| // Copyright 2016 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| //go:build !goexperiment.synchashtriemap | |
| package sync | |
| import ( | |
| "sync/atomic" | |
| ) | |
| // Map is like a Go map[any]any but is safe for concurrent use | |
| // by multiple goroutines without additional locking or coordination. | |
| // Loads, stores, and deletes run in amortized constant time. | |
| // | |
| // The Map type is specialized. Most code should use a plain Go map instead, | |
| // with separate locking or coordination, for better type safety and to make it | |
| // easier to maintain other invariants along with the map content. | |
| // | |
| // The Map type is optimized for two common use cases: (1) when the entry for a given | |
| // key is only ever written once but read many times, as in caches that only grow, | |
| // or (2) when multiple goroutines read, write, and overwrite entries for disjoint | |
| // sets of keys. In these two cases, use of a Map may significantly reduce lock | |
| // contention compared to a Go map paired with a separate [Mutex] or [RWMutex]. | |
| // | |
| // The zero Map is empty and ready for use. A Map must not be copied after first use. | |
| // | |
| // In the terminology of [the Go memory model], Map arranges that a write operation | |
| // “synchronizes before” any read operation that observes the effect of the write, where | |
| // read and write operations are defined as follows. | |
| // [Map.Load], [Map.LoadAndDelete], [Map.LoadOrStore], [Map.Swap], [Map.CompareAndSwap], | |
| // and [Map.CompareAndDelete] are read operations; | |
| // [Map.Delete], [Map.LoadAndDelete], [Map.Store], and [Map.Swap] are write operations; | |
| // [Map.LoadOrStore] is a write operation when it returns loaded set to false; | |
| // [Map.CompareAndSwap] is a write operation when it returns swapped set to true; | |
| // and [Map.CompareAndDelete] is a write operation when it returns deleted set to true. | |
| // | |
| // [the Go memory model]: https://go.dev/ref/mem | |
| type Map struct { | |
| _ noCopy | |
| mu Mutex | |
| // read contains the portion of the map's contents that are safe for | |
| // concurrent access (with or without mu held). | |
| // | |
| // The read field itself is always safe to load, but must only be stored with | |
| // mu held. | |
| // | |
| // Entries stored in read may be updated concurrently without mu, but updating | |
| // a previously-expunged entry requires that the entry be copied to the dirty | |
| // map and unexpunged with mu held. | |
| read atomic.Pointer[readOnly] | |
| // dirty contains the portion of the map's contents that require mu to be | |
| // held. To ensure that the dirty map can be promoted to the read map quickly, | |
| // it also includes all of the non-expunged entries in the read map. | |
| // | |
| // Expunged entries are not stored in the dirty map. An expunged entry in the | |
| // clean map must be unexpunged and added to the dirty map before a new value | |
| // can be stored to it. | |
| // | |
| // If the dirty map is nil, the next write to the map will initialize it by | |
| // making a shallow copy of the clean map, omitting stale entries. | |
| dirty map[any]*entry | |
| // misses counts the number of loads since the read map was last updated that | |
| // needed to lock mu to determine whether the key was present. | |
| // | |
| // Once enough misses have occurred to cover the cost of copying the dirty | |
| // map, the dirty map will be promoted to the read map (in the unamended | |
| // state) and the next store to the map will make a new dirty copy. | |
| misses int | |
| } | |
