|  | // Copyright 2009 The Go Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style | 
|  | // license that can be found in the LICENSE file. | 
|  |  | 
|  | // Garbage collector (GC). | 
|  | // | 
|  | // The GC runs concurrently with mutator threads, is type accurate (aka precise), allows multiple | 
|  | // GC thread to run in parallel. It is a concurrent mark and sweep that uses a write barrier. It is | 
|  | // non-generational and non-compacting. Allocation is done using size segregated per P allocation | 
|  | // areas to minimize fragmentation while eliminating locks in the common case. | 
|  | // | 
|  | // The algorithm decomposes into several steps. | 
|  | // This is a high level description of the algorithm being used. For an overview of GC a good | 
|  | // place to start is Richard Jones' gchandbook.org. | 
|  | // | 
|  | // The algorithm's intellectual heritage includes Dijkstra's on-the-fly algorithm, see | 
|  | // Edsger W. Dijkstra, Leslie Lamport, A. J. Martin, C. S. Scholten, and E. F. M. Steffens. 1978. | 
|  | // On-the-fly garbage collection: an exercise in cooperation. Commun. ACM 21, 11 (November 1978), | 
|  | // 966-975. | 
|  | // For journal quality proofs that these steps are complete, correct, and terminate see | 
|  | // Hudson, R., and Moss, J.E.B. Copying Garbage Collection without stopping the world. | 
|  | // Concurrency and Computation: Practice and Experience 15(3-5), 2003. | 
|  | // | 
|  | // 1. GC performs sweep termination. | 
|  | // | 
|  | //    a. Stop the world. This causes all Ps to reach a GC safe-point. | 
|  | // | 
|  | //    b. Sweep any unswept spans. There will only be unswept spans if | 
|  | //    this GC cycle was forced before the expected time. | 
|  | // | 
|  | // 2. GC performs the mark phase. | 
|  | // | 
|  | //    a. Prepare for the mark phase by setting gcphase to _GCmark | 
|  | //    (from _GCoff), enabling the write barrier, enabling mutator | 
|  | //    assists, and enqueueing root mark jobs. No objects may be | 
|  | //    scanned until all Ps have enabled the write barrier, which is | 
|  | //    accomplished using STW. | 
|  | // | 
|  | //    b. Start the world. From this point, GC work is done by mark | 
|  | //    workers started by the scheduler and by assists performed as | 
|  | //    part of allocation. The write barrier shades both the | 
|  | //    overwritten pointer and the new pointer value for any pointer | 
|  | //    writes (see mbarrier.go for details). Newly allocated objects | 
|  | //    are immediately marked black. | 
|  | // | 
|  | //    c. GC performs root marking jobs. This includes scanning all | 
|  | //    stacks, shading all globals, and shading any heap pointers in | 
|  | //    off-heap runtime data structures. Scanning a stack stops a | 
|  | //    goroutine, shades any pointers found on its stack, and then | 
|  | //    resumes the goroutine. | 
|  | // | 
|  | //    d. GC drains the work queue of grey objects, scanning each grey | 
|  | //    object to black and shading all pointers found in the object | 
|  | //    (which in turn may add those pointers to the work queue). | 
|  | // | 
|  | //    e. Because GC work is spread across local caches, GC uses a | 
|  | //    distributed termination algorithm to detect when there are no | 
|  | //    more root marking jobs or grey objects (see gcMarkDone). At this | 
|  | //    point, GC transitions to mark termination. | 
|  | // | 
|  | // 3. GC performs mark termination. | 
|  | // | 
|  | //    a. Stop the world. | 
|  | // | 
|  | //    b. Set gcphase to _GCmarktermination, and disable workers and | 
|  | //    assists. | 
|  | // | 
|  | //    c. Perform housekeeping like flushing mcaches. | 
|  | // | 
|  | // 4. GC performs the sweep phase. | 
|  | // | 
|  | //    a. Prepare for the sweep phase by setting gcphase to _GCoff, | 
|  | //    setting up sweep state and disabling the write barrier. | 
|  | // | 
|  | //    b. Start the world. From this point on, newly allocated objects | 
|  | //    are white, and allocating sweeps spans before use if necessary. | 
|  | // | 
|  | //    c. GC does concurrent sweeping in the background and in response | 
|  | //    to allocation. See description below. | 
|  | // | 
|  | // 5. When sufficient allocation has taken place, replay the sequence | 
|  | // starting with 1 above. See discussion of GC rate below. | 
|  |  | 
|  | // Concurrent sweep. | 
|  | // | 
|  | // The sweep phase proceeds concurrently with normal program execution. | 
|  | // The heap is swept span-by-span both lazily (when a goroutine needs another span) | 
|  | // and concurrently in a background goroutine (this helps programs that are not CPU bound). | 
|  | // At the end of STW mark termination all spans are marked as "needs sweeping". | 
|  | // | 
|  | // The background sweeper goroutine simply sweeps spans one-by-one. | 
|  | // | 
|  | // To avoid requesting more OS memory while there are unswept spans, when a | 
|  | // goroutine needs another span, it first attempts to reclaim that much memory | 
|  | // by sweeping. When a goroutine needs to allocate a new small-object span, it | 
|  | // sweeps small-object spans for the same object size until it frees at least | 
|  | // one object. When a goroutine needs to allocate large-object span from heap, | 
|  | // it sweeps spans until it frees at least that many pages into heap. There is | 
|  | // one case where this may not suffice: if a goroutine sweeps and frees two | 
|  | // nonadjacent one-page spans to the heap, it will allocate a new two-page | 
|  | // span, but there can still be other one-page unswept spans which could be | 
|  | // combined into a two-page span. | 
|  | // | 
|  | // It's critical to ensure that no operations proceed on unswept spans (that would corrupt | 
|  | // mark bits in GC bitmap). During GC all mcaches are flushed into the central cache, | 
|  | // so they are empty. When a goroutine grabs a new span into mcache, it sweeps it. | 
|  | // When a goroutine explicitly frees an object or sets a finalizer, it ensures that | 
|  | // the span is swept (either by sweeping it, or by waiting for the concurrent sweep to finish). | 
|  | // The finalizer goroutine is kicked off only when all spans are swept. | 
|  | // When the next GC starts, it sweeps all not-yet-swept spans (if any). | 
|  |  | 
|  | // GC rate. | 
|  | // Next GC is after we've allocated an extra amount of memory proportional to | 
|  | // the amount already in use. The proportion is controlled by GOGC environment variable | 
|  | // (100 by default). If GOGC=100 and we're using 4M, we'll GC again when we get to 8M | 
|  | // (this mark is tracked in next_gc variable). This keeps the GC cost in linear | 
|  | // proportion to the allocation cost. Adjusting GOGC just changes the linear constant | 
|  | // (and also the amount of extra memory used). | 
|  |  | 
|  | // Oblets | 
|  | // | 
|  | // In order to prevent long pauses while scanning large objects and to | 
|  | // improve parallelism, the garbage collector breaks up scan jobs for | 
|  | // objects larger than maxObletBytes into "oblets" of at most | 
|  | // maxObletBytes. When scanning encounters the beginning of a large | 
|  | // object, it scans only the first oblet and enqueues the remaining | 
|  | // oblets as new scan jobs. | 
|  |  | 
|  | package runtime | 
|  |  | 
|  | import ( | 
|  | "internal/cpu" | 
|  | "runtime/internal/atomic" | 
|  | "unsafe" | 
|  | ) | 
|  |  | 
|  | const ( | 
|  | _DebugGC         = 0 | 
|  | _ConcurrentSweep = true | 
|  | _FinBlockSize    = 4 * 1024 | 
|  |  | 
|  | // debugScanConservative enables debug logging for stack | 
|  | // frames that are scanned conservatively. | 
|  | debugScanConservative = false | 
|  |  | 
|  | // sweepMinHeapDistance is a lower bound on the heap distance | 
|  | // (in bytes) reserved for concurrent sweeping between GC | 
|  | // cycles. | 
|  | sweepMinHeapDistance = 1024 * 1024 | 
|  | ) | 
|  |  | 
|  | // heapminimum is the minimum heap size at which to trigger GC. | 
|  | // For small heaps, this overrides the usual GOGC*live set rule. | 
|  | // | 
|  | // When there is a very small live set but a lot of allocation, simply | 
|  | // collecting when the heap reaches GOGC*live results in many GC | 
|  | // cycles and high total per-GC overhead. This minimum amortizes this | 
|  | // per-GC overhead while keeping the heap reasonably small. | 
|  | // | 
|  | // During initialization this is set to 4MB*GOGC/100. In the case of | 
|  | // GOGC==0, this will set heapminimum to 0, resulting in constant | 
|  | // collection even when the heap size is small, which is useful for | 
|  | // debugging. | 
|  | var heapminimum uint64 = defaultHeapMinimum | 
|  |  | 
|  | // defaultHeapMinimum is the value of heapminimum for GOGC==100. | 
|  | const defaultHeapMinimum = 4 << 20 | 
|  |  | 
|  | // Initialized from $GOGC.  GOGC=off means no GC. | 
|  | var gcpercent int32 | 
|  |  | 
|  | func gcinit() { | 
|  | if unsafe.Sizeof(workbuf{}) != _WorkbufSize { | 
|  | throw("size of Workbuf is suboptimal") | 
|  | } | 
|  |  | 
|  | // No sweep on the first cycle. | 
|  | mheap_.sweepdone = 1 | 
|  |  | 
|  | // Set a reasonable initial GC trigger. | 
|  | memstats.triggerRatio = 7 / 8.0 | 
|  |  | 
|  | // Fake a heap_marked value so it looks like a trigger at | 
|  | // heapminimum is the appropriate growth from heap_marked. | 
|  | // This will go into computing the initial GC goal. | 
|  | memstats.heap_marked = uint64(float64(heapminimum) / (1 + memstats.triggerRatio)) | 
|  |  | 
|  | // Set gcpercent from the environment. This will also compute | 
|  | // and set the GC trigger and goal. | 
|  | _ = setGCPercent(readgogc()) | 
|  |  | 
|  | work.startSema = 1 | 
|  | work.markDoneSema = 1 | 
|  | lockInit(&work.sweepWaiters.lock, lockRankSweepWaiters) | 
|  | lockInit(&work.assistQueue.lock, lockRankAssistQueue) | 
|  | lockInit(&work.wbufSpans.lock, lockRankWbufSpans) | 
|  | } | 
|  |  | 
|  | func readgogc() int32 { | 
|  | p := gogetenv("GOGC") | 
|  | if p == "off" { | 
|  | return -1 | 
|  | } | 
|  | if n, ok := atoi32(p); ok { | 
|  | return n | 
|  | } | 
|  | return 100 | 
|  | } | 
|  |  | 
|  | // gcenable is called after the bulk of the runtime initialization, | 
|  | // just before we're about to start letting user code run. | 
|  | // It kicks off the background sweeper goroutine, the background | 
|  | // scavenger goroutine, and enables GC. | 
|  | func gcenable() { | 
|  | // Kick off sweeping and scavenging. | 
|  | c := make(chan int, 2) | 
|  | go bgsweep(c) | 
|  | go bgscavenge(c) | 
|  | <-c | 
|  | <-c | 
|  | memstats.enablegc = true // now that runtime is initialized, GC is okay | 
|  | } | 
|  |  | 
|  | //go:linkname setGCPercent runtime/debug.setGCPercent | 
|  | func setGCPercent(in int32) (out int32) { | 
|  | // Run on the system stack since we grab the heap lock. | 
|  | systemstack(func() { | 
|  | lock(&mheap_.lock) | 
|  | out = gcpercent | 
|  | if in < 0 { | 
|  | in = -1 | 
|  | } | 
|  | gcpercent = in | 
|  | heapminimum = defaultHeapMinimum * uint64(gcpercent) / 100 | 
|  | // Update pacing in response to gcpercent change. | 
|  | gcSetTriggerRatio(memstats.triggerRatio) | 
|  | unlock(&mheap_.lock) | 
|  | }) | 
|  |  | 
|  | // If we just disabled GC, wait for any concurrent GC mark to | 
|  | // finish so we always return with no GC running. | 
|  | if in < 0 { | 
|  | gcWaitOnMark(atomic.Load(&work.cycles)) | 
|  | } | 
|  |  | 
|  | return out | 
|  | } | 
