| // Copyright 2015 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package ssa |
| |
| import ( |
| "cmd/compile/internal/logopt" |
| "cmd/compile/internal/types" |
| "cmd/internal/obj" |
| "cmd/internal/obj/s390x" |
| "cmd/internal/objabi" |
| "cmd/internal/src" |
| "encoding/binary" |
| "fmt" |
| "io" |
| "math" |
| "math/bits" |
| "os" |
| "path/filepath" |
| ) |
| |
| type deadValueChoice bool |
| |
| const ( |
| leaveDeadValues deadValueChoice = false |
| removeDeadValues = true |
| ) |
| |
| // deadcode indicates that rewrite should try to remove any values that become dead. |
| func applyRewrite(f *Func, rb blockRewriter, rv valueRewriter, deadcode deadValueChoice) { |
| // repeat rewrites until we find no more rewrites |
| pendingLines := f.cachedLineStarts // Holds statement boundaries that need to be moved to a new value/block |
| pendingLines.clear() |
| debug := f.pass.debug |
| if debug > 1 { |
| fmt.Printf("%s: rewriting for %s\n", f.pass.name, f.Name) |
| } |
| for { |
| change := false |
| for _, b := range f.Blocks { |
| var b0 *Block |
| if debug > 1 { |
| b0 = new(Block) |
| *b0 = *b |
| b0.Succs = append([]Edge{}, b.Succs...) // make a new copy, not aliasing |
| } |
| for i, c := range b.ControlValues() { |
| for c.Op == OpCopy { |
| c = c.Args[0] |
| b.ReplaceControl(i, c) |
| } |
| } |
| if rb(b) { |
| change = true |
| if debug > 1 { |
| fmt.Printf("rewriting %s -> %s\n", b0.LongString(), b.LongString()) |
| } |
| } |
| for j, v := range b.Values { |
| var v0 *Value |
| if debug > 1 { |
| v0 = new(Value) |
| *v0 = *v |
| v0.Args = append([]*Value{}, v.Args...) // make a new copy, not aliasing |
| } |
| if v.Uses == 0 && v.removeable() { |
| if v.Op != OpInvalid && deadcode == removeDeadValues { |
| // Reset any values that are now unused, so that we decrement |
| // the use count of all of its arguments. |
| // Not quite a deadcode pass, because it does not handle cycles. |
| // But it should help Uses==1 rules to fire. |
| v.reset(OpInvalid) |
| change = true |
| } |
| // No point rewriting values which aren't used. |
| continue |
| } |
| |
| vchange := phielimValue(v) |
| if vchange && debug > 1 { |
| fmt.Printf("rewriting %s -> %s\n", v0.LongString(), v.LongString()) |
| } |
| |
| // Eliminate copy inputs. |
| // If any copy input becomes unused, mark it |
| // as invalid and discard its argument. Repeat |
| // recursively on the discarded argument. |
| // This phase helps remove phantom "dead copy" uses |
| // of a value so that a x.Uses==1 rule condition |
| // fires reliably. |
| for i, a := range v.Args { |
| if a.Op != OpCopy { |
| continue |
| } |
| aa := copySource(a) |
| v.SetArg(i, aa) |
| // If a, a copy, has a line boundary indicator, attempt to find a new value |
| // to hold it. The first candidate is the value that will replace a (aa), |
| // if it shares the same block and line and is eligible. |
| // The second option is v, which has a as an input. Because aa is earlier in |
| // the data flow, it is the better choice. |
| if a.Pos.IsStmt() == src.PosIsStmt { |
| if aa.Block == a.Block && aa.Pos.Line() == a.Pos.Line() && aa.Pos.IsStmt() != src.PosNotStmt { |
| aa.Pos = aa.Pos.WithIsStmt() |
| } else if v.Block == a.Block && v.Pos.Line() == a.Pos.Line() && v.Pos.IsStmt() != src.PosNotStmt { |
| v.Pos = v.Pos.WithIsStmt() |
| } else { |
| // Record the lost line and look for a new home after all rewrites are complete. |
| // TODO: it's possible (in FOR loops, in particular) for statement boundaries for the same |
| // line to appear in more than one block, but only one block is stored, so if both end |
| // up here, then one will be lost. |
| pendingLines.set(a.Pos, int32(a.Block.ID)) |
| } |
| a.Pos = a.Pos.WithNotStmt() |
| } |
| vchange = true |
| for a.Uses == 0 { |
| b := a.Args[0] |
| a.reset(OpInvalid) |
| a = b |
| } |
| } |
| if vchange && debug > 1 { |
| fmt.Printf("rewriting %s -> %s\n", v0.LongString(), v.LongString()) |
| } |
| |
| // apply rewrite function |
| if rv(v) { |
| vchange = true |
| // If value changed to a poor choice for a statement boundary, move the boundary |
| if v.Pos.IsStmt() == src.PosIsStmt { |
| if k := nextGoodStatementIndex(v, j, b); k != j { |
| v.Pos = v.Pos.WithNotStmt() |
| b.Values[k].Pos = b.Values[k].Pos.WithIsStmt() |
| } |
| } |
| } |
| |
| change = change || vchange |
| if vchange && debug > 1 { |
| fmt.Printf("rewriting %s -> %s\n", v0.LongString(), v.LongString()) |
| } |
| } |
| } |
| if !change { |
| break |
| } |
| } |
| // remove clobbered values |
| for _, b := range f.Blocks { |
| j := 0 |
| for i, v := range b.Values { |
| vl := v.Pos |
| if v.Op == OpInvalid { |
| if v.Pos.IsStmt() == src.PosIsStmt { |
| pendingLines.set(vl, int32(b.ID)) |
| } |
| f.freeValue(v) |
| continue |
| } |
| if v.Pos.IsStmt() != src.PosNotStmt && pendingLines.get(vl) == int32(b.ID) { |
| pendingLines.remove(vl) |
| v.Pos = v.Pos.WithIsStmt() |
| } |
| if i != j { |
| b.Values[j] = v |
| } |
| j++ |
| } |
| if pendingLines.get(b.Pos) == int32(b.ID) { |
| b.Pos = b.Pos.WithIsStmt() |
| pendingLines.remove(b.Pos) |
| } |
| b.truncateValues(j) |
| } |
| } |
| |
| // Common functions called from rewriting rules |
| |
| func is64BitFloat(t *types.Type) bool { |
| return t.Size() == 8 && t.IsFloat() |
| } |
| |
| func is32BitFloat(t *types.Type) bool { |
| return t.Size() == 4 && t.IsFloat() |
| } |
| |
| func is64BitInt(t *types.Type) bool { |
| return t.Size() == 8 && t.IsInteger() |
| } |
| |
| func is32BitInt(t *types.Type) bool { |
| return t.Size() == 4 && t.IsInteger() |
| } |
| |
| func is16BitInt(t *types.Type) bool { |
| return t.Size() == 2 && t.IsInteger() |
| } |
| |
| func is8BitInt(t *types.Type) bool { |
| return t.Size() == 1 && t.IsInteger() |
| } |
| |
| func isPtr(t *types.Type) bool { |
| return t.IsPtrShaped() |
| } |
| |
| func isSigned(t *types.Type) bool { |
| return t.IsSigned() |
| } |
| |
| // mergeSym merges two symbolic offsets. There is no real merging of |
| // offsets, we just pick the non-nil one. |
| func mergeSym(x, y Sym) Sym { |
| if x == nil { |
| return y |
| } |
| if y == nil { |
| return x |
| } |
| panic(fmt.Sprintf("mergeSym with two non-nil syms %v %v", x, y)) |
| } |
| |
| func canMergeSym(x, y Sym) bool { |
| return x == nil || y == nil |
| } |
| |
| // canMergeLoadClobber reports whether the load can be merged into target without |
| // invalidating the schedule. |
| // It also checks that the other non-load argument x is something we |
| // are ok with clobbering. |
| func canMergeLoadClobber(target, load, x *Value) bool { |
| // The register containing x is going to get clobbered. |
| // Don't merge if we still need the value of x. |
| // We don't have liveness information here, but we can |
| // approximate x dying with: |
| // 1) target is x's only use. |
| // 2) target is not in a deeper loop than x. |
| if x.Uses != 1 { |
| return false |
| } |
| loopnest := x.Block.Func.loopnest() |
| loopnest.calculateDepths() |
| if loopnest.depth(target.Block.ID) > loopnest.depth(x.Block.ID) { |
| return false |
| } |
