> are semantically | 
|  | equivalent: | 
|  | </p> | 
|  |  | 
|  | <pre class="grammar"> | 
|  | IncDec statement    Assignment | 
|  | x++                 x += 1 | 
|  | x--                 x -= 1 | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="Assignments">Assignments</h3> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | Assignment = ExpressionList assign_op ExpressionList . | 
|  |  | 
|  | assign_op = [ add_op | mul_op ] "=" . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Each left-hand side operand must be <a href="#Address_operators">addressable</a>, | 
|  | a map index expression, or (for <code>=</code> assignments only) the | 
|  | <a href="#Blank_identifier">blank identifier</a>. | 
|  | Operands may be parenthesized. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | x = 1 | 
|  | *p = f() | 
|  | a[i] = 23 | 
|  | (k) = <-ch  // same as: k = <-ch | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | An <i>assignment operation</i> <code>x</code> <i>op</i><code>=</code> | 
|  | <code>y</code> where <i>op</i> is a binary <a href="#Arithmetic_operators">arithmetic operator</a> | 
|  | is equivalent to <code>x</code> <code>=</code> <code>x</code> <i>op</i> | 
|  | <code>(y)</code> but evaluates <code>x</code> | 
|  | only once.  The <i>op</i><code>=</code> construct is a single token. | 
|  | In assignment operations, both the left- and right-hand expression lists | 
|  | must contain exactly one single-valued expression, and the left-hand | 
|  | expression must not be the blank identifier. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | a[i] <<= 2 | 
|  | i &^= 1<<n | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | A tuple assignment assigns the individual elements of a multi-valued | 
|  | operation to a list of variables.  There are two forms.  In the | 
|  | first, the right hand operand is a single multi-valued expression | 
|  | such as a function call, a <a href="#Channel_types">channel</a> or | 
|  | <a href="#Map_types">map</a> operation, or a <a href="#Type_assertions">type assertion</a>. | 
|  | The number of operands on the left | 
|  | hand side must match the number of values.  For instance, if | 
|  | <code>f</code> is a function returning two values, | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | x, y = f() | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | assigns the first value to <code>x</code> and the second to <code>y</code>. | 
|  | In the second form, the number of operands on the left must equal the number | 
|  | of expressions on the right, each of which must be single-valued, and the | 
|  | <i>n</i>th expression on the right is assigned to the <i>n</i>th | 
|  | operand on the left: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | one, two, three = '一', '二', '三' | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The <a href="#Blank_identifier">blank identifier</a> provides a way to | 
|  | ignore right-hand side values in an assignment: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | _ = x       // evaluate x but ignore it | 
|  | x, _ = f()  // evaluate f() but ignore second result value | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The assignment proceeds in two phases. | 
|  | First, the operands of <a href="#Index_expressions">index expressions</a> | 
|  | and <a href="#Address_operators">pointer indirections</a> | 
|  | (including implicit pointer indirections in <a href="#Selectors">selectors</a>) | 
|  | on the left and the expressions on the right are all | 
|  | <a href="#Order_of_evaluation">evaluated in the usual order</a>. | 
|  | Second, the assignments are carried out in left-to-right order. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | a, b = b, a  // exchange a and b | 
|  |  | 
|  | x := []int{1, 2, 3} | 
|  | i := 0 | 
|  | i, x[i] = 1, 2  // set i = 1, x[0] = 2 | 
|  |  | 
|  | i = 0 | 
|  | x[i], i = 2, 1  // set x[0] = 2, i = 1 | 
|  |  | 
|  | x[0], x[0] = 1, 2  // set x[0] = 1, then x[0] = 2 (so x[0] == 2 at end) | 
|  |  | 
|  | x[1], x[3] = 4, 5  // set x[1] = 4, then panic setting x[3] = 5. | 
|  |  | 
|  | type Point struct { x, y int } | 
|  | var p *Point | 
|  | x[2], p.x = 6, 7  // set x[2] = 6, then panic setting p.x = 7 | 
|  |  | 
|  | i = 2 | 
|  | x = []int{3, 5, 7} | 
|  | for i, x[i] = range x {  // set i, x[2] = 0, x[0] | 
|  | break | 
|  | } | 
|  | // after this loop, i == 0 and x == []int{3, 5, 3} | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | In assignments, each value must be <a href="#Assignability">assignable</a> | 
|  | to the type of the operand to which it is assigned, with the following special cases: | 
|  | </p> | 
|  |  | 
|  | <ol> | 
|  | <li> | 
|  | Any typed value may be assigned to the blank identifier. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | If an untyped constant | 
|  | is assigned to a variable of interface type or the blank identifier, | 
|  | the constant is first implicitly <a href="#Conversions">converted</a> to its | 
|  | <a href="#Constants">default type</a>. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | If an untyped boolean value is assigned to a variable of interface type or | 
|  | the blank identifier, it is first implicitly converted to type <code>bool</code>. | 
|  | </li> | 
|  | </ol> | 
|  |  | 
|  | <h3 id="If_statements">If statements</h3> | 
|  |  | 
|  | <p> | 
|  | "If" statements specify the conditional execution of two branches | 
|  | according to the value of a boolean expression.  If the expression | 
|  | evaluates to true, the "if" branch is executed, otherwise, if | 
|  | present, the "else" branch is executed. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | IfStmt = "if" [ SimpleStmt ";" ] Expression Block [ "else" ( IfStmt | Block ) ] . | 
|  | </pre> | 
|  |  | 
|  | <pre> | 
|  | if x > max { | 
|  | x = max | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The expression may be preceded by a simple statement, which | 
|  | executes before the expression is evaluated. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | if x := f(); x < y { | 
|  | return x | 
|  | } else if x > z { | 
|  | return z | 
|  | } else { | 
|  | return y | 
|  | } | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="Switch_statements">Switch statements</h3> | 
|  |  | 
|  | <p> | 
|  | "Switch" statements provide multi-way execution. | 
|  | An expression or type is compared to the "cases" | 
|  | inside the "switch" to determine which branch | 
|  | to execute. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | SwitchStmt = ExprSwitchStmt | TypeSwitchStmt . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | There are two forms: expression switches and type switches. | 
|  | In an expression switch, the cases contain expressions that are compared | 
|  | against the value of the switch expression. | 
|  | In a type switch, the cases contain types that are compared against the | 
|  | type of a specially annotated switch expression. | 
|  | The switch expression is evaluated exactly once in a switch statement. | 
|  | </p> | 
|  |  | 
|  | <h4 id="Expression_switches">Expression switches</h4> | 
|  |  | 
|  | <p> | 
|  | In an expression switch, | 
|  | the switch expression is evaluated and | 
|  | the case expressions, which need not be constants, | 
|  | are evaluated left-to-right and top-to-bottom; the first one that equals the | 
|  | switch expression | 
|  | triggers execution of the statements of the associated case; | 
|  | the other cases are skipped. | 
|  | If no case matches and there is a "default" case, | 
|  | its statements are executed. | 
|  | There can be at most one default case and it may appear anywhere in the | 
|  | "switch" statement. | 
|  | A missing switch expression is equivalent to the boolean value | 
|  | <code>true</code>. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | ExprSwitchStmt = "switch" [ SimpleStmt ";" ] [ Expression ] "{" { ExprCaseClause } "}" . | 
|  | ExprCaseClause = ExprSwitchCase ":" StatementList . | 
|  | ExprSwitchCase = "case" ExpressionList | "default" . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | If the switch expression evaluates to an untyped constant, it is first implicitly | 
|  | <a href="#Conversions">converted</a> to its <a href="#Constants">default type</a>. | 
|  | The predeclared untyped value <code>nil</code> cannot be used as a switch expression. | 
|  | The switch expression type must be <a href="#Comparison_operators">comparable</a>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | If a case expression is untyped, it is first implicitly <a href="#Conversions">converted</a> | 
|  | to the type of the switch expression. | 
|  | For each (possibly converted) case expression <code>x</code> and the value <code>t</code> | 
|  | of the switch expression, <code>x == t</code> must be a valid <a href="#Comparison_operators">comparison</a>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | In other words, the switch expression is treated as if it were used to declare and | 
|  | initialize a temporary variable <code>t</code> without explicit type; it is that | 
|  | value of <code>t</code> against which each case expression <code>x</code> is tested | 
|  | for equality. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | In a case or default clause, the last non-empty statement | 
|  | may be a (possibly <a href="#Labeled_statements">labeled</a>) | 
|  | <a href="#Fallthrough_statements">"fallthrough" statement</a> to | 
|  | indicate that control should flow from the end of this clause to | 
|  | the first statement of the next clause. | 
|  | Otherwise control flows to the end of the "switch" statement. | 
|  | A "fallthrough" statement may appear as the last statement of all | 
|  | but the last clause of an expression switch. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The switch expression may be preceded by a simple statement, which | 
|  | executes before the expression is evaluated. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | switch tag { | 
|  | default: s3() | 
|  | case 0, 1, 2, 3: s1() | 
|  | case 4, 5, 6, 7: s2() | 
|  | } | 
|  |  | 
|  | switch x := f(); {  // missing switch expression means "true" | 
|  | case x < 0: return -x | 
|  | default: return x | 
|  | } | 
|  |  | 
|  | switch { | 
|  | case x < y: f1() | 
|  | case x < z: f2() | 
|  | case x == 4: f3() | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Implementation restriction: A compiler may disallow multiple case | 
|  | expressions evaluating to the same constant. | 