|  |  | 
|  | // Garbage collector phase. | 
|  | // Indicates to write barrier and synchronization task to perform. | 
|  | var gcphase uint32 | 
|  |  | 
|  | // The compiler knows about this variable. | 
|  | // If you change it, you must change builtin/runtime.go, too. | 
|  | // If you change the first four bytes, you must also change the write | 
|  | // barrier insertion code. | 
|  | var writeBarrier struct { | 
|  | enabled bool    // compiler emits a check of this before calling write barrier | 
|  | pad     [3]byte // compiler uses 32-bit load for "enabled" field | 
|  | needed  bool    // whether we need a write barrier for current GC phase | 
|  | cgo     bool    // whether we need a write barrier for a cgo check | 
|  | alignme uint64  // guarantee alignment so that compiler can use a 32 or 64-bit load | 
|  | } | 
|  |  | 
|  | // gcBlackenEnabled is 1 if mutator assists and background mark | 
|  | // workers are allowed to blacken objects. This must only be set when | 
|  | // gcphase == _GCmark. | 
|  | var gcBlackenEnabled uint32 | 
|  |  | 
|  | const ( | 
|  | _GCoff             = iota // GC not running; sweeping in background, write barrier disabled | 
|  | _GCmark                   // GC marking roots and workbufs: allocate black, write barrier ENABLED | 
|  | _GCmarktermination        // GC mark termination: allocate black, P's help GC, write barrier ENABLED | 
|  | ) | 
|  |  | 
|  | //go:nosplit | 
|  | func setGCPhase(x uint32) { | 
|  | atomic.Store(&gcphase, x) | 
|  | writeBarrier.needed = gcphase == _GCmark || gcphase == _GCmarktermination | 
|  | writeBarrier.enabled = writeBarrier.needed || writeBarrier.cgo | 
|  | } | 
|  |  | 
|  | // gcMarkWorkerMode represents the mode that a concurrent mark worker | 
|  | // should operate in. | 
|  | // | 
|  | // Concurrent marking happens through four different mechanisms. One | 
|  | // is mutator assists, which happen in response to allocations and are | 
|  | // not scheduled. The other three are variations in the per-P mark | 
|  | // workers and are distinguished by gcMarkWorkerMode. | 
|  | type gcMarkWorkerMode int | 
|  |  | 
|  | const ( | 
|  | // gcMarkWorkerDedicatedMode indicates that the P of a mark | 
|  | // worker is dedicated to running that mark worker. The mark | 
|  | // worker should run without preemption. | 
|  | gcMarkWorkerDedicatedMode gcMarkWorkerMode = iota | 
|  |  | 
|  | // gcMarkWorkerFractionalMode indicates that a P is currently | 
|  | // running the "fractional" mark worker. The fractional worker | 
|  | // is necessary when GOMAXPROCS*gcBackgroundUtilization is not | 
|  | // an integer. The fractional worker should run until it is | 
|  | // preempted and will be scheduled to pick up the fractional | 
|  | // part of GOMAXPROCS*gcBackgroundUtilization. | 
|  | gcMarkWorkerFractionalMode | 
|  |  | 
|  | // gcMarkWorkerIdleMode indicates that a P is running the mark | 
|  | // worker because it has nothing else to do. The idle worker | 
|  | // should run until it is preempted and account its time | 
|  | // against gcController.idleMarkTime. | 
|  | gcMarkWorkerIdleMode | 
|  | ) | 
|  |  | 
|  | // gcMarkWorkerModeStrings are the strings labels of gcMarkWorkerModes | 
|  | // to use in execution traces. | 
|  | var gcMarkWorkerModeStrings = [...]string{ | 
|  | "GC (dedicated)", | 
|  | "GC (fractional)", | 
|  | "GC (idle)", | 
|  | } | 
|  |  | 
|  | // gcController implements the GC pacing controller that determines | 
|  | // when to trigger concurrent garbage collection and how much marking | 
|  | // work to do in mutator assists and background marking. | 
|  | // | 
|  | // It uses a feedback control algorithm to adjust the memstats.gc_trigger | 
|  | // trigger based on the heap growth and GC CPU utilization each cycle. | 
|  | // This algorithm optimizes for heap growth to match GOGC and for CPU | 
|  | // utilization between assist and background marking to be 25% of | 
|  | // GOMAXPROCS. The high-level design of this algorithm is documented | 
|  | // at https://golang.org/s/go15gcpacing. | 
|  | // | 
|  | // All fields of gcController are used only during a single mark | 
|  | // cycle. | 
|  | var gcController gcControllerState | 
|  |  | 
|  | type gcControllerState struct { | 
|  | // scanWork is the total scan work performed this cycle. This | 
|  | // is updated atomically during the cycle. Updates occur in | 
|  | // bounded batches, since it is both written and read | 
|  | // throughout the cycle. At the end of the cycle, this is how | 
|  | // much of the retained heap is scannable. | 
|  | // | 
|  | // Currently this is the bytes of heap scanned. For most uses, | 
|  | // this is an opaque unit of work, but for estimation the | 
|  | // definition is important. | 
|  | scanWork int64 | 
|  |  | 
|  | // bgScanCredit is the scan work credit accumulated by the | 
|  | // concurrent background scan. This credit is accumulated by | 
|  | // the background scan and stolen by mutator assists. This is | 
|  | // updated atomically. Updates occur in bounded batches, since | 
|  | // it is both written and read throughout the cycle. | 
|  | bgScanCredit int64 | 
|  |  | 
|  | // assistTime is the nanoseconds spent in mutator assists | 
|  | // during this cycle. This is updated atomically. Updates | 
|  | // occur in bounded batches, since it is both written and read | 
|  | // throughout the cycle. | 
|  | assistTime int64 | 
|  |  | 
|  | // dedicatedMarkTime is the nanoseconds spent in dedicated | 
|  | // mark workers during this cycle. This is updated atomically | 
|  | // at the end of the concurrent mark phase. | 
|  | dedicatedMarkTime int64 | 
|  |  | 
|  | // fractionalMarkTime is the nanoseconds spent in the | 
|  | // fractional mark worker during this cycle. This is updated | 
|  | // atomically throughout the cycle and will be up-to-date if | 
|  | // the fractional mark worker is not currently running. | 
|  | fractionalMarkTime int64 | 
|  |  | 
|  | // idleMarkTime is the nanoseconds spent in idle marking | 
|  | // during this cycle. This is updated atomically throughout | 
|  | // the cycle. | 
|  | idleMarkTime int64 | 
|  |  | 
|  | // markStartTime is the absolute start time in nanoseconds | 
|  | // that assists and background mark workers started. | 
|  | markStartTime int64 | 
|  |  | 
|  | // dedicatedMarkWorkersNeeded is the number of dedicated mark | 
|  | // workers that need to be started. This is computed at the | 
|  | // beginning of each cycle and decremented atomically as | 
|  | // dedicated mark workers get started. | 
|  | dedicatedMarkWorkersNeeded int64 | 
|  |  | 
|  | // assistWorkPerByte is the ratio of scan work to allocated | 
|  | // bytes that should be performed by mutator assists. This is | 
|  | // computed at the beginning of each cycle and updated every | 
|  | // time heap_scan is updated. | 
|  | assistWorkPerByte float64 | 
|  |  | 
|  | // assistBytesPerWork is 1/assistWorkPerByte. | 
|  | assistBytesPerWork float64 | 
|  |  | 
|  | // fractionalUtilizationGoal is the fraction of wall clock | 
|  | // time that should be spent in the fractional mark worker on | 
|  | // each P that isn't running a dedicated worker. | 
|  | // | 
|  | // For example, if the utilization goal is 25% and there are | 
|  | // no dedicated workers, this will be 0.25. If the goal is | 
|  | // 25%, there is one dedicated worker, and GOMAXPROCS is 5, | 
|  | // this will be 0.05 to make up the missing 5%. | 
|  | // | 
|  | // If this is zero, no fractional workers are needed. | 
|  | fractionalUtilizationGoal float64 | 
|  |  | 
|  | _ cpu.CacheLinePad | 
|  | } | 
|  |  | 
|  | // startCycle resets the GC controller's state and computes estimates | 
|  | // for a new GC cycle. The caller must hold worldsema. | 
|  | func (c *gcControllerState) startCycle() { | 
|  | c.scanWork = 0 | 
|  | c.bgScanCredit = 0 | 
|  | c.assistTime = 0 | 
|  | c.dedicatedMarkTime = 0 | 
|  | c.fractionalMarkTime = 0 | 
|  | c.idleMarkTime = 0 | 
|  |  | 
|  | // Ensure that the heap goal is at least a little larger than | 
|  | // the current live heap size. This may not be the case if GC | 
|  | // start is delayed or if the allocation that pushed heap_live | 
|  | // over gc_trigger is large or if the trigger is really close to | 
|  | // GOGC. Assist is proportional to this distance, so enforce a | 
|  | // minimum distance, even if it means going over the GOGC goal | 
|  | // by a tiny bit. | 
|  | if memstats.next_gc < memstats.heap_live+1024*1024 { | 
|  | memstats.next_gc = memstats.heap_live + 1024*1024 | 
|  | } | 
|  |  | 
|  | // Compute the background mark utilization goal. In general, | 
|  | // this may not come out exactly. We round the number of | 
|  | // dedicated workers so that the utilization is closest to | 
|  | // 25%. For small GOMAXPROCS, this would introduce too much | 
|  | // error, so we add fractional workers in that case. | 
|  | totalUtilizationGoal := float64(gomaxprocs) * gcBackgroundUtilization | 
|  | c.dedicatedMarkWorkersNeeded = int64(totalUtilizationGoal + 0.5) | 
|  | utilError := float64(c.dedicatedMarkWorkersNeeded)/totalUtilizationGoal - 1 | 
|  | const maxUtilError = 0.3 | 
|  | if utilError < -maxUtilError || utilError > maxUtilError { | 
|  | // Rounding put us more than 30% off our goal. With | 
|  | // gcBackgroundUtilization of 25%, this happens for | 
|  | // GOMAXPROCS<=3 or GOMAXPROCS=6. Enable fractional | 
|  | // workers to compensate. | 
|  | if float64(c.dedicatedMarkWorkersNeeded) > totalUtilizationGoal { | 
|  | // Too many dedicated workers. | 
|  | c.dedicatedMarkWorkersNeeded-- | 
|  | } | 
|  | c.fractionalUtilizationGoal = (totalUtilizationGoal - float64(c.dedicatedMarkWorkersNeeded)) / float64(gomaxprocs) | 
|  | } else { | 
|  | c.fractionalUtilizationGoal = 0 | 
|  | } | 
|  |  | 
|  | // In STW mode, we just want dedicated workers. | 
|  | if debug.gcstoptheworld > 0 { | 
|  | c.dedicatedMarkWorkersNeeded = int64(gomaxprocs) | 
|  | c.fractionalUtilizationGoal = 0 | 
|  | } | 
|  |  | 
|  | // Clear per-P state | 
|  | for _, p := range allp { | 
|  | p.gcAssistTime = 0 | 
|  | p.gcFractionalMarkTime = 0 | 
|  | } | 
|  |  | 
|  | // Compute initial values for controls that are updated | 
|  | // throughout the cycle. | 
|  | c.revise() | 
|  |  | 
|  | if debug.gcpacertrace > 0 { | 
|  | print("pacer: assist ratio=", c.assistWorkPerByte, | 
|  | " (scan ", memstats.heap_scan>>20, " MB in ", | 
|  | work.initialHeapLive>>20, "->", | 
|  | memstats.next_gc>>20, " MB)", | 
|  | " workers=", c.dedicatedMarkWorkersNeeded, | 
|  | "+", c.fractionalUtilizationGoal, "\n") | 
|  | } | 
|  | } | 
|  |  | 
|  | // revise updates the assist ratio during the GC cycle to account for | 
|  | // improved estimates. This should be called either under STW or | 
|  | // whenever memstats.heap_scan, memstats.heap_live, or | 
|  | // memstats.next_gc is updated (with mheap_.lock held). | 
|  | // | 
|  | // It should only be called when gcBlackenEnabled != 0 (because this | 
|  | // is when assists are enabled and the necessary statistics are | 
|  | // available). | 
|  | func (c *gcControllerState) revise() { | 
|  | gcpercent := gcpercent | 
|  | if gcpercent < 0 { | 
|  | // If GC is disabled but we're running a forced GC, | 
|  | // act like GOGC is huge for the below calculations. | 
|  | gcpercent = 100000 | 
|  | } | 
|  | live := atomic.Load64(&memstats.heap_live) | 
|  |  | 
|  | // Assume we're under the soft goal. Pace GC to complete at | 
|  | // next_gc assuming the heap is in steady-state. | 
