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// Derived from Inferno libmach/map.c and
// Plan 9 from User Space src/libmach/map.c
//
// http://code.swtch.com/plan9port/src/tip/src/libmach/map.c
// http://code.google.com/p/inferno-os/source/browse/utils/libmach/map.c
//
//
// Copyright © 1994-1999 Lucent Technologies Inc.
// Power PC support Copyright © 1995-2004 C H Forsyth (forsyth@terzarima.net).
// Portions Copyright © 1997-1999 Vita Nuova Limited.
// Portions Copyright © 2000-2007 Vita Nuova Holdings Limited (www.vitanuova.com).
// Revisions Copyright © 2000-2004 Lucent Technologies Inc. and others.
// Portions Copyright © 2001-2007 Russ Cox.
// Portions Copyright © 2009 The Go Authors. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
/*
* file map routines
*/
#include <u.h>
#include <libc.h>
#include <bio.h>
#include <mach.h>
Map *
newmap(Map *map, int n)
{
int size;
size = sizeof(Map)+(n-1)*sizeof(Seg);
if (map == 0)
map = malloc(size);
else
map = realloc(map, size);
if (map == 0) {
werrstr("out of memory: %r");
return 0;
}
memset(map, 0, size);
map->nsegs = n;
return map;
}
int
setmap(Map *map, int fd, uvlong b, uvlong e, vlong f, char *name, Maprw *rw)
{
int i;
if (map == 0)
return 0;
for (i = 0; i < map->nsegs; i++)
if (!map->seg[i].inuse)
break;
if (i >= map->nsegs)
return 0;
map->seg[i].b = b;
map->seg[i].e = e;
map->seg[i].f = f;
map->seg[i].inuse = 1;
map->seg[i].name = name;
map->seg[i].fd = fd;
map->seg[i].rw = rw;
return 1;
}
/*
static uvlong
stacktop(int pid)
{
char buf[64];
int fd;
int n;
char *cp;
snprint(buf, sizeof(buf), "/proc/%d/segment", pid);
fd = open(buf, 0);
if (fd < 0)
return 0;
n = read(fd, buf, sizeof(buf)-1);
close(fd);
buf[n] = 0;
if (strncmp(buf, "Stack", 5))
return 0;
for (cp = buf+5; *cp && *cp == ' '; cp++)
;
if (!*cp)
return 0;
cp = strchr(cp, ' ');
if (!cp)
return 0;
while (*cp && *cp == ' ')
cp++;
if (!*cp)
return 0;
return strtoull(cp, 0, 16);
}
*/
int
findseg(Map *map, char *name)
{
int i;
if (!map)
return -1;
for (i = 0; i < map->nsegs; i++)
if (map->seg[i].inuse && !strcmp(map->seg[i].name, name))
return i;
return -1;
}
void
unusemap(Map *map, int i)
{
if (map != 0 && 0 <= i && i < map->nsegs)
map->seg[i].inuse = 0;
}
int
fdrw(Map *map, Seg *s, uvlong addr, void *v, uint n, int isread)
{
int tot, m;
for(tot=0; tot<n; tot+=m){
if(isread)
m = pread(s->fd, (uchar*)v+tot, n-tot, addr+tot);
else
m = pwrite(s->fd, (uchar*)v+tot, n-tot, addr+tot);
if(m == 0){
werrstr("short %s", isread ? "read" : "write");
return -1;
}
if(m < 0){
werrstr("%s %d at %#llux (+%#llux): %r", isread ? "read" : "write", n, addr, s->f);
return -1;
}
}
return 0;
}
Map*
loadmap(Map *map, int fd, Fhdr *fp)
{
map = newmap(map, 2);
if (map == 0)
return 0;
map->seg[0].b = fp->txtaddr;
map->seg[0].e = fp->txtaddr+fp->txtsz;
map->seg[0].f = fp->txtoff;
map->seg[0].fd = fd;
map->seg[0].inuse = 1;
map->seg[0].name = "text";
map->seg[0].rw = fdrw;
map->seg[1].b = fp->dataddr;
map->seg[1].e = fp->dataddr+fp->datsz;
map->seg[1].f = fp->datoff;
map->seg[1].fd = fd;
map->seg[1].inuse = 1;
map->seg[1].name = "data";
map->seg[0].rw = fdrw;
return map;
}