|  | For instance, the current compilers disallow duplicate integer, | 
|  | floating point, or string constants in case expressions. | 
|  | </p> | 
|  |  | 
|  | <h4 id="Type_switches">Type switches</h4> | 
|  |  | 
|  | <p> | 
|  | A type switch compares types rather than values. It is otherwise similar | 
|  | to an expression switch. It is marked by a special switch expression that | 
|  | has the form of a <a href="#Type_assertions">type assertion</a> | 
|  | using the keyword <code>type</code> rather than an actual type: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | switch x.(type) { | 
|  | // cases | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Cases then match actual types <code>T</code> against the dynamic type of the | 
|  | expression <code>x</code>. As with type assertions, <code>x</code> must be of | 
|  | <a href="#Interface_types">interface type</a>, and each non-interface type | 
|  | <code>T</code> listed in a case must implement the type of <code>x</code>. | 
|  | The types listed in the cases of a type switch must all be | 
|  | <a href="#Type_identity">different</a>. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | TypeSwitchStmt  = "switch" [ SimpleStmt ";" ] TypeSwitchGuard "{" { TypeCaseClause } "}" . | 
|  | TypeSwitchGuard = [ identifier ":=" ] PrimaryExpr "." "(" "type" ")" . | 
|  | TypeCaseClause  = TypeSwitchCase ":" StatementList . | 
|  | TypeSwitchCase  = "case" TypeList | "default" . | 
|  | TypeList        = Type { "," Type } . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The TypeSwitchGuard may include a | 
|  | <a href="#Short_variable_declarations">short variable declaration</a>. | 
|  | When that form is used, the variable is declared at the end of the | 
|  | TypeSwitchCase in the <a href="#Blocks">implicit block</a> of each clause. | 
|  | In clauses with a case listing exactly one type, the variable | 
|  | has that type; otherwise, the variable has the type of the expression | 
|  | in the TypeSwitchGuard. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Instead of a type, a case may use the predeclared identifier | 
|  | <a href="#Predeclared_identifiers"><code>nil</code></a>; | 
|  | that case is selected when the expression in the TypeSwitchGuard | 
|  | is a <code>nil</code> interface value. | 
|  | There may be at most one <code>nil</code> case. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Given an expression <code>x</code> of type <code>interface{}</code>, | 
|  | the following type switch: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | switch i := x.(type) { | 
|  | case nil: | 
|  | printString("x is nil")                // type of i is type of x (interface{}) | 
|  | case int: | 
|  | printInt(i)                            // type of i is int | 
|  | case float64: | 
|  | printFloat64(i)                        // type of i is float64 | 
|  | case func(int) float64: | 
|  | printFunction(i)                       // type of i is func(int) float64 | 
|  | case bool, string: | 
|  | printString("type is bool or string")  // type of i is type of x (interface{}) | 
|  | default: | 
|  | printString("don't know the type")     // type of i is type of x (interface{}) | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | could be rewritten: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | v := x  // x is evaluated exactly once | 
|  | if v == nil { | 
|  | i := v                                 // type of i is type of x (interface{}) | 
|  | printString("x is nil") | 
|  | } else if i, isInt := v.(int); isInt { | 
|  | printInt(i)                            // type of i is int | 
|  | } else if i, isFloat64 := v.(float64); isFloat64 { | 
|  | printFloat64(i)                        // type of i is float64 | 
|  | } else if i, isFunc := v.(func(int) float64); isFunc { | 
|  | printFunction(i)                       // type of i is func(int) float64 | 
|  | } else { | 
|  | _, isBool := v.(bool) | 
|  | _, isString := v.(string) | 
|  | if isBool || isString { | 
|  | i := v                         // type of i is type of x (interface{}) | 
|  | printString("type is bool or string") | 
|  | } else { | 
|  | i := v                         // type of i is type of x (interface{}) | 
|  | printString("don't know the type") | 
|  | } | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The type switch guard may be preceded by a simple statement, which | 
|  | executes before the guard is evaluated. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The "fallthrough" statement is not permitted in a type switch. | 
|  | </p> | 
|  |  | 
|  | <h3 id="For_statements">For statements</h3> | 
|  |  | 
|  | <p> | 
|  | A "for" statement specifies repeated execution of a block. There are three forms: | 
|  | The iteration may be controlled by a single condition, a "for" clause, or a "range" clause. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | ForStmt = "for" [ Condition | ForClause | RangeClause ] Block . | 
|  | Condition = Expression . | 
|  | </pre> | 
|  |  | 
|  | <h4 id="For_condition">For statements with single condition</h4> | 
|  |  | 
|  | <p> | 
|  | In its simplest form, a "for" statement specifies the repeated execution of | 
|  | a block as long as a boolean condition evaluates to true. | 
|  | The condition is evaluated before each iteration. | 
|  | If the condition is absent, it is equivalent to the boolean value | 
|  | <code>true</code>. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | for a < b { | 
|  | a *= 2 | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <h4 id="For_clause">For statements with <code>for</code> clause</h4> | 
|  |  | 
|  | <p> | 
|  | A "for" statement with a ForClause is also controlled by its condition, but | 
|  | additionally it may specify an <i>init</i> | 
|  | and a <i>post</i> statement, such as an assignment, | 
|  | an increment or decrement statement. The init statement may be a | 
|  | <a href="#Short_variable_declarations">short variable declaration</a>, but the post statement must not. | 
|  | Variables declared by the init statement are re-used in each iteration. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | ForClause = [ InitStmt ] ";" [ Condition ] ";" [ PostStmt ] . | 
|  | InitStmt = SimpleStmt . | 
|  | PostStmt = SimpleStmt . | 
|  | </pre> | 
|  |  | 
|  | <pre> | 
|  | for i := 0; i < 10; i++ { | 
|  | f(i) | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | If non-empty, the init statement is executed once before evaluating the | 
|  | condition for the first iteration; | 
|  | the post statement is executed after each execution of the block (and | 
|  | only if the block was executed). | 
|  | Any element of the ForClause may be empty but the | 
|  | <a href="#Semicolons">semicolons</a> are | 
|  | required unless there is only a condition. | 
|  | If the condition is absent, it is equivalent to the boolean value | 
|  | <code>true</code>. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | for cond { S() }    is the same as    for ; cond ; { S() } | 
|  | for      { S() }    is the same as    for true     { S() } | 
|  | </pre> | 
|  |  | 
|  | <h4 id="For_range">For statements with <code>range</code> clause</h4> | 
|  |  | 
|  | <p> | 
|  | A "for" statement with a "range" clause | 
|  | iterates through all entries of an array, slice, string or map, | 
|  | or values received on a channel. For each entry it assigns <i>iteration values</i> | 
|  | to corresponding <i>iteration variables</i> if present and then executes the block. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | RangeClause = [ ExpressionList "=" | IdentifierList ":=" ] "range" Expression . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The expression on the right in the "range" clause is called the <i>range expression</i>, | 
|  | which may be an array, pointer to an array, slice, string, map, or channel permitting | 
|  | <a href="#Receive_operator">receive operations</a>. | 
|  | As with an assignment, if present the operands on the left must be | 
|  | <a href="#Address_operators">addressable</a> or map index expressions; they | 
|  | denote the iteration variables. If the range expression is a channel, at most | 
|  | one iteration variable is permitted, otherwise there may be up to two. | 
|  | If the last iteration variable is the <a href="#Blank_identifier">blank identifier</a>, | 
|  | the range clause is equivalent to the same clause without that identifier. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The range expression <code>x</code> is evaluated once before beginning the loop, | 
|  | with one exception: if at most one iteration variable is present and | 
|  | <code>len(x)</code> is <a href="#Length_and_capacity">constant</a>, | 
|  | the range expression is not evaluated. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Function calls on the left are evaluated once per iteration. | 
|  | For each iteration, iteration values are produced as follows | 
|  | if the respective iteration variables are present: | 
|  | </p> | 
|  |  | 
|  | <pre class="grammar"> | 
|  | Range expression                          1st value          2nd value | 
|  |  | 
|  | array or slice  a  [n]E, *[n]E, or []E    index    i  int    a[i]       E | 
|  | string          s  string type            index    i  int    see below  rune | 
|  | map             m  map[K]V                key      k  K      m[k]       V | 
|  | channel         c  chan E, <-chan E       element  e  E | 
|  | </pre> | 
|  |  | 
|  | <ol> | 
|  | <li> | 
|  | For an array, pointer to array, or slice value <code>a</code>, the index iteration | 
|  | values are produced in increasing order, starting at element index 0. | 
|  | If at most one iteration variable is present, the range loop produces | 
|  | iteration values from 0 up to <code>len(a)-1</code> and does not index into the array | 
|  | or slice itself. For a <code>nil</code> slice, the number of iterations is 0. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | For a string value, the "range" clause iterates over the Unicode code points | 
|  | in the string starting at byte index 0.  On successive iterations, the index value will be the | 
|  | index of the first byte of successive UTF-8-encoded code points in the string, | 
|  | and the second value, of type <code>rune</code>, will be the value of | 
|  | the corresponding code point.  If the iteration encounters an invalid | 
|  | UTF-8 sequence, the second value will be <code>0xFFFD</code>, | 