|  | heapGoal := int64(memstats.next_gc) | 
|  |  | 
|  | // Compute the expected scan work remaining. | 
|  | // | 
|  | // This is estimated based on the expected | 
|  | // steady-state scannable heap. For example, with | 
|  | // GOGC=100, only half of the scannable heap is | 
|  | // expected to be live, so that's what we target. | 
|  | // | 
|  | // (This is a float calculation to avoid overflowing on | 
|  | // 100*heap_scan.) | 
|  | scanWorkExpected := int64(float64(memstats.heap_scan) * 100 / float64(100+gcpercent)) | 
|  |  | 
|  | if live > memstats.next_gc || c.scanWork > scanWorkExpected { | 
|  | // We're past the soft goal, or we've already done more scan | 
|  | // work than we expected. Pace GC so that in the worst case it | 
|  | // will complete by the hard goal. | 
|  | const maxOvershoot = 1.1 | 
|  | heapGoal = int64(float64(memstats.next_gc) * maxOvershoot) | 
|  |  | 
|  | // Compute the upper bound on the scan work remaining. | 
|  | scanWorkExpected = int64(memstats.heap_scan) | 
|  | } | 
|  |  | 
|  | // Compute the remaining scan work estimate. | 
|  | // | 
|  | // Note that we currently count allocations during GC as both | 
|  | // scannable heap (heap_scan) and scan work completed | 
|  | // (scanWork), so allocation will change this difference | 
|  | // slowly in the soft regime and not at all in the hard | 
|  | // regime. | 
|  | scanWorkRemaining := scanWorkExpected - c.scanWork | 
|  | if scanWorkRemaining < 1000 { | 
|  | // We set a somewhat arbitrary lower bound on | 
|  | // remaining scan work since if we aim a little high, | 
|  | // we can miss by a little. | 
|  | // | 
|  | // We *do* need to enforce that this is at least 1, | 
|  | // since marking is racy and double-scanning objects | 
|  | // may legitimately make the remaining scan work | 
|  | // negative, even in the hard goal regime. | 
|  | scanWorkRemaining = 1000 | 
|  | } | 
|  |  | 
|  | // Compute the heap distance remaining. | 
|  | heapRemaining := heapGoal - int64(live) | 
|  | if heapRemaining <= 0 { | 
|  | // This shouldn't happen, but if it does, avoid | 
|  | // dividing by zero or setting the assist negative. | 
|  | heapRemaining = 1 | 
|  | } | 
|  |  | 
|  | // Compute the mutator assist ratio so by the time the mutator | 
|  | // allocates the remaining heap bytes up to next_gc, it will | 
|  | // have done (or stolen) the remaining amount of scan work. | 
|  | c.assistWorkPerByte = float64(scanWorkRemaining) / float64(heapRemaining) | 
|  | c.assistBytesPerWork = float64(heapRemaining) / float64(scanWorkRemaining) | 
|  | } | 
|  |  | 
|  | // endCycle computes the trigger ratio for the next cycle. | 
|  | func (c *gcControllerState) endCycle() float64 { | 
|  | if work.userForced { | 
|  | // Forced GC means this cycle didn't start at the | 
|  | // trigger, so where it finished isn't good | 
|  | // information about how to adjust the trigger. | 
|  | // Just leave it where it is. | 
|  | return memstats.triggerRatio | 
|  | } | 
|  |  | 
|  | // Proportional response gain for the trigger controller. Must | 
|  | // be in [0, 1]. Lower values smooth out transient effects but | 
|  | // take longer to respond to phase changes. Higher values | 
|  | // react to phase changes quickly, but are more affected by | 
|  | // transient changes. Values near 1 may be unstable. | 
|  | const triggerGain = 0.5 | 
|  |  | 
|  | // Compute next cycle trigger ratio. First, this computes the | 
|  | // "error" for this cycle; that is, how far off the trigger | 
|  | // was from what it should have been, accounting for both heap | 
|  | // growth and GC CPU utilization. We compute the actual heap | 
|  | // growth during this cycle and scale that by how far off from | 
|  | // the goal CPU utilization we were (to estimate the heap | 
|  | // growth if we had the desired CPU utilization). The | 
|  | // difference between this estimate and the GOGC-based goal | 
|  | // heap growth is the error. | 
|  | goalGrowthRatio := gcEffectiveGrowthRatio() | 
|  | actualGrowthRatio := float64(memstats.heap_live)/float64(memstats.heap_marked) - 1 | 
|  | assistDuration := nanotime() - c.markStartTime | 
|  |  | 
|  | // Assume background mark hit its utilization goal. | 
|  | utilization := gcBackgroundUtilization | 
|  | // Add assist utilization; avoid divide by zero. | 
|  | if assistDuration > 0 { | 
|  | utilization += float64(c.assistTime) / float64(assistDuration*int64(gomaxprocs)) | 
|  | } | 
|  |  | 
|  | triggerError := goalGrowthRatio - memstats.triggerRatio - utilization/gcGoalUtilization*(actualGrowthRatio-memstats.triggerRatio) | 
|  |  | 
|  | // Finally, we adjust the trigger for next time by this error, | 
|  | // damped by the proportional gain. | 
|  | triggerRatio := memstats.triggerRatio + triggerGain*triggerError | 
|  |  | 
|  | if debug.gcpacertrace > 0 { | 
|  | // Print controller state in terms of the design | 
|  | // document. | 
|  | H_m_prev := memstats.heap_marked | 
|  | h_t := memstats.triggerRatio | 
|  | H_T := memstats.gc_trigger | 
|  | h_a := actualGrowthRatio | 
|  | H_a := memstats.heap_live | 
|  | h_g := goalGrowthRatio | 
|  | H_g := int64(float64(H_m_prev) * (1 + h_g)) | 
|  | u_a := utilization | 
|  | u_g := gcGoalUtilization | 
|  | W_a := c.scanWork | 
|  | print("pacer: H_m_prev=", H_m_prev, | 
|  | " h_t=", h_t, " H_T=", H_T, | 
|  | " h_a=", h_a, " H_a=", H_a, | 
|  | " h_g=", h_g, " H_g=", H_g, | 
|  | " u_a=", u_a, " u_g=", u_g, | 
|  | " W_a=", W_a, | 
|  | " goalΔ=", goalGrowthRatio-h_t, | 
|  | " actualΔ=", h_a-h_t, | 
|  | " u_a/u_g=", u_a/u_g, | 
|  | "\n") | 
|  | } | 
|  |  | 
|  | return triggerRatio | 
|  | } | 
|  |  | 
|  | // enlistWorker encourages another dedicated mark worker to start on | 
|  | // another P if there are spare worker slots. It is used by putfull | 
|  | // when more work is made available. | 
|  | // | 
|  | //go:nowritebarrier | 
|  | func (c *gcControllerState) enlistWorker() { | 
|  | // If there are idle Ps, wake one so it will run an idle worker. | 
|  | // NOTE: This is suspected of causing deadlocks. See golang.org/issue/19112. | 
|  | // | 
|  | //	if atomic.Load(&sched.npidle) != 0 && atomic.Load(&sched.nmspinning) == 0 { | 
|  | //		wakep() | 
|  | //		return | 
|  | //	} | 
|  |  | 
|  | // There are no idle Ps. If we need more dedicated workers, | 
|  | // try to preempt a running P so it will switch to a worker. | 
|  | if c.dedicatedMarkWorkersNeeded <= 0 { | 
|  | return | 
|  | } | 
|  | // Pick a random other P to preempt. | 
|  | if gomaxprocs <= 1 { | 
|  | return | 
|  | } | 
|  | gp := getg() | 
|  | if gp == nil || gp.m == nil || gp.m.p == 0 { | 
|  | return | 
|  | } | 
|  | myID := gp.m.p.ptr().id | 
|  | for tries := 0; tries < 5; tries++ { | 
|  | id := int32(fastrandn(uint32(gomaxprocs - 1))) | 
|  | if id >= myID { | 
|  | id++ | 
|  | } | 
|  | p := allp[id] | 
|  | if p.status != _Prunning { | 
|  | continue | 
|  | } | 
|  | if preemptone(p) { | 
|  | return | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // findRunnableGCWorker returns the background mark worker for _p_ if it | 
|  | // should be run. This must only be called when gcBlackenEnabled != 0. | 
|  | func (c *gcControllerState) findRunnableGCWorker(_p_ *p) *g { | 
|  | if gcBlackenEnabled == 0 { | 
|  | throw("gcControllerState.findRunnable: blackening not enabled") | 
|  | } | 
|  | if _p_.gcBgMarkWorker == 0 { | 
|  | // The mark worker associated with this P is blocked | 
|  | // performing a mark transition. We can't run it | 
|  | // because it may be on some other run or wait queue. | 
|  | return nil | 
|  | } | 
|  |  | 
|  | if !gcMarkWorkAvailable(_p_) { | 
|  | // No work to be done right now. This can happen at | 
|  | // the end of the mark phase when there are still | 
|  | // assists tapering off. Don't bother running a worker | 
|  | // now because it'll just return immediately. | 
|  | return nil | 
|  | } | 
|  |  | 
|  | decIfPositive := func(ptr *int64) bool { | 
|  | if *ptr > 0 { | 
|  | if atomic.Xaddint64(ptr, -1) >= 0 { | 
|  | return true | 
|  | } | 
|  | // We lost a race | 
|  | atomic.Xaddint64(ptr, +1) | 
|  | } | 
|  | return false | 
|  | } | 
|  |  | 
|  | if decIfPositive(&c.dedicatedMarkWorkersNeeded) { | 
|  | // This P is now dedicated to marking until the end of | 
|  | // the concurrent mark phase. | 
|  | _p_.gcMarkWorkerMode = gcMarkWorkerDedicatedMode | 
|  | } else if c.fractionalUtilizationGoal == 0 { | 
|  | // No need for fractional workers. | 
|  | return nil | 
|  | } else { | 
|  | // Is this P behind on the fractional utilization | 
|  | // goal? | 
|  | // | 
|  | // This should be kept in sync with pollFractionalWorkerExit. | 
|  | delta := nanotime() - gcController.markStartTime | 
|  | if delta > 0 && float64(_p_.gcFractionalMarkTime)/float64(delta) > c.fractionalUtilizationGoal { | 
|  | // Nope. No need to run a fractional worker. | 
|  | return nil | 
|  | } | 
|  | // Run a fractional worker. | 
|  | _p_.gcMarkWorkerMode = gcMarkWorkerFractionalMode | 
|  | } | 
|  |  | 
|  | // Run the background mark worker | 
|  | gp := _p_.gcBgMarkWorker.ptr() | 
|  | casgstatus(gp, _Gwaiting, _Grunnable) | 
|  | if trace.enabled { | 
|  | traceGoUnpark(gp, 0) | 
|  | } | 
|  | return gp | 
|  | } | 
|  |  | 
|  | // pollFractionalWorkerExit reports whether a fractional mark worker | 
|  | // should self-preempt. It assumes it is called from the fractional | 
|  | // worker. | 
|  | func pollFractionalWorkerExit() bool { | 
|  | // This should be kept in sync with the fractional worker | 
|  | // scheduler logic in findRunnableGCWorker. | 
|  | now := nanotime() | 
|  | delta := now - gcController.markStartTime | 
|  | if delta <= 0 { | 
|  | return true | 
|  | } | 
|  | p := getg().m.p.ptr() | 
|  | selfTime := p.gcFractionalMarkTime + (now - p.gcMarkWorkerStartTime) | 
|  | // Add some slack to the utilization goal so that the | 
|  | // fractional worker isn't behind again the instant it exits. | 
|  | return float64(selfTime)/float64(delta) > 1.2*gcController.fractionalUtilizationGoal | 
|  | } | 
|  |  | 
|  | // gcSetTriggerRatio sets the trigger ratio and updates everything | 
|  | // derived from it: the absolute trigger, the heap goal, mark pacing, | 
|  | // and sweep pacing. | 
|  | // | 
|  | // This can be called any time. If GC is the in the middle of a | 
|  | // concurrent phase, it will adjust the pacing of that phase. | 
|  | // | 
|  | // This depends on gcpercent, memstats.heap_marked, and | 
|  | // memstats.heap_live. These must be up to date. | 
|  | // | 
|  | // mheap_.lock must be held or the world must be stopped. | 
|  | func gcSetTriggerRatio(triggerRatio float64) { | 
|  | // Compute the next GC goal, which is when the allocated heap | 
|  | // has grown by GOGC/100 over the heap marked by the last | 
|  | // cycle. | 
|  | goal := ^uint64(0) | 
|  | if gcpercent >= 0 { | 
|  | goal = memstats.heap_marked + memstats.heap_marked*uint64(gcpercent)/100 | 
|  | } | 
|  |  | 
|  | // Set the trigger ratio, capped to reasonable bounds. | 
|  | if gcpercent >= 0 { | 
|  | scalingFactor := float64(gcpercent) / 100 | 
|  | // Ensure there's always a little margin so that the | 
|  | // mutator assist ratio isn't infinity. | 
|  | maxTriggerRatio := 0.95 * scalingFactor | 
|  | if triggerRatio > maxTriggerRatio { | 
|  | triggerRatio = maxTriggerRatio | 
|  | } | 
|  |  | 
|  | // If we let triggerRatio go too low, then if the application | 
|  | // is allocating very rapidly we might end up in a situation | 