| return canMergeLoad(target, load) |
| } |
| |
| // canMergeLoad reports whether the load can be merged into target without |
| // invalidating the schedule. |
| func canMergeLoad(target, load *Value) bool { |
| if target.Block.ID != load.Block.ID { |
| // If the load is in a different block do not merge it. |
| return false |
| } |
| |
| // We can't merge the load into the target if the load |
| // has more than one use. |
| if load.Uses != 1 { |
| return false |
| } |
| |
| mem := load.MemoryArg() |
| |
| // We need the load's memory arg to still be alive at target. That |
| // can't be the case if one of target's args depends on a memory |
| // state that is a successor of load's memory arg. |
| // |
| // For example, it would be invalid to merge load into target in |
| // the following situation because newmem has killed oldmem |
| // before target is reached: |
| // load = read ... oldmem |
| // newmem = write ... oldmem |
| // arg0 = read ... newmem |
| // target = add arg0 load |
| // |
| // If the argument comes from a different block then we can exclude |
| // it immediately because it must dominate load (which is in the |
| // same block as target). |
| var args []*Value |
| for _, a := range target.Args { |
| if a != load && a.Block.ID == target.Block.ID { |
| args = append(args, a) |
| } |
| } |
| |
| // memPreds contains memory states known to be predecessors of load's |
| // memory state. It is lazily initialized. |
| var memPreds map[*Value]bool |
| for i := 0; len(args) > 0; i++ { |
| const limit = 100 |
| if i >= limit { |
| // Give up if we have done a lot of iterations. |
| return false |
| } |
| v := args[len(args)-1] |
| args = args[:len(args)-1] |
| if target.Block.ID != v.Block.ID { |
| // Since target and load are in the same block |
| // we can stop searching when we leave the block. |
| continue |
| } |
| if v.Op == OpPhi { |
| // A Phi implies we have reached the top of the block. |
| // The memory phi, if it exists, is always |
| // the first logical store in the block. |
| continue |
| } |
| if v.Type.IsTuple() && v.Type.FieldType(1).IsMemory() { |
| // We could handle this situation however it is likely |
| // to be very rare. |
| return false |
| } |
| if v.Op.SymEffect()&SymAddr != 0 { |
| // This case prevents an operation that calculates the |
| // address of a local variable from being forced to schedule |
| // before its corresponding VarDef. |
| // See issue 28445. |
| // v1 = LOAD ... |
| // v2 = VARDEF |
| // v3 = LEAQ |
| // v4 = CMPQ v1 v3 |
| // We don't want to combine the CMPQ with the load, because |
| // that would force the CMPQ to schedule before the VARDEF, which |
| // in turn requires the LEAQ to schedule before the VARDEF. |
| return false |
| } |
| if v.Type.IsMemory() { |
| if memPreds == nil { |
| // Initialise a map containing memory states |
| // known to be predecessors of load's memory |
| // state. |
| memPreds = make(map[*Value]bool) |
| m := mem |
| const limit = 50 |
| for i := 0; i < limit; i++ { |
| if m.Op == OpPhi { |
| // The memory phi, if it exists, is always |
| // the first logical store in the block. |
| break |
| } |
| if m.Block.ID != target.Block.ID { |
| break |
| } |
| if !m.Type.IsMemory() { |
| break |
| } |
| memPreds[m] = true |
| if len(m.Args) == 0 { |
| break |
| } |
| m = m.MemoryArg() |
| } |
| } |
| |
| // We can merge if v is a predecessor of mem. |
| // |
| // For example, we can merge load into target in the |
| // following scenario: |
| // x = read ... v |
| // mem = write ... v |
| // load = read ... mem |
| // target = add x load |
| if memPreds[v] { |
| continue |
| } |
| return false |
| } |
| if len(v.Args) > 0 && v.Args[len(v.Args)-1] == mem { |
| // If v takes mem as an input then we know mem |
| // is valid at this point. |
| continue |
| } |
| for _, a := range v.Args { |
| if target.Block.ID == a.Block.ID { |
| args = append(args, a) |
| } |
| } |
| } |
| |
| return true |
| } |
| |
| // isSameCall reports whether sym is the same as the given named symbol |
| func isSameCall(sym interface{}, name string) bool { |
| fn := sym.(*AuxCall).Fn |
| return fn != nil && fn.String() == name |
| } |
| |
| // nlz returns the number of leading zeros. |
| func nlz64(x int64) int { return bits.LeadingZeros64(uint64(x)) } |
| func nlz32(x int32) int { return bits.LeadingZeros32(uint32(x)) } |
| func nlz16(x int16) int { return bits.LeadingZeros16(uint16(x)) } |
| func nlz8(x int8) int { return bits.LeadingZeros8(uint8(x)) } |
| |
| // ntzX returns the number of trailing zeros. |
| func ntz64(x int64) int { return bits.TrailingZeros64(uint64(x)) } |
| func ntz32(x int32) int { return bits.TrailingZeros32(uint32(x)) } |
| func ntz16(x int16) int { return bits.TrailingZeros16(uint16(x)) } |
| func ntz8(x int8) int { return bits.TrailingZeros8(uint8(x)) } |
| |
| func oneBit(x int64) bool { return x&(x-1) == 0 && x != 0 } |
| func oneBit8(x int8) bool { return x&(x-1) == 0 && x != 0 } |
| func oneBit16(x int16) bool { return x&(x-1) == 0 && x != 0 } |
| func oneBit32(x int32) bool { return x&(x-1) == 0 && x != 0 } |
| func oneBit64(x int64) bool { return x&(x-1) == 0 && x != 0 } |
| |
| // nto returns the number of trailing ones. |
| func nto(x int64) int64 { |
| return int64(ntz64(^x)) |
| } |
| |
| // logX returns logarithm of n base 2. |
| // n must be a positive power of 2 (isPowerOfTwoX returns true). |
| func log8(n int8) int64 { |
| return int64(bits.Len8(uint8(n))) - 1 |
| } |
| func log16(n int16) int64 { |
| return int64(bits.Len16(uint16(n))) - 1 |
| } |
| func log32(n int32) int64 { |
| return int64(bits.Len32(uint32(n))) - 1 |
| } |
| func log64(n int64) int64 { |
| return int64(bits.Len64(uint64(n))) - 1 |
| } |
| |
| // log2uint32 returns logarithm in base 2 of uint32(n), with log2(0) = -1. |
| // Rounds down. |
| func log2uint32(n int64) int64 { |
| return int64(bits.Len32(uint32(n))) - 1 |
| } |
| |
| // isPowerOfTwo functions report whether n is a power of 2. |
| func isPowerOfTwo8(n int8) bool { |
| return n > 0 && n&(n-1) == 0 |
| } |
| func isPowerOfTwo16(n int16) bool { |
| return n > 0 && n&(n-1) == 0 |
| } |
| func isPowerOfTwo32(n int32) bool { |
| return n > 0 && n&(n-1) == 0 |
| } |
| func isPowerOfTwo64(n int64) bool { |
| return n > 0 && n&(n-1) == 0 |
| } |
| |
| // isUint64PowerOfTwo reports whether uint64(n) is a power of 2. |
| func isUint64PowerOfTwo(in int64) bool { |
| n := uint64(in) |
| return n > 0 && n&(n-1) == 0 |
| } |
| |
| // isUint32PowerOfTwo reports whether uint32(n) is a power of 2. |
| func isUint32PowerOfTwo(in int64) bool { |
| n := uint64(uint32(in)) |
| return n > 0 && n&(n-1) == 0 |
| } |
| |
| // is32Bit reports whether n can be represented as a signed 32 bit integer. |
| func is32Bit(n int64) bool { |
| return n == int64(int32(n)) |
| } |
| |
| // is16Bit reports whether n can be represented as a signed 16 bit integer. |
| func is16Bit(n int64) bool { |
| return n == int64(int16(n)) |
| } |
| |
| // is8Bit reports whether n can be represented as a signed 8 bit integer. |
| func is8Bit(n int64) bool { |