|  | the Unicode replacement character, and the next iteration will advance | 
|  | a single byte in the string. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | The iteration order over maps is not specified | 
|  | and is not guaranteed to be the same from one iteration to the next. | 
|  | If a map entry that has not yet been reached is removed during iteration, | 
|  | the corresponding iteration value will not be produced. If a map entry is | 
|  | created during iteration, that entry may be produced during the iteration or | 
|  | may be skipped. The choice may vary for each entry created and from one | 
|  | iteration to the next. | 
|  | If the map is <code>nil</code>, the number of iterations is 0. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | For channels, the iteration values produced are the successive values sent on | 
|  | the channel until the channel is <a href="#Close">closed</a>. If the channel | 
|  | is <code>nil</code>, the range expression blocks forever. | 
|  | </li> | 
|  | </ol> | 
|  |  | 
|  | <p> | 
|  | The iteration values are assigned to the respective | 
|  | iteration variables as in an <a href="#Assignments">assignment statement</a>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The iteration variables may be declared by the "range" clause using a form of | 
|  | <a href="#Short_variable_declarations">short variable declaration</a> | 
|  | (<code>:=</code>). | 
|  | In this case their types are set to the types of the respective iteration values | 
|  | and their <a href="#Declarations_and_scope">scope</a> is the block of the "for" | 
|  | statement; they are re-used in each iteration. | 
|  | If the iteration variables are declared outside the "for" statement, | 
|  | after execution their values will be those of the last iteration. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | var testdata *struct { | 
|  | a *[7]int | 
|  | } | 
|  | for i, _ := range testdata.a { | 
|  | // testdata.a is never evaluated; len(testdata.a) is constant | 
|  | // i ranges from 0 to 6 | 
|  | f(i) | 
|  | } | 
|  |  | 
|  | var a [10]string | 
|  | for i, s := range a { | 
|  | // type of i is int | 
|  | // type of s is string | 
|  | // s == a[i] | 
|  | g(i, s) | 
|  | } | 
|  |  | 
|  | var key string | 
|  | var val interface{}  // element type of m is assignable to val | 
|  | m := map[string]int{"mon":0, "tue":1, "wed":2, "thu":3, "fri":4, "sat":5, "sun":6} | 
|  | for key, val = range m { | 
|  | h(key, val) | 
|  | } | 
|  | // key == last map key encountered in iteration | 
|  | // val == map[key] | 
|  |  | 
|  | var ch chan Work = producer() | 
|  | for w := range ch { | 
|  | doWork(w) | 
|  | } | 
|  |  | 
|  | // empty a channel | 
|  | for range ch {} | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="Go_statements">Go statements</h3> | 
|  |  | 
|  | <p> | 
|  | A "go" statement starts the execution of a function call | 
|  | as an independent concurrent thread of control, or <i>goroutine</i>, | 
|  | within the same address space. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | GoStmt = "go" Expression . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The expression must be a function or method call; it cannot be parenthesized. | 
|  | Calls of built-in functions are restricted as for | 
|  | <a href="#Expression_statements">expression statements</a>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The function value and parameters are | 
|  | <a href="#Calls">evaluated as usual</a> | 
|  | in the calling goroutine, but | 
|  | unlike with a regular call, program execution does not wait | 
|  | for the invoked function to complete. | 
|  | Instead, the function begins executing independently | 
|  | in a new goroutine. | 
|  | When the function terminates, its goroutine also terminates. | 
|  | If the function has any return values, they are discarded when the | 
|  | function completes. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | go Server() | 
|  | go func(ch chan<- bool) { for { sleep(10); ch <- true }} (c) | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="Select_statements">Select statements</h3> | 
|  |  | 
|  | <p> | 
|  | A "select" statement chooses which of a set of possible | 
|  | <a href="#Send_statements">send</a> or | 
|  | <a href="#Receive_operator">receive</a> | 
|  | operations will proceed. | 
|  | It looks similar to a | 
|  | <a href="#Switch_statements">"switch"</a> statement but with the | 
|  | cases all referring to communication operations. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | SelectStmt = "select" "{" { CommClause } "}" . | 
|  | CommClause = CommCase ":" StatementList . | 
|  | CommCase   = "case" ( SendStmt | RecvStmt ) | "default" . | 
|  | RecvStmt   = [ ExpressionList "=" | IdentifierList ":=" ] RecvExpr . | 
|  | RecvExpr   = Expression . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | A case with a RecvStmt may assign the result of a RecvExpr to one or | 
|  | two variables, which may be declared using a | 
|  | <a href="#Short_variable_declarations">short variable declaration</a>. | 
|  | The RecvExpr must be a (possibly parenthesized) receive operation. | 
|  | There can be at most one default case and it may appear anywhere | 
|  | in the list of cases. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Execution of a "select" statement proceeds in several steps: | 
|  | </p> | 
|  |  | 
|  | <ol> | 
|  | <li> | 
|  | For all the cases in the statement, the channel operands of receive operations | 
|  | and the channel and right-hand-side expressions of send statements are | 
|  | evaluated exactly once, in source order, upon entering the "select" statement. | 
|  | The result is a set of channels to receive from or send to, | 
|  | and the corresponding values to send. | 
|  | Any side effects in that evaluation will occur irrespective of which (if any) | 
|  | communication operation is selected to proceed. | 
|  | Expressions on the left-hand side of a RecvStmt with a short variable declaration | 
|  | or assignment are not yet evaluated. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | If one or more of the communications can proceed, | 
|  | a single one that can proceed is chosen via a uniform pseudo-random selection. | 
|  | Otherwise, if there is a default case, that case is chosen. | 
|  | If there is no default case, the "select" statement blocks until | 
|  | at least one of the communications can proceed. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | Unless the selected case is the default case, the respective communication | 
|  | operation is executed. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | If the selected case is a RecvStmt with a short variable declaration or | 
|  | an assignment, the left-hand side expressions are evaluated and the | 
|  | received value (or values) are assigned. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | The statement list of the selected case is executed. | 
|  | </li> | 
|  | </ol> | 
|  |  | 
|  | <p> | 
|  | Since communication on <code>nil</code> channels can never proceed, | 
|  | a select with only <code>nil</code> channels and no default case blocks forever. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | var a []int | 
|  | var c, c1, c2, c3, c4 chan int | 
|  | var i1, i2 int | 
|  | select { | 
|  | case i1 = <-c1: | 
|  | print("received ", i1, " from c1\n") | 
|  | case c2 <- i2: | 
|  | print("sent ", i2, " to c2\n") | 
|  | case i3, ok := (<-c3):  // same as: i3, ok := <-c3 | 
|  | if ok { | 
|  | print("received ", i3, " from c3\n") | 
|  | } else { | 
|  | print("c3 is closed\n") | 
|  | } | 
|  | case a[f()] = <-c4: | 
|  | // same as: | 
|  | // case t := <-c4 | 
|  | //	a[f()] = t | 
|  | default: | 
|  | print("no communication\n") | 
|  | } | 
|  |  | 
|  | for {  // send random sequence of bits to c | 
|  | select { | 
|  | case c <- 0:  // note: no statement, no fallthrough, no folding of cases | 
|  | case c <- 1: | 
|  | } | 
|  | } | 
|  |  | 
|  | select {}  // block forever | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="Return_statements">Return statements</h3> | 
|  |  | 
|  | <p> | 
|  | A "return" statement in a function <code>F</code> terminates the execution | 
|  | of <code>F</code>, and optionally provides one or more result values. | 
|  | Any functions <a href="#Defer_statements">deferred</a> by <code>F</code> | 
|  | are executed before <code>F</code> returns to its caller. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | ReturnStmt = "return" [ ExpressionList ] . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | In a function without a result type, a "return" statement must not | 
|  | specify any result values. | 
|  | </p> | 
|  | <pre> | 
|  | func noResult() { | 
|  | return | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | There are three ways to return values from a function with a result | 
|  | type: | 
|  | </p> | 
|  |  | 
|  | <ol> | 
|  | <li>The return value or values may be explicitly listed | 
|  | in the "return" statement. Each expression must be single-valued | 
|  | and <a href="#Assignability">assignable</a> | 
|  | to the corresponding element of the function's result type. | 
|  | <pre> | 
|  | func simpleF() int { | 
|  | return 2 | 
|  | } | 
|  |  | 
|  | func complexF1() (re float64, im float64) { | 
|  | return -7.0, -4.0 | 
|  | } | 
|  | </pre> | 
|  | </li> | 
|  | <li>The expression list in the "return" statement may be a single | 
|  | call to a multi-valued function. The effect is as if each value | 
|  | returned from that function were assigned to a temporary | 
|  | variable with the type of the respective value, followed by a | 
|  | "return" statement listing these variables, at which point the | 
|  | rules of the previous case apply. | 
|  | <pre> | 
|  | func complexF2() (re float64, im float64) { | 
|  | return complexF1() | 
|  | } | 
|  | </pre> | 
|  | </li> | 
|  | <li>The expression list may be empty if the function's result | 
|  | type specifies names for its <a href="#Function_types">result parameters</a>. | 
|  | The result parameters act as ordinary local variables | 
|  | and the function may assign values to them as necessary. | 
|  | The "return" statement returns the values of these variables. | 
|  | <pre> | 
|  | func complexF3() (re float64, im float64) { | 
|  | re = 7.0 | 
|  | im = 4.0 | 
|  | return | 
|  | } | 
|  |  | 
|  | func (devnull) Write(p []byte) (n int, _ error) { | 
|  | n = len(p) | 
|  | return | 
|  | } | 
