| // asmcheck | |
| // Copyright 2018 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package codegen | |
| import "math" | |
| var sink64 [8]float64 | |
| func approx(x float64) { | |
| // amd64/v2:-".*x86HasSSE41" amd64/v3:-".*x86HasSSE41" | |
| // amd64:"ROUNDSD\t[$]2" | |
| // s390x:"FIDBR\t[$]6" | |
| // arm64:"FRINTPD" | |
| // ppc64:"FRIP" | |
| // ppc64le:"FRIP" | |
| // wasm:"F64Ceil" | |
| sink64[0] = math.Ceil(x) | |
| // amd64/v2:-".*x86HasSSE41" amd64/v3:-".*x86HasSSE41" | |
| // amd64:"ROUNDSD\t[$]1" | |
| // s390x:"FIDBR\t[$]7" | |
| // arm64:"FRINTMD" | |
| // ppc64:"FRIM" | |
| // ppc64le:"FRIM" | |
| // wasm:"F64Floor" | |
| sink64[1] = math.Floor(x) | |
| // s390x:"FIDBR\t[$]1" | |
| // arm64:"FRINTAD" | |
| // ppc64:"FRIN" | |
| // ppc64le:"FRIN" | |
| sink64[2] = math.Round(x) | |
| // amd64/v2:-".*x86HasSSE41" amd64/v3:-".*x86HasSSE41" | |
| // amd64:"ROUNDSD\t[$]3" | |
| // s390x:"FIDBR\t[$]5" | |
| // arm64:"FRINTZD" | |
| // ppc64:"FRIZ" | |
| // ppc64le:"FRIZ" | |
| // wasm:"F64Trunc" | |
| sink64[3] = math.Trunc(x) | |
| // amd64/v2:-".*x86HasSSE41" amd64/v3:-".*x86HasSSE41" | |
| // amd64:"ROUNDSD\t[$]0" | |
| // s390x:"FIDBR\t[$]4" | |
| // arm64:"FRINTND" | |
| // wasm:"F64Nearest" | |
| sink64[4] = math.RoundToEven(x) | |
| } | |
| func sqrt(x float64) float64 { | |
| // amd64:"SQRTSD" | |
| // 386/sse2:"SQRTSD" 386/softfloat:-"SQRTD" | |
| // arm64:"FSQRTD" | |
| // arm/7:"SQRTD" | |
| // mips/hardfloat:"SQRTD" mips/softfloat:-"SQRTD" | |
| // mips64/hardfloat:"SQRTD" mips64/softfloat:-"SQRTD" | |
| // wasm:"F64Sqrt" | |
| return math.Sqrt(x) | |
| } | |
| func sqrt32(x float32) float32 { | |
| // amd64:"SQRTSS" | |
| // 386/sse2:"SQRTSS" 386/softfloat:-"SQRTS" | |
| // arm64:"FSQRTS" | |
| // arm/7:"SQRTF" | |
| // mips/hardfloat:"SQRTF" mips/softfloat:-"SQRTF" | |
| // mips64/hardfloat:"SQRTF" mips64/softfloat:-"SQRTF" | |
| // wasm:"F32Sqrt" | |
| return float32(math.Sqrt(float64(x))) | |
| } | |
| // Check that it's using integer registers | |
| func abs(x, y float64) { | |
| // amd64:"BTRQ\t[$]63" | |
| // arm64:"FABSD\t" | |
| // s390x:"LPDFR\t",-"MOVD\t" (no integer load/store) | |
| // ppc64:"FABS\t" | |
| // ppc64le:"FABS\t" | |
| // riscv64:"FABSD\t" | |
| // wasm:"F64Abs" | |
| // arm/6:"ABSD\t" | |
| sink64[0] = math.Abs(x) | |
| // amd64:"BTRQ\t[$]63","PXOR" (TODO: this should be BTSQ) | |
| // s390x:"LNDFR\t",-"MOVD\t" (no integer load/store) | |
| // ppc64:"FNABS\t" | |
| // ppc64le:"FNABS\t" | |
| sink64[1] = -math.Abs(y) | |
| } | |
| // Check that it's using integer registers | |
| func abs32(x float32) float32 { | |
| // s390x:"LPDFR",-"LDEBR",-"LEDBR" (no float64 conversion) | |
| return float32(math.Abs(float64(x))) | |
| } | |
| // Check that it's using integer registers | |
| func copysign(a, b, c float64) { | |
| // amd64:"BTRQ\t[$]63","ANDQ","ORQ" | |
| // s390x:"CPSDR",-"MOVD" (no integer load/store) | |
| // ppc64:"FCPSGN" | |
| // ppc64le:"FCPSGN" | |
| // riscv64:"FSGNJD" | |
| // wasm:"F64Copysign" | |
| sink64[0] = math.Copysign(a, b) | |
| // amd64:"BTSQ\t[$]63" | |
| // s390x:"LNDFR\t",-"MOVD\t" (no integer load/store) | |
| // ppc64:"FCPSGN" | |
| // ppc64le:"FCPSGN" | |
| // riscv64:"FSGNJD" | |
| // arm64:"ORR", -"AND" | |
| sink64[1] = math.Copysign(c, -1) | |
| // Like math.Copysign(c, -1), but with integer operations. Useful | |
| // for platforms that have a copysign opcode to see if it's detected. | |
| // s390x:"LNDFR\t",-"MOVD\t" (no integer load/store) | |
| sink64[2] = math.Float64frombits(math.Float64bits(a) | 1<<63) | |
| // amd64:"ANDQ","ORQ" | |