| return n == int64(int8(n)) |
| } |
| |
| // isU8Bit reports whether n can be represented as an unsigned 8 bit integer. |
| func isU8Bit(n int64) bool { |
| return n == int64(uint8(n)) |
| } |
| |
| // isU12Bit reports whether n can be represented as an unsigned 12 bit integer. |
| func isU12Bit(n int64) bool { |
| return 0 <= n && n < (1<<12) |
| } |
| |
| // isU16Bit reports whether n can be represented as an unsigned 16 bit integer. |
| func isU16Bit(n int64) bool { |
| return n == int64(uint16(n)) |
| } |
| |
| // isU32Bit reports whether n can be represented as an unsigned 32 bit integer. |
| func isU32Bit(n int64) bool { |
| return n == int64(uint32(n)) |
| } |
| |
| // is20Bit reports whether n can be represented as a signed 20 bit integer. |
| func is20Bit(n int64) bool { |
| return -(1<<19) <= n && n < (1<<19) |
| } |
| |
| // b2i translates a boolean value to 0 or 1 for assigning to auxInt. |
| func b2i(b bool) int64 { |
| if b { |
| return 1 |
| } |
| return 0 |
| } |
| |
| // b2i32 translates a boolean value to 0 or 1. |
| func b2i32(b bool) int32 { |
| if b { |
| return 1 |
| } |
| return 0 |
| } |
| |
| // shiftIsBounded reports whether (left/right) shift Value v is known to be bounded. |
| // A shift is bounded if it is shifting by less than the width of the shifted value. |
| func shiftIsBounded(v *Value) bool { |
| return v.AuxInt != 0 |
| } |
| |
| // truncate64Fto32F converts a float64 value to a float32 preserving the bit pattern |
| // of the mantissa. It will panic if the truncation results in lost information. |
| func truncate64Fto32F(f float64) float32 { |
| if !isExactFloat32(f) { |
| panic("truncate64Fto32F: truncation is not exact") |
| } |
| if !math.IsNaN(f) { |
| return float32(f) |
| } |
| // NaN bit patterns aren't necessarily preserved across conversion |
| // instructions so we need to do the conversion manually. |
| b := math.Float64bits(f) |
| m := b & ((1 << 52) - 1) // mantissa (a.k.a. significand) |
| // | sign | exponent | mantissa | |
| r := uint32(((b >> 32) & (1 << 31)) | 0x7f800000 | (m >> (52 - 23))) |
| return math.Float32frombits(r) |
| } |
| |
| // extend32Fto64F converts a float32 value to a float64 value preserving the bit |
| // pattern of the mantissa. |
| func extend32Fto64F(f float32) float64 { |
| if !math.IsNaN(float64(f)) { |
| return float64(f) |
| } |
| // NaN bit patterns aren't necessarily preserved across conversion |
| // instructions so we need to do the conversion manually. |
| b := uint64(math.Float32bits(f)) |
| // | sign | exponent | mantissa | |
| r := ((b << 32) & (1 << 63)) | (0x7ff << 52) | ((b & 0x7fffff) << (52 - 23)) |
| return math.Float64frombits(r) |
| } |
| |
| // DivisionNeedsFixUp reports whether the division needs fix-up code. |
| func DivisionNeedsFixUp(v *Value) bool { |
| return v.AuxInt == 0 |
| } |
| |
| // auxFrom64F encodes a float64 value so it can be stored in an AuxInt. |
| func auxFrom64F(f float64) int64 { |
| if f != f { |
| panic("can't encode a NaN in AuxInt field") |
| } |
| return int64(math.Float64bits(f)) |
| } |
| |
| // auxFrom32F encodes a float32 value so it can be stored in an AuxInt. |
| func auxFrom32F(f float32) int64 { |
| if f != f { |
| panic("can't encode a NaN in AuxInt field") |
| } |
| return int64(math.Float64bits(extend32Fto64F(f))) |
| } |
| |
| // auxTo32F decodes a float32 from the AuxInt value provided. |
| func auxTo32F(i int64) float32 { |
| return truncate64Fto32F(math.Float64frombits(uint64(i))) |
| } |
| |
| // auxTo64F decodes a float64 from the AuxInt value provided. |
| func auxTo64F(i int64) float64 { |
| return math.Float64frombits(uint64(i)) |
| } |
| |
| func auxIntToBool(i int64) bool { |
| if i == 0 { |
| return false |
| } |
| return true |
| } |
| func auxIntToInt8(i int64) int8 { |
| return int8(i) |
| } |
| func auxIntToInt16(i int64) int16 { |
| return int16(i) |
| } |
| func auxIntToInt32(i int64) int32 { |
| return int32(i) |
| } |
| func auxIntToInt64(i int64) int64 { |
| return i |
| } |
| func auxIntToUint8(i int64) uint8 { |
| return uint8(i) |
| } |
| func auxIntToFloat32(i int64) float32 { |
| return float32(math.Float64frombits(uint64(i))) |
| } |
| func auxIntToFloat64(i int64) float64 { |
| return math.Float64frombits(uint64(i)) |
| } |
| func auxIntToValAndOff(i int64) ValAndOff { |
| return ValAndOff(i) |
| } |
| func auxIntToArm64BitField(i int64) arm64BitField { |
| return arm64BitField(i) |
| } |
| func auxIntToInt128(x int64) int128 { |
| if x != 0 { |
| panic("nonzero int128 not allowed") |
| } |
| return 0 |
| } |
| func auxIntToFlagConstant(x int64) flagConstant { |
| return flagConstant(x) |
| } |
| |
| func auxIntToOp(cc int64) Op { |
| return Op(cc) |
| } |
| |
| func boolToAuxInt(b bool) int64 { |
| if b { |
| return 1 |
| } |
| return 0 |
| } |
| func int8ToAuxInt(i int8) int64 { |
| return int64(i) |
| } |
| func int16ToAuxInt(i int16) int64 { |
| return int64(i) |
| } |
| func int32ToAuxInt(i int32) int64 { |
| return int64(i) |
| } |
| func int64ToAuxInt(i int64) int64 { |
| return int64(i) |
| } |
| func uint8ToAuxInt(i uint8) int64 { |
| return int64(int8(i)) |
| } |
| func float32ToAuxInt(f float32) int64 { |
| return int64(math.Float64bits(float64(f))) |
| } |
| func float64ToAuxInt(f float64) int64 { |
| return int64(math.Float64bits(f)) |
| } |
| func valAndOffToAuxInt(v ValAndOff) int64 { |
| return int64(v) |
| } |
| func arm64BitFieldToAuxInt(v arm64BitField) int64 { |
| return int64(v) |
| } |
| func int128ToAuxInt(x int128) int64 { |
| if x != 0 { |
| panic("nonzero int128 not allowed") |
| } |
| return 0 |
| } |
| func flagConstantToAuxInt(x flagConstant) int64 { |
| return int64(x) |
| } |
| |
| func opToAuxInt(o Op) int64 { |
| return int64(o) |
| } |
| |
| func auxToString(i interface{}) string { |
| return i.(string) |
| } |
| func auxToSym(i interface{}) Sym { |
| // TODO: kind of a hack - allows nil interface through |
| s, _ := i.(Sym) |
| return s |
| } |
| func auxToType(i interface{}) *types.Type { |
| return i.(*types.Type) |
| } |
| func auxToCall(i interface{}) *AuxCall { |
| return i.(*AuxCall) |
| } |
| func auxToS390xCCMask(i interface{}) s390x.CCMask { |
| return i.(s390x.CCMask) |
| } |
| func auxToS390xRotateParams(i interface{}) s390x.RotateParams { |
| return i.(s390x.RotateParams) |
| } |
| |
| func stringToAux(s string) interface{} { |
| return s |
| } |
| func symToAux(s Sym) interface{} { |
| return s |
| } |
| func callToAux(s *AuxCall) interface{} { |
| return s |
| } |
| func typeToAux(t *types.Type) interface{} { |
| return t |
| } |
| func s390xCCMaskToAux(c s390x.CCMask) interface{} { |
| return c |
| } |
| func s390xRotateParamsToAux(r s390x.RotateParams) interface{} { |
| return r |
| } |
| |
| // uaddOvf reports whether unsigned a+b would overflow. |
| func uaddOvf(a, b int64) bool { |
| return uint64(a)+uint64(b) < uint64(a) |
| } |
| |
| // de-virtualize an InterCall |
| // 'sym' is the symbol for the itab |
| func devirt(v *Value, aux interface{}, sym Sym, offset int64) *AuxCall { |
| f := v.Block.Func |
