| // Copyright 2009 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package exec |
| |
| import ( |
| "os"; |
| "syscall"; |
| ) |
| |
| const ( |
| DevNull = iota; |
| Passthru; |
| Pipe; |
| MergeWithStdout; |
| ) |
| |
| type Cmd struct { |
| Stdin *os.FD; |
| Stdout *os.FD; |
| Stderr *os.FD; |
| Pid int; |
| } |
| |
| // Given mode (DevNull, etc), return fd for child |
| // and fd to record in Cmd structure. |
| func modeToFDs(mode, fd int) (*os.FD, *os.FD, *os.Error) { |
| switch mode { |
| case DevNull: |
| rw := os.O_WRONLY; |
| if fd == 0 { |
| rw = os.O_RDONLY; |
| } |
| f, err := os.Open("/dev/null", rw, 0); |
| return f, nil, err; |
| case Passthru: |
| switch fd { |
| case 0: |
| return os.Stdin, nil, nil; |
| case 1: |
| return os.Stdout, nil, nil; |
| case 2: |
| return os.Stderr, nil, nil; |
| } |
| case Pipe: |
| r, w, err := os.Pipe(); |
| if err != nil { |
| return nil, nil, err; |
| } |
| if fd == 0 { |
| return r, w, nil; |
| } |
| return w, r, nil; |
| } |
| return nil, nil, os.EINVAL; |
| } |
| |
| // Start command running with pipes possibly |
| // connected to stdin, stdout, stderr. |
| // TODO(rsc): Should the stdin,stdout,stderr args |
| // be [3]int instead? |
| func OpenCmd(argv0 string, argv, envv []string, stdin, stdout, stderr int) |
| (p *Cmd, err *os.Error) |
| { |
| p = new(Cmd); |
| var fd [3]*os.FD; |
| |
| if fd[0], p.Stdin, err = modeToFDs(stdin, 0); err != nil { |
| goto Error; |
| } |
| if fd[1], p.Stdout, err = modeToFDs(stdout, 1); err != nil { |
| goto Error; |
| } |
| if stderr == MergeWithStdout { |
| p.Stderr = p.Stdout; |
| } else if fd[2], p.Stderr, err = modeToFDs(stderr, 2); err != nil { |
| goto Error; |
| } |
| |
| // Run command. |
| p.Pid, err = os.ForkExec(argv0, argv, envv, fd); |
| if err != nil { |
| goto Error; |
| } |
| if fd[0] != os.Stdin { |
| fd[0].Close(); |
| } |
| if fd[1] != os.Stdout { |
| fd[1].Close(); |
| } |
| if fd[2] != os.Stderr && fd[2] != fd[1] { |
| fd[2].Close(); |
| } |
| return p, nil; |
| |
| Error: |
| if fd[0] != os.Stdin && fd[0] != nil { |
| fd[0].Close(); |
| } |
| if fd[1] != os.Stdout && fd[1] != nil { |
| fd[1].Close(); |
| } |
| if fd[2] != os.Stderr && fd[2] != nil && fd[2] != fd[1] { |
| fd[2].Close(); |
| } |
| if p.Stdin != nil { |
| p.Stdin.Close(); |
| } |
| if p.Stdout != nil { |
| p.Stdout.Close(); |
| } |
| if p.Stderr != nil { |
| p.Stderr.Close(); |
| } |
| return nil, err; |
| } |
| |
| func (p *Cmd) Wait(options uint64) (*os.Waitmsg, *os.Error) { |
| if p.Pid < 0 { |
| return nil, os.EINVAL; |
| } |
| w, err := os.Wait(p.Pid, options); |
| if w != nil && (w.Exited() || w.Signaled()) { |
| p.Pid = -1; |
| } |
| return w, err; |
| } |
| |
| func (p *Cmd) Close() *os.Error { |
| if p.Pid >= 0 { |
| // Loop on interrupt, but |
| // ignore other errors -- maybe |
| // caller has already waited for pid. |
| w, err := p.Wait(0); |
| for err == os.EINTR { |
| w, err = p.Wait(0); |
| } |
| } |
| |
| // Close the FDs that are still open. |
| var err *os.Error; |
| if p.Stdin != nil && p.Stdin.Fd() >= 0 { |
| if err1 := p.Stdin.Close(); err1 != nil { |
| err = err1; |
| } |
| } |
| if p.Stdout != nil && p.Stdout.Fd() >= 0 { |
| if err1 := p.Stdout.Close(); err1 != nil && err != nil { |
| err = err1; |
| } |
| } |
| if p.Stderr != nil && p.Stderr != p.Stdout && p.Stderr.Fd() >= 0 { |
| if err1 := p.Stderr.Close(); err1 != nil && err != nil { |
| err = err1; |
| } |
| } |
| return err; |
| } |
| |