|  | // where we're allocating black during a nearly always-on GC. | 
|  | // The result of this is a growing heap and ultimately an | 
|  | // increase in RSS. By capping us at a point >0, we're essentially | 
|  | // saying that we're OK using more CPU during the GC to prevent | 
|  | // this growth in RSS. | 
|  | // | 
|  | // The current constant was chosen empirically: given a sufficiently | 
|  | // fast/scalable allocator with 48 Ps that could drive the trigger ratio | 
|  | // to <0.05, this constant causes applications to retain the same peak | 
|  | // RSS compared to not having this allocator. | 
|  | minTriggerRatio := 0.6 * scalingFactor | 
|  | if triggerRatio < minTriggerRatio { | 
|  | triggerRatio = minTriggerRatio | 
|  | } | 
|  | } else if triggerRatio < 0 { | 
|  | // gcpercent < 0, so just make sure we're not getting a negative | 
|  | // triggerRatio. This case isn't expected to happen in practice, | 
|  | // and doesn't really matter because if gcpercent < 0 then we won't | 
|  | // ever consume triggerRatio further on in this function, but let's | 
|  | // just be defensive here; the triggerRatio being negative is almost | 
|  | // certainly undesirable. | 
|  | triggerRatio = 0 | 
|  | } | 
|  | memstats.triggerRatio = triggerRatio | 
|  |  | 
|  | // Compute the absolute GC trigger from the trigger ratio. | 
|  | // | 
|  | // We trigger the next GC cycle when the allocated heap has | 
|  | // grown by the trigger ratio over the marked heap size. | 
|  | trigger := ^uint64(0) | 
|  | if gcpercent >= 0 { | 
|  | trigger = uint64(float64(memstats.heap_marked) * (1 + triggerRatio)) | 
|  | // Don't trigger below the minimum heap size. | 
|  | minTrigger := heapminimum | 
|  | if !isSweepDone() { | 
|  | // Concurrent sweep happens in the heap growth | 
|  | // from heap_live to gc_trigger, so ensure | 
|  | // that concurrent sweep has some heap growth | 
|  | // in which to perform sweeping before we | 
|  | // start the next GC cycle. | 
|  | sweepMin := atomic.Load64(&memstats.heap_live) + sweepMinHeapDistance | 
|  | if sweepMin > minTrigger { | 
|  | minTrigger = sweepMin | 
|  | } | 
|  | } | 
|  | if trigger < minTrigger { | 
|  | trigger = minTrigger | 
|  | } | 
|  | if int64(trigger) < 0 { | 
|  | print("runtime: next_gc=", memstats.next_gc, " heap_marked=", memstats.heap_marked, " heap_live=", memstats.heap_live, " initialHeapLive=", work.initialHeapLive, "triggerRatio=", triggerRatio, " minTrigger=", minTrigger, "\n") | 
|  | throw("gc_trigger underflow") | 
|  | } | 
|  | if trigger > goal { | 
|  | // The trigger ratio is always less than GOGC/100, but | 
|  | // other bounds on the trigger may have raised it. | 
|  | // Push up the goal, too. | 
|  | goal = trigger | 
|  | } | 
|  | } | 
|  |  | 
|  | // Commit to the trigger and goal. | 
|  | memstats.gc_trigger = trigger | 
|  | memstats.next_gc = goal | 
|  | if trace.enabled { | 
|  | traceNextGC() | 
|  | } | 
|  |  | 
|  | // Update mark pacing. | 
|  | if gcphase != _GCoff { | 
|  | gcController.revise() | 
|  | } | 
|  |  | 
|  | // Update sweep pacing. | 
|  | if isSweepDone() { | 
|  | mheap_.sweepPagesPerByte = 0 | 
|  | } else { | 
|  | // Concurrent sweep needs to sweep all of the in-use | 
|  | // pages by the time the allocated heap reaches the GC | 
|  | // trigger. Compute the ratio of in-use pages to sweep | 
|  | // per byte allocated, accounting for the fact that | 
|  | // some might already be swept. | 
|  | heapLiveBasis := atomic.Load64(&memstats.heap_live) | 
|  | heapDistance := int64(trigger) - int64(heapLiveBasis) | 
|  | // Add a little margin so rounding errors and | 
|  | // concurrent sweep are less likely to leave pages | 
|  | // unswept when GC starts. | 
|  | heapDistance -= 1024 * 1024 | 
|  | if heapDistance < _PageSize { | 
|  | // Avoid setting the sweep ratio extremely high | 
|  | heapDistance = _PageSize | 
|  | } | 
|  | pagesSwept := atomic.Load64(&mheap_.pagesSwept) | 
|  | pagesInUse := atomic.Load64(&mheap_.pagesInUse) | 
|  | sweepDistancePages := int64(pagesInUse) - int64(pagesSwept) | 
|  | if sweepDistancePages <= 0 { | 
|  | mheap_.sweepPagesPerByte = 0 | 
|  | } else { | 
|  | mheap_.sweepPagesPerByte = float64(sweepDistancePages) / float64(heapDistance) | 
|  | mheap_.sweepHeapLiveBasis = heapLiveBasis | 
|  | // Write pagesSweptBasis last, since this | 
|  | // signals concurrent sweeps to recompute | 
|  | // their debt. | 
|  | atomic.Store64(&mheap_.pagesSweptBasis, pagesSwept) | 
|  | } | 
|  | } | 
|  |  | 
|  | gcPaceScavenger() | 
|  | } | 
|  |  | 
|  | // gcEffectiveGrowthRatio returns the current effective heap growth | 
|  | // ratio (GOGC/100) based on heap_marked from the previous GC and | 
|  | // next_gc for the current GC. | 
|  | // | 
|  | // This may differ from gcpercent/100 because of various upper and | 
|  | // lower bounds on gcpercent. For example, if the heap is smaller than | 
|  | // heapminimum, this can be higher than gcpercent/100. | 
|  | // | 
|  | // mheap_.lock must be held or the world must be stopped. | 
|  | func gcEffectiveGrowthRatio() float64 { | 
|  | egogc := float64(memstats.next_gc-memstats.heap_marked) / float64(memstats.heap_marked) | 
|  | if egogc < 0 { | 
|  | // Shouldn't happen, but just in case. | 
|  | egogc = 0 | 
|  | } | 
|  | return egogc | 
|  | } | 
|  |  | 
|  | // gcGoalUtilization is the goal CPU utilization for | 
|  | // marking as a fraction of GOMAXPROCS. | 
|  | const gcGoalUtilization = 0.30 | 
|  |  | 
|  | // gcBackgroundUtilization is the fixed CPU utilization for background | 
|  | // marking. It must be <= gcGoalUtilization. The difference between | 
|  | // gcGoalUtilization and gcBackgroundUtilization will be made up by | 
|  | // mark assists. The scheduler will aim to use within 50% of this | 
|  | // goal. | 
|  | // | 
|  | // Setting this to < gcGoalUtilization avoids saturating the trigger | 
|  | // feedback controller when there are no assists, which allows it to | 
|  | // better control CPU and heap growth. However, the larger the gap, | 
|  | // the more mutator assists are expected to happen, which impact | 
|  | // mutator latency. | 
|  | const gcBackgroundUtilization = 0.25 | 
|  |  | 
|  | // gcCreditSlack is the amount of scan work credit that can | 
|  | // accumulate locally before updating gcController.scanWork and, | 
|  | // optionally, gcController.bgScanCredit. Lower values give a more | 
|  | // accurate assist ratio and make it more likely that assists will | 
|  | // successfully steal background credit. Higher values reduce memory | 
|  | // contention. | 
|  | const gcCreditSlack = 2000 | 
|  |  | 
|  | // gcAssistTimeSlack is the nanoseconds of mutator assist time that | 
|  | // can accumulate on a P before updating gcController.assistTime. | 
|  | const gcAssistTimeSlack = 5000 | 
|  |  | 
|  | // gcOverAssistWork determines how many extra units of scan work a GC | 
|  | // assist does when an assist happens. This amortizes the cost of an | 
|  | // assist by pre-paying for this many bytes of future allocations. | 
|  | const gcOverAssistWork = 64 << 10 | 
|  |  | 
|  | var work struct { | 
|  | full  lfstack          // lock-free list of full blocks workbuf | 
|  | empty lfstack          // lock-free list of empty blocks workbuf | 
|  | pad0  cpu.CacheLinePad // prevents false-sharing between full/empty and nproc/nwait | 
|  |  | 
|  | wbufSpans struct { | 
|  | lock mutex | 
|  | // free is a list of spans dedicated to workbufs, but | 
|  | // that don't currently contain any workbufs. | 
|  | free mSpanList | 
|  | // busy is a list of all spans containing workbufs on | 
|  | // one of the workbuf lists. | 
|  | busy mSpanList | 
|  | } | 
|  |  | 
|  | // Restore 64-bit alignment on 32-bit. | 
|  | _ uint32 | 
|  |  | 
|  | // bytesMarked is the number of bytes marked this cycle. This | 
|  | // includes bytes blackened in scanned objects, noscan objects | 
|  | // that go straight to black, and permagrey objects scanned by | 
|  | // markroot during the concurrent scan phase. This is updated | 
|  | // atomically during the cycle. Updates may be batched | 
|  | // arbitrarily, since the value is only read at the end of the | 
|  | // cycle. | 
|  | // | 
|  | // Because of benign races during marking, this number may not | 
|  | // be the exact number of marked bytes, but it should be very | 
|  | // close. | 
|  | // | 
|  | // Put this field here because it needs 64-bit atomic access | 
|  | // (and thus 8-byte alignment even on 32-bit architectures). | 
|  | bytesMarked uint64 | 
|  |  | 
|  | markrootNext uint32 // next markroot job | 
|  | markrootJobs uint32 // number of markroot jobs | 
|  |  | 
|  | nproc  uint32 | 
|  | tstart int64 | 
|  | nwait  uint32 | 
|  | ndone  uint32 | 
|  |  | 
|  | // Number of roots of various root types. Set by gcMarkRootPrepare. | 
|  | nFlushCacheRoots                               int | 
|  | nDataRoots, nBSSRoots, nSpanRoots, nStackRoots int | 
|  |  | 
|  | // Each type of GC state transition is protected by a lock. | 
|  | // Since multiple threads can simultaneously detect the state | 
|  | // transition condition, any thread that detects a transition | 
|  | // condition must acquire the appropriate transition lock, | 
|  | // re-check the transition condition and return if it no | 
|  | // longer holds or perform the transition if it does. | 
|  | // Likewise, any transition must invalidate the transition | 
|  | // condition before releasing the lock. This ensures that each | 
|  | // transition is performed by exactly one thread and threads | 
|  | // that need the transition to happen block until it has | 
|  | // happened. | 
|  | // | 
|  | // startSema protects the transition from "off" to mark or | 
|  | // mark termination. | 
|  | startSema uint32 | 
|  | // markDoneSema protects transitions from mark to mark termination. | 
|  | markDoneSema uint32 | 
|  |  | 
|  | bgMarkReady note   // signal background mark worker has started | 
|  | bgMarkDone  uint32 // cas to 1 when at a background mark completion point | 
|  | // Background mark completion signaling | 
|  |  | 
|  | // mode is the concurrency mode of the current GC cycle. | 
|  | mode gcMode | 
|  |  | 
|  | // userForced indicates the current GC cycle was forced by an | 
|  | // explicit user call. | 
|  | userForced bool | 
|  |  | 
|  | // totaltime is the CPU nanoseconds spent in GC since the | 
|  | // program started if debug.gctrace > 0. | 
|  | totaltime int64 | 
|  |  | 
|  | // initialHeapLive is the value of memstats.heap_live at the | 
|  | // beginning of this GC cycle. | 
|  | initialHeapLive uint64 | 
|  |  | 
|  | // assistQueue is a queue of assists that are blocked because | 
|  | // there was neither enough credit to steal or enough work to | 
|  | // do. | 
|  | assistQueue struct { | 
|  | lock mutex | 
|  | q    gQueue | 
|  | } | 
|  |  | 
|  | // sweepWaiters is a list of blocked goroutines to wake when | 
|  | // we transition from mark termination to sweep. | 
|  | sweepWaiters struct { | 
|  | lock mutex | 
|  | list gList | 
|  | } | 
|  |  | 
|  | // cycles is the number of completed GC cycles, where a GC | 
|  | // cycle is sweep termination, mark, mark termination, and | 
|  | // sweep. This differs from memstats.numgc, which is | 
|  | // incremented at mark termination. | 
|  | cycles uint32 | 
|  |  | 
|  | // Timing/utilization stats for this cycle. | 
|  | stwprocs, maxprocs                 int32 | 
|  | tSweepTerm, tMark, tMarkTerm, tEnd int64 // nanotime() of phase start | 