| n, ok := sym.(*obj.LSym) |
| if !ok { |
| return nil |
| } |
| lsym := f.fe.DerefItab(n, offset) |
| if f.pass.debug > 0 { |
| if lsym != nil { |
| f.Warnl(v.Pos, "de-virtualizing call") |
| } else { |
| f.Warnl(v.Pos, "couldn't de-virtualize call") |
| } |
| } |
| if lsym == nil { |
| return nil |
| } |
| va := aux.(*AuxCall) |
| return StaticAuxCall(lsym, va.args, va.results) |
| } |
| |
| // de-virtualize an InterLECall |
| // 'sym' is the symbol for the itab |
| func devirtLESym(v *Value, aux interface{}, sym Sym, offset int64) *obj.LSym { |
| n, ok := sym.(*obj.LSym) |
| if !ok { |
| return nil |
| } |
| |
| f := v.Block.Func |
| lsym := f.fe.DerefItab(n, offset) |
| if f.pass.debug > 0 { |
| if lsym != nil { |
| f.Warnl(v.Pos, "de-virtualizing call") |
| } else { |
| f.Warnl(v.Pos, "couldn't de-virtualize call") |
| } |
| } |
| if lsym == nil { |
| return nil |
| } |
| return lsym |
| } |
| |
| func devirtLECall(v *Value, sym *obj.LSym) *Value { |
| v.Op = OpStaticLECall |
| v.Aux.(*AuxCall).Fn = sym |
| v.RemoveArg(0) |
| return v |
| } |
| |
| // isSamePtr reports whether p1 and p2 point to the same address. |
| func isSamePtr(p1, p2 *Value) bool { |
| if p1 == p2 { |
| return true |
| } |
| if p1.Op != p2.Op { |
| return false |
| } |
| switch p1.Op { |
| case OpOffPtr: |
| return p1.AuxInt == p2.AuxInt && isSamePtr(p1.Args[0], p2.Args[0]) |
| case OpAddr, OpLocalAddr: |
| // OpAddr's 0th arg is either OpSP or OpSB, which means that it is uniquely identified by its Op. |
| // Checking for value equality only works after [z]cse has run. |
| return p1.Aux == p2.Aux && p1.Args[0].Op == p2.Args[0].Op |
| case OpAddPtr: |
| return p1.Args[1] == p2.Args[1] && isSamePtr(p1.Args[0], p2.Args[0]) |
| } |
| return false |
| } |
| |
| func isStackPtr(v *Value) bool { |
| for v.Op == OpOffPtr || v.Op == OpAddPtr { |
| v = v.Args[0] |
| } |
| return v.Op == OpSP || v.Op == OpLocalAddr |
| } |
| |
| // disjoint reports whether the memory region specified by [p1:p1+n1) |
| // does not overlap with [p2:p2+n2). |
| // A return value of false does not imply the regions overlap. |
| func disjoint(p1 *Value, n1 int64, p2 *Value, n2 int64) bool { |
| if n1 == 0 || n2 == 0 { |
| return true |
| } |
| if p1 == p2 { |
| return false |
| } |
| baseAndOffset := func(ptr *Value) (base *Value, offset int64) { |
| base, offset = ptr, 0 |
| for base.Op == OpOffPtr { |
| offset += base.AuxInt |
| base = base.Args[0] |
| } |
| return base, offset |
| } |
| p1, off1 := baseAndOffset(p1) |
| p2, off2 := baseAndOffset(p2) |
| if isSamePtr(p1, p2) { |
| return !overlap(off1, n1, off2, n2) |
| } |
| // p1 and p2 are not the same, so if they are both OpAddrs then |
| // they point to different variables. |
| // If one pointer is on the stack and the other is an argument |
| // then they can't overlap. |
| switch p1.Op { |
| case OpAddr, OpLocalAddr: |
| if p2.Op == OpAddr || p2.Op == OpLocalAddr || p2.Op == OpSP { |
| return true |
| } |
| return p2.Op == OpArg && p1.Args[0].Op == OpSP |
| case OpArg: |
| if p2.Op == OpSP || p2.Op == OpLocalAddr { |
| return true |
| } |
| case OpSP: |
| return p2.Op == OpAddr || p2.Op == OpLocalAddr || p2.Op == OpArg || p2.Op == OpSP |
| } |
| return false |
| } |
| |
| // moveSize returns the number of bytes an aligned MOV instruction moves |
| func moveSize(align int64, c *Config) int64 { |
| switch { |
| case align%8 == 0 && c.PtrSize == 8: |
| return 8 |
| case align%4 == 0: |
| return 4 |
| case align%2 == 0: |
| return 2 |
| } |
| return 1 |
| } |
| |
| // mergePoint finds a block among a's blocks which dominates b and is itself |
| // dominated by all of a's blocks. Returns nil if it can't find one. |
| // Might return nil even if one does exist. |
| func mergePoint(b *Block, a ...*Value) *Block { |
| // Walk backward from b looking for one of the a's blocks. |
| |
| // Max distance |
| d := 100 |
| |
| for d > 0 { |
| for _, x := range a { |
| if b == x.Block { |
| goto found |
| } |
| } |
| if len(b.Preds) > 1 { |
| // Don't know which way to go back. Abort. |
| return nil |
| } |
| b = b.Preds[0].b |
| d-- |
| } |
| return nil // too far away |
| found: |
| // At this point, r is the first value in a that we find by walking backwards. |
| // if we return anything, r will be it. |
| r := b |
| |
| // Keep going, counting the other a's that we find. They must all dominate r. |
| na := 0 |
| for d > 0 { |
| for _, x := range a { |
| if b == x.Block { |
| na++ |
| } |
| } |
| if na == len(a) { |
| // Found all of a in a backwards walk. We can return r. |
| return r |
| } |
| if len(b.Preds) > 1 { |
| return nil |
| } |
| b = b.Preds[0].b |
| d-- |
| |
| } |
| return nil // too far away |
| } |
| |
| // clobber invalidates values. Returns true. |
| // clobber is used by rewrite rules to: |
| // A) make sure the values are really dead and never used again. |
| // B) decrement use counts of the values' args. |
| func clobber(vv ...*Value) bool { |
| for _, v := range vv { |
| v.reset(OpInvalid) |
| // Note: leave v.Block intact. The Block field is used after clobber. |
| } |
| return true |
| } |
| |
| // clobberIfDead resets v when use count is 1. Returns true. |
| // clobberIfDead is used by rewrite rules to decrement |
| // use counts of v's args when v is dead and never used. |
| func clobberIfDead(v *Value) bool { |
| if v.Uses == 1 { |
| v.reset(OpInvalid) |
| } |
| // Note: leave v.Block intact. The Block field is used after clobberIfDead. |
| return true |
| } |
| |
| // noteRule is an easy way to track if a rule is matched when writing |
| // new ones. Make the rule of interest also conditional on |
| // noteRule("note to self: rule of interest matched") |
| // and that message will print when the rule matches. |
| func noteRule(s string) bool { |
| fmt.Println(s) |
| return true |
| } |
| |
| // countRule increments Func.ruleMatches[key]. |
| // If Func.ruleMatches is non-nil at the end |
| // of compilation, it will be printed to stdout. |
| // This is intended to make it easier to find which functions |
| // which contain lots of rules matches when developing new rules. |
| func countRule(v *Value, key string) bool { |
| f := v.Block.Func |
| if f.ruleMatches == nil { |
| f.ruleMatches = make(map[string]int) |
| } |
| f.ruleMatches[key]++ |
| return true |
| } |
| |
| // warnRule generates compiler debug output with string s when |
| // v is not in autogenerated code, cond is true and the rule has fired. |
| func warnRule(cond bool, v *Value, s string) bool { |
| if pos := v.Pos; pos.Line() > 1 && cond { |
| v.Block.Func.Warnl(pos, s) |
| } |
| return true |
| } |
| |
| // for a pseudo-op like (LessThan x), extract x |
| func flagArg(v *Value) *Value { |
| if len(v.Args) != 1 || !v.Args[0].Type.IsFlags() { |
| return nil |
| } |
| return v.Args[0] |
| } |
| |
| // arm64Negate finds the complement to an ARM64 condition code, |
| // for example Equal -> NotEqual or LessThan -> GreaterEqual |
| // |
| // TODO: add floating-point conditions |
| func arm64Negate(op Op) Op { |
| switch op { |
| case OpARM64LessThan: |