|  | </pre> | 
|  | </li> | 
|  | </ol> | 
|  |  | 
|  | <p> | 
|  | Regardless of how they are declared, all the result values are initialized to | 
|  | the <a href="#The_zero_value">zero values</a> for their type upon entry to the | 
|  | function. A "return" statement that specifies results sets the result parameters before | 
|  | any deferred functions are executed. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Implementation restriction: A compiler may disallow an empty expression list | 
|  | in a "return" statement if a different entity (constant, type, or variable) | 
|  | with the same name as a result parameter is in | 
|  | <a href="#Declarations_and_scope">scope</a> at the place of the return. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | func f(n int) (res int, err error) { | 
|  | if _, err := f(n-1); err != nil { | 
|  | return  // invalid return statement: err is shadowed | 
|  | } | 
|  | return | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <h3 id="Break_statements">Break statements</h3> | 
|  |  | 
|  | <p> | 
|  | A "break" statement terminates execution of the innermost | 
|  | <a href="#For_statements">"for"</a>, | 
|  | <a href="#Switch_statements">"switch"</a>, or | 
|  | <a href="#Select_statements">"select"</a> statement | 
|  | within the same function. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | BreakStmt = "break" [ Label ] . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | If there is a label, it must be that of an enclosing | 
|  | "for", "switch", or "select" statement, | 
|  | and that is the one whose execution terminates. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | OuterLoop: | 
|  | for i = 0; i < n; i++ { | 
|  | for j = 0; j < m; j++ { | 
|  | switch a[i][j] { | 
|  | case nil: | 
|  | state = Error | 
|  | break OuterLoop | 
|  | case item: | 
|  | state = Found | 
|  | break OuterLoop | 
|  | } | 
|  | } | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <h3 id="Continue_statements">Continue statements</h3> | 
|  |  | 
|  | <p> | 
|  | A "continue" statement begins the next iteration of the | 
|  | innermost <a href="#For_statements">"for" loop</a> at its post statement. | 
|  | The "for" loop must be within the same function. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | ContinueStmt = "continue" [ Label ] . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | If there is a label, it must be that of an enclosing | 
|  | "for" statement, and that is the one whose execution | 
|  | advances. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | RowLoop: | 
|  | for y, row := range rows { | 
|  | for x, data := range row { | 
|  | if data == endOfRow { | 
|  | continue RowLoop | 
|  | } | 
|  | row[x] = data + bias(x, y) | 
|  | } | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <h3 id="Goto_statements">Goto statements</h3> | 
|  |  | 
|  | <p> | 
|  | A "goto" statement transfers control to the statement with the corresponding label | 
|  | within the same function. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | GotoStmt = "goto" Label . | 
|  | </pre> | 
|  |  | 
|  | <pre> | 
|  | goto Error | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Executing the "goto" statement must not cause any variables to come into | 
|  | <a href="#Declarations_and_scope">scope</a> that were not already in scope at the point of the goto. | 
|  | For instance, this example: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | goto L  // BAD | 
|  | v := 3 | 
|  | L: | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | is erroneous because the jump to label <code>L</code> skips | 
|  | the creation of <code>v</code>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | A "goto" statement outside a <a href="#Blocks">block</a> cannot jump to a label inside that block. | 
|  | For instance, this example: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | if n%2 == 1 { | 
|  | goto L1 | 
|  | } | 
|  | for n > 0 { | 
|  | f() | 
|  | n-- | 
|  | L1: | 
|  | f() | 
|  | n-- | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | is erroneous because the label <code>L1</code> is inside | 
|  | the "for" statement's block but the <code>goto</code> is not. | 
|  | </p> | 
|  |  | 
|  | <h3 id="Fallthrough_statements">Fallthrough statements</h3> | 
|  |  | 
|  | <p> | 
|  | A "fallthrough" statement transfers control to the first statement of the | 
|  | next case clause in an <a href="#Expression_switches">expression "switch" statement</a>. | 
|  | It may be used only as the final non-empty statement in such a clause. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | FallthroughStmt = "fallthrough" . | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="Defer_statements">Defer statements</h3> | 
|  |  | 
|  | <p> | 
|  | A "defer" statement invokes a function whose execution is deferred | 
|  | to the moment the surrounding function returns, either because the | 
|  | surrounding function executed a <a href="#Return_statements">return statement</a>, | 
|  | reached the end of its <a href="#Function_declarations">function body</a>, | 
|  | or because the corresponding goroutine is <a href="#Handling_panics">panicking</a>. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | DeferStmt = "defer" Expression . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The expression must be a function or method call; it cannot be parenthesized. | 
|  | Calls of built-in functions are restricted as for | 
|  | <a href="#Expression_statements">expression statements</a>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Each time a "defer" statement | 
|  | executes, the function value and parameters to the call are | 
|  | <a href="#Calls">evaluated as usual</a> | 
|  | and saved anew but the actual function is not invoked. | 
|  | Instead, deferred functions are invoked immediately before | 
|  | the surrounding function returns, in the reverse order | 
|  | they were deferred. That is, if the surrounding function | 
|  | returns through an explicit <a href="#Return_statements">return statement</a>, | 
|  | deferred functions are executed <i>after</i> any result parameters are set | 
|  | by that return statement but <i>before</i> the function returns to its caller. | 
|  | If a deferred function value evaluates | 
|  | to <code>nil</code>, execution <a href="#Handling_panics">panics</a> | 
|  | when the function is invoked, not when the "defer" statement is executed. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | For instance, if the deferred function is | 
|  | a <a href="#Function_literals">function literal</a> and the surrounding | 
|  | function has <a href="#Function_types">named result parameters</a> that | 
|  | are in scope within the literal, the deferred function may access and modify | 
|  | the result parameters before they are returned. | 
|  | If the deferred function has any return values, they are discarded when | 
|  | the function completes. | 
|  | (See also the section on <a href="#Handling_panics">handling panics</a>.) | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | lock(l) | 
|  | defer unlock(l)  // unlocking happens before surrounding function returns | 
|  |  | 
|  | // prints 3 2 1 0 before surrounding function returns | 
|  | for i := 0; i <= 3; i++ { | 
|  | defer fmt.Print(i) | 
|  | } | 
|  |  | 
|  | // f returns 42 | 
|  | func f() (result int) { | 
|  | defer func() { | 
|  | // result is accessed after it was set to 6 by the return statement | 
|  | result *= 7 | 
|  | }() | 
|  | return 6 | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <h2 id="Built-in_functions">Built-in functions</h2> | 
|  |  | 
|  | <p> | 
|  | Built-in functions are | 
|  | <a href="#Predeclared_identifiers">predeclared</a>. | 
|  | They are called like any other function but some of them | 
|  | accept a type instead of an expression as the first argument. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The built-in functions do not have standard Go types, | 
|  | so they can only appear in <a href="#Calls">call expressions</a>; | 
|  | they cannot be used as function values. | 
|  | </p> | 
|  |  | 
|  | <h3 id="Close">Close</h3> | 
|  |  | 
|  | <p> | 
|  | For a channel <code>c</code>, the built-in function <code>close(c)</code> | 
|  | records that no more values will be sent on the channel. | 
|  | It is an error if <code>c</code> is a receive-only channel. | 
|  | Sending to or closing a closed channel causes a <a href="#Run_time_panics">run-time panic</a>. | 
|  | Closing the nil channel also causes a <a href="#Run_time_panics">run-time panic</a>. | 
|  | After calling <code>close</code>, and after any previously | 
|  | sent values have been received, receive operations will return | 
|  | the zero value for the channel's type without blocking. | 
|  | The multi-valued <a href="#Receive_operator">receive operation</a> | 
|  | returns a received value along with an indication of whether the channel is closed. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h3 id="Length_and_capacity">Length and capacity</h3> | 
|  |  | 
|  | <p> | 
|  | The built-in functions <code>len</code> and <code>cap</code> take arguments | 
|  | of various types and return a result of type <code>int</code>. | 
|  | The implementation guarantees that the result always fits into an <code>int</code>. | 
|  | </p> | 
|  |  | 
|  | <pre class="grammar"> | 
|  | Call      Argument type    Result | 
|  |  | 
|  | len(s)    string type      string length in bytes | 
|  | [n]T, *[n]T      array length (== n) | 
|  | []T              slice length | 
|  | map[K]T          map length (number of defined keys) | 
|  | chan T           number of elements queued in channel buffer | 
|  |  | 
|  | cap(s)    [n]T, *[n]T      array length (== n) | 
|  | []T              slice capacity | 
|  | chan T           channel buffer capacity | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The capacity of a slice is the number of elements for which there is | 
|  | space allocated in the underlying array. | 
|  | At any time the following relationship holds: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | 0 <= len(s) <= cap(s) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The length of a <code>nil</code> slice, map or channel is 0. | 
|  | The capacity of a <code>nil</code> slice or channel is 0. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The expression <code>len(s)</code> is <a href="#Constants">constant</a> if | 
|  | <code>s</code> is a string constant. The expressions <code>len(s)</code> and | 
