| // Copyright 2009 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package time | |
| // Sleep pauses the current goroutine for at least the duration d. | |
| // A negative or zero duration causes Sleep to return immediately. | |
| func Sleep(d Duration) | |
| // Interface to timers implemented in package runtime. | |
| // Must be in sync with ../runtime/time.go:/^type timer | |
| type runtimeTimer struct { | |
| pp uintptr | |
| when int64 | |
| period int64 | |
| f func(interface{}, uintptr) // NOTE: must not be closure | |
| arg interface{} | |
| seq uintptr | |
| nextwhen int64 | |
| status uint32 | |
| } | |
| // when is a helper function for setting the 'when' field of a runtimeTimer. | |
| // It returns what the time will be, in nanoseconds, Duration d in the future. | |
| // If d is negative, it is ignored. If the returned value would be less than | |
| // zero because of an overflow, MaxInt64 is returned. | |
| func when(d Duration) int64 { | |
| if d <= 0 { | |
| return runtimeNano() | |
| } | |
| t := runtimeNano() + int64(d) | |
| if t < 0 { | |
| // N.B. runtimeNano() and d are always positive, so addition | |
| // (including overflow) will never result in t == 0. | |
| t = 1<<63 - 1 // math.MaxInt64 | |
| } | |
| return t | |
| } | |
| func startTimer(*runtimeTimer) | |
| func stopTimer(*runtimeTimer) bool | |
| func resetTimer(*runtimeTimer, int64) bool | |
| func modTimer(t *runtimeTimer, when, period int64, f func(interface{}, uintptr), arg interface{}, seq uintptr) | |
| // The Timer type represents a single event. | |
| // When the Timer expires, the current time will be sent on C, | |
| // unless the Timer was created by AfterFunc. | |
| // A Timer must be created with NewTimer or AfterFunc. | |
| type Timer struct { | |
| C <-chan Time | |
| r runtimeTimer | |
| } | |
| // Stop prevents the Timer from firing. | |
| // It returns true if the call stops the timer, false if the timer has already | |
| // expired or been stopped. | |
| // Stop does not close the channel, to prevent a read from the channel succeeding | |
| // incorrectly. | |
| // | |
| // To ensure the channel is empty after a call to Stop, check the | |
| // return value and drain the channel. | |
| // For example, assuming the program has not received from t.C already: | |
| // | |
| // if !t.Stop() { | |
| // <-t.C | |
| // } | |
| // | |
| // This cannot be done concurrent to other receives from the Timer's | |
| // channel or other calls to the Timer's Stop method. | |
| // | |
| // For a timer created with AfterFunc(d, f), if t.Stop returns false, then the timer | |
| // has already expired and the function f has been started in its own goroutine; | |
| // Stop does not wait for f to complete before returning. | |
| // If the caller needs to know whether f is completed, it must coordinate | |
| // with f explicitly. | |
| func (t *Timer) Stop() bool { | |
| if t.r.f == nil { | |
| panic("time: Stop called on uninitialized Timer") | |
| } | |
| return stopTimer(&t.r) | |
| } | |
| // NewTimer creates a new Timer that will send | |
| // the current time on its channel after at least duration d. | |
| func NewTimer(d Duration) *Timer { | |
| c := make(chan Time, 1) | |
| t := &Timer{ | |
| C: c, | |
| r: runtimeTimer{ | |
| when: when(d), | |
| f: sendTime, | |
| arg: c, | |
| }, | |
| } | |
| startTimer(&t.r) | |
| return t | |
| } | |
| // Reset changes the timer to expire after duration d. | |
| // It returns true if the timer had been active, false if the timer had | |
| // expired or been stopped. | |
| // | |
| // For a Timer created with NewTimer, Reset should be invoked only on | |
| // stopped or expired timers with drained channels. | |
| // | |
| // If a program has already received a value from t.C, the timer is known | |
| // to have expired and the channel drained, so t.Reset can be used directly. | |
| // If a program has not yet received a value from t.C, however, | |
| // the timer must be stopped and—if Stop reports that the timer expired | |
| // before being stopped—the channel explicitly drained: | |
| // | |
| // if !t.Stop() { | |
| // <-t.C | |
| // } | |
| // t.Reset(d) | |
| // | |
| // This should not be done concurrent to other receives from the Timer's | |
| // channel. | |
| // | |
| // Note that it is not possible to use Reset's return value correctly, as there | |
| // is a race condition between draining the channel and the new timer expiring. | |
| // Reset should always be invoked on stopped or expired channels, as described above. | |
| // The return value exists to preserve compatibility with existing programs. | |
| // | |
| // For a Timer created with AfterFunc(d, f), Reset either reschedules | |
| // when f will run, in which case Reset returns true, or schedules f | |
| // to run again, in which case it returns false. | |
| // When Reset returns false, Reset neither waits for the prior f to | |
| // complete before returning nor does it guarantee that the subsequent | |
| // goroutine running f does not run concurrently with the prior | |
| // one. If the caller needs to know whether the prior execution of | |
| // f is completed, it must coordinate with f explicitly. | |
| func (t *Timer) Reset(d Duration) bool { | |
| if t.r.f == nil { | |
| panic("time: Reset called on uninitialized Timer") | |
| } | |
| w := when(d) | |
| return resetTimer(&t.r, w) | |
| } | |
| func sendTime(c interface{}, seq uintptr) { | |
| // Non-blocking send of time on c. | |
| // Used in NewTimer, it cannot block anyway (buffer). | |
| // Used in NewTicker, dropping sends on the floor is | |
| // the desired behavior when the reader gets behind, | |
| // because the sends are periodic. | |
| select { | |
| case c.(chan Time) <- Now(): | |
| default: | |
| } | |
| } | |
| // After waits for the duration to elapse and then sends the current time | |
| // on the returned channel. | |
| // It is equivalent to NewTimer(d).C. | |
| // The underlying Timer is not recovered by the garbage collector | |
| // until the timer fires. If efficiency is a concern, use NewTimer | |
| // instead and call Timer.Stop if the timer is no longer needed. | |
| func After(d Duration) <-chan Time { | |
| return NewTimer(d).C | |
| } | |
| // AfterFunc waits for the duration to elapse and then calls f | |
| // in its own goroutine. It returns a Timer that can | |
| // be used to cancel the call using its Stop method. | |
| func AfterFunc(d Duration, f func()) *Timer { | |
| t := &Timer{ | |
| r: runtimeTimer{ | |
| when: when(d), | |
| f: goFunc, | |
| arg: f, | |
| }, | |
| } | |
| startTimer(&t.r) | |
| return t | |
| } | |
| func goFunc(arg interface{}, seq uintptr) { | |
| go arg.(func())() | |
| } |