|  |  | 
|  | pauseNS    int64 // total STW time this cycle | 
|  | pauseStart int64 // nanotime() of last STW | 
|  |  | 
|  | // debug.gctrace heap sizes for this cycle. | 
|  | heap0, heap1, heap2, heapGoal uint64 | 
|  | } | 
|  |  | 
|  | // GC runs a garbage collection and blocks the caller until the | 
|  | // garbage collection is complete. It may also block the entire | 
|  | // program. | 
|  | func GC() { | 
|  | // We consider a cycle to be: sweep termination, mark, mark | 
|  | // termination, and sweep. This function shouldn't return | 
|  | // until a full cycle has been completed, from beginning to | 
|  | // end. Hence, we always want to finish up the current cycle | 
|  | // and start a new one. That means: | 
|  | // | 
|  | // 1. In sweep termination, mark, or mark termination of cycle | 
|  | // N, wait until mark termination N completes and transitions | 
|  | // to sweep N. | 
|  | // | 
|  | // 2. In sweep N, help with sweep N. | 
|  | // | 
|  | // At this point we can begin a full cycle N+1. | 
|  | // | 
|  | // 3. Trigger cycle N+1 by starting sweep termination N+1. | 
|  | // | 
|  | // 4. Wait for mark termination N+1 to complete. | 
|  | // | 
|  | // 5. Help with sweep N+1 until it's done. | 
|  | // | 
|  | // This all has to be written to deal with the fact that the | 
|  | // GC may move ahead on its own. For example, when we block | 
|  | // until mark termination N, we may wake up in cycle N+2. | 
|  |  | 
|  | // Wait until the current sweep termination, mark, and mark | 
|  | // termination complete. | 
|  | n := atomic.Load(&work.cycles) | 
|  | gcWaitOnMark(n) | 
|  |  | 
|  | // We're now in sweep N or later. Trigger GC cycle N+1, which | 
|  | // will first finish sweep N if necessary and then enter sweep | 
|  | // termination N+1. | 
|  | gcStart(gcTrigger{kind: gcTriggerCycle, n: n + 1}) | 
|  |  | 
|  | // Wait for mark termination N+1 to complete. | 
|  | gcWaitOnMark(n + 1) | 
|  |  | 
|  | // Finish sweep N+1 before returning. We do this both to | 
|  | // complete the cycle and because runtime.GC() is often used | 
|  | // as part of tests and benchmarks to get the system into a | 
|  | // relatively stable and isolated state. | 
|  | for atomic.Load(&work.cycles) == n+1 && sweepone() != ^uintptr(0) { | 
|  | sweep.nbgsweep++ | 
|  | Gosched() | 
|  | } | 
|  |  | 
|  | // Callers may assume that the heap profile reflects the | 
|  | // just-completed cycle when this returns (historically this | 
|  | // happened because this was a STW GC), but right now the | 
|  | // profile still reflects mark termination N, not N+1. | 
|  | // | 
|  | // As soon as all of the sweep frees from cycle N+1 are done, | 
|  | // we can go ahead and publish the heap profile. | 
|  | // | 
|  | // First, wait for sweeping to finish. (We know there are no | 
|  | // more spans on the sweep queue, but we may be concurrently | 
|  | // sweeping spans, so we have to wait.) | 
|  | for atomic.Load(&work.cycles) == n+1 && atomic.Load(&mheap_.sweepers) != 0 { | 
|  | Gosched() | 
|  | } | 
|  |  | 
|  | // Now we're really done with sweeping, so we can publish the | 
|  | // stable heap profile. Only do this if we haven't already hit | 
|  | // another mark termination. | 
|  | mp := acquirem() | 
|  | cycle := atomic.Load(&work.cycles) | 
|  | if cycle == n+1 || (gcphase == _GCmark && cycle == n+2) { | 
|  | mProf_PostSweep() | 
|  | } | 
|  | releasem(mp) | 
|  | } | 
|  |  | 
|  | // gcWaitOnMark blocks until GC finishes the Nth mark phase. If GC has | 
|  | // already completed this mark phase, it returns immediately. | 
|  | func gcWaitOnMark(n uint32) { | 
|  | for { | 
|  | // Disable phase transitions. | 
|  | lock(&work.sweepWaiters.lock) | 
|  | nMarks := atomic.Load(&work.cycles) | 
|  | if gcphase != _GCmark { | 
|  | // We've already completed this cycle's mark. | 
|  | nMarks++ | 
|  | } | 
|  | if nMarks > n { | 
|  | // We're done. | 
|  | unlock(&work.sweepWaiters.lock) | 
|  | return | 
|  | } | 
|  |  | 
|  | // Wait until sweep termination, mark, and mark | 
|  | // termination of cycle N complete. | 
|  | work.sweepWaiters.list.push(getg()) | 
|  | goparkunlock(&work.sweepWaiters.lock, waitReasonWaitForGCCycle, traceEvGoBlock, 1) | 
|  | } | 
|  | } | 
|  |  | 
|  | // gcMode indicates how concurrent a GC cycle should be. | 
|  | type gcMode int | 
|  |  | 
|  | const ( | 
|  | gcBackgroundMode gcMode = iota // concurrent GC and sweep | 
|  | gcForceMode                    // stop-the-world GC now, concurrent sweep | 
|  | gcForceBlockMode               // stop-the-world GC now and STW sweep (forced by user) | 
|  | ) | 
|  |  | 
|  | // A gcTrigger is a predicate for starting a GC cycle. Specifically, | 
|  | // it is an exit condition for the _GCoff phase. | 
|  | type gcTrigger struct { | 
|  | kind gcTriggerKind | 
|  | now  int64  // gcTriggerTime: current time | 
|  | n    uint32 // gcTriggerCycle: cycle number to start | 
|  | } | 
|  |  | 
|  | type gcTriggerKind int | 
|  |  | 
|  | const ( | 
|  | // gcTriggerHeap indicates that a cycle should be started when | 
|  | // the heap size reaches the trigger heap size computed by the | 
|  | // controller. | 
|  | gcTriggerHeap gcTriggerKind = iota | 
|  |  | 
|  | // gcTriggerTime indicates that a cycle should be started when | 
|  | // it's been more than forcegcperiod nanoseconds since the | 
|  | // previous GC cycle. | 
|  | gcTriggerTime | 
|  |  | 
|  | // gcTriggerCycle indicates that a cycle should be started if | 
|  | // we have not yet started cycle number gcTrigger.n (relative | 
|  | // to work.cycles). | 
|  | gcTriggerCycle | 
|  | ) | 
|  |  | 
|  | // test reports whether the trigger condition is satisfied, meaning | 
|  | // that the exit condition for the _GCoff phase has been met. The exit | 
|  | // condition should be tested when allocating. | 
|  | func (t gcTrigger) test() bool { | 
|  | if !memstats.enablegc || panicking != 0 || gcphase != _GCoff { | 
|  | return false | 
|  | } | 
|  | switch t.kind { | 
|  | case gcTriggerHeap: | 
|  | // Non-atomic access to heap_live for performance. If | 
|  | // we are going to trigger on this, this thread just | 
|  | // atomically wrote heap_live anyway and we'll see our | 
|  | // own write. | 
|  | return memstats.heap_live >= memstats.gc_trigger | 
|  | case gcTriggerTime: | 
|  | if gcpercent < 0 { | 
|  | return false | 
|  | } | 
|  | lastgc := int64(atomic.Load64(&memstats.last_gc_nanotime)) | 
|  | return lastgc != 0 && t.now-lastgc > forcegcperiod | 
|  | case gcTriggerCycle: | 
|  | // t.n > work.cycles, but accounting for wraparound. | 
|  | return int32(t.n-work.cycles) > 0 | 
|  | } | 
|  | return true | 
|  | } | 
|  |  | 
|  | // gcStart starts the GC. It transitions from _GCoff to _GCmark (if | 
|  | // debug.gcstoptheworld == 0) or performs all of GC (if | 
|  | // debug.gcstoptheworld != 0). | 
|  | // | 
|  | // This may return without performing this transition in some cases, | 
|  | // such as when called on a system stack or with locks held. | 
|  | func gcStart(trigger gcTrigger) { | 
|  | // Since this is called from malloc and malloc is called in | 
|  | // the guts of a number of libraries that might be holding | 
|  | // locks, don't attempt to start GC in non-preemptible or | 
|  | // potentially unstable situations. | 
|  | mp := acquirem() | 
|  | if gp := getg(); gp == mp.g0 || mp.locks > 1 || mp.preemptoff != "" { | 
|  | releasem(mp) | 
|  | return | 
|  | } | 
|  | releasem(mp) | 
|  | mp = nil | 
|  |  | 
|  | // Pick up the remaining unswept/not being swept spans concurrently | 
|  | // | 
|  | // This shouldn't happen if we're being invoked in background | 
|  | // mode since proportional sweep should have just finished | 
|  | // sweeping everything, but rounding errors, etc, may leave a | 
|  | // few spans unswept. In forced mode, this is necessary since | 
|  | // GC can be forced at any point in the sweeping cycle. | 
|  | // | 
|  | // We check the transition condition continuously here in case | 
|  | // this G gets delayed in to the next GC cycle. | 
|  | for trigger.test() && sweepone() != ^uintptr(0) { | 
|  | sweep.nbgsweep++ | 
|  | } | 
|  |  | 
|  | // Perform GC initialization and the sweep termination | 
|  | // transition. | 
|  | semacquire(&work.startSema) | 
|  | // Re-check transition condition under transition lock. | 
|  | if !trigger.test() { | 
|  | semrelease(&work.startSema) | 
|  | return | 
|  | } | 
|  |  | 
|  | // For stats, check if this GC was forced by the user. | 
|  | work.userForced = trigger.kind == gcTriggerCycle | 
|  |  | 
|  | // In gcstoptheworld debug mode, upgrade the mode accordingly. | 
|  | // We do this after re-checking the transition condition so | 
|  | // that multiple goroutines that detect the heap trigger don't | 
|  | // start multiple STW GCs. | 
|  | mode := gcBackgroundMode | 
|  | if debug.gcstoptheworld == 1 { | 
|  | mode = gcForceMode | 
|  | } else if debug.gcstoptheworld == 2 { | 
|  | mode = gcForceBlockMode | 
|  | } | 
|  |  | 
|  | // Ok, we're doing it! Stop everybody else | 
|  | semacquire(&gcsema) | 
|  | semacquire(&worldsema) | 
|  |  | 
|  | if trace.enabled { | 
|  | traceGCStart() | 
|  | } | 
|  |  | 
|  | // Check that all Ps have finished deferred mcache flushes. | 
|  | for _, p := range allp { | 
|  | if fg := atomic.Load(&p.mcache.flushGen); fg != mheap_.sweepgen { | 
|  | println("runtime: p", p.id, "flushGen", fg, "!= sweepgen", mheap_.sweepgen) | 
|  | throw("p mcache not flushed") | 
|  | } | 
|  | } | 
|  |  | 
|  | gcBgMarkStartWorkers() | 
|  |  | 
|  | systemstack(gcResetMarkState) | 
|  |  | 
|  | work.stwprocs, work.maxprocs = gomaxprocs, gomaxprocs | 
|  | if work.stwprocs > ncpu { | 
|  | // This is used to compute CPU time of the STW phases, | 
|  | // so it can't be more than ncpu, even if GOMAXPROCS is. | 
|  | work.stwprocs = ncpu | 
|  | } | 
|  | work.heap0 = atomic.Load64(&memstats.heap_live) | 
|  | work.pauseNS = 0 | 
|  | work.mode = mode | 
|  |  | 
|  | now := nanotime() | 
|  | work.tSweepTerm = now | 
|  | work.pauseStart = now | 
|  | if trace.enabled { | 
|  | traceGCSTWStart(1) | 
|  | } | 
|  | systemstack(stopTheWorldWithSema) | 
|  | // Finish sweep before we start concurrent scan. | 
|  | systemstack(func() { | 
|  | finishsweep_m() | 
|  | }) | 
|  |  | 
|  | // clearpools before we start the GC. If we wait they memory will not be | 
|  | // reclaimed until the next GC cycle. | 
|  | clearpools() | 
|  |  | 
|  | work.cycles++ | 
|  |  | 
|  | gcController.startCycle() | 
|  | work.heapGoal = memstats.next_gc | 
|  |  | 
|  | // In STW mode, disable scheduling of user Gs. This may also | 
|  | // disable scheduling of this goroutine, so it may block as | 
|  | // soon as we start the world again. | 
|  | if mode != gcBackgroundMode { | 
|  | schedEnableUser(false) | 
|  | } | 
|  |  | 
|  | // Enter concurrent mark phase and enable | 
|  | // write barriers. | 
|  | // | 
|  | // Because the world is stopped, all Ps will | 
|  | // observe that write barriers are enabled by | 
|  | // the time we start the world and begin | 
|  | // scanning. | 
|  | // | 
|  | // Write barriers must be enabled before assists are | 
|  | // enabled because they must be enabled before | 
|  | // any non-leaf heap objects are marked. Since | 
|  | // allocations are blocked until assists can | 
|  | // happen, we want enable assists as early as | 
|  | // possible. | 
|  | setGCPhase(_GCmark) | 
|  |  | 
|  | gcBgMarkPrepare() // Must happen before assist enable. | 
