| // Copyright 2009 The Go Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style | 
 | // license that can be found in the LICENSE file. | 
 |  | 
 | package os | 
 |  | 
 | import ( | 
 | 	"errors" | 
 | 	"runtime" | 
 | 	"syscall" | 
 | 	"time" | 
 | 	"unsafe" | 
 | ) | 
 |  | 
 | func (p *Process) wait() (ps *ProcessState, err error) { | 
 | 	s, e := syscall.WaitForSingleObject(syscall.Handle(p.handle), syscall.INFINITE) | 
 | 	switch s { | 
 | 	case syscall.WAIT_OBJECT_0: | 
 | 		break | 
 | 	case syscall.WAIT_FAILED: | 
 | 		return nil, NewSyscallError("WaitForSingleObject", e) | 
 | 	default: | 
 | 		return nil, errors.New("os: unexpected result from WaitForSingleObject") | 
 | 	} | 
 | 	var ec uint32 | 
 | 	e = syscall.GetExitCodeProcess(syscall.Handle(p.handle), &ec) | 
 | 	if e != nil { | 
 | 		return nil, NewSyscallError("GetExitCodeProcess", e) | 
 | 	} | 
 | 	var u syscall.Rusage | 
 | 	e = syscall.GetProcessTimes(syscall.Handle(p.handle), &u.CreationTime, &u.ExitTime, &u.KernelTime, &u.UserTime) | 
 | 	if e != nil { | 
 | 		return nil, NewSyscallError("GetProcessTimes", e) | 
 | 	} | 
 | 	p.setDone() | 
 | 	// NOTE(brainman): It seems that sometimes process is not dead | 
 | 	// when WaitForSingleObject returns. But we do not know any | 
 | 	// other way to wait for it. Sleeping for a while seems to do | 
 | 	// the trick sometimes. So we will sleep and smell the roses. | 
 | 	defer time.Sleep(5 * time.Millisecond) | 
 | 	defer p.Release() | 
 | 	return &ProcessState{p.Pid, syscall.WaitStatus{ExitCode: ec}, &u}, nil | 
 | } | 
 |  | 
 | func terminateProcess(pid, exitcode int) error { | 
 | 	h, e := syscall.OpenProcess(syscall.PROCESS_TERMINATE, false, uint32(pid)) | 
 | 	if e != nil { | 
 | 		return NewSyscallError("OpenProcess", e) | 
 | 	} | 
 | 	defer syscall.CloseHandle(h) | 
 | 	e = syscall.TerminateProcess(h, uint32(exitcode)) | 
 | 	return NewSyscallError("TerminateProcess", e) | 
 | } | 
 |  | 
 | func (p *Process) signal(sig Signal) error { | 
 | 	if p.handle == uintptr(syscall.InvalidHandle) { | 
 | 		return syscall.EINVAL | 
 | 	} | 
 | 	if p.done() { | 
 | 		return errors.New("os: process already finished") | 
 | 	} | 
 | 	if sig == Kill { | 
 | 		return terminateProcess(p.Pid, 1) | 
 | 	} | 
 | 	// TODO(rsc): Handle Interrupt too? | 
 | 	return syscall.Errno(syscall.EWINDOWS) | 
 | } | 
 |  | 
 | func (p *Process) release() error { | 
 | 	if p.handle == uintptr(syscall.InvalidHandle) { | 
 | 		return syscall.EINVAL | 
 | 	} | 
 | 	e := syscall.CloseHandle(syscall.Handle(p.handle)) | 
 | 	if e != nil { | 
 | 		return NewSyscallError("CloseHandle", e) | 
 | 	} | 
 | 	p.handle = uintptr(syscall.InvalidHandle) | 
 | 	// no need for a finalizer anymore | 
 | 	runtime.SetFinalizer(p, nil) | 
 | 	return nil | 
 | } | 
 |  | 
 | func findProcess(pid int) (p *Process, err error) { | 
 | 	const da = syscall.STANDARD_RIGHTS_READ | | 
 | 		syscall.PROCESS_QUERY_INFORMATION | syscall.SYNCHRONIZE | 
 | 	h, e := syscall.OpenProcess(da, false, uint32(pid)) | 
 | 	if e != nil { | 
 | 		return nil, NewSyscallError("OpenProcess", e) | 
 | 	} | 
 | 	return newProcess(pid, uintptr(h)), nil | 
 | } | 
 |  | 
 | func init() { | 
 | 	var argc int32 | 
 | 	cmd := syscall.GetCommandLine() | 
 | 	argv, e := syscall.CommandLineToArgv(cmd, &argc) | 
 | 	if e != nil { | 
 | 		return | 
 | 	} | 
 | 	defer syscall.LocalFree(syscall.Handle(uintptr(unsafe.Pointer(argv)))) | 
 | 	Args = make([]string, argc) | 
 | 	for i, v := range (*argv)[:argc] { | 
 | 		Args[i] = string(syscall.UTF16ToString((*v)[:])) | 
 | 	} | 
 | } | 
 |  | 
 | func ftToDuration(ft *syscall.Filetime) time.Duration { | 
 | 	n := int64(ft.HighDateTime)<<32 + int64(ft.LowDateTime) // in 100-nanosecond intervals | 
 | 	return time.Duration(n*100) * time.Nanosecond | 
 | } | 
 |  | 
 | func (p *ProcessState) userTime() time.Duration { | 
 | 	return ftToDuration(&p.rusage.UserTime) | 
 | } | 
 |  | 
 | func (p *ProcessState) systemTime() time.Duration { | 
 | 	return ftToDuration(&p.rusage.KernelTime) | 
 | } |