|  | <code>cap(s)</code> are constants if the type of <code>s</code> is an array | 
|  | or pointer to an array and the expression <code>s</code> does not contain | 
|  | <a href="#Receive_operator">channel receives</a> or (non-constant) | 
|  | <a href="#Calls">function calls</a>; in this case <code>s</code> is not evaluated. | 
|  | Otherwise, invocations of <code>len</code> and <code>cap</code> are not | 
|  | constant and <code>s</code> is evaluated. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | const ( | 
|  | c1 = imag(2i)                    // imag(2i) = 2.0 is a constant | 
|  | c2 = len([10]float64{2})         // [10]float64{2} contains no function calls | 
|  | c3 = len([10]float64{c1})        // [10]float64{c1} contains no function calls | 
|  | c4 = len([10]float64{imag(2i)})  // imag(2i) is a constant and no function call is issued | 
|  | c5 = len([10]float64{imag(z)})   // invalid: imag(z) is a (non-constant) function call | 
|  | ) | 
|  | var z complex128 | 
|  | </pre> | 
|  |  | 
|  | <h3 id="Allocation">Allocation</h3> | 
|  |  | 
|  | <p> | 
|  | The built-in function <code>new</code> takes a type <code>T</code>, | 
|  | allocates storage for a <a href="#Variables">variable</a> of that type | 
|  | at run time, and returns a value of type <code>*T</code> | 
|  | <a href="#Pointer_types">pointing</a> to it. | 
|  | The variable is initialized as described in the section on | 
|  | <a href="#The_zero_value">initial values</a>. | 
|  | </p> | 
|  |  | 
|  | <pre class="grammar"> | 
|  | new(T) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | For instance | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | type S struct { a int; b float64 } | 
|  | new(S) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | allocates storage for a variable of type <code>S</code>, | 
|  | initializes it (<code>a=0</code>, <code>b=0.0</code>), | 
|  | and returns a value of type <code>*S</code> containing the address | 
|  | of the location. | 
|  | </p> | 
|  |  | 
|  | <h3 id="Making_slices_maps_and_channels">Making slices, maps and channels</h3> | 
|  |  | 
|  | <p> | 
|  | The built-in function <code>make</code> takes a type <code>T</code>, | 
|  | which must be a slice, map or channel type, | 
|  | optionally followed by a type-specific list of expressions. | 
|  | It returns a value of type <code>T</code> (not <code>*T</code>). | 
|  | The memory is initialized as described in the section on | 
|  | <a href="#The_zero_value">initial values</a>. | 
|  | </p> | 
|  |  | 
|  | <pre class="grammar"> | 
|  | Call             Type T     Result | 
|  |  | 
|  | make(T, n)       slice      slice of type T with length n and capacity n | 
|  | make(T, n, m)    slice      slice of type T with length n and capacity m | 
|  |  | 
|  | make(T)          map        map of type T | 
|  | make(T, n)       map        map of type T with initial space for approximately n elements | 
|  |  | 
|  | make(T)          channel    unbuffered channel of type T | 
|  | make(T, n)       channel    buffered channel of type T, buffer size n | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <p> | 
|  | Each of the size arguments <code>n</code> and <code>m</code> must be of integer type | 
|  | or an untyped <a href="#Constants">constant</a>. | 
|  | A constant size argument must be non-negative and <a href="#Representability">representable</a> | 
|  | by a value of type <code>int</code>; if it is an untyped constant it is given type <code>int</code>. | 
|  | If both <code>n</code> and <code>m</code> are provided and are constant, then | 
|  | <code>n</code> must be no larger than <code>m</code>. | 
|  | If <code>n</code> is negative or larger than <code>m</code> at run time, | 
|  | a <a href="#Run_time_panics">run-time panic</a> occurs. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | s := make([]int, 10, 100)       // slice with len(s) == 10, cap(s) == 100 | 
|  | s := make([]int, 1e3)           // slice with len(s) == cap(s) == 1000 | 
|  | s := make([]int, 1<<63)         // illegal: len(s) is not representable by a value of type int | 
|  | s := make([]int, 10, 0)         // illegal: len(s) > cap(s) | 
|  | c := make(chan int, 10)         // channel with a buffer size of 10 | 
|  | m := make(map[string]int, 100)  // map with initial space for approximately 100 elements | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Calling <code>make</code> with a map type and size hint <code>n</code> will | 
|  | create a map with initial space to hold <code>n</code> map elements. | 
|  | The precise behavior is implementation-dependent. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h3 id="Appending_and_copying_slices">Appending to and copying slices</h3> | 
|  |  | 
|  | <p> | 
|  | The built-in functions <code>append</code> and <code>copy</code> assist in | 
|  | common slice operations. | 
|  | For both functions, the result is independent of whether the memory referenced | 
|  | by the arguments overlaps. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The <a href="#Function_types">variadic</a> function <code>append</code> | 
|  | appends zero or more values <code>x</code> | 
|  | to <code>s</code> of type <code>S</code>, which must be a slice type, and | 
|  | returns the resulting slice, also of type <code>S</code>. | 
|  | The values <code>x</code> are passed to a parameter of type <code>...T</code> | 
|  | where <code>T</code> is the <a href="#Slice_types">element type</a> of | 
|  | <code>S</code> and the respective | 
|  | <a href="#Passing_arguments_to_..._parameters">parameter passing rules</a> apply. | 
|  | As a special case, <code>append</code> also accepts a first argument | 
|  | assignable to type <code>[]byte</code> with a second argument of | 
|  | string type followed by <code>...</code>. This form appends the | 
|  | bytes of the string. | 
|  | </p> | 
|  |  | 
|  | <pre class="grammar"> | 
|  | append(s S, x ...T) S  // T is the element type of S | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | If the capacity of <code>s</code> is not large enough to fit the additional | 
|  | values, <code>append</code> allocates a new, sufficiently large underlying | 
|  | array that fits both the existing slice elements and the additional values. | 
|  | Otherwise, <code>append</code> re-uses the underlying array. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | s0 := []int{0, 0} | 
|  | s1 := append(s0, 2)                // append a single element     s1 == []int{0, 0, 2} | 
|  | s2 := append(s1, 3, 5, 7)          // append multiple elements    s2 == []int{0, 0, 2, 3, 5, 7} | 
|  | s3 := append(s2, s0...)            // append a slice              s3 == []int{0, 0, 2, 3, 5, 7, 0, 0} | 
|  | s4 := append(s3[3:6], s3[2:]...)   // append overlapping slice    s4 == []int{3, 5, 7, 2, 3, 5, 7, 0, 0} | 
|  |  | 
|  | var t []interface{} | 
|  | t = append(t, 42, 3.1415, "foo")   //                             t == []interface{}{42, 3.1415, "foo"} | 
|  |  | 
|  | var b []byte | 
|  | b = append(b, "bar"...)            // append string contents      b == []byte{'b', 'a', 'r' } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The function <code>copy</code> copies slice elements from | 
|  | a source <code>src</code> to a destination <code>dst</code> and returns the | 
|  | number of elements copied. | 
|  | Both arguments must have <a href="#Type_identity">identical</a> element type <code>T</code> and must be | 
|  | <a href="#Assignability">assignable</a> to a slice of type <code>[]T</code>. | 
|  | The number of elements copied is the minimum of | 
|  | <code>len(src)</code> and <code>len(dst)</code>. | 
|  | As a special case, <code>copy</code> also accepts a destination argument assignable | 
|  | to type <code>[]byte</code> with a source argument of a string type. | 
|  | This form copies the bytes from the string into the byte slice. | 
|  | </p> | 
|  |  | 
|  | <pre class="grammar"> | 
|  | copy(dst, src []T) int | 
|  | copy(dst []byte, src string) int | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Examples: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | var a = [...]int{0, 1, 2, 3, 4, 5, 6, 7} | 
|  | var s = make([]int, 6) | 
|  | var b = make([]byte, 5) | 
|  | n1 := copy(s, a[0:])            // n1 == 6, s == []int{0, 1, 2, 3, 4, 5} | 
|  | n2 := copy(s, s[2:])            // n2 == 4, s == []int{2, 3, 4, 5, 4, 5} | 
|  | n3 := copy(b, "Hello, World!")  // n3 == 5, b == []byte("Hello") | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="Deletion_of_map_elements">Deletion of map elements</h3> | 
|  |  | 
|  | <p> | 
|  | The built-in function <code>delete</code> removes the element with key | 
|  | <code>k</code> from a <a href="#Map_types">map</a> <code>m</code>. The | 
|  | type of <code>k</code> must be <a href="#Assignability">assignable</a> | 
|  | to the key type of <code>m</code>. | 
|  | </p> | 
|  |  | 
|  | <pre class="grammar"> | 
|  | delete(m, k)  // remove element m[k] from map m | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | If the map <code>m</code> is <code>nil</code> or the element <code>m[k]</code> | 
|  | does not exist, <code>delete</code> is a no-op. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h3 id="Complex_numbers">Manipulating complex numbers</h3> | 
|  |  | 
|  | <p> | 
|  | Three functions assemble and disassemble complex numbers. | 
|  | The built-in function <code>complex</code> constructs a complex | 
|  | value from a floating-point real and imaginary part, while | 
|  | <code>real</code> and <code>imag</code> | 
|  | extract the real and imaginary parts of a complex value. | 
|  | </p> | 
|  |  | 
|  | <pre class="grammar"> | 
|  | complex(realPart, imaginaryPart floatT) complexT | 
|  | real(complexT) floatT | 
|  | imag(complexT) floatT | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The type of the arguments and return value correspond. | 
|  | For <code>complex</code>, the two arguments must be of the same | 
|  | floating-point type and the return type is the complex type | 
|  | with the corresponding floating-point constituents: | 
|  | <code>complex64</code> for <code>float32</code> arguments, and | 
|  | <code>complex128</code> for <code>float64</code> arguments. | 
|  | If one of the arguments evaluates to an untyped constant, it is first implicitly | 
|  | <a href="#Conversions">converted</a> to the type of the other argument. | 
|  | If both arguments evaluate to untyped constants, they must be non-complex | 