|  | gcMarkRootPrepare() | 
|  |  | 
|  | // Mark all active tinyalloc blocks. Since we're | 
|  | // allocating from these, they need to be black like | 
|  | // other allocations. The alternative is to blacken | 
|  | // the tiny block on every allocation from it, which | 
|  | // would slow down the tiny allocator. | 
|  | gcMarkTinyAllocs() | 
|  |  | 
|  | // At this point all Ps have enabled the write | 
|  | // barrier, thus maintaining the no white to | 
|  | // black invariant. Enable mutator assists to | 
|  | // put back-pressure on fast allocating | 
|  | // mutators. | 
|  | atomic.Store(&gcBlackenEnabled, 1) | 
|  |  | 
|  | // Assists and workers can start the moment we start | 
|  | // the world. | 
|  | gcController.markStartTime = now | 
|  |  | 
|  | // In STW mode, we could block the instant systemstack | 
|  | // returns, so make sure we're not preemptible. | 
|  | mp = acquirem() | 
|  |  | 
|  | // Concurrent mark. | 
|  | systemstack(func() { | 
|  | now = startTheWorldWithSema(trace.enabled) | 
|  | work.pauseNS += now - work.pauseStart | 
|  | work.tMark = now | 
|  | }) | 
|  |  | 
|  | // Release the world sema before Gosched() in STW mode | 
|  | // because we will need to reacquire it later but before | 
|  | // this goroutine becomes runnable again, and we could | 
|  | // self-deadlock otherwise. | 
|  | semrelease(&worldsema) | 
|  | releasem(mp) | 
|  |  | 
|  | // Make sure we block instead of returning to user code | 
|  | // in STW mode. | 
|  | if mode != gcBackgroundMode { | 
|  | Gosched() | 
|  | } | 
|  |  | 
|  | semrelease(&work.startSema) | 
|  | } | 
|  |  | 
|  | // gcMarkDoneFlushed counts the number of P's with flushed work. | 
|  | // | 
|  | // Ideally this would be a captured local in gcMarkDone, but forEachP | 
|  | // escapes its callback closure, so it can't capture anything. | 
|  | // | 
|  | // This is protected by markDoneSema. | 
|  | var gcMarkDoneFlushed uint32 | 
|  |  | 
|  | // debugCachedWork enables extra checks for debugging premature mark | 
|  | // termination. | 
|  | // | 
|  | // For debugging issue #27993. | 
|  | const debugCachedWork = false | 
|  |  | 
|  | // gcWorkPauseGen is for debugging the mark completion algorithm. | 
|  | // gcWork put operations spin while gcWork.pauseGen == gcWorkPauseGen. | 
|  | // Only used if debugCachedWork is true. | 
|  | // | 
|  | // For debugging issue #27993. | 
|  | var gcWorkPauseGen uint32 = 1 | 
|  |  | 
|  | // gcMarkDone transitions the GC from mark to mark termination if all | 
|  | // reachable objects have been marked (that is, there are no grey | 
|  | // objects and can be no more in the future). Otherwise, it flushes | 
|  | // all local work to the global queues where it can be discovered by | 
|  | // other workers. | 
|  | // | 
|  | // This should be called when all local mark work has been drained and | 
|  | // there are no remaining workers. Specifically, when | 
|  | // | 
|  | //   work.nwait == work.nproc && !gcMarkWorkAvailable(p) | 
|  | // | 
|  | // The calling context must be preemptible. | 
|  | // | 
|  | // Flushing local work is important because idle Ps may have local | 
|  | // work queued. This is the only way to make that work visible and | 
|  | // drive GC to completion. | 
|  | // | 
|  | // It is explicitly okay to have write barriers in this function. If | 
|  | // it does transition to mark termination, then all reachable objects | 
|  | // have been marked, so the write barrier cannot shade any more | 
|  | // objects. | 
|  | func gcMarkDone() { | 
|  | // Ensure only one thread is running the ragged barrier at a | 
|  | // time. | 
|  | semacquire(&work.markDoneSema) | 
|  |  | 
|  | top: | 
|  | // Re-check transition condition under transition lock. | 
|  | // | 
|  | // It's critical that this checks the global work queues are | 
|  | // empty before performing the ragged barrier. Otherwise, | 
|  | // there could be global work that a P could take after the P | 
|  | // has passed the ragged barrier. | 
|  | if !(gcphase == _GCmark && work.nwait == work.nproc && !gcMarkWorkAvailable(nil)) { | 
|  | semrelease(&work.markDoneSema) | 
|  | return | 
|  | } | 
|  |  | 
|  | // forEachP needs worldsema to execute, and we'll need it to | 
|  | // stop the world later, so acquire worldsema now. | 
|  | semacquire(&worldsema) | 
|  |  | 
|  | // Flush all local buffers and collect flushedWork flags. | 
|  | gcMarkDoneFlushed = 0 | 
|  | systemstack(func() { | 
|  | gp := getg().m.curg | 
|  | // Mark the user stack as preemptible so that it may be scanned. | 
|  | // Otherwise, our attempt to force all P's to a safepoint could | 
|  | // result in a deadlock as we attempt to preempt a worker that's | 
|  | // trying to preempt us (e.g. for a stack scan). | 
|  | casgstatus(gp, _Grunning, _Gwaiting) | 
|  | forEachP(func(_p_ *p) { | 
|  | // Flush the write barrier buffer, since this may add | 
|  | // work to the gcWork. | 
|  | wbBufFlush1(_p_) | 
|  | // For debugging, shrink the write barrier | 
|  | // buffer so it flushes immediately. | 
|  | // wbBuf.reset will keep it at this size as | 
|  | // long as throwOnGCWork is set. | 
|  | if debugCachedWork { | 
|  | b := &_p_.wbBuf | 
|  | b.end = uintptr(unsafe.Pointer(&b.buf[wbBufEntryPointers])) | 
|  | b.debugGen = gcWorkPauseGen | 
|  | } | 
|  | // Flush the gcWork, since this may create global work | 
|  | // and set the flushedWork flag. | 
|  | // | 
|  | // TODO(austin): Break up these workbufs to | 
|  | // better distribute work. | 
|  | _p_.gcw.dispose() | 
|  | // Collect the flushedWork flag. | 
|  | if _p_.gcw.flushedWork { | 
|  | atomic.Xadd(&gcMarkDoneFlushed, 1) | 
|  | _p_.gcw.flushedWork = false | 
|  | } else if debugCachedWork { | 
|  | // For debugging, freeze the gcWork | 
|  | // until we know whether we've reached | 
|  | // completion or not. If we think | 
|  | // we've reached completion, but | 
|  | // there's a paused gcWork, then | 
|  | // that's a bug. | 
|  | _p_.gcw.pauseGen = gcWorkPauseGen | 
|  | // Capture the G's stack. | 
|  | for i := range _p_.gcw.pauseStack { | 
|  | _p_.gcw.pauseStack[i] = 0 | 
|  | } | 
|  | callers(1, _p_.gcw.pauseStack[:]) | 
|  | } | 
|  | }) | 
|  | casgstatus(gp, _Gwaiting, _Grunning) | 
|  | }) | 
|  |  | 
|  | if gcMarkDoneFlushed != 0 { | 
|  | if debugCachedWork { | 
|  | // Release paused gcWorks. | 
|  | atomic.Xadd(&gcWorkPauseGen, 1) | 
|  | } | 
|  | // More grey objects were discovered since the | 
|  | // previous termination check, so there may be more | 
|  | // work to do. Keep going. It's possible the | 
|  | // transition condition became true again during the | 
|  | // ragged barrier, so re-check it. | 
|  | semrelease(&worldsema) | 
|  | goto top | 
|  | } | 
|  |  | 
|  | if debugCachedWork { | 
|  | throwOnGCWork = true | 
|  | // Release paused gcWorks. If there are any, they | 
|  | // should now observe throwOnGCWork and panic. | 
|  | atomic.Xadd(&gcWorkPauseGen, 1) | 
|  | } | 
|  |  | 
|  | // There was no global work, no local work, and no Ps | 
|  | // communicated work since we took markDoneSema. Therefore | 
|  | // there are no grey objects and no more objects can be | 
|  | // shaded. Transition to mark termination. | 
|  | now := nanotime() | 
|  | work.tMarkTerm = now | 
|  | work.pauseStart = now | 
|  | getg().m.preemptoff = "gcing" | 
|  | if trace.enabled { | 
|  | traceGCSTWStart(0) | 
|  | } | 
|  | systemstack(stopTheWorldWithSema) | 
|  | // The gcphase is _GCmark, it will transition to _GCmarktermination | 
|  | // below. The important thing is that the wb remains active until | 
|  | // all marking is complete. This includes writes made by the GC. | 
|  |  | 
|  | if debugCachedWork { | 
|  | // For debugging, double check that no work was added after we | 
|  | // went around above and disable write barrier buffering. | 
|  | for _, p := range allp { | 
|  | gcw := &p.gcw | 
|  | if !gcw.empty() { | 
|  | printlock() | 
|  | print("runtime: P ", p.id, " flushedWork ", gcw.flushedWork) | 
|  | if gcw.wbuf1 == nil { | 
|  | print(" wbuf1=<nil>") | 
|  | } else { | 
|  | print(" wbuf1.n=", gcw.wbuf1.nobj) | 
|  | } | 
|  | if gcw.wbuf2 == nil { | 
|  | print(" wbuf2=<nil>") | 
|  | } else { | 
|  | print(" wbuf2.n=", gcw.wbuf2.nobj) | 
|  | } | 
|  | print("\n") | 
|  | if gcw.pauseGen == gcw.putGen { | 
|  | println("runtime: checkPut already failed at this generation") | 
|  | } | 
|  | throw("throwOnGCWork") | 
|  | } | 
|  | } | 
|  | } else { | 
|  | // For unknown reasons (see issue #27993), there is | 
|  | // sometimes work left over when we enter mark | 
|  | // termination. Detect this and resume concurrent | 
|  | // mark. This is obviously unfortunate. | 
|  | // | 
|  | // Switch to the system stack to call wbBufFlush1, | 
|  | // though in this case it doesn't matter because we're | 
|  | // non-preemptible anyway. | 
|  | restart := false | 
|  | systemstack(func() { | 
|  | for _, p := range allp { | 
|  | wbBufFlush1(p) | 
|  | if !p.gcw.empty() { | 
|  | restart = true | 
|  | break | 
|  | } | 
|  | } | 
|  | }) | 
|  | if restart { | 
|  | getg().m.preemptoff = "" | 
|  | systemstack(func() { | 
|  | now := startTheWorldWithSema(true) | 
|  | work.pauseNS += now - work.pauseStart | 
|  | }) | 
|  | semrelease(&worldsema) | 
|  | goto top | 
|  | } | 
|  | } | 
|  |  | 
|  | // Disable assists and background workers. We must do | 
|  | // this before waking blocked assists. | 
|  | atomic.Store(&gcBlackenEnabled, 0) | 
|  |  | 
|  | // Wake all blocked assists. These will run when we | 
|  | // start the world again. | 
|  | gcWakeAllAssists() | 
|  |  | 
|  | // Likewise, release the transition lock. Blocked | 
|  | // workers and assists will run when we start the | 
|  | // world again. | 
|  | semrelease(&work.markDoneSema) | 
|  |  | 
|  | // In STW mode, re-enable user goroutines. These will be | 
|  | // queued to run after we start the world. | 
|  | schedEnableUser(true) | 
|  |  | 
|  | // endCycle depends on all gcWork cache stats being flushed. | 
|  | // The termination algorithm above ensured that up to | 
|  | // allocations since the ragged barrier. | 
|  | nextTriggerRatio := gcController.endCycle() | 
|  |  | 
|  | // Perform mark termination. This will restart the world. | 
|  | gcMarkTermination(nextTriggerRatio) | 
|  | } | 
|  |  | 
|  | func gcMarkTermination(nextTriggerRatio float64) { | 
|  | // World is stopped. | 
|  | // Start marktermination which includes enabling the write barrier. | 
|  | atomic.Store(&gcBlackenEnabled, 0) | 
|  | setGCPhase(_GCmarktermination) | 
|  |  | 
|  | work.heap1 = memstats.heap_live | 
|  | startTime := nanotime() | 
|  |  | 
|  | mp := acquirem() | 
|  | mp.preemptoff = "gcing" | 
|  | _g_ := getg() | 
|  | _g_.m.traceback = 2 | 
|  | gp := _g_.m.curg | 
|  | casgstatus(gp, _Grunning, _Gwaiting) | 
|  | gp.waitreason = waitReasonGarbageCollection | 
|  |  | 
|  | // Run gc on the g0 stack. We do this so that the g stack | 
|  | // we're currently running on will no longer change. Cuts | 
|  | // the root set down a bit (g0 stacks are not scanned, and | 
|  | // we don't need to scan gc's internal state).  We also | 
|  | // need to switch to g0 so we can shrink the stack. | 
|  | systemstack(func() { | 
|  | gcMark(startTime) | 
|  | // Must return immediately. | 
|  | // The outer function's stack may have moved | 
|  | // during gcMark (it shrinks stacks, including the | 
|  | // outer function's stack), so we must not refer | 