| return OpARM64GreaterEqual |
| case OpARM64LessThanU: |
| return OpARM64GreaterEqualU |
| case OpARM64GreaterThan: |
| return OpARM64LessEqual |
| case OpARM64GreaterThanU: |
| return OpARM64LessEqualU |
| case OpARM64LessEqual: |
| return OpARM64GreaterThan |
| case OpARM64LessEqualU: |
| return OpARM64GreaterThanU |
| case OpARM64GreaterEqual: |
| return OpARM64LessThan |
| case OpARM64GreaterEqualU: |
| return OpARM64LessThanU |
| case OpARM64Equal: |
| return OpARM64NotEqual |
| case OpARM64NotEqual: |
| return OpARM64Equal |
| case OpARM64LessThanF: |
| return OpARM64GreaterEqualF |
| case OpARM64GreaterThanF: |
| return OpARM64LessEqualF |
| case OpARM64LessEqualF: |
| return OpARM64GreaterThanF |
| case OpARM64GreaterEqualF: |
| return OpARM64LessThanF |
| default: |
| panic("unreachable") |
| } |
| } |
| |
| // arm64Invert evaluates (InvertFlags op), which |
| // is the same as altering the condition codes such |
| // that the same result would be produced if the arguments |
| // to the flag-generating instruction were reversed, e.g. |
| // (InvertFlags (CMP x y)) -> (CMP y x) |
| // |
| // TODO: add floating-point conditions |
| func arm64Invert(op Op) Op { |
| switch op { |
| case OpARM64LessThan: |
| return OpARM64GreaterThan |
| case OpARM64LessThanU: |
| return OpARM64GreaterThanU |
| case OpARM64GreaterThan: |
| return OpARM64LessThan |
| case OpARM64GreaterThanU: |
| return OpARM64LessThanU |
| case OpARM64LessEqual: |
| return OpARM64GreaterEqual |
| case OpARM64LessEqualU: |
| return OpARM64GreaterEqualU |
| case OpARM64GreaterEqual: |
| return OpARM64LessEqual |
| case OpARM64GreaterEqualU: |
| return OpARM64LessEqualU |
| case OpARM64Equal, OpARM64NotEqual: |
| return op |
| case OpARM64LessThanF: |
| return OpARM64GreaterThanF |
| case OpARM64GreaterThanF: |
| return OpARM64LessThanF |
| case OpARM64LessEqualF: |
| return OpARM64GreaterEqualF |
| case OpARM64GreaterEqualF: |
| return OpARM64LessEqualF |
| default: |
| panic("unreachable") |
| } |
| } |
| |
| // evaluate an ARM64 op against a flags value |
| // that is potentially constant; return 1 for true, |
| // -1 for false, and 0 for not constant. |
| func ccARM64Eval(op Op, flags *Value) int { |
| fop := flags.Op |
| if fop == OpARM64InvertFlags { |
| return -ccARM64Eval(op, flags.Args[0]) |
| } |
| if fop != OpARM64FlagConstant { |
| return 0 |
| } |
| fc := flagConstant(flags.AuxInt) |
| b2i := func(b bool) int { |
| if b { |
| return 1 |
| } |
| return -1 |
| } |
| switch op { |
| case OpARM64Equal: |
| return b2i(fc.eq()) |
| case OpARM64NotEqual: |
| return b2i(fc.ne()) |
| case OpARM64LessThan: |
| return b2i(fc.lt()) |
| case OpARM64LessThanU: |
| return b2i(fc.ult()) |
| case OpARM64GreaterThan: |
| return b2i(fc.gt()) |
| case OpARM64GreaterThanU: |
| return b2i(fc.ugt()) |
| case OpARM64LessEqual: |
| return b2i(fc.le()) |
| case OpARM64LessEqualU: |
| return b2i(fc.ule()) |
| case OpARM64GreaterEqual: |
| return b2i(fc.ge()) |
| case OpARM64GreaterEqualU: |
| return b2i(fc.uge()) |
| } |
| return 0 |
| } |
| |
| // logRule logs the use of the rule s. This will only be enabled if |
| // rewrite rules were generated with the -log option, see gen/rulegen.go. |
| func logRule(s string) { |
| if ruleFile == nil { |
| // Open a log file to write log to. We open in append |
| // mode because all.bash runs the compiler lots of times, |
| // and we want the concatenation of all of those logs. |
| // This means, of course, that users need to rm the old log |
| // to get fresh data. |
| // TODO: all.bash runs compilers in parallel. Need to synchronize logging somehow? |
| w, err := os.OpenFile(filepath.Join(os.Getenv("GOROOT"), "src", "rulelog"), |
| os.O_CREATE|os.O_WRONLY|os.O_APPEND, 0666) |
| if err != nil { |
| panic(err) |
| } |
| ruleFile = w |
| } |
| _, err := fmt.Fprintln(ruleFile, s) |
| if err != nil { |
| panic(err) |
| } |
| } |
| |
| var ruleFile io.Writer |
| |
| func min(x, y int64) int64 { |
| if x < y { |
| return x |
| } |
| return y |
| } |
| |
| func isConstZero(v *Value) bool { |
| switch v.Op { |
| case OpConstNil: |
| return true |
| case OpConst64, OpConst32, OpConst16, OpConst8, OpConstBool, OpConst32F, OpConst64F: |
| return v.AuxInt == 0 |
| } |
| return false |
| } |
| |
| // reciprocalExact64 reports whether 1/c is exactly representable. |
| func reciprocalExact64(c float64) bool { |
| b := math.Float64bits(c) |
| man := b & (1<<52 - 1) |
| if man != 0 { |
| return false // not a power of 2, denormal, or NaN |
| } |
| exp := b >> 52 & (1<<11 - 1) |
| // exponent bias is 0x3ff. So taking the reciprocal of a number |
| // changes the exponent to 0x7fe-exp. |
| switch exp { |
| case 0: |
| return false // ±0 |
| case 0x7ff: |
| return false // ±inf |
| case 0x7fe: |
| return false // exponent is not representable |
| default: |
| return true |
| } |
| } |
| |
| // reciprocalExact32 reports whether 1/c is exactly representable. |
| func reciprocalExact32(c float32) bool { |
| b := math.Float32bits(c) |
| man := b & (1<<23 - 1) |
| if man != 0 { |
| return false // not a power of 2, denormal, or NaN |
| } |
| exp := b >> 23 & (1<<8 - 1) |
| // exponent bias is 0x7f. So taking the reciprocal of a number |
| // changes the exponent to 0xfe-exp. |
| switch exp { |
| case 0: |
| return false // ±0 |
| case 0xff: |
| return false // ±inf |
| case 0xfe: |
| return false // exponent is not representable |
| default: |
| return true |
| } |
| } |
| |
| // check if an immediate can be directly encoded into an ARM's instruction |
| func isARMImmRot(v uint32) bool { |
| for i := 0; i < 16; i++ { |
| if v&^0xff == 0 { |
| return true |
| } |
| v = v<<2 | v>>30 |
| } |
| |
| return false |
| } |
| |
| // overlap reports whether the ranges given by the given offset and |
| // size pairs overlap. |
| func overlap(offset1, size1, offset2, size2 int64) bool { |
| if offset1 >= offset2 && offset2+size2 > offset1 { |
| return true |
| } |
| if offset2 >= offset1 && offset1+size1 > offset2 { |
| return true |
| } |
| return false |
| } |
| |
| func areAdjacentOffsets(off1, off2, size int64) bool { |
| return off1+size == off2 || off1 == off2+size |
| } |
| |
| // check if value zeroes out upper 32-bit of 64-bit register. |
| // depth limits recursion depth. In AMD64.rules 3 is used as limit, |
| // because it catches same amount of cases as 4. |
| func zeroUpper32Bits(x *Value, depth int) bool { |
| switch x.Op { |
| case OpAMD64MOVLconst, OpAMD64MOVLload, OpAMD64MOVLQZX, OpAMD64MOVLloadidx1, |
| OpAMD64MOVWload, OpAMD64MOVWloadidx1, OpAMD64MOVBload, OpAMD64MOVBloadidx1, |
| OpAMD64MOVLloadidx4, OpAMD64ADDLload, OpAMD64SUBLload, OpAMD64ANDLload, |
| OpAMD64ORLload, OpAMD64XORLload, OpAMD64CVTTSD2SL, |
| OpAMD64ADDL, OpAMD64ADDLconst, OpAMD64SUBL, OpAMD64SUBLconst, |
| OpAMD64ANDL, OpAMD64ANDLconst, OpAMD64ORL, OpAMD64ORLconst, |
| OpAMD64XORL, OpAMD64XORLconst, OpAMD64NEGL, OpAMD64NOTL, |
| OpAMD64SHRL, OpAMD64SHRLconst, OpAMD64SARL, OpAMD64SARLconst, |
| OpAMD64SHLL, OpAMD64SHLLconst: |
| return true |
| case OpArg: |
| return x.Type.Width == 4 |