|  | numbers or their imaginary parts must be zero, and the return value of | 
|  | the function is an untyped complex constant. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | For <code>real</code> and <code>imag</code>, the argument must be | 
|  | of complex type, and the return type is the corresponding floating-point | 
|  | type: <code>float32</code> for a <code>complex64</code> argument, and | 
|  | <code>float64</code> for a <code>complex128</code> argument. | 
|  | If the argument evaluates to an untyped constant, it must be a number, | 
|  | and the return value of the function is an untyped floating-point constant. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The <code>real</code> and <code>imag</code> functions together form the inverse of | 
|  | <code>complex</code>, so for a value <code>z</code> of a complex type <code>Z</code>, | 
|  | <code>z == Z(complex(real(z), imag(z)))</code>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | If the operands of these functions are all constants, the return | 
|  | value is a constant. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | var a = complex(2, -2)             // complex128 | 
|  | const b = complex(1.0, -1.4)       // untyped complex constant 1 - 1.4i | 
|  | x := float32(math.Cos(math.Pi/2))  // float32 | 
|  | var c64 = complex(5, -x)           // complex64 | 
|  | var s int = complex(1, 0)          // untyped complex constant 1 + 0i can be converted to int | 
|  | _ = complex(1, 2<<s)               // illegal: 2 assumes floating-point type, cannot shift | 
|  | var rl = real(c64)                 // float32 | 
|  | var im = imag(a)                   // float64 | 
|  | const c = imag(b)                  // untyped constant -1.4 | 
|  | _ = imag(3 << s)                   // illegal: 3 assumes complex type, cannot shift | 
|  | </pre> | 
|  |  | 
|  | <h3 id="Handling_panics">Handling panics</h3> | 
|  |  | 
|  | <p> Two built-in functions, <code>panic</code> and <code>recover</code>, | 
|  | assist in reporting and handling <a href="#Run_time_panics">run-time panics</a> | 
|  | and program-defined error conditions. | 
|  | </p> | 
|  |  | 
|  | <pre class="grammar"> | 
|  | func panic(interface{}) | 
|  | func recover() interface{} | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | While executing a function <code>F</code>, | 
|  | an explicit call to <code>panic</code> or a <a href="#Run_time_panics">run-time panic</a> | 
|  | terminates the execution of <code>F</code>. | 
|  | Any functions <a href="#Defer_statements">deferred</a> by <code>F</code> | 
|  | are then executed as usual. | 
|  | Next, any deferred functions run by <code>F's</code> caller are run, | 
|  | and so on up to any deferred by the top-level function in the executing goroutine. | 
|  | At that point, the program is terminated and the error | 
|  | condition is reported, including the value of the argument to <code>panic</code>. | 
|  | This termination sequence is called <i>panicking</i>. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | panic(42) | 
|  | panic("unreachable") | 
|  | panic(Error("cannot parse")) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The <code>recover</code> function allows a program to manage behavior | 
|  | of a panicking goroutine. | 
|  | Suppose a function <code>G</code> defers a function <code>D</code> that calls | 
|  | <code>recover</code> and a panic occurs in a function on the same goroutine in which <code>G</code> | 
|  | is executing. | 
|  | When the running of deferred functions reaches <code>D</code>, | 
|  | the return value of <code>D</code>'s call to <code>recover</code> will be the value passed to the call of <code>panic</code>. | 
|  | If <code>D</code> returns normally, without starting a new | 
|  | <code>panic</code>, the panicking sequence stops. In that case, | 
|  | the state of functions called between <code>G</code> and the call to <code>panic</code> | 
|  | is discarded, and normal execution resumes. | 
|  | Any functions deferred by <code>G</code> before <code>D</code> are then run and <code>G</code>'s | 
|  | execution terminates by returning to its caller. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The return value of <code>recover</code> is <code>nil</code> if any of the following conditions holds: | 
|  | </p> | 
|  | <ul> | 
|  | <li> | 
|  | <code>panic</code>'s argument was <code>nil</code>; | 
|  | </li> | 
|  | <li> | 
|  | the goroutine is not panicking; | 
|  | </li> | 
|  | <li> | 
|  | <code>recover</code> was not called directly by a deferred function. | 
|  | </li> | 
|  | </ul> | 
|  |  | 
|  | <p> | 
|  | The <code>protect</code> function in the example below invokes | 
|  | the function argument <code>g</code> and protects callers from | 
|  | run-time panics raised by <code>g</code>. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | func protect(g func()) { | 
|  | defer func() { | 
|  | log.Println("done")  // Println executes normally even if there is a panic | 
|  | if x := recover(); x != nil { | 
|  | log.Printf("run time panic: %v", x) | 
|  | } | 
|  | }() | 
|  | log.Println("start") | 
|  | g() | 
|  | } | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="Bootstrapping">Bootstrapping</h3> | 
|  |  | 
|  | <p> | 
|  | Current implementations provide several built-in functions useful during | 
|  | bootstrapping. These functions are documented for completeness but are not | 
|  | guaranteed to stay in the language. They do not return a result. | 
|  | </p> | 
|  |  | 
|  | <pre class="grammar"> | 
|  | Function   Behavior | 
|  |  | 
|  | print      prints all arguments; formatting of arguments is implementation-specific | 
|  | println    like print but prints spaces between arguments and a newline at the end | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Implementation restriction: <code>print</code> and <code>println</code> need not | 
|  | accept arbitrary argument types, but printing of boolean, numeric, and string | 
|  | <a href="#Types">types</a> must be supported. | 
|  | </p> | 
|  |  | 
|  | <h2 id="Packages">Packages</h2> | 
|  |  | 
|  | <p> | 
|  | Go programs are constructed by linking together <i>packages</i>. | 
|  | A package in turn is constructed from one or more source files | 
|  | that together declare constants, types, variables and functions | 
|  | belonging to the package and which are accessible in all files | 
|  | of the same package. Those elements may be | 
|  | <a href="#Exported_identifiers">exported</a> and used in another package. | 
|  | </p> | 
|  |  | 
|  | <h3 id="Source_file_organization">Source file organization</h3> | 
|  |  | 
|  | <p> | 
|  | Each source file consists of a package clause defining the package | 
|  | to which it belongs, followed by a possibly empty set of import | 
|  | declarations that declare packages whose contents it wishes to use, | 
|  | followed by a possibly empty set of declarations of functions, | 
|  | types, variables, and constants. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | SourceFile       = PackageClause ";" { ImportDecl ";" } { TopLevelDecl ";" } . | 
|  | </pre> | 
|  |  | 
|  | <h3 id="Package_clause">Package clause</h3> | 
|  |  | 
|  | <p> | 
|  | A package clause begins each source file and defines the package | 
|  | to which the file belongs. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | PackageClause  = "package" PackageName . | 
|  | PackageName    = identifier . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The PackageName must not be the <a href="#Blank_identifier">blank identifier</a>. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | package math | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | A set of files sharing the same PackageName form the implementation of a package. | 
|  | An implementation may require that all source files for a package inhabit the same directory. | 
|  | </p> | 
|  |  | 
|  | <h3 id="Import_declarations">Import declarations</h3> | 
|  |  | 
|  | <p> | 
|  | An import declaration states that the source file containing the declaration | 
|  | depends on functionality of the <i>imported</i> package | 
|  | (<a href="#Program_initialization_and_execution">§Program initialization and execution</a>) | 
|  | and enables access to <a href="#Exported_identifiers">exported</a> identifiers | 
|  | of that package. | 
|  | The import names an identifier (PackageName) to be used for access and an ImportPath | 
|  | that specifies the package to be imported. | 
|  | </p> | 
|  |  | 
|  | <pre class="ebnf"> | 
|  | ImportDecl       = "import" ( ImportSpec | "(" { ImportSpec ";" } ")" ) . | 
|  | ImportSpec       = [ "." | PackageName ] ImportPath . | 
|  | ImportPath       = string_lit . | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The PackageName is used in <a href="#Qualified_identifiers">qualified identifiers</a> | 
|  | to access exported identifiers of the package within the importing source file. | 
|  | It is declared in the <a href="#Blocks">file block</a>. | 
|  | If the PackageName is omitted, it defaults to the identifier specified in the | 
|  | <a href="#Package_clause">package clause</a> of the imported package. | 
|  | If an explicit period (<code>.</code>) appears instead of a name, all the | 
|  | package's exported identifiers declared in that package's | 
|  | <a href="#Blocks">package block</a> will be declared in the importing source | 
|  | file's file block and must be accessed without a qualifier. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The interpretation of the ImportPath is implementation-dependent but | 
|  | it is typically a substring of the full file name of the compiled | 
|  | package and may be relative to a repository of installed packages. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Implementation restriction: A compiler may restrict ImportPaths to | 
|  | non-empty strings using only characters belonging to | 
|  | <a href="https://www.unicode.org/versions/Unicode6.3.0/">Unicode's</a> | 
|  | L, M, N, P, and S general categories (the Graphic characters without | 
|  | spaces) and may also exclude the characters | 
|  | <code>!"#$%&'()*,:;<=>?[\]^`{|}</code> | 
|  | and the Unicode replacement character U+FFFD. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Assume we have compiled a package containing the package clause | 
|  | <code>package math</code>, which exports function <code>Sin</code>, and | 
|  | installed the compiled package in the file identified by | 
|  | <code>"lib/math"</code>. | 