|  | // to any of its variables. Return back to the | 
|  | // non-system stack to pick up the new addresses | 
|  | // before continuing. | 
|  | }) | 
|  |  | 
|  | systemstack(func() { | 
|  | work.heap2 = work.bytesMarked | 
|  | if debug.gccheckmark > 0 { | 
|  | // Run a full non-parallel, stop-the-world | 
|  | // mark using checkmark bits, to check that we | 
|  | // didn't forget to mark anything during the | 
|  | // concurrent mark process. | 
|  | startCheckmarks() | 
|  | gcResetMarkState() | 
|  | gcw := &getg().m.p.ptr().gcw | 
|  | gcDrain(gcw, 0) | 
|  | wbBufFlush1(getg().m.p.ptr()) | 
|  | gcw.dispose() | 
|  | endCheckmarks() | 
|  | } | 
|  |  | 
|  | // marking is complete so we can turn the write barrier off | 
|  | setGCPhase(_GCoff) | 
|  | gcSweep(work.mode) | 
|  | }) | 
|  |  | 
|  | _g_.m.traceback = 0 | 
|  | casgstatus(gp, _Gwaiting, _Grunning) | 
|  |  | 
|  | if trace.enabled { | 
|  | traceGCDone() | 
|  | } | 
|  |  | 
|  | // all done | 
|  | mp.preemptoff = "" | 
|  |  | 
|  | if gcphase != _GCoff { | 
|  | throw("gc done but gcphase != _GCoff") | 
|  | } | 
|  |  | 
|  | // Record next_gc and heap_inuse for scavenger. | 
|  | memstats.last_next_gc = memstats.next_gc | 
|  | memstats.last_heap_inuse = memstats.heap_inuse | 
|  |  | 
|  | // Update GC trigger and pacing for the next cycle. | 
|  | gcSetTriggerRatio(nextTriggerRatio) | 
|  |  | 
|  | // Update timing memstats | 
|  | now := nanotime() | 
|  | sec, nsec, _ := time_now() | 
|  | unixNow := sec*1e9 + int64(nsec) | 
|  | work.pauseNS += now - work.pauseStart | 
|  | work.tEnd = now | 
|  | atomic.Store64(&memstats.last_gc_unix, uint64(unixNow)) // must be Unix time to make sense to user | 
|  | atomic.Store64(&memstats.last_gc_nanotime, uint64(now)) // monotonic time for us | 
|  | memstats.pause_ns[memstats.numgc%uint32(len(memstats.pause_ns))] = uint64(work.pauseNS) | 
|  | memstats.pause_end[memstats.numgc%uint32(len(memstats.pause_end))] = uint64(unixNow) | 
|  | memstats.pause_total_ns += uint64(work.pauseNS) | 
|  |  | 
|  | // Update work.totaltime. | 
|  | sweepTermCpu := int64(work.stwprocs) * (work.tMark - work.tSweepTerm) | 
|  | // We report idle marking time below, but omit it from the | 
|  | // overall utilization here since it's "free". | 
|  | markCpu := gcController.assistTime + gcController.dedicatedMarkTime + gcController.fractionalMarkTime | 
|  | markTermCpu := int64(work.stwprocs) * (work.tEnd - work.tMarkTerm) | 
|  | cycleCpu := sweepTermCpu + markCpu + markTermCpu | 
|  | work.totaltime += cycleCpu | 
|  |  | 
|  | // Compute overall GC CPU utilization. | 
|  | totalCpu := sched.totaltime + (now-sched.procresizetime)*int64(gomaxprocs) | 
|  | memstats.gc_cpu_fraction = float64(work.totaltime) / float64(totalCpu) | 
|  |  | 
|  | // Reset sweep state. | 
|  | sweep.nbgsweep = 0 | 
|  | sweep.npausesweep = 0 | 
|  |  | 
|  | if work.userForced { | 
|  | memstats.numforcedgc++ | 
|  | } | 
|  |  | 
|  | // Bump GC cycle count and wake goroutines waiting on sweep. | 
|  | lock(&work.sweepWaiters.lock) | 
|  | memstats.numgc++ | 
|  | injectglist(&work.sweepWaiters.list) | 
|  | unlock(&work.sweepWaiters.lock) | 
|  |  | 
|  | // Finish the current heap profiling cycle and start a new | 
|  | // heap profiling cycle. We do this before starting the world | 
|  | // so events don't leak into the wrong cycle. | 
|  | mProf_NextCycle() | 
|  |  | 
|  | systemstack(func() { startTheWorldWithSema(true) }) | 
|  |  | 
|  | // Flush the heap profile so we can start a new cycle next GC. | 
|  | // This is relatively expensive, so we don't do it with the | 
|  | // world stopped. | 
|  | mProf_Flush() | 
|  |  | 
|  | // Prepare workbufs for freeing by the sweeper. We do this | 
|  | // asynchronously because it can take non-trivial time. | 
|  | prepareFreeWorkbufs() | 
|  |  | 
|  | // Free stack spans. This must be done between GC cycles. | 
|  | systemstack(freeStackSpans) | 
|  |  | 
|  | // Ensure all mcaches are flushed. Each P will flush its own | 
|  | // mcache before allocating, but idle Ps may not. Since this | 
|  | // is necessary to sweep all spans, we need to ensure all | 
|  | // mcaches are flushed before we start the next GC cycle. | 
|  | systemstack(func() { | 
|  | forEachP(func(_p_ *p) { | 
|  | _p_.mcache.prepareForSweep() | 
|  | }) | 
|  | }) | 
|  |  | 
|  | // Print gctrace before dropping worldsema. As soon as we drop | 
|  | // worldsema another cycle could start and smash the stats | 
|  | // we're trying to print. | 
|  | if debug.gctrace > 0 { | 
|  | util := int(memstats.gc_cpu_fraction * 100) | 
|  |  | 
|  | var sbuf [24]byte | 
|  | printlock() | 
|  | print("gc ", memstats.numgc, | 
|  | " @", string(itoaDiv(sbuf[:], uint64(work.tSweepTerm-runtimeInitTime)/1e6, 3)), "s ", | 
|  | util, "%: ") | 
|  | prev := work.tSweepTerm | 
|  | for i, ns := range []int64{work.tMark, work.tMarkTerm, work.tEnd} { | 
|  | if i != 0 { | 
|  | print("+") | 
|  | } | 
|  | print(string(fmtNSAsMS(sbuf[:], uint64(ns-prev)))) | 
|  | prev = ns | 
|  | } | 
|  | print(" ms clock, ") | 
|  | for i, ns := range []int64{sweepTermCpu, gcController.assistTime, gcController.dedicatedMarkTime + gcController.fractionalMarkTime, gcController.idleMarkTime, markTermCpu} { | 
|  | if i == 2 || i == 3 { | 
|  | // Separate mark time components with /. | 
|  | print("/") | 
|  | } else if i != 0 { | 
|  | print("+") | 
|  | } | 
|  | print(string(fmtNSAsMS(sbuf[:], uint64(ns)))) | 
|  | } | 
|  | print(" ms cpu, ", | 
|  | work.heap0>>20, "->", work.heap1>>20, "->", work.heap2>>20, " MB, ", | 
|  | work.heapGoal>>20, " MB goal, ", | 
|  | work.maxprocs, " P") | 
|  | if work.userForced { | 
|  | print(" (forced)") | 
|  | } | 
|  | print("\n") | 
|  | printunlock() | 
|  | } | 
|  |  | 
|  | semrelease(&worldsema) | 
|  | semrelease(&gcsema) | 
|  | // Careful: another GC cycle may start now. | 
|  |  | 
|  | releasem(mp) | 
|  | mp = nil | 
|  |  | 
|  | // now that gc is done, kick off finalizer thread if needed | 
|  | if !concurrentSweep { | 
|  | // give the queued finalizers, if any, a chance to run | 
|  | Gosched() | 
|  | } | 
|  | } | 
|  |  | 
|  | // gcBgMarkStartWorkers prepares background mark worker goroutines. | 
|  | // These goroutines will not run until the mark phase, but they must | 
|  | // be started while the work is not stopped and from a regular G | 
|  | // stack. The caller must hold worldsema. | 
|  | func gcBgMarkStartWorkers() { | 
|  | // Background marking is performed by per-P G's. Ensure that | 
|  | // each P has a background GC G. | 
|  | for _, p := range allp { | 
|  | if p.gcBgMarkWorker == 0 { | 
|  | go gcBgMarkWorker(p) | 
|  | notetsleepg(&work.bgMarkReady, -1) | 
|  | noteclear(&work.bgMarkReady) | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // gcBgMarkPrepare sets up state for background marking. | 
|  | // Mutator assists must not yet be enabled. | 
|  | func gcBgMarkPrepare() { | 
|  | // Background marking will stop when the work queues are empty | 
|  | // and there are no more workers (note that, since this is | 
|  | // concurrent, this may be a transient state, but mark | 
|  | // termination will clean it up). Between background workers | 
|  | // and assists, we don't really know how many workers there | 
|  | // will be, so we pretend to have an arbitrarily large number | 
|  | // of workers, almost all of which are "waiting". While a | 
|  | // worker is working it decrements nwait. If nproc == nwait, | 
|  | // there are no workers. | 
|  | work.nproc = ^uint32(0) | 
|  | work.nwait = ^uint32(0) | 
|  | } | 
|  |  | 
|  | func gcBgMarkWorker(_p_ *p) { | 
|  | gp := getg() | 
|  |  | 
|  | type parkInfo struct { | 
|  | m      muintptr // Release this m on park. | 
|  | attach puintptr // If non-nil, attach to this p on park. | 
|  | } | 
|  | // We pass park to a gopark unlock function, so it can't be on | 
|  | // the stack (see gopark). Prevent deadlock from recursively | 
|  | // starting GC by disabling preemption. | 
|  | gp.m.preemptoff = "GC worker init" | 
|  | park := new(parkInfo) | 
|  | gp.m.preemptoff = "" | 
|  |  | 
|  | park.m.set(acquirem()) | 
|  | park.attach.set(_p_) | 
|  | // Inform gcBgMarkStartWorkers that this worker is ready. | 
|  | // After this point, the background mark worker is scheduled | 
|  | // cooperatively by gcController.findRunnable. Hence, it must | 
|  | // never be preempted, as this would put it into _Grunnable | 
|  | // and put it on a run queue. Instead, when the preempt flag | 
|  | // is set, this puts itself into _Gwaiting to be woken up by | 
|  | // gcController.findRunnable at the appropriate time. | 
|  | notewakeup(&work.bgMarkReady) | 
|  |  | 
|  | for { | 
|  | // Go to sleep until woken by gcController.findRunnable. | 
|  | // We can't releasem yet since even the call to gopark | 
|  | // may be preempted. | 
|  | gopark(func(g *g, parkp unsafe.Pointer) bool { | 
|  | park := (*parkInfo)(parkp) | 
|  |  | 
|  | // The worker G is no longer running, so it's | 
|  | // now safe to allow preemption. | 
|  | releasem(park.m.ptr()) | 
|  |  | 
|  | // If the worker isn't attached to its P, | 
|  | // attach now. During initialization and after | 
|  | // a phase change, the worker may have been | 
|  | // running on a different P. As soon as we | 
|  | // attach, the owner P may schedule the | 
|  | // worker, so this must be done after the G is | 
|  | // stopped. | 
|  | if park.attach != 0 { | 
|  | p := park.attach.ptr() | 
|  | park.attach.set(nil) | 
|  | // cas the worker because we may be | 
|  | // racing with a new worker starting | 
|  | // on this P. | 
|  | if !p.gcBgMarkWorker.cas(0, guintptr(unsafe.Pointer(g))) { | 
|  | // The P got a new worker. | 
|  | // Exit this worker. | 
|  | return false | 
|  | } | 
|  | } | 
|  | return true | 
|  | }, unsafe.Pointer(park), waitReasonGCWorkerIdle, traceEvGoBlock, 0) | 
|  |  | 
|  | // Loop until the P dies and disassociates this | 
|  | // worker (the P may later be reused, in which case | 
|  | // it will get a new worker) or we failed to associate. | 
|  | if _p_.gcBgMarkWorker.ptr() != gp { | 
|  | break | 
|  | } | 
|  |  | 
|  | // Disable preemption so we can use the gcw. If the | 
|  | // scheduler wants to preempt us, we'll stop draining, | 
|  | // dispose the gcw, and then preempt. | 
|  | park.m.set(acquirem()) | 
|  |  | 
|  | if gcBlackenEnabled == 0 { | 
|  | throw("gcBgMarkWorker: blackening not enabled") | 
|  | } | 
|  |  | 
|  | startTime := nanotime() | 
|  | _p_.gcMarkWorkerStartTime = startTime | 
|  |  | 
|  | decnwait := atomic.Xadd(&work.nwait, -1) | 
|  | if decnwait == work.nproc { | 
|  | println("runtime: work.nwait=", decnwait, "work.nproc=", work.nproc) | 
|  | throw("work.nwait was > work.nproc") | 
|  | } | 
|  |  | 
|  | systemstack(func() { | 
|  | // Mark our goroutine preemptible so its stack | 
|  | // can be scanned. This lets two mark workers | 
|  | // scan each other (otherwise, they would | 
|  | // deadlock). We must not modify anything on | 
|  | // the G stack. However, stack shrinking is | 
|  | // disabled for mark workers, so it is safe to | 
|  | // read from the G stack. | 
|  | casgstatus(gp, _Grunning, _Gwaiting) | 
|  | switch _p_.gcMarkWorkerMode { | 
|  | default: | 
|  | throw("gcBgMarkWorker: unexpected gcMarkWorkerMode") | 
|  | case gcMarkWorkerDedicatedMode: | 
|  | gcDrain(&_p_.gcw, gcDrainUntilPreempt|gcDrainFlushBgCredit) | 
|  | if gp.preempt { | 
|  | // We were preempted. This is | 
|  | // a useful signal to kick | 
|  | // everything out of the run | 