| // readOnly is an immutable struct stored atomically in the Map.read field. | |
| type readOnly struct { | |
| m map[any]*entry | |
| amended bool // true if the dirty map contains some key not in m. | |
| } | |
| // expunged is an arbitrary pointer that marks entries which have been deleted | |
| // from the dirty map. | |
| var expunged = new(any) | |
| // An entry is a slot in the map corresponding to a particular key. | |
| type entry struct { | |
| // p points to the interface{} value stored for the entry. | |
| // | |
| // If p == nil, the entry has been deleted, and either m.dirty == nil or | |
| // m.dirty[key] is e. | |
| // | |
| // If p == expunged, the entry has been deleted, m.dirty != nil, and the entry | |
| // is missing from m.dirty. | |
| // | |
| // Otherwise, the entry is valid and recorded in m.read.m[key] and, if m.dirty | |
| // != nil, in m.dirty[key]. | |
| // | |
| // An entry can be deleted by atomic replacement with nil: when m.dirty is | |
| // next created, it will atomically replace nil with expunged and leave | |
| // m.dirty[key] unset. | |
| // | |
| // An entry's associated value can be updated by atomic replacement, provided | |
| // p != expunged. If p == expunged, an entry's associated value can be updated | |
| // only after first setting m.dirty[key] = e so that lookups using the dirty | |
| // map find the entry. | |
| p atomic.Pointer[any] | |
| } | |
| func newEntry(i any) *entry { | |
| e := &entry{} | |
| e.p.Store(&i) | |
| return e | |
| } | |
| func (m *Map) loadReadOnly() readOnly { | |
| if p := m.read.Load(); p != nil { | |
| return *p | |
| } | |
| return readOnly{} | |
| } | |
| // Load returns the value stored in the map for a key, or nil if no | |
| // value is present. | |
| // The ok result indicates whether value was found in the map. | |
| func (m *Map) Load(key any) (value any, ok bool) { | |
| read := m.loadReadOnly() | |
| e, ok := read.m[key] | |
| if !ok && read.amended { | |
| m.mu.Lock() | |
| // Avoid reporting a spurious miss if m.dirty got promoted while we were | |
| // blocked on m.mu. (If further loads of the same key will not miss, it's | |
| // not worth copying the dirty map for this key.) | |
| read = m.loadReadOnly() | |
| e, ok = read.m[key] | |
| if !ok && read.amended { | |
| e, ok = m.dirty[key] | |
| // Regardless of whether the entry was present, record a miss: this key | |
| // will take the slow path until the dirty map is promoted to the read | |
| // map. | |
| m.missLocked() | |
| } | |
| m.mu.Unlock() | |
| } | |
| if !ok { | |
| return nil, false | |
| } | |
| return e.load() | |
| } | |
| func (e *entry) load() (value any, ok bool) { | |
| p := e.p.Load() | |
| if p == nil || p == expunged { | |
| return nil, false | |
| } | |
| return *p, true | |
| } | |
| // Store sets the value for a key. | |
| func (m *Map) Store(key, value any) { | |
| _, _ = m.Swap(key, value) | |
| } | |
| // Clear deletes all the entries, resulting in an empty Map. | |
| func (m *Map) Clear() { | |
| read := m.loadReadOnly() | |
| if len(read.m) == 0 && !read.amended { | |
| // Avoid allocating a new readOnly when the map is already clear. | |
| return | |
| } | |
| m.mu.Lock() | |
| defer m.mu.Unlock() | |
| read = m.loadReadOnly() | |
| if len(read.m) > 0 || read.amended { | |
| m.read.Store(&readOnly{}) | |
| } | |
| clear(m.dirty) | |
| // Don't immediately promote the newly-cleared dirty map on the next operation. | |
| m.misses = 0 | |
| } | |
| // tryCompareAndSwap compare the entry with the given old value and swaps | |
| // it with a new value if the entry is equal to the old value, and the entry | |
| // has not been expunged. | |