|  | This table illustrates how <code>Sin</code> is accessed in files | 
|  | that import the package after the | 
|  | various types of import declaration. | 
|  | </p> | 
|  |  | 
|  | <pre class="grammar"> | 
|  | Import declaration          Local name of Sin | 
|  |  | 
|  | import   "lib/math"         math.Sin | 
|  | import m "lib/math"         m.Sin | 
|  | import . "lib/math"         Sin | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | An import declaration declares a dependency relation between | 
|  | the importing and imported package. | 
|  | It is illegal for a package to import itself, directly or indirectly, | 
|  | or to directly import a package without | 
|  | referring to any of its exported identifiers. To import a package solely for | 
|  | its side-effects (initialization), use the <a href="#Blank_identifier">blank</a> | 
|  | identifier as explicit package name: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | import _ "lib/math" | 
|  | </pre> | 
|  |  | 
|  |  | 
|  | <h3 id="An_example_package">An example package</h3> | 
|  |  | 
|  | <p> | 
|  | Here is a complete Go package that implements a concurrent prime sieve. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | package main | 
|  |  | 
|  | import "fmt" | 
|  |  | 
|  | // Send the sequence 2, 3, 4, … to channel 'ch'. | 
|  | func generate(ch chan<- int) { | 
|  | for i := 2; ; i++ { | 
|  | ch <- i  // Send 'i' to channel 'ch'. | 
|  | } | 
|  | } | 
|  |  | 
|  | // Copy the values from channel 'src' to channel 'dst', | 
|  | // removing those divisible by 'prime'. | 
|  | func filter(src <-chan int, dst chan<- int, prime int) { | 
|  | for i := range src {  // Loop over values received from 'src'. | 
|  | if i%prime != 0 { | 
|  | dst <- i  // Send 'i' to channel 'dst'. | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // The prime sieve: Daisy-chain filter processes together. | 
|  | func sieve() { | 
|  | ch := make(chan int)  // Create a new channel. | 
|  | go generate(ch)       // Start generate() as a subprocess. | 
|  | for { | 
|  | prime := <-ch | 
|  | fmt.Print(prime, "\n") | 
|  | ch1 := make(chan int) | 
|  | go filter(ch, ch1, prime) | 
|  | ch = ch1 | 
|  | } | 
|  | } | 
|  |  | 
|  | func main() { | 
|  | sieve() | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <h2 id="Program_initialization_and_execution">Program initialization and execution</h2> | 
|  |  | 
|  | <h3 id="The_zero_value">The zero value</h3> | 
|  | <p> | 
|  | When storage is allocated for a <a href="#Variables">variable</a>, | 
|  | either through a declaration or a call of <code>new</code>, or when | 
|  | a new value is created, either through a composite literal or a call | 
|  | of <code>make</code>, | 
|  | and no explicit initialization is provided, the variable or value is | 
|  | given a default value.  Each element of such a variable or value is | 
|  | set to the <i>zero value</i> for its type: <code>false</code> for booleans, | 
|  | <code>0</code> for numeric types, <code>""</code> | 
|  | for strings, and <code>nil</code> for pointers, functions, interfaces, slices, channels, and maps. | 
|  | This initialization is done recursively, so for instance each element of an | 
|  | array of structs will have its fields zeroed if no value is specified. | 
|  | </p> | 
|  | <p> | 
|  | These two simple declarations are equivalent: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | var i int | 
|  | var i int = 0 | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | After | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | type T struct { i int; f float64; next *T } | 
|  | t := new(T) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | the following holds: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | t.i == 0 | 
|  | t.f == 0.0 | 
|  | t.next == nil | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The same would also be true after | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | var t T | 
|  | </pre> | 
|  |  | 
|  | <h3 id="Package_initialization">Package initialization</h3> | 
|  |  | 
|  | <p> | 
|  | Within a package, package-level variable initialization proceeds stepwise, | 
|  | with each step selecting the variable earliest in <i>declaration order</i> | 
|  | which has no dependencies on uninitialized variables. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | More precisely, a package-level variable is considered <i>ready for | 
|  | initialization</i> if it is not yet initialized and either has | 
|  | no <a href="#Variable_declarations">initialization expression</a> or | 
|  | its initialization expression has no <i>dependencies</i> on uninitialized variables. | 
|  | Initialization proceeds by repeatedly initializing the next package-level | 
|  | variable that is earliest in declaration order and ready for initialization, | 
|  | until there are no variables ready for initialization. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | If any variables are still uninitialized when this | 
|  | process ends, those variables are part of one or more initialization cycles, | 
|  | and the program is not valid. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Multiple variables on the left-hand side of a variable declaration initialized | 
|  | by single (multi-valued) expression on the right-hand side are initialized | 
|  | together: If any of the variables on the left-hand side is initialized, all | 
|  | those variables are initialized in the same step. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | var x = a | 
|  | var a, b = f() // a and b are initialized together, before x is initialized | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | For the purpose of package initialization, <a href="#Blank_identifier">blank</a> | 
|  | variables are treated like any other variables in declarations. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The declaration order of variables declared in multiple files is determined | 
|  | by the order in which the files are presented to the compiler: Variables | 
|  | declared in the first file are declared before any of the variables declared | 
|  | in the second file, and so on. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Dependency analysis does not rely on the actual values of the | 
|  | variables, only on lexical <i>references</i> to them in the source, | 
|  | analyzed transitively. For instance, if a variable <code>x</code>'s | 
|  | initialization expression refers to a function whose body refers to | 
|  | variable <code>y</code> then <code>x</code> depends on <code>y</code>. | 
|  | Specifically: | 
|  | </p> | 
|  |  | 
|  | <ul> | 
|  | <li> | 
|  | A reference to a variable or function is an identifier denoting that | 
|  | variable or function. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | A reference to a method <code>m</code> is a | 
|  | <a href="#Method_values">method value</a> or | 
|  | <a href="#Method_expressions">method expression</a> of the form | 
|  | <code>t.m</code>, where the (static) type of <code>t</code> is | 
|  | not an interface type, and the method <code>m</code> is in the | 
|  | <a href="#Method_sets">method set</a> of <code>t</code>. | 
|  | It is immaterial whether the resulting function value | 
|  | <code>t.m</code> is invoked. | 
|  | </li> | 
|  |  | 
|  | <li> | 
|  | A variable, function, or method <code>x</code> depends on a variable | 
|  | <code>y</code> if <code>x</code>'s initialization expression or body | 
|  | (for functions and methods) contains a reference to <code>y</code> | 
|  | or to a function or method that depends on <code>y</code>. | 
|  | </li> | 
|  | </ul> | 
|  |  | 
|  | <p> | 
|  | For example, given the declarations | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | var ( | 
|  | a = c + b  // == 9 | 
|  | b = f()    // == 4 | 
|  | c = f()    // == 5 | 
|  | d = 3      // == 5 after initialization has finished | 
|  | ) | 
|  |  | 
|  | func f() int { | 
|  | d++ | 
|  | return d | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | the initialization order is <code>d</code>, <code>b</code>, <code>c</code>, <code>a</code>. | 
|  | Note that the order of subexpressions in initialization expressions is irrelevant: | 
|  | <code>a = c + b</code> and <code>a = b + c</code> result in the same initialization | 
|  | order in this example. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Dependency analysis is performed per package; only references referring | 
|  | to variables, functions, and (non-interface) methods declared in the current | 
|  | package are considered. If other, hidden, data dependencies exists between | 
|  | variables, the initialization order between those variables is unspecified. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | For instance, given the declarations | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | var x = I(T{}).ab()   // x has an undetected, hidden dependency on a and b | 
|  | var _ = sideEffect()  // unrelated to x, a, or b | 
|  | var a = b | 
|  | var b = 42 | 
|  |  | 
|  | type I interface      { ab() []int } | 
|  | type T struct{} | 
|  | func (T) ab() []int   { return []int{a, b} } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | the variable <code>a</code> will be initialized after <code>b</code> but | 
|  | whether <code>x</code> is initialized before <code>b</code>, between | 
|  | <code>b</code> and <code>a</code>, or after <code>a</code>, and | 
|  | thus also the moment at which <code>sideEffect()</code> is called (before | 
|  | or after <code>x</code> is initialized) is not specified. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Variables may also be initialized using functions named <code>init</code> | 
|  | declared in the package block, with no arguments and no result parameters. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | func init() { … } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Multiple such functions may be defined per package, even within a single | 
|  | source file. In the package block, the <code>init</code> identifier can | 
|  | be used only to declare <code>init</code> functions, yet the identifier | 
|  | itself is not <a href="#Declarations_and_scope">declared</a>. Thus | 
|  | <code>init</code> functions cannot be referred to from anywhere | 
|  | in a program. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | A package with no imports is initialized by assigning initial values | 
|  | to all its package-level variables followed by calling all <code>init</code> | 