|  | // queue so it can run | 
|  | // somewhere else. | 
|  | lock(&sched.lock) | 
|  | for { | 
|  | gp, _ := runqget(_p_) | 
|  | if gp == nil { | 
|  | break | 
|  | } | 
|  | globrunqput(gp) | 
|  | } | 
|  | unlock(&sched.lock) | 
|  | } | 
|  | // Go back to draining, this time | 
|  | // without preemption. | 
|  | gcDrain(&_p_.gcw, gcDrainFlushBgCredit) | 
|  | case gcMarkWorkerFractionalMode: | 
|  | gcDrain(&_p_.gcw, gcDrainFractional|gcDrainUntilPreempt|gcDrainFlushBgCredit) | 
|  | case gcMarkWorkerIdleMode: | 
|  | gcDrain(&_p_.gcw, gcDrainIdle|gcDrainUntilPreempt|gcDrainFlushBgCredit) | 
|  | } | 
|  | casgstatus(gp, _Gwaiting, _Grunning) | 
|  | }) | 
|  |  | 
|  | // Account for time. | 
|  | duration := nanotime() - startTime | 
|  | switch _p_.gcMarkWorkerMode { | 
|  | case gcMarkWorkerDedicatedMode: | 
|  | atomic.Xaddint64(&gcController.dedicatedMarkTime, duration) | 
|  | atomic.Xaddint64(&gcController.dedicatedMarkWorkersNeeded, 1) | 
|  | case gcMarkWorkerFractionalMode: | 
|  | atomic.Xaddint64(&gcController.fractionalMarkTime, duration) | 
|  | atomic.Xaddint64(&_p_.gcFractionalMarkTime, duration) | 
|  | case gcMarkWorkerIdleMode: | 
|  | atomic.Xaddint64(&gcController.idleMarkTime, duration) | 
|  | } | 
|  |  | 
|  | // Was this the last worker and did we run out | 
|  | // of work? | 
|  | incnwait := atomic.Xadd(&work.nwait, +1) | 
|  | if incnwait > work.nproc { | 
|  | println("runtime: p.gcMarkWorkerMode=", _p_.gcMarkWorkerMode, | 
|  | "work.nwait=", incnwait, "work.nproc=", work.nproc) | 
|  | throw("work.nwait > work.nproc") | 
|  | } | 
|  |  | 
|  | // If this worker reached a background mark completion | 
|  | // point, signal the main GC goroutine. | 
|  | if incnwait == work.nproc && !gcMarkWorkAvailable(nil) { | 
|  | // Make this G preemptible and disassociate it | 
|  | // as the worker for this P so | 
|  | // findRunnableGCWorker doesn't try to | 
|  | // schedule it. | 
|  | _p_.gcBgMarkWorker.set(nil) | 
|  | releasem(park.m.ptr()) | 
|  |  | 
|  | gcMarkDone() | 
|  |  | 
|  | // Disable preemption and prepare to reattach | 
|  | // to the P. | 
|  | // | 
|  | // We may be running on a different P at this | 
|  | // point, so we can't reattach until this G is | 
|  | // parked. | 
|  | park.m.set(acquirem()) | 
|  | park.attach.set(_p_) | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // gcMarkWorkAvailable reports whether executing a mark worker | 
|  | // on p is potentially useful. p may be nil, in which case it only | 
|  | // checks the global sources of work. | 
|  | func gcMarkWorkAvailable(p *p) bool { | 
|  | if p != nil && !p.gcw.empty() { | 
|  | return true | 
|  | } | 
|  | if !work.full.empty() { | 
|  | return true // global work available | 
|  | } | 
|  | if work.markrootNext < work.markrootJobs { | 
|  | return true // root scan work available | 
|  | } | 
|  | return false | 
|  | } | 
|  |  | 
|  | // gcMark runs the mark (or, for concurrent GC, mark termination) | 
|  | // All gcWork caches must be empty. | 
|  | // STW is in effect at this point. | 
|  | func gcMark(start_time int64) { | 
|  | if debug.allocfreetrace > 0 { | 
|  | tracegc() | 
|  | } | 
|  |  | 
|  | if gcphase != _GCmarktermination { | 
|  | throw("in gcMark expecting to see gcphase as _GCmarktermination") | 
|  | } | 
|  | work.tstart = start_time | 
|  |  | 
|  | // Check that there's no marking work remaining. | 
|  | if work.full != 0 || work.markrootNext < work.markrootJobs { | 
|  | print("runtime: full=", hex(work.full), " next=", work.markrootNext, " jobs=", work.markrootJobs, " nDataRoots=", work.nDataRoots, " nBSSRoots=", work.nBSSRoots, " nSpanRoots=", work.nSpanRoots, " nStackRoots=", work.nStackRoots, "\n") | 
|  | panic("non-empty mark queue after concurrent mark") | 
|  | } | 
|  |  | 
|  | if debug.gccheckmark > 0 { | 
|  | // This is expensive when there's a large number of | 
|  | // Gs, so only do it if checkmark is also enabled. | 
|  | gcMarkRootCheck() | 
|  | } | 
|  | if work.full != 0 { | 
|  | throw("work.full != 0") | 
|  | } | 
|  |  | 
|  | // Clear out buffers and double-check that all gcWork caches | 
|  | // are empty. This should be ensured by gcMarkDone before we | 
|  | // enter mark termination. | 
|  | // | 
|  | // TODO: We could clear out buffers just before mark if this | 
|  | // has a non-negligible impact on STW time. | 
|  | for _, p := range allp { | 
|  | // The write barrier may have buffered pointers since | 
|  | // the gcMarkDone barrier. However, since the barrier | 
|  | // ensured all reachable objects were marked, all of | 
|  | // these must be pointers to black objects. Hence we | 
|  | // can just discard the write barrier buffer. | 
|  | if debug.gccheckmark > 0 || throwOnGCWork { | 
|  | // For debugging, flush the buffer and make | 
|  | // sure it really was all marked. | 
|  | wbBufFlush1(p) | 
|  | } else { | 
|  | p.wbBuf.reset() | 
|  | } | 
|  |  | 
|  | gcw := &p.gcw | 
|  | if !gcw.empty() { | 
|  | printlock() | 
|  | print("runtime: P ", p.id, " flushedWork ", gcw.flushedWork) | 
|  | if gcw.wbuf1 == nil { | 
|  | print(" wbuf1=<nil>") | 
|  | } else { | 
|  | print(" wbuf1.n=", gcw.wbuf1.nobj) | 
|  | } | 
|  | if gcw.wbuf2 == nil { | 
|  | print(" wbuf2=<nil>") | 
|  | } else { | 
|  | print(" wbuf2.n=", gcw.wbuf2.nobj) | 
|  | } | 
|  | print("\n") | 
|  | throw("P has cached GC work at end of mark termination") | 
|  | } | 
|  | // There may still be cached empty buffers, which we | 
|  | // need to flush since we're going to free them. Also, | 
|  | // there may be non-zero stats because we allocated | 
|  | // black after the gcMarkDone barrier. | 
|  | gcw.dispose() | 
|  | } | 
|  |  | 
|  | throwOnGCWork = false | 
|  |  | 
|  | cachestats() | 
|  |  | 
|  | // Update the marked heap stat. | 
|  | memstats.heap_marked = work.bytesMarked | 
|  |  | 
|  | // Update other GC heap size stats. This must happen after | 
|  | // cachestats (which flushes local statistics to these) and | 
|  | // flushallmcaches (which modifies heap_live). | 
|  | memstats.heap_live = work.bytesMarked | 
|  | memstats.heap_scan = uint64(gcController.scanWork) | 
|  |  | 
|  | if trace.enabled { | 
|  | traceHeapAlloc() | 
|  | } | 
|  | } | 
|  |  | 
|  | // gcSweep must be called on the system stack because it acquires the heap | 
|  | // lock. See mheap for details. | 
|  | // | 
|  | // The world must be stopped. | 
|  | // | 
|  | //go:systemstack | 
|  | func gcSweep(mode gcMode) { | 
|  | if gcphase != _GCoff { | 
|  | throw("gcSweep being done but phase is not GCoff") | 
|  | } | 
|  |  | 
|  | lock(&mheap_.lock) | 
|  | mheap_.sweepgen += 2 | 
|  | mheap_.sweepdone = 0 | 
|  | mheap_.pagesSwept = 0 | 
|  | mheap_.sweepArenas = mheap_.allArenas | 
|  | mheap_.reclaimIndex = 0 | 
|  | mheap_.reclaimCredit = 0 | 
|  | unlock(&mheap_.lock) | 
|  |  | 
|  | sweep.centralIndex.clear() | 
|  |  | 
|  | if !_ConcurrentSweep || mode == gcForceBlockMode { | 
|  | // Special case synchronous sweep. | 
|  | // Record that no proportional sweeping has to happen. | 
|  | lock(&mheap_.lock) | 
|  | mheap_.sweepPagesPerByte = 0 | 
|  | unlock(&mheap_.lock) | 
|  | // Sweep all spans eagerly. | 
|  | for sweepone() != ^uintptr(0) { | 
|  | sweep.npausesweep++ | 
|  | } | 
|  | // Free workbufs eagerly. | 
|  | prepareFreeWorkbufs() | 
|  | for freeSomeWbufs(false) { | 
|  | } | 
|  | // All "free" events for this mark/sweep cycle have | 
|  | // now happened, so we can make this profile cycle | 
|  | // available immediately. | 
|  | mProf_NextCycle() | 
|  | mProf_Flush() | 
|  | return | 
|  | } | 
|  |  | 
|  | // Background sweep. | 
|  | lock(&sweep.lock) | 
|  | if sweep.parked { | 
|  | sweep.parked = false | 
|  | ready(sweep.g, 0, true) | 
|  | } | 
|  | unlock(&sweep.lock) | 
|  | } | 
|  |  | 
|  | // gcResetMarkState resets global state prior to marking (concurrent | 
|  | // or STW) and resets the stack scan state of all Gs. | 
|  | // | 
|  | // This is safe to do without the world stopped because any Gs created | 
|  | // during or after this will start out in the reset state. | 
|  | // | 
|  | // gcResetMarkState must be called on the system stack because it acquires | 
|  | // the heap lock. See mheap for details. | 
|  | // | 
|  | //go:systemstack | 
|  | func gcResetMarkState() { | 
|  | // This may be called during a concurrent phase, so make sure | 
|  | // allgs doesn't change. | 
|  | lock(&allglock) | 
|  | for _, gp := range allgs { | 
|  | gp.gcscandone = false // set to true in gcphasework | 
|  | gp.gcAssistBytes = 0 | 
|  | } | 
|  | unlock(&allglock) | 
|  |  | 
|  | // Clear page marks. This is just 1MB per 64GB of heap, so the | 
|  | // time here is pretty trivial. | 
|  | lock(&mheap_.lock) | 
|  | arenas := mheap_.allArenas | 
|  | unlock(&mheap_.lock) | 
|  | for _, ai := range arenas { | 
|  | ha := mheap_.arenas[ai.l1()][ai.l2()] | 
|  | for i := range ha.pageMarks { | 
|  | ha.pageMarks[i] = 0 | 
|  | } | 
|  | } | 
|  |  | 
|  | work.bytesMarked = 0 | 
|  | work.initialHeapLive = atomic.Load64(&memstats.heap_live) | 
|  | } | 
|  |  | 
|  | // Hooks for other packages | 
|  |  | 
|  | var poolcleanup func() | 
|  |  | 
|  | //go:linkname sync_runtime_registerPoolCleanup sync.runtime_registerPoolCleanup | 
|  | func sync_runtime_registerPoolCleanup(f func()) { | 
|  | poolcleanup = f | 
|  | } | 
|  |  | 
|  | func clearpools() { | 
|  | // clear sync.Pools | 
|  | if poolcleanup != nil { | 
|  | poolcleanup() | 
|  | } | 
|  |  | 
|  | // Clear central sudog cache. | 
|  | // Leave per-P caches alone, they have strictly bounded size. | 
|  | // Disconnect cached list before dropping it on the floor, | 
|  | // so that a dangling ref to one entry does not pin all of them. | 
|  | lock(&sched.sudoglock) | 
|  | var sg, sgnext *sudog | 
|  | for sg = sched.sudogcache; sg != nil; sg = sgnext { | 
|  | sgnext = sg.next | 
|  | sg.next = nil | 
|  | } | 
|  | sched.sudogcache = nil | 
|  | unlock(&sched.sudoglock) | 
|  |  | 
|  | // Clear central defer pools. | 
|  | // Leave per-P pools alone, they have strictly bounded size. | 
|  | lock(&sched.deferlock) | 
|  | for i := range sched.deferpool { | 
|  | // disconnect cached list before dropping it on the floor, | 
|  | // so that a dangling ref to one entry does not pin all of them. | 
|  | var d, dlink *_defer | 
|  | for d = sched.deferpool[i]; d != nil; d = dlink { | 
|  | dlink = d.link | 
|  | d.link = nil | 
|  | } | 
|  | sched.deferpool[i] = nil | 
|  | } | 
|  | unlock(&sched.deferlock) | 
|  | } | 
|  |  | 
|  | // Timing | 
|  |  | 
|  | // itoaDiv formats val/(10**dec) into buf. | 
|  | func itoaDiv(buf []byte, val uint64, dec int) []byte { | 
|  | i := len(buf) - 1 | 
|  | idec := i - dec | 
|  | for val >= 10 || i >= idec { | 
|  | buf[i] = byte(val%10 + '0') | 
|  | i-- | 
|  | if i == idec { | 
|  | buf[i] = '.' | 
|  | i-- | 
|  | } | 
|  | val /= 10 | 
|  | } | 
|  | buf[i] = byte(val + '0') | 
|  | return buf[i:] | 
|  | } | 
|  |  | 
|  | // fmtNSAsMS nicely formats ns nanoseconds as milliseconds. | 
|  | func fmtNSAsMS(buf []byte, ns uint64) []byte { | 
|  | if ns >= 10e6 { | 
|  | // Format as whole milliseconds. | 
|  | return itoaDiv(buf, ns/1e6, 0) | 
|  | } | 
|  | // Format two digits of precision, with at most three decimal places. | 
|  | x := ns / 1e3 | 
|  | if x == 0 { | 
|  | buf[0] = '0' | 
|  | return buf[:1] | 
|  | } | 
|  | dec := 3 | 
|  | for x >= 100 { | 
|  | x /= 10 | 
|  | dec-- | 
|  | } | 
|  | return itoaDiv(buf, x, dec) | 
|  | } |