| case OpPhi, OpSelect0, OpSelect1: |
| // Phis can use each-other as an arguments, instead of tracking visited values, |
| // just limit recursion depth. |
| if depth <= 0 { |
| return false |
| } |
| for i := range x.Args { |
| if !zeroUpper32Bits(x.Args[i], depth-1) { |
| return false |
| } |
| } |
| return true |
| |
| } |
| return false |
| } |
| |
| // zeroUpper48Bits is similar to zeroUpper32Bits, but for upper 48 bits |
| func zeroUpper48Bits(x *Value, depth int) bool { |
| switch x.Op { |
| case OpAMD64MOVWQZX, OpAMD64MOVWload, OpAMD64MOVWloadidx1, OpAMD64MOVWloadidx2: |
| return true |
| case OpArg: |
| return x.Type.Width == 2 |
| case OpPhi, OpSelect0, OpSelect1: |
| // Phis can use each-other as an arguments, instead of tracking visited values, |
| // just limit recursion depth. |
| if depth <= 0 { |
| return false |
| } |
| for i := range x.Args { |
| if !zeroUpper48Bits(x.Args[i], depth-1) { |
| return false |
| } |
| } |
| return true |
| |
| } |
| return false |
| } |
| |
| // zeroUpper56Bits is similar to zeroUpper32Bits, but for upper 56 bits |
| func zeroUpper56Bits(x *Value, depth int) bool { |
| switch x.Op { |
| case OpAMD64MOVBQZX, OpAMD64MOVBload, OpAMD64MOVBloadidx1: |
| return true |
| case OpArg: |
| return x.Type.Width == 1 |
| case OpPhi, OpSelect0, OpSelect1: |
| // Phis can use each-other as an arguments, instead of tracking visited values, |
| // just limit recursion depth. |
| if depth <= 0 { |
| return false |
| } |
| for i := range x.Args { |
| if !zeroUpper56Bits(x.Args[i], depth-1) { |
| return false |
| } |
| } |
| return true |
| |
| } |
| return false |
| } |
| |
| // isInlinableMemmove reports whether the given arch performs a Move of the given size |
| // faster than memmove. It will only return true if replacing the memmove with a Move is |
| // safe, either because Move is small or because the arguments are disjoint. |
| // This is used as a check for replacing memmove with Move ops. |
| func isInlinableMemmove(dst, src *Value, sz int64, c *Config) bool { |
| // It is always safe to convert memmove into Move when its arguments are disjoint. |
| // Move ops may or may not be faster for large sizes depending on how the platform |
| // lowers them, so we only perform this optimization on platforms that we know to |
| // have fast Move ops. |
| switch c.arch { |
| case "amd64": |
| return sz <= 16 || (sz < 1024 && disjoint(dst, sz, src, sz)) |
| case "386", "arm64": |
| return sz <= 8 |
| case "s390x", "ppc64", "ppc64le": |
| return sz <= 8 || disjoint(dst, sz, src, sz) |
| case "arm", "mips", "mips64", "mipsle", "mips64le": |
| return sz <= 4 |
| } |
| return false |
| } |
| |
| // logLargeCopy logs the occurrence of a large copy. |
| // The best place to do this is in the rewrite rules where the size of the move is easy to find. |
| // "Large" is arbitrarily chosen to be 128 bytes; this may change. |
| func logLargeCopy(v *Value, s int64) bool { |
| if s < 128 { |
| return true |
| } |
| if logopt.Enabled() { |
| logopt.LogOpt(v.Pos, "copy", "lower", v.Block.Func.Name, fmt.Sprintf("%d bytes", s)) |
| } |
| return true |
| } |
| |
| // hasSmallRotate reports whether the architecture has rotate instructions |
| // for sizes < 32-bit. This is used to decide whether to promote some rotations. |
| func hasSmallRotate(c *Config) bool { |
| switch c.arch { |
| case "amd64", "386": |
| return true |
| default: |
| return false |
| } |
| } |
| |
| func newPPC64ShiftAuxInt(sh, mb, me, sz int64) int32 { |
| if sh < 0 || sh >= sz { |
| panic("PPC64 shift arg sh out of range") |
| } |
| if mb < 0 || mb >= sz { |
| panic("PPC64 shift arg mb out of range") |
| } |
| if me < 0 || me >= sz { |
| panic("PPC64 shift arg me out of range") |
| } |
| return int32(sh<<16 | mb<<8 | me) |
| } |
| |
| func GetPPC64Shiftsh(auxint int64) int64 { |
| return int64(int8(auxint >> 16)) |
| } |
| |
| func GetPPC64Shiftmb(auxint int64) int64 { |
| return int64(int8(auxint >> 8)) |
| } |
| |
| func GetPPC64Shiftme(auxint int64) int64 { |
| return int64(int8(auxint)) |
| } |
| |
| // Test if this value can encoded as a mask for a rlwinm like |
| // operation. Masks can also extend from the msb and wrap to |
| // the lsb too. That is, the valid masks are 32 bit strings |
| // of the form: 0..01..10..0 or 1..10..01..1 or 1...1 |
| func isPPC64WordRotateMask(v64 int64) bool { |
| // Isolate rightmost 1 (if none 0) and add. |
| v := uint32(v64) |
| vp := (v & -v) + v |
| // Likewise, for the wrapping case. |
| vn := ^v |
| vpn := (vn & -vn) + vn |
| return (v&vp == 0 || vn&vpn == 0) && v != 0 |
| } |
| |
| // Compress mask and and shift into single value of the form |
| // me | mb<<8 | rotate<<16 | nbits<<24 where me and mb can |
| // be used to regenerate the input mask. |
| func encodePPC64RotateMask(rotate, mask, nbits int64) int64 { |
| var mb, me, mbn, men int |
| |
| // Determine boundaries and then decode them |
| if mask == 0 || ^mask == 0 || rotate >= nbits { |
| panic("Invalid PPC64 rotate mask") |
| } else if nbits == 32 { |
| mb = bits.LeadingZeros32(uint32(mask)) |
| me = 32 - bits.TrailingZeros32(uint32(mask)) |
| mbn = bits.LeadingZeros32(^uint32(mask)) |
| men = 32 - bits.TrailingZeros32(^uint32(mask)) |
| } else { |
| mb = bits.LeadingZeros64(uint64(mask)) |
| me = 64 - bits.TrailingZeros64(uint64(mask)) |
| mbn = bits.LeadingZeros64(^uint64(mask)) |
| men = 64 - bits.TrailingZeros64(^uint64(mask)) |
| } |
| // Check for a wrapping mask (e.g bits at 0 and 63) |
| if mb == 0 && me == int(nbits) { |
| // swap the inverted values |
| mb, me = men, mbn |
| } |
| |
| return int64(me) | int64(mb<<8) | int64(rotate<<16) | int64(nbits<<24) |
| } |
| |
| // The inverse operation of encodePPC64RotateMask. The values returned as |
| // mb and me satisfy the POWER ISA definition of MASK(x,y) where MASK(mb,me) = mask. |
| func DecodePPC64RotateMask(sauxint int64) (rotate, mb, me int64, mask uint64) { |
| auxint := uint64(sauxint) |
| rotate = int64((auxint >> 16) & 0xFF) |
| mb = int64((auxint >> 8) & 0xFF) |
| me = int64((auxint >> 0) & 0xFF) |
| nbits := int64((auxint >> 24) & 0xFF) |
| mask = ((1 << uint(nbits-mb)) - 1) ^ ((1 << uint(nbits-me)) - 1) |
| if mb > me { |
| mask = ^mask |
| } |
| if nbits == 32 { |
| mask = uint64(uint32(mask)) |
| } |
| |
| // Fixup ME to match ISA definition. The second argument to MASK(..,me) |
| // is inclusive. |
| me = (me - 1) & (nbits - 1) |
| return |
| } |
| |
| // This verifies that the mask is a set of |
| // consecutive bits including the least |
| // significant bit. |
| func isPPC64ValidShiftMask(v int64) bool { |
| if (v != 0) && ((v+1)&v) == 0 { |
| return true |
| } |
| return false |
| } |
| |
| func getPPC64ShiftMaskLength(v int64) int64 { |
| return int64(bits.Len64(uint64(v))) |
| } |
| |
| // Decompose a shift right into an equivalent rotate/mask, |
| // and return mask & m. |
| func mergePPC64RShiftMask(m, s, nbits int64) int64 { |
| smask := uint64((1<<uint(nbits))-1) >> uint(s) |
| return m & int64(smask) |
| } |
| |