|  | functions in the order they appear in the source, possibly in multiple files, | 
|  | as presented to the compiler. | 
|  | If a package has imports, the imported packages are initialized | 
|  | before initializing the package itself. If multiple packages import | 
|  | a package, the imported package will be initialized only once. | 
|  | The importing of packages, by construction, guarantees that there | 
|  | can be no cyclic initialization dependencies. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Package initialization—variable initialization and the invocation of | 
|  | <code>init</code> functions—happens in a single goroutine, | 
|  | sequentially, one package at a time. | 
|  | An <code>init</code> function may launch other goroutines, which can run | 
|  | concurrently with the initialization code. However, initialization | 
|  | always sequences | 
|  | the <code>init</code> functions: it will not invoke the next one | 
|  | until the previous one has returned. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | To ensure reproducible initialization behavior, build systems are encouraged | 
|  | to present multiple files belonging to the same package in lexical file name | 
|  | order to a compiler. | 
|  | </p> | 
|  |  | 
|  |  | 
|  | <h3 id="Program_execution">Program execution</h3> | 
|  | <p> | 
|  | A complete program is created by linking a single, unimported package | 
|  | called the <i>main package</i> with all the packages it imports, transitively. | 
|  | The main package must | 
|  | have package name <code>main</code> and | 
|  | declare a function <code>main</code> that takes no | 
|  | arguments and returns no value. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | func main() { … } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Program execution begins by initializing the main package and then | 
|  | invoking the function <code>main</code>. | 
|  | When that function invocation returns, the program exits. | 
|  | It does not wait for other (non-<code>main</code>) goroutines to complete. | 
|  | </p> | 
|  |  | 
|  | <h2 id="Errors">Errors</h2> | 
|  |  | 
|  | <p> | 
|  | The predeclared type <code>error</code> is defined as | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | type error interface { | 
|  | Error() string | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | It is the conventional interface for representing an error condition, | 
|  | with the nil value representing no error. | 
|  | For instance, a function to read data from a file might be defined: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | func Read(f *File, b []byte) (n int, err error) | 
|  | </pre> | 
|  |  | 
|  | <h2 id="Run_time_panics">Run-time panics</h2> | 
|  |  | 
|  | <p> | 
|  | Execution errors such as attempting to index an array out | 
|  | of bounds trigger a <i>run-time panic</i> equivalent to a call of | 
|  | the built-in function <a href="#Handling_panics"><code>panic</code></a> | 
|  | with a value of the implementation-defined interface type <code>runtime.Error</code>. | 
|  | That type satisfies the predeclared interface type | 
|  | <a href="#Errors"><code>error</code></a>. | 
|  | The exact error values that | 
|  | represent distinct run-time error conditions are unspecified. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | package runtime | 
|  |  | 
|  | type Error interface { | 
|  | error | 
|  | // and perhaps other methods | 
|  | } | 
|  | </pre> | 
|  |  | 
|  | <h2 id="System_considerations">System considerations</h2> | 
|  |  | 
|  | <h3 id="Package_unsafe">Package <code>unsafe</code></h3> | 
|  |  | 
|  | <p> | 
|  | The built-in package <code>unsafe</code>, known to the compiler | 
|  | and accessible through the <a href="#Import_declarations">import path</a> <code>"unsafe"</code>, | 
|  | provides facilities for low-level programming including operations | 
|  | that violate the type system. A package using <code>unsafe</code> | 
|  | must be vetted manually for type safety and may not be portable. | 
|  | The package provides the following interface: | 
|  | </p> | 
|  |  | 
|  | <pre class="grammar"> | 
|  | package unsafe | 
|  |  | 
|  | type ArbitraryType int  // shorthand for an arbitrary Go type; it is not a real type | 
|  | type Pointer *ArbitraryType | 
|  |  | 
|  | func Alignof(variable ArbitraryType) uintptr | 
|  | func Offsetof(selector ArbitraryType) uintptr | 
|  | func Sizeof(variable ArbitraryType) uintptr | 
|  |  | 
|  | type IntegerType int  // shorthand for an integer type; it is not a real type | 
|  | func Add(ptr Pointer, len IntegerType) Pointer | 
|  | func Slice(ptr *ArbitraryType, len IntegerType) []ArbitraryType | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | A <code>Pointer</code> is a <a href="#Pointer_types">pointer type</a> but a <code>Pointer</code> | 
|  | value may not be <a href="#Address_operators">dereferenced</a>. | 
|  | Any pointer or value of <a href="#Types">underlying type</a> <code>uintptr</code> can be converted to | 
|  | a type of underlying type <code>Pointer</code> and vice versa. | 
|  | The effect of converting between <code>Pointer</code> and <code>uintptr</code> is implementation-defined. | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | var f float64 | 
|  | bits = *(*uint64)(unsafe.Pointer(&f)) | 
|  |  | 
|  | type ptr unsafe.Pointer | 
|  | bits = *(*uint64)(ptr(&f)) | 
|  |  | 
|  | var p ptr = nil | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The functions <code>Alignof</code> and <code>Sizeof</code> take an expression <code>x</code> | 
|  | of any type and return the alignment or size, respectively, of a hypothetical variable <code>v</code> | 
|  | as if <code>v</code> was declared via <code>var v = x</code>. | 
|  | </p> | 
|  | <p> | 
|  | The function <code>Offsetof</code> takes a (possibly parenthesized) <a href="#Selectors">selector</a> | 
|  | <code>s.f</code>, denoting a field <code>f</code> of the struct denoted by <code>s</code> | 
|  | or <code>*s</code>, and returns the field offset in bytes relative to the struct's address. | 
|  | If <code>f</code> is an <a href="#Struct_types">embedded field</a>, it must be reachable | 
|  | without pointer indirections through fields of the struct. | 
|  | For a struct <code>s</code> with field <code>f</code>: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | uintptr(unsafe.Pointer(&s)) + unsafe.Offsetof(s.f) == uintptr(unsafe.Pointer(&s.f)) | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Computer architectures may require memory addresses to be <i>aligned</i>; | 
|  | that is, for addresses of a variable to be a multiple of a factor, | 
|  | the variable's type's <i>alignment</i>.  The function <code>Alignof</code> | 
|  | takes an expression denoting a variable of any type and returns the | 
|  | alignment of the (type of the) variable in bytes.  For a variable | 
|  | <code>x</code>: | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | uintptr(unsafe.Pointer(&x)) % unsafe.Alignof(x) == 0 | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | Calls to <code>Alignof</code>, <code>Offsetof</code>, and | 
|  | <code>Sizeof</code> are compile-time constant expressions of type <code>uintptr</code>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The function <code>Add</code> adds <code>len</code> to <code>ptr</code> | 
|  | and returns the updated pointer <code>unsafe.Pointer(uintptr(ptr) + uintptr(len))</code>. | 
|  | The <code>len</code> argument must be of integer type or an untyped <a href="#Constants">constant</a>. | 
|  | A constant <code>len</code> argument must be <a href="#Representability">representable</a> by a value of type <code>int</code>; | 
|  | if it is an untyped constant it is given type <code>int</code>. | 
|  | The rules for <a href="/pkg/unsafe#Pointer">valid uses</a> of <code>Pointer</code> still apply. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The function <code>Slice</code> returns a slice whose underlying array starts at <code>ptr</code> | 
|  | and whose length and capacity are <code>len</code>. | 
|  | <code>Slice(ptr, len)</code> is equivalent to | 
|  | </p> | 
|  |  | 
|  | <pre> | 
|  | (*[len]ArbitraryType)(unsafe.Pointer(ptr))[:] | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | except that, as a special case, if <code>ptr</code> | 
|  | is <code>nil</code> and <code>len</code> is zero, | 
|  | <code>Slice</code> returns <code>nil</code>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | The <code>len</code> argument must be of integer type or an untyped <a href="#Constants">constant</a>. | 
|  | A constant <code>len</code> argument must be non-negative and <a href="#Representability">representable</a> by a value of type <code>int</code>; | 
|  | if it is an untyped constant it is given type <code>int</code>. | 
|  | At run time, if <code>len</code> is negative, | 
|  | or if <code>ptr</code> is <code>nil</code> and <code>len</code> is not zero, | 
|  | a <a href="#Run_time_panics">run-time panic</a> occurs. | 
|  | </p> | 
|  |  | 
|  | <h3 id="Size_and_alignment_guarantees">Size and alignment guarantees</h3> | 
|  |  | 
|  | <p> | 
|  | For the <a href="#Numeric_types">numeric types</a>, the following sizes are guaranteed: | 
|  | </p> | 
|  |  | 
|  | <pre class="grammar"> | 
|  | type                                 size in bytes | 
|  |  | 
|  | byte, uint8, int8                     1 | 
|  | uint16, int16                         2 | 
|  | uint32, int32, float32                4 | 
|  | uint64, int64, float64, complex64     8 | 
|  | complex128                           16 | 
|  | </pre> | 
|  |  | 
|  | <p> | 
|  | The following minimal alignment properties are guaranteed: | 
|  | </p> | 
|  | <ol> | 
|  | <li>For a variable <code>x</code> of any type: <code>unsafe.Alignof(x)</code> is at least 1. | 
|  | </li> | 
|  |  | 
|  | <li>For a variable <code>x</code> of struct type: <code>unsafe.Alignof(x)</code> is the largest of | 
|  | all the values <code>unsafe.Alignof(x.f)</code> for each field <code>f</code> of <code>x</code>, but at least 1. | 
|  | </li> | 
|  |  | 
|  | <li>For a variable <code>x</code> of array type: <code>unsafe.Alignof(x)</code> is the same as | 
|  | the alignment of a variable of the array's element type. | 
|  | </li> | 
|  | </ol> | 
|  |  | 
|  | <p> | 
|  | A struct or array type has size zero if it contains no fields (or elements, respectively) that have a size greater than zero. Two distinct zero-size variables may have the same address in memory. | 
|  | </p> |