| // | |
| // If the entry is expunged, tryCompareAndSwap returns false and leaves | |
| // the entry unchanged. | |
| func (e *entry) tryCompareAndSwap(old, new any) bool { | |
| p := e.p.Load() | |
| if p == nil || p == expunged || *p != old { | |
| return false | |
| } | |
| // Copy the interface after the first load to make this method more amenable | |
| // to escape analysis: if the comparison fails from the start, we shouldn't | |
| // bother heap-allocating an interface value to store. | |
| nc := new | |
| for { | |
| if e.p.CompareAndSwap(p, &nc) { | |
| return true | |
| } | |
| p = e.p.Load() | |
| if p == nil || p == expunged || *p != old { | |
| return false | |
| } | |
| } | |
| } | |
| // unexpungeLocked ensures that the entry is not marked as expunged. | |
| // | |
| // If the entry was previously expunged, it must be added to the dirty map | |
| // before m.mu is unlocked. | |
| func (e *entry) unexpungeLocked() (wasExpunged bool) { | |
| return e.p.CompareAndSwap(expunged, nil) | |
| } | |
| // swapLocked unconditionally swaps a value into the entry. | |
| // | |
| // The entry must be known not to be expunged. | |
| func (e *entry) swapLocked(i *any) *any { | |
| return e.p.Swap(i) | |
| } | |
| // LoadOrStore returns the existing value for the key if present. | |
| // Otherwise, it stores and returns the given value. | |
| // The loaded result is true if the value was loaded, false if stored. | |
| func (m *Map) LoadOrStore(key, value any) (actual any, loaded bool) { | |
| // Avoid locking if it's a clean hit. | |
| read := m.loadReadOnly() | |
| if e, ok := read.m[key]; ok { | |
| actual, loaded, ok := e.tryLoadOrStore(value) | |
| if ok { | |
| return actual, loaded | |
| } | |
| } | |
| m.mu.Lock() | |
| read = m.loadReadOnly() | |
| if e, ok := read.m[key]; ok { | |
| if e.unexpungeLocked() { | |
| m.dirty[key] = e | |
| } | |
| actual, loaded, _ = e.tryLoadOrStore(value) | |
| } else if e, ok := m.dirty[key]; ok { | |
| actual, loaded, _ = e.tryLoadOrStore(value) | |
| m.missLocked() | |
| } else { | |
| if !read.amended { | |
| // We're adding the first new key to the dirty map. | |
| // Make sure it is allocated and mark the read-only map as incomplete. | |
| m.dirtyLocked() | |
| m.read.Store(&readOnly{m: read.m, amended: true}) | |
| } | |
| m.dirty[key] = newEntry(value) | |
| actual, loaded = value, false | |
| } | |
| m.mu.Unlock() | |
| return actual, loaded | |
| } | |
| // tryLoadOrStore atomically loads or stores a value if the entry is not | |
| // expunged. | |
| // | |
| // If the entry is expunged, tryLoadOrStore leaves the entry unchanged and | |
| // returns with ok==false. | |
| func (e *entry) tryLoadOrStore(i any) (actual any, loaded, ok bool) { | |
| p := e.p.Load() | |
| if p == expunged { | |
| return nil, false, false | |
| } | |
| if p != nil { | |
| return *p, true, true | |
| } | |
| // Copy the interface after the first load to make this method more amenable | |
| // to escape analysis: if we hit the "load" path or the entry is expunged, we | |
| // shouldn't bother heap-allocating. | |
| ic := i | |
| for { | |
| if e.p.CompareAndSwap(nil, &ic) { | |
| return i, false, true | |
| } | |
| p = e.p.Load() | |
| if p == expunged { | |
| return nil, false, false | |
| } | |
| if p != nil { | |
| return *p, true, true | |
| } | |
| } | |
| } | |
| // LoadAndDelete deletes the value for a key, returning the previous value if any. | |
| // The loaded result reports whether the key was present. | |
| func (m *Map) LoadAndDelete(key any) (value any, loaded bool) { | |
| read := m.loadReadOnly() | |
| e, ok := read.m[key] | |