| // Combine (ANDconst [m] (SRWconst [s])) into (RLWINM [y]) or return 0 |
| func mergePPC64AndSrwi(m, s int64) int64 { |
| mask := mergePPC64RShiftMask(m, s, 32) |
| if !isPPC64WordRotateMask(mask) { |
| return 0 |
| } |
| return encodePPC64RotateMask(32-s, mask, 32) |
| } |
| |
| // Test if a shift right feeding into a CLRLSLDI can be merged into RLWINM. |
| // Return the encoded RLWINM constant, or 0 if they cannot be merged. |
| func mergePPC64ClrlsldiSrw(sld, srw int64) int64 { |
| mask_1 := uint64(0xFFFFFFFF >> uint(srw)) |
| // for CLRLSLDI, it's more convient to think of it as a mask left bits then rotate left. |
| mask_2 := uint64(0xFFFFFFFFFFFFFFFF) >> uint(GetPPC64Shiftmb(int64(sld))) |
| |
| // Rewrite mask to apply after the final left shift. |
| mask_3 := (mask_1 & mask_2) << uint(GetPPC64Shiftsh(sld)) |
| |
| r_1 := 32 - srw |
| r_2 := GetPPC64Shiftsh(sld) |
| r_3 := (r_1 + r_2) & 31 // This can wrap. |
| |
| if uint64(uint32(mask_3)) != mask_3 || mask_3 == 0 { |
| return 0 |
| } |
| return encodePPC64RotateMask(int64(r_3), int64(mask_3), 32) |
| } |
| |
| // Test if a RLWINM feeding into a CLRLSLDI can be merged into RLWINM. Return |
| // the encoded RLWINM constant, or 0 if they cannot be merged. |
| func mergePPC64ClrlsldiRlwinm(sld int32, rlw int64) int64 { |
| r_1, _, _, mask_1 := DecodePPC64RotateMask(rlw) |
| // for CLRLSLDI, it's more convient to think of it as a mask left bits then rotate left. |
| mask_2 := uint64(0xFFFFFFFFFFFFFFFF) >> uint(GetPPC64Shiftmb(int64(sld))) |
| |
| // combine the masks, and adjust for the final left shift. |
| mask_3 := (mask_1 & mask_2) << uint(GetPPC64Shiftsh(int64(sld))) |
| r_2 := GetPPC64Shiftsh(int64(sld)) |
| r_3 := (r_1 + r_2) & 31 // This can wrap. |
| |
| // Verify the result is still a valid bitmask of <= 32 bits. |
| if !isPPC64WordRotateMask(int64(mask_3)) || uint64(uint32(mask_3)) != mask_3 { |
| return 0 |
| } |
| return encodePPC64RotateMask(r_3, int64(mask_3), 32) |
| } |
| |
| // Compute the encoded RLWINM constant from combining (SLDconst [sld] (SRWconst [srw] x)), |
| // or return 0 if they cannot be combined. |
| func mergePPC64SldiSrw(sld, srw int64) int64 { |
| if sld > srw || srw >= 32 { |
| return 0 |
| } |
| mask_r := uint32(0xFFFFFFFF) >> uint(srw) |
| mask_l := uint32(0xFFFFFFFF) >> uint(sld) |
| mask := (mask_r & mask_l) << uint(sld) |
| return encodePPC64RotateMask((32-srw+sld)&31, int64(mask), 32) |
| } |
| |
| // Convenience function to rotate a 32 bit constant value by another constant. |
| func rotateLeft32(v, rotate int64) int64 { |
| return int64(bits.RotateLeft32(uint32(v), int(rotate))) |
| } |
| |
| // encodes the lsb and width for arm(64) bitfield ops into the expected auxInt format. |
| func armBFAuxInt(lsb, width int64) arm64BitField { |
| if lsb < 0 || lsb > 63 { |
| panic("ARM(64) bit field lsb constant out of range") |
| } |
| if width < 1 || width > 64 { |
| panic("ARM(64) bit field width constant out of range") |
| } |
| return arm64BitField(width | lsb<<8) |
| } |
| |
| // returns the lsb part of the auxInt field of arm64 bitfield ops. |
| func (bfc arm64BitField) getARM64BFlsb() int64 { |
| return int64(uint64(bfc) >> 8) |
| } |
| |
| // returns the width part of the auxInt field of arm64 bitfield ops. |
| func (bfc arm64BitField) getARM64BFwidth() int64 { |
| return int64(bfc) & 0xff |
| } |
| |
| // checks if mask >> rshift applied at lsb is a valid arm64 bitfield op mask. |
| func isARM64BFMask(lsb, mask, rshift int64) bool { |
| shiftedMask := int64(uint64(mask) >> uint64(rshift)) |
| return shiftedMask != 0 && isPowerOfTwo64(shiftedMask+1) && nto(shiftedMask)+lsb < 64 |
| } |
| |
| // returns the bitfield width of mask >> rshift for arm64 bitfield ops |
| func arm64BFWidth(mask, rshift int64) int64 { |
| shiftedMask := int64(uint64(mask) >> uint64(rshift)) |
| if shiftedMask == 0 { |
| panic("ARM64 BF mask is zero") |
| } |
| return nto(shiftedMask) |
| } |
| |
| // sizeof returns the size of t in bytes. |
| // It will panic if t is not a *types.Type. |
| func sizeof(t interface{}) int64 { |
| return t.(*types.Type).Size() |
| } |
| |
| // registerizable reports whether t is a primitive type that fits in |
| // a register. It assumes float64 values will always fit into registers |
| // even if that isn't strictly true. |
| func registerizable(b *Block, typ *types.Type) bool { |
| if typ.IsPtrShaped() || typ.IsFloat() { |
| return true |
| } |
| if typ.IsInteger() { |
| return typ.Size() <= b.Func.Config.RegSize |
| } |
| return false |
| } |
| |
| // needRaceCleanup reports whether this call to racefuncenter/exit isn't needed. |
| func needRaceCleanup(sym *AuxCall, v *Value) bool { |
| f := v.Block.Func |
| if !f.Config.Race { |
| return false |
| } |
| if !isSameCall(sym, "runtime.racefuncenter") && !isSameCall(sym, "runtime.racefuncenterfp") && !isSameCall(sym, "runtime.racefuncexit") { |
| return false |
| } |
| for _, b := range f.Blocks { |
| for _, v := range b.Values { |
| switch v.Op { |
| case OpStaticCall: |
| // Check for racefuncenter/racefuncenterfp will encounter racefuncexit and vice versa. |
| // Allow calls to panic* |
| s := v.Aux.(*AuxCall).Fn.String() |
| switch s { |
| case "runtime.racefuncenter", "runtime.racefuncenterfp", "runtime.racefuncexit", |
| "runtime.panicdivide", "runtime.panicwrap", |
| "runtime.panicshift": |
| continue |
| } |
| // If we encountered any call, we need to keep racefunc*, |
| // for accurate stacktraces. |
| return false |
| case OpPanicBounds, OpPanicExtend: |
| // Note: these are panic generators that are ok (like the static calls above). |
| case OpClosureCall, OpInterCall: |
| // We must keep the race functions if there are any other call types. |
| return false |
| } |
| } |
| } |
| if isSameCall(sym, "runtime.racefuncenter") { |
| // If we're removing racefuncenter, remove its argument as well. |
| if v.Args[0].Op != OpStore { |
| return false |
| } |
| mem := v.Args[0].Args[2] |
| v.Args[0].reset(OpCopy) |
| v.Args[0].AddArg(mem) |
| } |
| return true |
| } |
| |
| // symIsRO reports whether sym is a read-only global. |
| func symIsRO(sym interface{}) bool { |
| lsym := sym.(*obj.LSym) |
| return lsym.Type == objabi.SRODATA && len(lsym.R) == 0 |
| } |
| |
| // symIsROZero reports whether sym is a read-only global whose data contains all zeros. |
| func symIsROZero(sym Sym) bool { |
| lsym := sym.(*obj.LSym) |
| if lsym.Type != objabi.SRODATA || len(lsym.R) != 0 { |
| return false |
| } |
| for _, b := range lsym.P { |
| if b != 0 { |
| return false |
| } |
| } |
| return true |
| } |
| |
| // read8 reads one byte from the read-only global sym at offset off. |
| func read8(sym interface{}, off int64) uint8 { |
| lsym := sym.(*obj.LSym) |
| if off >= int64(len(lsym.P)) || off < 0 { |
| // Invalid index into the global sym. |
| // This can happen in dead code, so we don't want to panic. |
| // Just return any value, it will eventually get ignored. |
| // See issue 29215. |
| return 0 |
| } |
| return lsym.P[off] |
| } |
| |
| // read16 reads two bytes from the read-only global sym at offset off. |