| // s390x:"CPSDR\t",-"MOVD\t" (no integer load/store) | |
| // ppc64:"FCPSGN" | |
| // ppc64le:"FCPSGN" | |
| // riscv64:"FSGNJD" | |
| sink64[3] = math.Copysign(-1, c) | |
| } | |
| func fma(x, y, z float64) float64 { | |
| // amd64/v3:-".*x86HasFMA" | |
| // amd64:"VFMADD231SD" | |
| // arm/6:"FMULAD" | |
| // arm64:"FMADDD" | |
| // s390x:"FMADD" | |
| // ppc64:"FMADD" | |
| // ppc64le:"FMADD" | |
| // riscv64:"FMADDD" | |
| return math.FMA(x, y, z) | |
| } | |
| func fms(x, y, z float64) float64 { | |
| // riscv64:"FMSUBD" | |
| return math.FMA(x, y, -z) | |
| } | |
| func fnma(x, y, z float64) float64 { | |
| // riscv64:"FNMADDD" | |
| return math.FMA(-x, y, z) | |
| } | |
| func fnms(x, y, z float64) float64 { | |
| // riscv64:"FNMSUBD" | |
| return math.FMA(x, -y, -z) | |
| } | |
| func fromFloat64(f64 float64) uint64 { | |
| // amd64:"MOVQ\tX.*, [^X].*" | |
| // arm64:"FMOVD\tF.*, R.*" | |
| // ppc64:"MFVSRD" | |
| // ppc64le:"MFVSRD" | |
| return math.Float64bits(f64+1) + 1 | |
| } | |
| func fromFloat32(f32 float32) uint32 { | |
| // amd64:"MOVL\tX.*, [^X].*" | |
| // arm64:"FMOVS\tF.*, R.*" | |
| return math.Float32bits(f32+1) + 1 | |
| } | |
| func toFloat64(u64 uint64) float64 { | |
| // amd64:"MOVQ\t[^X].*, X.*" | |
| // arm64:"FMOVD\tR.*, F.*" | |
| // ppc64:"MTVSRD" | |
| // ppc64le:"MTVSRD" | |
| return math.Float64frombits(u64+1) + 1 | |
| } | |
| func toFloat32(u32 uint32) float32 { | |
| // amd64:"MOVL\t[^X].*, X.*" | |
| // arm64:"FMOVS\tR.*, F.*" | |
| return math.Float32frombits(u32+1) + 1 | |
| } | |
| // Test that comparisons with constants converted to float | |
| // are evaluated at compile-time | |
| func constantCheck64() bool { | |
| // amd64:"(MOVB\t[$]0)|(XORL\t[A-Z][A-Z0-9]+, [A-Z][A-Z0-9]+)",-"FCMP",-"MOVB\t[$]1" | |
| // s390x:"MOV(B|BZ|D)\t[$]0,",-"FCMPU",-"MOV(B|BZ|D)\t[$]1," | |
| return 0.5 == float64(uint32(1)) || 1.5 > float64(uint64(1<<63)) | |
| } | |
| func constantCheck32() bool { | |
| // amd64:"MOV(B|L)\t[$]1",-"FCMP",-"MOV(B|L)\t[$]0" | |
| // s390x:"MOV(B|BZ|D)\t[$]1,",-"FCMPU",-"MOV(B|BZ|D)\t[$]0," | |
| return float32(0.5) <= float32(int64(1)) && float32(1.5) >= float32(int32(-1<<31)) | |
| } | |
| // Test that integer constants are converted to floating point constants | |
| // at compile-time | |
| func constantConvert32(x float32) float32 { | |
| // amd64:"MOVSS\t[$]f32.3f800000\\(SB\\)" | |
| // s390x:"FMOVS\t[$]f32.3f800000\\(SB\\)" | |
| // ppc64:"FMOVS\t[$]f32.3f800000\\(SB\\)" | |
| // ppc64le:"FMOVS\t[$]f32.3f800000\\(SB\\)" | |
| // arm64:"FMOVS\t[$]\\(1.0\\)" | |
| if x > math.Float32frombits(0x3f800000) { | |
| return -x | |
| } | |
| return x | |
| } | |
| func constantConvertInt32(x uint32) uint32 { | |
| // amd64:-"MOVSS" | |
| // s390x:-"FMOVS" | |
| // ppc64:-"FMOVS" | |
| // ppc64le:-"FMOVS" | |
| // arm64:-"FMOVS" | |
| if x > math.Float32bits(1) { | |
| return -x | |
| } | |
| return x | |
| } | |
| func nanGenerate64() float64 { | |
| // Test to make sure we don't generate a NaN while constant propagating. | |
| // See issue 36400. | |
| zero := 0.0 | |
| // amd64:-"DIVSD" | |
| inf := 1 / zero // +inf. We can constant propagate this one. | |
| negone := -1.0 | |
| // amd64:"DIVSD" | |
| z0 := zero / zero | |
| // amd64:"MULSD" | |
| z1 := zero * inf | |
| // amd64:"SQRTSD" | |
| z2 := math.Sqrt(negone) | |
| return z0 + z1 + z2 | |
| } | |
| func nanGenerate32() float32 { | |
| zero := float32(0.0) | |
| // amd64:-"DIVSS" | |
| inf := 1 / zero // +inf. We can constant propagate this one. | |
| // amd64:"DIVSS" | |
| z0 := zero / zero | |
| // amd64:"MULSS" | |
| z1 := zero * inf | |
| return z0 + z1 | |
| } |