| if !ok && read.amended { | |
| m.mu.Lock() | |
| read = m.loadReadOnly() | |
| e, ok = read.m[key] | |
| if !ok && read.amended { | |
| e, ok = m.dirty[key] | |
| delete(m.dirty, key) | |
| // Regardless of whether the entry was present, record a miss: this key | |
| // will take the slow path until the dirty map is promoted to the read | |
| // map. | |
| m.missLocked() | |
| } | |
| m.mu.Unlock() | |
| } | |
| if ok { | |
| return e.delete() | |
| } | |
| return nil, false | |
| } | |
| // Delete deletes the value for a key. | |
| func (m *Map) Delete(key any) { | |
| m.LoadAndDelete(key) | |
| } | |
| func (e *entry) delete() (value any, ok bool) { | |
| for { | |
| p := e.p.Load() | |
| if p == nil || p == expunged { | |
| return nil, false | |
| } | |
| if e.p.CompareAndSwap(p, nil) { | |
| return *p, true | |
| } | |
| } | |
| } | |
| // trySwap swaps a value if the entry has not been expunged. | |
| // | |
| // If the entry is expunged, trySwap returns false and leaves the entry | |
| // unchanged. | |
| func (e *entry) trySwap(i *any) (*any, bool) { | |
| for { | |
| p := e.p.Load() | |
| if p == expunged { | |
| return nil, false | |
| } | |
| if e.p.CompareAndSwap(p, i) { | |
| return p, true | |
| } | |
| } | |
| } | |
| // Swap swaps the value for a key and returns the previous value if any. | |
| // The loaded result reports whether the key was present. | |
| func (m *Map) Swap(key, value any) (previous any, loaded bool) { | |
| read := m.loadReadOnly() | |
| if e, ok := read.m[key]; ok { | |
| if v, ok := e.trySwap(&value); ok { | |
| if v == nil { | |
| return nil, false | |
| } | |
| return *v, true | |
| } | |
| } | |
| m.mu.Lock() | |
| read = m.loadReadOnly() | |
| if e, ok := read.m[key]; ok { | |
| if e.unexpungeLocked() { | |
| // The entry was previously expunged, which implies that there is a | |
| // non-nil dirty map and this entry is not in it. | |
| m.dirty[key] = e | |
| } | |
| if v := e.swapLocked(&value); v != nil { | |
| loaded = true | |
| previous = *v | |
| } | |
| } else if e, ok := m.dirty[key]; ok { | |
| if v := e.swapLocked(&value); v != nil { | |
| loaded = true | |
| previous = *v | |
| } | |
| } else { | |
| if !read.amended { | |
| // We're adding the first new key to the dirty map. | |
| // Make sure it is allocated and mark the read-only map as incomplete. | |
| m.dirtyLocked() | |
| m.read.Store(&readOnly{m: read.m, amended: true}) | |
| } | |
| m.dirty[key] = newEntry(value) | |
| } | |
| m.mu.Unlock() | |
| return previous, loaded | |
| } | |
| // CompareAndSwap swaps the old and new values for key | |
| // if the value stored in the map is equal to old. | |
| // The old value must be of a comparable type. | |
| func (m *Map) CompareAndSwap(key, old, new any) (swapped bool) { | |
| read := m.loadReadOnly() | |
| if e, ok := read.m[key]; ok { | |
| return e.tryCompareAndSwap(old, new) | |
| } else if !read.amended { | |
| return false // No existing value for key. | |
| } | |
| m.mu.Lock() | |
| defer m.mu.Unlock() | |
| read = m.loadReadOnly() | |
| swapped = false | |
| if e, ok := read.m[key]; ok { | |
| swapped = e.tryCompareAndSwap(old, new) | |
| } else if e, ok := m.dirty[key]; ok { | |
| swapped = e.tryCompareAndSwap(old, new) | |
| // We needed to lock mu in order to load the entry for key, | |
| // and the operation didn't change the set of keys in the map | |
| // (so it would be made more efficient by promoting the dirty | |
| // map to read-only). | |
| // Count it as a miss so that we will eventually switch to the | |
| // more efficient steady state. | |
| m.missLocked() | |
| } | |
| return swapped | |
| } | |