| func read16(sym interface{}, off int64, byteorder binary.ByteOrder) uint16 { |
| lsym := sym.(*obj.LSym) |
| // lsym.P is written lazily. |
| // Bytes requested after the end of lsym.P are 0. |
| var src []byte |
| if 0 <= off && off < int64(len(lsym.P)) { |
| src = lsym.P[off:] |
| } |
| buf := make([]byte, 2) |
| copy(buf, src) |
| return byteorder.Uint16(buf) |
| } |
| |
| // read32 reads four bytes from the read-only global sym at offset off. |
| func read32(sym interface{}, off int64, byteorder binary.ByteOrder) uint32 { |
| lsym := sym.(*obj.LSym) |
| var src []byte |
| if 0 <= off && off < int64(len(lsym.P)) { |
| src = lsym.P[off:] |
| } |
| buf := make([]byte, 4) |
| copy(buf, src) |
| return byteorder.Uint32(buf) |
| } |
| |
| // read64 reads eight bytes from the read-only global sym at offset off. |
| func read64(sym interface{}, off int64, byteorder binary.ByteOrder) uint64 { |
| lsym := sym.(*obj.LSym) |
| var src []byte |
| if 0 <= off && off < int64(len(lsym.P)) { |
| src = lsym.P[off:] |
| } |
| buf := make([]byte, 8) |
| copy(buf, src) |
| return byteorder.Uint64(buf) |
| } |
| |
| // sequentialAddresses reports true if it can prove that x + n == y |
| func sequentialAddresses(x, y *Value, n int64) bool { |
| if x.Op == Op386ADDL && y.Op == Op386LEAL1 && y.AuxInt == n && y.Aux == nil && |
| (x.Args[0] == y.Args[0] && x.Args[1] == y.Args[1] || |
| x.Args[0] == y.Args[1] && x.Args[1] == y.Args[0]) { |
| return true |
| } |
| if x.Op == Op386LEAL1 && y.Op == Op386LEAL1 && y.AuxInt == x.AuxInt+n && x.Aux == y.Aux && |
| (x.Args[0] == y.Args[0] && x.Args[1] == y.Args[1] || |
| x.Args[0] == y.Args[1] && x.Args[1] == y.Args[0]) { |
| return true |
| } |
| if x.Op == OpAMD64ADDQ && y.Op == OpAMD64LEAQ1 && y.AuxInt == n && y.Aux == nil && |
| (x.Args[0] == y.Args[0] && x.Args[1] == y.Args[1] || |
| x.Args[0] == y.Args[1] && x.Args[1] == y.Args[0]) { |
| return true |
| } |
| if x.Op == OpAMD64LEAQ1 && y.Op == OpAMD64LEAQ1 && y.AuxInt == x.AuxInt+n && x.Aux == y.Aux && |
| (x.Args[0] == y.Args[0] && x.Args[1] == y.Args[1] || |
| x.Args[0] == y.Args[1] && x.Args[1] == y.Args[0]) { |
| return true |
| } |
| return false |
| } |
| |
| // flagConstant represents the result of a compile-time comparison. |
| // The sense of these flags does not necessarily represent the hardware's notion |
| // of a flags register - these are just a compile-time construct. |
| // We happen to match the semantics to those of arm/arm64. |
| // Note that these semantics differ from x86: the carry flag has the opposite |
| // sense on a subtraction! |
| // On amd64, C=1 represents a borrow, e.g. SBB on amd64 does x - y - C. |
| // On arm64, C=0 represents a borrow, e.g. SBC on arm64 does x - y - ^C. |
| // (because it does x + ^y + C). |
| // See https://en.wikipedia.org/wiki/Carry_flag#Vs._borrow_flag |
| type flagConstant uint8 |
| |
| // N reports whether the result of an operation is negative (high bit set). |
| func (fc flagConstant) N() bool { |
| return fc&1 != 0 |
| } |
| |
| // Z reports whether the result of an operation is 0. |
| func (fc flagConstant) Z() bool { |
| return fc&2 != 0 |
| } |
| |
| // C reports whether an unsigned add overflowed (carry), or an |
| // unsigned subtract did not underflow (borrow). |
| func (fc flagConstant) C() bool { |
| return fc&4 != 0 |
| } |
| |
| // V reports whether a signed operation overflowed or underflowed. |
| func (fc flagConstant) V() bool { |
| return fc&8 != 0 |
| } |
| |
| func (fc flagConstant) eq() bool { |
| return fc.Z() |
| } |
| func (fc flagConstant) ne() bool { |
| return !fc.Z() |
| } |
| func (fc flagConstant) lt() bool { |
| return fc.N() != fc.V() |
| } |
| func (fc flagConstant) le() bool { |
| return fc.Z() || fc.lt() |
| } |
| func (fc flagConstant) gt() bool { |
| return !fc.Z() && fc.ge() |
| } |
| func (fc flagConstant) ge() bool { |
| return fc.N() == fc.V() |
| } |
| func (fc flagConstant) ult() bool { |
| return !fc.C() |
| } |
| func (fc flagConstant) ule() bool { |
| return fc.Z() || fc.ult() |
| } |
| func (fc flagConstant) ugt() bool { |
| return !fc.Z() && fc.uge() |
| } |
| func (fc flagConstant) uge() bool { |
| return fc.C() |
| } |
| |
| func (fc flagConstant) ltNoov() bool { |
| return fc.lt() && !fc.V() |
| } |
| func (fc flagConstant) leNoov() bool { |
| return fc.le() && !fc.V() |
| } |
| func (fc flagConstant) gtNoov() bool { |
| return fc.gt() && !fc.V() |
| } |
| func (fc flagConstant) geNoov() bool { |
| return fc.ge() && !fc.V() |
| } |
| |
| func (fc flagConstant) String() string { |
| return fmt.Sprintf("N=%v,Z=%v,C=%v,V=%v", fc.N(), fc.Z(), fc.C(), fc.V()) |
| } |
| |
| type flagConstantBuilder struct { |
| N bool |
| Z bool |
| C bool |
| V bool |
| } |
| |
| func (fcs flagConstantBuilder) encode() flagConstant { |
| var fc flagConstant |
| if fcs.N { |
| fc |= 1 |
| } |
| if fcs.Z { |
| fc |= 2 |
| } |
| if fcs.C { |
| fc |= 4 |
| } |
| if fcs.V { |
| fc |= 8 |
| } |
| return fc |
| } |
| |
| // Note: addFlags(x,y) != subFlags(x,-y) in some situations: |
| // - the results of the C flag are different |
| // - the results of the V flag when y==minint are different |
| |
| // addFlags64 returns the flags that would be set from computing x+y. |
| func addFlags64(x, y int64) flagConstant { |
| var fcb flagConstantBuilder |
| fcb.Z = x+y == 0 |
| fcb.N = x+y < 0 |
| fcb.C = uint64(x+y) < uint64(x) |
| fcb.V = x >= 0 && y >= 0 && x+y < 0 || x < 0 && y < 0 && x+y >= 0 |
| return fcb.encode() |
| } |
| |
| // subFlags64 returns the flags that would be set from computing x-y. |
| func subFlags64(x, y int64) flagConstant { |
| var fcb flagConstantBuilder |
| fcb.Z = x-y == 0 |
| fcb.N = x-y < 0 |
| fcb.C = uint64(y) <= uint64(x) // This code follows the arm carry flag model. |
| fcb.V = x >= 0 && y < 0 && x-y < 0 || x < 0 && y >= 0 && x-y >= 0 |
| return fcb.encode() |
| } |
| |
| // addFlags32 returns the flags that would be set from computing x+y. |
| func addFlags32(x, y int32) flagConstant { |
| var fcb flagConstantBuilder |
| fcb.Z = x+y == 0 |
| fcb.N = x+y < 0 |
| fcb.C = uint32(x+y) < uint32(x) |
| fcb.V = x >= 0 && y >= 0 && x+y < 0 || x < 0 && y < 0 && x+y >= 0 |
| return fcb.encode() |
| } |
| |
| // subFlags32 returns the flags that would be set from computing x-y. |
| func subFlags32(x, y int32) flagConstant { |
| var fcb flagConstantBuilder |
| fcb.Z = x-y == 0 |
| fcb.N = x-y < 0 |
| fcb.C = uint32(y) <= uint32(x) // This code follows the arm carry flag model. |
| fcb.V = x >= 0 && y < 0 && x-y < 0 || x < 0 && y >= 0 && x-y >= 0 |
| return fcb.encode() |
| } |
| |
| // logicFlags64 returns flags set to the sign/zeroness of x. |
| // C and V are set to false. |
| func logicFlags64(x int64) flagConstant { |
| var fcb flagConstantBuilder |
| fcb.Z = x == 0 |
| fcb.N = x < 0 |
| return fcb.encode() |
| } |
| |
| // logicFlags32 returns flags set to the sign/zeroness of x. |
| // C and V are set to false. |
| func logicFlags32(x int32) flagConstant { |
| var fcb flagConstantBuilder |
| fcb.Z = x == 0 |
| fcb.N = x < 0 |
| return fcb.encode() |
| } |