| // CompareAndDelete deletes the entry for key if its value is equal to old. | |
| // The old value must be of a comparable type. | |
| // | |
| // If there is no current value for key in the map, CompareAndDelete | |
| // returns false (even if the old value is the nil interface value). | |
| func (m *Map) CompareAndDelete(key, old any) (deleted bool) { | |
| read := m.loadReadOnly() | |
| e, ok := read.m[key] | |
| if !ok && read.amended { | |
| m.mu.Lock() | |
| read = m.loadReadOnly() | |
| e, ok = read.m[key] | |
| if !ok && read.amended { | |
| e, ok = m.dirty[key] | |
| // Don't delete key from m.dirty: we still need to do the “compare” part | |
| // of the operation. The entry will eventually be expunged when the | |
| // dirty map is promoted to the read map. | |
| // | |
| // Regardless of whether the entry was present, record a miss: this key | |
| // will take the slow path until the dirty map is promoted to the read | |
| // map. | |
| m.missLocked() | |
| } | |
| m.mu.Unlock() | |
| } | |
| for ok { | |
| p := e.p.Load() | |
| if p == nil || p == expunged || *p != old { | |
| return false | |
| } | |
| if e.p.CompareAndSwap(p, nil) { | |
| return true | |
| } | |
| } | |
| return false | |
| } | |
| // Range calls f sequentially for each key and value present in the map. | |
| // If f returns false, range stops the iteration. | |
| // | |
| // Range does not necessarily correspond to any consistent snapshot of the Map's | |
| // contents: no key will be visited more than once, but if the value for any key | |
| // is stored or deleted concurrently (including by f), Range may reflect any | |
| // mapping for that key from any point during the Range call. Range does not | |
| // block other methods on the receiver; even f itself may call any method on m. | |
| // | |
| // Range may be O(N) with the number of elements in the map even if f returns | |
| // false after a constant number of calls. | |
| func (m *Map) Range(f func(key, value any) bool) { | |
| // We need to be able to iterate over all of the keys that were already | |
| // present at the start of the call to Range. | |
| // If read.amended is false, then read.m satisfies that property without | |
| // requiring us to hold m.mu for a long time. | |
| read := m.loadReadOnly() | |
| if read.amended { | |
| // m.dirty contains keys not in read.m. Fortunately, Range is already O(N) | |
| // (assuming the caller does not break out early), so a call to Range | |
| // amortizes an entire copy of the map: we can promote the dirty copy | |
| // immediately! | |
| m.mu.Lock() | |
| read = m.loadReadOnly() | |
| if read.amended { | |
| read = readOnly{m: m.dirty} | |
| copyRead := read | |
| m.read.Store(©Read) | |
| m.dirty = nil | |
| m.misses = 0 | |
| } | |
| m.mu.Unlock() | |
| } | |
| for k, e := range read.m { | |
| v, ok := e.load() | |
| if !ok { | |
| continue | |
| } | |
| if !f(k, v) { | |
| break | |
| } | |
| } | |
| } | |
| func (m *Map) missLocked() { | |
| m.misses++ | |
| if m.misses < len(m.dirty) { | |
| return | |
| } | |
| m.read.Store(&readOnly{m: m.dirty}) | |
| m.dirty = nil | |
| m.misses = 0 | |
| } | |
| func (m *Map) dirtyLocked() { | |
| if m.dirty != nil { | |
| return | |
| } | |
| read := m.loadReadOnly() | |
| m.dirty = make(map[any]*entry, len(read.m)) | |
| for k, e := range read.m { | |
| if !e.tryExpungeLocked() { | |
| m.dirty[k] = e | |
| } | |
| } | |
| } | |
| func (e *entry) tryExpungeLocked() (isExpunged bool) { | |
| p := e.p.Load() | |
| for p == nil { | |
| if e.p.CompareAndSwap(nil, expunged) { | |
| return true | |
| } | |
| p = e.p.Load() | |
| } | |
| return p == expunged | |
| } |